ruby-ogre 0.0.3-x86-linux → 0.0.4-x86-linux

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Files changed (105) hide show
  1. data/Rakefile +7 -8
  2. data/bindings/ogre/interface/ogre_all.i +1 -0
  3. data/bindings/ogre/interface/ogre_wrap.cpp +591 -46
  4. data/bindings/ogre/interface/ogre_wrap.o +0 -0
  5. data/bindings/ogrebites/interface/ogrebites_wrap.o +0 -0
  6. data/bindings/procedural/interface/procedural_wrap.o +0 -0
  7. data/deps/include/OGRE/OgreAny.h +23 -1
  8. data/deps/include/OGRE/OgreBillboardChain.h +5 -1
  9. data/deps/include/OGRE/OgreBillboardParticleRenderer.h +2 -0
  10. data/deps/include/OGRE/OgreConfigDialog.h +0 -2
  11. data/deps/include/OGRE/OgreDynLib.h +1 -7
  12. data/deps/include/OGRE/OgreErrorDialog.h +0 -2
  13. data/deps/include/OGRE/OgreHeaderSuffix.h +3 -3
  14. data/deps/include/OGRE/OgreInstanceBatch.h +4 -0
  15. data/deps/include/OGRE/OgreInstanceManager.h +5 -0
  16. data/deps/include/OGRE/OgreIteratorRange.h +13 -2
  17. data/deps/include/OGRE/OgreParticleSystem.h +2 -0
  18. data/deps/include/OGRE/OgreParticleSystemRenderer.h +4 -0
  19. data/deps/include/OGRE/OgrePlatform.h +5 -28
  20. data/deps/include/OGRE/OgrePrerequisites.h +1 -1
  21. data/deps/include/OGRE/OgreProfiler.h +102 -59
  22. data/deps/include/OGRE/OgreProgressiveMesh.h +2 -2
  23. data/deps/include/OGRE/OgreRenderSystem.h +18 -1
  24. data/deps/include/OGRE/OgreRoot.h +1 -1
  25. data/deps/include/OGRE/OgreSearchOps.h +0 -5
  26. data/deps/include/OGRE/OgreSimpleRenderable.h +1 -1
  27. data/deps/include/OGRE/OgreStdHeaders.h +2 -2
  28. data/deps/include/OGRE/OgreStringConverter.h +5 -0
  29. data/deps/include/OGRE/OgreTimer.h +1 -1
  30. data/deps/include/OGRE/OgreUTFString.h +0 -2
  31. data/deps/include/OGRE/OgreWindowEventUtilities.h +3 -1
  32. data/deps/include/OGRE/OgreWorkQueue.h +2 -2
  33. data/deps/include/OGRE/RTShaderSystem/OgreShaderCGProgramProcessor.h +5 -5
  34. data/deps/include/OGRE/RTShaderSystem/OgreShaderCGProgramWriter.h +17 -15
  35. data/deps/include/OGRE/RTShaderSystem/OgreShaderExDualQuaternionSkinning.h +3 -3
  36. data/deps/include/OGRE/RTShaderSystem/OgreShaderExHardwareSkinning.h +5 -4
  37. data/deps/include/OGRE/RTShaderSystem/OgreShaderExHardwareSkinningTechnique.h +3 -3
  38. data/deps/include/OGRE/RTShaderSystem/OgreShaderExIntegratedPSSM3.h +50 -32
  39. data/deps/include/OGRE/RTShaderSystem/OgreShaderExLayeredBlending.h +13 -9
  40. data/deps/include/OGRE/RTShaderSystem/OgreShaderExLinearSkinning.h +7 -7
  41. data/deps/include/OGRE/RTShaderSystem/OgreShaderExNormalMapLighting.h +149 -95
  42. data/deps/include/OGRE/RTShaderSystem/OgreShaderExPerPixelLighting.h +91 -59
  43. data/deps/include/OGRE/RTShaderSystem/OgreShaderExTextureAtlasSampler.h +14 -9
  44. data/deps/include/OGRE/RTShaderSystem/OgreShaderFFPColour.h +33 -24
  45. data/deps/include/OGRE/RTShaderSystem/OgreShaderFFPFog.h +44 -30
  46. data/deps/include/OGRE/RTShaderSystem/OgreShaderFFPLighting.h +70 -45
  47. data/deps/include/OGRE/RTShaderSystem/OgreShaderFFPRenderStateBuilder.h +11 -10
  48. data/deps/include/OGRE/RTShaderSystem/OgreShaderFFPTexturing.h +73 -64
  49. data/deps/include/OGRE/RTShaderSystem/OgreShaderFFPTransform.h +8 -8
  50. data/deps/include/OGRE/RTShaderSystem/OgreShaderFunction.h +42 -35
  51. data/deps/include/OGRE/RTShaderSystem/OgreShaderFunctionAtom.h +38 -32
  52. data/deps/include/OGRE/RTShaderSystem/OgreShaderGLSLESProgramProcessor.h +9 -8
  53. data/deps/include/OGRE/RTShaderSystem/OgreShaderGLSLESProgramWriter.h +45 -36
  54. data/deps/include/OGRE/RTShaderSystem/OgreShaderGLSLProgramProcessor.h +9 -8
  55. data/deps/include/OGRE/RTShaderSystem/OgreShaderGLSLProgramWriter.h +26 -20
