sdl2-bindings 0.0.5 → 0.0.6

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Files changed (47) hide show
  1. checksums.yaml +4 -4
  2. data/ChangeLog +83 -79
  3. data/LICENSE.txt +1 -1
  4. data/README.md +49 -49
  5. data/lib/sdl2.rb +170 -170
  6. data/lib/sdl2_audio.rb +219 -201
  7. data/lib/sdl2_blendmode.rb +69 -69
  8. data/lib/sdl2_clipboard.rb +51 -51
  9. data/lib/sdl2_cpuinfo.rb +106 -106
  10. data/lib/sdl2_error.rb +64 -64
  11. data/lib/sdl2_events.rb +530 -530
  12. data/lib/sdl2_filesystem.rb +48 -48
  13. data/lib/sdl2_framerate.rb +67 -67
  14. data/lib/sdl2_gamecontroller.rb +254 -254
  15. data/lib/sdl2_gesture.rb +55 -55
  16. data/lib/sdl2_gfxPrimitives.rb +222 -222
  17. data/lib/sdl2_haptic.rb +269 -269
  18. data/lib/sdl2_hints.rb +174 -174
  19. data/lib/sdl2_image.rb +185 -185
  20. data/lib/sdl2_imageFilter.rb +132 -132
  21. data/lib/sdl2_joystick.rb +230 -230
  22. data/lib/sdl2_keyboard.rb +99 -99
  23. data/lib/sdl2_keycode.rb +304 -304
  24. data/lib/sdl2_log.rb +115 -115
  25. data/lib/sdl2_main.rb +67 -67
  26. data/lib/sdl2_messagebox.rb +98 -98
  27. data/lib/sdl2_mixer.rb +317 -307
  28. data/lib/sdl2_mouse.rb +117 -117
  29. data/lib/sdl2_pixels.rb +224 -224
  30. data/lib/sdl2_platform.rb +45 -45
  31. data/lib/sdl2_power.rb +51 -51
  32. data/lib/sdl2_rect.rb +102 -102
  33. data/lib/sdl2_render.rb +290 -290
  34. data/lib/sdl2_rotozoom.rb +66 -66
  35. data/lib/sdl2_rwops.rb +208 -208
  36. data/lib/sdl2_scancode.rb +287 -287
  37. data/lib/sdl2_shape.rb +77 -77
  38. data/lib/sdl2_stdinc.rb +393 -393
  39. data/lib/sdl2_surface.rb +182 -182
  40. data/lib/sdl2_syswm.rb +154 -154
  41. data/lib/sdl2_timer.rb +62 -62
  42. data/lib/sdl2_touch.rb +73 -73
  43. data/lib/sdl2_ttf.rb +202 -190
  44. data/lib/sdl2_version.rb +62 -62
  45. data/lib/sdl2_video.rb +411 -411
  46. data/lib/sdl2_vulkan.rb +64 -64
  47. metadata +6 -6
data/lib/sdl2_haptic.rb CHANGED
@@ -1,269 +1,269 @@
1
- # Ruby-SDL2 : Yet another SDL2 wrapper for Ruby
2
- #
3
- # * https://github.com/vaiorabbit/sdl2-bindings
4
- #
5
- # [NOTICE] This is an automatically generated file.
