sdl2-bindings 0.0.5 → 0.0.6
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- checksums.yaml +4 -4
- data/ChangeLog +83 -79
- data/LICENSE.txt +1 -1
- data/README.md +49 -49
- data/lib/sdl2.rb +170 -170
- data/lib/sdl2_audio.rb +219 -201
- data/lib/sdl2_blendmode.rb +69 -69
- data/lib/sdl2_clipboard.rb +51 -51
- data/lib/sdl2_cpuinfo.rb +106 -106
- data/lib/sdl2_error.rb +64 -64
- data/lib/sdl2_events.rb +530 -530
- data/lib/sdl2_filesystem.rb +48 -48
- data/lib/sdl2_framerate.rb +67 -67
- data/lib/sdl2_gamecontroller.rb +254 -254
- data/lib/sdl2_gesture.rb +55 -55
- data/lib/sdl2_gfxPrimitives.rb +222 -222
- data/lib/sdl2_haptic.rb +269 -269
- data/lib/sdl2_hints.rb +174 -174
- data/lib/sdl2_image.rb +185 -185
- data/lib/sdl2_imageFilter.rb +132 -132
- data/lib/sdl2_joystick.rb +230 -230
- data/lib/sdl2_keyboard.rb +99 -99
- data/lib/sdl2_keycode.rb +304 -304
- data/lib/sdl2_log.rb +115 -115
- data/lib/sdl2_main.rb +67 -67
- data/lib/sdl2_messagebox.rb +98 -98
- data/lib/sdl2_mixer.rb +317 -307
- data/lib/sdl2_mouse.rb +117 -117
- data/lib/sdl2_pixels.rb +224 -224
- data/lib/sdl2_platform.rb +45 -45
- data/lib/sdl2_power.rb +51 -51
- data/lib/sdl2_rect.rb +102 -102
- data/lib/sdl2_render.rb +290 -290
- data/lib/sdl2_rotozoom.rb +66 -66
- data/lib/sdl2_rwops.rb +208 -208
- data/lib/sdl2_scancode.rb +287 -287
- data/lib/sdl2_shape.rb +77 -77
- data/lib/sdl2_stdinc.rb +393 -393
- data/lib/sdl2_surface.rb +182 -182
- data/lib/sdl2_syswm.rb +154 -154
- data/lib/sdl2_timer.rb +62 -62
- data/lib/sdl2_touch.rb +73 -73
- data/lib/sdl2_ttf.rb +202 -190
- data/lib/sdl2_version.rb +62 -62
- data/lib/sdl2_video.rb +411 -411
- data/lib/sdl2_vulkan.rb +64 -64
- metadata +6 -6
checksums.yaml
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data.tar.gz: 9ebe4273355e338e24deff7b35850a15dcb47c30e1ee11c2b7ca48dbacea21509f946c9b3beda3309560a5bcf3de05c3e4f1964fa6bc41526008ba62767298c5
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data/ChangeLog
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* lib/
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* lib/
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* lib/
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*
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2021-02-21 vaiorabbit <http://twitter.com/vaiorabbit>
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* Added defines from Audio, Mixer and TTF
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2020-12-27 vaiorabbit <http://twitter.com/vaiorabbit>
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* Added SDL 2.0.14 features.
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* third_party/sdl2_build_dll.sh: Added to build x64 DLL for Windows
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* test/util.rb: Added
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2020-12-20 vaiorabbit <http://twitter.com/vaiorabbit>
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* third_party/sdl2_build_dylib.sh: Added to build x86_64|arm64 Universal Binary
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2020-06-08 vaiorabbit <http://twitter.com/vaiorabbit>
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* lib/sdl2_syswm.rb: Added
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* lib/sdl2_hints.rb: Added hint string symboles
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2020-03-22 vaiorabbit <http://twitter.com/vaiorabbit>
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* Added SDL 2.0.12 features.
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* Generate callback types correctly.
