ruby-sdl2 0.3.4 → 0.3.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
checksums.yaml CHANGED
@@ -1,7 +1,7 @@
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+ data.tar.gz: e5314ba882de2a93c433b336590286482f9485092da806f711fbabda9e78ee0cb6781310e97f8f11270048bb3acfbcc261628c3bbadf1d17c8a38abb15c9b14c
data/.gitignore CHANGED
@@ -11,6 +11,8 @@ mixer.c
11
11
  joystick.c
12
12
  gamecontroller.c
13
13
  extconf.h
14
+ sdl2.rbi
15
+ sdl2.rbs
14
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  pkg/
15
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  TAGS
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  local/
@@ -20,4 +22,5 @@ sample/sample.wav
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  .yardoc/
21
23
  doc/doc-*
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  doc/po/rubysdl2.pot
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- extconf-options.txt
25
+ extconf-options.txt
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+ .gem_rbs_collection/
data/Gemfile ADDED
@@ -0,0 +1,11 @@
1
+ # frozen_string_literal: true
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+
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+ source "https://rubygems.org"
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+
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+ group :development do
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+ gem "rake"
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+ gem "yard"
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+ gem "sord", path: "../sord/main" # For locally modified sord, PR is already sent.
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+ gem "steep", "~> 1.3.0" # sord depends on rbs 2.x, but steep 1.4.x depends rbs 3.x
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+ gem "parallel", "~> 1.22.0" # parallel >= 1.23.0 breaks compatibility
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+ end
data/README.md CHANGED
@@ -12,8 +12,11 @@ Before installing Ruby/SDL2, you need to install:
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  * [SDL_mixer](https://www.libsdl.org/projects/SDL_mixer/)
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13
  * [SDL_ttf](https://www.libsdl.org/projects/SDL_ttf/)
14
14
 
15
- After installing these libraries, you can install Ruby/SDL2
16
- from github:
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+ After installing these libraries, you can install Ruby/SDL2 by gem command as follows:
16
+
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+ gem install ruby-sdl2
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+
19
+ Alternatively You can also install the master version of Ruby/SDL2 from github:
17
20
 
18
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  git clone https://github.com/ohai/ruby-sdl2.git
19
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  cd ruby-sdl2
data/Rakefile CHANGED
@@ -10,7 +10,9 @@ RB_FILES = Dir.glob("lib/**/*.rb")
10
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  O_FILES = Rake::FileList[*C_FILES].pathmap('%n.o')
11
11
 
12
12
  POT_SOURCES = RB_FILES + ["main.c"] + (C_FILES - ["main.c"])
13
+ YARD_DOC_FILES = ["README.md", "COPYING.txt"] + POT_SOURCES
13
14
  YARD_SOURCES = "-m markdown --main README.md --files COPYING.txt #{POT_SOURCES.join(" ")}"
15
+ YARD_CHECKSUM_FILE = ".yardoc/checksums"
14
16
 
15
17
  WATCH_TARGETS = (C_FILES - C_FROM_M4_FILES) + C_M4_FILES + ["README.md"]
16
18
 
@@ -51,7 +53,6 @@ def gem_spec
51
53
  spec.files = `git ls-files`.split(/\n/) + C_FROM_M4_FILES
52
54
  spec.test_files = []
53
55
  spec.extensions = ["extconf.rb"]
54
- spec.has_rdoc = false
55
56
  end
56
57
  end
57
58
 
@@ -75,7 +76,7 @@ if locale
75
76
  sh "yard doc -o doc/doc-#{locale} --locale #{locale} --po-dir doc/po #{YARD_SOURCES}"
76
77
  end
77
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  else
78
- task "doc" => POT_SOURCES do
79
+ task "doc" => YARD_DOC_FILES do
79
80
  sh "yard doc -o doc/doc-en #{YARD_SOURCES}"
80
81
  end
81
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  end
@@ -85,7 +86,7 @@ task "doc-all" do
85
86
  end
86
87
 
87
88
  desc "List undocumented classes/modules/methods/constants"
88
- task "doc-stat-undocumented" => POT_SOURCES do
89
+ task "doc-stat-undocumented" => YARD_DOC_FILES do
89
90
  sh "yard stats --list-undoc --compact #{YARD_SOURCES}"
90
91
  end
91
92
 
