ruby2d 0.9.5 → 0.10.0
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- checksums.yaml +4 -4
- data/assets/include/SDL2/SDL.h +4 -1
- data/assets/include/SDL2/SDL_assert.h +3 -1
- data/assets/include/SDL2/SDL_atomic.h +1 -1
- data/assets/include/SDL2/SDL_audio.h +1 -1
- data/assets/include/SDL2/SDL_bits.h +1 -1
- data/assets/include/SDL2/SDL_blendmode.h +4 -1
- data/assets/include/SDL2/SDL_clipboard.h +1 -1
- data/assets/include/SDL2/SDL_config.h +1 -1
- data/assets/include/SDL2/SDL_config_android.h +7 -3
- data/assets/include/SDL2/SDL_config_iphoneos.h +16 -10
- data/assets/include/SDL2/SDL_config_macosx.h +40 -14
- data/assets/include/SDL2/SDL_config_minimal.h +1 -1
- data/assets/include/SDL2/SDL_config_os2.h +26 -8
- data/assets/include/SDL2/SDL_config_pandora.h +4 -2
- data/assets/include/SDL2/SDL_config_psp.h +2 -1
- data/assets/include/SDL2/SDL_config_windows.h +40 -9
- data/assets/include/SDL2/SDL_config_winrt.h +5 -2
- data/assets/include/SDL2/SDL_config_wiz.h +5 -2
- data/assets/include/SDL2/SDL_copying.h +1 -1
- data/assets/include/SDL2/SDL_cpuinfo.h +32 -3
- data/assets/include/SDL2/SDL_egl.h +4 -1
- data/assets/include/SDL2/SDL_endian.h +6 -3
- data/assets/include/SDL2/SDL_error.h +38 -2
- data/assets/include/SDL2/SDL_events.h +64 -28
- data/assets/include/SDL2/SDL_filesystem.h +1 -1
- data/assets/include/SDL2/SDL_gamecontroller.h +160 -9
- data/assets/include/SDL2/SDL_gesture.h +1 -1
- data/assets/include/SDL2/SDL_haptic.h +10 -1
- data/assets/include/SDL2/SDL_hints.h +316 -4
- data/assets/include/SDL2/SDL_joystick.h +115 -24
- data/assets/include/SDL2/SDL_keyboard.h +1 -1
- data/assets/include/SDL2/SDL_keycode.h +11 -9
- data/assets/include/SDL2/SDL_loadso.h +1 -1
- data/assets/include/SDL2/SDL_locale.h +101 -0
- data/assets/include/SDL2/SDL_log.h +3 -3
- data/assets/include/SDL2/SDL_main.h +1 -1
- data/assets/include/SDL2/SDL_messagebox.h +6 -4
- data/assets/include/SDL2/SDL_metal.h +117 -0
- data/assets/include/SDL2/SDL_misc.h +75 -0
- data/assets/include/SDL2/SDL_mouse.h +1 -1
- data/assets/include/SDL2/SDL_mutex.h +1 -1
- data/assets/include/SDL2/SDL_name.h +1 -1
- data/assets/include/SDL2/SDL_opengl.h +1 -1
- data/assets/include/SDL2/SDL_opengl_glext.h +3 -0
- data/assets/include/SDL2/SDL_opengles.h +1 -1
- data/assets/include/SDL2/SDL_opengles2.h +1 -1
- data/assets/include/SDL2/SDL_pixels.h +25 -16
- data/assets/include/SDL2/SDL_platform.h +1 -1
- data/assets/include/SDL2/SDL_power.h +1 -1
- data/assets/include/SDL2/SDL_quit.h +1 -1
- data/assets/include/SDL2/SDL_rect.h +1 -1
- data/assets/include/SDL2/SDL_render.h +63 -3
- data/assets/include/SDL2/SDL_revision.h +2 -2
- data/assets/include/SDL2/SDL_rwops.h +2 -10
- data/assets/include/SDL2/SDL_scancode.h +1 -1
- data/assets/include/SDL2/SDL_sensor.h +25 -9
- data/assets/include/SDL2/SDL_shape.h +1 -1
- data/assets/include/SDL2/SDL_stdinc.h +44 -4
- data/assets/include/SDL2/SDL_surface.h +11 -2
- data/assets/include/SDL2/SDL_system.h +50 -4
- data/assets/include/SDL2/SDL_syswm.h +29 -2
- data/assets/include/SDL2/SDL_test.h +1 -1
- data/assets/include/SDL2/SDL_test_assert.h +1 -1
- data/assets/include/SDL2/SDL_test_common.h +14 -1
