sc2ai 0.0.7 → 0.0.8
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +4 -4
- data/lib/sc2ai/player/units.rb +0 -34
- data/lib/sc2ai/player.rb +4 -4
- data/lib/sc2ai/version.rb +1 -1
- data/sig/sc2ai.rbs +4 -21
- metadata +22 -7
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
|
|
1
1
|
---
|
2
2
|
SHA256:
|
3
|
-
metadata.gz:
|
4
|
-
data.tar.gz:
|
3
|
+
metadata.gz: c1251b565054a0ef77f14f73faf35e150b2e5b08a7228f9c47b505956fbe8007
|
4
|
+
data.tar.gz: e27ea67a1cbb29d00e421dff8d387ab6fe7dd570e3f3fd5ba755e45ede5e58f8
|
5
5
|
SHA512:
|
6
|
-
metadata.gz:
|
7
|
-
data.tar.gz:
|
6
|
+
metadata.gz: d81392a64774357b5755d5a6298d2b672fdead2f60019aa7a63ee5993974f40e3100178f1ff3f43519bdbe53227340318d22cf58d6f49455cbf7dbf8e6c23eca
|
7
|
+
data.tar.gz: 17ffe6116796d81b8b301aa45e23546399e9d4e3e09608751e5064ce1ac6eea06cb6f8e8229a174dd03adc37fd08c580b468d5a2b5ff670a79eac366475c7767
|
data/lib/sc2ai/player/units.rb
CHANGED
@@ -141,31 +141,6 @@ module Sc2
|
|
141
141
|
|
142
142
|
# Event-driven unit groups ---
|
143
143
|
|
144
|
-
# @!attribute event_units_created
|
145
|
-
# Units created since last frame (visible only, units not structures)
|
146
|
-
# Read this on_step. Alternative to callback on_unit_created
|
147
|
-
# @note Morphed units should watch #event_units_type_changed
|
148
|
-
# @return [Sc2::UnitGroup] group of created units
|
149
|
-
attr_accessor :event_units_created
|
150
|
-
|
151
|
-
# Units which had their type changed since last frame
|
152
|
-
# Read this on_step. Alternative to callback on_unit_type_changed
|
153
|
-
# @!attribute event_units_type_changed
|
154
|
-
# @return [Sc2::UnitGroup] group effected
|
155
|
-
attr_accessor :event_units_type_changed
|
156
|
-
|
157
|
-
# Structures seen since last frame with building not completed (< 1.0)
|
158
|
-
# Read this on_step. Alternative to callback on_structure_started
|
159
|
-
# @!attribute event_structures_started
|
160
|
-
# @return [Sc2::UnitGroup] a group of structures started
|
161
|
-
attr_accessor :event_structures_started
|
162
|
-
|
163
|
-
# Structures which had their building completed (==1.0) since last frame
|
164
|
-
# Read this on_step. Alternative to callback on_structure_completed
|
165
|
-
# @!attribute event_structures_completed
|
166
|
-
# @return [Sc2::UnitGroup] a group of structures started
|
167
|
-
attr_accessor :event_structures_completed
|
168
|
-
|
169
144
|
# Units and Structures which had their health/shields reduced since last frame
|
170
145
|
# Read this on_step. Alternative to callback on_unit_damaged
|
171
146
|
# @!attribute event_units_damaged
|
@@ -330,10 +305,6 @@ module Sc2
|
|
330
305
|
@_all_seen_unit_tags ||= Set.new(@units.tags)
|
331
306
|
|
332
307
|
# Event-driven unit groups as callback alternatives
|
333
|
-
@event_units_created = UnitGroup.new
|
334
|
-
@event_structures_started = UnitGroup.new
|
335
|
-
@event_structures_completed = UnitGroup.new
|
336
|
-
@event_units_type_changed = UnitGroup.new
|
337
308
|
@event_units_damaged = UnitGroup.new
|
338
309
|
# @event_units_buffed = UnitGroup.new
|
339
310
|
|
@@ -428,14 +399,11 @@ module Sc2
|
|
428
399
|
|
429
400
|
if unit.is_structure?
|
430
401
|
if unit.build_progress < 1
|
431
|
-
@event_structures_started.add(unit)
|
432
402
|
on_structure_started(unit)
|
433
403
|
else
|
434
|
-
@event_structures_completed.add(unit)
|
435
404
|
on_structure_completed(unit)
|
436
405
|
end
|
437
406
|
else
|
438
|
-
@event_units_created.add(unit)
|
439
407
|
on_unit_created(unit)
|
440
408
|
end
|
441
409
|
@_all_seen_unit_tags.add(unit.tag)
|
@@ -446,7 +414,6 @@ module Sc2
|
|
446
414
|
def issue_existing_unit_callbacks(unit, previous_unit)
|
447
415
|
# Check if a unit type has changed
|
448
416
|
if unit.unit_type != previous_unit.unit_type
|
449
|
-
@event_units_type_changed.add(unit)
|
450
417
|
on_unit_type_changed(unit, previous_unit.unit_type)
|
451
418
|
end
|
452
419
|
|
@@ -459,7 +426,6 @@ module Sc2
|
|
459
426
|
|
460
427
|
if unit.is_structure?
