rmagick 1.7.1

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Files changed (239) hide show
  1. data/ChangeLog +232 -0
  2. data/Makefile.in +28 -0
  3. data/README.html +404 -0
  4. data/README.txt +397 -0
  5. data/configure +8554 -0
  6. data/configure.ac +497 -0
  7. data/doc/comtasks.html +241 -0
  8. data/doc/constants.html +1195 -0
  9. data/doc/css/doc.css +299 -0
  10. data/doc/css/popup.css +34 -0
  11. data/doc/draw.html +3108 -0
  12. data/doc/ex/Adispatch.rb +43 -0
  13. data/doc/ex/Zconstitute.rb +9 -0
  14. data/doc/ex/adaptive_threshold.rb +19 -0
  15. data/doc/ex/add_noise.rb +18 -0
  16. data/doc/ex/affine.rb +48 -0
  17. data/doc/ex/affine_transform.rb +20 -0
  18. data/doc/ex/arc.rb +47 -0
  19. data/doc/ex/arcpath.rb +33 -0
  20. data/doc/ex/average.rb +15 -0
  21. data/doc/ex/axes.rb +64 -0
  22. data/doc/ex/bilevel_channel.rb +20 -0
  23. data/doc/ex/blur_image.rb +12 -0
  24. data/doc/ex/border.rb +10 -0
  25. data/doc/ex/bounding_box.rb +48 -0
  26. data/doc/ex/cbezier1.rb +40 -0
  27. data/doc/ex/cbezier2.rb +40 -0
  28. data/doc/ex/cbezier3.rb +40 -0
  29. data/doc/ex/cbezier4.rb +41 -0
  30. data/doc/ex/cbezier5.rb +41 -0
  31. data/doc/ex/cbezier6.rb +51 -0
  32. data/doc/ex/channel.rb +26 -0
  33. data/doc/ex/channel_threshold.rb +48 -0
  34. data/doc/ex/charcoal.rb +12 -0
  35. data/doc/ex/chop.rb +29 -0
  36. data/doc/ex/circle.rb +31 -0
  37. data/doc/ex/clip_path.rb +56 -0
  38. data/doc/ex/coalesce.rb +60 -0
  39. data/doc/ex/color_fill_to_border.rb +29 -0
  40. data/doc/ex/color_floodfill.rb +28 -0
  41. data/doc/ex/color_histogram.rb +60 -0
  42. data/doc/ex/color_reset.rb +11 -0
  43. data/doc/ex/colorize.rb +16 -0
  44. data/doc/ex/colors.rb +65 -0
  45. data/doc/ex/composite.rb +135 -0
  46. data/doc/ex/contrast.rb +37 -0
  47. data/doc/ex/crop.rb +31 -0
  48. data/doc/ex/crop_with_gravity.rb +46 -0
  49. data/doc/ex/cycle_colormap.rb +21 -0
  50. data/doc/ex/demo.rb +324 -0
  51. data/doc/ex/drawcomp.rb +42 -0
  52. data/doc/ex/drop_shadow.rb +60 -0
  53. data/doc/ex/edge.rb +11 -0
  54. data/doc/ex/ellipse.rb +43 -0
  55. data/doc/ex/emboss.rb +11 -0
  56. data/doc/ex/enhance.rb +28 -0
  57. data/doc/ex/equalize.rb +11 -0
  58. data/doc/ex/flatten_images.rb +38 -0
  59. data/doc/ex/flip.rb +11 -0
  60. data/doc/ex/flop.rb +11 -0
  61. data/doc/ex/fonts.rb +20 -0
  62. data/doc/ex/frame.rb +12 -0
  63. data/doc/ex/gaussian_blur.rb +11 -0
  64. data/doc/ex/get_multiline_type_metrics.rb +53 -0
  65. data/doc/ex/get_pixels.rb +48 -0
  66. data/doc/ex/get_type_metrics.rb +140 -0
  67. data/doc/ex/gradientfill.rb +27 -0
  68. data/doc/ex/grav.rb +44 -0
  69. data/doc/ex/gravity.rb +80 -0
  70. data/doc/ex/hatchfill.rb +27 -0
  71. data/doc/ex/images/Ballerina.jpg +0 -0
  72. data/doc/ex/images/Ballerina3.jpg +0 -0
  73. data/doc/ex/images/Button_0.gif +0 -0
  74. data/doc/ex/images/Button_1.gif +0 -0
  75. data/doc/ex/images/Button_2.gif +0 -0
  76. data/doc/ex/images/Button_3.gif +0 -0
  77. data/doc/ex/images/Button_4.gif +0 -0
  78. data/doc/ex/images/Button_5.gif +0 -0
  79. data/doc/ex/images/Button_6.gif +0 -0
  80. data/doc/ex/images/Button_7.gif +0 -0
  81. data/doc/ex/images/Button_8.gif +0 -0
  82. data/doc/ex/images/Button_9.gif +0 -0
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  85. data/doc/ex/images/Button_C.gif +0 -0
  86. data/doc/ex/images/Button_D.gif +0 -0
  87. data/doc/ex/images/Button_E.gif +0 -0
  88. data/doc/ex/images/Button_F.gif +0 -0
  89. data/doc/ex/images/Button_G.gif +0 -0
  90. data/doc/ex/images/Button_H.gif +0 -0
  91. data/doc/ex/images/Button_I.gif +0 -0
  92. data/doc/ex/images/Button_J.gif +0 -0
  93. data/doc/ex/images/Button_K.gif +0 -0
  94. data/doc/ex/images/Button_L.gif +0 -0
  95. data/doc/ex/images/Button_M.gif +0 -0
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  98. data/doc/ex/images/Button_P.gif +0 -0
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  102. data/doc/ex/images/Button_T.gif +0 -0
  103. data/doc/ex/images/Button_U.gif +0 -0
  104. data/doc/ex/images/Button_V.gif +0 -0
  105. data/doc/ex/images/Button_W.gif +0 -0
  106. data/doc/ex/images/Button_X.gif +0 -0
  107. data/doc/ex/images/Button_Y.gif +0 -0
  108. data/doc/ex/images/Button_Z.gif +0 -0
  109. data/doc/ex/images/Cheetah.jpg +0 -0
  110. data/doc/ex/images/Coffee.wmf +0 -0
  111. data/doc/ex/images/Flower_Hat.jpg +0 -0
  112. data/doc/ex/images/Gold_Statue.jpg +0 -0
  113. data/doc/ex/images/Hot_Air_Balloons.jpg +0 -0
  114. data/doc/ex/images/Hot_Air_Balloons_H.jpg +0 -0
  115. data/doc/ex/images/No.wmf +0 -0
  116. data/doc/ex/images/Polynesia.jpg +0 -0
  117. data/doc/ex/images/Red_Rocks.jpg +0 -0
  118. data/doc/ex/images/Shorts.jpg +0 -0
  119. data/doc/ex/images/Snake.wmf +0 -0
  120. data/doc/ex/images/Violin.jpg +0 -0
  121. data/doc/ex/images/graydient230x6.gif +0 -0
  122. data/doc/ex/images/logo400x83.gif +0 -0
  123. data/doc/ex/images/model.miff +0 -0
  124. data/doc/ex/images/notimplemented.gif +0 -0
  125. data/doc/ex/images/smile.miff +0 -0
  126. data/doc/ex/images/spin.gif +0 -0
  127. data/doc/ex/implode.rb +32 -0
  128. data/doc/ex/level.rb +12 -0
  129. data/doc/ex/level_channel.rb +33 -0
  130. data/doc/ex/line.rb +40 -0
  131. data/doc/ex/map.rb +28 -0
  132. data/doc/ex/map_f.rb +15 -0
  133. data/doc/ex/matte_fill_to_border.rb +42 -0
  134. data/doc/ex/matte_floodfill.rb +35 -0
  135. data/doc/ex/matte_replace.rb +42 -0
  136. data/doc/ex/median_filter.rb +28 -0
  137. data/doc/ex/modulate.rb +11 -0
  138. data/doc/ex/mono.rb +23 -0
  139. data/doc/ex/morph.rb +26 -0
  140. data/doc/ex/mosaic.rb +35 -0
  141. data/doc/ex/motion_blur.rb +11 -0
  142. data/doc/ex/negate.rb +11 -0
  143. data/doc/ex/negate_channel.rb +19 -0
