rpg-maker-rgss3 1.02.0

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Files changed (71) hide show
  1. checksums.yaml +7 -0
  2. data/.gitignore +162 -0
  3. data/Gemfile +4 -0
  4. data/README.md +34 -0
  5. data/Rakefile +3 -0
  6. data/lib/audio.rb +61 -0
  7. data/lib/bitmap.rb +81 -0
  8. data/lib/color.rb +19 -0
  9. data/lib/font.rb +46 -0
  10. data/lib/functions.rb +28 -0
  11. data/lib/graphics.rb +59 -0
  12. data/lib/input.rb +70 -0
  13. data/lib/plane.rb +39 -0
  14. data/lib/rect.rb +23 -0
  15. data/lib/rgss_error.rb +2 -0
  16. data/lib/rgss_reset.rb +2 -0
  17. data/lib/rpg.rb +48 -0
  18. data/lib/rpg/actor.rb +25 -0
  19. data/lib/rpg/animation.rb +29 -0
  20. data/lib/rpg/animation/frame.rb +12 -0
  21. data/lib/rpg/animation/timing.rb +19 -0
  22. data/lib/rpg/armor.rb +14 -0
  23. data/lib/rpg/audio_file.rb +12 -0
  24. data/lib/rpg/base_item.rb +18 -0
  25. data/lib/rpg/base_item/feature.rb +14 -0
  26. data/lib/rpg/bgm.rb +30 -0
  27. data/lib/rpg/bgs.rb +30 -0
  28. data/lib/rpg/class.rb +35 -0
  29. data/lib/rpg/class/learning.rb +14 -0
  30. data/lib/rpg/common_event.rb +22 -0
  31. data/lib/rpg/enemy.rb +24 -0
  32. data/lib/rpg/enemy/action.rb +19 -0
  33. data/lib/rpg/enemy/drop_item.rb +14 -0
  34. data/lib/rpg/equip_item.rb +13 -0
  35. data/lib/rpg/event.rb +16 -0
  36. data/lib/rpg/event/page.rb +34 -0
  37. data/lib/rpg/event/page/condition.rb +36 -0
  38. data/lib/rpg/event/page/graphic.rb +20 -0
  39. data/lib/rpg/event_command.rb +12 -0
  40. data/lib/rpg/item.rb +17 -0
  41. data/lib/rpg/map.rb +54 -0
  42. data/lib/rpg/map/encounter.rb +14 -0
  43. data/lib/rpg/map_info.rb +18 -0
  44. data/lib/rpg/me.rb +17 -0
  45. data/lib/rpg/move_command.rb +10 -0
  46. data/lib/rpg/move_route.rb +14 -0
  47. data/lib/rpg/se.rb +12 -0
  48. data/lib/rpg/skill.rb +22 -0
  49. data/lib/rpg/state.rb +37 -0
  50. data/lib/rpg/system.rb +88 -0
  51. data/lib/rpg/system/terms.rb +16 -0
  52. data/lib/rpg/system/test_battler.rb +14 -0
  53. data/lib/rpg/system/vehicle.rb +20 -0
  54. data/lib/rpg/tileset.rb +21 -0
  55. data/lib/rpg/troop.rb +14 -0
  56. data/lib/rpg/troop/member.rb +16 -0
  57. data/lib/rpg/troop/page.rb +14 -0
  58. data/lib/rpg/troop/page/condition.rb +34 -0
  59. data/lib/rpg/usable_item.rb +69 -0
  60. data/lib/rpg/usable_item/damage.rb +39 -0
  61. data/lib/rpg/usable_item/effect.rb +16 -0
  62. data/lib/rpg/weapon.rb +16 -0
  63. data/lib/rpg_maker_rgss3.rb +25 -0
  64. data/lib/sprite.rb +79 -0
  65. data/lib/table.rb +31 -0
  66. data/lib/tilemap.rb +35 -0
  67. data/lib/tone.rb +19 -0
  68. data/lib/viewport.rb +37 -0
  69. data/lib/window.rb +75 -0
  70. data/rpg-maker-rgss3.gemspec +21 -0
  71. metadata +146 -0
@@ -0,0 +1,59 @@
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+ module Graphics
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+ class << self
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+
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+ def update
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+ fail NotImplementedError
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+ end
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+
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+ def wait(duration)
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+ fail NotImplementedError
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+ end
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+
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+ def fadeout(duration)
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+ fail NotImplementedError
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+ end
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+
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+ def fadein(duration)
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+ fail NotImplementedError
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+ end
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+
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+ def freeze
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+ fail NotImplementedError
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+ end
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+
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+ def transition(duration = 10, filename = nil, vague = 40)
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+ fail NotImplementedError
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+ end
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+
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+ def snap_to_bitmap
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+ fail NotImplementedError
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+ end
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+
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+ def frame_reset
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+ fail NotImplementedError
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+ end
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+
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+ def width
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+ fail NotImplementedError
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+ end
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+
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+ def height
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+ fail NotImplementedError
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+ end
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+
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+ def resize_screen(width, height)
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+ fail NotImplementedError
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+ end
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+
