squib 0.18.0 → 0.19.0a

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Files changed (202) hide show
  1. checksums.yaml +4 -4
  2. data/.github/ISSUE_TEMPLATE/bug_report.md +39 -39
  3. data/.github/ISSUE_TEMPLATE/feature_request.md +22 -22
  4. data/.github/ISSUE_TEMPLATE/help-wanted.md +13 -13
  5. data/.github/ISSUE_TEMPLATE/release-todo.md +45 -33
  6. data/.github/PULL_REQUEST_TEMPLATE.md +13 -13
  7. data/.github/workflows/tests.yml +22 -22
  8. data/.gitignore +41 -41
  9. data/.vscode/settings.json +4 -3
  10. data/CHANGELOG.md +460 -460
  11. data/CONTRIBUTING.md +40 -40
  12. data/Dockerfile +27 -27
  13. data/Gemfile +2 -2
  14. data/Guardfile +8 -8
  15. data/LICENSE.txt +22 -22
  16. data/README.md +139 -139
  17. data/Rakefile +51 -51
  18. data/bin/squib +5 -5
  19. data/lib/squib/api/settings.rb +21 -21
  20. data/lib/squib/args/arg_loader.rb +138 -138
  21. data/lib/squib/args/box.rb +59 -59
  22. data/lib/squib/args/card_range.rb +34 -34
  23. data/lib/squib/args/color_validator.rb +7 -7
  24. data/lib/squib/args/coords.rb +49 -49
  25. data/lib/squib/args/csv_opts.rb +22 -22
  26. data/lib/squib/args/dir_validator.rb +11 -11
  27. data/lib/squib/args/draw.rb +93 -93
  28. data/lib/squib/args/drop_shadow.rb +39 -39
  29. data/lib/squib/args/embed_adjust.rb +22 -22
  30. data/lib/squib/args/embed_key.rb +12 -12
  31. data/lib/squib/args/hand_special.rb +37 -37
  32. data/lib/squib/args/import.rb +67 -67
  33. data/lib/squib/args/input_file.rb +55 -55
  34. data/lib/squib/args/paint.rb +43 -43
  35. data/lib/squib/args/paragraph.rb +118 -118
  36. data/lib/squib/args/save_batch.rb +65 -65
  37. data/lib/squib/args/scale_box.rb +57 -57
  38. data/lib/squib/args/sheet.rb +165 -165
  39. data/lib/squib/args/showcase_special.rb +41 -41
  40. data/lib/squib/args/sprue_file.rb +44 -44
  41. data/lib/squib/args/svg_special.rb +37 -37
  42. data/lib/squib/args/transform.rb +55 -55
  43. data/lib/squib/args/typographer.rb +115 -115
  44. data/lib/squib/args/unit_conversion.rb +27 -27
  45. data/lib/squib/args/xywh_shorthands.rb +50 -50
  46. data/lib/squib/builtin/layouts/economy.yml +85 -85
  47. data/lib/squib/builtin/layouts/fantasy.yml +101 -101
  48. data/lib/squib/builtin/layouts/hand.yml +62 -62
  49. data/lib/squib/builtin/layouts/party.yml +94 -94
  50. data/lib/squib/builtin/layouts/playing-card.yml +35 -35
  51. data/lib/squib/builtin/layouts/tuck_box.yml +46 -46
  52. data/lib/squib/builtin/projects/advanced/.gitignore +4 -4
  53. data/lib/squib/builtin/projects/advanced/ABOUT.md +19 -19
  54. data/lib/squib/builtin/projects/advanced/Gemfile +11 -11
  55. data/lib/squib/builtin/projects/advanced/Guardfile +21 -21
  56. data/lib/squib/builtin/projects/advanced/IDEAS.md +22 -22
  57. data/lib/squib/builtin/projects/advanced/PLAYTESTING.md +26 -26
  58. data/lib/squib/builtin/projects/advanced/Rakefile +27 -27
  59. data/lib/squib/builtin/projects/advanced/config.yml +49 -49
  60. data/lib/squib/builtin/projects/advanced/docs/PNP NOTES.md +3 -3
  61. data/lib/squib/builtin/projects/advanced/docs/RULES.md +21 -21
  62. data/lib/squib/builtin/projects/advanced/img/example.svg +60 -60
  63. data/lib/squib/builtin/projects/advanced/layouts/deck.yml +27 -27
  64. data/lib/squib/builtin/projects/advanced/src/deck.rb +34 -34
  65. data/lib/squib/builtin/projects/advanced/src/version.rb +3 -3
  66. data/lib/squib/builtin/projects/basic/.gitignore +4 -4
  67. data/lib/squib/builtin/projects/basic/ABOUT.md +19 -19
  68. data/lib/squib/builtin/projects/basic/Gemfile +3 -3
  69. data/lib/squib/builtin/projects/basic/IDEAS.md +22 -22
  70. data/lib/squib/builtin/projects/basic/PLAYTESTING.md +26 -26
  71. data/lib/squib/builtin/projects/basic/PNP NOTES.md +3 -3
  72. data/lib/squib/builtin/projects/basic/RULES.md +21 -21
  73. data/lib/squib/builtin/projects/basic/Rakefile +7 -7
  74. data/lib/squib/builtin/projects/basic/config.yml +50 -50
  75. data/lib/squib/builtin/projects/basic/deck.rb +6 -6
  76. data/lib/squib/builtin/sprues/a4_euro_card.yml +42 -42
  77. data/lib/squib/builtin/sprues/a4_poker_card_8up.yml +40 -40
  78. data/lib/squib/builtin/sprues/a4_poker_card_9up.yml +42 -42
  79. data/lib/squib/builtin/sprues/a4_usa_card.yml +42 -42
  80. data/lib/squib/builtin/sprues/drivethrucards_1up.yml +10 -10
  81. data/lib/squib/builtin/sprues/letter_poker_card_9up.yml +25 -25
  82. data/lib/squib/builtin/sprues/letter_poker_foldable_8up.yml +52 -52
  83. data/lib/squib/builtin/sprues/printplaygames_18up.yml +68 -68
  84. data/lib/squib/card.rb +75 -75
  85. data/lib/squib/commands/cli.rb +39 -39
  86. data/lib/squib/commands/data/template_option.rb +109 -109
  87. data/lib/squib/commands/make_sprue.rb +277 -277
  88. data/lib/squib/commands/new.rb +77 -77
  89. data/lib/squib/conf.rb +149 -149
  90. data/lib/squib/constants.rb +17 -17
  91. data/lib/squib/deck.rb +138 -138
  92. data/lib/squib/dsl/background.rb +35 -35
  93. data/lib/squib/dsl/circle.rb +39 -39