  56. data/deps/include/OGRE/RTShaderSystem/OgreShaderGenerator.h +211 -160
  57. data/deps/include/OGRE/RTShaderSystem/OgreShaderHLSLProgramProcessor.h +5 -5
  58. data/deps/include/OGRE/RTShaderSystem/OgreShaderHLSLProgramWriter.h +17 -15
  59. data/deps/include/OGRE/RTShaderSystem/OgreShaderMaterialSerializerListener.h +5 -3
  60. data/deps/include/OGRE/RTShaderSystem/OgreShaderParameter.h +86 -73
  61. data/deps/include/OGRE/RTShaderSystem/OgreShaderProgram.h +36 -30
  62. data/deps/include/OGRE/RTShaderSystem/OgreShaderProgramManager.h +38 -31
  63. data/deps/include/OGRE/RTShaderSystem/OgreShaderProgramProcessor.h +54 -43
  64. data/deps/include/OGRE/RTShaderSystem/OgreShaderProgramSet.h +18 -14
  65. data/deps/include/OGRE/RTShaderSystem/OgreShaderProgramWriter.h +10 -10
  66. data/deps/include/OGRE/RTShaderSystem/OgreShaderRenderState.h +28 -23
  67. data/deps/include/OGRE/RTShaderSystem/OgreShaderScriptTranslator.h +2 -1
  68. data/deps/include/OGRE/RTShaderSystem/OgreShaderSubRenderState.h +35 -32
  69. data/deps/include/OGRE/RenderSystems/GL/GL/wglew.h +2 -2
  70. data/deps/include/OGRE/RenderSystems/GL/GL/wglext.h +2 -2
  71. data/deps/include/OGRE/RenderSystems/GL/OgreGLRenderSystem.h +10 -1
  72. data/deps/include/OGRE/RenderSystems/GL/OgreGLTextureManager.h +2 -0
  73. data/deps/include/OGRE/Sample.h +5 -0
  74. data/deps/include/OGRE/SampleContext.h +13 -3
  75. data/deps/lib/OGRE/Plugin_BSPSceneManager.so +0 -0
  76. data/deps/lib/OGRE/Plugin_BSPSceneManager.so.1.8.1 +0 -0
  77. data/deps/lib/OGRE/Plugin_CgProgramManager.so +0 -0
  78. data/deps/lib/OGRE/Plugin_CgProgramManager.so.1.8.1 +0 -0
  79. data/deps/lib/OGRE/Plugin_OctreeSceneManager.so +0 -0
  80. data/deps/lib/OGRE/Plugin_OctreeSceneManager.so.1.8.1 +0 -0
  81. data/deps/lib/OGRE/Plugin_OctreeZone.so +0 -0
  82. data/deps/lib/OGRE/Plugin_OctreeZone.so.1.8.1 +0 -0
  83. data/deps/lib/OGRE/Plugin_PCZSceneManager.so +0 -0
  84. data/deps/lib/OGRE/Plugin_PCZSceneManager.so.1.8.1 +0 -0
  85. data/deps/lib/OGRE/Plugin_ParticleFX.so +0 -0
  86. data/deps/lib/OGRE/Plugin_ParticleFX.so.1.8.1 +0 -0
  87. data/deps/lib/OGRE/RenderSystem_GL.so +0 -0
  88. data/deps/lib/OGRE/RenderSystem_GL.so.1.8.1 +0 -0
  89. data/deps/lib/libOgreMain.so +0 -0
  90. data/deps/lib/libOgreMain.so.1.8.1 +0 -0
  91. data/deps/lib/libOgrePaging.so +0 -0
  92. data/deps/lib/libOgrePaging.so.1.8.1 +0 -0
  93. data/deps/lib/libOgreProcedural.so +0 -0
  94. data/deps/lib/libOgreRTShaderSystem.so +0 -0
  95. data/deps/lib/libOgreRTShaderSystem.so.1.8.1 +0 -0
  96. data/deps/lib/libOgreTerrain.so +0 -0
  97. data/deps/lib/libOgreTerrain.so.1.8.1 +0 -0
  98. data/deps/share/OGRE/media/materials/programs/DiffuseOneTexture.glsles +17 -0
  99. data/deps/share/OGRE/media/packs/profiler.zip +0 -0
  100. data/lib/ogre.so +0 -0
  101. data/lib/ogrebites.so +0 -0
  102. data/lib/procedural.so +0 -0
  103. data/lib/version.rb +1 -1
  104. data/sample/charactor/sinbad.rb +8 -4
  105. metadata +16 -4
@@ -34,7 +34,7 @@ THE SOFTWARE.
34
34
  //Bring in the specific platform's header file
35
35
  #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
36
36
  # include "WIN32/OgreTimerImp.h"
37
- #elif (OGRE_PLATFORM == OGRE_PLATFORM_LINUX) || (OGRE_PLATFORM == OGRE_PLATFORM_SYMBIAN)
37
+ #elif OGRE_PLATFORM == OGRE_PLATFORM_LINUX
38
38
  # include "GLX/OgreTimerImp.h"
39
39
  #elif OGRE_PLATFORM == OGRE_PLATFORM_NACL
40
40
  # include "NaCl/OgreTimerImp.h"
@@ -132,8 +132,6 @@ namespace Ogre {
132
132
  # else
133
133
  # define OGRE_IS_NATIVE_WCHAR_T 0
134
134
  # endif
135
- #elif OGRE_PLATFORM == OGRE_PLATFORM_SYMBIAN
136
- # define OGRE_IS_NATIVE_WCHAR_T 0
137
135
  #else // OGRE_COMPILER != OGRE_COMPILER_MSVC
138
136
 