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2019-10-27 vaiorabbit <http://twitter.com/vaiorabbit>
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* lib/sdl2_stdinc.rb: Added.
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2019-08-31 vaiorabbit <http://twitter.com/vaiorabbit>
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* Refactoring + Cleanup
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* Some tests are usable again
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2019-08-28 vaiorabbit <http://twitter.com/vaiorabbit>
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* Exception-safety
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2019-08-27 vaiorabbit <http://twitter.com/vaiorabbit>
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* lib/sdl2_mixer.rb: Added (experimental)
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2019-08-24 vaiorabbit <http://twitter.com/vaiorabbit>
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* Added SDL 2.0.10 features.
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* Added generator. Binding codes are generated semi-automatically.
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* Now depends on Ruby/FFI. Note that some codes in 'test' directory are still not usable.
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2016-04-03 vaiorabbit <http://twitter.com/vaiorabbit>
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* lib/sdl2_gfx.rb, test/test_gfx.rb: Added.
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2016-04-02 vaiorabbit <http://twitter.com/vaiorabbit>
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* Added SDL 2.0.4 features.
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* lib/version.rb: Added SDL_MAJOR_VERSION, etc.
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2015-09-29 vaiorabbit <http://twitter.com/vaiorabbit>
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* lib/sdl2_ttf.rb: Added.
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2015-09-28 vaiorabbit <http://twitter.com/vaiorabbit>
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* lib/sdl2_image.rb: Added.
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* lib/sdl2_mixer.rb: Added.
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2015-09-22 vaiorabbit <http://twitter.com/vaiorabbit>
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* lib/pixels.rb, lib/gamecontroller.rb, lib/joystick.rb: Added.
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* lib/rwops.rb, lib/syswm.rb, lib/surface.rb, lib/render.rb: Added.
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* lib/cpuinfo.rb, lib/gesture.rb, lib/touch.rb, lib/audio.rb: Added.
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2015-09-21 vaiorabbit <http://twitter.com/vaiorabbit>
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* lib/events.rb, lib/timer.rb, lib/video.rb: Added.
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* lib/keyboard.rb, lib/keycode.rb, lib/scancode.rb: Added.
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* lib/error.rb: Added.
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* lib/blendmode.rb, lib/clipboard.rb, lib/filesystem.rb, lib/version.rb: Added.
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* lib/platform.rb, lib/rect.rb, lib/mouse.rb: Added.
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* lib/messagebox.rb, lib/pixels.rb: Added.
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2015-09-19 vaiorabbit <http://twitter.com/vaiorabbit>
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* Project started.
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data/LICENSE.txt
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sdl2-bindings : Yet another SDL2 wrapper for Ruby
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Copyright (c) 2015-
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Copyright (c) 2015-2021 vaiorabbit <http://twitter.com/vaiorabbit>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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data/README.md
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<!-- -*- mode:markdown; coding:utf-8; -*- -->
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# sdl2-bindings : Yet another SDL2 wrapper for Ruby #
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[Notice] Experimental project.
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* Created : 2015-09-19
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* Last modified :
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## Features ##
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* Generated semi-automatically
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* Based on Ruby/FFI
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* No need to build C extension library
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## Limitations ##
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* Some APIs provided by pre-processor cannot be imported.
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## Tested Environment ##
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* [2015-09-19] SDL 2.0.3 (Installed via Homebrew)
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* Mac OS X 10.10.5, ruby 2.2.3p173 (2015-08-18 revision 51636) [x86_64-darwin14]
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* [2016-04-03] SDL 2.0.4 (Installed via Homebrew)
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* Mac OS X 10.11.4, ruby 2.3.0p0 (2015-12-25 revision 53290) [x86_64-darwin15]
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* sdl2_gfx : 1.0.1
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* sdl2_image : 2.0.1
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* sdl2_mixer : 2.0.1
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* sdl2_ttf : 2.0.13
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* [2019-08-31] SDL 2.0.10 (Installed via Homebrew)
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* [2020-03-22] SDL 2.0.12 (Installed via Homebrew)
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* [2020-12-27] SDL 2.0.14 (Installed via Homebrew)
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* macOS Big Sur (11.0.1), ruby 3.0.0p0 (2020-12-25 revision 95aff21468) [arm64-darwin20]
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## License ##
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The zlib/libpng License ( http://opensource.org/licenses/Zlib ).