  144. data/doc/ex/normalize.rb +11 -0
  145. data/doc/ex/oil_paint.rb +11 -0
  146. data/doc/ex/opacity.rb +38 -0
  147. data/doc/ex/opaque.rb +14 -0
  148. data/doc/ex/ordered_dither.rb +11 -0
  149. data/doc/ex/path.rb +62 -0
  150. data/doc/ex/pattern1.rb +25 -0
  151. data/doc/ex/pattern2.rb +26 -0
  152. data/doc/ex/polygon.rb +24 -0
  153. data/doc/ex/polyline.rb +23 -0
  154. data/doc/ex/posterize.rb +19 -0
  155. data/doc/ex/preview.rb +16 -0
  156. data/doc/ex/qbezierpath.rb +49 -0
  157. data/doc/ex/quantize-m.rb +25 -0
  158. data/doc/ex/radial_blur.rb +19 -0
  159. data/doc/ex/raise.rb +11 -0
  160. data/doc/ex/random_channel_threshold.rb +17 -0
  161. data/doc/ex/random_threshold_channel.rb +18 -0
  162. data/doc/ex/rectangle.rb +33 -0
  163. data/doc/ex/reduce_noise.rb +28 -0
  164. data/doc/ex/roll.rb +9 -0
  165. data/doc/ex/rotate.rb +43 -0
  166. data/doc/ex/rotate_f.rb +14 -0
  167. data/doc/ex/roundrect.rb +32 -0
  168. data/doc/ex/rubyname.rb +31 -0
  169. data/doc/ex/segment.rb +11 -0
  170. data/doc/ex/shade.rb +11 -0
  171. data/doc/ex/shave.rb +15 -0
  172. data/doc/ex/shear.rb +10 -0
  173. data/doc/ex/skewx.rb +50 -0
  174. data/doc/ex/skewy.rb +45 -0
  175. data/doc/ex/smile.rb +124 -0
  176. data/doc/ex/solarize.rb +11 -0
  177. data/doc/ex/splice.rb +16 -0
  178. data/doc/ex/spread.rb +11 -0
  179. data/doc/ex/stegano.rb +50 -0
  180. data/doc/ex/stroke_dasharray.rb +41 -0
  181. data/doc/ex/stroke_linecap.rb +44 -0
  182. data/doc/ex/stroke_linejoin.rb +48 -0
  183. data/doc/ex/stroke_width.rb +47 -0
  184. data/doc/ex/swirl.rb +17 -0
  185. data/doc/ex/text.rb +32 -0
  186. data/doc/ex/text_align.rb +36 -0
  187. data/doc/ex/text_antialias.rb +33 -0
  188. data/doc/ex/text_undercolor.rb +26 -0
  189. data/doc/ex/texture_fill_to_border.rb +34 -0
  190. data/doc/ex/texture_floodfill.rb +31 -0
  191. data/doc/ex/texturefill.rb +25 -0
  192. data/doc/ex/threshold.rb +13 -0
  193. data/doc/ex/to_blob.rb +14 -0
  194. data/doc/ex/translate.rb +37 -0
  195. data/doc/ex/transparent.rb +38 -0
  196. data/doc/ex/trim.rb +25 -0
  197. data/doc/ex/unsharp_mask.rb +28 -0
  198. data/doc/ex/viewex.rb +36 -0
  199. data/doc/ex/wave.rb +9 -0
  200. data/doc/ilist.html +1592 -0
  201. data/doc/image1.html +3009 -0
  202. data/doc/image2.html +2169 -0
  203. data/doc/image3.html +2815 -0
  204. data/doc/imageattrs.html +1319 -0
  205. data/doc/imusage.html +403 -0
  206. data/doc/index.html +418 -0
  207. data/doc/info.html +949 -0
  208. data/doc/magick.html +439 -0
  209. data/doc/scripts/doc.js +9 -0
  210. data/doc/struct.html +1334 -0
  211. data/doc/usage.html +1318 -0
  212. data/examples/describe.rb +44 -0
  213. data/examples/histogram.rb +289 -0
  214. data/examples/image_opacity.rb +29 -0
  215. data/examples/import_export.rb +31 -0
  216. data/examples/pattern_fill.rb +38 -0
  217. data/examples/rotating_text.rb +47 -0
  218. data/examples/thumbnail.rb +65 -0
  219. data/examples/vignette.rb +79 -0
  220. data/ext/RMagick/MANIFEST +239 -0
  221. data/ext/RMagick/extconf.rb.in +21 -0
  222. data/ext/RMagick/rmagick.h +938 -0
  223. data/ext/RMagick/rmagick_config.h.in +170 -0
  224. data/ext/RMagick/rmdraw.c +1308 -0
  225. data/ext/RMagick/rmfill.c +609 -0
  226. data/ext/RMagick/rmilist.c +685 -0
  227. data/ext/RMagick/rmimage.c +7980 -0
  228. data/ext/RMagick/rminfo.c +982 -0
  229. data/ext/RMagick/rmmain.c +1497 -0
  230. data/ext/RMagick/rmutil.c +2685 -0
  231. data/install.rb +1015 -0
  232. data/lib/RMagick.rb +1486 -0
  233. data/metaconfig.in +6 -0
  234. data/post-clean.rb +12 -0
  235. data/post-install.rb +36 -0
  236. data/post-setup.rb +245 -0
  237. data/rmagick.gemspec +22 -0
  238. data/uninstall.rb +71 -0
  239. metadata +286 -0
data/doc/magick.html ADDED
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+ <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
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+ "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
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+
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+ <html xmlns="http://www.w3.org/1999/xhtml">
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+ <head>
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+ <meta name="generator" content=
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+ "HTML Tidy for Linux/x86 (vers 1st July 2003), see www.w3.org" />
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+
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+ <title>RMagick: module Magick</title>
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+ <meta http-equiv="Content-Type" content=
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+ "text/html; charset=us-ascii" />
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+ <meta name="GENERATOR" content="Quanta Plus" />
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+ <meta name="Copyright" content="Copyright (C) 2004 by Timothy P. Hunter" />
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+ <link rel="stylesheet" type="text/css" href="css/doc.css" />
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+ <script type="text/javascript" src="scripts/doc.js">
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+ </script>
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+ <style type="text/css">
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+ /*<![CDATA[*/
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+
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+ /* Styles local to this page. */
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+ /*]]>*/
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+ </style>
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+ </head>