6
-
7
- require 'ffi'
8
-
9
- module SDL2
10
- extend FFI::Library
11
- # Define/Macro
12
-
13
- SDL_HAPTIC_CONSTANT = (1 << 0)
14
- SDL_HAPTIC_SINE = (1 << 1)
15
- SDL_HAPTIC_LEFTRIGHT = (1 << 2)
16
- SDL_HAPTIC_TRIANGLE = (1 << 3)
17
- SDL_HAPTIC_SAWTOOTHUP = (1 << 4)
18
- SDL_HAPTIC_SAWTOOTHDOWN = (1 << 5)
19
- SDL_HAPTIC_RAMP = (1 << 6)
20
- SDL_HAPTIC_SPRING = (1 << 7)
21
- SDL_HAPTIC_DAMPER = (1 << 8)
22
- SDL_HAPTIC_INERTIA = (1 << 9)
23
- SDL_HAPTIC_FRICTION = (1 << 10)
24
- SDL_HAPTIC_CUSTOM = (1 << 11)
25
- SDL_HAPTIC_GAIN = (1 << 12)
26
- SDL_HAPTIC_AUTOCENTER = (1 << 13)
27
- SDL_HAPTIC_STATUS = (1 << 14)
28
- SDL_HAPTIC_PAUSE = (1 << 15)
29
- SDL_HAPTIC_POLAR = 0
30
- SDL_HAPTIC_CARTESIAN = 1
31
- SDL_HAPTIC_SPHERICAL = 2
32
- SDL_HAPTIC_STEERING_AXIS = 3
33
- SDL_HAPTIC_INFINITY = 4294967295
34
-
35
- # Enum
36
-
37
-
38
- # Typedef
39
-
40
-
41
- # Struct
42
-
43
- class SDL_HapticDirection < FFI::Struct
44
- layout(
45
- :type, :uchar,
46
- :dir, [:int, 3],
47
- )
48
- end
49
-
50
- class SDL_HapticConstant < FFI::Struct
51
- layout(
52
- :type, :ushort,
53
- :direction, SDL_HapticDirection,
54
- :length, :uint,
55
- :delay, :ushort,
56
- :button, :ushort,
57
- :interval, :ushort,
58
- :level, :short,
59
- :attack_length, :ushort,
60
- :attack_level, :ushort,
61
- :fade_length, :ushort,
62
- :fade_level, :ushort,
63
- )
64
- end
65
-
66
- class SDL_HapticPeriodic < FFI::Struct
67
- layout(
68
- :type, :ushort,
69
- :direction, SDL_HapticDirection,
70
- :length, :uint,
71
- :delay, :ushort,
72
- :button, :ushort,
73
- :interval, :ushort,
74
- :period, :ushort,
75
- :magnitude, :short,
76
- :offset, :short,
77
- :phase, :ushort,
78
- :attack_length, :ushort,
79
- :attack_level, :ushort,
80
- :fade_length, :ushort,
81
- :fade_level, :ushort,
82
- )
83
- end
84
-
85
- class SDL_HapticCondition < FFI::Struct
86
- layout(
87
- :type, :ushort,
88
- :direction, SDL_HapticDirection,
89
- :length, :uint,
90
- :delay, :ushort,
91
- :button, :ushort,
92
- :interval, :ushort,
93
- :right_sat, [:ushort, 3],
94
- :left_sat, [:ushort, 3],
95
- :right_coeff, [:short, 3],
96
- :left_coeff, [:short, 3],
97
- :deadband, [:ushort, 3],
98
- :center, [:short, 3],
99
- )
100
- end
101
-
102
- class SDL_HapticRamp < FFI::Struct
103
- layout(
104
- :type, :ushort,
105
- :direction, SDL_HapticDirection,
106
- :length, :uint,
107
- :delay, :ushort,
108
- :button, :ushort,
109
- :interval, :ushort,
110
- :start, :short,
111
- :end, :short,
112
- :attack_length, :ushort,
113
- :attack_level, :ushort,
114
- :fade_length, :ushort,
115
- :fade_level, :ushort,
116
- )
117
- end
118
-
119
- class SDL_HapticLeftRight < FFI::Struct
120
- layout(
121
- :type, :ushort,
122
- :length, :uint,
123
- :large_magnitude, :ushort,
124
- :small_magnitude, :ushort,
125
- )
126
- end
127
-
128
- class SDL_HapticCustom < FFI::Struct
129
- layout(
130
- :type, :ushort,
131
- :direction, SDL_HapticDirection,
132
- :length, :uint,
133
- :delay, :ushort,
134
- :button, :ushort,
135
- :interval, :ushort,
136
- :channels, :uchar,
137
- :period, :ushort,
138
- :samples, :ushort,
139
- :data, :pointer,
140
- :attack_length, :ushort,
141
- :attack_level, :ushort,
142
- :fade_length, :ushort,
143
- :fade_level, :ushort,
144
- )
145
- end
146
-
147
- class SDL_HapticEffect < FFI::Union
148
- layout(
149
- :type, :ushort,
150
- :constant, SDL_HapticConstant,
151
- :periodic, SDL_HapticPeriodic,
152
- :condition, SDL_HapticCondition,
153
- :ramp, SDL_HapticRamp,
154
- :leftright, SDL_HapticLeftRight,
155
- :custom, SDL_HapticCustom,
156
- )
157
- end
158
-
159
-
160
- # Function
161