@@ -111,3 +112,21 @@ task "watch-doc" do
111
112
  sh "inotifywait -e modify #{WATCH_TARGETS.join(" ")} && rake doc && notify-send -u low \"Ruby/SDL2 build doc OK\""
112
113
  end
113
114
  end
115
+
116
+ file YARD_CHECKSUM_FILE => YARD_DOC_FILES do
117
+ sh "yard doc -n #{YARD_SOURCES}"
118
+ end
119
+
120
+ file "sdl2.rbs" => YARD_CHECKSUM_FILE do
121
+ sh "sord --no-regenerate --rbs sdl2.rbs"
122
+ end
123
+
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+ file "sdl2.rbi" => YARD_CHECKSUM_FILE do
125
+ sh "sord --no-regenerate --rbi sdl2.rbi"
126
+ end
127
+
128
+ task "clean" do
129
+ sh "rm -r .yardoc"
130
+ sh "rm -r doc/doc-en"
131
+ sh "rm #{C_FROM_M4_FILES.join(' ')}"
132
+ end
data/Steepfile ADDED
@@ -0,0 +1,24 @@
1
+ D = Steep::Diagnostic
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+
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+ # target :lib do
4
+ # signature "sdl2.rbs"
5
+ # library "rbs"
6
+
7
+ # check "lib"
8
+ # end
9
+
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+ target :sample_testspriteminimal do
11
+ signature "sample/testspriteminimal.rbs"
12
+ signature "sdl2.rbs"
13
+ library "rbs"
14
+
15
+ check "sample/testspriteminimal.rb"
16
+
17
+
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+ # configure_code_diagnostics(D::Ruby.strict)
19
+ # configure_code_diagnostics(D::Ruby.lenient)
20
+ configure_code_diagnostics do |hash|
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+ hash[D::Ruby::MethodDefinitionMissing] = :information
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+ hash[D::Ruby::UnknownConstant] = :information
23
+ end
24
+ end
data/doc/DEVELOP.md ADDED
@@ -0,0 +1,35 @@
1
+ # For Developer
2
+
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+
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+ ## Check out and build a gem
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+
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+ git clone https://github.com/ohai/ruby-sdl2.git
7
+ cd ruby-sdl2
8
+ bundle install
9
+ bundle exec rake gem # To build a gem
10
+ bundle exec rake doc # To build API documents
11
+
12
+ ## Build C extension and run samples
13
+
14
+ bundle exec rake build # To build sdl2_ext.so
15
+ cd sample
16
+ ruby -I .. -I ../lib testspriteminimal.rb
17
+
18
+ ## For type checking
19
+
20
+ Preparation
21
+
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+ bundle exec rbs collection install
23
+
24
+ Generate ruby-sdl2's rbs file
25
+
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+ bundle exec rake sdl2.rbs
27
+
28
+ Signature file validation
29
+
30
+ bundle exec steep validate
31
+
32
+ Type checking with Steep
33
+
34
+ bundle exec steep check
35
+
data/event.c CHANGED
@@ -326,11 +326,11 @@ static VALUE EvWindow_inspect(VALUE self)
326
326
  *
327
327
  * @attribute pressed
328
328
  * key is pressed
329
- * @return [Integer]
329
+ * @return [boolean]
330
330
  *
331
331
  * @attribute repeat
332
332
  * key repeat
333
- * @return [Integer]
333
+ * @return [boolean]
334
334
  *
335
335
  * @attribute scancode
336
336
  * physical key code
@@ -690,7 +690,7 @@ static VALUE EvJoyButton_inspect(VALUE self)
690
690
  EVENT_ACCESSOR_INT(JoyAxisMotion, which, jaxis.which);
691
691
  EVENT_ACCESSOR_UINT8(JoyAxisMotion, axis, jaxis.axis);
692
692
  EVENT_ACCESSOR_INT(JoyAxisMotion, value, jaxis.value);
693
- /* @return [Stirng] inspection string */
693
+ /* @return [String] inspection string */
694
694
  static VALUE EvJoyAxisMotion_inspect(VALUE self)
695
695
  {
696
696
  SDL_Event* ev; Data_Get_Struct(self, SDL_Event, ev);
data/extconf.rb CHANGED
@@ -53,6 +53,8 @@ have_header("SDL_filesystem.h")
53
53
  have_const("MIX_INIT_MODPLUG", "SDL_mixer.h")
54
54
  have_const("MIX_INIT_FLUIDSYNTH", "SDL_mixer.h")
55
55
  have_const("MIX_INIT_MID", "SDL_mixer.h")
56
-
56
+ have_const("SDL_RENDERER_PRESENTVSYNC", "SDL_render.h")
57
+ have_const("SDL_WINDOW_ALLOW_HIGHDPI", "SDL_video.h")
58
+ have_const("SDL_WINDOW_MOUSE_CAPTURE", "SDL_video.h")
57
59
 