- data/assets/include/SDL2/SDL_test_compare.h +1 -1
- data/assets/include/SDL2/SDL_test_crc32.h +1 -1
- data/assets/include/SDL2/SDL_test_font.h +1 -1
- data/assets/include/SDL2/SDL_test_fuzzer.h +1 -1
- data/assets/include/SDL2/SDL_test_harness.h +1 -1
- data/assets/include/SDL2/SDL_test_images.h +1 -1
- data/assets/include/SDL2/SDL_test_log.h +1 -1
- data/assets/include/SDL2/SDL_test_md5.h +1 -1
- data/assets/include/SDL2/SDL_test_memory.h +1 -1
- data/assets/include/SDL2/SDL_test_random.h +1 -1
- data/assets/include/SDL2/SDL_thread.h +34 -11
- data/assets/include/SDL2/SDL_timer.h +1 -1
- data/assets/include/SDL2/SDL_touch.h +1 -1
- data/assets/include/SDL2/SDL_types.h +1 -1
- data/assets/include/SDL2/SDL_version.h +2 -2
- data/assets/include/SDL2/SDL_video.h +11 -5
- data/assets/include/SDL2/SDL_vulkan.h +6 -8
- data/assets/include/SDL2/begin_code.h +5 -9
- data/assets/include/SDL2/close_code.h +1 -1
- data/assets/macos/lib/libFLAC.a +0 -0
- data/assets/macos/lib/libSDL2.a +0 -0
- data/assets/macos/lib/libSDL2_image.a +0 -0
- data/assets/macos/lib/libSDL2_mixer.a +0 -0
- data/assets/macos/lib/libSDL2_ttf.a +0 -0
- data/assets/macos/lib/libfreetype.a +0 -0
- data/assets/macos/lib/libjpeg.a +0 -0
- data/assets/macos/lib/libmpg123.a +0 -0
- data/assets/macos/lib/libogg.a +0 -0
- data/assets/macos/lib/libpng16.a +0 -0
- data/assets/macos/lib/libtiff.a +0 -0
- data/assets/macos/lib/libvorbis.a +0 -0
- data/assets/macos/lib/libvorbisfile.a +0 -0
- data/assets/macos/lib/libwebp.a +0 -0
- data/assets/mingw/bin/SDL2.dll +0 -0
- data/assets/mingw/lib/libSDL2.a +0 -0
- data/assets/mingw/lib/libSDL2.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_test.a +0 -0
- data/assets/mingw/lib/libSDL2main.a +0 -0
- data/ext/ruby2d/extconf.rb +1 -1
- data/ext/ruby2d/gl.c +17 -0
- data/ext/ruby2d/gl2.c +15 -0
- data/ext/ruby2d/gl3.c +15 -0
- data/ext/ruby2d/gles.c +15 -0
- data/ext/ruby2d/music.c +13 -0
- data/ext/ruby2d/ruby2d.c +306 -168
- data/ext/ruby2d/ruby2d.h +32 -0
- data/ext/ruby2d/sound.c +25 -0
- data/ext/ruby2d/tileset.c +30 -0
- data/lib/ruby2d.rb +4 -1
- data/lib/ruby2d/circle.rb +18 -2
- data/lib/ruby2d/dsl.rb +16 -9
- data/lib/ruby2d/entity.rb +17 -0
- data/lib/ruby2d/font.rb +4 -3
- data/lib/ruby2d/image.rb +24 -1
- data/lib/ruby2d/line.rb +20 -0
- data/lib/ruby2d/music.rb +5 -0
- data/lib/ruby2d/pixel.rb +17 -0
- data/lib/ruby2d/quad.rb +18 -0
- data/lib/ruby2d/rectangle.rb +11 -2
- data/lib/ruby2d/renderable.rb +4 -8
- data/lib/ruby2d/sound.rb +5 -0
- data/lib/ruby2d/sprite.rb +35 -3
- data/lib/ruby2d/square.rb +9 -0
- data/lib/ruby2d/text.rb +22 -1
- data/lib/ruby2d/tileset.rb +69 -0
- data/lib/ruby2d/triangle.rb +16 -0
- data/lib/ruby2d/version.rb +1 -1
- data/lib/ruby2d/window.rb +249 -22
- metadata +10 -3
@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -85,6 +85,16 @@ typedef struct SDL_RendererInfo
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int max_texture_height; /**< The maximum texture height */
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} SDL_RendererInfo;
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/**
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* \brief The scaling mode for a texture.
