ruby-sdl2 0.3.4 → 0.3.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
data/video.c CHANGED
@@ -352,13 +352,14 @@ static VALUE SDL2_s_video_init(VALUE self, VALUE driver_name)
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  *
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  *
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  * @!method destroy?
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- * Return true if the window is already destroyed.
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+ * @return [Boolean] true if the window is already destroyed.
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  */
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  /*
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  * @overload create(title, x, y, w, h, flags)
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  * Create a window with the specified position (x,y), dimensions (w,h) and flags.
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  *
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+ * @param [String] title title of the created window
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  * @param [Integer] x the x position of the left-top of the window
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  * @param [Integer] y the y position of the left-top of the window
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  * @param [Integer] w the width of the window
@@ -426,7 +427,10 @@ VALUE find_window_by_id(Uint32 id)
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  */
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  static VALUE Window_destroy(VALUE self)
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  {
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- Window_destroy_internal(Get_Window(self));
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+ Window* w = Get_Window(self);
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+ Window_destroy_internal(w);
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+ SDL_DestroyWindow(w->window);
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+ w->window = NULL;
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  return Qnil;
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  }
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@@ -479,7 +483,7 @@ static VALUE Window_window_id(VALUE self)
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  /*
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  * Get information about the window.
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  *
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- * @return [SDL2::Window::Mode]
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+ * @return [SDL2::Display::Mode]
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  */
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  static VALUE Window_display_mode(VALUE self)
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  {
@@ -516,7 +520,7 @@ static VALUE Window_brightness(VALUE self)
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  *
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  * @param brightness [Float] the brightness, 0.0 means complete dark and 1.0 means
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  * normal brightness.
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- * @return [brightness]
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+ * @return [void]
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  *
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  * @see #brightness
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  */
@@ -570,7 +574,7 @@ static VALUE Window_gamma_ramp(VALUE self)
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  * Set the window icon.
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  *
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  * @param icon [SDL2::Surface] the icon for the window
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- * @return [icon]
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+ * @return [void]
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  */
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  static VALUE Window_set_icon(VALUE self, VALUE icon)
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  {
@@ -593,7 +597,7 @@ static VALUE Window_input_is_grabbed_p(VALUE self)
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  * Set the window's input grab mode.
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  *
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  * @param grabbed [Boolean] true to grub input, and false to release input
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- * @return [grabbed]
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+ * @return [void]
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  *
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  * @see #input_is_grabbed?
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  */
@@ -622,7 +626,7 @@ static VALUE Window_set_int_int(void (*func)(SDL_Window*, int, int), VALUE windo
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  /*
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  * Get the maximum size of the window's client area.
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  *
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- * @return [Integer,Integer] maximum width and maximum height.
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+ * @return [Array(Integer,Integer)] maximum width and maximum height.
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  *
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  * @see #maximum_size=
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  */
@@ -635,10 +639,10 @@ static VALUE Window_maximum_size(VALUE self)
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  * @overload maximum_size=(size)
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  * Set the maximum size of the window's client area.
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  *
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- * @param size [[Integer, Integer]] maximum width and maximum height,
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+ * @param size [Array(Integer, Integer)] maximum width and maximum height,
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  * the both must be positive.
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  *
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- * @return [size]
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+ * @return [void]
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  *
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  * @see #maximum_size
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  */
@@ -650,7 +654,7 @@ static VALUE Window_set_maximum_size(VALUE self, VALUE max_size)
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  /*
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  * Get the minimum size of the window's client area.
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  *
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- * @return [Integer,Integer] minimum width and minimum height.
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+ * @return [Array(Integer,Integer)] minimum width and minimum height.
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  *
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  * @see #minimum_size=
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  */
@@ -663,10 +667,10 @@ static VALUE Window_minimum_size(VALUE self)
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  * @overload minimum_size=(size)
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  * Set the minimum size of the window's client area.
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  *
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- * @param size [[Integer, Integer]] minimum width and minimum height,
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+ * @param size [Array(Integer, Integer)] minimum width and minimum height,
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  * the both must be positive.
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  *
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- * @return [size]
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+ * @return [void]
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  *
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  * @see #minimum_size
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  */
@@ -678,7 +682,7 @@ static VALUE Window_set_minimum_size(VALUE self, VALUE min_size)
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  /*
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  * Get the position of the window.
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  *
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- * @return [Integer,Integer] the x position and the y position
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+ * @return [Array(Integer,Integer)] the x position and the y position
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  *
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  * @see #position=
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  */
@@ -691,11 +695,11 @@ static VALUE Window_position(VALUE self)
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  * @overload position=(xy)
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  * Set the position of the window
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  *
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- * @param xy [[Integer, Integer]] the x position and the y position,
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+ * @param xy [Array(Integer, Integer)] the x position and the y position,
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  * {SDL2::Window::POS_CENTERED} and {SDL2::Window::POS_UNDEFINED}
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  * are available.
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  *
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- * @return [size]
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+ * @return [void]
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  *
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  * @see #position
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  */
@@ -707,7 +711,7 @@ static VALUE Window_set_position(VALUE self, VALUE xy)
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  /*
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  * Get the size of the window.
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  *
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- * @return [[Integer, Integer]] the width and the height
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+ * @return [Array(Integer, Integer)] the width and the height
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  *
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  * @see size=
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  */
@@ -720,9 +724,9 @@ static VALUE Window_size(VALUE self)
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  * @overload size=(size)
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  * Set the size of the window.
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  *
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- * @param wh [[Integer, Integer]] new width and new height
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+ * @param size [Array(Integer, Integer)] new width and new height
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  *
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- * @return [size]
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+ * @return [void]
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  *
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  * @see #size
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  */
@@ -762,7 +766,7 @@ static VALUE Window_bordered(VALUE self)
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  * @param bordered [Boolean] true for bordered window, anad false for
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  * borderless window
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  *
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- * @return [bordered]
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+ * @return [void]
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  *
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  * @see #bordered
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  */
@@ -777,7 +781,7 @@ static VALUE Window_set_bordered(VALUE self, VALUE bordered)
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  * Set the title of the window.
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  *
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  * @param title [String] the title
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- * @return [title]
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+ * @return [void]
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  *
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  * @see #title
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  */
@@ -882,7 +886,7 @@ static VALUE Window_fullscreen_mode(VALUE self)
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  * @param flag [Integer] 0 for window mode, {SDL2::Window::Flags::FULLSCREEN} for
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  * fullscreen mode, and {SDL2::Flags::Window::FULLSCREEN_DESKTOP} for fullscreen
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  * at the current desktop resolution.
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- * @return [flag]
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+ * @return [void]