  94. data/lib/squib/dsl/csv.rb +42 -42
  95. data/lib/squib/dsl/curve.rb +35 -35
  96. data/lib/squib/dsl/cut_zone.rb +47 -47
  97. data/lib/squib/dsl/ellipse.rb +37 -37
  98. data/lib/squib/dsl/grid.rb +35 -35
  99. data/lib/squib/dsl/groups.rb +54 -54
  100. data/lib/squib/dsl/hand.rb +42 -42
  101. data/lib/squib/dsl/line.rb +35 -35
  102. data/lib/squib/dsl/png.rb +57 -57
  103. data/lib/squib/dsl/polygon.rb +36 -36
  104. data/lib/squib/dsl/rect.rb +37 -37
  105. data/lib/squib/dsl/safe_zone.rb +48 -48
  106. data/lib/squib/dsl/save.rb +21 -21
  107. data/lib/squib/dsl/save_pdf.rb +50 -50
  108. data/lib/squib/dsl/save_png.rb +48 -48
  109. data/lib/squib/dsl/save_sheet.rb +53 -53
  110. data/lib/squib/dsl/showcase.rb +43 -43
  111. data/lib/squib/dsl/star.rb +37 -37
  112. data/lib/squib/dsl/svg.rb +63 -63
  113. data/lib/squib/dsl/text.rb +54 -54
  114. data/lib/squib/dsl/text_embed.rb +79 -79
  115. data/lib/squib/dsl/triangle.rb +35 -35
  116. data/lib/squib/dsl/units.rb +37 -37
  117. data/lib/squib/dsl/xlsx.rb +40 -40
  118. data/lib/squib/dsl/yaml.rb +40 -40
  119. data/lib/squib/errors_warnings/warn_unexpected_params.rb +14 -14
  120. data/lib/squib/graphics/background.rb +14 -14
  121. data/lib/squib/graphics/cairo_context_wrapper.rb +115 -115
  122. data/lib/squib/graphics/embedding_utils.rb +28 -28
  123. data/lib/squib/graphics/gradient_regex.rb +47 -47
  124. data/lib/squib/graphics/hand.rb +42 -42
  125. data/lib/squib/graphics/image.rb +123 -123
  126. data/lib/squib/graphics/save_doc.rb +77 -77
  127. data/lib/squib/graphics/save_images.rb +91 -91
  128. data/lib/squib/graphics/save_pdf.rb +90 -90
  129. data/lib/squib/graphics/save_sprue.rb +231 -231
  130. data/lib/squib/graphics/shapes.rb +143 -143
  131. data/lib/squib/graphics/showcase.rb +85 -85
  132. data/lib/squib/graphics/text.rb +202 -202
  133. data/lib/squib/import/csv_importer.rb +45 -45
  134. data/lib/squib/import/data_frame.rb +108 -108
  135. data/lib/squib/import/quantity_exploder.rb +17 -17
  136. data/lib/squib/import/xlsx_importer.rb +28 -28
  137. data/lib/squib/import/yaml_importer.rb +30 -30
  138. data/lib/squib/layout_parser.rb +155 -155
  139. data/lib/squib/progress.rb +38 -38
  140. data/lib/squib/sample_helpers.rb +34 -34
  141. data/lib/squib/sprues/crop_line.rb +28 -28
  142. data/lib/squib/sprues/crop_line_dash.rb +35 -35
  143. data/lib/squib/sprues/invalid_sprue_definition.rb +9 -9
  144. data/lib/squib/sprues/sprue.rb +208 -208
  145. data/lib/squib/sprues/sprue_schema.rb +51 -51
  146. data/lib/squib/system_fonts.rb +16 -16
  147. data/lib/squib/version.rb +11 -11
  148. data/lib/squib.rb +35 -35
  149. data/samples/autoscale_font/_autoscale_font.rb +98 -98
  150. data/samples/backend/_backend.rb +26 -26
  151. data/samples/basic.rb +19 -19
  152. data/samples/build_groups/build_groups.rb +36 -36
  153. data/samples/colors/_colors.rb +44 -44
  154. data/samples/colors/_gradients.rb +34 -34
  155. data/samples/colors/_switch_color.rb +33 -33
  156. data/samples/config/config_text_markup.rb +20 -20
  157. data/samples/config/custom_config.rb +18 -18
  158. data/samples/data/_csv.rb +33 -33
  159. data/samples/data/_excel.rb +55 -55
  160. data/samples/data/_yaml.rb +12 -12
  161. data/samples/hello_world.rb +6 -6
  162. data/samples/images/_cairo_access.rb +39 -39
  163. data/samples/images/_images.rb +104 -104
  164. data/samples/images/_more_load_images.rb +102 -102
  165. data/samples/images/_placeholders.rb +48 -48
  166. data/samples/intro/01_hello.rb +8 -8
  167. data/samples/intro/02_options.rb +14 -14
  168. data/samples/intro/03_layout.rb +11 -11
  169. data/samples/intro/04_arrays.rb +15 -15
  170. data/samples/intro/05_excel.rb +14 -14
  171. data/samples/layouts/builtin_layouts.rb +97 -97
  172. data/samples/layouts/layouts.rb +71 -71
  173. data/samples/project/src/characters.rb +8 -8
  174. data/samples/project/src/skills.rb +7 -7
  175. data/samples/proofs/_tgc_proofs.rb +16 -16
  176. data/samples/ranges/_ranges.rb +64 -64
  177. data/samples/saves/_hand.rb +23 -23
  178. data/samples/saves/_portrait_landscape.rb +23 -23
  179. data/samples/saves/_save_filenames.rb +28 -28
  180. data/samples/saves/_save_pdf.rb +29 -29
  181. data/samples/saves/_saves.rb +75 -75
  182. data/samples/saves/_showcase.rb +25 -25
  183. data/samples/shadows/_shadow.rb +71 -71
  184. data/samples/shapes/_draw_shapes.rb +60 -60
  185. data/samples/shapes/_proofs.rb +22 -22
  186. data/samples/sprues/_advanced_sprues.rb +25 -25
  187. data/samples/sprues/_builtin_sprues.rb +22 -22
  188. data/samples/sprues/_fold_sheet.rb +30 -30
  189. data/samples/sprues/_hex_tiles.rb +15 -15
  190. data/samples/sprues/_mints.rb +11 -11
  191. data/samples/sprues/_negative_coords.rb +6 -6
  192. data/samples/sprues/_sprue_example.rb +11 -11
  193. data/samples/system_font_debug/_list_fonts.rb +14 -14
  194. data/samples/text/_embed_text.rb +128 -128
  195. data/samples/text/_text.rb +52 -52