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+
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+ <body>
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+ <h6 id="header">RMagick User's Guide and Reference</h6>
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+
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+ <div class="nav">
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+ &laquo;&nbsp;<a href="comtasks.html">Prev</a> | <a href=
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+ "index.html">Contents</a> | <a href=
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+ "ilist.html">Next</a>&nbsp;&raquo;
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+ </div>
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+
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+ <h1>module Magick</h1>
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+
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+ <div id="toc">
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+ <h2>Table of Contents</h2>
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+
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+ <h3>module methods</h3>
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+
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+ <ul>
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+ <li><a href="#colors">colors</a></li>
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+
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+ <li><a href="#fonts">fonts</a></li>
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+
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+ <li><a href="#formats">formats</a></li>
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+
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+ <li><a href=
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+ "#set_cache_threshold">set_cache_threshold</a></li>
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+
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+ <li><a href="#set_monitor">set_monitor</a></li>
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+ </ul>
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+ </div>
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+
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+ <h2 class="methods">module methods</h2>
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+
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+ <div class="sig">
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+ <h3 id="colors">colors</h3>
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+
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+ <p>Magick.colors <span class="arg">{ |color| block }</span>
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+ -&gt; <em>Magick</em><br />
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+ Magick.colors -&gt; <em>anArray</em></p>
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+ </div>
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+
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+ <div class="desc">
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+ <h4>Description</h4>
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+
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+ <p>Lists the <a href="imusage.html#color_names">named
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+ colors</a>. If the optional block is present, calls the block
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+ once for each color, passing a Magick::Color object. Otherwise,
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+ returns an array of Magick::Color objects, one for each
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+ color.</p>
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+
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+ <p>The Magick::Color class is a Struct class with the following
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+ attributes:</p>
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+
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+ <table class="simple_table" summary="magic color attributes">
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+ <caption>
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+ Magick::Color attributes
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+ </caption>
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+
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+ <tr>
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+ <th>Attribute</th>
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+
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+ <th>Value</th>
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+ </tr>
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+
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+ <tr>
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+ <td>name</td>
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+
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+ <td>The color name. For example, "red".</td>
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+ </tr>
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+
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+ <tr>
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+ <td>compliance</td>
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+
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+ <td>A <a href=
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+ "constants.html#ComplianceType">ComplianceType</a> value
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+ such as X11Compliance.</td>
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+ </tr>