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+ def play_movie(filename)
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+ fail NotImplementedError
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+ end
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+
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+ attr_accessor :frame_rate
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+
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+ attr_accessor :frame_count
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+
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+ attr_accessor :brightness
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+
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+ end
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+ end
@@ -0,0 +1,70 @@
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+ module Input
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+
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+ LEFT = :LEFT
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+
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+ UP = :UP
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+
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+ RIGHT = :RIGHT
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+
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+ DOWN = :DOWN
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+
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+ A = :A
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+
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+ B = :B
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+
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+ C = :C
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+
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+ X = :X
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+
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+ Y = :Y
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+
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+ Z = :Z
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+
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+ L = :L
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+
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+ R = :R
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+
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+ SHIFT = :SHIFT
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+
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+ CTRL = :CTRL
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+
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+ ALT = :ALT
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+
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+ F5 = :F5
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+
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+ F6 = :F6
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+
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+ F7 = :F7
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+
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+ F8 = :F8
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+
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+ F9 = :F9
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+
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+ class << self
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+
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+ def update
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+ fail NotImplementedError
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+ end
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+
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+ def press?(sym)
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+ fail NotImplementedError
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+ end
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+
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+ def trigger?(sym)
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+ fail NotImplementedError
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+ end
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+
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+ def repeat?(sym)
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+ fail NotImplementedError
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+ end
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+
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+ def dir4
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+ fail NotImplementedError
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+ end
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+
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+ def dir8
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+ fail NotImplementedError
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+ end
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+
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+ end
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+ end
@@ -0,0 +1,39 @@
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+ class Plane
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+
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+ def initialize(viewport = nil)
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+ fail NotImplementedError
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+ end
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+
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+ def dispose
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+ fail NotImplementedError
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+ end
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+
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+ def disposed?