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*/
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typedef enum
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{
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SDL_ScaleModeNearest, /**< nearest pixel sampling */
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SDL_ScaleModeLinear, /**< linear filtering */
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SDL_ScaleModeBest /**< anisotropic filtering */
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} SDL_ScaleMode;
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/**
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* \brief The access pattern allowed for a texture.
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@@ -366,6 +376,35 @@ extern DECLSPEC int SDLCALL SDL_SetTextureBlendMode(SDL_Texture * texture,
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extern DECLSPEC int SDLCALL SDL_GetTextureBlendMode(SDL_Texture * texture,
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SDL_BlendMode *blendMode);
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/**
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* \brief Set the scale mode used for texture scale operations.
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*
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* \param texture The texture to update.
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* \param scaleMode ::SDL_ScaleMode to use for texture scaling.
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*
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* \return 0 on success, or -1 if the texture is not valid.
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*
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* \note If the scale mode is not supported, the closest supported mode is
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* chosen.
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*
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* \sa SDL_GetTextureScaleMode()
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*/
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extern DECLSPEC int SDLCALL SDL_SetTextureScaleMode(SDL_Texture * texture,
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SDL_ScaleMode scaleMode);
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/**
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* \brief Get the scale mode used for texture scale operations.
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*
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* \param texture The texture to query.
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* \param scaleMode A pointer filled in with the current scale mode.
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*
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* \return 0 on success, or -1 if the texture is not valid.
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*
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* \sa SDL_SetTextureScaleMode()
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*/
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extern DECLSPEC int SDLCALL SDL_GetTextureScaleMode(SDL_Texture * texture,
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SDL_ScaleMode *scaleMode);
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/**
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* \brief Update the given texture rectangle with new pixel data.
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*
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const SDL_Rect * rect,
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void **pixels, int *pitch);
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/**
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* \brief Lock a portion of the texture for write-only pixel access.
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* Expose it as a SDL surface.
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*
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* \param texture The texture to lock for access, which was created with
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* ::SDL_TEXTUREACCESS_STREAMING.
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* \param rect A pointer to the rectangle to lock for access. If the rect
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* is NULL, the entire texture will be locked.
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* \param surface This is filled in with a SDL surface representing the locked area
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* Surface is freed internally after calling SDL_UnlockTexture or SDL_DestroyTexture.
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*
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* \return 0 on success, or -1 if the texture is not valid or was not created with ::SDL_TEXTUREACCESS_STREAMING.
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*
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* \sa SDL_UnlockTexture()
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*/
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extern DECLSPEC int SDLCALL SDL_LockTextureToSurface(SDL_Texture *texture,
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const SDL_Rect *rect,
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SDL_Surface **surface);
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/**
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* \brief Unlock a texture, uploading the changes to video memory, if needed.
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* If SDL_LockTextureToSurface() was called for locking, the SDL surface is freed.
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* \sa SDL_LockTexture()
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* \sa SDL_LockTextureToSurface()
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*/
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extern DECLSPEC void SDLCALL SDL_UnlockTexture(SDL_Texture * texture);
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* \brief Set the clip rectangle for the current target.
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* \param rect A pointer to the rectangle to set as the clip rectangle,
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* NULL to disable clipping.
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* \param rect A pointer to the rectangle to set as the clip rectangle,
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* relative to the viewport, or NULL to disable clipping.