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sdl2-bindings : Yet another SDL2 wrapper for Ruby
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Copyright (c) 2015-
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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<!-- -*- mode:markdown; coding:utf-8; -*- -->
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# sdl2-bindings : Yet another SDL2 wrapper for Ruby #
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[Notice] Experimental project.
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* Created : 2015-09-19
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* Last modified : 2021-02-21
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## Features ##
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* Generated semi-automatically
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* Based on Ruby/FFI
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* No need to build C extension library
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## Limitations ##
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* Some APIs provided by pre-processor cannot be imported.
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## Tested Environment ##
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* [2015-09-19] SDL 2.0.3 (Installed via Homebrew)
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* Mac OS X 10.10.5, ruby 2.2.3p173 (2015-08-18 revision 51636) [x86_64-darwin14]
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* [2016-04-03] SDL 2.0.4 (Installed via Homebrew)
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* Mac OS X 10.11.4, ruby 2.3.0p0 (2015-12-25 revision 53290) [x86_64-darwin15]
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* sdl2_gfx : 1.0.1
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* sdl2_image : 2.0.1
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* sdl2_mixer : 2.0.1
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* sdl2_ttf : 2.0.13
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* [2019-08-31] SDL 2.0.10 (Installed via Homebrew)
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* [2020-03-22] SDL 2.0.12 (Installed via Homebrew)
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* [2020-12-27] SDL 2.0.14 (Installed via Homebrew)
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* macOS Big Sur (11.0.1), ruby 3.0.0p0 (2020-12-25 revision 95aff21468) [arm64-darwin20]
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## License ##
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The zlib/libpng License ( http://opensource.org/licenses/Zlib ).
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sdl2-bindings : Yet another SDL2 wrapper for Ruby
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Copyright (c) 2015-2021 vaiorabbit <http://twitter.com/vaiorabbit>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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data/lib/sdl2.rb
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# Ruby-SDL2 : Yet another SDL2 wrapper for Ruby
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#
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# * https://github.com/vaiorabbit/sdl2-bindings
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require 'ffi'