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+ fail NotImplementedError
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+ end
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+
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+ attr_accessor :bitmap
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+
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+ attr_accessor :viewport
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+
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+ attr_accessor :visible
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+
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+ attr_accessor :z
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+
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+ attr_accessor :ox
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+
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+ attr_accessor :oy
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+
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+ attr_accessor :zoom_x
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+
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+ attr_accessor :zoom_y
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+
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+ attr_accessor :opacity
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+
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+ attr_accessor :blend_type
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+
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+ attr_accessor :color
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+
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+ attr_accessor :tone
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+
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+ end
@@ -0,0 +1,23 @@
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+ class Rect
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+
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+ def initialize(x = 0, y = 0, width = 0, height = 0)
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+ fail NotImplementedError
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+ end
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+
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+ def set(arg1, y = nil, width = nil, height = nil)
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+ fail NotImplementedError
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+ end
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+
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+ def empty
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+ fail NotImplementedError
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+ end
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+
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+ attr_accessor :x
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+
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+ attr_accessor :y
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+
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+ attr_accessor :width
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+
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+ attr_accessor :height
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+
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+ end
@@ -0,0 +1,2 @@
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+ class RGSSError < StandardError
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+ end
@@ -0,0 +1,2 @@
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+ class RGSSReset < Exception
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+ end
@@ -0,0 +1,48 @@
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+ module RPG
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+ end
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+
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+ require_relative 'rpg/map'
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+ require_relative 'rpg/map/encounter'
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+ require_relative 'rpg/map_info'
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+ require_relative 'rpg/event'
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+ require_relative 'rpg/event/page'
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+ require_relative 'rpg/event/page/condition'
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+ require_relative 'rpg/event/page/graphic'
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+ require_relative 'rpg/event_command'
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+ require_relative 'rpg/move_route'
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+ require_relative 'rpg/move_command'
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+ require_relative 'rpg/base_item'
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+ require_relative 'rpg/actor'
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+ require_relative 'rpg/class'
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+ require_relative 'rpg/usable_item'
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+ require_relative 'rpg/skill'
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+ require_relative 'rpg/item'
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+ require_relative 'rpg/equip_item'
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+ require_relative 'rpg/weapon'
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+ require_relative 'rpg/armor'
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+ require_relative 'rpg/enemy'
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+ require_relative 'rpg/state'
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+ require_relative 'rpg/base_item/feature'
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+ require_relative 'rpg/usable_item/damage'
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+ require_relative 'rpg/usable_item/effect'
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+ require_relative 'rpg/class/learning'
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+ require_relative 'rpg/enemy/drop_item'
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+ require_relative 'rpg/enemy/action'
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+ require_relative 'rpg/troop'
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+ require_relative 'rpg/troop/member'
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+ require_relative 'rpg/troop/page'
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+ require_relative 'rpg/troop/page/condition'
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+ require_relative 'rpg/animation'
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+ require_relative 'rpg/animation/frame'
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+ require_relative 'rpg/animation/timing'
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+ require_relative 'rpg/tileset'
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+ require_relative 'rpg/common_event'
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+ require_relative 'rpg/system'
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+ require_relative 'rpg/system/vehicle'
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+ require_relative 'rpg/system/terms'
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+ require_relative 'rpg/system/test_battler'
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+ require_relative 'rpg/audio_file'
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+ require_relative 'rpg/bgm'
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+ require_relative 'rpg/bgs'
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+ require_relative 'rpg/me'
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+ require_relative 'rpg/se'
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+ module RPG
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+ class Actor < BaseItem
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+ def initialize
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+ super
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+ @nickname = ''
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+ @class_id = 1
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+ @initial_level = 1
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+ @max_level = 99
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+ @character_name = ''
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+ @character_index = 0
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+ @face_name = ''
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+ @face_index = 0
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+ @equips = [0,0,0,0,0]
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+ end
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+ attr_accessor :nickname
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+ attr_accessor :class_id
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+ attr_accessor :initial_level
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+ attr_accessor :max_level
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+ attr_accessor :character_name
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+ attr_accessor :character_index
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+ attr_accessor :face_name
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+ attr_accessor :face_index
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+ attr_accessor :equips
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+ end
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+ end
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+ module RPG
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+ class Animation
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+ def initialize
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+ @id = 0
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+ @name = ''
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+ @animation1_name = ''
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+ @animation1_hue = 0
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+ @animation2_name = ''
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+ @animation2_hue = 0
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+ @position = 1
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+ @frame_max = 1
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+ @frames = [RPG::Animation::Frame.new]
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+ @timings = []
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+ end
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+ def to_screen?