139
137
  // Assumed wchar_t is natively for other compilers
@@ -32,7 +32,9 @@ THE SOFTWARE.
32
32
  #include "OgrePlatform.h"
33
33
 
34
34
  #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
35
- # define WIN32_LEAN_AND_MEAN
35
+ # if !defined(WIN32_LEAN_AND_MEAN)
36
+ # define WIN32_LEAN_AND_MEAN
37
+ # endif
36
38
  # if !defined(NOMINMAX) && defined(_MSC_VER)
37
39
  # define NOMINMAX // required to stop windows.h messing up std::min
38
40
  # endif
@@ -472,7 +472,7 @@ namespace Ogre
472
472
  class _OgreExport RequestHandlerHolder : public UtilityAlloc
473
473
  {
474
474
  protected:
475
- OGRE_RW_MUTEX(mRWMutex);
475
+ OGRE_RW_MUTEX(mRWMutex)
476
476
  RequestHandler* mHandler;
477
477
  public:
478
478
  RequestHandlerHolder(RequestHandler* handler)
@@ -529,7 +529,7 @@ namespace Ogre
529
529
  OGRE_MUTEX(mRequestMutex)
530
530
  OGRE_MUTEX(mProcessMutex)
531
531
  OGRE_MUTEX(mResponseMutex)
532
- OGRE_RW_MUTEX(mRequestHandlerMutex);
532
+ OGRE_RW_MUTEX(mRequestHandlerMutex)
533
533
 
534
534
 
535
535
  void processRequestResponse(Request* r, bool synchronous);
@@ -52,23 +52,23 @@ public:
52
52
  /** Class constructor.
53
53
  @param type The type of this program.
54
54
  */
55
- CGProgramProcessor ();
55
+ CGProgramProcessor();
56
56
 
