sc2ai 0.4.2 → 0.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/data/sc2ai/protocol/data.proto +2 -2
- data/data/sc2ai/protocol/debug.proto +1 -1
- data/data/sc2ai/protocol/raw.proto +6 -6
- data/data/sc2ai/protocol/sc2api.proto +1 -1
- data/data/sc2ai/protocol/ui.proto +1 -1
- data/{lib/docker_build → docker_build}/Dockerfile.ruby +2 -2
- data/lib/sc2ai/cli/ladderzip.rb +1 -1
- data/lib/sc2ai/local_play/client.rb +1 -1
- data/lib/sc2ai/local_play/match.rb +1 -0
- data/lib/sc2ai/overrides/async/process/child.rb +2 -1
- data/lib/sc2ai/paths.rb +0 -1
- data/lib/sc2ai/player/debug.rb +3 -3
- data/lib/sc2ai/player.rb +9 -0
- data/lib/sc2ai/protocol/common_pb.rb +460 -105
- data/lib/sc2ai/protocol/data_pb.rb +833 -482
- data/lib/sc2ai/protocol/debug_pb.rb +1112 -401
- data/lib/sc2ai/protocol/error_pb.rb +430 -862
- data/lib/sc2ai/protocol/extensions/action.rb +1 -1
- data/lib/sc2ai/protocol/extensions/color.rb +1 -1
- data/lib/sc2ai/protocol/extensions/point.rb +1 -1
- data/lib/sc2ai/protocol/extensions/point_2_d.rb +1 -1
- data/lib/sc2ai/protocol/extensions/point_distance.rb +4 -4
- data/lib/sc2ai/protocol/extensions/position.rb +20 -0
- data/lib/sc2ai/protocol/extensions/power_source.rb +1 -1
- data/lib/sc2ai/protocol/extensions/unit.rb +1 -1
- data/lib/sc2ai/protocol/extensions/unit_type_data.rb +1 -1
- data/lib/sc2ai/protocol/query_pb.rb +558 -88
- data/lib/sc2ai/protocol/raw_pb.rb +1829 -1156
- data/lib/sc2ai/protocol/sc2api_pb.rb +5233 -1463
- data/lib/sc2ai/protocol/score_pb.rb +444 -103
- data/lib/sc2ai/protocol/spatial_pb.rb +935 -145
- data/lib/sc2ai/protocol/ui_pb.rb +1432 -435
- data/lib/sc2ai/version.rb +1 -1
- data/lib/templates/new/api/data.proto +2 -2
- data/lib/templates/new/api/debug.proto +1 -1
- data/lib/templates/new/api/raw.proto +6 -6
- data/lib/templates/new/api/sc2api.proto +1 -1
- data/lib/templates/new/api/ui.proto +1 -1
- data/lib/templates/new/run_example_match.rb.tt +1 -1
- data/sig/sc2ai.rbs +1361 -23
- metadata +7 -7
- /data/{lib/docker_build → docker_build}/docker-compose-base-image.yml +0 -0
- /data/{lib/docker_build → docker_build}/docker-compose-ladderzip.yml +0 -0
@@ -221,871 +221,439 @@ module Api
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def self.lookup(val)
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:MUST_TARGET_NEUTRAL_UNITS
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elsif val == 108
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:CANT_TARGET_NEUTRAL_UNITS
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elsif val == 109
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:MUST_TARGET_ENEMY_UNITS
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:CANT_TARGET_ENEMY_UNITS
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:MUST_TARGET_AIR_UNITS
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:CANT_TARGET_AIR_UNITS
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elsif val == 113
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:MUST_TARGET_GROUND_UNITS
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:CANT_TARGET_GROUND_UNITS
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elsif val == 115
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:MUST_TARGET_STRUCTURES
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elsif val == 116
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:CANT_TARGET_STRUCTURES
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elsif val == 117
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:MUST_TARGET_LIGHT_UNITS
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elsif val == 118
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:CANT_TARGET_LIGHT_UNITS
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elsif val == 119
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:MUST_TARGET_ARMORED_UNITS
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elsif val == 120
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:CANT_TARGET_ARMORED_UNITS
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elsif val == 121
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:MUST_TARGET_BIOLOGICAL_UNITS
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elsif val == 122
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:CANT_TARGET_BIOLOGICAL_UNITS
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elsif val == 123
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:MUST_TARGET_HEROIC_UNITS
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elsif val == 124
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:CANT_TARGET_HEROIC_UNITS
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elsif val == 125
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:MUST_TARGET_ROBOTIC_UNITS
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:CANT_TARGET_ROBOTIC_UNITS
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elsif val == 127
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:MUST_TARGET_MECHANICAL_UNITS
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elsif val == 128