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+
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+ <tr>
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+ <td>color</td>
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+
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+ <td>A <a href="struct.html#Pixel">Pixel</a> object
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+ containing the RGB values.</td>
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+ </tr>
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+ </table>
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+
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+ <h4>Returns</h4>
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+
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+ <p>If no block is associated with the call, returns an array of
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+ Magick::Color objects.</p>
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+
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+ <h4>Example</h4>
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+
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+ <p>This is a small sample of <code>colors.miff</code>, the
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+ complete image created by the example program.</p>
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+
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+ <p><a href="javascript:popup('colors.rb.html')"><img src=
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+ "ex/colors.gif" title="Click to see the example script" alt=
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+ "Magick::colors example" /></a></p>
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+
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+ <h4>Magick API</h4>
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+
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+ <p>GetColorInfo</p>
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+ </div>
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+
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+ <div class="sig">
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+ <h3 id="fonts">fonts</h3>
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+
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+ <p>Magick.fonts <span class="arg">{ |font| block }</span> -&gt;
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+ <em>Magick</em><br />
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+ Magick.fonts -&gt; <em>anArray</em></p>
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+ </div>
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+
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+ <div class="desc">
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+ <h4>Description</h4>
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+
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+ <p>Lists the fonts that &times;Magick knows about. If the
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+ optional block is present, calls the block once for each font,
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+ passing a Magick::Font object. Otherwise, returns an array of
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+ Magick::Font objects, one for each font.</p>
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+
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+ <p>The Magick::Font class is a Struct class with the following
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+ attributes:</p>
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+
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+ <table summary="font class attributes" class="simple_table">
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+ <caption>
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+ Magick::Font attributes
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+ </caption>
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+
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+ <tr>
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+ <th>Attribute</th>
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+
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+ <th>Value</th>
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+ </tr>
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+
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+ <tr>
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+ <td>name</td>
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+
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+ <td>The font name. For example, "Palatino-Roman".</td>
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+ </tr>
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+
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+ <tr>
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+ <td>description</td>
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+
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+ <td>The font description. For example, "Palatino
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+ Roman".</td>
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+ </tr>
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+
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+ <tr>
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+ <td>family</td>
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+
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+ <td>The font family. For example, "Palatino", "Helvetica",
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+ or "Courier".</td>
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+ </tr>