57
57
  /** Class destructor */
58
- virtual ~CGProgramProcessor ();
58
+ virtual ~CGProgramProcessor();
59
59
 
60
60
  /** Return the target language of this processor. */
61
- virtual const String& getTargetLanguage () const { return TargetLanguage; }
61
+ virtual const String& getTargetLanguage() const { return TargetLanguage; }
62
62
 
63
63
  /**
64
64
  @see ProgramProcessor::preCreateGpuPrograms
65
65
  */
66
- virtual bool preCreateGpuPrograms (ProgramSet* programSet);
66
+ virtual bool preCreateGpuPrograms(ProgramSet* programSet);
67
67
 
68
68
  /**
69
69
  @see ProgramProcessor::postCreateGpuPrograms
70
70
  */
71
- virtual bool postCreateGpuPrograms (ProgramSet* programSet);
71
+ virtual bool postCreateGpuPrograms(ProgramSet* programSet);
72
72
 
73
73
  static String TargetLanguage;
74
74
 
@@ -52,20 +52,20 @@ public:
52
52
  /** Class constructor.
53
53
  @param language The target shader language.
54
54
  */
55
- CGProgramWriter ();
55
+ CGProgramWriter();
56
56
 
57
57
  /** Class destructor */
58
- virtual ~CGProgramWriter ();
58
+ virtual ~CGProgramWriter();
59
59
 
60
60
  /**
61
61
  @see ProgramWriter::writeSourceCode.
62
62
  */
63
- virtual void writeSourceCode (std::ostream& os, Program* program);
63
+ virtual void writeSourceCode(std::ostream& os, Program* program);
64
64
 
65
65
  /**
66
66
  @see ProgramWriter::getTargetLanguage.
67
67
  */
68
- virtual const String& getTargetLanguage () const { return TargetLanguage; }
68
+ virtual const String& getTargetLanguage() const { return TargetLanguage; }
69
69
 
70
70
  static String TargetLanguage;
71
71
 
@@ -73,35 +73,37 @@ public:
73
73
  protected:
74
74
 
75
75
  /** Initialize string maps. */
76
- void initializeStringMaps ();
76
+ void initializeStringMaps();
77
77
 
78
78
  /** Write the program dependencies. */
79
- void writeProgramDependencies (std::ostream& os, Program* program);
79
+ void writeProgramDependencies(std::ostream& os, Program* program);
80
80
 
81
81
  /** Write a uniform parameter. */
82
- void writeUniformParameter (std::ostream& os, UniformParameterPtr parameter);
82
+ void writeUniformParameter(std::ostream& os, UniformParameterPtr parameter);
83
83
 
84
84
  /** Write a function parameter. */
85
- void writeFunctionParameter (std::ostream& os, ParameterPtr parameter);
85
+ void writeFunctionParameter(std::ostream& os, ParameterPtr parameter);
86
86
 
87
87
  /** Write a local parameter. */
88
- void writeLocalParameter (std::ostream& os, ParameterPtr parameter);
88
+ void writeLocalParameter(std::ostream& os, ParameterPtr parameter);
89
89
 
90
90
  /** Write a function declaration. */
91
- void writeFunctionDeclaration (std::ostream& os, Function* function, ParameterPtr & colorParameter);
91
+ void writeFunctionDeclaration(std::ostream& os, Function* function, ParameterPtr & colorParameter);
92
92
 
93
93
  /** Write function atom instance. */
94
- void writeAtomInstance (std::ostream& os, FunctionAtom* atom);
94
+ void writeAtomInstance(std::ostream& os, FunctionAtom* atom);
95
95
 
96
96
 
97
97
  protected:
98
- typedef map<GpuConstantType, const char*>::type GpuConstTypeToStringMap;
99
- typedef map<Parameter::Semantic, const char*>::type ParamSemanticToStringMap;
98
+ typedef map<GpuConstantType, const char*>::type GpuConstTypeToStringMap;
99
+ typedef map<Parameter::Semantic, const char*>::type ParamSemanticToStringMap;
100
100
 