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#define SDL_REVISION "hg-
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#define SDL_REVISION_NUMBER
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#define SDL_REVISION "hg-14525:e52d96ea04fc"
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#define SDL_REVISION_NUMBER 14525
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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#if defined(__ANDROID__)
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struct
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void *
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void *inputStreamRef;
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void *readableByteChannelRef;
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void *readMethod;
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void *assetFileDescriptorRef;
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long position;
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long size;
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long offset;
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int fd;
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void *asset;
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#elif defined(__WIN32__)
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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* Accelerometer sensor
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* The accelerometer returns the current acceleration in SI meters per
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* second squared. This includes gravity, so
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* an
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* second squared. This measurement includes the force of gravity, so
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* a device at rest will have an value of SDL_STANDARD_GRAVITY away
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* from the center of the earth.
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*
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* values[0]: Acceleration on the x axis
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* values[1]: Acceleration on the y axis
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* values[2]: Acceleration on the z axis
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*
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* For phones held in portrait mode
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* For phones held in portrait mode and game controllers held in front of you,
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* the axes are defined as follows:
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* -X ... +X : left ... right
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* -Y ... +Y : bottom ... top
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* -Z ... +Z : farther ... closer
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* counter-clockwise.
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* values[0]: Angular speed around the x axis
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* values[1]: Angular speed around the y axis
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* values[2]: Angular speed around the z axis
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* values[0]: Angular speed around the x axis (pitch)
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* values[1]: Angular speed around the y axis (yaw)
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* values[2]: Angular speed around the z axis (roll)
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* For phones held in portrait mode and game controllers held in front of you,
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* the axes are defined as follows:
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* -Y ... +Y : bottom ... top
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* The axis data is not changed when the phone is rotated.
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* The axis data is not changed when the phone or controller is rotated.
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/* Function prototypes */
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/**
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* Locking for multi-threaded access to the sensor API
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* If you are using the sensor API or handling events from multiple threads
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* you should use these locking functions to protect access to the sensors.
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*
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* In particular, you are guaranteed that the sensor list won't change, so
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* the API functions that take a sensor index will be valid, and sensor
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*/
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extern DECLSPEC void SDLCALL SDL_LockSensors(void);
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extern DECLSPEC void SDLCALL SDL_UnlockSensors(void);