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:CANT_TARGET_MECHANICAL_UNITS
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elsif val == 129
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:MUST_TARGET_PSIONIC_UNITS
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:CANT_TARGET_PSIONIC_UNITS
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:MUST_TARGET_MASSIVE_UNITS
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:MUST_TARGET_MISSILE
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:CANT_TARGET_MISSILE
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:MUST_TARGET_WORKER_UNITS
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:MUST_TARGET_ENERGY_CAPABLE_UNITS
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:MUST_TARGET_SHIELD_CAPABLE_UNITS
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:MUST_TARGET_FLYERS
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:MUST_TARGET_BURIED_UNITS
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:MUST_TARGET_UNITS_IN_A_STASIS_FIELD
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:CANT_LOCKDOWN
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:NO_CALLDOWN_AVAILABLE
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:WAYPOINT_LIST_FULL
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:ALREADY_TARGETED
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|
-
:CANT_ATTACK_WEAPONS_DISABLED
|
640
|
-
elsif val == 208
|
641
|
-
:COULDNT_REACH_TARGET
|
642
|
-
elsif val == 209
|
643
|
-
:TARGET_IS_OUT_OF_RANGE
|
644
|
-
elsif val == 210
|
645
|
-
:TARGET_IS_TOO_CLOSE
|
646
|
-
elsif val == 211
|
647
|
-
:TARGET_IS_OUT_OF_ARC
|
648
|
-
elsif val == 212
|
649
|
-
:CANT_FIND_TELEPORT_LOCATION
|
650
|
-
elsif val == 213
|
651
|
-
:INVALID_ITEM_CLASS
|
652
|
-
elsif val == 214
|
653
|
-
:CANT_FIND_CANCEL_ORDER
|
654
|
-
end
|
224
|
+
return :ENUM_ACTION_RESULT_UNSET if val == 0
|
225
|
+
return :SUCCESS if val == 1
|
226
|
+
return :NOT_SUPPORTED if val == 2
|
227
|
+
return :ERROR if val == 3
|
228
|
+
return :CANT_QUEUE_THAT_ORDER if val == 4
|
229
|
+
return :RETRY if val == 5
|
230
|
+
return :COOLDOWN if val == 6
|
231
|
+
return :QUEUE_IS_FULL if val == 7
|
232
|
+
return :RALLY_QUEUE_IS_FULL if val == 8
|
233
|
+
return :NOT_ENOUGH_MINERALS if val == 9
|
234
|
+
return :NOT_ENOUGH_VESPENE if val == 10
|
235
|
+
return :NOT_ENOUGH_TERRAZINE if val == 11
|
236
|
+
return :NOT_ENOUGH_CUSTOM if val == 12
|
237
|
+
return :NOT_ENOUGH_FOOD if val == 13
|
238
|
+
return :FOOD_USAGE_IMPOSSIBLE if val == 14
|
239
|
+
return :NOT_ENOUGH_LIFE if val == 15
|
240
|
+
return :NOT_ENOUGH_SHIELDS if val == 16
|
241
|
+
return :NOT_ENOUGH_ENERGY if val == 17
|
242
|
+
return :LIFE_SUPPRESSED if val == 18
|
243
|
+
return :SHIELDS_SUPPRESSED if val == 19
|
244
|
+
return :ENERGY_SUPPRESSED if val == 20
|
245
|
+
return :NOT_ENOUGH_CHARGES if val == 21
|
246
|
+
return :CANT_ADD_MORE_CHARGES if val == 22
|
247
|
+
return :TOO_MUCH_MINERALS if val == 23
|
248
|
+
return :TOO_MUCH_VESPENE if val == 24
|
249
|
+
return :TOO_MUCH_TERRAZINE if val == 25
|
250
|
+
return :TOO_MUCH_CUSTOM if val == 26
|
251
|
+
return :TOO_MUCH_FOOD if val == 27
|
252
|
+
return :TOO_MUCH_LIFE if val == 28
|
253
|
+
return :TOO_MUCH_SHIELDS if val == 29
|
254
|
+
return :TOO_MUCH_ENERGY if val == 30
|
255
|
+
return :MUST_TARGET_UNIT_WITH_LIFE if val == 31
|
256
|
+
return :MUST_TARGET_UNIT_WITH_SHIELDS if val == 32
|
257
|
+
return :MUST_TARGET_UNIT_WITH_ENERGY if val == 33
|
258
|
+
return :CANT_TRADE if val == 34
|
259
|
+
return :CANT_SPEND if val == 35
|
260
|
+
return :CANT_TARGET_THAT_UNIT if val == 36
|
261
|
+
return :COULDNT_ALLOCATE_UNIT if val == 37
|
262
|
+
return :UNIT_CANT_MOVE if val == 38
|
263
|
+
return :TRANSPORT_IS_HOLDING_POSITION if val == 39
|
264
|
+
return :BUILD_TECH_REQUIREMENTS_NOT_MET if val == 40
|
265
|
+
return :CANT_FIND_PLACEMENT_LOCATION if val == 41
|
266
|
+
return :CANT_BUILD_ON_THAT if val == 42
|
267
|
+
return :CANT_BUILD_TOO_CLOSE_TO_DROP_OFF if val == 43
|
268
|
+
return :CANT_BUILD_LOCATION_INVALID if val == 44
|
269
|
+
return :CANT_SEE_BUILD_LOCATION if val == 45
|
270
|
+
return :CANT_BUILD_TOO_CLOSE_TO_CREEP_SOURCE if val == 46
|
271
|
+
return :CANT_BUILD_TOO_CLOSE_TO_RESOURCES if val == 47
|
272
|
+
return :CANT_BUILD_TOO_FAR_FROM_WATER if val == 48
|
273
|
+
return :CANT_BUILD_TOO_FAR_FROM_CREEP_SOURCE if val == 49
|
274
|
+
return :CANT_BUILD_TOO_FAR_FROM_BUILD_POWER_SOURCE if val == 50
|
275
|
+
return :CANT_BUILD_ON_DENSE_TERRAIN if val == 51
|
276
|
+
return :CANT_TRAIN_TOO_FAR_FROM_TRAIN_POWER_SOURCE if val == 52
|
277
|
+
return :CANT_LAND_LOCATION_INVALID if val == 53
|
278
|
+
return :CANT_SEE_LAND_LOCATION if val == 54
|
279
|
+
return :CANT_LAND_TOO_CLOSE_TO_CREEP_SOURCE if val == 55
|
280
|
+
return :CANT_LAND_TOO_CLOSE_TO_RESOURCES if val == 56
|
281
|
+
return :CANT_LAND_TOO_FAR_FROM_WATER if val == 57
|
282
|
+
return :CANT_LAND_TOO_FAR_FROM_CREEP_SOURCE if val == 58
|
283
|
+
return :CANT_LAND_TOO_FAR_FROM_BUILD_POWER_SOURCE if val == 59
