ruby2d 0.11.3 → 0.12.0
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- checksums.yaml +4 -4
- data/assets/include/GLES2/gl2.h +656 -0
- data/assets/include/GLES2/gl2ext.h +3949 -0
- data/assets/include/GLES2/gl2ext_angle.h +701 -0
- data/assets/include/GLES2/gl2platform.h +27 -0
- data/assets/include/GLES3/gl3.h +1192 -0
- data/assets/include/GLES3/gl31.h +1507 -0
- data/assets/include/GLES3/gl32.h +1808 -0
- data/assets/include/GLES3/gl3platform.h +27 -0
- data/assets/include/KHR/khrplatform.h +290 -0
- data/assets/include/SDL2/SDL.h +1 -0
- data/assets/include/SDL2/SDL_assert.h +4 -2
- data/assets/include/SDL2/SDL_atomic.h +20 -0
- data/assets/include/SDL2/SDL_audio.h +40 -4
- data/assets/include/SDL2/SDL_blendmode.h +4 -6
- data/assets/include/SDL2/SDL_clipboard.h +47 -0
- data/assets/include/SDL2/SDL_config.h +6 -2
- data/assets/include/SDL2/SDL_config_android.h +2 -0
- data/assets/include/SDL2/SDL_config_emscripten.h +2 -0
- data/assets/include/SDL2/SDL_config_iphoneos.h +3 -1
- data/assets/include/SDL2/SDL_config_macosx.h +3 -6
- data/assets/include/SDL2/SDL_config_minimal.h +18 -11
- data/assets/include/SDL2/SDL_config_ngage.h +89 -0
- data/assets/include/SDL2/SDL_config_os2.h +5 -3
- data/assets/include/SDL2/SDL_config_pandora.h +1 -0
- data/assets/include/SDL2/SDL_config_windows.h +71 -45
- data/assets/include/SDL2/SDL_config_wingdk.h +253 -0
- data/assets/include/SDL2/SDL_config_winrt.h +11 -49
- data/assets/include/SDL2/SDL_config_xbox.h +235 -0
- data/assets/include/SDL2/SDL_cpuinfo.h +39 -4
- data/assets/include/SDL2/SDL_egl.h +59 -9
- data/assets/include/SDL2/SDL_endian.h +34 -3
- data/assets/include/SDL2/SDL_events.h +32 -1
- data/assets/include/SDL2/SDL_filesystem.h +5 -1
- data/assets/include/SDL2/SDL_gamecontroller.h +78 -5
- data/assets/include/SDL2/SDL_guid.h +100 -0
- data/assets/include/SDL2/SDL_hints.h +645 -43
- data/assets/include/SDL2/SDL_image.h +2045 -33
- data/assets/include/SDL2/SDL_joystick.h +127 -7
- data/assets/include/SDL2/SDL_keyboard.h +38 -1
- data/assets/include/SDL2/SDL_keycode.h +6 -1
- data/assets/include/SDL2/SDL_log.h +2 -2
- data/assets/include/SDL2/SDL_main.h +42 -2
- data/assets/include/SDL2/SDL_metal.h +2 -1
- data/assets/include/SDL2/SDL_mixer.h +2529 -396
- data/assets/include/SDL2/SDL_mouse.h +12 -1
- data/assets/include/SDL2/SDL_opengl.h +0 -51
- data/assets/include/SDL2/SDL_opengl_glext.h +2260 -231
- data/assets/include/SDL2/SDL_opengles2_gl2.h +374 -339
- data/assets/include/SDL2/SDL_opengles2_gl2ext.h +3479 -1496
- data/assets/include/SDL2/SDL_opengles2_gl2platform.h +6 -9
- data/assets/include/SDL2/SDL_opengles2_khrplatform.h +43 -14
- data/assets/include/SDL2/SDL_platform.h +32 -6
- data/assets/include/SDL2/SDL_rect.h +154 -2
- data/assets/include/SDL2/SDL_render.h +46 -17
- data/assets/include/SDL2/SDL_revision.h +4 -0
- data/assets/include/SDL2/SDL_rwops.h +1 -15
- data/assets/include/SDL2/SDL_scancode.h +46 -21
- data/assets/include/SDL2/SDL_sensor.h +24 -3
- data/assets/include/SDL2/SDL_stdinc.h +119 -8
- data/assets/include/SDL2/SDL_surface.h +3 -1
- data/assets/include/SDL2/SDL_system.h +66 -6
- data/assets/include/SDL2/SDL_syswm.h +2 -0
- data/assets/include/SDL2/SDL_test_common.h +1 -0
- data/assets/include/SDL2/SDL_test_font.h +90 -3
- data/assets/include/SDL2/SDL_thread.h +3 -3
- data/assets/include/SDL2/SDL_touch.h +8 -0
- data/assets/include/SDL2/SDL_ttf.h +2084 -155
- data/assets/include/SDL2/SDL_version.h +19 -3
- data/assets/include/SDL2/SDL_video.h +71 -9
- data/assets/include/SDL2/begin_code.h +4 -4
- data/assets/include/mrbconf.h +15 -17
- data/assets/include/mruby/array.h +8 -21
- data/assets/include/mruby/boxing_nan.h +115 -86
- data/assets/include/mruby/boxing_word.h +104 -78
- data/assets/include/mruby/common.h +6 -0
- data/assets/include/mruby/compile.h +3 -4
- data/assets/include/mruby/debug.h +4 -2
- data/assets/include/mruby/dump.h +5 -2
- data/assets/include/mruby/error.h +12 -2
- data/assets/include/mruby/gc.h +2 -0
- data/assets/include/mruby/hash.h +1 -3
- data/assets/include/mruby/irep.h +4 -4
- data/assets/include/mruby/numeric.h +21 -13
- data/assets/include/mruby/opcode.h +30 -0
- data/assets/include/mruby/ops.h +99 -101
- data/assets/include/mruby/presym/scanning.h +15 -9
- data/assets/include/mruby/proc.h +4 -2
- data/assets/include/mruby/string.h +3 -24
- data/assets/include/mruby/value.h +80 -40
- data/assets/include/mruby/variable.h +0 -15
- data/assets/include/mruby/version.h +5 -5
- data/assets/include/mruby.h +86 -16
- data/assets/macos/universal/bin/mrbc +0 -0
- data/assets/macos/universal/lib/libFLAC.a +0 -0
- data/assets/macos/universal/lib/libSDL2.a +0 -0
- data/assets/macos/universal/lib/libSDL2_image.a +0 -0
- data/assets/macos/universal/lib/libSDL2_mixer.a +0 -0
