rubygb 0.1.0 → 0.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (55) hide show
  1. checksums.yaml +4 -4
  2. data/.DS_Store +0 -0
  3. data/Gemfile.lock +13 -1
  4. data/README.md +3 -3
  5. data/lib/galp/memory.inc +153 -0
  6. data/lib/rgbds/LICENSE +32 -0
  7. data/lib/rubygb/cli.rb +26 -2
  8. data/lib/rubygb/template/template.rb +99 -0
  9. data/lib/rubygb/version.rb +1 -1
  10. data/lib/rubygb.rb +1 -0
  11. data/rubygb.gemspec +2 -0
  12. data/scrap/example/gbhw.inc +645 -0
  13. data/{lib/galp/EXAMPLE1.TXT → scrap/example/hello-world-with-comments.asm} +123 -113
  14. data/scrap/example/hello-world-with-comments.gb +0 -0
  15. data/scrap/example/hello-world-with-comments.map +65 -0
  16. data/scrap/example/hello-world-with-comments.obj +0 -0
  17. data/scrap/example/hello-world-with-comments.sym +12 -0
  18. data/scrap/example/ibmpc1.inc +2400 -0
  19. data/scrap/test/lib/gbhw.inc +645 -0
  20. data/scrap/test/lib/ibmpx1.inc +2400 -0
  21. data/scrap/test/lib/memory.inc +153 -0
  22. data/scrap/test/test.gb +0 -0
  23. data/scrap/test/test.map +65 -0
  24. data/scrap/test/test.obj +0 -0
  25. data/scrap/test/test.s +91 -0
  26. data/scrap/test/test.sym +12 -0
  27. metadata +37 -31
  28. data/lib/galp/AND.GIF +0 -0
  29. data/lib/galp/ARROW.GIF +0 -0
  30. data/lib/galp/C.BAT +0 -5
  31. data/lib/galp/CHANGES.TXT +0 -5
  32. data/lib/galp/EXAMPLE.LNK +0 -7
  33. data/lib/galp/GBSPEC.TXT +0 -1761
  34. data/lib/galp/INDEX.HTM +0 -23
  35. data/lib/galp/INSTR.HTM +0 -563
  36. data/lib/galp/MEM1.HTM +0 -199
  37. data/lib/galp/OPCODES.HTM +0 -351
  38. data/lib/galp/OR.GIF +0 -0
  39. data/lib/galp/README.TXT +0 -4
  40. data/lib/galp/REGS.HTM +0 -77
  41. data/lib/galp/RL.GIF +0 -0
  42. data/lib/galp/RLC.GIF +0 -0
  43. data/lib/galp/RR.GIF +0 -0
  44. data/lib/galp/RRC.GIF +0 -0
  45. data/lib/galp/SETUP.BAT +0 -7
  46. data/lib/galp/SLA.GIF +0 -0
  47. data/lib/galp/SRA.GIF +0 -0
  48. data/lib/galp/SRL.GIF +0 -0
  49. data/lib/galp/START.HTM +0 -24
  50. data/lib/galp/SWAP.GIF +0 -0
  51. data/lib/galp/VID1.HTM +0 -34
  52. data/lib/galp/XOR.GIF +0 -0
  53. /data/lib/galp/{GBHW.TXT → gbhw.inc} +0 -0
  54. /data/lib/galp/{IBMPC1.TXT → ibmpx1.inc} +0 -0
  55. /data/{lib/galp/MEMORY.TXT → scrap/example/memory.asm} +0 -0
data/lib/galp/INDEX.HTM DELETED
@@ -1,23 +0,0 @@
1
- <!DOCTYPE HTML PUBLIC "-//SQ//DTD HTML 2.0 HoTMetaL + extensions//EN">
2
- <HTML><HEAD><TITLE>GameBoy Assembly Language Primer - Index</TITLE></HEAD>
3
- <BODY><CENTER><H2>GameBoy Assembly Language Primer (GALP) V1.0</H2><BR><H2>by
4
- GABY (GAmeBoY)</H2></CENTER>
5
- <HR>
6
- <CENTER><H2>Table of Contents</H2></CENTER>
7
- <UL>
8
- <LI><A HREF="start.htm">What do I need to get started ?</A> </LI>
9
- <LI>Examples<UL>
10
- <LI><A HREF="example1.txt">#1 - Print &quot;Hello World!&quot; to the screen.</A></LI>
11
- </UL> </LI>