58
60
  create_makefile('sdl2_ext')
data/gamecontroller.c CHANGED
@@ -302,6 +302,7 @@ static VALUE GameController_axis(VALUE self, VALUE axis)
302
302
  * Return true if a button is pressed.
303
303
  *
304
304
  * @param button [Integer] the index of a button, one of the constants in {Button}
305
+ * @return [Boolean]
305
306
  */
306
307
  static VALUE GameController_button_pressed_p(VALUE self, VALUE button)
307
308
  {
@@ -353,56 +354,56 @@ void rubysdl2_init_gamecontorller(void)
353
354
  mButton = rb_define_module_under(cGameController, "Button");
354
355
 
355
356
  /* */
356
- /* Invalid axis index */
357
+ /* @return [Integer] index for invalid axis*/
357
358
  rb_define_const(mAxis, "INVALID", INT2NUM(SDL_CONTROLLER_AXIS_INVALID));
358
- /* Left X axis */
359
+ /* @return [Integer] index for Left X axis */
359
360
  rb_define_const(mAxis, "LEFTX", INT2NUM(SDL_CONTROLLER_AXIS_LEFTX));
360
- /* Left Y axis */
361
+ /* @return [Integer] index for Left Y axis */
361
362
  rb_define_const(mAxis, "LEFTY", INT2NUM(SDL_CONTROLLER_AXIS_LEFTY));
362
- /* Right X axis */
363
+ /* @return [Integer] index for Right X axis */
363
364
  rb_define_const(mAxis, "RIGHTX", INT2NUM(SDL_CONTROLLER_AXIS_RIGHTX));
364
- /* Right Y axis */
365
+ /* @return [Integer] index for Right Y axis */
365
366
  rb_define_const(mAxis, "RIGHTY", INT2NUM(SDL_CONTROLLER_AXIS_RIGHTY));
366
- /* Left trigger axis */
367
+ /* @return [Integer] index for Left trigger axis */
367
368
  rb_define_const(mAxis, "TRIGGERLEFT", INT2NUM(SDL_CONTROLLER_AXIS_TRIGGERLEFT));
368
- /* Right trigger axis */
369
+ /* @return [Integer] index for Right trigger axis */
369
370
  rb_define_const(mAxis, "TRIGGERRIGHT", INT2NUM(SDL_CONTROLLER_AXIS_TRIGGERRIGHT));
370
- /* The max of an axis index */
371
+ /* @return [Integer] the max value of axis indices */
371
372
  rb_define_const(mAxis, "MAX", INT2NUM(SDL_CONTROLLER_AXIS_MAX));
372
373
 