- data/assets/macos/universal/lib/libSDL2_ttf.a +0 -0
- data/assets/macos/universal/lib/libavif.a +0 -0
- data/assets/macos/universal/lib/libbrotlicommon-static.a +0 -0
- data/assets/macos/universal/lib/libbrotlidec-static.a +0 -0
- data/assets/macos/universal/lib/libfreetype.a +0 -0
- data/assets/macos/universal/lib/libgraphite2.a +0 -0
- data/assets/macos/universal/lib/libharfbuzz.a +0 -0
- data/assets/macos/universal/lib/libhwy.a +0 -0
- data/assets/macos/universal/lib/libjpeg.a +0 -0
- data/assets/macos/universal/lib/libjxl.a +0 -0
- data/assets/macos/universal/lib/libmodplug.a +0 -0
- data/assets/macos/universal/lib/libmpg123.a +0 -0
- data/assets/macos/universal/lib/libmruby.a +0 -0
- data/assets/macos/universal/lib/libogg.a +0 -0
- data/assets/macos/universal/lib/libpng.a +0 -0
- data/assets/macos/universal/lib/libtiff.a +0 -0
- data/assets/macos/universal/lib/libvorbis.a +0 -0
- data/assets/macos/universal/lib/libvorbisfile.a +0 -0
- data/assets/macos/universal/lib/libwebp.a +0 -0
- data/assets/macos/universal/lib/libzstd.a +0 -0
- data/assets/wasm/template.html +2 -1
- data/assets/windows/mingw-w64-ucrt-x86_64/bin/mrbc.exe +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libFLAC.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libLerc.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_image.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_mixer.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_ttf.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libbrotlicommon.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libbrotlidec.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libdeflate.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libfreetype.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libglew32.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libharfbuzz.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libhwy.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libjpeg.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libjxl.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/liblzma.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmpg123.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmruby.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopus.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libpng.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libsndfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libssp.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libstdc++.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libtiff.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libwebp.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libz.a +0 -0
- data/assets/windows/mingw-w64-x86_64/bin/mrbc.exe +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libFLAC.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libLerc.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2_image.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2_mixer.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2_ttf.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libbrotlicommon.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libbrotlidec.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libdeflate.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libfreetype.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libglew32.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libharfbuzz.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libhwy.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libjpeg.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libjxl.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/liblzma.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmpg123.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmruby.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libopus.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libpng.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libsndfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libssp.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libstdc++.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libtiff.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libwebp.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libz.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libzstd.a +0 -0
- data/ext/ruby2d/canvas.c +540 -0
- data/ext/ruby2d/extconf.rb +33 -20
- data/ext/ruby2d/gl.c +3 -3
- data/ext/ruby2d/image.c +7 -7
- data/ext/ruby2d/ruby2d.c +741 -24
- data/ext/ruby2d/ruby2d.h +66 -3
- data/ext/ruby2d/sound.c +16 -2
- data/lib/ruby2d/canvas.rb +315 -0
- data/lib/ruby2d/circle.rb +30 -15
- data/lib/ruby2d/cli/build.rb +5 -3
- data/lib/ruby2d/cli/enable_console.rb +3 -1