12
- <LI>GameBoy Architecture<UL>
13
- <LI><A HREF="regs.htm">CPU Registers</A></LI>
14
- <LI><A HREF="instr.htm">CPU Instructions (Detailed)</A></LI>
15
- <LI><A HREF="opcodes.htm">CPU Instructions (Timing)</A></LI>
16
- <LI><A HREF="mem1.htm">Memory Map</A></LI>
17
- <LI><A HREF="gbspec.txt">kOOPa document, 11-Mar-98</A></LI></UL> </LI>
18
- <LI>Library Include Files<UL>
19
- <LI><A HREF="gbhw.txt">Hardware Defines</A></LI>
20
- <LI><A HREF="memory.txt">Memory Routines</A></LI>
21
- <LI><A HREF="ibmpc1.txt">IBM-PC Font Macro</A></LI></UL> </LI>
22
- <LI><A HREF="changes.txt">What's new in this version GALP ?</A> </LI></UL>
23
- <HR></BODY></HTML>
data/lib/galp/INSTR.HTM DELETED
@@ -1,563 +0,0 @@
1
- <!DOCTYPE HTML PUBLIC "-//SQ//DTD HTML 2.0 HoTMetaL + extensions//EN">
2
- <HTML><HEAD><TITLE>GameBoy Assembly Language Primer - Instructions</TITLE></HEAD>
3
- <BODY><CENTER><H2>GameBoy Assembly Language Primer</H2></CENTER>
4
- <HR>
5
- <CENTER><H2>GameBoy Instruction Set</H2></CENTER>
6
- <PRE> <STRONG>ADC A,</STRONG>n - Add n + Carry flag to A.
7
-
8
- n = <STRONG>A,B,C,D,E,H,L,[HL],</STRONG>#
9
-
10
- Flags affected:
11
- Z - Set if result is zero.
12
- N - Reset.
13
- H - Set if carry from bit 3.
14
- C - Set if carry from bit 7.
15
-
16
-
17
- <STRONG>ADD A,</STRONG>n - Add n to A.
18
-
19
- n = <STRONG>A,B,C,D,E,H,L,[HL],</STRONG>#
20
-
21
- Flags affected:
22
- Z - Set if result is zero.
23
- N - Reset.
24
- H - Set if carry from bit 3.
25
- C - Set if carry from bit 7.
26
-
27
-
28
- <STRONG>ADD HL,</STRONG>nn - Add n to HL.
29
-
30
- nn = <STRONG>BC,DE,HL</STRONG>
31
-
32
- Flags affected:
33
- Z - Not affected.
34
- N - Reset.
35
- H - Set if carry from bit 11.
36
- C - Set if carry from bit 15.
37
-
38
-
39
- <STRONG>ADD SP,</STRONG>n - Add n to Stack Pointer [SP].
40
-
41
- n = one byte signed immediate value.
42
-
43
- Flags affected:
44
- Z - Reset.
45
- N - Reset.
46
- H - Set or reset according to operation.
47
- C - Set or reset according to operation.
48
-
49
-
50
- <STRONG>AND </STRONG>n - Logically AND n with A, result in A.
51
-
52
- n = <STRONG>A,B,C,D,E,H,L,[HL],</STRONG>#
53
-
54
- Flags affected:
55
- Z - Set if result is zero.
56
- N - Reset.
57
- H - Set.
58
- C - Reset.
59
-
60
-
61
- <STRONG>BIT </STRONG>b,r - Test bit b in register r.
62
-
63
- b = <STRONG>0</STRONG> - <STRONG>7</STRONG>, r = <STRONG>A,B,C,D,E,H,L,[HL]</STRONG>
64
-
65
- Flags affected:
66
- Z - Set if bit b of register r is 0.
67
- N - Reset.
68
- H - Set.
69
- C - Not affected.
70
-
71
-
72
- <STRONG>CALL </STRONG>n - Push address of next instruction onto
73
- stack and then jump to address n.
74
-
75
-
76
- <STRONG>CALL </STRONG>cc,n - Call address n if following condition
77
- is true:
78
-
79
- cc = <STRONG>NZ</STRONG>, Call if Z flag is reset.
80
- cc = <STRONG>Z</STRONG>, Call if Z flag is set.