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+
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+ <tr>
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+ <td>style</td>
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+
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+ <td>A <a href="constants.html#StyleType">StyleType</a>
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+ value such as <code>NormalStyle</code>.</td>
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+ </tr>
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+
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+ <tr>
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+ <td>stretch</td>
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+
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+ <td>A <a href="constants.html#StretchType">StretchType</a>
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+ value such as <code>NormalStretch</code>.</td>
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+ </tr>
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+
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+ <tr>
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+ <td>weight</td>
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+
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+ <td>The font weight, one of 100, 200, 300, 400, 500, 600,
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+ 700, 800, or 900.</td>
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+ </tr>
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+
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+ <tr>
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+ <td>encoding</td>
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+
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+ <td>The font encoding, such as "AppleRoman". May be
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+ <code>nil</code>.</td>
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+ </tr>
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+
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+ <tr>
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+ <td>foundry</td>
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+
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+ <td>The font foundry. "URW", for example. May be
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+ <code>nil</code>.</td>
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+ </tr>
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+
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+ <tr>
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+ <td>format</td>
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+
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+ <td>If the font is a Type1 font, has the value "type1",
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+ otherwise <code>nil</code>.</td>
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+ </tr>
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+ </table>
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+
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+ <h4>Returns</h4>
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+
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+ <p>If no block is associated with the call, returns an array of
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+ Magick::Font objects.</p>
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+
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+ <h4>Example</h4>
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+
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+ <p><a href="javscript:popup('fonts.rb.html')" title=
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+ "The example script">fonts.rb</a></p>
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+
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+ <h4>Magick API</h4>
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+
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+ <p>GetFontInfo</p>
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+ </div>
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+
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+ <div class="sig">
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+ <h3 id="formats">formats</h3>
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+
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+ <p>Magick.formats <span class="arg">{ |f,v| block }</span>
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+ -&gt; <em>Magick</em><br />
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+ Magick.formats -&gt; <em>aHash</em></p>
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+ </div>
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+
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+ <div class="desc">
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+ <h4>Description</h4>
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+
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+ <p>Describes the image formats supported by &times;Magick. If
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+ the optional block is present, calls the block once for each
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+ image format. The first argument, <em>f</em>, is the format
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+ name. The second argument, <em>v</em>, is the properties string
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+ described below.</p>
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+
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+ <h4>Returns</h4>A hash of image formats and their properties.