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+ @position == 3
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+ end
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+ attr_accessor :id
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+ attr_accessor :name
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+ attr_accessor :animation1_name
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+ attr_accessor :animation1_hue
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+ attr_accessor :animation2_name
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+ attr_accessor :animation2_hue
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+ attr_accessor :position
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+ attr_accessor :frame_max
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+ attr_accessor :frames
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+ attr_accessor :timings
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+ end
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+ end
@@ -0,0 +1,12 @@
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+ module RPG
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+ class Animation
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+ class Frame
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+ def initialize
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+ @cell_max = 0
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+ @cell_data = Table.new(0, 0)
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+ end
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+ attr_accessor :cell_max
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+ attr_accessor :cell_data
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+ end
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+ end
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+ end
@@ -0,0 +1,19 @@
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+ module RPG
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+ class Animation
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+ class Timing
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+ def initialize
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+ @frame = 0
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+ @se = RPG::SE.new('', 80)
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+ @flash_scope = 0
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+ @flash_color = Color.new(255,255,255,255)
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+ @flash_duration = 5
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+ end
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+ attr_accessor :frame
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+ attr_accessor :se
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+ attr_accessor :flash_scope
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+ attr_accessor :flash_color
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+ attr_accessor :flash_duration
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+ end
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+ end
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+ end
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+
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+ module RPG
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+ class Armor < EquipItem
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+ def initialize
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+ super
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+ @atype_id = 0
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+ @etype_id = 1
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+ @features.push(RPG::BaseItem::Feature.new(22, 1, 0))
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+ end
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+ def performance
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+ params[3] + params[5] + params.inject(0) {|r, v| r += v }
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+ end
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+ attr_accessor :atype_id
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+ end
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+ end
@@ -0,0 +1,12 @@
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+ module RPG
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+ class AudioFile
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+ def initialize(name = '', volume = 100, pitch = 100)
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+ @name = name
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+ @volume = volume
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+ @pitch = pitch
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+ end
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+ attr_accessor :name
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+ attr_accessor :volume
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+ attr_accessor :pitch
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+ end
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+ end
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+ module RPG
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+ class BaseItem
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+ def initialize
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+ @id = 0
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+ @name = ''
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+ @icon_index = 0
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+ @description = ''
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+ @features = []
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+ @note = ''
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+ end
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+ attr_accessor :id
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+ attr_accessor :name
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+ attr_accessor :icon_index
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+ attr_accessor :description
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+ attr_accessor :features
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+ attr_accessor :note
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+ end
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+ end
@@ -0,0 +1,14 @@
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+ module RPG
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+ class BaseItem
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+ class Feature
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+ def initialize(code = 0, data_id = 0, value = 0)
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+ @code = code
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+ @data_id = data_id
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+ @value = value
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+ end
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+ attr_accessor :code
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+ attr_accessor :data_id
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+ attr_accessor :value
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+ end
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+ end
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+ end
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+ module RPG
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+ class BGM < AudioFile
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+ @@last = RPG::BGM.new
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+ def play(pos = 0)
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+ if @name.empty?
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+ Audio.bgm_stop
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+ @@last = RPG::BGM.new
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+ else
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+ Audio.bgm_play('Audio/BGM/' + @name, @volume, @pitch, pos)
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+ @@last = self.clone
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+ end
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+ end
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+ def replay
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+ play(@pos)
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+ end
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+ def self.stop
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+ Audio.bgm_stop
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+ @@last = RPG::BGM.new
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+ end
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+ def self.fade(time)
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+ Audio.bgm_fade(time)
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+ @@last = RPG::BGM.new
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+ end
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+ def self.last
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+ @@last.pos = Audio.bgm_pos
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+ @@last
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+ end
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+ attr_accessor :pos
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+ end
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+ end
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+ module RPG
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+ class BGS < AudioFile
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+ @@last = RPG::BGS.new
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+ def play(pos = 0)
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+ if @name.empty?
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+ Audio.bgs_stop
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+ @@last = RPG::BGS.new
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+ else
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+ Audio.bgs_play('Audio/BGS/' + @name, @volume, @pitch, pos)
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+ @@last = self.clone
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+ end
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+ end
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+ def replay
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+ play(@pos)
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+ end
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+ def self.stop
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+ Audio.bgs_stop
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+ @@last = RPG::BGS.new
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+ end
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+ def self.fade(time)
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+ Audio.bgs_fade(time)
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+ @@last = RPG::BGS.new
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+ end
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+ def self.last
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+ @@last.pos = Audio.bgs_pos
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+ @@last
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+ end
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+ attr_accessor :pos
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+ end
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+ end