81
- cc = <STRONG>NC</STRONG>, Call if C flag is reset.
82
- cc = <STRONG>C</STRONG>, Call if C flag is set.
83
-
84
-
85
- <STRONG>CCF</STRONG> - Complement carry flag.
86
-
87
- If C flag is set, then reset it.
88
- If C flag is reset, then set it.
89
-
90
-
91
- Flags affected:
92
- Z - Not affected.
93
- N - Reset.
94
- H - Reset.
95
- C - Complemented.
96
-
97
-
98
- <STRONG>CP </STRONG>n - Compare A with n.
99
-
100
- This is basically an A - n subtraction
101
- instruction but the results are thrown away.
102
-
103
- n = <STRONG>A,B,C,D,E,H,L,[HL],</STRONG>#
104
-
105
- Flags affected:
106
- Z - Set if result is zero. [Set if A = n.]
107
- N - Set.
108
- H - Set if no borrow from bit 4.
109
- C - Set for no borrow. [Set if A &lt; n.]
110
-
111
-
112
- <STRONG>CPL</STRONG> - Complement A register. [Flip all bits.]
113
-
114
- Flags affected:
115
- Z - Not affected.
116
- N - Set.
117
- H - Set.
118
- C - Not affected.
119
-
120
-
121
- <STRONG>DAA</STRONG> - Decimal adjust register A.
122
-
123
- This instruction adjusts register A so that the
124
- correct representation of Binary Coded Decimal
125
- [BCD] is obtained.
126
-
127
- Flags affected:
128
- Z - Set if register A is zero.
129
- N - Not affected.
130
- H - Reset.
131
- C - Set or reset according to operation.
132
-
133
-
134
- <STRONG>DEC </STRONG>n - Decrement register n.
135
-
136
- n = <STRONG>A,B,C,D,E,H,L,[HL]</STRONG>
137
-
138
- Flags affected:
139
- Z - Set if reselt is zero.
140
- N - Set.
141
- H - Set if no borrow from bit 4.
142
- C - Not affected.
143
-
144
-
145
- <STRONG>DEC </STRONG>nn - Decrement register nn.
146
-
147
- nn = <STRONG>BC,DE,HL,SP</STRONG>
148
-
149
- Flags affected:
150
- None
151
-
152
-
153
- <STRONG>DI</STRONG> - Disable interrupts.
154
-
155
- This intruction disables interrupts but not immediately.
156
- Interrupts are disabled after instruction after DI is
157
- executed.
158
-
159
- Flags affected:
160
- None.
161
-
162
-
163
- <STRONG>EI</STRONG> - Enable interrupts.
164
-
165
- This intruction enables interrupts but not immediately.
166
- Interrupts are enabled after instruction after EI is
167
- executed.
168
-
169
- Flags affected:
170
- None.
171
-
172
-
173
- <STRONG>INC</STRONG> n - Increment register n.
174
-
175
- n = <STRONG>A,B,C,D,E,H,L,[HL]</STRONG>
176
-
177
- Flags affected:
178
- Z - Set if result is zero.
179
- N - Reset.
180
- H - Set if carry from bit 3.
181
- C - Not affected.
182
-
183
-
184
- <STRONG>INC</STRONG> nn - Increment register nn.
185
-
186
- nn = <STRONG>BC,DE,HL,SP</STRONG>
187
-
188
- Flags affected:
189
- None.
190
-
191
-
192
- <STRONG>JP</STRONG> n - Jump to address n.
193
-
194
- n = two byte immediate value. [LS byte first.]
195
-
196
-
197
- <STRONG>JP</STRONG> cc,n - Jump to address n if following condition
198
- is true:
199
-
200
- n = two byte immediate value. [LS byte first.]
201
-
202
- cc = <STRONG>NZ</STRONG>, Jump if Z flag is reset.
203
- cc = <STRONG>Z</STRONG>, Jump if Z flag is set.
204
- cc = <STRONG>NC</STRONG>, Jump if C flag is reset.
205
- cc = <STRONG>C</STRONG>, Jump if C flag is set.
206
-
207
-
208
- <STRONG>JP [HL]</STRONG> - Jump to address contained in HL.
209
-
210
-
211
- <STRONG>JR</STRONG> n - Add n to current address and jump to it.