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/*
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Copyright (C) 1997-
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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/*
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Copyright (C) 1997-
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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#include "SDL_config.h"
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#ifdef __APPLE__
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#ifndef _DARWIN_C_SOURCE
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#define _DARWIN_C_SOURCE 1 /* for memset_pattern4() */
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#endif
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#endif
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#ifdef HAVE_SYS_TYPES_H
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#endif
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extern DECLSPEC int SDLCALL SDL_isdigit(int x);
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extern DECLSPEC int SDLCALL SDL_isspace(int x);
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extern DECLSPEC int SDLCALL SDL_isupper(int x);
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extern DECLSPEC int SDLCALL SDL_islower(int x);
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extern DECLSPEC int SDLCALL SDL_toupper(int x);
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extern DECLSPEC int SDLCALL SDL_tolower(int x);
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extern DECLSPEC Uint32 SDLCALL SDL_crc32(Uint32 crc, const void *data, size_t len);
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extern DECLSPEC void *SDLCALL SDL_memset(SDL_OUT_BYTECAP(len) void *dst, int c, size_t len);
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#define SDL_zero(x) SDL_memset(&(x), 0, sizeof((x)))
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#define SDL_zerop(x) SDL_memset((x), 0, sizeof(*(x)))
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#define SDL_zeroa(x) SDL_memset((x), 0, sizeof((x)))
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/* Note that memset() is a byte assignment and this is a 32-bit assignment, so they're not directly equivalent. */
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SDL_FORCE_INLINE void SDL_memset4(void *dst, Uint32 val, size_t dwords)
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{
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-
#
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#ifdef __APPLE__
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+
memset_pattern4(dst, &val, dwords * 4);
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+
#elif defined(__GNUC__) && defined(i386)
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int u0, u1, u2;
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__asm__ __volatile__ (
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"cld \n\t"
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@@ -450,11 +463,16 @@ extern DECLSPEC void *SDLCALL SDL_memcpy(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_
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extern DECLSPEC void *SDLCALL SDL_memmove(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len);
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extern DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2, size_t len);
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-
extern DECLSPEC wchar_t *SDLCALL SDL_wcsdup(const wchar_t *wstr);
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extern DECLSPEC size_t SDLCALL SDL_wcslen(const wchar_t *wstr);
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extern DECLSPEC size_t SDLCALL SDL_wcslcpy(SDL_OUT_Z_CAP(maxlen) wchar_t *dst, const wchar_t *src, size_t maxlen);
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extern DECLSPEC size_t SDLCALL SDL_wcslcat(SDL_INOUT_Z_CAP(maxlen) wchar_t *dst, const wchar_t *src, size_t maxlen);
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+
extern DECLSPEC wchar_t *SDLCALL SDL_wcsdup(const wchar_t *wstr);
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extern DECLSPEC wchar_t *SDLCALL SDL_wcsstr(const wchar_t *haystack, const wchar_t *needle);
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+
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extern DECLSPEC int SDLCALL SDL_wcscmp(const wchar_t *str1, const wchar_t *str2);
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+
extern DECLSPEC int SDLCALL SDL_wcsncmp(const wchar_t *str1, const wchar_t *str2, size_t maxlen);
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extern DECLSPEC int SDLCALL SDL_wcscasecmp(const wchar_t *str1, const wchar_t *str2);
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+
extern DECLSPEC int SDLCALL SDL_wcsncasecmp(const wchar_t *str1, const wchar_t *str2, size_t len);
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extern DECLSPEC size_t SDLCALL SDL_strlen(const char *str);
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extern DECLSPEC size_t SDLCALL SDL_strlcpy(SDL_OUT_Z_CAP(maxlen) char *dst, const char *src, size_t maxlen);