  196. data/samples/text/_text_options.rb +103 -103
  197. data/samples/text/bug134.rb +14 -14
  198. data/samples/units/_cells.rb +50 -50
  199. data/samples/units/_shorthands.rb +48 -48
  200. data/samples/units/_units.rb +39 -39
  201. data/squib.gemspec +58 -58
  202. metadata +21 -21
@@ -1,75 +1,75 @@
1
- # require 'squib'
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- require_relative '../../lib/squib'
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-
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- # This sample demonstrates how to use the various save methods
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- Squib::Deck.new(width: 825, height: 1125, cards: 16) do
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- background color: :gray
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- rect x: 38, y: 38, width: 750, height: 1050,
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- x_radius: 38, y_radius: 38, stroke_width: 2.0, dash: '4 4'
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-
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- text str: (1..16).to_a, x: 220, y: 78, font: 'Arial 18'
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-
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- # Here's what a regular save_png looks like for just the first card
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- save_png range: 0, prefix: 'save_png_'
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-
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- # save_png supports trim and trim_radius
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- save_png trim: 30, trim_radius: 38,
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- range: 0, prefix: 'save_png_trimmed_'
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-
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- # Place on multiple pages over the PDF, with bleed beeing trimmed off
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- save_pdf file: 'save-pdf.pdf', margin: 75, gap: 5, trim: 37
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-
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- # PDFs also support arbitrary paper sizes, in pixels or any other supported units
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- save_pdf file: 'save-pdf-small.pdf',
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- width: '7in', height: '5in',
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- range: 0..1
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-
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- # Note that our PNGs still are not trimmed even though the pdf ones were
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- save_png range: 1, prefix: 'saves_notrim_'
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-
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- # We can also save our PNGs into a single sheet,
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- # rows are calculated based on cols and number of cards
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- save_sheet prefix: 'save_single_sheet_',
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- columns: 2, margin: 75, gap: 5, trim: 37
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-
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- # Or multiple sheets if rows are also specified
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- save_sheet prefix: 'save_sheet_',
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- columns: 4, rows: 2,
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- margin: 75, gap: 5, trim: 37
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-
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- # Sheets support ranges too
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- save_sheet prefix: 'save_sheet_range_',
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- range: 0..5,
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- columns: 2, rows: 2,
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- margin: 75, gap: 5, trim: 37
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-
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- # Sheets can arrange left-to-right and right-to-left
47
- save_sheet prefix: 'save_sheet_rtl_',
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- suffix: '_with_suffix',
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- range: 0..1, rtl: true,
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- columns: 2, rows: 1,
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- margin: 75, gap: 5, trim: 37
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- end
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-
54
- Squib::Deck.new(width: 100, height: 100, cards: 3) do
55
- background color: :grey
56
- text str: 'Hi', font: 'Arial 18'
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-
58
- # Test bug 332.