373
374
  /* */
374
- /* Invalid button index */
375
+ /* @return [Integer] index for Invalid button */
375
376
  rb_define_const(mButton, "INVALID", INT2NUM(SDL_CONTROLLER_BUTTON_INVALID));
376
- /* Button A */
377
+ /* @return [Integer] index for Button A */
377
378
  rb_define_const(mButton, "A", INT2NUM(SDL_CONTROLLER_BUTTON_A));
378
- /* Button B */
379
+ /* @return [Integer] index for Button B */
379
380
  rb_define_const(mButton, "B", INT2NUM(SDL_CONTROLLER_BUTTON_B));
380
- /* Button X */
381
+ /* @return [Integer] index for Button X */
381
382
  rb_define_const(mButton, "X", INT2NUM(SDL_CONTROLLER_BUTTON_X));
382
- /* Button Y */
383
+ /* @return [Integer] index for Button Y */
383
384
  rb_define_const(mButton, "Y", INT2NUM(SDL_CONTROLLER_BUTTON_Y));
384
- /* Back Button */
385
+ /* @return [Integer] index for Back Button */
385
386
  rb_define_const(mButton, "BACK", INT2NUM(SDL_CONTROLLER_BUTTON_BACK));
386
- /* Guide Button */
387
+ /* @return [Integer] index for Guide Button */
387
388
  rb_define_const(mButton, "GUIDE", INT2NUM(SDL_CONTROLLER_BUTTON_GUIDE));
388
- /* Start Button */
389
+ /* @return [Integer] index for Start Button */
389
390
  rb_define_const(mButton, "START", INT2NUM(SDL_CONTROLLER_BUTTON_START));
390
- /* Left stick Button */
391
+ /* @return [Integer] index for Left stick Button */
391
392
  rb_define_const(mButton, "LEFTSTICK", INT2NUM(SDL_CONTROLLER_BUTTON_LEFTSTICK));
392
- /* Right stick Button */
393
+ /* @return [Integer] index for Right stick Button */
393
394
  rb_define_const(mButton, "RIGHTSTICK", INT2NUM(SDL_CONTROLLER_BUTTON_RIGHTSTICK));
394
- /* Left shoulder Button */
395
+ /* @return [Integer] index for Left shoulder Button */
395
396
  rb_define_const(mButton, "LEFTSHOULDER", INT2NUM(SDL_CONTROLLER_BUTTON_LEFTSHOULDER));
396
- /* Right shoulder Button */
397
+ /* @return [Integer] index for Right shoulder Button */
397
398
  rb_define_const(mButton, "RIGHTSHOULDER", INT2NUM(SDL_CONTROLLER_BUTTON_RIGHTSHOULDER));
398
- /* D-pad UP Button */
399
+ /* @return [Integer] index for D-pad UP Button */
399
400
  rb_define_const(mButton, "DPAD_UP", INT2NUM(SDL_CONTROLLER_BUTTON_DPAD_UP));
400
- /* D-pad DOWN Button */
401
+ /* @return [Integer] index for D-pad DOWN Button */
401
402
  rb_define_const(mButton, "DPAD_DOWN", INT2NUM(SDL_CONTROLLER_BUTTON_DPAD_DOWN));
402
- /* D-pad LEFT Button */
403
+ /* @return [Integer] index for D-pad LEFT Button */
403
404
  rb_define_const(mButton, "DPAD_LEFT", INT2NUM(SDL_CONTROLLER_BUTTON_DPAD_LEFT));
404
- /* D-pad RIGHT Button */
405
+ /* @return [Integer] index for D-pad RIGHT Button */
405
406
  rb_define_const(mButton, "DPAD_RIGHT", INT2NUM(SDL_CONTROLLER_BUTTON_DPAD_RIGHT));
406
- /* The max of a button index */
407
+ /* @return [Integer] The max value of button indices */
407
408
  rb_define_const(mButton, "MAX", INT2NUM(SDL_CONTROLLER_BUTTON_MAX));
408
409
  }
data/gamecontroller.c.m4 CHANGED
@@ -302,6 +302,7 @@ static VALUE GameController_axis(VALUE self, VALUE axis)
302
302
  * Return true if a button is pressed.
303
303
  *
304
304
  * @param button [Integer] the index of a button, one of the constants in {Button}
305
+ * @return [Boolean]
305
306
  */
306
307
  static VALUE GameController_button_pressed_p(VALUE self, VALUE button)
307
308
  {
@@ -353,56 +354,56 @@ void rubysdl2_init_gamecontorller(void)
353
354
  mButton = rb_define_module_under(cGameController, "Button");
354
355
 
355
356
  /* define(`DEFINE_CONTROLLER_AXIS_CONST',`rb_define_const(mAxis, "$1", INT2NUM(SDL_CONTROLLER_AXIS_$1))') */
356
- /* Invalid axis index */
357
+ /* @return [Integer] index for invalid axis*/
357
358
  DEFINE_CONTROLLER_AXIS_CONST(INVALID);
358
- /* Left X axis */
359
+ /* @return [Integer] index for Left X axis */
359
360
  DEFINE_CONTROLLER_AXIS_CONST(LEFTX);
360
- /* Left Y axis */
361
+ /* @return [Integer] index for Left Y axis */
361
362
  DEFINE_CONTROLLER_AXIS_CONST(LEFTY);
362
- /* Right X axis */
363
+ /* @return [Integer] index for Right X axis */
363
364
  DEFINE_CONTROLLER_AXIS_CONST(RIGHTX);
364
- /* Right Y axis */
365
+ /* @return [Integer] index for Right Y axis */
365
366
  DEFINE_CONTROLLER_AXIS_CONST(RIGHTY);
366
- /* Left trigger axis */
367
+ /* @return [Integer] index for Left trigger axis */
367
368
  DEFINE_CONTROLLER_AXIS_CONST(TRIGGERLEFT);
368
- /* Right trigger axis */
369
+ /* @return [Integer] index for Right trigger axis */
369
370
  DEFINE_CONTROLLER_AXIS_CONST(TRIGGERRIGHT);
370
- /* The max of an axis index */
371
+ /* @return [Integer] the max value of axis indices */
371
372
  DEFINE_CONTROLLER_AXIS_CONST(MAX);
372
373
 