101
101
  // Attributes.
102
102
  protected:
103
- GpuConstTypeToStringMap mGpuConstTypeMap; // Map between GPU constant type to string value.
104
- ParamSemanticToStringMap mParamSemanticMap; // Map between parameter semantic to string value.
103
+ // Map between GPU constant type to string value.
104
+ GpuConstTypeToStringMap mGpuConstTypeMap;
105
+ // Map between parameter semantic to string value.
106
+ ParamSemanticToStringMap mParamSemanticMap;
105
107
  };
106
108
 
107
109
  /** CG program writer factory implementation.
@@ -68,17 +68,17 @@ public:
68
68
  /**
69
69
  @see SubRenderState::resolveParameters.
70
70
  */
71
- virtual bool resolveParameters (ProgramSet* programSet);
71
+ virtual bool resolveParameters(ProgramSet* programSet);
72
72
 
73
73
  /**
74
74
  @see SubRenderState::resolveDependencies.
75
75
  */
76
- virtual bool resolveDependencies (ProgramSet* programSet);
76
+ virtual bool resolveDependencies(ProgramSet* programSet);
77
77
 
78
78
  /**
79
79
  @see SubRenderState::addFunctionInvocations.
80
80
  */
81
- virtual bool addFunctionInvocations (ProgramSet* programSet);
81
+ virtual bool addFunctionInvocations(ProgramSet* programSet);
82
82
 
83
83
  // Protected methods
84
84
  protected:
@@ -156,23 +156,24 @@ protected:
156
156
  /**
157
157
  @see SubRenderState::resolveParameters.
158
158
  */
159
- virtual bool resolveParameters (ProgramSet* programSet);
159
+ virtual bool resolveParameters(ProgramSet* programSet);
160
160
 
161
161
  /**
162
162
  @see SubRenderState::resolveDependencies.
163
163
  */
164
- virtual bool resolveDependencies (ProgramSet* programSet);
164
+ virtual bool resolveDependencies(ProgramSet* programSet);
165
165
 
166
166
  /**
167
167
  @see SubRenderState::addFunctionInvocations.
168
168
  */
169
- virtual bool addFunctionInvocations (ProgramSet* programSet);
169
+ virtual bool addFunctionInvocations(ProgramSet* programSet);
170
170
 
171
171
  SharedPtr<LinearSkinning> mLinear;
172
172
  SharedPtr<DualQuaternionSkinning> mDualQuat;
173
173
  SharedPtr<HardwareSkinningTechnique> mActiveTechnique;
174
174
 
175
- const HardwareSkinningFactory* mCreator; ///The factory which created this sub render state
175
+ ///The factory which created this sub render state
176
+ const HardwareSkinningFactory* mCreator;
176
177
  SkinningType mSkinningType;
177
178
  };
178
179
 
@@ -101,17 +101,17 @@ public:
101
101
  /**
102
102
  @see SubRenderState::resolveParameters.
103
103
  */
104
- virtual bool resolveParameters (ProgramSet* programSet) = 0;
104
+ virtual bool resolveParameters(ProgramSet* programSet) = 0;
105
105
 
106
106
  /**
107
107
  @see SubRenderState::resolveDependencies.
108
108
  */
109
- virtual bool resolveDependencies (ProgramSet* programSet) = 0;
109
+ virtual bool resolveDependencies(ProgramSet* programSet) = 0;
110
110
 
111
111
  /**
112
112
  @see SubRenderState::addFunctionInvocations.
113
113
  */
114
- virtual bool addFunctionInvocations (ProgramSet* programSet) = 0;
114
+ virtual bool addFunctionInvocations(ProgramSet* programSet) = 0;
115
115
 
116
116
  protected:
117
117
  /** Translates an index number to a mask value */
@@ -67,28 +67,28 @@ public:
67
67
  /**
68
68
  @see SubRenderState::getType.
69
69
  */
70
- virtual const String& getType () const;
70
+ virtual const String& getType() const;
71
71
 
72
72
  /**
73
73
  @see SubRenderState::getType.
74
74
  */
75
- virtual int getExecutionOrder () const;
75
+ virtual int getExecutionOrder() const;
76
76
 