|
284
|
+
return :CANT_LAND_TOO_FAR_FROM_TRAIN_POWER_SOURCE if val == 60
|
285
|
+
return :CANT_LAND_ON_DENSE_TERRAIN if val == 61
|
286
|
+
return :ADD_ON_TOO_FAR_FROM_BUILDING if val == 62
|
287
|
+
return :MUST_BUILD_REFINERY_FIRST if val == 63
|
288
|
+
return :BUILDING_IS_UNDER_CONSTRUCTION if val == 64
|
289
|
+
return :CANT_FIND_DROP_OFF if val == 65
|
290
|
+
return :CANT_LOAD_OTHER_PLAYERS_UNITS if val == 66
|
291
|
+
return :NOT_ENOUGH_ROOM_TO_LOAD_UNIT if val == 67
|
292
|
+
return :CANT_UNLOAD_UNITS_THERE if val == 68
|
293
|
+
return :CANT_WARP_IN_UNITS_THERE if val == 69
|
294
|
+
return :CANT_LOAD_IMMOBILE_UNITS if val == 70
|
295
|
+
return :CANT_RECHARGE_IMMOBILE_UNITS if val == 71
|
296
|
+
return :CANT_RECHARGE_UNDER_CONSTRUCTION_UNITS if val == 72
|
297
|
+
return :CANT_LOAD_THAT_UNIT if val == 73
|
298
|
+
return :NO_CARGO_TO_UNLOAD if val == 74
|
299
|
+
return :LOAD_ALL_NO_TARGETS_FOUND if val == 75
|
300
|
+
return :NOT_WHILE_OCCUPIED if val == 76
|
301
|
+
return :CANT_ATTACK_WITHOUT_AMMO if val == 77
|
302
|
+
return :CANT_HOLD_ANY_MORE_AMMO if val == 78
|
303
|
+
return :TECH_REQUIREMENTS_NOT_MET if val == 79
|
304
|
+
return :MUST_LOCKDOWN_UNIT_FIRST if val == 80
|
305
|
+
return :MUST_TARGET_UNIT if val == 81
|
306
|
+
return :MUST_TARGET_INVENTORY if val == 82
|
307
|
+
return :MUST_TARGET_VISIBLE_UNIT if val == 83
|
308
|
+
return :MUST_TARGET_VISIBLE_LOCATION if val == 84
|
309
|
+
return :MUST_TARGET_WALKABLE_LOCATION if val == 85
|
310
|
+
return :MUST_TARGET_PAWNABLE_UNIT if val == 86
|
311
|
+
return :YOU_CANT_CONTROL_THAT_UNIT if val == 87
|
312
|
+
return :YOU_CANT_ISSUE_COMMANDS_TO_THAT_UNIT if val == 88
|
313
|
+
return :MUST_TARGET_RESOURCES if val == 89
|
314
|
+
return :REQUIRES_HEAL_TARGET if val == 90
|
315
|
+
return :REQUIRES_REPAIR_TARGET if val == 91
|
316
|
+
return :NO_ITEMS_TO_DROP if val == 92
|
317
|
+
return :CANT_HOLD_ANY_MORE_ITEMS if val == 93
|
318
|
+
return :CANT_HOLD_THAT if val == 94
|
319
|
+
return :TARGET_HAS_NO_INVENTORY if val == 95
|
320
|
+
return :CANT_DROP_THIS_ITEM if val == 96
|
321
|
+
return :CANT_MOVE_THIS_ITEM if val == 97
|
322
|
+
return :CANT_PAWN_THIS_UNIT if val == 98
|
323
|
+
return :MUST_TARGET_CASTER if val == 99
|
324
|
+
return :CANT_TARGET_CASTER if val == 100
|
325
|
+
return :MUST_TARGET_OUTER if val == 101
|
326
|
+
return :CANT_TARGET_OUTER if val == 102
|
327
|
+
return :MUST_TARGET_YOUR_OWN_UNITS if val == 103
|
328
|
+
return :CANT_TARGET_YOUR_OWN_UNITS if val == 104
|
329
|
+
return :MUST_TARGET_FRIENDLY_UNITS if val == 105
|
330
|
+
return :CANT_TARGET_FRIENDLY_UNITS if val == 106
|
331
|
+
return :MUST_TARGET_NEUTRAL_UNITS if val == 107
|
332
|
+
return :CANT_TARGET_NEUTRAL_UNITS if val == 108
|
333
|
+
return :MUST_TARGET_ENEMY_UNITS if val == 109
|
334
|
+
return :CANT_TARGET_ENEMY_UNITS if val == 110
|
335
|
+
return :MUST_TARGET_AIR_UNITS if val == 111
|
336
|
+
return :CANT_TARGET_AIR_UNITS if val == 112
|
337
|
+
return :MUST_TARGET_GROUND_UNITS if val == 113
|
338
|
+
return :CANT_TARGET_GROUND_UNITS if val == 114
|
339
|
+
return :MUST_TARGET_STRUCTURES if val == 115
|
340
|
+
return :CANT_TARGET_STRUCTURES if val == 116
|
341
|
+
return :MUST_TARGET_LIGHT_UNITS if val == 117
|
342
|
+
return :CANT_TARGET_LIGHT_UNITS if val == 118
|
343
|
+
return :MUST_TARGET_ARMORED_UNITS if val == 119
|
344
|
+
return :CANT_TARGET_ARMORED_UNITS if val == 120
|
345
|
+
return :MUST_TARGET_BIOLOGICAL_UNITS if val == 121
|
346
|
+
return :CANT_TARGET_BIOLOGICAL_UNITS if val == 122
|
347
|
+
return :MUST_TARGET_HEROIC_UNITS if val == 123
|
348
|
+
return :CANT_TARGET_HEROIC_UNITS if val == 124
|
349
|
+
return :MUST_TARGET_ROBOTIC_UNITS if val == 125
|
350
|
+
return :CANT_TARGET_ROBOTIC_UNITS if val == 126
|
351
|
+
return :MUST_TARGET_MECHANICAL_UNITS if val == 127
|
352
|
+
return :CANT_TARGET_MECHANICAL_UNITS if val == 128
|
353
|
+
return :MUST_TARGET_PSIONIC_UNITS if val == 129
|
354
|
+
return :CANT_TARGET_PSIONIC_UNITS if val == 130
|
355
|
+
return :MUST_TARGET_MASSIVE_UNITS if val == 131
|
356
|
+
return :CANT_TARGET_MASSIVE_UNITS if val == 132
|
357
|
+
return :MUST_TARGET_MISSILE if val == 133
|
358
|
+
return :CANT_TARGET_MISSILE if val == 134
|
359
|
+
return :MUST_TARGET_WORKER_UNITS if val == 135
|
360
|
+
return :CANT_TARGET_WORKER_UNITS if val == 136
|
361
|
+
return :MUST_TARGET_ENERGY_CAPABLE_UNITS if val == 137
|
362
|
+
return :CANT_TARGET_ENERGY_CAPABLE_UNITS if val == 138
|
363
|
+
return :MUST_TARGET_SHIELD_CAPABLE_UNITS if val == 139
|
364
|
+
return :CANT_TARGET_SHIELD_CAPABLE_UNITS if val == 140
|
365
|
+
return :MUST_TARGET_FLYERS if val == 141
|
366
|
+
return :CANT_TARGET_FLYERS if val == 142
|
367
|
+
return :MUST_TARGET_BURIED_UNITS if val == 143
|
368
|
+
return :CANT_TARGET_BURIED_UNITS if val == 144
|
369
|
+
return :MUST_TARGET_CLOAKED_UNITS if val == 145
|
370
|
+
return :CANT_TARGET_CLOAKED_UNITS if val == 146
|
371
|
+
return :MUST_TARGET_UNITS_IN_A_STASIS_FIELD if val == 147
|
372