59
- # When we only have 3 cards but want a 2x4 grid with lots of empty spaces.
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- # Buggy behavior was to revert to 1 row and not respect the rows arg.
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- save_sheet prefix: 'save_sheet_bug332_', rows: 2, columns: 4
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- end
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-
64
- # Allow rotating
65
- Squib::Deck.new(width: 100, height: 50, cards: 8) do
66
- background color: :white
67
- rect x: 10, y: 10, width: 80, height: 30
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- rect x: 5, y: 5, width: 90, height: 40, stroke_width: 5, stroke_color: :blue
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- text y: 2, str: 0..7, font: 'Open Sans Bold 8', align: :center, width: 100
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- save_sheet prefix: 'save_sheet_unrotated_', rows: 2, columns: 3
71
- save_sheet prefix: 'save_sheet_custom_rotate_', rows: 2, columns: 3, rotate: [:clockwise, :counterclockwise] * 4
72
- save_sheet prefix: 'save_sheet_rotated_', rows: 2, columns: 3, rotate: true
73
- save_sheet prefix: 'save_sheet_rotated_trimmed_', rows: 2, columns: 3, rotate: true, trim: 5
74
- save_sheet prefix: 'save_sheet_rotated_trimmed_rtl_', rows: 2, columns: 3, rotate: true, trim: 5, rtl: true
75
- end
1
+ # require 'squib'
2
+ require_relative '../../lib/squib'
3
+
4
+ # This sample demonstrates how to use the various save methods
5
+ Squib::Deck.new(width: 825, height: 1125, cards: 16) do
6
+ background color: :gray
7
+ rect x: 38, y: 38, width: 750, height: 1050,
8
+ x_radius: 38, y_radius: 38, stroke_width: 2.0, dash: '4 4'
9
+
10
+ text str: (1..16).to_a, x: 220, y: 78, font: 'Arial 18'
11
+
12
+ # Here's what a regular save_png looks like for just the first card
13
+ save_png range: 0, prefix: 'save_png_'
14
+
15
+ # save_png supports trim and trim_radius
16
+ save_png trim: 30, trim_radius: 38,
17
+ range: 0, prefix: 'save_png_trimmed_'
18
+
19
+ # Place on multiple pages over the PDF, with bleed beeing trimmed off
20
+ save_pdf file: 'save-pdf.pdf', margin: 75, gap: 5, trim: 37
21
+
22
+ # PDFs also support arbitrary paper sizes, in pixels or any other supported units
23
+ save_pdf file: 'save-pdf-small.pdf',
24
+ width: '7in', height: '5in',
25
+ range: 0..1
26
+
27
+ # Note that our PNGs still are not trimmed even though the pdf ones were
28
+ save_png range: 1, prefix: 'saves_notrim_'
29
+
30
+ # We can also save our PNGs into a single sheet,
31
+ # rows are calculated based on cols and number of cards
32
+ save_sheet prefix: 'save_single_sheet_',
33
+ columns: 2, margin: 75, gap: 5, trim: 37
34
+
35
+ # Or multiple sheets if rows are also specified
36
+ save_sheet prefix: 'save_sheet_',
37
+ columns: 4, rows: 2,
38
+ margin: 75, gap: 5, trim: 37
39
+
40
+ # Sheets support ranges too
41
+ save_sheet prefix: 'save_sheet_range_',
42
+ range: 0..5,
43
+ columns: 2, rows: 2,
44
+ margin: 75, gap: 5, trim: 37
45
+
46
+ # Sheets can arrange left-to-right and right-to-left
47
+ save_sheet prefix: 'save_sheet_rtl_',
48
+ suffix: '_with_suffix',
49
+ range: 0..1, rtl: true,
50
+ columns: 2, rows: 1,
51
+ margin: 75, gap: 5, trim: 37
52
+ end
53
+
54
+ Squib::Deck.new(width: 100, height: 100, cards: 3) do
55
+ background color: :grey
56
+ text str: 'Hi', font: 'Arial 18'
57
+
58
+ # Test bug 332.
59
+ # When we only have 3 cards but want a 2x4 grid with lots of empty spaces.
60
+ # Buggy behavior was to revert to 1 row and not respect the rows arg.
61
+ save_sheet prefix: 'save_sheet_bug332_', rows: 2, columns: 4
62
+ end
63
+
64
+ # Allow rotating
65
+ Squib::Deck.new(width: 100, height: 50, cards: 8) do
66
+ background color: :white
67
+ rect x: 10, y: 10, width: 80, height: 30
68
+ rect x: 5, y: 5, width: 90, height: 40, stroke_width: 5, stroke_color: :blue
69
+ text y: 2, str: 0..7, font: 'Open Sans Bold 8', align: :center, width: 100
70
+ save_sheet prefix: 'save_sheet_unrotated_', rows: 2, columns: 3
71
+ save_sheet prefix: 'save_sheet_custom_rotate_', rows: 2, columns: 3, rotate: [:clockwise, :counterclockwise] * 4
72
+ save_sheet prefix: 'save_sheet_rotated_', rows: 2, columns: 3, rotate: true
73
+ save_sheet prefix: 'save_sheet_rotated_trimmed_', rows: 2, columns: 3, rotate: true, trim: 5
74
+ save_sheet prefix: 'save_sheet_rotated_trimmed_rtl_', rows: 2, columns: 3, rotate: true, trim: 5, rtl: true
75
+ end
@@ -1,25 +1,25 @@
1
- require 'squib'
2
-
3
- # Showcases are a neat way to show off your cards in a modern way, using a
4
- # reflection and a persepctive effect to make them look 3D
5
- Squib::Deck.new(cards: 4) do
6
- background color: '#CE534D'
7
- rect fill_color: '#DED4B9', x: 78, y: 78,
8
- width: '2.25in', height: '3.25in', radius: 32
9
- text str: %w(Grifter Thief Thug Kingpin),
10
- font: 'Helvetica,Sans weight=800 40',
11
- x: 78, y: 78, width: '2.25in', align: :center
12
- svg file: 'spanner.svg', x: (825 - 500) / 2, y: 500, width: 500, height: 500
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-
14
- # Defaults are pretty sensible.