-
162
- def self.setup_haptic_symbols()
163
- symbols = [
164
- :SDL_NumHaptics,
165
- :SDL_HapticName,
166
- :SDL_HapticOpen,
167
- :SDL_HapticOpened,
168
- :SDL_HapticIndex,
169
- :SDL_MouseIsHaptic,
170
- :SDL_HapticOpenFromMouse,
171
- :SDL_JoystickIsHaptic,
172
- :SDL_HapticOpenFromJoystick,
173
- :SDL_HapticClose,
174
- :SDL_HapticNumEffects,
175
- :SDL_HapticNumEffectsPlaying,
176
- :SDL_HapticQuery,
177
- :SDL_HapticNumAxes,
178
- :SDL_HapticEffectSupported,
179
- :SDL_HapticNewEffect,
180
- :SDL_HapticUpdateEffect,
181
- :SDL_HapticRunEffect,
182
- :SDL_HapticStopEffect,
183
- :SDL_HapticDestroyEffect,
184
- :SDL_HapticGetEffectStatus,
185
- :SDL_HapticSetGain,
186
- :SDL_HapticSetAutocenter,
187
- :SDL_HapticPause,
188
- :SDL_HapticUnpause,
189
- :SDL_HapticStopAll,
190
- :SDL_HapticRumbleSupported,
191
- :SDL_HapticRumbleInit,
192
- :SDL_HapticRumblePlay,
193
- :SDL_HapticRumbleStop,
194
- ]
195
- args = {
196
- :SDL_NumHaptics => [],
197
- :SDL_HapticName => [:int],
198
- :SDL_HapticOpen => [:int],
199
- :SDL_HapticOpened => [:int],
200
- :SDL_HapticIndex => [:pointer],
201
- :SDL_MouseIsHaptic => [],
202
- :SDL_HapticOpenFromMouse => [],
203
- :SDL_JoystickIsHaptic => [:pointer],
204
- :SDL_HapticOpenFromJoystick => [:pointer],
205
- :SDL_HapticClose => [:pointer],
206
- :SDL_HapticNumEffects => [:pointer],
207
- :SDL_HapticNumEffectsPlaying => [:pointer],
208
- :SDL_HapticQuery => [:pointer],
209
- :SDL_HapticNumAxes => [:pointer],
210
- :SDL_HapticEffectSupported => [:pointer, :pointer],
211
- :SDL_HapticNewEffect => [:pointer, :pointer],
212
- :SDL_HapticUpdateEffect => [:pointer, :int, :pointer],
213
- :SDL_HapticRunEffect => [:pointer, :int, :uint],
214
- :SDL_HapticStopEffect => [:pointer, :int],
215
- :SDL_HapticDestroyEffect => [:pointer, :int],
216
- :SDL_HapticGetEffectStatus => [:pointer, :int],
217
- :SDL_HapticSetGain => [:pointer, :int],
218
- :SDL_HapticSetAutocenter => [:pointer, :int],
219
- :SDL_HapticPause => [:pointer],
220
- :SDL_HapticUnpause => [:pointer],
221
- :SDL_HapticStopAll => [:pointer],
222
- :SDL_HapticRumbleSupported => [:pointer],
223
- :SDL_HapticRumbleInit => [:pointer],
224
- :SDL_HapticRumblePlay => [:pointer, :float, :uint],
225
- :SDL_HapticRumbleStop => [:pointer],
226
- }
227
- retvals = {
228
- :SDL_NumHaptics => :int,
229
- :SDL_HapticName => :pointer,
230
- :SDL_HapticOpen => :pointer,
231
- :SDL_HapticOpened => :int,
232
- :SDL_HapticIndex => :int,
233
- :SDL_MouseIsHaptic => :int,
234
- :SDL_HapticOpenFromMouse => :pointer,
235
- :SDL_JoystickIsHaptic => :int,
236
- :SDL_HapticOpenFromJoystick => :pointer,
237
- :SDL_HapticClose => :void,
238
- :SDL_HapticNumEffects => :int,
239
- :SDL_HapticNumEffectsPlaying => :int,
240
- :SDL_HapticQuery => :uint,
241
- :SDL_HapticNumAxes => :int,
242
- :SDL_HapticEffectSupported => :int,
243
- :SDL_HapticNewEffect => :int,
244
- :SDL_HapticUpdateEffect => :int,
245
- :SDL_HapticRunEffect => :int,
246
- :SDL_HapticStopEffect => :int,
247
- :SDL_HapticDestroyEffect => :void,
248
- :SDL_HapticGetEffectStatus => :int,
249
- :SDL_HapticSetGain => :int,
250
- :SDL_HapticSetAutocenter => :int,
251
- :SDL_HapticPause => :int,
252
- :SDL_HapticUnpause => :int,
253
- :SDL_HapticStopAll => :int,
254
- :SDL_HapticRumbleSupported => :int,
255
- :SDL_HapticRumbleInit => :int,
256
- :SDL_HapticRumblePlay => :int,
257
- :SDL_HapticRumbleStop => :int,
258
- }
259
- symbols.each do |sym|
260
- begin
261
- attach_function sym, args[sym], retvals[sym]
262
- rescue FFI::NotFoundError => error
263
- $stderr.puts("[Warning] Failed to import #{sym} (#{error}).")