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require_relative 'sdl2_main.rb'
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require_relative 'sdl2_audio.rb'
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require_relative 'sdl2_blendmode.rb'
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require_relative 'sdl2_clipboard.rb'
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require_relative 'sdl2_cpuinfo.rb'
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require_relative 'sdl2_error.rb'
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require_relative 'sdl2_events.rb'
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require_relative 'sdl2_filesystem.rb'
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require_relative 'sdl2_gamecontroller.rb'
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require_relative 'sdl2_gesture.rb'
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require_relative 'sdl2_haptic.rb'
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require_relative 'sdl2_hints.rb'
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require_relative 'sdl2_joystick.rb'
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require_relative 'sdl2_keyboard.rb'
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require_relative 'sdl2_keycode.rb'
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require_relative 'sdl2_log.rb'
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require_relative 'sdl2_messagebox.rb'
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require_relative 'sdl2_mouse.rb'
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require_relative 'sdl2_pixels.rb'
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require_relative 'sdl2_platform.rb'
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require_relative 'sdl2_power.rb'
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require_relative 'sdl2_rect.rb'
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require_relative 'sdl2_render.rb'
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require_relative 'sdl2_rwops.rb'
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require_relative 'sdl2_scancode.rb'
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require_relative 'sdl2_shape.rb'
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require_relative 'sdl2_stdinc.rb'
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require_relative 'sdl2_surface.rb'
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require_relative 'sdl2_syswm.rb'
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require_relative 'sdl2_timer.rb'
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require_relative 'sdl2_touch.rb'
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require_relative 'sdl2_version.rb'
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require_relative 'sdl2_video.rb'
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require_relative 'sdl2_vulkan.rb'
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require_relative 'sdl2_framerate.rb'
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require_relative 'sdl2_gfxPrimitives.rb'
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require_relative 'sdl2_image.rb'
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require_relative 'sdl2_rotozoom.rb'