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  *
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  * @see #fullscreen_mode
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  */
@@ -896,7 +900,7 @@ static VALUE Window_set_fullscreen_mode(VALUE self, VALUE flags)
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  /*
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  * Get the size of the drawable region.
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  *
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- * @return [[Integer, Integer]] the width and height of the region
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+ * @return [Array(Integer, Integer)] the width and height of the region
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  */
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  static VALUE Window_gl_drawable_size(VALUE self)
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  {
@@ -974,7 +978,7 @@ static VALUE Window_debug_info(VALUE self)
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  *
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  * @!attribute [r] name
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  * The name of the display
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- * @return [Stirng]
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+ * @return [String]
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  *
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  */
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@@ -1348,7 +1352,7 @@ static VALUE Renderer_clear(VALUE self)
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  /*
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  * Get the color used for drawing operations
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- * @return [[Integer,Integer,Integer,Integer]]
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+ * @return [Array(Integer,Integer,Integer,Integer)]
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  * red, green, blue, and alpha components of the drawing color
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  * (all components are more than or equal to 0 and less than and equal to 255)
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  *
@@ -1376,12 +1380,10 @@ static VALUE Renderer_draw_color(VALUE self)
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  * * {#fill_rect}
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  * * {#clear}
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  *
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- * @param [[Integer, Integer, Integer]] color
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- * red, green, and blue components used for drawing
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- * @param [[Integer, Integer, Integer, Integer]] color
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- * red, green, blue, and alpha components used for drawing
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+ * @param [Array<Integer>] color
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+ * red, green, blue, and optionally alpha components used for drawing
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  *
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- * @return [color]
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+ * @return [Array<Integer>]
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  *
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  * @see #draw_color
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  */
@@ -1526,7 +1528,8 @@ static VALUE Renderer_clip_rect(VALUE self)
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  *
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  * Set the clip rectangle for the current target.
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  *
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- * @return [rect]
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+ * @param rect [SDL2::Rect]
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+ * @return [void]
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  * @see #clip_rect
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  */
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  static VALUE Renderer_set_clip_rect(VALUE self, VALUE rect)
@@ -1550,7 +1553,7 @@ static VALUE Render_clip_enabled_p(VALUE self)
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  /*
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  * Get device indepndent resolution for rendering.
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  *
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- * @return [[Integer, Integer]] the logical width and height
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+ * @return [Array(Integer, Integer)] the logical width and height
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  * @see #logical_size=
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  */
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  static VALUE Renderer_logical_size(VALUE self)
@@ -1565,8 +1568,8 @@ static VALUE Renderer_logical_size(VALUE self)
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  *
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  * Set a device indepndent resolution for rendering.
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  *
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- * @param w_and_h [[Integer, Integer]] the width and height of the logical resolution
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- * @return [w_and_h]
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+ * @param w_and_h [Array(Integer, Integer)] the width and height of the logical resolution
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+ * @return [void]
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  * @see #logical_size
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  */
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  static VALUE Renderer_set_logical_size(VALUE self, VALUE wh)
@@ -1580,7 +1583,7 @@ static VALUE Renderer_set_logical_size(VALUE self, VALUE wh)
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  /*
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  * Get the drawing scale for the current target.
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  *
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- * @return [[Integer, Integer]] horizontal and vertical scale factor
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+ * @return [Array(Integer, Integer)] horizontal and vertical scale factor
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  * @see #scale=
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  */
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  static VALUE Renderer_scale(VALUE self)
@@ -1602,8 +1605,8 @@ static VALUE Renderer_scale(VALUE self)
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  * it will be handled using the appropriate
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  * quality hints. For best results use integer scaling factors.
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  *
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- * @param scaleX_and_scaleY [[Float, Float]] the horizontal and vertical scaling factors
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- * @return [scaleX_and_scaleY]
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+ * @param scaleX_and_scaleY [Array(Float, Float)] the horizontal and vertical scaling factors
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+ * @return [void]
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  * @see #scale
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  */
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  static VALUE Renderer_set_scale(VALUE self, VALUE xy)
@@ -1633,7 +1636,7 @@ static VALUE Renderer_viewport(VALUE self)
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  * Set the drawing area for rendering on the current target.
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  *
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  * @param area [SDL2::Rect,nil] the drawing area, or nil to set the viewport to the entire target
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- * @return [area]
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+ * @return [void]
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  * @see #viewport
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  */
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  static VALUE Renderer_set_viewport(VALUE self, VALUE rect)
@@ -1655,7 +1658,7 @@ static VALUE Renderer_support_render_target_p(VALUE self)
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  /*
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  * Get the output size of a rendering context.
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  *
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- * @return [[Integer, Integer]] the width and the height
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+ * @return [Array(Integer, Integer)] the width and the height
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  */
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  static VALUE Renderer_output_size(VALUE self)
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  {
@@ -1678,7 +1681,7 @@ static VALUE Renderer_output_size(VALUE self)
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  * @param [SDL2::Texture,nil] target the targeted texture, or nil
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  * for the default render target(i.e. screen)
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  *
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- * @return [target]
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+ * @return [void]
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  *
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  * @see #render_target
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  */
@@ -1788,6 +1791,8 @@ static VALUE Renderer_debug_info(VALUE self)
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  /*
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  * Destroy the texture and deallocate memory.
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  *
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+ * @return [void]
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+ *
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  * @see #destroy?
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  */
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  static VALUE Texture_destroy(VALUE self)
@@ -1815,7 +1820,7 @@ static VALUE Texture_blend_mode(VALUE self)
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  * Set the blending model of the texture.
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  *
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  * @param mode [Integer] blending mode
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- * @return [mode]
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+ * @return [void]
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  *
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  * @see #blend_mode
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  */
@@ -1845,7 +1850,7 @@ static VALUE Texture_alpha_mod(VALUE self)
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  *
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  * @param alpha [Integer] the alpha value multiplied into copy operation,
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  * from 0 to 255
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- * @return [alpha]
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+ * @return [void]
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  *
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  * @see #alpha_mod
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  */
@@ -1858,7 +1863,7 @@ static VALUE Texture_set_alpha_mod(VALUE self, VALUE alpha)
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  /*
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  * Get an additional color value used in render copy operations.
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  *
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- * @return [[Integer, Integer, Integer]] the current red, green, and blue
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+ * @return [Array(Integer, Integer, Integer)] the current red, green, and blue
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  * color value.
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  */
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  static VALUE Texture_color_mod(VALUE self)
@@ -1872,9 +1877,9 @@ static VALUE Texture_color_mod(VALUE self)
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  * @overload color_mod=(rgb)
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  * Set an additional color value used in render copy operations.
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  *
1875
- * @param rgb [[Integer, Integer, Integer]] the red, green, and blue
1880
+ * @param rgb [Array(Integer, Integer, Integer)] the red, green, and blue
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  * color value multiplied into copy operations.
1877
- * @return [rgb]
1882
+ * @return [void]
1878
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  */
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  static VALUE Texture_set_color_mod(VALUE self, VALUE rgb)
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  {
@@ -2030,7 +2035,7 @@ static VALUE Surface_s_save_bmp(VALUE self, VALUE src, VALUE fname)
2030
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  }
2031
2036
 