- data/lib/ruby2d/color.rb +133 -77
- data/lib/ruby2d/core.rb +32 -0
- data/lib/ruby2d/dsl.rb +38 -32
- data/lib/ruby2d/exceptions.rb +2 -1
- data/lib/ruby2d/font.rb +97 -62
- data/lib/ruby2d/image.rb +48 -27
- data/lib/ruby2d/line.rb +84 -45
- data/lib/ruby2d/music.rb +33 -23
- data/lib/ruby2d/pixel.rb +10 -9
- data/lib/ruby2d/pixmap.rb +39 -0
- data/lib/ruby2d/pixmap_atlas.rb +56 -0
- data/lib/ruby2d/quad.rb +98 -49
- data/lib/ruby2d/rectangle.rb +35 -36
- data/lib/ruby2d/renderable.rb +7 -6
- data/lib/ruby2d/sound.rb +23 -17
- data/lib/ruby2d/sprite.rb +181 -140
- data/lib/ruby2d/square.rb +21 -20
- data/lib/ruby2d/text.rb +47 -19
- data/lib/ruby2d/texture.rb +13 -3
- data/lib/ruby2d/tileset.rb +97 -44
- data/lib/ruby2d/triangle.rb +91 -42
- data/lib/ruby2d/version.rb +3 -1
- data/lib/ruby2d/vertices.rb +81 -45
- data/lib/ruby2d/window.rb +508 -371
- data/lib/ruby2d.rb +11 -29
- metadata +51 -16
- data/assets/include/SDL2/SDL_config_psp.h +0 -165
- data/assets/include/SDL2/SDL_config_wiz.h +0 -154
- data/assets/include/glew.h +0 -23686
- data/assets/macos/universal/lib/libpng16.a +0 -0
- data/assets/windows/glew/README.md +0 -10
- data/assets/windows/glew/glew.h +0 -23686
- data/assets/windows/glew/libglew32.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libpng16.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libpng16.a +0 -0
- data/lib/ruby2d/entity.rb +0 -17
data/lib/ruby2d.rb
CHANGED
@@ -1,33 +1,9 @@
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1
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-
#
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2
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-
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3
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-
unless RUBY_ENGINE == 'mruby'
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4
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-
require 'ruby2d/cli/colorize'
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5
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-
require 'ruby2d/exceptions'
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6
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-
require 'ruby2d/renderable'
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7
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-
require 'ruby2d/color'
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8
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-
require 'ruby2d/window'
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9
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-
require 'ruby2d/dsl'
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10
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-
require 'ruby2d/entity'
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11
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-
require 'ruby2d/quad'
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12
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-
require 'ruby2d/line'
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13
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-
require 'ruby2d/circle'
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14
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-
require 'ruby2d/rectangle'
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15
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-
require 'ruby2d/square'
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require 'ruby2d/triangle'
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-
require 'ruby2d/pixel'
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-
require 'ruby2d/image'
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-
require 'ruby2d/sprite'
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-
require 'ruby2d/tileset'
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require 'ruby2d/font'
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require 'ruby2d/text'
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require 'ruby2d/sound'
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require 'ruby2d/music'
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-
require 'ruby2d/texture'
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-
require 'ruby2d/vertices'
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require 'ruby2d/ruby2d' # load native extension
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-
end
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1
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+
# frozen_string_literal: true
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29
2
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3
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+