212
-
213
- n = one byte signed immediate value
214
-
215
-
216
- <STRONG>JR</STRONG> cc,n - If following condition is true then
217
- add n to current address and jump to it:
218
-
219
- n = one byte signed immediate value
220
-
221
- cc = <STRONG>NZ</STRONG>, Jump if Z flag is reset.
222
- cc = <STRONG>Z</STRONG>, Jump if Z flag is set.
223
- cc = <STRONG>NC</STRONG>, Jump if C flag is reset.
224
- cc = <STRONG>C</STRONG>, Jump if C flag is set.
225
-
226
-
227
- <STRONG>HALT</STRONG> - Power down CPU until an interrupt occurs.
228
-
229
-
230
- <STRONG>LD A,</STRONG>n - Put value n into A.
231
-
232
- n = <STRONG>A,B,C,D,E,H,L,[BC],[DE],[HL],[</STRONG>nnnn<STRONG>]</STRONG>,#
233
-
234
-
235
- <STRONG>LD</STRONG> n<STRONG>,A</STRONG> - Put value A into n.
236
-
237
- n = <STRONG>A,B,C,D,E,H,L,[BC],[DE],[HL],[</STRONG>nnnn<STRONG>]</STRONG>,#
238
-
239
-
240
- <STRONG>LD A,[C]</STRONG> - Put value at address $FF00 + register C into A.
241
-
242
-
243
- <STRONG>LD A,[HL+]</STRONG> - Same as LD A,[HLI].
244
-
245
-
246
- <STRONG>LD A,[HL-]</STRONG> - Same as LD A,[HLD].
247
-
248
-
249
- <STRONG>LD A,[HLI]</STRONG> - Put value at address HL into A. Increment HL.
250
-
251
-
252
- <STRONG>LD A,[HLD]</STRONG> - Put value at address HL into A. Decrement HL.
253
-
254
-
255
- <STRONG>LD [C],A</STRONG> - Put A into address $FF00 + register C.
256
-
257
-
258
- <STRONG>LD [HL+],A</STRONG> - Same as LD [HLI],A.
259
-
260
-
261
- <STRONG>LD [HL-],A</STRONG> - Same as LD [HLD],A.
262
-
263
-
264
- <STRONG>LD [HLI],A</STRONG> - Put A into memory address HL. Increment HL.
265
-
266
-
267
- <STRONG>LD [HLD],A</STRONG> - Put A into memory address HL. Decrement HL.
268
-
269
-
270
- <STRONG>LD</STRONG> r1,r2 - Put value r2 into r1.
271
-
272
- r1,r2 = <STRONG>A,B,C,D,E,H,L,[HL]</STRONG>
273
-
274
-
275
- <STRONG>LD</STRONG> n,nn - Put value nn into n.
276
-
277
- n = <STRONG>BC,DE,HL,SP</STRONG>
278
- nn = 16 bit immediate value
279
-
280
-
281
- <STRONG>LD HL,SP+</STRONG>n - Same as LDHL SP,n.
282
-
283
-
284
- <STRONG>LD SP,HL</STRONG> - Put HL into Stack Pointer [SP].
285
-
286
-
287
- <STRONG>LD [</STRONG>n<STRONG>],SP</STRONG> - Put Stack Pointer [SP] at address n.
288
-
289
- n = two byte immediate address.
290
-
291
-
292
- <STRONG>LDD A,[HL]</STRONG> - Same as LD A,[HLD].
293
-
294
-
295
- <STRONG>LDD [HL],A</STRONG> - Same as LD [HLD],A.
296
-
297
-
298
- <STRONG>LDH [</STRONG>n<STRONG>],A</STRONG> - Put A into memory address $FF00+n.
299
-
300
- n = one byte immediate value.
301
-
302
-
303
- <STRONG>LDH A,[</STRONG>n<STRONG>]</STRONG> - Put memory address $FF00+n into A.
304
-
305
- n = one byte immediate value.
306
-
307
-
308
- <STRONG>LDHL SP,</STRONG>n - Put SP + n effective address into HL.
309
-
310
- n = one byte signed immediate value.
311
-
312
- Flags affected:
313
- Z - Reset.
314
- N - Reset.
315
- H - Set or reset according to operation.
316
- C - Set or reset according to operation.
317
-
318
-
319
- <STRONG>LDI A,[HL]</STRONG> - Same as LD A,[HLI].