77
77
  /**
78
78
  @see SubRenderState::updateGpuProgramsParams.
79
79
  */
80
- virtual void updateGpuProgramsParams (Renderable* rend, Pass* pass, const AutoParamDataSource* source, const LightList* pLightList);
80
+ virtual void updateGpuProgramsParams(Renderable* rend, Pass* pass, const AutoParamDataSource* source, const LightList* pLightList);
81
81
 
82
82
  /**
83
83
  @see SubRenderState::copyFrom.
84
84
  */
85
- virtual void copyFrom (const SubRenderState& rhs);
85
+ virtual void copyFrom(const SubRenderState& rhs);
86
86
 
87
87
 
88
88
  /**
89
89
  @see SubRenderState::preAddToRenderState.
90
90
  */
91
- virtual bool preAddToRenderState (const RenderState* renderState, Pass* srcPass, Pass* dstPass);
91
+ virtual bool preAddToRenderState(const RenderState* renderState, Pass* srcPass, Pass* dstPass);
92
92
 
93
93
 
94
94
 
@@ -98,7 +98,7 @@ public:
98
98
  far point, and each value in between is both a far point of the previous
99
99
  split, and a near point for the next one.
100
100
  */
101
- void setSplitPoints (const SplitPointList& newSplitPoints);
101
+ void setSplitPoints(const SplitPointList& newSplitPoints);
102
102
 
103
103
  static String Type;
104
104
 
@@ -108,13 +108,20 @@ protected:
108
108
  // Shadow texture parameters.
109
109
  struct _OgreRTSSExport ShadowTextureParams
110
110
  {
111
- Real mMaxRange; // The max range of this shadow texture in terms of PSSM (far plane of viewing camera).
112
- unsigned int mTextureSamplerIndex; // The shadow map sampler index.
113
- UniformParameterPtr mTextureSampler; // The shadow map sampler.
114
- UniformParameterPtr mInvTextureSize; // The inverse texture
115
- UniformParameterPtr mWorldViewProjMatrix; // The source light view projection matrix combined with world matrix.
116
- ParameterPtr mVSOutLightPosition; // The vertex shader output position in light space.
117
- ParameterPtr mPSInLightPosition; // The pixel shader input position in light space.
111
+ // The max range of this shadow texture in terms of PSSM (far plane of viewing camera).
112
+ Real mMaxRange;
113
+ // The shadow map sampler index.
114
+ unsigned int mTextureSamplerIndex;
115
+ // The shadow map sampler.
116
+ UniformParameterPtr mTextureSampler;
117
+ // The inverse texture
118
+ UniformParameterPtr mInvTextureSize;
119
+ // The source light view projection matrix combined with world matrix.
120
+ UniformParameterPtr mWorldViewProjMatrix;
121
+ // The vertex shader output position in light space.
122
+ ParameterPtr mVSOutLightPosition;
123
+ // The pixel shader input position in light space.
124
+ ParameterPtr mPSInLightPosition;
118
125
 
119
126
  };
120
127
 
@@ -130,27 +137,27 @@ protected:
130
137
  /**
131
138
  @see SubRenderState::resolveParameters.
132
139
  */
133
- virtual bool resolveParameters (ProgramSet* programSet);
140
+ virtual bool resolveParameters(ProgramSet* programSet);
134
141
 
135
142
  /**
136
143
  @see SubRenderState::resolveDependencies.
137
144
  */
138
- virtual bool resolveDependencies (ProgramSet* programSet);
145
+ virtual bool resolveDependencies(ProgramSet* programSet);
139
146
 
140
147
  /**
141
148
  @see SubRenderState::addFunctionInvocations.
142
149
  */
143
- virtual bool addFunctionInvocations (ProgramSet* programSet);
150
+ virtual bool addFunctionInvocations(ProgramSet* programSet);
144
151
 
145
152
  /**
146
153
  Internal method that adds related vertex shader functions invocations.
147
154
  */
148
- bool addVSInvocation (Function* vsMain, const int groupOrder, int& internalCounter);
155
+ bool addVSInvocation(Function* vsMain, const int groupOrder, int& internalCounter);
149
156
 
150
157
  /**
151
158
  Internal method that adds related pixel shader functions invocations.
152
159
  */
153
- bool addPSInvocation (Program* psProgram, const int groupOrder, int& internalCounter);
160
+ bool addPSInvocation(Program* psProgram, const int groupOrder, int& internalCounter);
154
161
 