|
+
return :CANT_TARGET_UNITS_IN_A_STASIS_FIELD if val == 148
|
373
|
+
return :MUST_TARGET_UNDER_CONSTRUCTION_UNITS if val == 149
|
374
|
+
return :CANT_TARGET_UNDER_CONSTRUCTION_UNITS if val == 150
|
375
|
+
return :MUST_TARGET_DEAD_UNITS if val == 151
|
376
|
+
return :CANT_TARGET_DEAD_UNITS if val == 152
|
377
|
+
return :MUST_TARGET_REVIVABLE_UNITS if val == 153
|
378
|
+
return :CANT_TARGET_REVIVABLE_UNITS if val == 154
|
379
|
+
return :MUST_TARGET_HIDDEN_UNITS if val == 155
|
380
|
+
return :CANT_TARGET_HIDDEN_UNITS if val == 156
|
381
|
+
return :CANT_RECHARGE_OTHER_PLAYERS_UNITS if val == 157
|
382
|
+
return :MUST_TARGET_HALLUCINATIONS if val == 158
|
383
|
+
return :CANT_TARGET_HALLUCINATIONS if val == 159
|
384
|
+
return :MUST_TARGET_INVULNERABLE_UNITS if val == 160
|
385
|
+
return :CANT_TARGET_INVULNERABLE_UNITS if val == 161
|
386
|
+
return :MUST_TARGET_DETECTED_UNITS if val == 162
|
387
|
+
return :CANT_TARGET_DETECTED_UNITS if val == 163
|
388
|
+
return :CANT_TARGET_UNIT_WITH_ENERGY if val == 164
|
389
|
+
return :CANT_TARGET_UNIT_WITH_SHIELDS if val == 165
|
390
|
+
return :MUST_TARGET_UNCOMMANDABLE_UNITS if val == 166
|
391
|
+
return :CANT_TARGET_UNCOMMANDABLE_UNITS if val == 167
|
392
|
+
return :MUST_TARGET_PREVENT_DEFEAT_UNITS if val == 168
|
393
|
+
return :CANT_TARGET_PREVENT_DEFEAT_UNITS if val == 169
|
394
|
+
return :MUST_TARGET_PREVENT_REVEAL_UNITS if val == 170
|
395
|
+
return :CANT_TARGET_PREVENT_REVEAL_UNITS if val == 171
|
396
|
+
return :MUST_TARGET_PASSIVE_UNITS if val == 172
|
397
|
+
return :CANT_TARGET_PASSIVE_UNITS if val == 173
|
398
|
+
return :MUST_TARGET_STUNNED_UNITS if val == 174
|
399
|
+
return :CANT_TARGET_STUNNED_UNITS if val == 175
|
400
|
+
return :MUST_TARGET_SUMMONED_UNITS if val == 176
|
401
|
+
return :CANT_TARGET_SUMMONED_UNITS if val == 177
|
402
|
+
return :MUST_TARGET_USER1 if val == 178
|
403
|
+
return :CANT_TARGET_USER1 if val == 179
|
404
|
+
return :MUST_TARGET_UNSTOPPABLE_UNITS if val == 180
|
405
|
+
return :CANT_TARGET_UNSTOPPABLE_UNITS if val == 181
|
406
|
+
return :MUST_TARGET_RESISTANT_UNITS if val == 182
|
407
|
+
return :CANT_TARGET_RESISTANT_UNITS if val == 183
|
408
|
+
return :MUST_TARGET_DAZED_UNITS if val == 184
|
409
|
+
return :CANT_TARGET_DAZED_UNITS if val == 185
|
410
|
+
return :CANT_LOCKDOWN if val == 186
|
411
|
+
return :CANT_MIND_CONTROL if val == 187
|
412
|
+
return :MUST_TARGET_DESTRUCTIBLES if val == 188
|
413
|
+
return :CANT_TARGET_DESTRUCTIBLES if val == 189
|
414
|
+
return :MUST_TARGET_ITEMS if val == 190
|
415
|
+
return :CANT_TARGET_ITEMS if val == 191
|
416
|
+
return :NO_CALLDOWN_AVAILABLE if val == 192
|
417
|
+
return :WAYPOINT_LIST_FULL if val == 193
|
418
|
+
return :MUST_TARGET_RACE if val == 194
|
419
|
+
return :CANT_TARGET_RACE if val == 195
|
420
|
+
return :MUST_TARGET_SIMILAR_UNITS if val == 196
|
421
|
+
return :CANT_TARGET_SIMILAR_UNITS if val == 197
|
422
|
+
return :CANT_FIND_ENOUGH_TARGETS if val == 198
|
423
|
+
return :ALREADY_SPAWNING_LARVA if val == 199
|
424
|
+
return :CANT_TARGET_EXHAUSTED_RESOURCES if val == 200
|
425
|
+
return :CANT_USE_MINIMAP if val == 201
|
426
|
+
return :CANT_USE_INFO_PANEL if val == 202
|
427
|
+
return :ORDER_QUEUE_IS_FULL if val == 203
|
428
|
+
return :CANT_HARVEST_THAT_RESOURCE if val == 204
|
429
|
+
return :HARVESTERS_NOT_REQUIRED if val == 205
|
430
|
+
return :ALREADY_TARGETED if val == 206
|
431
|
+
return :CANT_ATTACK_WEAPONS_DISABLED if val == 207
|
432
|
+
return :COULDNT_REACH_TARGET if val == 208
|
433
|
+
return :TARGET_IS_OUT_OF_RANGE if val == 209
|
434
|
+
return :TARGET_IS_TOO_CLOSE if val == 210
|
435
|
+
return :TARGET_IS_OUT_OF_ARC if val == 211
|
436
|
+
return :CANT_FIND_TELEPORT_LOCATION if val == 212
|
437
|
+
return :INVALID_ITEM_CLASS if val == 213
|
438
|
+
return :CANT_FIND_CANCEL_ORDER if val == 214
|
655
439
|
end
|
656
440
|
|
657
441
|
def self.resolve(val)
|
658
|
-
if val == :ENUM_ACTION_RESULT_UNSET
|
659
|
-
|
660
|
-
|
661
|
-
|
662
|
-
|
663
|
-
|
664
|
-
|
665
|
-
|
666
|
-
|
667
|
-
|
668
|
-
|
669
|
-
|
670
|
-
|
671
|
-
|
672
|
-
|
673
|
-
|
674
|
-
|
675
|
-
|
676
|
-
|
677
|
-
|
678
|
-
|
679
|
-
|
680
|
-
|
681
|
-
|
682
|
-
|
683
|
-
|
684
|
-
|
685
|
-
|
686
|
-
|
687
|
-
|
688
|
-
|
689
|
-
|
690
|
-
|
691
|
-
|
692
|
-
|
693
|
-
|
694
|
-
|
695
|
-
|
696
|
-
|
697
|
-
|
698
|
-
|
699
|
-
|
700
|
-
|
701
|
-
|
702
|
-
|
703
|
-
|
704
|
-
|
705
|
-
|
706
|
-
|
707
|
-
|
708
|
-
|
709
|
-
|
710
|
-
|
711
|
-
|
712
|
-
|
713
|
-
|
714
|
-
|
715
|
-
|
716
|
-
|
717
|
-
|
718
|
-
|
719
|
-
|
720
|
-
|
721
|
-
|
722
|
-
|
723
|
-
|
724
|
-
|
725
|
-
|
726
|
-
|
727
|
-
|
728
|
-
|
729
|
-
|
730
|
-
|
731
|
-
|
732
|
-
|
733
|
-
|
734
|
-
|
735
|
-
|
736
|
-
|
737
|
-
|
738
|
-
|
739
|
-
|
740
|
-
|
741
|
-
|
742
|
-
|
743
|
-
|
744
|
-
|
745
|
-
|
746
|
-
|
747
|
-
|
748
|
-
|
749
|
-
|
750
|
-
|
751
|
-
|
752
|
-
|
753
|
-
|
754
|
-
|
755
|
-
|
756
|
-
|
757
|
-
|
758
|
-
|
759
|
-
|
760
|
-
|
761
|
-
|
762
|
-
|
763
|
-
|
764
|
-
|
765
|
-