373
374
  /* define(`DEFINE_CONTROLLER_BUTTON_CONST',`rb_define_const(mButton, "$1", INT2NUM(SDL_CONTROLLER_BUTTON_$1))') */
374
- /* Invalid button index */
375
+ /* @return [Integer] index for Invalid button */
375
376
  DEFINE_CONTROLLER_BUTTON_CONST(INVALID);
376
- /* Button A */
377
+ /* @return [Integer] index for Button A */
377
378
  DEFINE_CONTROLLER_BUTTON_CONST(A);
378
- /* Button B */
379
+ /* @return [Integer] index for Button B */
379
380
  DEFINE_CONTROLLER_BUTTON_CONST(B);
380
- /* Button X */
381
+ /* @return [Integer] index for Button X */
381
382
  DEFINE_CONTROLLER_BUTTON_CONST(X);
382
- /* Button Y */
383
+ /* @return [Integer] index for Button Y */
383
384
  DEFINE_CONTROLLER_BUTTON_CONST(Y);
384
- /* Back Button */
385
+ /* @return [Integer] index for Back Button */
385
386
  DEFINE_CONTROLLER_BUTTON_CONST(BACK);
386
- /* Guide Button */
387
+ /* @return [Integer] index for Guide Button */
387
388
  DEFINE_CONTROLLER_BUTTON_CONST(GUIDE);
388
- /* Start Button */
389
+ /* @return [Integer] index for Start Button */
389
390
  DEFINE_CONTROLLER_BUTTON_CONST(START);
390
- /* Left stick Button */
391
+ /* @return [Integer] index for Left stick Button */
391
392
  DEFINE_CONTROLLER_BUTTON_CONST(LEFTSTICK);
392
- /* Right stick Button */
393
+ /* @return [Integer] index for Right stick Button */
393
394
  DEFINE_CONTROLLER_BUTTON_CONST(RIGHTSTICK);
394
- /* Left shoulder Button */
395
+ /* @return [Integer] index for Left shoulder Button */
395
396
  DEFINE_CONTROLLER_BUTTON_CONST(LEFTSHOULDER);
396
- /* Right shoulder Button */
397
+ /* @return [Integer] index for Right shoulder Button */
397
398
  DEFINE_CONTROLLER_BUTTON_CONST(RIGHTSHOULDER);
398
- /* D-pad UP Button */
399
+ /* @return [Integer] index for D-pad UP Button */
399
400
  DEFINE_CONTROLLER_BUTTON_CONST(DPAD_UP);
400
- /* D-pad DOWN Button */
401
+ /* @return [Integer] index for D-pad DOWN Button */
401
402
  DEFINE_CONTROLLER_BUTTON_CONST(DPAD_DOWN);
402
- /* D-pad LEFT Button */
403
+ /* @return [Integer] index for D-pad LEFT Button */
403
404
  DEFINE_CONTROLLER_BUTTON_CONST(DPAD_LEFT);
404
- /* D-pad RIGHT Button */
405
+ /* @return [Integer] index for D-pad RIGHT Button */
405
406
  DEFINE_CONTROLLER_BUTTON_CONST(DPAD_RIGHT);
406
- /* The max of a button index */
407
+ /* @return [Integer] The max value of button indices */
407
408
  DEFINE_CONTROLLER_BUTTON_CONST(MAX);
408
409
  }
data/gl.c CHANGED
@@ -115,8 +115,7 @@ static VALUE GLContext_make_current(VALUE self, VALUE window)
115
115
  /*
116
116
  * Get the current OpenGL context.
117
117
  *
118
- * @return [SDL2::GL::Context] the curren context
119
- * @return [nil] if there is no current context
118
+ * @return [SDL2::GL::Context,nil] the current context, nil if there is no current context
120
119
  *
121
120
  * @see #make_current
122
121
  */
@@ -130,6 +129,7 @@ static VALUE GLContext_s_current(VALUE self)
130
129
  * Return true if the current context supports **extension**
131
130
  *
132
131
  * @param extension [String] the name of an extension
132
+ * @return [Boolean]
133
133
  * @example
134
134
  * SDL2::GL.extension_supported?("GL_EXT_framebuffer_blit")
135
135
  */
@@ -190,7 +190,7 @@ static VALUE GL_s_get_attribute(VALUE self, VALUE attr)
190
190
  *
191
191
  * @param attr [Integer] the OpenGL attribute to set
192
192
  * @param value [Integer] the desired value for the attribute
193
- * @return [value]
193
+ * @return [void]
194
194
  */
195
195
  static VALUE GL_s_set_attribute(VALUE self, VALUE attr, VALUE value)
196
196
  {
@@ -217,56 +217,48 @@ void rubysdl2_init_gl(void)
217
217
  rb_define_module_function(mGL, "set_attribute", GL_s_set_attribute, 2);
218
218
 