155
162
 
156
163
 
@@ -158,17 +165,28 @@ protected:
158
165
 
159
166
  // Attributes.
160
167
  protected:
161
- ShadowTextureParamsList mShadowTextureParamsList; // Shadow texture parameter list.
162
- UniformParameterPtr mPSSplitPoints; // Split points parameter.
163
- ParameterPtr mVSInPos; // Vertex shader input position parameter.
164
- ParameterPtr mVSOutPos; // Vertex shader output position (clip space) parameter.
165
- ParameterPtr mVSOutDepth; // Vertex shader output depth (clip space) parameter.
166
- ParameterPtr mPSInDepth; // Pixel shader input depth (clip space) parameter.
167
- ParameterPtr mPSLocalShadowFactor; // Pixel shader local computed shadow colour parameter.
168
- ParameterPtr mPSDiffuse; // Pixel shader in/local diffuse colour parameter.
169
- ParameterPtr mPSOutDiffuse; // Pixel shader output diffuse colour parameter.
170
- ParameterPtr mPSSpecualr; // Pixel shader in/local specular colour parameter.
171
- UniformParameterPtr mPSDerivedSceneColour; // Derived scene colour (ambient term).
168
+ // Shadow texture parameter list.
169
+ ShadowTextureParamsList mShadowTextureParamsList;
170
+ // Split points parameter.
171
+ UniformParameterPtr mPSSplitPoints;
172
+ // Vertex shader input position parameter.
173
+ ParameterPtr mVSInPos;
174
+ // Vertex shader output position (clip space) parameter.
175
+ ParameterPtr mVSOutPos;
176
+ // Vertex shader output depth (clip space) parameter.
177
+ ParameterPtr mVSOutDepth;
178
+ // Pixel shader input depth (clip space) parameter.
179
+ ParameterPtr mPSInDepth;
180
+ // Pixel shader local computed shadow colour parameter.
181
+ ParameterPtr mPSLocalShadowFactor;
182
+ // Pixel shader in/local diffuse colour parameter.
183
+ ParameterPtr mPSDiffuse;
184
+ // Pixel shader output diffuse colour parameter.
185
+ ParameterPtr mPSOutDiffuse;
186
+ // Pixel shader in/local specular colour parameter.
187
+ ParameterPtr mPSSpecualr;
188
+ // Derived scene colour (ambient term).
189
+ UniformParameterPtr mPSDerivedSceneColour;
172
190
 
173
191
  };
174
192
 
@@ -184,12 +202,12 @@ public:
184
202
  /**
185
203
  @see SubRenderStateFactory::getType.
186
204
  */
187
- virtual const String& getType () const;
205
+ virtual const String& getType() const;
188
206
 
189
207
  /**
190
208
  @see SubRenderStateFactory::createInstance.
191
209
  */
192
- virtual SubRenderState* createInstance (ScriptCompiler* compiler, PropertyAbstractNode* prop, Pass* pass, SGScriptTranslator* translator);
210
+ virtual SubRenderState* createInstance(ScriptCompiler* compiler, PropertyAbstractNode* prop, Pass* pass, SGScriptTranslator* translator);
193
211
 
194
212
 
195
213
  protected:
@@ -197,7 +215,7 @@ protected:
197
215
  /**
198
216
  @see SubRenderStateFactory::createInstanceImpl.
199
217
  */
200
- virtual SubRenderState* createInstanceImpl ();
218
+ virtual SubRenderState* createInstanceImpl();
201
219
 
202
220
 
203
221
  };
@@ -97,10 +97,14 @@ public:
97
97
  {
98
98
  TextureBlend() : blendMode(LB_Invalid), sourceModifier(SM_Invalid), customNum(0) {}
99
99
 
100
- BlendMode blendMode; //The blend mode to use
101
- SourceModifier sourceModifier; //The source modification to use
102
- int customNum; // The number of the custom param controlling the source modification
103
- ParameterPtr modControlParam; //The parameter controlling the source modification
100
+ //The blend mode to use
101
+ BlendMode blendMode;
102
+ //The source modification to use
103
+ SourceModifier sourceModifier;
104
+ // The number of the custom param controlling the source modification
105
+ int customNum;
106
+ //The parameter controlling the source modification
107
+ ParameterPtr modControlParam;
104
108
  };
105
109
 