2032
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  /*
2033
- * @overload from_string(string, width, heigth, depth, pitch=nil, rmask=nil, gmask=nil, bmask=nil, amask=nil)
2038
+ * @overload from_string(string, width, height, depth, pitch=nil, rmask=nil, gmask=nil, bmask=nil, amask=nil)
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  *
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  * Create a RGB surface from pixel data as String object.
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  *
@@ -2126,7 +2131,7 @@ static VALUE Surface_blend_mode(VALUE self)
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  * Set the blending mode of the surface used for blit operations.
2127
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  *
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  * @param mode [Integer] the blending mode
2129
- * @return [mode]
2134
+ * @return [void]
2130
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  * @see #blend_mode
2131
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  */
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  static VALUE Surface_set_blend_mode(VALUE self, VALUE mode)
@@ -2253,7 +2258,7 @@ static VALUE Surface_bytes_per_pixel(VALUE self)
2253
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  *
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  * @param x [Integer] the x coordinate
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  * @param y [Integer] the y coordinate
2256
- * @return [[Integer, Integer, Integer, Integer]]
2261
+ * @return [Array(Integer, Integer, Integer, Integer)]
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  * the red, green, blue, and alpha component of the specified pixel.
2258
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  *
2259
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  */
@@ -2313,7 +2318,7 @@ static VALUE Surface_unset_color_key(VALUE self)
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  * the color key, pixel value (see {#pixel}) or pixel color (array of
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  * three or four integer elements).
2315
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  *
2316
- * @return [key]
2321
+ * @return [Integer, Array<Integer>] value
2317
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  *
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  * @see #color_key
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  * @see #unset_color_key
@@ -2474,8 +2479,13 @@ static VALUE Surface_s_new(int argc, VALUE* argv, VALUE self)
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  * Height of the rectangle
2475
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  * @return [Integer]
2476
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  *
2477
- * @!method self.[](*args)
2482
+ * @!method self.[](x, y, w, h)
2478
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  * Alias of new. See {#initialize}.
2484
+ *
2485
+ * @param x [Integer] X coordiante of the left-top point of the rectangle
2486
+ * @param y [Integer] Y coordiante of the left-top point of the rectangle
2487
+ * @param w [Integer] Width of the rectangle
2488
+ * @param h [Integer] Height of the rectangle
2479
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  * @return [SDL2::Rect]
2480
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  */
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  static VALUE Rect_s_allocate(VALUE klass)
@@ -2746,6 +2756,8 @@ static VALUE PixelFormat_fourcc_p(VALUE self)
2746
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  * @overload ==(other)
2747
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  * Return true if two pixel format is the same format.
2748
2758
  *
2759
+ * @param other [SDL2::PixelFormat] other PixelFormat object
2760
+ *
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  * @return [Boolean]
2750
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  */
2751
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  static VALUE PixelFormat_eq(VALUE self, VALUE other)
@@ -2871,45 +2883,45 @@ void rubysdl2_init_video(void)
2871
2883
  #endif
2872
2884
  rb_define_method(cWindow, "gl_swap", Window_gl_swap, 0);
2873
2885
 