320
-
321
-
322
- <STRONG>LDI [HL],A</STRONG> - Same as LD [HLI],A.
323
-
324
-
325
- <STRONG>NOP</STRONG> - No operation.
326
-
327
-
328
- <STRONG>OR</STRONG> n - Logical OR n with register A, result in A.
329
-
330
- n = <STRONG>A,B,C,D,E,H,L,[HL],</STRONG>#
331
-
332
- Flags affected:
333
- Z - Set if result is zero.
334
- N - Reset.
335
- H - Reset.
336
- C - Reset.
337
-
338
-
339
- <STRONG>POP</STRONG> nn - Pop two bytes off stack into register pair nn.
340
- Increment Stack Pointer [SP] twice.
341
-
342
- nn = <STRONG>AF,BC,DE,HL</STRONG>
343
-
344
-
345
- <STRONG>PUSH</STRONG> nn - Push register pair nn onto stack.
346
- Decrement Stack Pointer [SP] twice.
347
-
348
- nn = <STRONG>AF,BC,DE,HL</STRONG>
349
-
350
-
351
- <STRONG>RES</STRONG> b,r - Reset bit b in register r.
352
-
353
- b = <STRONG>0</STRONG> - <STRONG>7</STRONG>, r = <STRONG>A,B,C,D,E,H,L,[HL]</STRONG>
354
-
355
- Flags affected:
356
- None.
357
-
358
-
359
- <STRONG>RET</STRONG> - Pop two bytes from stack &amp; jump to that address.
360
-
361
-
362
- <STRONG>RET</STRONG> cc - Return if following condition is true:
363
-
364
- cc = <STRONG>NZ</STRONG>, Return if Z flag is reset.
365
- cc = <STRONG>Z</STRONG>, Return if Z flag is set.
366
- cc = <STRONG>NC</STRONG>, Return if C flag is reset.
367
- cc = <STRONG>C</STRONG>, Return if C flag is set.
368
-
369
-
370
- <STRONG>RETI</STRONG> - Pop two bytes from stack &amp; jump to that address
371
- then enable interrupts.
372
-
373
- <STRONG>RL</STRONG> n - Rotate n left through Carry flag.
374
-
375
- n = <STRONG>A,B,C,D,E,H,L,[HL]</STRONG>
376
-
377
- Flags affected:
378
- Z - Set if result is zero.
379
- N - Reset.
380
- H - Reset.
381
- C - Contains old bit 7 data.
382
-
383
-
384
- <STRONG>RLA</STRONG> - Rotate A left through Carry flag.
385
-
386
- n = <STRONG>A,B,C,D,E,H,L,[HL]</STRONG>
387
-
388
- Flags affected:
389
- Z - Reset.
390
- N - Reset.
391
- H - Reset.
392
- C - Contains old bit 7 data.
393
-
394
-
395
- <STRONG>RLC</STRONG> n - Rotate n left. Old bit 7 to Carry flag.
396
-
397
- n = <STRONG>A,B,C,D,E,H,L,[HL]</STRONG>
398
-
399
- Flags affected:
400
- Z - Set if result is zero.
401
- N - Reset.
402
- H - Reset.
403
- C - Contains old bit 7 data.
404
-
405
-
406
- <STRONG>RLCA</STRONG> - Rotate A left. Old bit 7 to Carry flag.
407
-
408
- n = <STRONG>A,B,C,D,E,H,L,[HL]</STRONG>
409
-
410
- Flags affected:
411
- Z - Reset.
412
- N - Reset.
413
- H - Reset.
414
- C - Contains old bit 7 data.
415
-
416
-
417
- <STRONG>RR</STRONG> n - Rotate n right through Carry flag.
418
-
419
- n = <STRONG>A,B,C,D,E,H,L,[HL]</STRONG>
420
-
421
- Flags affected:
422
- Z - Set if result is zero.
423
- N - Reset.
424
- H - Reset.
425
- C - Contains old bit 0 data.
426
-
427
-
428
- <STRONG>RRA</STRONG> - Rotate A right through Carry flag.
429
-
430
- n = <STRONG>A,B,C,D,E,H,L,[HL]</STRONG>
431
-
432
- Flags affected:
433
- Z - Reset.
434
- N - Reset.
435
- H - Reset.
436
- C - Contains old bit 0 data.