106
110
 
@@ -145,7 +149,7 @@ public:
145
149
  /**
146
150
  @see SubRenderState::copyFrom.
147
151
  */
148
- virtual void copyFrom (const SubRenderState& rhs);
152
+ virtual void copyFrom(const SubRenderState& rhs);
149
153
 
150
154
  static String Type;
151
155
 
@@ -203,17 +207,17 @@ public:
203
207
  /**
204
208
  @see SubRenderStateFactory::getType.
205
209
  */
206
- virtual const String& getType () const;
210
+ virtual const String& getType() const;
207
211
 
208
212
  /**
209
213
  @see SubRenderStateFactory::createInstance.
210
214
  */
211
- virtual SubRenderState* createInstance (ScriptCompiler* compiler, PropertyAbstractNode* prop, TextureUnitState* texState, SGScriptTranslator* translator);
215
+ virtual SubRenderState* createInstance(ScriptCompiler* compiler, PropertyAbstractNode* prop, TextureUnitState* texState, SGScriptTranslator* translator);
212
216
 
213
217
  /**
214
218
  @see SubRenderStateFactory::writeInstance.
215
219
  */
216
- virtual void writeInstance (MaterialSerializer* ser, SubRenderState* subRenderState, const TextureUnitState* srcTextureUnit, const TextureUnitState* dstTextureUnit);
220
+ virtual void writeInstance(MaterialSerializer* ser, SubRenderState* subRenderState, const TextureUnitState* srcTextureUnit, const TextureUnitState* dstTextureUnit);
217
221
 
218
222
 
219
223
  protected:
@@ -221,7 +225,7 @@ protected:
221
225
  /**
222
226
  @see SubRenderStateFactory::createInstanceImpl.
223
227
  */
224
- virtual SubRenderState* createInstanceImpl ();
228
+ virtual SubRenderState* createInstanceImpl();
225
229
 
226
230
  /**
227
231
  @Converts string to Enum
@@ -59,33 +59,33 @@ public:
59
59
  /**
60
60
  @see SubRenderState::resolveParameters.
61
61
  */
62
- virtual bool resolveParameters (ProgramSet* programSet);
62
+ virtual bool resolveParameters(ProgramSet* programSet);
63
63
 
64
64
  /**
65
65
  @see SubRenderState::resolveDependencies.
66
66
  */
67
- virtual bool resolveDependencies (ProgramSet* programSet);
67
+ virtual bool resolveDependencies(ProgramSet* programSet);
68
68
 
69
69
  /**
70
70
  @see SubRenderState::addFunctionInvocations.
71
71
  */
72
- virtual bool addFunctionInvocations (ProgramSet* programSet);
72
+ virtual bool addFunctionInvocations(ProgramSet* programSet);
73
73
 
74
74
  protected:
75
75
  /** Adds functions to calculate position data in world, object and projective space */
76
- void addPositionCalculations (Function* vsMain, int& funcCounter);
76
+ void addPositionCalculations(Function* vsMain, int& funcCounter);
77
77
 
78
78
  /** Adds the weight of a given position for a given index */
79
- void addIndexedPositionWeight (Function* vsMain, int index, int& funcCounter);
79
+ void addIndexedPositionWeight(Function* vsMain, int index, int& funcCounter);
80
80
 
81
81
  /** Adds the calculations for calculating a normal related element */
82
- void addNormalRelatedCalculations (Function* vsMain,
82
+ void addNormalRelatedCalculations(Function* vsMain,
83
83
  ParameterPtr& pNormalRelatedParam,
84
84
  ParameterPtr& pNormalWorldRelatedParam,
85
85
  int& funcCounter);
86
86
 
87
87
  /** Adds the weight of a given normal related parameter for a given index */
88
- void addIndexedNormalRelatedWeight (Function* vsMain, ParameterPtr& pNormalRelatedParam,
88
+ void addIndexedNormalRelatedWeight(Function* vsMain, ParameterPtr& pNormalRelatedParam,
89
89
  ParameterPtr& pNormalWorldRelatedParam,
90
90
  int index, int& funcCounter);
91
91
  };