require 'ruby2d/core' unless RUBY_ENGINE == 'mruby'
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30
4
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5
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+
# Create 2D applications, games, and visualizations with ease. Just a few lines of code is enough to get started.
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6
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+
# Visit https://www.ruby2d.com for more information.
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31
7
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module Ruby2D
|
32
8
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def self.gem_dir
|
33
9
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# mruby doesn't define `Gem`
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@@ -47,6 +23,12 @@ module Ruby2D
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47
23
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end
|
48
24
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end
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49
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+
# Ruby2D adds DSL
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+
# Apps can avoid the mixins by using: require "ruby2d/core"
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50
28
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29
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+
# --- start lint exception
|
30
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+
# rubocop:disable Style/MixinUsage
|
51
31
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include Ruby2D
|
52
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-
extend
|
32
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+
extend Ruby2D::DSL
|
33
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+
# rubocop:enable Style/MixinUsage
|
34
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+
# --- end lint exception
|
metadata
CHANGED
@@ -1,14 +1,14 @@
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1
1
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--- !ruby/object:Gem::Specification
|
2
2
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name: ruby2d
|
3
3
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version: !ruby/object:Gem::Version
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4
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-
version: 0.
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4
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+
version: 0.12.0
|
5
5
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platform: ruby
|
6
6
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authors:
|
7
7
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- Tom Black
|
8
8
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autorequire:
|
9
9
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bindir: bin
|
10
10
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cert_chain: []
|
11
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-
date:
|
11
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+
date: 2023-01-03 00:00:00.000000000 Z
|
12
12
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dependencies:
|
13
13
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- !ruby/object:Gem::Dependency
|
14
14
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name: rspec
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@@ -16,14 +16,28 @@ dependencies:
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16
16
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requirements:
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17
17
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- - "~>"
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18
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- !ruby/object:Gem::Version
|
19
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-
version: '3.
|
19
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+
version: '3.12'
|
20
20
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type: :development
|
21
21
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prerelease: false
|
22
22
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version_requirements: !ruby/object:Gem::Requirement
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23
23
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requirements:
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24
24
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- - "~>"
|
25
25
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- !ruby/object:Gem::Version
|
26
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-
version: '3.