15
- showcase file: 'showcase.png'
16
-
17
- # Here's a more complete example.
18
- # Tons of ways to tweak it if you like - check the docs.
19
- showcase trim: 32, trim_radius: 32, margin: 100, face: :right,
20
- scale: 0.85, offset: 0.95, fill_color: :black,
21
- reflect_offset: 25, reflect_strength: 0.1, reflect_percent: 0.4,
22
- file: 'showcase2.png'
23
-
24
- save_png prefix: 'showcase_individual_' # to show that they're not trimmed
25
- end
1
+ require 'squib'
2
+
3
+ # Showcases are a neat way to show off your cards in a modern way, using a
4
+ # reflection and a persepctive effect to make them look 3D
5
+ Squib::Deck.new(cards: 4) do
6
+ background color: '#CE534D'
7
+ rect fill_color: '#DED4B9', x: 78, y: 78,
8
+ width: '2.25in', height: '3.25in', radius: 32
9
+ text str: %w(Grifter Thief Thug Kingpin),
10
+ font: 'Helvetica,Sans weight=800 40',
11
+ x: 78, y: 78, width: '2.25in', align: :center
12
+ svg file: 'spanner.svg', x: (825 - 500) / 2, y: 500, width: 500, height: 500
13
+
14
+ # Defaults are pretty sensible.
15
+ showcase file: 'showcase.png'
16
+
17
+ # Here's a more complete example.
18
+ # Tons of ways to tweak it if you like - check the docs.
19
+ showcase trim: 32, trim_radius: 32, margin: 100, face: :right,
20
+ scale: 0.85, offset: 0.95, fill_color: :black,
21
+ reflect_offset: 25, reflect_strength: 0.1, reflect_percent: 0.4,
22
+ file: 'showcase2.png'
23
+
24
+ save_png prefix: 'showcase_individual_' # to show that they're not trimmed
25
+ end
@@ -1,72 +1,72 @@
1
- require 'squib'
2
- # The save_png method supports drop shadows on the final save
3
- # This is useful for when you want to generate images for your rulebook
4
-
5
- Squib::Deck.new(width: 100, height: 150) do
6
- background color: '#abc'
7
- svg file: '../spanner.svg',
8
- x: 'middle - 25', y: 'middle - 25',
9
- width: 50, height: 50
10
-
11
- # Shadows off by default, i.e. shadow_radius is nil
12
- # So our final dimensions are 100 - 2*15 and 150-2*15
13
- save_png prefix: 'no_shadow_', trim: 15, trim_radius: 15
14
-
15
- # Here's a nice-looking drop shadow
16
- # Defaults are designed to be generally good, so I recommend just
17
- # trying out a shadow_radius of 3 to 10 and see how it looks first
18
- save_png prefix: 'with_shadow_', trim: 15, trim_radius: 15,
19
- shadow_radius: 8,
20
- shadow_offset_x: 3, shadow_offset_y: 3, # about r / 2.5 looks good
21
- shadow_trim: 2.5, # about r/ 3 looks good
22
- shadow_color: '#101010aa' #tip: start the shadow color kinda transparent
23
-
24
- # Don't want a blur? Use a radius of 0
25
- save_png prefix: 'no_blur_', trim: 15, trim_radius: 15,
26
- shadow_radius: 0
27
-
28
- # Ok this next stop is crazytown, but it does give you ultimate control
29
- # Remember that all Squib colors can also be gradients.
30
- # They can be clunky but they do work here.
31
- # - x,y's are centered in the card itself
32
- # - stops go from fully empty to fully black
33
- # - we need to still turn on radius to get the effect
34
- # - but, this makes the upper-left corner not have a glowing effect and
35
- # have a harder edge, which (to my eye at least) feels more realistic
36
- # since the card would obscure the upper-left shadow at that angle
37
- # - this also allows you have a larger, softer blur without making it look
38
- # like it's glowing
39
- #
40
- # Oh just because it's easier to write we can use a ruby heredoc
41
- save_png prefix: 'gradient_blur_', trim: 15, trim_radius: 15,
42
- shadow_radius: 10,
43
- shadow_color: <<~EOS
44
- (25,25)
45
- (175,175)
46
- #0000@0.0
47
- #000f@1.0
48
- EOS
49
-
50
- # This one looks weird I know but it's for regression testing
51
- save_png prefix: 'with_shadow_test_',
52
- trim: 15, trim_radius: 15, rotate: :clockwise,
53
- shadow_offset_x: 5, shadow_offset_y: 25, shadow_radius: 10,
54
- shadow_trim: 10,
55
- shadow_color: '#123'
56
- end
57
-
58
- Squib::Deck.new(width:50, height: 50) do
59
-
60
- # What if we had a transparent card but just some shapes?