2874
- /* Indicate that you don't care what the window position is */
2886
+ /* @return [Integer] Indicate that you don't care what the window position is */
2875
2887
  rb_define_const(cWindow, "POS_CENTERED", INT2NUM(SDL_WINDOWPOS_CENTERED));
2876
- /* Indicate that the window position should be centered */
2888
+ /* @return [Integer] Indicate that the window position should be centered */
2877
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  rb_define_const(cWindow, "POS_UNDEFINED", INT2NUM(SDL_WINDOWPOS_UNDEFINED));
2878
2890
 
2879
2891
  mWindowFlags = rb_define_module_under(cWindow, "Flags");
2880
2892
  /* */
2881
- /* fullscreen window */
2893
+ /* @return [Integer] fullscreen window */
2882
2894
  rb_define_const(mWindowFlags, "FULLSCREEN", UINT2NUM(SDL_WINDOW_FULLSCREEN));
2883
- /* fullscreen window at the current desktop resolution */
2895
+ /* @return [Integer] fullscreen window at the current desktop resolution */
2884
2896
  rb_define_const(mWindowFlags, "FULLSCREEN_DESKTOP", UINT2NUM(SDL_WINDOW_FULLSCREEN_DESKTOP));
2885
- /* window usable with OpenGL context */
2897
+ /* @return [Integer] window usable with OpenGL context */
2886
2898
  rb_define_const(mWindowFlags, "OPENGL", UINT2NUM(SDL_WINDOW_OPENGL));
2887
- /* window is visible */
2899
+ /* @return [Integer] window is visible */
2888
2900
  rb_define_const(mWindowFlags, "SHOWN", UINT2NUM(SDL_WINDOW_SHOWN));
2889
- /* window is not visible */
2901
+ /* @return [Integer] window is not visible */
2890
2902
  rb_define_const(mWindowFlags, "HIDDEN", UINT2NUM(SDL_WINDOW_HIDDEN));
2891
- /* no window decoration */
2903
+ /* @return [Integer] no window decoration */
2892
2904
  rb_define_const(mWindowFlags, "BORDERLESS", UINT2NUM(SDL_WINDOW_BORDERLESS));
2893
- /* window is resizable */
2905
+ /* @return [Integer] window is resizable */
2894
2906
  rb_define_const(mWindowFlags, "RESIZABLE", UINT2NUM(SDL_WINDOW_RESIZABLE));
2895
- /* window is minimized */
2907
+ /* @return [Integer] window is minimized */
2896
2908
  rb_define_const(mWindowFlags, "MINIMIZED", UINT2NUM(SDL_WINDOW_MINIMIZED));
2897
- /* window is maximized */
2909
+ /* @return [Integer] window is maximized */
2898
2910
  rb_define_const(mWindowFlags, "MAXIMIZED", UINT2NUM(SDL_WINDOW_MAXIMIZED));
2899
- /* window has grabbed input focus */
2911
+ /* @return [Integer] window has grabbed input focus */
2900
2912
  rb_define_const(mWindowFlags, "INPUT_GRABBED", UINT2NUM(SDL_WINDOW_INPUT_GRABBED));
2901
- /* window has input focus */
2913
+ /* @return [Integer] window has input focus */
2902
2914
  rb_define_const(mWindowFlags, "INPUT_FOCUS", UINT2NUM(SDL_WINDOW_INPUT_FOCUS));
2903
- /* window has mouse focus */
2915
+ /* @return [Integer] window has mouse focus */
2904
2916
  rb_define_const(mWindowFlags, "MOUSE_FOCUS", UINT2NUM(SDL_WINDOW_MOUSE_FOCUS));
2905
- /* window is not created by SDL */
2917
+ /* @return [Integer] window is not created by SDL */
2906
2918
  rb_define_const(mWindowFlags, "FOREIGN", UINT2NUM(SDL_WINDOW_FOREIGN));
2907
- #ifdef SDL_WINDOW_ALLOW_HIGHDPI
2908
- /* window should be created in high-DPI mode if supported (>= SDL 2.0.1)*/
2919
+ #ifdef HAVE_CONST_SDL_WINDOW_ALLOW_HIGHDPI
2920
+ /* @return [Integer] window should be created in high-DPI mode if supported (>= SDL 2.0.1)*/
2909
2921
  rb_define_const(mWindowFlags, "ALLOW_HIGHDPI", UINT2NUM(SDL_WINDOW_ALLOW_HIGHDPI));
2910
2922
  #endif
2911
- #ifdef SDL_WINDOW_MOSUE_CAPTURE
2912
- /* window has mouse caputred (>= SDL 2.0.4) */
2923
+ #ifdef HAVE_CONST_SDL_WINDOW_MOUSE_CAPTURE
2924
+ /* @return [Integer] window has mouse caputred (>= SDL 2.0.4) */
2913
2925
  rb_define_const(mWindowFlags, "MOUSE_CAPTURE", UINT2NUM(SDL_WINDOW_MOUSE_CAPTURE));
2914
2926
  #endif
2915
2927
 
@@ -2979,33 +2991,33 @@ void rubysdl2_init_video(void)
2979
2991
  mRendererFlags = rb_define_module_under(cRenderer, "Flags");
2980
2992
 
2981
2993
  /* */
2982
- /* the renderer is a software fallback */
2994
+ /* @return [Integer] the renderer is a software fallback */
2983
2995
  rb_define_const(mRendererFlags, "SOFTWARE", UINT2NUM(SDL_RENDERER_SOFTWARE));
2984
- /* the renderer uses hardware acceleration */
2996
+ /* @return [Integer] the renderer uses hardware acceleration */
2985
2997
  rb_define_const(mRendererFlags, "ACCELERATED", UINT2NUM(SDL_RENDERER_ACCELERATED));
2986
- #ifdef SDL_RENDERER_PRESENTVSYNC
2987
- /* present is synchronized with the refresh rate */
2998
+ #ifdef HAVE_CONST_SDL_RENDERER_PRESENTVSYNC
2999
+ /* @return [Integer] present is synchronized with the refresh rate */
2988
3000
  rb_define_const(mRendererFlags, "PRESENTVSYNC", UINT2NUM(SDL_RENDERER_PRESENTVSYNC));
2989
3001
  #endif
2990
- /* the renderer supports rendering to texture */
3002
+ /* @return [Integer] the renderer supports rendering to texture */
2991
3003
  rb_define_const(mRendererFlags, "TARGETTEXTURE", UINT2NUM(SDL_RENDERER_TARGETTEXTURE));
2992
3004
  /* */
2993
- /* Do not flip, used in {Renderer#copy_ex} */
3005
+ /* @return [Integer] Do not flip, used in {Renderer#copy_ex} */
2994
3006
  rb_define_const(cRenderer, "FLIP_NONE", INT2FIX(SDL_FLIP_NONE));
2995
- /* Flip horizontally, used in {Renderer#copy_ex} */
3007
+ /* @return [Integer] Flip horizontally, used in {Renderer#copy_ex} */
2996
3008
  rb_define_const(cRenderer, "FLIP_HORIZONTAL", INT2FIX(SDL_FLIP_HORIZONTAL));
2997
- /* Flip vertically, used in {Renderer#copy_ex} */
3009
+ /* @return [Integer] Flip vertically, used in {Renderer#copy_ex} */
2998
3010
  rb_define_const(cRenderer, "FLIP_VERTICAL", INT2FIX(SDL_FLIP_VERTICAL));
2999
3011
 