255
+ Each key in the returned hash is the name of a supported image
256
+ format. Each value is a string in the form "BRWA". The details
257
+ are in this table:
258
+
259
+ <table summary="format string symbols" class="simple_table">
260
+ <caption>
261
+ Format property codes
262
+ </caption>
263
+
264
+ <tr>
265
+ <th>Code</th>
266
+
267
+ <th>Definition</th>
268
+ </tr>
269
+
270
+ <tr>
271
+ <td>B</td>
272
+
273
+ <td>is "*" if the format has native blob support, and "-"
274
+ otherwise.</td>
275
+ </tr>
276
+
277
+ <tr>
278
+ <td>R</td>
279
+
280
+ <td>is "r" if &times;Magick can read the format, and "-"
281
+ otherwise.</td>
282
+ </tr>
283
+
284
+ <tr>
285
+ <td>W</td>
286
+
287
+ <td>is "w" if &times;Magick can write the format, and "-"
288
+ otherwise.</td>
289
+ </tr>
290
+
291
+ <tr>
292
+ <td>A</td>
293
+
294
+ <td>is "+" if the format supports multi-image files, and
295
+ "-" otherwise.</td>
296
+ </tr>
297
+ </table>
298
+
299
+ <h4>Example</h4>
300
+ <pre>
301
+ p Magick.formats &raquo;
302
+ {"TIF"=&gt;"*rw+",
303
+ "H"=&gt;"*rw-",
304
+ "MNG"=&gt;"*rw+",
305
+ "NULL"=&gt;"*rw-",
306
+ ...
307
+ "G"=&gt;"*rw+",
308
+ "GIF"=&gt;"*rw+",
309
+ "PDB"=&gt;"*rw+"}
310
+ </pre>
311
+
312
+ <h4>Magick API</h4>
313
+
314
+ <p>GetMagickInfo</p>
315
+
316
+ <h4>Note</h4>
317
+
318
+ <p>&times;Magick depends on external programs for some formats.
319
+ Depending on how &times;Magick was installed on your system,
320
+ some formats may not be available. If you have questions, ask
321
+ your system administrator.</p>
322
+ </div>
323
+
324
+ <div class="sig">
325
+ <h3 id="set_cache_threshold">set_cache_threshold</h3>
326
+
327
+ <p>Magick.set_cache_threshold(<span class="arg">n</span>)</p>
328
+ </div>
329
+
330
+ <div class="desc">
331
+ <h4>Description</h4>
332
+
333
+ <p>Sets the amount of free memory allocated for the pixel
334
+ cache. <span class="imquote">Once this threshold is exceeded,
335
+ all subsequent pixels cache operations are to/from
336
+ disk.</span></p>
337
+
338
+ <h4>Arguments</h4>
339
+
340
+ <p>An integer number of megabytes.</p>
341
+
342
+ <h4>Example</h4>
343
+ <pre>
344
+ # set the cache threshold to 10Mb
345
+ Magick.set_cache_threshold(10)
346
+ </pre>
347
+ </div>
348
+
349
+ <div class="sig">
350
+ <h3 id="set_monitor">set_monitor</h3>
351
+
352
+ <p>Magick.set_monitor(<span class="arg">aProc</span>)</p>
353
+ </div>
354
+
355
+ <div class="desc">
356
+ <h4>Description</h4>
357
+
358
+ <p>Establish a monitor exit block. Some (see <a href=
359
+ "#monitor_notes">below</a>) RMagick methods will call the
360
+ monitor event block, passing parameters that describe how much
361
+ work there is to be done and how much of that work has already
362
+ been accomplished.</p>
363
+
364
+ <p>There can be at most one monitor block defined at a time. To
365
+ turn off monitoring, call
366
+ <code>Magick.set_monitor(nil)</code>.</p>
367
+
368
+ <h4>Arguments</h4>
369
+
370
+ <p>The argument is a <code>Proc</code> object. The Proc should
371
+ accept 3 arguments:</p>
372
+
373
+ <dl>
374
+ <dt>text</dt>
375
+
376
+ <dd>a String that describes the operation being
377
+ monitored.</dd>
378
+
379
+ <dt>quantum</dt>
380
+
381
+ <dd>a value between 0 and <code>span</code> that represents
382
+ the number of events that have been performed, images that
383
+ have been processed, etc.</dd>
384
+
385
+ <dt>span</dt>
386
+
387
+ <dd>The total number of events to be performed, images to be
388
+ processed, etc.</dd>
389
+ </dl>
390
+
391
+ <h4>Example</h4>
392
+ <pre>
393
+ monitor = Proc.new { |text, quantum, span|
394
+ printf("%s %3.0f%% complete\n", text, ((quantum/span.to_f)*100.0))
395
+ }
396
+ Magick.set_monitor(monitor)
397
+ </pre>
398
+
399
+ <h4>Magick API</h4>
400
+
401
+ <p>SetMonitorHandler</p>
402
+
403
+ <h4 id="monitor_notes">Note</h4>
404
+
405
+ <p>The list of methods which call the monitor block is
406
+ difficult to determine. The only sure way to find out is to
407
+ read the source code. In the Image class the list includes
408
+ <code>add_noise</code>, <code>blur_image</code>,
409
+ <code>channel</code>, <code>chop</code>, <code>colorize</code>,
410
+ <code>crop</code>, <code>colors</code>, <code>despeckle</code>,
411
+ <code>enhance</code>, <code>equalize</code>, <code>flip</code>,
412
+ <code>flop</code>, <code>frame</code>,
413
+ <code>gamma_correct</code>, <code>implode</code>,
414
+ <code>level</code>, <code>magnify</code>,
415
+ <code>median_filter</code>, <code>minify</code>,
416
+ <code>modulate</code>, <code>morph</code>, <code>negate</code>,
417
+ <code>normalize</code>, <code>oil_paint</code>,
418
+ <code>opaque</code>, <code>raise</code>,
419
+ <code>reduce_noise</code>, <code>resize</code>,
420
+ <code>roll</code>, <code>rotate</code>, <code>sample</code>,
421
+ <code>scale</code>, <code>segment</code>, <code>shade</code>,
422
+ <code>sharpen</code>, <code>shear</code>,
423
+ <code>solarize</code>, <code>spread</code>,
424
+ <code>stegano</code>, <code>stereo</code>, <code>swirl</code>,
425
+ <code>texture</code> <code>threshold</code>,
