sc2ai 0.4.2 → 0.5.0

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Files changed (44) hide show
  1. checksums.yaml +4 -4
  2. data/data/sc2ai/protocol/data.proto +2 -2
  3. data/data/sc2ai/protocol/debug.proto +1 -1
  4. data/data/sc2ai/protocol/raw.proto +6 -6
  5. data/data/sc2ai/protocol/sc2api.proto +1 -1
  6. data/data/sc2ai/protocol/ui.proto +1 -1
  7. data/{lib/docker_build → docker_build}/Dockerfile.ruby +2 -2
  8. data/lib/sc2ai/cli/ladderzip.rb +1 -1
  9. data/lib/sc2ai/local_play/client.rb +1 -1
  10. data/lib/sc2ai/local_play/match.rb +1 -0
  11. data/lib/sc2ai/overrides/async/process/child.rb +2 -1
  12. data/lib/sc2ai/paths.rb +0 -1
  13. data/lib/sc2ai/player/debug.rb +3 -3
  14. data/lib/sc2ai/player.rb +9 -0
  15. data/lib/sc2ai/protocol/common_pb.rb +460 -105
  16. data/lib/sc2ai/protocol/data_pb.rb +833 -482
  17. data/lib/sc2ai/protocol/debug_pb.rb +1112 -401
  18. data/lib/sc2ai/protocol/error_pb.rb +430 -862
  19. data/lib/sc2ai/protocol/extensions/action.rb +1 -1
  20. data/lib/sc2ai/protocol/extensions/color.rb +1 -1
  21. data/lib/sc2ai/protocol/extensions/point.rb +1 -1
  22. data/lib/sc2ai/protocol/extensions/point_2_d.rb +1 -1
  23. data/lib/sc2ai/protocol/extensions/point_distance.rb +4 -4
  24. data/lib/sc2ai/protocol/extensions/position.rb +20 -0
  25. data/lib/sc2ai/protocol/extensions/power_source.rb +1 -1
  26. data/lib/sc2ai/protocol/extensions/unit.rb +1 -1
  27. data/lib/sc2ai/protocol/extensions/unit_type_data.rb +1 -1
  28. data/lib/sc2ai/protocol/query_pb.rb +558 -88
  29. data/lib/sc2ai/protocol/raw_pb.rb +1829 -1156
  30. data/lib/sc2ai/protocol/sc2api_pb.rb +5233 -1463
  31. data/lib/sc2ai/protocol/score_pb.rb +444 -103
  32. data/lib/sc2ai/protocol/spatial_pb.rb +935 -145
  33. data/lib/sc2ai/protocol/ui_pb.rb +1432 -435
  34. data/lib/sc2ai/version.rb +1 -1
  35. data/lib/templates/new/api/data.proto +2 -2
  36. data/lib/templates/new/api/debug.proto +1 -1
  37. data/lib/templates/new/api/raw.proto +6 -6
  38. data/lib/templates/new/api/sc2api.proto +1 -1
  39. data/lib/templates/new/api/ui.proto +1 -1
  40. data/lib/templates/new/run_example_match.rb.tt +1 -1
  41. data/sig/sc2ai.rbs +1361 -23
  42. metadata +7 -7
  43. /data/{lib/docker_build → docker_build}/docker-compose-base-image.yml +0 -0
  44. /data/{lib/docker_build → docker_build}/docker-compose-ladderzip.yml +0 -0
data/lib/sc2ai/version.rb CHANGED
@@ -1,5 +1,5 @@
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  module Sc2
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  # gem version
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  # @return [String]
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- VERSION = "0.4.2"
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+ VERSION = "0.5.0"
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  end
@@ -88,8 +88,8 @@ message UnitTypeData {
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  optional bool has_minerals = 20;
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  optional float sight_range = 25; // Range unit reveals vision.
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- repeated uint32 tech_alias = 21; // Other units that satisfy the same tech requirement.
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- optional uint32 unit_alias = 22; // The morphed variant of this unit.
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+ repeated uint32 tech_alias = 21 [packed=false]; // Other units that satisfy the same tech requirement.
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+ optional uint32 unit_alias = 22 [packed=false]; // The morphed variant of this unit.
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  optional uint32 tech_requirement = 23; // Structure required to build this unit. (Or any with the same tech_alias)
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  optional bool require_attached = 24; // Whether tech_requirement is an add-on.
@@ -90,7 +90,7 @@ message DebugCreateUnit {
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  }
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  message DebugKillUnit {
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- repeated uint64 tag = 1;
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+ repeated uint64 tag = 1 [packed =false];
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  }
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  message DebugTestProcess {
@@ -46,7 +46,7 @@ message PowerSource {
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  message PlayerRaw {
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  repeated PowerSource power_sources = 1;
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  optional Point camera = 2;
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- repeated uint32 upgrade_ids = 3;
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+ repeated uint32 upgrade_ids = 3 [packed=false];
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  }
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  message UnitOrder {
@@ -112,7 +112,7 @@ message Unit {
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  optional float radius = 8;
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  optional float build_progress = 9; // Range: [0.0, 1.0]
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  optional CloakState cloak = 10;
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- repeated uint32 buff_ids = 27;
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+ repeated uint32 buff_ids = 27 [packed=false];
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  optional float detect_range = 31;
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  optional float radar_range = 32;
@@ -160,7 +160,7 @@ message MapState {
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  }
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  message Event {
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- repeated uint64 dead_units = 1;
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+ repeated uint64 dead_units = 1 [packed=false];
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  }
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  message Effect {
@@ -190,8 +190,8 @@ message ActionRawUnitCommand {
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  Point2D target_world_space_pos = 2;
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  uint64 target_unit_tag = 3;
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  }
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- repeated uint64 unit_tags = 4;
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- optional bool queue_command = 5;
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+ repeated uint64 unit_tags = 4 [packed=false];
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+ optional bool queue_command = 5 [packed=false];
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  }
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  message ActionRawCameraMove {
@@ -200,5 +200,5 @@ message ActionRawCameraMove {
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  message ActionRawToggleAutocast {
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  optional int32 ability_id = 1;
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- repeated uint64 unit_tags = 2;
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+ repeated uint64 unit_tags = 2 [packed=false];
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  }
@@ -689,7 +689,7 @@ message ActionObserverCameraFollowPlayer {
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  }
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  message ActionObserverCameraFollowUnits {
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- repeated uint64 unit_tags = 1;
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+ repeated uint64 unit_tags = 1 [packed=false];
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  }
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  enum Alert {
@@ -42,7 +42,7 @@ message SinglePanel {
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  optional int32 attack_upgrade_level = 2;
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  optional int32 armor_upgrade_level = 3;
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  optional int32 shield_upgrade_level = 4;
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- repeated int32 buffs = 5;
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+ repeated int32 buffs = 5 [packed=false];
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  }
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  message MultiPanel {
@@ -10,5 +10,5 @@ Sc2::Match.new(
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  $bot,
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  Sc2::Player::Computer.new(race: Api::Race::RANDOM, difficulty: Api::Difficulty::VERY_EASY)
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  ],
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- map: "GoldenAura513AIE" # Or any of the downloaded map names
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+ map: "ThunderbirdAIE" # Or any of the downloaded map names
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  ).run