|
26
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+
version: '3.12'
|
27
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+
- !ruby/object:Gem::Dependency
|
28
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+
name: rubocop
|
29
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+
requirement: !ruby/object:Gem::Requirement
|
30
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+
requirements:
|
31
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+
- - "~>"
|
32
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+
- !ruby/object:Gem::Version
|
33
|
+
version: '1.40'
|
34
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+
type: :development
|
35
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+
prerelease: false
|
36
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+
version_requirements: !ruby/object:Gem::Requirement
|
37
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+
requirements:
|
38
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+
- - "~>"
|
39
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+
- !ruby/object:Gem::Version
|
40
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+
version: '1.40'
|
27
41
|
description: Make cross-platform 2D applications in Ruby
|
28
42
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email: tom@blacktm.com
|
29
43
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executables:
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@@ -33,6 +47,15 @@ extensions:
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33
47
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extra_rdoc_files: []
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34
48
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files:
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35
49
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- assets/app.icns
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50
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+
- assets/include/GLES2/gl2.h
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- assets/include/GLES2/gl2ext.h
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- assets/include/GLES2/gl2ext_angle.h
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- assets/include/GLES2/gl2platform.h
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- assets/include/GLES3/gl3.h
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+
- assets/include/GLES3/gl31.h
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- assets/include/GLES3/gl32.h
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+
- assets/include/GLES3/gl3platform.h
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+
- assets/include/KHR/khrplatform.h
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- assets/include/SDL2/SDL.h
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- assets/include/SDL2/SDL_assert.h
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- assets/include/SDL2/SDL_atomic.h
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@@ -46,12 +69,13 @@ files:
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- assets/include/SDL2/SDL_config_iphoneos.h
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- assets/include/SDL2/SDL_config_macosx.h
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- assets/include/SDL2/SDL_config_minimal.h
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+
- assets/include/SDL2/SDL_config_ngage.h
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- assets/include/SDL2/SDL_config_os2.h
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- assets/include/SDL2/SDL_config_pandora.h
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-
- assets/include/SDL2/SDL_config_psp.h
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- assets/include/SDL2/SDL_config_windows.h
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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Permission is granted to anyone to use this software for any purpose,
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freely, subject to the following restrictions:
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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/*
|
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Simple DirectMedia Layer
|
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|
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
4
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|
5
|
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This software is provided 'as-is', without any express or implied
|
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|
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warranty. In no event will the authors be held liable for any damages
|
7
|
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arising from the use of this software.
|
8
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|
9
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef SDL_config_wiz_h_
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#define SDL_config_wiz_h_
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#define SDL_config_h_
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/* This is a set of defines to configure the SDL features */
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/* General platform specific identifiers */
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#include "SDL_platform.h"
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#define SDL_BYTEORDER 1234
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#define STDC_HEADERS 1
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#define HAVE_ALLOCA_H 1
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#define HAVE_CTYPE_H 1
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#define HAVE_ICONV_H 1
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#define HAVE_INTTYPES_H 1
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#define HAVE_LIMITS_H 1
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#define HAVE_MALLOC_H 1
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#define HAVE_MATH_H 1
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#define HAVE_MEMORY_H 1
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#define HAVE_SIGNAL_H 1
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#define HAVE_STDARG_H 1
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#define HAVE_STDINT_H 1
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#define HAVE_STDIO_H 1
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#define HAVE_STDLIB_H 1
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#define HAVE_STRINGS_H 1
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#define HAVE_STRING_H 1
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#define HAVE_SYS_TYPES_H 1
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51
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#define HAVE_DLOPEN 1
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#define HAVE_MALLOC 1
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#define HAVE_CALLOC 1
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54
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#define HAVE_REALLOC 1
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#define HAVE_FREE 1
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#define HAVE_ALLOCA 1
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#define HAVE_GETENV 1
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#define HAVE_SETENV 1
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#define HAVE_PUTENV 1
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#define HAVE_UNSETENV 1
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#define HAVE_QSORT 1
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#define HAVE_ABS 1
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63
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#define HAVE_BCOPY 1
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#define HAVE_MEMSET 1
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#define HAVE_MEMCPY 1
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66
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#define HAVE_MEMMOVE 1
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#define HAVE_STRLEN 1
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68
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#define HAVE_STRCHR 1
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#define HAVE_STRRCHR 1
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#define HAVE_STRSTR 1
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#define HAVE_STRTOK_R 1
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#define HAVE_STRTOL 1
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#define HAVE_STRTOUL 1
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#define HAVE_STRTOLL 1
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#define HAVE_STRTOULL 1
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#define HAVE_ATOI 1