|
766
|
-
|
767
|
-
|
768
|
-
|
769
|
-
|
770
|
-
|
771
|
-
|
772
|
-
|
773
|
-
|
774
|
-
|
775
|
-
|
776
|
-
|
777
|
-
|
778
|
-
|
779
|
-
|
780
|
-
|
781
|
-
|
782
|
-
|
783
|
-
|
784
|
-
|
785
|
-
|
786
|
-
|
787
|
-
|
788
|
-
|
789
|
-
|
790
|
-
|
791
|
-
|
792
|
-
|
793
|
-
|
794
|
-
|
795
|
-
|
796
|
-
|
797
|
-
|
798
|
-
|
799
|
-
|
800
|
-
|
801
|
-
|
802
|
-
|
803
|
-
|
804
|
-
|
805
|
-
|
806
|
-
|
807
|
-
|
808
|
-
|
809
|
-
|
810
|
-
|
811
|
-
|
812
|
-
|
813
|
-
|
814
|
-
|
815
|
-
|
816
|
-
|
817
|
-
|
818
|
-
|
819
|
-
|
820
|
-
|
821
|
-
|
822
|
-
|
823
|
-
|
824
|
-
|
825
|
-
|
826
|
-
|
827
|
-
|
828
|
-
|
829
|
-
|
830
|
-
|
831
|
-
|
832
|
-
|
833
|
-
|
834
|
-
|
835
|
-
|
836
|
-
|
837
|
-
|
838
|
-
|
839
|
-
|
840
|
-
|
841
|
-
|
842
|
-
|
843
|
-
|
844
|
-
|
845
|
-
|
846
|
-
|
847
|
-
|
848
|
-
|
849
|
-
|
850
|
-
|
851
|
-
|
852
|
-
|
853
|
-
|
854
|
-
|
855
|
-
|
856
|
-
|
857
|
-
|
858
|
-
|
859
|
-
|
860
|
-
|
861
|
-
|
862
|
-
|
863
|
-
|
864
|
-
|
865
|
-
|
866
|
-
|
867
|
-
|
868
|
-
|
869
|
-
|
870
|
-
|
871
|
-
|
872
|
-
|
873
|
-
107
|
874
|
-
elsif val == :CANT_TARGET_NEUTRAL_UNITS
|
875
|
-
108
|
876
|
-
elsif val == :MUST_TARGET_ENEMY_UNITS
|
877
|
-
109
|
878
|
-
elsif val == :CANT_TARGET_ENEMY_UNITS
|
879
|
-
110
|
880
|
-
elsif val == :MUST_TARGET_AIR_UNITS
|
881
|
-
111
|
882
|
-
elsif val == :CANT_TARGET_AIR_UNITS
|
883
|
-
112
|
884
|
-
elsif val == :MUST_TARGET_GROUND_UNITS
|
885
|
-
113
|
886
|
-
elsif val == :CANT_TARGET_GROUND_UNITS
|
887
|
-
114
|
888
|
-
elsif val == :MUST_TARGET_STRUCTURES
|
889
|
-
115
|
890
|
-
elsif val == :CANT_TARGET_STRUCTURES
|
891
|
-
116
|
892
|
-
elsif val == :MUST_TARGET_LIGHT_UNITS
|
893
|
-
117
|
894
|
-
elsif val == :CANT_TARGET_LIGHT_UNITS
|
895
|
-
118
|
896
|
-
elsif val == :MUST_TARGET_ARMORED_UNITS
|
897
|
-
119
|
898
|
-
elsif val == :CANT_TARGET_ARMORED_UNITS
|
899
|
-
120
|
900
|
-
elsif val == :MUST_TARGET_BIOLOGICAL_UNITS
|
901
|
-
121
|
902
|
-
elsif val == :CANT_TARGET_BIOLOGICAL_UNITS
|
903
|
-
122
|
904
|
-
elsif val == :MUST_TARGET_HEROIC_UNITS
|
905
|
-
123
|
906
|
-
elsif val == :CANT_TARGET_HEROIC_UNITS
|
907
|
-
124
|
908
|
-
elsif val == :MUST_TARGET_ROBOTIC_UNITS
|
909
|
-
125
|
910
|
-
elsif val == :CANT_TARGET_ROBOTIC_UNITS
|
911
|
-
126
|
912
|
-
elsif val == :MUST_TARGET_MECHANICAL_UNITS
|
913
|
-
127
|
914
|
-
elsif val == :CANT_TARGET_MECHANICAL_UNITS
|
915
|
-
128
|
916
|
-
elsif val == :MUST_TARGET_PSIONIC_UNITS
|
917
|
-
129
|
918
|
-
elsif val == :CANT_TARGET_PSIONIC_UNITS
|
919
|
-
130
|
920
|
-
elsif val == :MUST_TARGET_MASSIVE_UNITS
|
921
|
-
131
|
922
|
-
elsif val == :CANT_TARGET_MASSIVE_UNITS
|
923
|
-
132
|
924
|
-
elsif val == :MUST_TARGET_MISSILE
|
925
|
-
133
|
926
|
-
elsif val == :CANT_TARGET_MISSILE
|
927
|
-
134
|
928
|
-
elsif val == :MUST_TARGET_WORKER_UNITS
|
929
|
-
135
|
930
|
-
elsif val == :CANT_TARGET_WORKER_UNITS
|
931
|
-
136
|
932
|
-
elsif val == :MUST_TARGET_ENERGY_CAPABLE_UNITS
|
933
|
-
137
|
934
|
-
elsif val == :CANT_TARGET_ENERGY_CAPABLE_UNITS
|
935
|
-
138
|
936
|
-
elsif val == :MUST_TARGET_SHIELD_CAPABLE_UNITS
|
937
|
-
139
|
938
|
-
elsif val == :CANT_TARGET_SHIELD_CAPABLE_UNITS
|
939
|
-
140
|
940
|
-
elsif val == :MUST_TARGET_FLYERS
|
941
|
-
141
|
942
|
-
elsif val == :CANT_TARGET_FLYERS
|
943
|
-
142
|
944
|
-
elsif val == :MUST_TARGET_BURIED_UNITS
|
945
|
-
143
|
946
|
-
elsif val == :CANT_TARGET_BURIED_UNITS
|
947
|
-
144
|
948
|
-
elsif val == :MUST_TARGET_CLOAKED_UNITS
|
949
|
-
145
|
950
|
-
elsif val == :CANT_TARGET_CLOAKED_UNITS
|
951
|
-
146
|
952
|
-
elsif val == :MUST_TARGET_UNITS_IN_A_STASIS_FIELD
|
953
|
-
147
|
954
|
-
elsif val == :CANT_TARGET_UNITS_IN_A_STASIS_FIELD
|
955
|
-
148
|
956
|
-
elsif val == :MUST_TARGET_UNDER_CONSTRUCTION_UNITS
|
957
|
-
149
|
958
|
-
elsif val == :CANT_TARGET_UNDER_CONSTRUCTION_UNITS
|
959
|
-
150
|
960
|
-
elsif val == :MUST_TARGET_DEAD_UNITS
|
961
|
-
151
|
962
|
-
elsif val == :CANT_TARGET_DEAD_UNITS
|
963
|
-
152
|
964
|
-
elsif val == :MUST_TARGET_REVIVABLE_UNITS
|
965
|
-
153
|
966
|
-
elsif val == :CANT_TARGET_REVIVABLE_UNITS
|
967
|
-
154
|
968
|
-
elsif val == :MUST_TARGET_HIDDEN_UNITS
|
969
|
-
155
|
970
|
-
elsif val == :CANT_TARGET_HIDDEN_UNITS
|
971
|
-
156
|
972
|
-
elsif val == :CANT_RECHARGE_OTHER_PLAYERS_UNITS
|
973
|
-
157
|
974
|
-
elsif val == :MUST_TARGET_HALLUCINATIONS
|
975
|
-
158
|
976
|
-
elsif val == :CANT_TARGET_HALLUCINATIONS
|
977
|
-
159
|
978
|
-
elsif val == :MUST_TARGET_INVULNERABLE_UNITS
|
979
|
-
160
|
980
|
-
elsif val == :CANT_TARGET_INVULNERABLE_UNITS
|
981
|
-
161
|
982
|
-
elsif val == :MUST_TARGET_DETECTED_UNITS
|
983
|
-
162
|
984
|
-
elsif val == :CANT_TARGET_DETECTED_UNITS
|
985
|
-
163
|
986
|
-
elsif val == :CANT_TARGET_UNIT_WITH_ENERGY
|
987
|
-
164
|
988
|
-
elsif val == :CANT_TARGET_UNIT_WITH_SHIELDS
|
989
|
-
165
|
990
|
-
elsif val == :MUST_TARGET_UNCOMMANDABLE_UNITS
|
991
|
-
166
|
992
|
-
elsif val == :CANT_TARGET_UNCOMMANDABLE_UNITS
|
993
|
-
167
|
994
|
-
elsif val == :MUST_TARGET_PREVENT_DEFEAT_UNITS