3000
3012
  mBlendMode = rb_define_module_under(mSDL2, "BlendMode");
3001
3013
  /* */
3002
- /* no blending (dstRGBA = srcRGBA) */
3014
+ /* @return [Integer] no blending (dstRGBA = srcRGBA) */
3003
3015
  rb_define_const(mBlendMode, "NONE", INT2FIX(SDL_BLENDMODE_NONE));
3004
- /* alpha blending (dstRGB = (srcRGB * srcA) + (dstRGB * (1-srcA), dstA = srcA + (dstA * (1-srcA)))*/
3016
+ /* @return [Integer] alpha blending (dstRGB = (srcRGB * srcA) + (dstRGB * (1-srcA), dstA = srcA + (dstA * (1-srcA)))*/
3005
3017
  rb_define_const(mBlendMode, "BLEND", INT2FIX(SDL_BLENDMODE_BLEND));
3006
- /* additive blending (dstRGB = (srcRGB * srcA) + dstRGB, dstA = dstA) */
3018
+ /* @return [Integer] additive blending (dstRGB = (srcRGB * srcA) + dstRGB, dstA = dstA) */
3007
3019
  rb_define_const(mBlendMode, "ADD", INT2FIX(SDL_BLENDMODE_ADD));
3008
- /* color modulate (multiplicative) (dstRGB = srcRGB * dstRGB, dstA = dstA) */
3020
+ /* @return [Integer] color modulate (multiplicative) (dstRGB = srcRGB * dstRGB, dstA = dstA) */
3009
3021
  rb_define_const(mBlendMode, "MOD", INT2FIX(SDL_BLENDMODE_MOD));
3010
3022
 
3011
3023
  cTexture = rb_define_class_under(mSDL2, "Texture", rb_cObject);
@@ -3026,11 +3038,11 @@ void rubysdl2_init_video(void)
3026
3038
  rb_define_method(cTexture, "inspect", Texture_inspect, 0);
3027
3039
  rb_define_method(cTexture, "debug_info", Texture_debug_info, 0);
3028
3040
  /* */
3029
- /* texture access pattern - changes rarely, not lockable */
3041
+ /* @return [Integer] texture access pattern code - changes rarely, not lockable */
3030
3042
  rb_define_const(cTexture, "ACCESS_STATIC", INT2NUM(SDL_TEXTUREACCESS_STATIC));
3031
- /* texture access pattern - changes frequently, lockable */
3043
+ /* @return [Integer] texture access pattern code - changes frequently, lockable */
3032
3044
  rb_define_const(cTexture, "ACCESS_STREAMING", INT2NUM(SDL_TEXTUREACCESS_STREAMING));
3033
- /* texture access pattern - can be used as a render target */
3045
+ /* @return [Integer] texture access pattern code - can be used as a render target */
3034
3046
  rb_define_const(cTexture, "ACCESS_TARGET", INT2NUM(SDL_TEXTUREACCESS_TARGET));
3035
3047
 
3036
3048
 
@@ -3055,7 +3067,7 @@ void rubysdl2_init_video(void)
3055
3067
  rb_define_method(cSurface, "pixel_color", Surface_pixel_color, 2);
3056
3068
  rb_define_method(cSurface, "color_key", Surface_color_key, 0);
3057
3069
  rb_define_method(cSurface, "color_key=", Surface_set_color_key, 1);
3058
- rb_define_method(cSurface, "unset_color_key", Surface_set_color_key, 0);
3070
+ rb_define_method(cSurface, "unset_color_key", Surface_unset_color_key, 0);
3059
3071
  rb_define_method(cSurface, "pixels", Surface_pixels, 0);
3060
3072
  rb_define_method(cSurface, "pitch", Surface_pitch, 0);
3061
3073
  rb_define_method(cSurface, "bits_per_pixel", Surface_bits_per_pixel, 0);
@@ -3114,278 +3126,319 @@ void rubysdl2_init_video(void)
3114
3126
 
3115
3127
  mPixelType = rb_define_module_under(cPixelFormat, "Type");
3116
3128
  /* */
3129
+ /* @return [Integer] */
3117
3130
  rb_define_const(mPixelType, "UNKNOWN", UINT2NUM(SDL_PIXELTYPE_UNKNOWN));
3131
+ /* @return [Integer] */
3118
3132
  rb_define_const(mPixelType, "INDEX1", UINT2NUM(SDL_PIXELTYPE_INDEX1));
3133
+ /* @return [Integer] */
3119
3134
  rb_define_const(mPixelType, "INDEX4", UINT2NUM(SDL_PIXELTYPE_INDEX4));
3135
+ /* @return [Integer] */
3120
3136
  rb_define_const(mPixelType, "INDEX8", UINT2NUM(SDL_PIXELTYPE_INDEX8));
3137
+ /* @return [Integer] */
3121
3138
  rb_define_const(mPixelType, "PACKED8", UINT2NUM(SDL_PIXELTYPE_PACKED8));
3139
+ /* @return [Integer] */
3122
3140
  rb_define_const(mPixelType, "PACKED16", UINT2NUM(SDL_PIXELTYPE_PACKED16));
3141
+ /* @return [Integer] */
3123
3142
  rb_define_const(mPixelType, "PACKED32", UINT2NUM(SDL_PIXELTYPE_PACKED32));
3143
+ /* @return [Integer] */
3124
3144
  rb_define_const(mPixelType, "ARRAYU8", UINT2NUM(SDL_PIXELTYPE_ARRAYU8));
3145
+ /* @return [Integer] */
3125
3146
  rb_define_const(mPixelType, "ARRAYU16", UINT2NUM(SDL_PIXELTYPE_ARRAYU16));
3147
+ /* @return [Integer] */
3126
3148
  rb_define_const(mPixelType, "ARRAYU32", UINT2NUM(SDL_PIXELTYPE_ARRAYU32));
3149
+ /* @return [Integer] */
3127
3150
  rb_define_const(mPixelType, "ARRAYF16", UINT2NUM(SDL_PIXELTYPE_ARRAYF16));
3151
+ /* @return [Integer] */
3128
3152
  rb_define_const(mPixelType, "ARRAYF32", UINT2NUM(SDL_PIXELTYPE_ARRAYF32));
3129
3153
 