264
- end
265
- end
266
- end
267
-
268
- end
269
-
1
+ # Ruby-SDL2 : Yet another SDL2 wrapper for Ruby
2
+ #
3
+ # * https://github.com/vaiorabbit/sdl2-bindings
4
+ #
5
+ # [NOTICE] This is an automatically generated file.
6
+
7
+ require 'ffi'
8
+
9
+ module SDL2
10
+ extend FFI::Library
11
+ # Define/Macro
12
+
13
+ SDL_HAPTIC_CONSTANT = (1 << 0)
14
+ SDL_HAPTIC_SINE = (1 << 1)
15
+ SDL_HAPTIC_LEFTRIGHT = (1 << 2)
16
+ SDL_HAPTIC_TRIANGLE = (1 << 3)
17
+ SDL_HAPTIC_SAWTOOTHUP = (1 << 4)
18
+ SDL_HAPTIC_SAWTOOTHDOWN = (1 << 5)
19
+ SDL_HAPTIC_RAMP = (1 << 6)
20
+ SDL_HAPTIC_SPRING = (1 << 7)
21
+ SDL_HAPTIC_DAMPER = (1 << 8)
22
+ SDL_HAPTIC_INERTIA = (1 << 9)
23
+ SDL_HAPTIC_FRICTION = (1 << 10)
24
+ SDL_HAPTIC_CUSTOM = (1 << 11)
25
+ SDL_HAPTIC_GAIN = (1 << 12)
26
+ SDL_HAPTIC_AUTOCENTER = (1 << 13)
27
+ SDL_HAPTIC_STATUS = (1 << 14)
28
+ SDL_HAPTIC_PAUSE = (1 << 15)
29
+ SDL_HAPTIC_POLAR = 0
30
+ SDL_HAPTIC_CARTESIAN = 1
31
+ SDL_HAPTIC_SPHERICAL = 2
32
+ SDL_HAPTIC_STEERING_AXIS = 3
33
+ SDL_HAPTIC_INFINITY = 4294967295
34
+
35
+ # Enum
36
+
37
+
38
+ # Typedef
39
+
40
+
41
+ # Struct
42
+
43
+ class SDL_HapticDirection < FFI::Struct
44
+ layout(
45
+ :type, :uchar,
46
+ :dir, [:int, 3],
47
+ )
48
+ end
49
+
50
+ class SDL_HapticConstant < FFI::Struct
51
+ layout(
52
+ :type, :ushort,
53
+ :direction, SDL_HapticDirection,
54
+ :length, :uint,
55
+ :delay, :ushort,
56
+ :button, :ushort,
57
+ :interval, :ushort,
58
+ :level, :short,
59
+ :attack_length, :ushort,
60
+ :attack_level, :ushort,
61
+ :fade_length, :ushort,
62
+ :fade_level, :ushort,
63
+ )
64
+ end
65
+
66
+ class SDL_HapticPeriodic < FFI::Struct
67
+ layout(
68
+ :type, :ushort,
69
+ :direction, SDL_HapticDirection,
70
+ :length, :uint,
71
+ :delay, :ushort,
72
+ :button, :ushort,
73
+ :interval, :ushort,
74
+ :period, :ushort,
75
+ :magnitude, :short,
76
+ :offset, :short,
77
+ :phase, :ushort,
78
+ :attack_length, :ushort,
79
+ :attack_level, :ushort,
80
+ :fade_length, :ushort,
81
+ :fade_level, :ushort,
82
+ )
83
+ end
84
+
85
+ class SDL_HapticCondition < FFI::Struct
86
+ layout(
87
+ :type, :ushort,
88
+ :direction, SDL_HapticDirection,
89
+ :length, :uint,
90
+ :delay, :ushort,
91
+ :button, :ushort,
92
+ :interval, :ushort,
93
+ :right_sat, [:ushort, 3],
94
+ :left_sat, [:ushort, 3],
95
+ :right_coeff, [:short, 3],
96
+ :left_coeff, [:short, 3],
97
+ :deadband, [:ushort, 3],
98
+ :center, [:short, 3],
99
+ )
100
+ end
101
+
102
+ class SDL_HapticRamp < FFI::Struct
103
+ layout(