|
995
|
-
168
|
996
|
-
elsif val == :CANT_TARGET_PREVENT_DEFEAT_UNITS
|
997
|
-
169
|
998
|
-
elsif val == :MUST_TARGET_PREVENT_REVEAL_UNITS
|
999
|
-
170
|
1000
|
-
elsif val == :CANT_TARGET_PREVENT_REVEAL_UNITS
|
1001
|
-
171
|
1002
|
-
elsif val == :MUST_TARGET_PASSIVE_UNITS
|
1003
|
-
172
|
1004
|
-
elsif val == :CANT_TARGET_PASSIVE_UNITS
|
1005
|
-
173
|
1006
|
-
elsif val == :MUST_TARGET_STUNNED_UNITS
|
1007
|
-
174
|
1008
|
-
elsif val == :CANT_TARGET_STUNNED_UNITS
|
1009
|
-
175
|
1010
|
-
elsif val == :MUST_TARGET_SUMMONED_UNITS
|
1011
|
-
176
|
1012
|
-
elsif val == :CANT_TARGET_SUMMONED_UNITS
|
1013
|
-
177
|
1014
|
-
elsif val == :MUST_TARGET_USER1
|
1015
|
-
178
|
1016
|
-
elsif val == :CANT_TARGET_USER1
|
1017
|
-
179
|
1018
|
-
elsif val == :MUST_TARGET_UNSTOPPABLE_UNITS
|
1019
|
-
180
|
1020
|
-
elsif val == :CANT_TARGET_UNSTOPPABLE_UNITS
|
1021
|
-
181
|
1022
|
-
elsif val == :MUST_TARGET_RESISTANT_UNITS
|
1023
|
-
182
|
1024
|
-
elsif val == :CANT_TARGET_RESISTANT_UNITS
|
1025
|
-
183
|
1026
|
-
elsif val == :MUST_TARGET_DAZED_UNITS
|
1027
|
-
184
|
1028
|
-
elsif val == :CANT_TARGET_DAZED_UNITS
|
1029
|
-
185
|
1030
|
-
elsif val == :CANT_LOCKDOWN
|
1031
|
-
186
|
1032
|
-
elsif val == :CANT_MIND_CONTROL
|
1033
|
-
187
|
1034
|
-
elsif val == :MUST_TARGET_DESTRUCTIBLES
|
1035
|
-
188
|
1036
|
-
elsif val == :CANT_TARGET_DESTRUCTIBLES
|
1037
|
-
189
|
1038
|
-
elsif val == :MUST_TARGET_ITEMS
|
1039
|
-
190
|
1040
|
-
elsif val == :CANT_TARGET_ITEMS
|
1041
|
-
191
|
1042
|
-
elsif val == :NO_CALLDOWN_AVAILABLE
|
1043
|
-
192
|
1044
|
-
elsif val == :WAYPOINT_LIST_FULL
|
1045
|
-
193
|
1046
|
-
elsif val == :MUST_TARGET_RACE
|
1047
|
-
194
|
1048
|
-
elsif val == :CANT_TARGET_RACE
|
1049
|
-
195
|
1050
|
-
elsif val == :MUST_TARGET_SIMILAR_UNITS
|
1051
|
-
196
|
1052
|
-
elsif val == :CANT_TARGET_SIMILAR_UNITS
|
1053
|
-
197
|
1054
|
-
elsif val == :CANT_FIND_ENOUGH_TARGETS
|
1055
|
-
198
|
1056
|
-
elsif val == :ALREADY_SPAWNING_LARVA
|
1057
|
-
199
|
1058
|
-
elsif val == :CANT_TARGET_EXHAUSTED_RESOURCES
|
1059
|
-
200
|
1060
|
-
elsif val == :CANT_USE_MINIMAP
|
1061
|
-
201
|
1062
|
-
elsif val == :CANT_USE_INFO_PANEL
|
1063
|
-
202
|
1064
|
-
elsif val == :ORDER_QUEUE_IS_FULL
|
1065
|
-
203
|
1066
|
-
elsif val == :CANT_HARVEST_THAT_RESOURCE
|
1067
|
-
204
|
1068
|
-
elsif val == :HARVESTERS_NOT_REQUIRED
|
1069
|
-
205
|
1070
|
-
elsif val == :ALREADY_TARGETED
|
1071
|
-
206
|
1072
|
-
elsif val == :CANT_ATTACK_WEAPONS_DISABLED
|
1073
|
-
207
|
1074
|
-
elsif val == :COULDNT_REACH_TARGET
|
1075
|
-
208
|
1076
|
-
elsif val == :TARGET_IS_OUT_OF_RANGE
|
1077
|
-
209
|
1078
|
-
elsif val == :TARGET_IS_TOO_CLOSE
|
1079
|
-
210
|
1080
|
-
elsif val == :TARGET_IS_OUT_OF_ARC
|
1081
|
-
211
|
1082
|
-
elsif val == :CANT_FIND_TELEPORT_LOCATION
|
1083
|
-
212
|
1084
|
-
elsif val == :INVALID_ITEM_CLASS
|
1085
|
-
213
|
1086
|
-
elsif val == :CANT_FIND_CANCEL_ORDER
|
1087
|
-
214
|
1088
|
-
end
|
442
|
+
return 0 if val == :ENUM_ACTION_RESULT_UNSET
|
443
|
+
return 1 if val == :SUCCESS
|
444
|
+
return 2 if val == :NOT_SUPPORTED
|
445
|
+
return 3 if val == :ERROR
|
446
|
+
return 4 if val == :CANT_QUEUE_THAT_ORDER
|
447
|
+
return 5 if val == :RETRY
|
448
|
+
return 6 if val == :COOLDOWN
|
449
|
+
return 7 if val == :QUEUE_IS_FULL
|
450
|
+
return 8 if val == :RALLY_QUEUE_IS_FULL
|
451
|
+
return 9 if val == :NOT_ENOUGH_MINERALS
|
452
|
+
return 10 if val == :NOT_ENOUGH_VESPENE
|
453
|
+
return 11 if val == :NOT_ENOUGH_TERRAZINE
|
454
|
+
return 12 if val == :NOT_ENOUGH_CUSTOM
|
455
|
+
return 13 if val == :NOT_ENOUGH_FOOD
|
456
|
+
return 14 if val == :FOOD_USAGE_IMPOSSIBLE
|
457
|
+
return 15 if val == :NOT_ENOUGH_LIFE
|
458
|
+
return 16 if val == :NOT_ENOUGH_SHIELDS
|
459
|
+
return 17 if val == :NOT_ENOUGH_ENERGY
|
460
|
+
return 18 if val == :LIFE_SUPPRESSED
|
461
|
+
return 19 if val == :SHIELDS_SUPPRESSED
|
462
|
+
return 20 if val == :ENERGY_SUPPRESSED
|
463
|
+
return 21 if val == :NOT_ENOUGH_CHARGES
|
464
|
+
return 22 if val == :CANT_ADD_MORE_CHARGES
|
465
|
+
return 23 if val == :TOO_MUCH_MINERALS
|
466
|
+
return 24 if val == :TOO_MUCH_VESPENE
|
467
|
+
return 25 if val == :TOO_MUCH_TERRAZINE
|
468
|
+
return 26 if val == :TOO_MUCH_CUSTOM
|
469
|
+
return 27 if val == :TOO_MUCH_FOOD
|
470
|
+
return 28 if val == :TOO_MUCH_LIFE
|
471
|
+
return 29 if val == :TOO_MUCH_SHIELDS
|
472
|
+
return 30 if val == :TOO_MUCH_ENERGY
|
473
|
+
return 31 if val == :MUST_TARGET_UNIT_WITH_LIFE
|
474
|
+
return 32 if val == :MUST_TARGET_UNIT_WITH_SHIELDS
|
475
|
+
return 33 if val == :MUST_TARGET_UNIT_WITH_ENERGY
|
476
|
+
return 34 if val == :CANT_TRADE
|
477
|
+
return 35 if val == :CANT_SPEND
|
478
|
+
return 36 if val == :CANT_TARGET_THAT_UNIT
|
479
|
+
return 37 if val == :COULDNT_ALLOCATE_UNIT
|
480
|
+
return 38 if val == :UNIT_CANT_MOVE
|
481
|
+
return 39 if val == :TRANSPORT_IS_HOLDING_POSITION
|
482
|
+
return 40 if val == :BUILD_TECH_REQUIREMENTS_NOT_MET
|
483
|
+
return 41 if val == :CANT_FIND_PLACEMENT_LOCATION