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#define HAVE_ATOF 1
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#define HAVE_STRCMP 1
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#define HAVE_STRNCMP 1
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#define HAVE_STRCASECMP 1
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81
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#define HAVE_STRNCASECMP 1
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82
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#define HAVE_VSSCANF 1
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83
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#define HAVE_VSNPRINTF 1
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84
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#define HAVE_M_PI 1
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85
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#define HAVE_ACOS 1
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86
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#define HAVE_ACOSF 1
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87
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#define HAVE_ASIN 1
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88
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#define HAVE_ASINF 1
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89
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#define HAVE_ATAN 1
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90
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#define HAVE_ATANF 1
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91
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#define HAVE_ATAN2 1
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92
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#define HAVE_ATAN2F 1
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93
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#define HAVE_CEIL 1
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94
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#define HAVE_CEILF 1
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95
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#define HAVE_COPYSIGN 1
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96
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#define HAVE_COPYSIGNF 1
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97
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#define HAVE_COS 1
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98
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#define HAVE_COSF 1
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99
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#define HAVE_EXP 1
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100
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#define HAVE_EXPF 1
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101
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#define HAVE_FABS 1
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102
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#define HAVE_FABSF 1
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103
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#define HAVE_FLOOR 1
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104
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#define HAVE_FLOORF 1
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105
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#define HAVE_FMOD 1
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106
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#define HAVE_FMODF 1
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107
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#define HAVE_LOG 1
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108
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#define HAVE_LOGF 1
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109
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#define HAVE_LOG10 1
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110
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#define HAVE_LOG10F 1
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111
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#define HAVE_LROUND 1
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112
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#define HAVE_LROUNDF 1
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113
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#define HAVE_POW 1
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114
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#define HAVE_POWF 1
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115
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#define HAVE_ROUND 1
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116
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#define HAVE_ROUNDF 1
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117
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#define HAVE_SCALBN 1
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118
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#define HAVE_SCALBNF 1
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119
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#define HAVE_SIN 1
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120
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#define HAVE_SINF 1
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121
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#define HAVE_SQRT 1
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122
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#define HAVE_SQRTF 1
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123
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#define HAVE_TAN 1
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124
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#define HAVE_TANF 1
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125
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#define HAVE_TRUNC 1
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126
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#define HAVE_TRUNCF 1
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127
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#define HAVE_SIGACTION 1
|
128
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#define HAVE_SETJMP 1
|
129
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#define HAVE_NANOSLEEP 1
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130
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#define HAVE_POW 1
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131
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|
132
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#define SDL_AUDIO_DRIVER_DUMMY 1
|
133
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#define SDL_AUDIO_DRIVER_OSS 1
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134
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|
135
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#define SDL_INPUT_LINUXEV 1
|
136
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#define SDL_JOYSTICK_LINUX 1
|
137
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#define SDL_JOYSTICK_VIRTUAL 1
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138
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#define SDL_HAPTIC_LINUX 1
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139
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140
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#define SDL_SENSOR_DUMMY 1
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141
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|
142
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#define SDL_LOADSO_DLOPEN 1
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143
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|
144
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#define SDL_THREAD_PTHREAD 1
|
145
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#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP 1
|
146
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|
147
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#define SDL_TIMER_UNIX 1
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148
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|
149
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#define SDL_VIDEO_DRIVER_DUMMY 1
|
150
|
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#define SDL_VIDEO_DRIVER_PANDORA 1
|
151
|
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#define SDL_VIDEO_RENDER_OGL_ES 1
|
152
|
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#define SDL_VIDEO_OPENGL_ES 1
|
153
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|
154
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#endif /* SDL_config_wiz_h_ */
|