104
+ :type, :ushort,
105
+ :direction, SDL_HapticDirection,
106
+ :length, :uint,
107
+ :delay, :ushort,
108
+ :button, :ushort,
109
+ :interval, :ushort,
110
+ :start, :short,
111
+ :end, :short,
112
+ :attack_length, :ushort,
113
+ :attack_level, :ushort,
114
+ :fade_length, :ushort,
115
+ :fade_level, :ushort,
116
+ )
117
+ end
118
+
119
+ class SDL_HapticLeftRight < FFI::Struct
120
+ layout(
121
+ :type, :ushort,
122
+ :length, :uint,
123
+ :large_magnitude, :ushort,
124
+ :small_magnitude, :ushort,
125
+ )
126
+ end
127
+
128
+ class SDL_HapticCustom < FFI::Struct
129
+ layout(
130
+ :type, :ushort,
131
+ :direction, SDL_HapticDirection,
132
+ :length, :uint,
133
+ :delay, :ushort,
134
+ :button, :ushort,
135
+ :interval, :ushort,
136
+ :channels, :uchar,
137
+ :period, :ushort,
138
+ :samples, :ushort,
139
+ :data, :pointer,
140
+ :attack_length, :ushort,
141
+ :attack_level, :ushort,
142
+ :fade_length, :ushort,
143
+ :fade_level, :ushort,
144
+ )
145
+ end
146
+
147
+ class SDL_HapticEffect < FFI::Union
148
+ layout(
149
+ :type, :ushort,
150
+ :constant, SDL_HapticConstant,
151
+ :periodic, SDL_HapticPeriodic,
152
+ :condition, SDL_HapticCondition,
153
+ :ramp, SDL_HapticRamp,
154
+ :leftright, SDL_HapticLeftRight,
155
+ :custom, SDL_HapticCustom,
156
+ )
157
+ end
158
+
159
+
160
+ # Function
161
+
162
+ def self.setup_haptic_symbols()
163
+ symbols = [
164
+ :SDL_NumHaptics,
165
+ :SDL_HapticName,
166
+ :SDL_HapticOpen,
167
+ :SDL_HapticOpened,
168
+ :SDL_HapticIndex,
169
+ :SDL_MouseIsHaptic,
170
+ :SDL_HapticOpenFromMouse,
171
+ :SDL_JoystickIsHaptic,
172
+ :SDL_HapticOpenFromJoystick,
173
+ :SDL_HapticClose,
174
+ :SDL_HapticNumEffects,
175
+ :SDL_HapticNumEffectsPlaying,
176
+ :SDL_HapticQuery,
177
+ :SDL_HapticNumAxes,
178
+ :SDL_HapticEffectSupported,
179
+ :SDL_HapticNewEffect,
180
+ :SDL_HapticUpdateEffect,
181
+ :SDL_HapticRunEffect,
182
+ :SDL_HapticStopEffect,
183
+ :SDL_HapticDestroyEffect,
184
+ :SDL_HapticGetEffectStatus,
185
+ :SDL_HapticSetGain,
186
+ :SDL_HapticSetAutocenter,
187
+ :SDL_HapticPause,
188
+ :SDL_HapticUnpause,
189
+ :SDL_HapticStopAll,
190
+ :SDL_HapticRumbleSupported,
191
+ :SDL_HapticRumbleInit,
192
+ :SDL_HapticRumblePlay,
193
+ :SDL_HapticRumbleStop,
194
+ ]
195
+ args = {
196
+ :SDL_NumHaptics => [],
197
+ :SDL_HapticName => [:int],
198
+ :SDL_HapticOpen => [:int],
199
+ :SDL_HapticOpened => [:int],
200
+ :SDL_HapticIndex => [:pointer],
201
+ :SDL_MouseIsHaptic => [],
202
+ :SDL_HapticOpenFromMouse => [],