3130
3154
  mBitmapOrder = rb_define_module_under(cPixelFormat, "BitmapOrder");
3155
+ /* @return [Integer] */
3131
3156
  rb_define_const(mBitmapOrder, "NONE", UINT2NUM(SDL_BITMAPORDER_NONE));
3157
+ /* @return [Integer] */
3132
3158
  rb_define_const(mBitmapOrder, "O_1234", UINT2NUM(SDL_BITMAPORDER_1234));
3159
+ /* @return [Integer] */
3133
3160
  rb_define_const(mBitmapOrder, "O_4321", UINT2NUM(SDL_BITMAPORDER_4321));
3134
3161
 
3135
3162
  mPackedOrder = rb_define_module_under(cPixelFormat, "PackedOrder");
3136
- /* */
3163
+ /*
3164
+ */
3165
+ /* @return [Integer] */
3137
3166
  rb_define_const(mPackedOrder, "NONE", UINT2NUM(SDL_PACKEDORDER_NONE));
3167
+ /* @return [Integer] */
3138
3168
  rb_define_const(mPackedOrder, "XRGB", UINT2NUM(SDL_PACKEDORDER_XRGB));
3169
+ /* @return [Integer] */
3139
3170
  rb_define_const(mPackedOrder, "RGBX", UINT2NUM(SDL_PACKEDORDER_RGBX));
3171
+ /* @return [Integer] */
3140
3172
  rb_define_const(mPackedOrder, "ARGB", UINT2NUM(SDL_PACKEDORDER_ARGB));
3173
+ /* @return [Integer] */
3141
3174
  rb_define_const(mPackedOrder, "RGBA", UINT2NUM(SDL_PACKEDORDER_RGBA));
3175
+ /* @return [Integer] */
3142
3176
  rb_define_const(mPackedOrder, "XBGR", UINT2NUM(SDL_PACKEDORDER_XBGR));
3177
+ /* @return [Integer] */
3143
3178
  rb_define_const(mPackedOrder, "BGRX", UINT2NUM(SDL_PACKEDORDER_BGRX));
3179
+ /* @return [Integer] */
3144
3180
  rb_define_const(mPackedOrder, "ABGR", UINT2NUM(SDL_PACKEDORDER_ABGR));
3181
+ /* @return [Integer] */
3145
3182
  rb_define_const(mPackedOrder, "BGRA", UINT2NUM(SDL_PACKEDORDER_BGRA));
3146
3183
 
3147
3184
  mArrayOrder = rb_define_module_under(cPixelFormat, "ArrayOrder");
3148
3185
  /* */
3186
+ /* @return [Integer] */
3149
3187
  rb_define_const(mArrayOrder, "NONE", UINT2NUM(SDL_ARRAYORDER_NONE));
3188
+ /* @return [Integer] */
3150
3189
  rb_define_const(mArrayOrder, "RGB", UINT2NUM(SDL_ARRAYORDER_RGB));
3190
+ /* @return [Integer] */
3151
3191
  rb_define_const(mArrayOrder, "RGBA", UINT2NUM(SDL_ARRAYORDER_RGBA));
3192
+ /* @return [Integer] */
3152
3193
  rb_define_const(mArrayOrder, "ARGB", UINT2NUM(SDL_ARRAYORDER_ARGB));
3194
+ /* @return [Integer] */
3153
3195
  rb_define_const(mArrayOrder, "BGR", UINT2NUM(SDL_ARRAYORDER_BGR));
3196
+ /* @return [Integer] */
3154
3197
  rb_define_const(mArrayOrder, "BGRA", UINT2NUM(SDL_ARRAYORDER_BGRA));
3198
+ /* @return [Integer] */
3155
3199
  rb_define_const(mArrayOrder, "ABGR", UINT2NUM(SDL_ARRAYORDER_ABGR));
3156
3200
 
3157
3201
  mPackedLayout = rb_define_module_under(cPixelFormat, "PackedLayout");
3158
3202
  /* */
3203
+ /* @return [Integer] */
3159
3204
  rb_define_const(mPackedLayout, "NONE", UINT2NUM(SDL_PACKEDLAYOUT_NONE));
3205
+ /* @return [Integer] */
3160
3206
  rb_define_const(mPackedLayout, "L_332", UINT2NUM(SDL_PACKEDLAYOUT_332));
3207
+ /* @return [Integer] */
3161
3208
  rb_define_const(mPackedLayout, "L_4444", UINT2NUM(SDL_PACKEDLAYOUT_4444));
3209
+ /* @return [Integer] */
3162
3210
  rb_define_const(mPackedLayout, "L_1555", UINT2NUM(SDL_PACKEDLAYOUT_1555));
3211
+ /* @return [Integer] */
3163
3212
  rb_define_const(mPackedLayout, "L_5551", UINT2NUM(SDL_PACKEDLAYOUT_5551));
3213
+ /* @return [Integer] */
3164
3214
  rb_define_const(mPackedLayout, "L_565", UINT2NUM(SDL_PACKEDLAYOUT_565));
3215
+ /* @return [Integer] */
3165
3216
  rb_define_const(mPackedLayout, "L_8888", UINT2NUM(SDL_PACKEDLAYOUT_8888));
3217
+ /* @return [Integer] */
3166
3218
  rb_define_const(mPackedLayout, "L_2101010", UINT2NUM(SDL_PACKEDLAYOUT_2101010));
3219
+ /* @return [Integer] */
3167
3220
  rb_define_const(mPackedLayout, "L_1010102", UINT2NUM(SDL_PACKEDLAYOUT_1010102));
3168
3221
 
3169
3222
  {
3170
3223
  VALUE formats = rb_ary_new();
3171
- /* -: Array of all available formats */
3224
+ /* -: @return [Array<SDL2::PixelFormat>] array of all available formats */
3172
3225
  rb_define_const(cPixelFormat, "FORMATS", formats);
3173
3226
  /*
3174
3227
  */
3175
3228
 