61
- # Like chits or something
62
-
63
- # background defaults to fully transparent here
64
-
65
- png file: 'doodle.png'
66
-
67
- save_png prefix: 'transparent_bg_shadow_',
68
- shadow_radius: 2,
69
- shadow_offset_x: 2, shadow_offset_y: 2,
70
- shadow_color: :black
71
-
1
+ require 'squib'
2
+ # The save_png method supports drop shadows on the final save
3
+ # This is useful for when you want to generate images for your rulebook
4
+
5
+ Squib::Deck.new(width: 100, height: 150) do
6
+ background color: '#abc'
7
+ svg file: '../spanner.svg',
8
+ x: 'middle - 25', y: 'middle - 25',
9
+ width: 50, height: 50
10
+
11
+ # Shadows off by default, i.e. shadow_radius is nil
12
+ # So our final dimensions are 100 - 2*15 and 150-2*15
13
+ save_png prefix: 'no_shadow_', trim: 15, trim_radius: 15
14
+
15
+ # Here's a nice-looking drop shadow
16
+ # Defaults are designed to be generally good, so I recommend just
17
+ # trying out a shadow_radius of 3 to 10 and see how it looks first
18
+ save_png prefix: 'with_shadow_', trim: 15, trim_radius: 15,
19
+ shadow_radius: 8,
20
+ shadow_offset_x: 3, shadow_offset_y: 3, # about r / 2.5 looks good
21
+ shadow_trim: 2.5, # about r/ 3 looks good
22
+ shadow_color: '#101010aa' #tip: start the shadow color kinda transparent
23
+
24
+ # Don't want a blur? Use a radius of 0
25
+ save_png prefix: 'no_blur_', trim: 15, trim_radius: 15,
26
+ shadow_radius: 0
27
+
28
+ # Ok this next stop is crazytown, but it does give you ultimate control
29
+ # Remember that all Squib colors can also be gradients.
30
+ # They can be clunky but they do work here.
31
+ # - x,y's are centered in the card itself
32
+ # - stops go from fully empty to fully black
33
+ # - we need to still turn on radius to get the effect
34
+ # - but, this makes the upper-left corner not have a glowing effect and
35
+ # have a harder edge, which (to my eye at least) feels more realistic
36
+ # since the card would obscure the upper-left shadow at that angle
37
+ # - this also allows you have a larger, softer blur without making it look
38
+ # like it's glowing
39
+ #
40
+ # Oh just because it's easier to write we can use a ruby heredoc
41
+ save_png prefix: 'gradient_blur_', trim: 15, trim_radius: 15,
42
+ shadow_radius: 10,
43
+ shadow_color: <<~EOS
44
+ (25,25)
45
+ (175,175)
46
+ #0000@0.0
47
+ #000f@1.0
48
+ EOS
49
+
50
+ # This one looks weird I know but it's for regression testing
51
+ save_png prefix: 'with_shadow_test_',
52
+ trim: 15, trim_radius: 15, rotate: :clockwise,
53
+ shadow_offset_x: 5, shadow_offset_y: 25, shadow_radius: 10,
54
+ shadow_trim: 10,
55
+ shadow_color: '#123'
56
+ end
57
+
58
+ Squib::Deck.new(width:50, height: 50) do
59
+
60
+ # What if we had a transparent card but just some shapes?
61
+ # Like chits or something
62
+
63
+ # background defaults to fully transparent here
64
+
65
+ png file: 'doodle.png'
66
+
67
+ save_png prefix: 'transparent_bg_shadow_',
68
+ shadow_radius: 2,
69
+ shadow_offset_x: 2, shadow_offset_y: 2,
70
+ shadow_color: :black
71
+
72
72
  end
@@ -1,60 +1,60 @@
1
- require 'squib'
2
-
3
- Squib::Deck.new do
4
- background color: :white
5
-
6
- grid x: 10, y: 10, width: 50, height: 50, stroke_color: '#0066FF', stroke_width: 1.5
7
- grid x: 10, y: 10, width: 200, height: 200, stroke_color: '#0066FF', stroke_width: 3
8
-
9
- rect x: 305, y: 105, width: 200, height: 50, dash: '4 2'
10
-
11
- rect x: 300, y: 300, width: 400, height: 400,
12
- fill_color: :blue, stroke_color: :red, stroke_width: 50.0,
13
- join: 'bevel'
14
-
15
- rect x: 550, y: 105, width: 100, height: 100,
16
- stroke_width: 5, stroke_color: :orange, angle: -0.2
17
-
18
- ellipse x: 675, y: 105, width: 65, height: 100,
19
- stroke_width: 5, stroke_color: :orange, angle: -0.2
20
-
21
- text str: 'Shapes!' # regression test for bug 248
22
-
23
- circle x: 450, y: 600, radius: 75,
24
- fill_color: :gray, stroke_color: :green, stroke_width: 8.0
25
-
26
- circle x: 600, y: 600, radius: 75, # partial circle
27
- arc_start: 1, arc_end: 4, arc_direction: :counter_clockwise,
28
- fill_color: :gray, stroke_color: :green, stroke_width: 8.0
29
-
30
- triangle x1: 50, y1: 50,
31
- x2: 150, y2: 150,
32
- x3: 75, y3: 250,
33
- fill_color: :gray, stroke_color: :green, stroke_width: 3.0
34
-
35
- line x1: 50, y1: 550,
36
- x2: 150, y2: 650,
37
- stroke_width: 25.0
38
-
39
- curve x1: 50, y1: 850, cx1: 150, cy1: 700,
40
- x2: 625, y2: 900, cx2: 150, cy2: 700,
41
- stroke_width: 12.0, stroke_color: :cyan,
42
- fill_color: :burgundy, cap: 'round'
43
-
44
- ellipse x: 50, y: 925, width: 200, height: 100,
45
- stroke_width: 5.0, stroke_color: :cyan,