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require_relative 'sdl2_imageFilter.rb'
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require_relative 'sdl2_ttf.rb'
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require_relative 'sdl2_mixer.rb'
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module SDL2
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extend FFI::Library
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-
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@@sdl2_import_done = false
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def self.load_lib(libpath, image_libpath: nil, ttf_libpath: nil, mixer_libpath: nil, gfx_libpath: nil)
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-
unless @@sdl2_import_done
|
56
|
-
# Ref.: Using Multiple and Alternate Libraries
|
57
|
-
# https://github.com/ffi/ffi/wiki/Using-Multiple-and-Alternate-Libraries
|
58
|
-
begin
|
59
|
-
lib_paths = [libpath, image_libpath, ttf_libpath, mixer_libpath, gfx_libpath].compact
|
60
|
-
|
61
|
-
ffi_lib_flags :now, :global
|
62
|
-
ffi_lib *lib_paths
|
63
|
-
setup_symbols()
|
64
|
-
|
65
|
-
if image_libpath != nil
|
66
|
-
setup_image_symbols()
|
67
|
-
end
|
68
|
-
|
69
|
-
if ttf_libpath != nil
|
70
|
-
setup_ttf_symbols()
|
71
|
-
end
|
72
|
-
|
73
|
-
if mixer_libpath != nil
|
74
|
-
setup_mixer_symbols()
|
75
|
-
end
|
76
|
-
|
77
|
-
if gfx_libpath != nil
|
78
|
-
setup_gfx_framerate_symbols()
|
79
|
-
setup_gfx_primitives_symbols()
|
80
|
-
setup_gfx_imagefilter_symbols()
|
81
|
-
setup_gfx_rotozoom_symbols()
|
82
|
-
end
|
83
|
-
rescue => error
|
84
|
-
puts error
|
85
|
-
end
|
86
|
-
end
|
87
|
-
|
88
|
-
end
|
89
|
-
|
90
|
-
def self.setup_symbols()
|
91
|
-
setup_main_symbols()
|
92
|
-
setup_audio_symbols()
|
93
|
-
setup_blendmode_symbols()
|
94
|
-
setup_clipboard_symbols()
|
95
|
-
setup_cpuinfo_symbols()
|
96
|
-
setup_error_symbols()
|
97
|
-
setup_events_symbols()
|
98
|
-
setup_filesystem_symbols()
|
99
|
-
setup_gamecontroller_symbols()
|
100
|
-
setup_gesture_symbols()
|
101
|
-
setup_haptic_symbols()
|
102
|
-
setup_hints_symbols()
|
103
|
-
setup_joystick_symbols()
|
104
|
-
setup_keyboard_symbols()
|
105
|
-
setup_keycode_symbols()
|
106
|
-
setup_log_symbols()
|
107
|
-
setup_messagebox_symbols()
|
108
|
-
setup_mouse_symbols()
|
109
|
-
setup_pixels_symbols()
|
110
|
-
setup_platform_symbols()
|
111
|
-
setup_power_symbols()
|
112
|
-
setup_rect_symbols()
|
113
|
-
setup_render_symbols()
|
114
|
-
setup_rwops_symbols()
|
115
|
-
setup_scancode_symbols()
|
116
|
-
setup_shape_symbols()
|
117
|
-
setup_surface_symbols()
|
118
|
-
setup_syswm_symbols()
|
119
|
-
setup_stdinc_symbols()
|
120
|
-
setup_timer_symbols()
|
121
|
-
setup_touch_symbols()
|
122
|
-
setup_version_symbols()
|
123
|
-
setup_video_symbols()
|
124
|
-
setup_vulkan_symbols()
|
125
|
-
end
|
126
|
-
|
127
|
-
end
|
128
|
-
|
129
|
-
|
130
|
-
if __FILE__ == $0
|
131
|
-
# SDL2.load_lib('libSDL2.dylib')
|
132
|
-
# p SDL2.SDL_Init(SDL2::SDL_INIT_EVERYTHING)
|
133
|
-
SDL2.load_lib('libSDL2.dylib',
|
134
|
-
gfx_libpath: '/usr/local/lib/libSDL2_gfx.dylib'
|
135
|
-
)
|
136
|
-
#SDL2.SDL_SetMainReady()
|
137
|
-
success = SDL2.SDL_Init(SDL2::SDL_INIT_EVERYTHING)
|
138
|
-
exit if success < 0
|
139
|
-
|
140
|
-
WINDOW_W = 320
|
141
|
-
WINDOW_H = 240
|