426
+ <code>transparent</code>, and <code>wave</code>. In the
427
+ ImageList class, the list includes <code>append</code>,
428
+ <code>average</code>, and <code>montage</code>.</p>
429
+ </div>
430
+
431
+ <p class="spacer">&nbsp;</p>
432
+
433
+ <div class="nav">
434
+ &laquo;&nbsp;<a href="comtasks.html">Prev</a> | <a href=
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+ "index.html">Contents</a> | <a href=
436
+ "ilist.html">Next</a>&nbsp;&raquo;
437
+ </div>
438
+ </body>
439
+ </html>
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+ // Show an example script in a popup window
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+ function popup(URL) {
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+ day = new Date();
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+ id = day.getTime();
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+ eval("page" + id + " = window.open(URL, '" + id + "','toolbar=0,scrollbars=1,location=0,statusbar=0,menubar=0,resizable=1');");
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+ }
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+
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+
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+ <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
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+ <head>
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+ <meta name="generator" content=
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+ "HTML Tidy for Linux/x86 (vers 1st July 2003), see www.w3.org" />
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+
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+ <title>RMagick: Miscellaneous classes</title>
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+ <meta http-equiv="Content-Type" content=
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+ "text/html; charset=us-ascii" />
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+ <link rel="stylesheet" type="text/css" href="css/doc.css" />
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+ /*<![CDATA[*/
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+
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+ /* Styles local to this page. */
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+ .class h2 { /* Same as h2.methods but different background-color */
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+ margin-top: 2em;
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+ padding: .5em 5px .5em 5px;
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+ background-color: #545454;
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+ color: white;
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+ clear: both;
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+ }
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+ .class h3 { /* Same as h2.methods */
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+ margin-top: 0;
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+ margin-bottom: 0;
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+ padding: .5em 5px .5em 5px;
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+ background-color: #663;
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+ color: white;
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+ }
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+
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+ .sig h4, .sig p {
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+ background-color: #c0c0c0;
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+ color: #000;
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+ margin-top: 0;
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+ }
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+
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+ .sig h4 { /* method name: total width 210px */
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+ width: 205px;
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+ float: left;
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+ padding-left: 5px;
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+ font-size: 110%;
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+ }
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+
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+ .sig p {
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+ padding-right: 5px;
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+ padding-bottom: 1em;
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+ }
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+
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+ .desc h5 {
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+ position: relative;
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+ left: -215px;
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+ padding-left: 5px;
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+ background-image: url(ex/images/graydient210x6.gif);
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+ background-repeat: repeat-y;