46
- fill_color: :burgundy
47
-
48
- star x: 300, y: 1000, n: 5, inner_radius: 15, outer_radius: 40,
49
- fill_color: :cyan, stroke_color: :burgundy, stroke_width: 5
50
-
51
- # default draw is fill-then-stroke. Can be changed to stroke-then-fill
52
- star x: 375, y: 1000, n: 5, inner_radius: 15, outer_radius: 40,
53
- fill_color: :cyan, stroke_color: :burgundy,
54
- stroke_width: 5, stroke_strategy: :stroke_first
55
-
56
- polygon x: 500, y: 1000, n: 5, radius: 25, angle: Math::PI / 2,
57
- fill_color: :cyan, stroke_color: :burgundy, stroke_width: 2
58
-
59
- save_png prefix: 'shape_'
60
- end
1
+ require 'squib'
2
+
3
+ Squib::Deck.new do
4
+ background color: :white
5
+
6
+ grid x: 10, y: 10, width: 50, height: 50, stroke_color: '#0066FF', stroke_width: 1.5
7
+ grid x: 10, y: 10, width: 200, height: 200, stroke_color: '#0066FF', stroke_width: 3
8
+
9
+ rect x: 305, y: 105, width: 200, height: 50, dash: '4 2'
10
+
11
+ rect x: 300, y: 300, width: 400, height: 400,
12
+ fill_color: :blue, stroke_color: :red, stroke_width: 50.0,
13
+ join: 'bevel'
14
+
15
+ rect x: 550, y: 105, width: 100, height: 100,
16
+ stroke_width: 5, stroke_color: :orange, angle: -0.2
17
+
18
+ ellipse x: 675, y: 105, width: 65, height: 100,
19
+ stroke_width: 5, stroke_color: :orange, angle: -0.2
20
+
21
+ text str: 'Shapes!' # regression test for bug 248
22
+
23
+ circle x: 450, y: 600, radius: 75,
24
+ fill_color: :gray, stroke_color: :green, stroke_width: 8.0
25
+
26
+ circle x: 600, y: 600, radius: 75, # partial circle
27
+ arc_start: 1, arc_end: 4, arc_direction: :counter_clockwise,
28
+ fill_color: :gray, stroke_color: :green, stroke_width: 8.0
29
+
30
+ triangle x1: 50, y1: 50,
31
+ x2: 150, y2: 150,
32
+ x3: 75, y3: 250,
33
+ fill_color: :gray, stroke_color: :green, stroke_width: 3.0
34
+
35
+ line x1: 50, y1: 550,
36
+ x2: 150, y2: 650,
37
+ stroke_width: 25.0
38
+
39
+ curve x1: 50, y1: 850, cx1: 150, cy1: 700,
40
+ x2: 625, y2: 900, cx2: 150, cy2: 700,
41
+ stroke_width: 12.0, stroke_color: :cyan,
42
+ fill_color: :burgundy, cap: 'round'
43
+
44
+ ellipse x: 50, y: 925, width: 200, height: 100,
45
+ stroke_width: 5.0, stroke_color: :cyan,
46
+ fill_color: :burgundy
47
+
48
+ star x: 300, y: 1000, n: 5, inner_radius: 15, outer_radius: 40,
49
+ fill_color: :cyan, stroke_color: :burgundy, stroke_width: 5
50
+
51
+ # default draw is fill-then-stroke. Can be changed to stroke-then-fill
52
+ star x: 375, y: 1000, n: 5, inner_radius: 15, outer_radius: 40,
53
+ fill_color: :cyan, stroke_color: :burgundy,
54
+ stroke_width: 5, stroke_strategy: :stroke_first
55
+
56
+ polygon x: 500, y: 1000, n: 5, radius: 25, angle: Math::PI / 2,
57
+ fill_color: :cyan, stroke_color: :burgundy, stroke_width: 2
58
+
59
+ save_png prefix: 'shape_'
60
+ end
@@ -1,22 +1,22 @@
1
- require 'squib'
2
-
3
- Squib::Deck.new do
4
- background color: :white
5
- safe_zone # defaults TheGameCrafter 0.25in around the edge, rounded corners
6
- cut_zone # defaults TheGameCrafter 0.125in around the edge
7
-
8
- text str: 'Poker card with proof lines', x: '0.25in', y: '0.25in'
9
- save_png prefix: 'proof_poker_'
10
- end
11
-
12
-
13
- Squib::Deck.new(width:'2in', height: '1in')do
14
- background color: :white
15
- safe_zone stroke_color: :purple, margin: '0.1in'
16
- cut_zone stroke_color: :purple, margin: '0.05in'
17
-
18
- text str: 'Small card with proof lines', x: '0.1in', y: '0.1in',
19
- font: 'Arial 10'
20
-
21
- save_png prefix: 'proof_tiny_'
22
- end
1
+ require 'squib'
2
+
3
+ Squib::Deck.new do
4
+ background color: :white
5
+ safe_zone # defaults TheGameCrafter 0.25in around the edge, rounded corners
6
+ cut_zone # defaults TheGameCrafter 0.125in around the edge
7
+
8
+ text str: 'Poker card with proof lines', x: '0.25in', y: '0.25in'
9
+ save_png prefix: 'proof_poker_'
10
+ end
11
+
12
+
13
+ Squib::Deck.new(width:'2in', height: '1in')do
14
+ background color: :white
15
+ safe_zone stroke_color: :purple, margin: '0.1in'
16
+ cut_zone stroke_color: :purple, margin: '0.05in'
17
+
18
+ text str: 'Small card with proof lines', x: '0.1in', y: '0.1in',
19
+ font: 'Arial 10'
20
+
21
+ save_png prefix: 'proof_tiny_'
22
+ end
@@ -1,25 +1,25 @@
1
- # require 'squib'
2
- require_relative '../../lib/squib'
3
-
4
- # This is a more advanced example of Sprues
5
- # (mostly so we can have a torturous regression test)
6
- # - Uses a custom sprue
7
- # - Weird rotations
8
- # - Center-positioned
9
- # - Multiple pages
10
- Squib::Deck.new(cards: 6, width: '2.2in', height: '2.1in') do
11
- background color: :blue #blue never shows up! Yay clipping...