142
|
-
window = SDL2.SDL_CreateWindow("1st SDL Window via sdl2-bindings", 0, 0, WINDOW_W, WINDOW_H, 0)
|
143
|
-
|
144
|
-
fpsdelay = 100;
|
145
|
-
|
146
|
-
count = 0
|
147
|
-
event = SDL2::SDL_Event.new
|
148
|
-
done = false
|
149
|
-
while not done
|
150
|
-
while SDL2.SDL_PollEvent(event) != 0
|
151
|
-
# 'type' and 'timestamp' are common members for all SDL Event structs.
|
152
|
-
event_type = event[:common][:type]
|
153
|
-
event_timestamp = event[:common][:timestamp]
|
154
|
-
puts "Event : type=0x#{event_type.to_s(16)}, timestamp=#{event_timestamp}"
|
155
|
-
|
156
|
-
case event_type
|
157
|
-
when SDL2::SDL_KEYDOWN
|
158
|
-
if event[:key][:keysym][:sym] == SDL2::SDLK_SPACE
|
159
|
-
puts "\tSPACE key pressed."
|
160
|
-
end
|
161
|
-
end
|
162
|
-
end
|
163
|
-
|
164
|
-
count += 1
|
165
|
-
done = true if count >= 100
|
166
|
-
SDL2.SDL_Delay(fpsdelay)
|
167
|
-
end
|
168
|
-
|
169
|
-
SDL2.SDL_Quit()
|
170
|
-
end
|
1
|
+
# Ruby-SDL2 : Yet another SDL2 wrapper for Ruby
|
2
|
+
#
|
3
|
+
# * https://github.com/vaiorabbit/sdl2-bindings
|
4
|
+
|
5
|
+
require 'ffi'
|
6
|
+
require_relative 'sdl2_main.rb'
|
7
|
+
require_relative 'sdl2_audio.rb'
|
8
|
+
require_relative 'sdl2_blendmode.rb'
|
9
|
+
require_relative 'sdl2_clipboard.rb'
|
10
|
+
require_relative 'sdl2_cpuinfo.rb'
|
11
|
+
require_relative 'sdl2_error.rb'
|
12
|
+
require_relative 'sdl2_events.rb'
|
13
|
+
require_relative 'sdl2_filesystem.rb'
|
14
|
+
require_relative 'sdl2_gamecontroller.rb'
|
15
|
+
require_relative 'sdl2_gesture.rb'
|
16
|
+
require_relative 'sdl2_haptic.rb'
|
17
|
+
require_relative 'sdl2_hints.rb'
|
18
|
+
require_relative 'sdl2_joystick.rb'
|
19
|
+
require_relative 'sdl2_keyboard.rb'
|
20
|
+
require_relative 'sdl2_keycode.rb'
|
21
|
+
require_relative 'sdl2_log.rb'
|
22
|
+
require_relative 'sdl2_messagebox.rb'
|
23
|
+
require_relative 'sdl2_mouse.rb'
|
24
|
+
require_relative 'sdl2_pixels.rb'
|
25
|
+
require_relative 'sdl2_platform.rb'
|
26
|
+
require_relative 'sdl2_power.rb'
|
27
|
+
require_relative 'sdl2_rect.rb'
|
28
|
+
require_relative 'sdl2_render.rb'
|
29
|
+
require_relative 'sdl2_rwops.rb'
|
30
|
+
require_relative 'sdl2_scancode.rb'
|
31
|
+
require_relative 'sdl2_shape.rb'
|
32
|
+
require_relative 'sdl2_stdinc.rb'
|
33
|
+
require_relative 'sdl2_surface.rb'
|
34
|
+
require_relative 'sdl2_syswm.rb'
|
35
|
+
require_relative 'sdl2_timer.rb'
|
36
|
+
require_relative 'sdl2_touch.rb'
|
37
|
+
require_relative 'sdl2_version.rb'
|
38
|
+
require_relative 'sdl2_video.rb'
|
39
|
+
require_relative 'sdl2_vulkan.rb'
|
40
|
+
|
41
|
+
require_relative 'sdl2_framerate.rb'
|
42
|
+
require_relative 'sdl2_gfxPrimitives.rb'
|
43
|
+
require_relative 'sdl2_image.rb'
|
44
|
+
require_relative 'sdl2_rotozoom.rb'
|
45
|
+
require_relative 'sdl2_imageFilter.rb'
|
46
|
+
require_relative 'sdl2_ttf.rb'
|
47
|
+
require_relative 'sdl2_mixer.rb'
|
48
|
+
|
49
|
+
module SDL2
|
50
|
+
extend FFI::Library
|
51
|
+
|
52
|
+
@@sdl2_import_done = false
|
53
|
+
def self.load_lib(libpath, image_libpath: nil, ttf_libpath: nil, mixer_libpath: nil, gfx_libpath: nil)
|
54
|
+
|
55
|
+
unless @@sdl2_import_done
|
56
|
+
# Ref.: Using Multiple and Alternate Libraries
|
57
|
+
# https://github.com/ffi/ffi/wiki/Using-Multiple-and-Alternate-Libraries
|
58
|
+
begin
|
59
|
+