219
219
  /* */
220
- /* OpenGL attribute - minimal bits of red channel in color buffer, default is 3 */
220
+ /* @return [Integer] index for OpenGL attribute - minimal bits of red channel in color buffer, default is 3 */
221
221
  rb_define_const(mGL, "RED_SIZE", INT2NUM(SDL_GL_RED_SIZE));
222
- /* OpenGL attribute - minimal bits of green channel in color buffer, default is 3 */
222
+ /* @return [Integer] index for OpenGL attribute - minimal bits of green channel in color buffer, default is 3 */
223
223
  rb_define_const(mGL, "GREEN_SIZE", INT2NUM(SDL_GL_GREEN_SIZE));
224
- /* OpenGL attribute - minimal bits of blue channel in color buffer, default is 2 */
224
+ /* @return [Integer] index for OpenGL attribute - minimal bits of blue channel in color buffer, default is 2 */
225
225
  rb_define_const(mGL, "BLUE_SIZE", INT2NUM(SDL_GL_BLUE_SIZE));
226
- /* OpenGL attribute - minimal bits of alpha channel in color buffer, default is 0 */
226
+ /* @return [Integer] index for OpenGL attribute - minimal bits of alpha channel in color buffer, default is 0 */
227
227
  rb_define_const(mGL, "ALPHA_SIZE", INT2NUM(SDL_GL_ALPHA_SIZE));
228
- /* OpenGL attribute - minimal bits of framebufer, default is 0 */
228
+ /* @return [Integer] index for OpenGL attribute - minimal bits of framebufer, default is 0 */
229
229
  rb_define_const(mGL, "BUFFER_SIZE", INT2NUM(SDL_GL_BUFFER_SIZE));
230
- /* OpenGL attribute - whether the single buffer (0) or double buffer (1), default
231
- is double buffer */
230
+ /* @return [Integer] index for OpenGL attribute - whether the single buffer (0) or double buffer (1), default is double buffer */
232
231
  rb_define_const(mGL, "DOUBLEBUFFER", INT2NUM(SDL_GL_DOUBLEBUFFER));
233
- /* OpenGL attribute - bits of depth buffer, default is 16 */
232
+ /* @return [Integer] index for OpenGL attribute - bits of depth buffer, default is 16 */
234
233
  rb_define_const(mGL, "DEPTH_SIZE", INT2NUM(SDL_GL_DEPTH_SIZE));
235
- /* OpenGL attribute - bits of stencil buffer, default is 0 */
234
+ /* @return [Integer] index for OpenGL attribute - bits of stencil buffer, default is 0 */
236
235
  rb_define_const(mGL, "STENCIL_SIZE", INT2NUM(SDL_GL_STENCIL_SIZE));
237
- /* OpenGL attribute - minimal bits of red channel in accumlation buffer,
238
- default is 0 */
236
+ /* @return [Integer] index for OpenGL attribute - minimal bits of red channel in accumlation buffer, default is 0 */
239
237
  rb_define_const(mGL, "ACCUM_RED_SIZE", INT2NUM(SDL_GL_ACCUM_RED_SIZE));
240
- /* OpenGL attribute - minimal bits of green channel in accumlation buffer,
241
- default is 0 */
238
+ /* @return [Integer] index for OpenGL attribute - minimal bits of green channel in accumlation buffer, default is 0 */
242
239
  rb_define_const(mGL, "ACCUM_GREEN_SIZE", INT2NUM(SDL_GL_ACCUM_GREEN_SIZE));
243
- /* OpenGL attribute - minimal bits of blue channel in accumlation buffer,
244
- default is 0 */
240
+ /* @return [Integer] index for OpenGL attribute - minimal bits of blue channel in accumlation buffer, default is 0 */
245
241
  rb_define_const(mGL, "ACCUM_BLUE_SIZE", INT2NUM(SDL_GL_ACCUM_BLUE_SIZE));
246
- /* OpenGL attribute - minimal bits of alpha channel in accumlation buffer,
247
- default is 0 */
242
+ /* @return [Integer] index for OpenGL attribute - minimal bits of alpha channel in accumlation buffer, default is 0 */
248
243
  rb_define_const(mGL, "ACCUM_ALPHA_SIZE", INT2NUM(SDL_GL_ACCUM_ALPHA_SIZE));
249
- /* OpenGL attribute - whether output is stereo (1) or not (0), default is 0 */
244
+ /* @return [Integer] index for OpenGL attribute - whether output is stereo (1) or not (0), default is 0 */
250
245