12
- rect stroke_width: 5, stroke_color: :red, fill_color: :salmon
13
- cut_zone margin: '0.125in',
14
- stroke_width: 2, stroke_color: :purple
15
-
16
- circle x: width/2, y: height/2, radius: 20 # midpoint
17
-
18
- text str: (0..9).map{ |i| "Card! #{i}\n\n" },
19
- font: 'Sans 32', align: :center, valign: :middle,
20
- height: :deck, width: :deck
21
-
22
- save_sheet sprue: 'my_sprues/weird_sprue.yml',
23
- trim: '0.2in', trim_radius: '10pt',
24
- prefix: "advanced_sprues_"
25
- end
1
+ # require 'squib'
2
+ require_relative '../../lib/squib'
3
+
4
+ # This is a more advanced example of Sprues
5
+ # (mostly so we can have a torturous regression test)
6
+ # - Uses a custom sprue
7
+ # - Weird rotations
8
+ # - Center-positioned
9
+ # - Multiple pages
10
+ Squib::Deck.new(cards: 6, width: '2.2in', height: '2.1in') do
11
+ background color: :blue #blue never shows up! Yay clipping...
12
+ rect stroke_width: 5, stroke_color: :red, fill_color: :salmon
13
+ cut_zone margin: '0.125in',
14
+ stroke_width: 2, stroke_color: :purple
15
+
16
+ circle x: width/2, y: height/2, radius: 20 # midpoint
17
+
18
+ text str: (0..9).map{ |i| "Card! #{i}\n\n" },
19
+ font: 'Sans 32', align: :center, valign: :middle,
20
+ height: :deck, width: :deck
21
+
22
+ save_sheet sprue: 'my_sprues/weird_sprue.yml',
23
+ trim: '0.2in', trim_radius: '10pt',
24
+ prefix: "advanced_sprues_"
25
+ end
@@ -1,22 +1,22 @@
1
- require 'squib'
2
-
3
- Squib::Deck.new(width: '50mm', height: '70mm', cards: 9) do
4
- background color: :white
5
- rect stroke_width: 5, stroke_color: :red
6
- text str: (0..9).map{ |i| "Card! #{i}\n50x77mm" },
7
- font: 'Sans 32', align: :center, valign: :middle,
8
- height: :deck, width: :deck
9
-
10
- %w(
11
- a4_poker_card_8up.yml
12
- a4_euro_card.yml
13
- a4_poker_card_9up.yml
14
- a4_usa_card.yml
15
- letter_poker_card_9up.yml
16
- printplaygames_18up.yml
17
- drivethrucards_1up.yml
18
- ).each do |builtin|
19
- save_sheet sprue: builtin, prefix: "sprue_#{builtin}_"
20
- save_pdf sprue: builtin, file: "sprue_#{builtin}_"
21
- end
22
- end
1
+ require 'squib'
2
+
3
+ Squib::Deck.new(width: '50mm', height: '70mm', cards: 9) do
4
+ background color: :white
5
+ rect stroke_width: 5, stroke_color: :red
6
+ text str: (0..9).map{ |i| "Card! #{i}\n50x77mm" },
7
+ font: 'Sans 32', align: :center, valign: :middle,
8
+ height: :deck, width: :deck
9
+
10
+ %w(
11
+ a4_poker_card_8up.yml
12
+ a4_euro_card.yml
13
+ a4_poker_card_9up.yml
14
+ a4_usa_card.yml
15
+ letter_poker_card_9up.yml
16
+ printplaygames_18up.yml
17
+ drivethrucards_1up.yml
18
+ ).each do |builtin|
19
+ save_sheet sprue: builtin, prefix: "sprue_#{builtin}_"
20
+ save_pdf sprue: builtin, file: "sprue_#{builtin}_"
21
+ end
22
+ end