203
+ :SDL_JoystickIsHaptic => [:pointer],
204
+ :SDL_HapticOpenFromJoystick => [:pointer],
205
+ :SDL_HapticClose => [:pointer],
206
+ :SDL_HapticNumEffects => [:pointer],
207
+ :SDL_HapticNumEffectsPlaying => [:pointer],
208
+ :SDL_HapticQuery => [:pointer],
209
+ :SDL_HapticNumAxes => [:pointer],
210
+ :SDL_HapticEffectSupported => [:pointer, :pointer],
211
+ :SDL_HapticNewEffect => [:pointer, :pointer],
212
+ :SDL_HapticUpdateEffect => [:pointer, :int, :pointer],
213
+ :SDL_HapticRunEffect => [:pointer, :int, :uint],
214
+ :SDL_HapticStopEffect => [:pointer, :int],
215
+ :SDL_HapticDestroyEffect => [:pointer, :int],
216
+ :SDL_HapticGetEffectStatus => [:pointer, :int],
217
+ :SDL_HapticSetGain => [:pointer, :int],
218
+ :SDL_HapticSetAutocenter => [:pointer, :int],
219
+ :SDL_HapticPause => [:pointer],
220
+ :SDL_HapticUnpause => [:pointer],
221
+ :SDL_HapticStopAll => [:pointer],
222
+ :SDL_HapticRumbleSupported => [:pointer],
223
+ :SDL_HapticRumbleInit => [:pointer],
224
+ :SDL_HapticRumblePlay => [:pointer, :float, :uint],
225
+ :SDL_HapticRumbleStop => [:pointer],
226
+ }
227
+ retvals = {
228
+ :SDL_NumHaptics => :int,
229
+ :SDL_HapticName => :pointer,
230
+ :SDL_HapticOpen => :pointer,
231
+ :SDL_HapticOpened => :int,
232
+ :SDL_HapticIndex => :int,
233
+ :SDL_MouseIsHaptic => :int,
234
+ :SDL_HapticOpenFromMouse => :pointer,
235
+ :SDL_JoystickIsHaptic => :int,
236
+ :SDL_HapticOpenFromJoystick => :pointer,
237
+ :SDL_HapticClose => :void,
238
+ :SDL_HapticNumEffects => :int,
239
+ :SDL_HapticNumEffectsPlaying => :int,
240
+ :SDL_HapticQuery => :uint,
241
+ :SDL_HapticNumAxes => :int,
242
+ :SDL_HapticEffectSupported => :int,
243
+ :SDL_HapticNewEffect => :int,
244
+ :SDL_HapticUpdateEffect => :int,
245
+ :SDL_HapticRunEffect => :int,
246
+ :SDL_HapticStopEffect => :int,
247
+ :SDL_HapticDestroyEffect => :void,
248
+ :SDL_HapticGetEffectStatus => :int,
249
+ :SDL_HapticSetGain => :int,
250
+ :SDL_HapticSetAutocenter => :int,
251
+ :SDL_HapticPause => :int,
252
+ :SDL_HapticUnpause => :int,
253
+ :SDL_HapticStopAll => :int,
254
+ :SDL_HapticRumbleSupported => :int,
255
+ :SDL_HapticRumbleInit => :int,
256
+ :SDL_HapticRumblePlay => :int,
257
+ :SDL_HapticRumbleStop => :int,
258
+ }
259
+ symbols.each do |sym|
260
+ begin
261
+ attach_function sym, args[sym], retvals[sym]
262
+ rescue FFI::NotFoundError => error
263
+ $stderr.puts("[Warning] Failed to import #{sym} (#{error}).")
264
+ end
265
+ end
266
+ end
267
+
268
+ end
269
+