437
-
438
-
439
- <STRONG>RRC</STRONG> n - Rotate n right. Old bit 0 to Carry flag.
440
-
441
- n = <STRONG>A,B,C,D,E,H,L,[HL]</STRONG>
442
-
443
- Flags affected:
444
- Z - Set if result is zero.
445
- N - Reset.
446
- H - Reset.
447
- C - Contains old bit 0 data.
448
-
449
-
450
- <STRONG>RRCA</STRONG> - Rotate A right. Old bit 0 to Carry flag.
451
-
452
- n = <STRONG>A,B,C,D,E,H,L,[HL]</STRONG>
453
-
454
- Flags affected:
455
- Z - Reset.
456
- N - Reset.
457
- H - Reset.
458
- C - Contains old bit 0 data.
459
-
460
-
461
- <STRONG>RST</STRONG> n - Push present address onto stack.
462
- Jump to address $0000 + n.
463
-
464
- n = <STRONG>$00,$08,$10,$18,$20,$28,$30,$38</STRONG>
465
-
466
-
467
- <STRONG>SBC A,</STRONG>n - Subtract n + Carry flag from A.
468
-
469
- n = <STRONG>A,B,C,D,E,H,L,[HL],</STRONG>#
470
-
471
- Flags affected:
472
- Z - Set if result is zero.
473
- N - Set.
474
- H - Set if no borrow from bit 4.
475
- C - Set if no borrow.
476
-
477
-
478
- <STRONG>SCF</STRONG> - Set Carry flag.
479
-
480
- Flags affected:
481
- Z - Not affected.
482
- N - Reset.
483
- H - Reset.
484
- C - Set.
485
-
486
-
487
- <STRONG>SET</STRONG> b,r - Set bit b in register r.
488
-
489
- b = <STRONG>0</STRONG> - <STRONG>7</STRONG>, r = <STRONG>A,B,C,D,E,H,L,[HL]</STRONG>
490
-
491
- Flags affected:
492
- None.
493
-
494
-
495
- <STRONG>SLA</STRONG> n - Shift n left into Carry. LSB of n set to 0.
496
-
497
- n = <STRONG>A,B,C,D,E,H,L,[HL]</STRONG>
498
-
499
- Flags affected:
500
- Z - Set if result is zero.
501
- N - Reset.
502
- H - Reset.
503
- C - Contains old bit 7 data.
504
-
505
-
506
- <STRONG>SRA</STRONG> n - Shift n right into Carry. MSB doesn't change.
507
-
508
- n = <STRONG>A,B,C,D,E,H,L,[HL]</STRONG>
509
-
510
- Flags affected:
511
- Z - Set if result is zero.
512
- N - Reset.
513
- H - Reset.
514
- C - Contains old bit 0 data.
515
-
516
-
517
- <STRONG>SRL</STRONG> n - Shift n right into Carry. MSB set to 0.
518
-
519
- n = <STRONG>A,B,C,D,E,H,L,[HL]</STRONG>
520
-
521
- Flags affected:
522
- Z - Set if result is zero.
523
- N - Reset.
524
- H - Reset.
525
- C - Contains old bit 0 data.
526
-
527
- <STRONG>STOP</STRONG> - Halt CPU &amp; LCD display until button press.
528
-
529
-
530
- <STRONG>SUB</STRONG> n - Subtract n from A.
531
-
532
- n = <STRONG>A,B,C,D,E,H,L,[HL],</STRONG>#
533
-
534
- Flags affected:
535
- Z - Set if result is zero.
536
- N - Set.
537
- H - Set if no borrow from bit 4.
538
- C - Set if no borrow.
539
-
540
-
541
- <STRONG>SWAP</STRONG> n - Swap upper &amp; lower bits of n.
542
-
543
- n = <STRONG>A,B,C,D,E,H,L,[HL]</STRONG>
544
-
545
- Flags affected:
546
- Z - Set if result is zero.
547
- N - Reset.
548
- H - Reset.
549
- C - Reset.
550
-
551
-
552
- <STRONG>XOR</STRONG> n - Logical exclusive OR n with
553
- register A, result in A.
554
-
555
- n = <STRONG>A,B,C,D,E,H,L,[HL],</STRONG>#
556
-
557
- Flags affected:
558
- Z - Set if result is zero.
559
- N - Reset.
560
- H - Reset.
561
- C - Reset.
562
- </PRE>
563
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