|
461
428
|
if previous_unit.build_progress < 1 && unit.build_progress == 1
|
462
|
-
@event_structures_completed.add(unit)
|
463
429
|
on_structure_completed(unit)
|
464
430
|
end
|
465
431
|
end
|
data/lib/sc2ai/player.rb
CHANGED
@@ -329,7 +329,7 @@ module Sc2
|
|
329
329
|
|
330
330
|
# Callback for unit destroyed. Tags might be found in `previous.all_units`
|
331
331
|
# This excludes unknown objects, like projectiles and only shows things the API has "seen" as a unit
|
332
|
-
# Override to use in your bot class or use Player.
|
332
|
+
# Override to use in your bot class or use Player.
|
333
333
|
# @param unit [Api::Unit]
|
334
334
|
# @see Sc2::Player::Units#units_destroyed
|
335
335
|
def on_unit_destroyed(unit)
|
@@ -343,7 +343,7 @@ module Sc2
|
|
343
343
|
|
344
344
|
# Callback for unit type changing.
|
345
345
|
# To detect certain unit creations, you should use this method to watch morphs.
|
346
|
-
# Override to use in your bot class or use Player.
|
346
|
+
# Override to use in your bot class or use Player.
|
347
347
|
# @param unit [Api::Unit]
|
348
348
|
# @param previous_unit_type_id [Integer] Api::UnitTypeId::*
|
349
349
|
def on_unit_type_changed(unit, previous_unit_type_id)
|
@@ -356,13 +356,13 @@ module Sc2
|
|
356
356
|
end
|
357
357
|
|
358
358
|
# Callback for structure building is completed
|
359
|
-
# Override to use in your bot class or use Player.
|
359
|
+
# Override to use in your bot class or use Player.
|
360
360
|
# @param unit [Api::Unit]
|
361
361
|
def on_structure_completed(unit)
|
362
362
|
end
|
363
363
|
|
364
364
|
# Callback for unit (Unit/Structure) taking damage
|
365
|
-
# Override to use in your bot class or use Player.
|
365
|
+
# Override to use in your bot class or use Player.
|
366
366
|
# @param unit [Api::Unit]
|
367
367
|
# @param amount [Integer] of damage
|
368
368
|
def on_unit_damaged(unit, amount)