3176
3229
  do {
3177
3230
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_UNKNOWN);
3178
- /* -: PixelFormat: Unused - reserved by SDL */
3231
+ /* -: @return [SDL2::PixelFormat] Unused - reserved by SDL */
3179
3232
  rb_define_const(cPixelFormat, "UNKNOWN", format);
3180
3233
  rb_ary_push(formats, format);
3181
3234
  } while (0);
3182
3235
  do {
3183
3236
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_INDEX1LSB);
3184
-
3237
+ /* -: @return [SDL2::PixelFormat] */
3185
3238
  rb_define_const(cPixelFormat, "INDEX1LSB", format);
3186
3239
  rb_ary_push(formats, format);
3187
3240
  } while (0);
3188
3241
  do {
3189
3242
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_INDEX1MSB);
3190
-
3243
+ /* -: @return [SDL2::PixelFormat] */
3191
3244
  rb_define_const(cPixelFormat, "INDEX1MSB", format);
3192
3245
  rb_ary_push(formats, format);
3193
3246
  } while (0);
3194
3247
  do {
3195
3248
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_INDEX4LSB);
3196
-
3249
+ /* -: @return [SDL2::PixelFormat] */
3197
3250
  rb_define_const(cPixelFormat, "INDEX4LSB", format);
3198
3251
  rb_ary_push(formats, format);
3199
3252
  } while (0);
3200
3253
  do {
3201
3254
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_INDEX4MSB);
3202
-
3255
+ /* -: @return [SDL2::PixelFormat] */
3203
3256
  rb_define_const(cPixelFormat, "INDEX4MSB", format);
3204
3257
  rb_ary_push(formats, format);
3205
3258
  } while (0);
3206
3259
  do {
3207
3260
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_INDEX8);
3208
-
3261
+ /* -: @return [SDL2::PixelFormat] */
3209
3262
  rb_define_const(cPixelFormat, "INDEX8", format);
3210
3263
  rb_ary_push(formats, format);
3211
3264
  } while (0);
3212
3265
  do {
3213
3266
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_RGB332);
3214
-
3267
+ /* -: @return [SDL2::PixelFormat] */
3215
3268
  rb_define_const(cPixelFormat, "RGB332", format);
3216
3269
  rb_ary_push(formats, format);
3217
3270
  } while (0);
3218
3271
  do {
3219
3272
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_RGB444);
3220
-
3273
+ /* -: @return [SDL2::PixelFormat] */
3221
3274
  rb_define_const(cPixelFormat, "RGB444", format);
3222
3275
  rb_ary_push(formats, format);
3223
3276
  } while (0);
3224
3277
  do {
3225
3278
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_RGB555);
3226
-
3279
+ /* -: @return [SDL2::PixelFormat] */
3227
3280
  rb_define_const(cPixelFormat, "RGB555", format);
3228
3281
  rb_ary_push(formats, format);
3229
3282
  } while (0);
3230
3283
  do {
3231
3284
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_BGR555);
3232
-
3285
+ /* -: @return [SDL2::PixelFormat] */
3233
3286
  rb_define_const(cPixelFormat, "BGR555", format);
3234
3287
  rb_ary_push(formats, format);
3235
3288
  } while (0);
3236
3289
  do {
3237
3290
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_ARGB4444);
3238
-
3291
+ /* -: @return [SDL2::PixelFormat] */
3239
3292
  rb_define_const(cPixelFormat, "ARGB4444", format);
3240
3293
  rb_ary_push(formats, format);
3241
3294
  } while (0);
3242
3295
  do {
3243
3296
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_RGBA4444);
3244
-
3297
+ /* -: @return [SDL2::PixelFormat] */
3245
3298
  rb_define_const(cPixelFormat, "RGBA4444", format);
3246
3299
  rb_ary_push(formats, format);
3247
3300
  } while (0);
3248
3301
  do {
3249
3302
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_ABGR4444);
3250
-
3303
+ /* -: @return [SDL2::PixelFormat] */
3251
3304
  rb_define_const(cPixelFormat, "ABGR4444", format);
3252
3305
  rb_ary_push(formats, format);
3253
3306
  } while (0);
3254
3307
  do {
3255
3308
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_BGRA4444);
3256
-
3309
+ /* -: @return [SDL2::PixelFormat] */
3257
3310
  rb_define_const(cPixelFormat, "BGRA4444", format);
3258
3311
  rb_ary_push(formats, format);
3259
3312
  } while (0);
3260
3313
  do {
3261
3314
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_ARGB1555);
3262
-
3315
+ /* -: @return [SDL2::PixelFormat] */
3263
3316
  rb_define_const(cPixelFormat, "ARGB1555", format);
3264
3317
  rb_ary_push(formats, format);
3265
3318
  } while (0);
3266
3319
  do {
3267
3320
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_RGBA5551);
3268
-
3321
+ /* -: @return [SDL2::PixelFormat] */
3269
3322
  rb_define_const(cPixelFormat, "RGBA5551", format);
3270
3323
  rb_ary_push(formats, format);
3271
3324
  } while (0);
3272
3325
  do {
3273
3326
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_ABGR1555);
3274
-
3327
+ /* -: @return [SDL2::PixelFormat] */
3275
3328
  rb_define_const(cPixelFormat, "ABGR1555", format);
3276
3329
  rb_ary_push(formats, format);
3277
3330
  } while (0);
3278
3331
  do {
3279
3332
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_BGRA5551);
3280
-
3333
+ /* -: @return [SDL2::PixelFormat] */
3281
3334
  rb_define_const(cPixelFormat, "BGRA5551", format);
3282
3335
  rb_ary_push(formats, format);
3283
3336
  } while (0);
3284
3337
  do {
3285
3338
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_RGB565);
3286
-
3339
+ /* -: @return [SDL2::PixelFormat] */
3287
3340
  rb_define_const(cPixelFormat, "RGB565", format);
3288
3341
  rb_ary_push(formats, format);
3289
3342
  } while (0);
3290
3343
  do {
3291
3344
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_BGR565);
3292
-