|
484
|
+
return 42 if val == :CANT_BUILD_ON_THAT
|
485
|
+
return 43 if val == :CANT_BUILD_TOO_CLOSE_TO_DROP_OFF
|
486
|
+
return 44 if val == :CANT_BUILD_LOCATION_INVALID
|
487
|
+
return 45 if val == :CANT_SEE_BUILD_LOCATION
|
488
|
+
return 46 if val == :CANT_BUILD_TOO_CLOSE_TO_CREEP_SOURCE
|
489
|
+
return 47 if val == :CANT_BUILD_TOO_CLOSE_TO_RESOURCES
|
490
|
+
return 48 if val == :CANT_BUILD_TOO_FAR_FROM_WATER
|
491
|
+
return 49 if val == :CANT_BUILD_TOO_FAR_FROM_CREEP_SOURCE
|
492
|
+
return 50 if val == :CANT_BUILD_TOO_FAR_FROM_BUILD_POWER_SOURCE
|
493
|
+
return 51 if val == :CANT_BUILD_ON_DENSE_TERRAIN
|
494
|
+
return 52 if val == :CANT_TRAIN_TOO_FAR_FROM_TRAIN_POWER_SOURCE
|
495
|
+
return 53 if val == :CANT_LAND_LOCATION_INVALID
|
496
|
+
return 54 if val == :CANT_SEE_LAND_LOCATION
|
497
|
+
return 55 if val == :CANT_LAND_TOO_CLOSE_TO_CREEP_SOURCE
|
498
|
+
return 56 if val == :CANT_LAND_TOO_CLOSE_TO_RESOURCES
|
499
|
+
return 57 if val == :CANT_LAND_TOO_FAR_FROM_WATER
|
500
|
+
return 58 if val == :CANT_LAND_TOO_FAR_FROM_CREEP_SOURCE
|
501
|
+
return 59 if val == :CANT_LAND_TOO_FAR_FROM_BUILD_POWER_SOURCE
|
502
|
+
return 60 if val == :CANT_LAND_TOO_FAR_FROM_TRAIN_POWER_SOURCE
|
503
|
+
return 61 if val == :CANT_LAND_ON_DENSE_TERRAIN
|
504
|
+
return 62 if val == :ADD_ON_TOO_FAR_FROM_BUILDING
|
505
|
+
return 63 if val == :MUST_BUILD_REFINERY_FIRST
|
506
|
+
return 64 if val == :BUILDING_IS_UNDER_CONSTRUCTION
|
507
|
+
return 65 if val == :CANT_FIND_DROP_OFF
|
508
|
+
return 66 if val == :CANT_LOAD_OTHER_PLAYERS_UNITS
|
509
|
+
return 67 if val == :NOT_ENOUGH_ROOM_TO_LOAD_UNIT
|
510
|
+
return 68 if val == :CANT_UNLOAD_UNITS_THERE
|
511
|
+
return 69 if val == :CANT_WARP_IN_UNITS_THERE
|
512
|
+
return 70 if val == :CANT_LOAD_IMMOBILE_UNITS
|
513
|
+
return 71 if val == :CANT_RECHARGE_IMMOBILE_UNITS
|
514
|
+
return 72 if val == :CANT_RECHARGE_UNDER_CONSTRUCTION_UNITS
|
515
|
+
return 73 if val == :CANT_LOAD_THAT_UNIT
|
516
|
+
return 74 if val == :NO_CARGO_TO_UNLOAD
|
517
|
+
return 75 if val == :LOAD_ALL_NO_TARGETS_FOUND
|
518
|
+
return 76 if val == :NOT_WHILE_OCCUPIED
|
519
|
+
return 77 if val == :CANT_ATTACK_WITHOUT_AMMO
|
520
|
+
return 78 if val == :CANT_HOLD_ANY_MORE_AMMO
|
521
|
+
return 79 if val == :TECH_REQUIREMENTS_NOT_MET
|
522
|
+
return 80 if val == :MUST_LOCKDOWN_UNIT_FIRST
|
523
|
+
return 81 if val == :MUST_TARGET_UNIT
|
524
|
+
return 82 if val == :MUST_TARGET_INVENTORY
|
525
|
+
return 83 if val == :MUST_TARGET_VISIBLE_UNIT
|
526
|
+
return 84 if val == :MUST_TARGET_VISIBLE_LOCATION
|
527
|
+
return 85 if val == :MUST_TARGET_WALKABLE_LOCATION
|
528
|
+
return 86 if val == :MUST_TARGET_PAWNABLE_UNIT
|
529
|
+
return 87 if val == :YOU_CANT_CONTROL_THAT_UNIT
|
530
|
+
return 88 if val == :YOU_CANT_ISSUE_COMMANDS_TO_THAT_UNIT
|
531
|
+
return 89 if val == :MUST_TARGET_RESOURCES
|
532
|
+
return 90 if val == :REQUIRES_HEAL_TARGET
|
533
|
+
return 91 if val == :REQUIRES_REPAIR_TARGET
|
534
|
+
return 92 if val == :NO_ITEMS_TO_DROP
|
535
|
+
return 93 if val == :CANT_HOLD_ANY_MORE_ITEMS
|
536
|
+
return 94 if val == :CANT_HOLD_THAT
|
537
|
+
return 95 if val == :TARGET_HAS_NO_INVENTORY
|
538
|
+
return 96 if val == :CANT_DROP_THIS_ITEM
|
539
|
+
return 97 if val == :CANT_MOVE_THIS_ITEM
|
540
|
+
return 98 if val == :CANT_PAWN_THIS_UNIT
|
541
|
+
return 99 if val == :MUST_TARGET_CASTER
|
542
|
+
return 100 if val == :CANT_TARGET_CASTER
|
543
|
+
return 101 if val == :MUST_TARGET_OUTER
|
544
|
+
return 102 if val == :CANT_TARGET_OUTER
|
545
|
+
return 103 if val == :MUST_TARGET_YOUR_OWN_UNITS
|
546
|
+
return 104 if val == :CANT_TARGET_YOUR_OWN_UNITS
|
547
|
+
return 105 if val == :MUST_TARGET_FRIENDLY_UNITS
|
548
|
+
return 106 if val == :CANT_TARGET_FRIENDLY_UNITS
|
549
|
+
return 107 if val == :MUST_TARGET_NEUTRAL_UNITS
|
550
|
+
return 108 if val == :CANT_TARGET_NEUTRAL_UNITS
|
551
|
+
return 109 if val == :MUST_TARGET_ENEMY_UNITS
|
552
|
+
return 110 if val == :CANT_TARGET_ENEMY_UNITS
|
553
|
+
return 111 if val == :MUST_TARGET_AIR_UNITS
|
554
|
+
return 112 if val == :CANT_TARGET_AIR_UNITS
|
555
|
+
return 113 if val == :MUST_TARGET_GROUND_UNITS
|
556
|
+
return 114 if val == :CANT_TARGET_GROUND_UNITS
|
557
|
+
return 115 if val == :MUST_TARGET_STRUCTURES
|
558
|
+
return 116 if val == :CANT_TARGET_STRUCTURES
|
559
|
+
return 117 if val == :MUST_TARGET_LIGHT_UNITS
|
560
|
+
return 118 if val == :CANT_TARGET_LIGHT_UNITS
|
561
|
+
return 119 if val == :MUST_TARGET_ARMORED_UNITS
|
562
|
+
return 120 if val == :CANT_TARGET_ARMORED_UNITS
|
563
|
+
return 121 if val == :MUST_TARGET_BIOLOGICAL_UNITS
|
564
|
+
return 122 if val == :CANT_TARGET_BIOLOGICAL_UNITS
|
565
|
+
return 123 if val == :MUST_TARGET_HEROIC_UNITS
|
566
|
+
return 124 if val == :CANT_TARGET_HEROIC_UNITS
|
567
|
+
return 125 if val == :MUST_TARGET_ROBOTIC_UNITS
|
568
|
+
return 126 if val == :CANT_TARGET_ROBOTIC_UNITS
|
569
|
+
return 127 if val == :MUST_TARGET_MECHANICAL_UNITS
|
570
|
+
return 128 if val == :CANT_TARGET_MECHANICAL_UNITS