|
data/lib/sc2ai/version.rb
CHANGED
data/sig/sc2ai.rbs
CHANGED
@@ -627,7 +627,7 @@ module Sc2
|
|
627
627
|
# sord omit - no YARD return type given, using untyped
|
628
628
|
# Callback for unit destroyed. Tags might be found in `previous.all_units`
|
629
629
|
# This excludes unknown objects, like projectiles and only shows things the API has "seen" as a unit
|
630
|
-
# Override to use in your bot class or use Player.
|
630
|
+
# Override to use in your bot class or use Player.
|
631
631
|
#
|
632
632
|
# _@param_ `unit`
|
633
633
|
#
|
@@ -644,7 +644,7 @@ module Sc2
|
|
644
644
|
# sord omit - no YARD return type given, using untyped
|
645
645
|
# Callback for unit type changing.
|
646
646
|
# To detect certain unit creations, you should use this method to watch morphs.
|
647
|
-
# Override to use in your bot class or use Player.
|
647
|
+
# Override to use in your bot class or use Player.
|
648
648
|
#
|
649
649
|
# _@param_ `unit`
|
650
650
|
#
|
@@ -660,14 +660,14 @@ module Sc2
|
|
660
660
|
|
661
661
|
# sord omit - no YARD return type given, using untyped
|
662
662
|
# Callback for structure building is completed
|
663
|
-
# Override to use in your bot class or use Player.
|
663
|
+
# Override to use in your bot class or use Player.
|
664
664
|
#
|
665
665
|
# _@param_ `unit`
|
666
666
|
def on_structure_completed: (Api::Unit unit) -> untyped
|
667
667
|
|
668
668
|
# sord omit - no YARD return type given, using untyped
|
669
669
|
# Callback for unit (Unit/Structure) taking damage
|
670
|
-
# Override to use in your bot class or use Player.
|
670
|
+
# Override to use in your bot class or use Player.
|
671
671
|
#
|
672
672
|
# _@param_ `unit`
|
673
673
|
#
|
@@ -1652,23 +1652,6 @@ module Sc2
|
|
1652
1652
|
# Privately keep track of all seen Unit tags (excl structures) in order to detect new created units
|
1653
1653
|
attr_accessor all_seen_unit_tags: untyped
|
1654
1654
|
|
1655
|
-
# sord omit - no YARD type given for :event_units_created, using untyped
|
1656
|
-
# Units created since last frame (visible only, units not structures)
|
1657
|
-
# Read this on_step. Alternative to callback on_unit_created
|
1658
|
-
#
|
1659
|
-
# _@note_ — Morphed units should watch #event_units_type_changed
|
1660
|
-
# @return [Sc2::UnitGroup] group of created units
|
1661
|
-
attr_accessor event_units_created: untyped
|
1662
|
-
|
1663
|
-
# _@return_ — group effected
|
1664
|
-
attr_accessor event_units_type_changed: Sc2::UnitGroup
|
1665
|
-
|
1666
|
-
# _@return_ — a group of structures started
|
1667
|
-
attr_accessor event_structures_started: Sc2::UnitGroup
|
1668
|
-
|
1669
|
-
# _@return_ — a group of structures started
|
1670
|
-
attr_accessor event_structures_completed: Sc2::UnitGroup
|
1671
|
-
|
1672
1655
|
# _@return_ — group of Units and Structures effected
|
1673
1656
|
attr_accessor event_units_damaged: Sc2::UnitGroup
|
1674
1657
|
|
metadata
CHANGED
@@ -1,14 +1,14 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: sc2ai
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 0.0.
|
4
|
+
version: 0.0.8
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- Dyson Returns
|
8
8
|
autorequire:
|
9
9
|
bindir: exe
|
10
10
|
cert_chain: []
|
11
|
-
date: 2024-07-
|
11
|
+
date: 2024-07-27 00:00:00.000000000 Z
|
12
12
|
dependencies:
|
13
13
|
- !ruby/object:Gem::Dependency
|
14
14
|
name: async
|
@@ -262,6 +262,20 @@ dependencies:
|
|
262
262
|
- - "~>"
|
263
263
|
- !ruby/object:Gem::Version
|
264
264
|
version: '1.17'
|
265
|
+
- !ruby/object:Gem::Dependency
|
266
|
+
name: conventional-changelog
|
267
|
+
requirement: !ruby/object:Gem::Requirement
|
268
|
+
requirements:
|
269
|
+
- - ">="
|
270
|
+
- !ruby/object:Gem::Version
|
271
|
+
version: '0'
|
272
|
+
type: :development
|
273
|
+
prerelease: false
|
274
|
+
version_requirements: !ruby/object:Gem::Requirement
|
275
|
+
requirements:
|
276
|
+
- - ">="
|
277
|
+
- !ruby/object:Gem::Version
|
278
|
+
version: '0'
|
265
279
|
description: This is a Ruby interface to STARCRAFT® II. Write your own AI using an
|
266
280
|
easy interface and compete against others.
|
267
281
|
email:
|
@@ -368,13 +382,14 @@ files:
|
|
368
382
|
- lib/templates/new/my_bot.rb.tt
|
369
383
|
- lib/templates/new/run_example_match.rb.tt
|
370
384
|
- sig/sc2ai.rbs
|
371
|
-
homepage: https://
|
385
|
+
homepage: https://sc2ai.pages.dev/
|
372
386
|
licenses:
|
373
387
|
- MIT
|
374
388
|
- Nonstandard
|
375
389
|
metadata:
|
376
|
-
homepage_uri: https://
|
377
|
-
|
390
|
+
homepage_uri: https://sc2ai.pages.dev/
|
391
|
+
source_code_uri: https://gitlab.com/dysonreturns/sc2ai
|
392
|
+
changelog_uri: https://sc2ai.pages.dev/file.CHANGELOG
|
378
393
|
post_install_message:
|
379
394
|
rdoc_options: []
|
380
395
|
require_paths:
|
@@ -383,14 +398,14 @@ required_ruby_version: !ruby/object:Gem::Requirement
|
|
383
398
|
requirements:
|
384
399
|
- - ">="
|
385
400
|
- !ruby/object:Gem::Version
|
386
|
-
version: 3.2.
|
401
|
+
version: 3.2.5
|
387
402
|
required_rubygems_version: !ruby/object:Gem::Requirement
|
388
403
|
requirements:
|
389
404
|
- - ">="
|
390
405
|
- !ruby/object:Gem::Version
|
391
406
|
version: '0'
|
392
407
|
requirements: []
|
393
|
-
rubygems_version: 3.5.
|
408
|
+
rubygems_version: 3.5.14
|
394
409
|
signing_key:
|
395
410
|
specification_version: 4
|
396
411
|
summary: STARCRAFT® II AI API
|