lib_paths = [libpath, image_libpath, ttf_libpath, mixer_libpath, gfx_libpath].compact
|
60
|
+
|
61
|
+
ffi_lib_flags :now, :global
|
62
|
+
ffi_lib *lib_paths
|
63
|
+
setup_symbols()
|
64
|
+
|
65
|
+
if image_libpath != nil
|
66
|
+
setup_image_symbols()
|
67
|
+
end
|
68
|
+
|
69
|
+
if ttf_libpath != nil
|
70
|
+
setup_ttf_symbols()
|
71
|
+
end
|
72
|
+
|
73
|
+
if mixer_libpath != nil
|
74
|
+
setup_mixer_symbols()
|
75
|
+
end
|
76
|
+
|
77
|
+
if gfx_libpath != nil
|
78
|
+
setup_gfx_framerate_symbols()
|
79
|
+
setup_gfx_primitives_symbols()
|
80
|
+
setup_gfx_imagefilter_symbols()
|
81
|
+
setup_gfx_rotozoom_symbols()
|
82
|
+
end
|
83
|
+
rescue => error
|
84
|
+
puts error
|
85
|
+
end
|
86
|
+
end
|
87
|
+
|
88
|
+
end
|
89
|
+
|
90
|
+
def self.setup_symbols()
|
91
|
+
setup_main_symbols()
|
92
|
+
setup_audio_symbols()
|
93
|
+
setup_blendmode_symbols()
|
94
|
+
setup_clipboard_symbols()
|
95
|
+
setup_cpuinfo_symbols()
|
96
|
+
setup_error_symbols()
|
97
|
+
setup_events_symbols()
|
98
|
+
setup_filesystem_symbols()
|
99
|
+
setup_gamecontroller_symbols()
|
100
|
+
setup_gesture_symbols()
|
101
|
+
setup_haptic_symbols()
|
102
|
+
setup_hints_symbols()
|
103
|
+
setup_joystick_symbols()
|
104
|
+
setup_keyboard_symbols()
|
105
|
+
setup_keycode_symbols()
|
106
|
+
setup_log_symbols()
|
107
|
+
setup_messagebox_symbols()
|
108
|
+
setup_mouse_symbols()
|
109
|
+
setup_pixels_symbols()
|
110
|
+
setup_platform_symbols()
|
111
|
+
setup_power_symbols()
|
112
|
+
setup_rect_symbols()
|
113
|
+
setup_render_symbols()
|
114
|
+
setup_rwops_symbols()
|
115
|
+
setup_scancode_symbols()
|
116
|
+
setup_shape_symbols()
|
117
|
+
setup_surface_symbols()
|
118
|
+
setup_syswm_symbols()
|
119
|
+
setup_stdinc_symbols()
|
120
|
+
setup_timer_symbols()
|
121
|
+
setup_touch_symbols()
|
122
|
+
setup_version_symbols()
|
123
|
+
setup_video_symbols()
|
124
|
+
setup_vulkan_symbols()
|
125
|
+
end
|
126
|
+
|
127
|
+
end
|
128
|
+
|
129
|
+
|
130
|
+
if __FILE__ == $0
|
131
|
+
# SDL2.load_lib('libSDL2.dylib')
|
132
|
+
# p SDL2.SDL_Init(SDL2::SDL_INIT_EVERYTHING)
|
133
|
+
SDL2.load_lib('libSDL2.dylib',
|
134
|
+
gfx_libpath: '/usr/local/lib/libSDL2_gfx.dylib'
|
135
|
+
)
|
136
|
+
#SDL2.SDL_SetMainReady()
|
137
|
+
success = SDL2.SDL_Init(SDL2::SDL_INIT_EVERYTHING)
|
138
|
+
exit if success < 0
|
139
|
+
|
140
|
+
WINDOW_W = 320
|
141
|
+
WINDOW_H = 240
|
142
|
+
window = SDL2.SDL_CreateWindow("1st SDL Window via sdl2-bindings", 0, 0, WINDOW_W, WINDOW_H, 0)
|
143
|
+
|
144
|
+
fpsdelay = 100;
|
145
|
+
|
146
|
+
count = 0
|
147
|
+
event = SDL2::SDL_Event.new
|
148
|
+
done = false
|
149
|
+
while not done
|
150
|
+
while SDL2.SDL_PollEvent(event) != 0
|
151
|
+
# 'type' and 'timestamp' are common members for all SDL Event structs.
|
152
|
+
event_type = event[:common][:type]
|
153
|
+
event_timestamp = event[:common][:timestamp]
|
154
|
+
puts "Event : type=0x#{event_type.to_s(16)}, timestamp=#{event_timestamp}"
|
155
|
+
|
156
|
+
case event_type
|
157
|
+
when SDL2::SDL_KEYDOWN
|
158
|
+
if event[:key][:keysym][:sym] == SDL2::SDLK_SPACE
|
159
|
+
puts "\tSPACE key pressed."
|
160
|
+
end
|
161
|
+
end
|
162
|
+
end
|
163
|
+
|
164
|
+
count += 1
|
165
|
+
done = true if count >= 100
|
166
|
+
SDL2.SDL_Delay(fpsdelay)
|
167
|
+
end
|
168
|
+
|
169
|
+
SDL2.SDL_Quit()
|
170
|
+
end
|