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@@ -467,6 +485,7 @@ extern DECLSPEC char *SDLCALL SDL_strlwr(char *str);
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extern DECLSPEC char *SDLCALL SDL_strchr(const char *str, int c);
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extern DECLSPEC char *SDLCALL SDL_strrchr(const char *str, int c);
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extern DECLSPEC char *SDLCALL SDL_strstr(const char *haystack, const char *needle);
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+
extern DECLSPEC char *SDLCALL SDL_strtokr(char *s1, const char *s2, char **saveptr);
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extern DECLSPEC size_t SDLCALL SDL_utf8strlen(const char *str);
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extern DECLSPEC char *SDLCALL SDL_itoa(int value, char *str, int radix);
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extern DECLSPEC float SDLCALL SDL_fabsf(float x);
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extern DECLSPEC double SDLCALL SDL_floor(double x);
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extern DECLSPEC float SDLCALL SDL_floorf(float x);
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+
extern DECLSPEC double SDLCALL SDL_trunc(double x);
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+
extern DECLSPEC float SDLCALL SDL_truncf(float x);
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extern DECLSPEC double SDLCALL SDL_fmod(double x, double y);
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extern DECLSPEC float SDLCALL SDL_fmodf(float x, float y);
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extern DECLSPEC double SDLCALL SDL_log(double x);
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@@ -566,6 +587,17 @@ extern DECLSPEC char *SDLCALL SDL_iconv_string(const char *tocode,
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/* force builds using Clang's static analysis tools to use literal C runtime
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here, since there are possibly tests that are ineffective otherwise. */
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#if defined(__clang_analyzer__) && !defined(SDL_DISABLE_ANALYZE_MACROS)
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+
|
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+
/* The analyzer knows about strlcpy even when the system doesn't provide it */
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+
#ifndef HAVE_STRLCPY
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+
size_t strlcpy(char* dst, const char* src, size_t size);
|
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+
#endif
|
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+
|
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|
+
/* The analyzer knows about strlcat even when the system doesn't provide it */
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+
#ifndef HAVE_STRLCAT
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|
+
size_t strlcat(char* dst, const char* src, size_t size);
|
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+
#endif
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+
|
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#define SDL_malloc malloc
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#define SDL_calloc calloc
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#define SDL_realloc realloc
|
@@ -574,15 +606,23 @@ extern DECLSPEC char *SDLCALL SDL_iconv_string(const char *tocode,
|
|
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#define SDL_memcpy memcpy
|
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|
#define SDL_memmove memmove
|
576
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|
#define SDL_memcmp memcmp
|
577
|
-
#define SDL_strlen strlen
|
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|
#define SDL_strlcpy strlcpy
|
579
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|
#define SDL_strlcat strlcat
|
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|
+
#define SDL_strlen strlen
|
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|
+
#define SDL_wcslen wcslen
|
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|
+
#define SDL_wcslcpy wcslcpy
|
614
|
+
#define SDL_wcslcat wcslcat
|
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|
#define SDL_strdup strdup
|
616
|
+
#define SDL_wcsdup wcsdup
|
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|
#define SDL_strchr strchr
|
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|
#define SDL_strrchr strrchr
|
583
619
|
#define SDL_strstr strstr
|
620
|
+
#define SDL_wcsstr wcsstr
|
621
|
+
#define SDL_strtokr strtok_r
|
584
622
|
#define SDL_strcmp strcmp
|
623
|
+
#define SDL_wcscmp wcscmp
|
585
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|
#define SDL_strncmp strncmp
|
625
|
+
#define SDL_wcsncmp wcsncmp
|
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|
#define SDL_strcasecmp strcasecmp
|
587
627
|
#define SDL_strncasecmp strncasecmp
|
588
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|
#define SDL_sscanf sscanf
|
@@ -1,6 +1,6 @@
|
|
1
1
|
/*
|
2
2
|
Simple DirectMedia Layer
|
3
|
-
Copyright (C) 1997-
|
3
|
+
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
4
4
|
|
5
5
|
This software is provided 'as-is', without any express or implied