  rb_define_const(mGL, "STEREO", INT2NUM(SDL_GL_STEREO));
251
- /* OpenGL attribuite - the number of buffers used for multisampe anti-aliasing,
252
- default is 0 */
246
+ /* @return [Integer] index for OpenGL attribuite - the number of buffers used for multisampe anti-aliasing, default is 0 */
253
247
  rb_define_const(mGL, "MULTISAMPLEBUFFERS", INT2NUM(SDL_GL_MULTISAMPLEBUFFERS));
254
- /* OpenGL attribute - the number of samples used around the current pixel
255
- use for multisample anti-aliasing, default is 0 */
248
+ /* @return [Integer] index for OpenGL attribute - the number of samples used around the current pixel use for multisample anti-aliasing, default is 0 */
256
249
  rb_define_const(mGL, "MULTISAMPLESAMPLES", INT2NUM(SDL_GL_MULTISAMPLESAMPLES));
257
- /* OpenGL attribute - 1 for requiring hardware acceleration, 0 for software rendering,
258
- default is allowing either */
250
+ /* @return [Integer] index for OpenGL attribute - 1 for requiring hardware acceleration, 0 for software rendering, default is allowing either */
259
251
  rb_define_const(mGL, "ACCELERATED_VISUAL", INT2NUM(SDL_GL_ACCELERATED_VISUAL));
260
- /* OpenGL attribute - not used (deprecated) */
252
+ /* @return [Integer] index for OpenGL attribute - not used (deprecated) */
261
253
  rb_define_const(mGL, "RETAINED_BACKING", INT2NUM(SDL_GL_RETAINED_BACKING));
262
- /* OpenGL attribute - OpenGL context major version */
254
+ /* @return [Integer] index for OpenGL attribute - OpenGL context major version */
263
255
  rb_define_const(mGL, "CONTEXT_MAJOR_VERSION", INT2NUM(SDL_GL_CONTEXT_MAJOR_VERSION));
264
- /* OpenGL attribute - OpenGL context minor version */
256
+ /* @return [Integer] index for OpenGL attribute - OpenGL context minor version */
265
257
  rb_define_const(mGL, "CONTEXT_MINOR_VERSION", INT2NUM(SDL_GL_CONTEXT_MINOR_VERSION));
266
258
  /*
267
259
  * INT2NUM(SDL_GL_CONTEXT_FLAGS):
268
260
  *
269
- * OpenGL attribute - the bit combination of following constants, or 0.
261
+ * @return [Integer] index for OpenGL attribute - the bit combination of following constants, or 0.
270
262
  * default is 0
271
263
  *
272
264
  * * {SDL2::GL::CONTEXT_DEBUG_FLAG}
@@ -282,7 +274,7 @@ void rubysdl2_init_gl(void)
282
274
  rb_define_const(mGL, "CONTEXT_FLAGS", INT2NUM(SDL_GL_CONTEXT_FLAGS));
283
275
  /* INT2NUM(SDL_GL_CONTEXT_PROFILE_MASK):
284
276
  *
285
- * OpenGL attribute - type of GL context, one of the following constants,
277
+ * @return [Integer] index for OpenGL attribute - type of GL context, one of the following constants,
286
278
  * defaults depends on platform
287
279
  *
288
280
  * * {CONTEXT_PROFILE_CORE}
@@ -292,58 +284,59 @@ void rubysdl2_init_gl(void)
292
284
  * https://wiki.libsdl.org/SDL_GLprofile
293
285
  */
294
286
  rb_define_const(mGL, "CONTEXT_PROFILE_MASK", INT2NUM(SDL_GL_CONTEXT_PROFILE_MASK));
295
- /* OpenGL attribute - OpenGL context sharing, default is 0 */
287
+ /* @return [Integer] index for OpenGL attribute - OpenGL context sharing, default is 0 */
296
288
  rb_define_const(mGL, "SHARE_WITH_CURRENT_CONTEXT", INT2NUM(SDL_GL_SHARE_WITH_CURRENT_CONTEXT));
297
289
  #if SDL_VERSION_ATLEAST(2,0,1)
298
- /* OpenGL attribute - 1 for requesting sRGB capable visual, default to 0 */
290
+ /* @return [Integer] index for OpenGL attribute - 1 for requesting sRGB capable visual, default to 0 */
299
291
  rb_define_const(mGL, "FRAMEBUFFER_SRGB_CAPABLE", INT2NUM(SDL_GL_FRAMEBUFFER_SRGB_CAPABLE));
300
292
  #endif
301
- /* OpenGL attribute - not used (deprecated) */
293
+ /* @return [Integer] index for OpenGL attribute - not used (deprecated) */
302
294
  rb_define_const(mGL, "CONTEXT_EGL", INT2NUM(SDL_GL_CONTEXT_EGL));
303
295
 