|
571
|
+
return 129 if val == :MUST_TARGET_PSIONIC_UNITS
|
572
|
+
return 130 if val == :CANT_TARGET_PSIONIC_UNITS
|
573
|
+
return 131 if val == :MUST_TARGET_MASSIVE_UNITS
|
574
|
+
return 132 if val == :CANT_TARGET_MASSIVE_UNITS
|
575
|
+
return 133 if val == :MUST_TARGET_MISSILE
|
576
|
+
return 134 if val == :CANT_TARGET_MISSILE
|
577
|
+
return 135 if val == :MUST_TARGET_WORKER_UNITS
|
578
|
+
return 136 if val == :CANT_TARGET_WORKER_UNITS
|
579
|
+
return 137 if val == :MUST_TARGET_ENERGY_CAPABLE_UNITS
|
580
|
+
return 138 if val == :CANT_TARGET_ENERGY_CAPABLE_UNITS
|
581
|
+
return 139 if val == :MUST_TARGET_SHIELD_CAPABLE_UNITS
|
582
|
+
return 140 if val == :CANT_TARGET_SHIELD_CAPABLE_UNITS
|
583
|
+
return 141 if val == :MUST_TARGET_FLYERS
|
584
|
+
return 142 if val == :CANT_TARGET_FLYERS
|
585
|
+
return 143 if val == :MUST_TARGET_BURIED_UNITS
|
586
|
+
return 144 if val == :CANT_TARGET_BURIED_UNITS
|
587
|
+
return 145 if val == :MUST_TARGET_CLOAKED_UNITS
|
588
|
+
return 146 if val == :CANT_TARGET_CLOAKED_UNITS
|
589
|
+
return 147 if val == :MUST_TARGET_UNITS_IN_A_STASIS_FIELD
|
590
|
+
return 148 if val == :CANT_TARGET_UNITS_IN_A_STASIS_FIELD
|
591
|
+
return 149 if val == :MUST_TARGET_UNDER_CONSTRUCTION_UNITS
|
592
|
+
return 150 if val == :CANT_TARGET_UNDER_CONSTRUCTION_UNITS
|
593
|
+
return 151 if val == :MUST_TARGET_DEAD_UNITS
|
594
|
+
return 152 if val == :CANT_TARGET_DEAD_UNITS
|
595
|
+
return 153 if val == :MUST_TARGET_REVIVABLE_UNITS
|
596
|
+
return 154 if val == :CANT_TARGET_REVIVABLE_UNITS
|
597
|
+
return 155 if val == :MUST_TARGET_HIDDEN_UNITS
|
598
|
+
return 156 if val == :CANT_TARGET_HIDDEN_UNITS
|
599
|
+
return 157 if val == :CANT_RECHARGE_OTHER_PLAYERS_UNITS
|
600
|
+
return 158 if val == :MUST_TARGET_HALLUCINATIONS
|
601
|
+
return 159 if val == :CANT_TARGET_HALLUCINATIONS
|
602
|
+
return 160 if val == :MUST_TARGET_INVULNERABLE_UNITS
|
603
|
+
return 161 if val == :CANT_TARGET_INVULNERABLE_UNITS
|
604
|
+
return 162 if val == :MUST_TARGET_DETECTED_UNITS
|
605
|
+
return 163 if val == :CANT_TARGET_DETECTED_UNITS
|
606
|
+
return 164 if val == :CANT_TARGET_UNIT_WITH_ENERGY
|
607
|
+
return 165 if val == :CANT_TARGET_UNIT_WITH_SHIELDS
|
608
|
+
return 166 if val == :MUST_TARGET_UNCOMMANDABLE_UNITS
|
609
|
+
return 167 if val == :CANT_TARGET_UNCOMMANDABLE_UNITS
|
610
|
+
return 168 if val == :MUST_TARGET_PREVENT_DEFEAT_UNITS
|
611
|
+
return 169 if val == :CANT_TARGET_PREVENT_DEFEAT_UNITS
|
612
|
+
return 170 if val == :MUST_TARGET_PREVENT_REVEAL_UNITS
|
613
|
+
return 171 if val == :CANT_TARGET_PREVENT_REVEAL_UNITS
|
614
|
+
return 172 if val == :MUST_TARGET_PASSIVE_UNITS
|
615
|
+
return 173 if val == :CANT_TARGET_PASSIVE_UNITS
|
616
|
+
return 174 if val == :MUST_TARGET_STUNNED_UNITS
|
617
|
+
return 175 if val == :CANT_TARGET_STUNNED_UNITS
|
618
|
+
return 176 if val == :MUST_TARGET_SUMMONED_UNITS
|
619
|
+
return 177 if val == :CANT_TARGET_SUMMONED_UNITS
|
620
|
+
return 178 if val == :MUST_TARGET_USER1
|
621
|
+
return 179 if val == :CANT_TARGET_USER1
|
622
|
+
return 180 if val == :MUST_TARGET_UNSTOPPABLE_UNITS
|
623
|
+
return 181 if val == :CANT_TARGET_UNSTOPPABLE_UNITS
|
624
|
+
return 182 if val == :MUST_TARGET_RESISTANT_UNITS
|
625
|
+
return 183 if val == :CANT_TARGET_RESISTANT_UNITS
|
626
|
+
return 184 if val == :MUST_TARGET_DAZED_UNITS
|
627
|
+
return 185 if val == :CANT_TARGET_DAZED_UNITS
|
628
|
+
return 186 if val == :CANT_LOCKDOWN
|
629
|
+
return 187 if val == :CANT_MIND_CONTROL
|
630
|
+
return 188 if val == :MUST_TARGET_DESTRUCTIBLES
|
631
|
+
return 189 if val == :CANT_TARGET_DESTRUCTIBLES
|
632
|
+
return 190 if val == :MUST_TARGET_ITEMS
|
633
|
+
return 191 if val == :CANT_TARGET_ITEMS
|
634
|
+
return 192 if val == :NO_CALLDOWN_AVAILABLE
|
635
|
+
return 193 if val == :WAYPOINT_LIST_FULL
|
636
|
+
return 194 if val == :MUST_TARGET_RACE
|
637
|
+
return 195 if val == :CANT_TARGET_RACE
|
638
|
+
return 196 if val == :MUST_TARGET_SIMILAR_UNITS
|
639
|
+
return 197 if val == :CANT_TARGET_SIMILAR_UNITS
|
640
|
+
return 198 if val == :CANT_FIND_ENOUGH_TARGETS
|
641
|
+
return 199 if val == :ALREADY_SPAWNING_LARVA
|
642
|
+
return 200 if val == :CANT_TARGET_EXHAUSTED_RESOURCES
|
643
|
+
return 201 if val == :CANT_USE_MINIMAP
|
644
|
+
return 202 if val == :CANT_USE_INFO_PANEL
|
645
|
+
return 203 if val == :ORDER_QUEUE_IS_FULL
|
646
|
+
return 204 if val == :CANT_HARVEST_THAT_RESOURCE
|
647
|
+
return 205 if val == :HARVESTERS_NOT_REQUIRED
|
648
|
+
return 206 if val == :ALREADY_TARGETED
|
649
|
+
return 207 if val == :CANT_ATTACK_WEAPONS_DISABLED
|
650
|
+
return 208 if val == :COULDNT_REACH_TARGET
|
651
|
+
return 209 if val == :TARGET_IS_OUT_OF_RANGE
|
652
|
+
return 210 if val == :TARGET_IS_TOO_CLOSE
|
653
|
+
return 211 if val == :TARGET_IS_OUT_OF_ARC
|
654
|
+
return 212 if val == :CANT_FIND_TELEPORT_LOCATION
|
655
|
+
return 213 if val == :INVALID_ITEM_CLASS
|
656
|
+
return 214 if val == :CANT_FIND_CANCEL_ORDER
|
1089
657
|
end
|
1090
658
|
end
|
1091
659
|
end
|