|
6
6
|
warranty. In no event will the authors be held liable for any damages
|
@@ -80,7 +80,9 @@ typedef struct SDL_Surface
|
|
80
80
|
|
81
81
|
/** information needed for surfaces requiring locks */
|
82
82
|
int locked; /**< Read-only */
|
83
|
-
|
83
|
+
|
84
|
+
/** list of BlitMap that hold a reference to this surface */
|
85
|
+
void *list_blitmap; /**< Private */
|
84
86
|
|
85
87
|
/** clipping information */
|
86
88
|
SDL_Rect clip_rect; /**< Read-only */
|
@@ -235,6 +237,13 @@ extern DECLSPEC int SDLCALL SDL_SaveBMP_RW
|
|
235
237
|
extern DECLSPEC int SDLCALL SDL_SetSurfaceRLE(SDL_Surface * surface,
|
236
238
|
int flag);
|
237
239
|
|
240
|
+
/**
|
241
|
+
* \brief Returns whether the surface is RLE enabled
|
242
|
+
*
|
243
|
+
* \return SDL_TRUE if the surface is RLE enabled, or SDL_FALSE if the surface is NULL or not RLE enabled
|
244
|
+
*/
|
245
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_HasSurfaceRLE(SDL_Surface * surface);
|
246
|
+
|
238
247
|
/**
|
239
248
|
* \brief Sets the color key (transparent pixel) in a blittable surface.
|
240
249
|
*
|
@@ -1,6 +1,6 @@
|
|
1
1
|
/*
|
2
2
|
Simple DirectMedia Layer
|
3
|
-
Copyright (C) 1997-
|
3
|
+
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
4
4
|
|
5
5
|
This software is provided 'as-is', without any express or implied
|
6
6
|
warranty. In no event will the authors be held liable for any damages
|
@@ -89,7 +89,7 @@ extern DECLSPEC int SDLCALL SDL_LinuxSetThreadPriority(Sint64 threadID, int prio
|
|
89
89
|
#endif /* __LINUX__ */
|
90
90
|
|
91
91
|
/* Platform specific functions for iOS */
|
92
|
-
#
|
92
|
+
#ifdef __IPHONEOS__
|
93
93
|
|
94
94
|
#define SDL_iOSSetAnimationCallback(window, interval, callback, callbackParam) SDL_iPhoneSetAnimationCallback(window, interval, callback, callbackParam)
|
95
95
|
extern DECLSPEC int SDLCALL SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam);
|
@@ -101,7 +101,7 @@ extern DECLSPEC void SDLCALL SDL_iPhoneSetEventPump(SDL_bool enabled);
|
|
101
101
|
|
102
102
|
|
103
103
|
/* Platform specific functions for Android */
|
104
|
-
#
|
104
|
+
#ifdef __ANDROID__
|
105
105
|
|
106
106
|
/**
|
107
107
|
\brief Get the JNI environment for the current thread
|
@@ -120,6 +120,33 @@ extern DECLSPEC void * SDLCALL SDL_AndroidGetJNIEnv(void);
|
|
120
120
|
*/
|
121
121
|
extern DECLSPEC void * SDLCALL SDL_AndroidGetActivity(void);
|
122
122
|
|
123
|
+
/**
|
124
|
+
\brief Return API level of the current device
|
125
|
+
|
126
|
+
API level 30: Android 11
|
127
|
+
API level 29: Android 10
|
128
|
+
API level 28: Android 9
|
129
|
+
API level 27: Android 8.1
|
130
|
+
API level 26: Android 8.0
|
131
|
+
API level 25: Android 7.1
|
132
|
+
API level 24: Android 7.0
|
133
|
+
API level 23: Android 6.0
|
134
|
+
API level 22: Android 5.1
|
135
|
+
API level 21: Android 5.0
|
136
|
+
API level 20: Android 4.4W
|
137
|
+
API level 19: Android 4.4
|
138
|
+
API level 18: Android 4.3
|
139
|
+
API level 17: Android 4.2
|
140
|
+
API level 16: Android 4.1
|
141
|
+
API level 15: Android 4.0.3
|
142
|
+
API level 14: Android 4.0
|
143
|
+
API level 13: Android 3.2
|
144
|
+
API level 12: Android 3.1
|
145
|
+
API level 11: Android 3.0
|
146
|
+
API level 10: Android 2.3.3
|
147
|
+
*/
|
148
|
+
extern DECLSPEC int SDLCALL SDL_GetAndroidSDKVersion(void);
|
149
|
+
|
123
150
|
/**
|
124
151
|
\brief Return true if the application is running on Android TV
|
125
152
|
*/
|
@@ -172,10 +199,18 @@ extern DECLSPEC int SDLCALL SDL_AndroidGetExternalStorageState(void);
|
|
172
199
|
*/
|
173
200
|
extern DECLSPEC const char * SDLCALL SDL_AndroidGetExternalStoragePath(void);
|
174
201
|
|
202
|
+
/**
|
203
|
+
\brief Request permissions at runtime.
|
204
|
+
|
205
|
+
This blocks the calling thread until the permission is granted or
|
206
|
+
denied. Returns SDL_TRUE if the permission was granted.
|
207
|
+
*/
|
208
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_AndroidRequestPermission(const char *permission);
|
209
|
+
|
175
210
|
#endif /* __ANDROID__ */
|
176
211
|
|
177
212
|
/* Platform specific functions for WinRT */
|
178
|
-
#
|
213
|
+
#ifdef __WINRT__
|
179
214
|
|
180
215
|
/**
|
181
216
|
* \brief WinRT / Windows Phone path types
|
@@ -268,6 +303,17 @@ extern DECLSPEC SDL_WinRT_DeviceFamily SDLCALL SDL_WinRTGetDeviceFamily();
|
|
268
303
|
*/
|
269
304
|
extern DECLSPEC SDL_bool SDLCALL SDL_IsTablet(void);
|
270
305
|
|
306
|
+
/* Functions used by iOS application delegates to notify SDL about state changes */
|
307
|
+
extern DECLSPEC void SDLCALL SDL_OnApplicationWillTerminate(void);
|
308
|
+
extern DECLSPEC void SDLCALL SDL_OnApplicationDidReceiveMemoryWarning(void);
|
309
|
+
extern DECLSPEC void SDLCALL SDL_OnApplicationWillResignActive(void);
|
310
|
+
extern DECLSPEC void SDLCALL SDL_OnApplicationDidEnterBackground(void);
|
311
|
+
extern DECLSPEC void SDLCALL SDL_OnApplicationWillEnterForeground(void);
|
312
|
+
extern DECLSPEC void SDLCALL SDL_OnApplicationDidBecomeActive(void);
|
313
|
+
#ifdef __IPHONEOS__
|
314
|
+
extern DECLSPEC void SDLCALL SDL_OnApplicationDidChangeStatusBarOrientation(void);
|
315
|
+
#endif
|
316
|
+
|
271
317
|
/* Ends C function definitions when using C++ */
|
272
318
|
#ifdef __cplusplus
|
273
319
|
}
|