304
296
  /* */
305
297
 
306
- /* This flag maps to GLX_CONTEXT_DEBUG_BIT_ARB in
307
- * the GLX_ARB_create_context extension for X11
308
- * and WGL_CONTEXT_DEBUG_BIT_ARB in the WGL_ARB_create_context
309
- * extension for Windows.
298
+ /* @return [Integer]
299
+ * This flag maps to GLX_CONTEXT_DEBUG_BIT_ARB in
300
+ * the GLX_ARB_create_context extension for X11
301
+ * and WGL_CONTEXT_DEBUG_BIT_ARB in the WGL_ARB_create_context
302
+ * extension for Windows.
310
303
  */
311
304
  rb_define_const(mGL, "CONTEXT_DEBUG_FLAG", INT2NUM(SDL_GL_CONTEXT_DEBUG_FLAG));
312
- /*
313
- * This flag maps to GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB in the
314
- * GLX_ARB_create_context extension for X11 and
315
- * WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB in the WGL_ARB_create_context
316
- * extension for Windows.
305
+ /* @return [Integer]
306
+ * This flag maps to GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB in the
307
+ * GLX_ARB_create_context extension for X11 and
308
+ * WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB in the WGL_ARB_create_context
309
+ * extension for Windows.
317
310
  */
318
311
  rb_define_const(mGL, "CONTEXT_FORWARD_COMPATIBLE_FLAG", INT2NUM(SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG));
319
- /*
320
- * This flag maps to GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB in the
321
- * GLX_ARB_create_context_robustness extension for X11 and
322
- * WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB in the WGL_ARB_create_context_robustness
323
- * extension for Windows.
312
+ /* @return [Integer]
313
+ * This flag maps to GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB in the
314
+ * GLX_ARB_create_context_robustness extension for X11 and
315
+ * WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB in the WGL_ARB_create_context_robustness
316
+ * extension for Windows.
324
317
  */
325
318
  rb_define_const(mGL, "CONTEXT_ROBUST_ACCESS_FLAG", INT2NUM(SDL_GL_CONTEXT_ROBUST_ACCESS_FLAG));
326
- /*
327
- * This flag maps to GLX_CONTEXT_RESET_ISOLATION_BIT_ARB in the
328
- * GLX_ARB_robustness_isolation extension for X11 and
329
- * WGL_CONTEXT_RESET_ISOLATION_BIT_ARB in the WGL_ARB_create_context_robustness
330
- * extension for Windows.
319
+ /* @return [Integer]
320
+ * This flag maps to GLX_CONTEXT_RESET_ISOLATION_BIT_ARB in the
321
+ * GLX_ARB_robustness_isolation extension for X11 and
322
+ * WGL_CONTEXT_RESET_ISOLATION_BIT_ARB in the WGL_ARB_create_context_robustness
323
+ * extension for Windows.
331
324
  */
332
325
  rb_define_const(mGL, "CONTEXT_RESET_ISOLATION_FLAG", INT2NUM(SDL_GL_CONTEXT_RESET_ISOLATION_FLAG));
333
326
 
334
- /*
335
- * OpenGL core profile - deprecated
336
- * functions are disabled
327
+ /* @return [Integer]
328
+ * OpenGL core profile - deprecated
329
+ * functions are disabled
337
330
  */
338
331
  rb_define_const(mGL, "CONTEXT_PROFILE_CORE", INT2NUM(SDL_GL_CONTEXT_PROFILE_CORE));
339
- /*
340
- * OpenGL compatibility profile -
341
- * deprecated functions are allowed
332
+ /* @return [Integer]
333
+ * OpenGL compatibility profile -
334
+ * deprecated functions are allowed
342
335
  */
343
336
  rb_define_const(mGL, "CONTEXT_PROFILE_COMPATIBILITY", INT2NUM(SDL_GL_CONTEXT_PROFILE_COMPATIBILITY));
344
- /*
345
- * OpenGL ES profile - only a subset of the
346
- * base OpenGL functionality is available
337
+ /* @return [Integer]
338
+ * OpenGL ES profile - only a subset of the
339
+ * base OpenGL functionality is available
347
340
  */
348
341
  rb_define_const(mGL, "CONTEXT_PROFILE_ES", INT2NUM(SDL_GL_CONTEXT_PROFILE_ES));
349
342