3345
+ /* -: @return [SDL2::PixelFormat] */
3293
3346
  rb_define_const(cPixelFormat, "BGR565", format);
3294
3347
  rb_ary_push(formats, format);
3295
3348
  } while (0);
3296
3349
  do {
3297
3350
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_RGB24);
3298
-
3351
+ /* -: @return [SDL2::PixelFormat] */
3299
3352
  rb_define_const(cPixelFormat, "RGB24", format);
3300
3353
  rb_ary_push(formats, format);
3301
3354
  } while (0);
3302
3355
  do {
3303
3356
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_BGR24);
3304
-
3357
+ /* -: @return [SDL2::PixelFormat] */
3305
3358
  rb_define_const(cPixelFormat, "BGR24", format);
3306
3359
  rb_ary_push(formats, format);
3307
3360
  } while (0);
3308
3361
  do {
3309
3362
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_RGB888);
3310
-
3363
+ /* -: @return [SDL2::PixelFormat] */
3311
3364
  rb_define_const(cPixelFormat, "RGB888", format);
3312
3365
  rb_ary_push(formats, format);
3313
3366
  } while (0);
3314
3367
  do {
3315
3368
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_RGBX8888);
3316
-
3369
+ /* -: @return [SDL2::PixelFormat] */
3317
3370
  rb_define_const(cPixelFormat, "RGBX8888", format);
3318
3371
  rb_ary_push(formats, format);
3319
3372
  } while (0);
3320
3373
  do {
3321
3374
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_BGR888);
3322
-
3375
+ /* -: @return [SDL2::PixelFormat] */
3323
3376
  rb_define_const(cPixelFormat, "BGR888", format);
3324
3377
  rb_ary_push(formats, format);
3325
3378
  } while (0);
3326
3379
  do {
3327
3380
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_BGRX8888);
3328
-
3381
+ /* -: @return [SDL2::PixelFormat] */
3329
3382
  rb_define_const(cPixelFormat, "BGRX8888", format);
3330
3383
  rb_ary_push(formats, format);
3331
3384
  } while (0);
3332
3385
  do {
3333
3386
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_ARGB8888);
3334
-
3387
+ /* -: @return [SDL2::PixelFormat] */
3335
3388
  rb_define_const(cPixelFormat, "ARGB8888", format);
3336
3389
  rb_ary_push(formats, format);
3337
3390
  } while (0);
3338
3391
  do {
3339
3392
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_RGBA8888);
3340
-
3393
+ /* -: @return [SDL2::PixelFormat] */
3341
3394
  rb_define_const(cPixelFormat, "RGBA8888", format);
3342
3395
  rb_ary_push(formats, format);
3343
3396
  } while (0);
3344
3397
  do {
3345
3398
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_ABGR8888);
3346
-
3399
+ /* -: @return [SDL2::PixelFormat] */
3347
3400
  rb_define_const(cPixelFormat, "ABGR8888", format);
3348
3401
  rb_ary_push(formats, format);
3349
3402
  } while (0);
3350
3403
  do {
3351
3404
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_BGRA8888);
3352
-
3405
+ /* -: @return [SDL2::PixelFormat] */
3353
3406
  rb_define_const(cPixelFormat, "BGRA8888", format);
3354
3407
  rb_ary_push(formats, format);
3355
3408
  } while (0);
3356
3409
  do {
3357
3410
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_ARGB2101010);
3358
-
3411
+ /* -: @return [SDL2::PixelFormat] */
3359
3412
  rb_define_const(cPixelFormat, "ARGB2101010", format);
3360
3413
  rb_ary_push(formats, format);
3361
3414
  } while (0);
3362
3415
  do {
3363
3416
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_YV12);
3364
-
3417
+ /* -: @return [SDL2::PixelFormat] */
3365
3418
  rb_define_const(cPixelFormat, "YV12", format);
3366
3419
  rb_ary_push(formats, format);
3367
3420
  } while (0);
3368
3421
  do {
3369
3422
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_IYUV);
3370
-
3423
+ /* -: @return [SDL2::PixelFormat] */
3371
3424
  rb_define_const(cPixelFormat, "IYUV", format);
3372
3425
  rb_ary_push(formats, format);
3373
3426
  } while (0);
3374
3427
  do {
3375
3428
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_YUY2);
3376
-
3429
+ /* -: @return [SDL2::PixelFormat] */
3377
3430
  rb_define_const(cPixelFormat, "YUY2", format);
3378
3431
  rb_ary_push(formats, format);
3379
3432
  } while (0);
3380
3433
  do {
3381
3434
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_UYVY);
3382
-
3435
+ /* -: @return [SDL2::PixelFormat] */
3383
3436
  rb_define_const(cPixelFormat, "UYVY", format);
3384
3437
  rb_ary_push(formats, format);
3385
3438
  } while (0);
3386
3439
  do {
3387
3440
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_YVYU);
3388
-
3441
+ /* -: @return [SDL2::PixelFormat] */
3389
3442
  rb_define_const(cPixelFormat, "YVYU", format);
3390
3443
  rb_ary_push(formats, format);
3391
3444
  } while (0);
@@ -3508,13 +3561,13 @@ void rubysdl2_init_image(void)
3508
3561
  rb_define_method(cRenderer, "load_texture", Renderer_load_texture, 1);
3509
3562
 
3510
3563
 
3511
- /* Initialize the JPEG loader */
3564
+ /* @return [Integer] Initialize the JPEG loader */
3512
3565
  rb_define_const(mIMG, "INIT_JPG", INT2NUM(IMG_INIT_JPG));
3513
- /* Initialize the PNG loader */
3566
+ /* @return [Integer] Initialize the PNG loader */
3514
3567
  rb_define_const(mIMG, "INIT_PNG", INT2NUM(IMG_INIT_PNG));
3515
- /* Initialize the TIF loader */
3568
+ /* @return [Integer] Initialize the TIF loader */
3516
3569
  rb_define_const(mIMG, "INIT_TIF", INT2NUM(IMG_INIT_TIF));
3517
- /* Initialize the WEBP loader */
3570
+ /* @return [Integer] Initialize the WEBP loader */
3518
3571
  rb_define_const(mIMG, "INIT_WEBP", INT2NUM(IMG_INIT_WEBP));
3519
3572
  }
3520
3573