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+ color: black;
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+ font-weight: normal;
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+ font-size: small;
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+ padding-bottom: 0;
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+ margin-bottom: 0;
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+ margin-top: 0;
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+ }
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+
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+ .intro p {
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+ padding-bottom: 1em;
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+ margin-left: 215px;
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+ }
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+
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+ .intro h3 {
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+ padding-left: 5px;
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+ background-color: white;
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+ background-image: url(ex/images/graydient210x6.gif);
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+ background-repeat: repeat-y;
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+ color: black;
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+ font-weight: normal;
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+ font-size: small;
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+ padding-bottom: 0;
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+ margin: 0 0;
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+ }
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+
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+ /*]]>*/
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+ </style>
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+ </head>
90
+
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+ <body>
92
+ <h6 id="header">RMagick User's Guide and Reference</h6>
93
+
94
+ <div class="nav">
95
+ &laquo;&nbsp;<a href="draw.html">Prev</a> | <a href=
96
+ "index.html">Contents</a> | <a href=
97
+ "info.html">Next</a>&nbsp;&raquo;
98
+ </div>
99
+
100
+ <h1>Miscellaneous classes</h1>
101
+
102
+ <div id="toc">
103
+ <h2>Table of Contents</h2>
104
+
105
+ <h3><a href="#view">The Image::View class</a></h3>
106
+
107
+ <ul>
108
+ <li><a href="#view">Image::View</a></li>
109
+ </ul>
110
+
111
+ <h3><a href="#Geometry">The Geometry class</a></h3>
112
+
113
+ <ul>
114
+ <li><a href="#Geometry">Geometry</a></li>
115
+ </ul>
116
+
117
+ <h3><a href="#Pixel">The Pixel class</a></h3>
118
+
119
+ <ul>
120
+ <li><a href="#Pixel">Pixel</a></li>
121
+ </ul>
122
+
123
+ <h3><a href="#struct">Struct classes</a></h3>
124
+
125
+ <ul>
126
+ <li><a href="#AffineMatrix">AffineMatrix</a></li>
127
+
128
+ <li><a href="#Chromaticity">Chromaticity</a></li>
129
+
130
+ <li><a href="#Pixel">Pixel</a></li>
131
+
132
+ <li><a href="#Point">Point</a></li>
133
+
134
+ <li><a href="#Primary">Primary</a></li>
135
+
136
+ <li><a href="#Rectangle">Rectangle</a></li>
137
+
138
+ <li><a href="#Segment">Segment</a></li>
139
+ </ul>
140
+
141
+ <h3><a href="#fill">Fill classes</a></h3>
142
+
143
+ <ul>
144
+ <li><a href="#GradientFill">GradientFill</a></li>
145
+
146
+ <li><a href="#HatchFill">HatchFill</a></li>
147
+
148
+ <li><a href="#TextureFill">TextureFill</a></li>
149
+ </ul>
150
+
151
+ <h3><a href="#exception">Exception classes</a></h3>
152
+
153
+ <ul>
154
+ <li><a href="#MagickError">ImageMagickError</a></li>
155
+ </ul>
156
+ </div>
157
+
158
+ <div class="class">
159
+ <h2 id="view">The Image::View class</h2>
160
+
161
+ <div class="intro">
162
+ <h3>Introduction</h3>
163
+
164
+ <p>A view is a rectangle in an image. Within the view pixels
165
+ can be addressed by specifying their <code>[i][j]</code>
166
+ coordinates. The <span class="arg">i</span>, <span class=
167
+ "arg">j</span> index values can identify a single pixel or
168
+ multiple pixels. Pixels can be accessed or modified
169
+ individually or collectively. Pixel <em>channels</em> (that
170
+ is, the red, green, blue, and opacity components) can be
171
+ accessed or modified individually or collectively. The
172
+ <a href="#view_sync">sync</a> method stores modified pixels
173
+ back into the image.</p>
174
+ </div>
175
+
176
+ <h3>class Image::View <span class="superclass">&lt;
177
+ Object</span></h3>
178
+
179
+ <div class="sig">
180
+ <h4>new</h4>
181
+
182
+ <p>Image::View.new(<span class="arg">img</span>, <span class=
183
+ "arg">x</span>, <span class="arg">y</span>, <span class=
184
+ "arg">width</span>, <span class="arg">height</span>) -&gt;
185
+ aView</p>
186
+ </div>
187
+
188
+ <div class="desc">
189
+ <h5>Description</h5>
190
+
191
+ <p>The easiest way to use an <code>Image::View</code> object
192
+ is to create it with the <a href=
193
+ "image3.html#view">Image#view</a> method, which provides a
194
+ block-scoped view and automatic sync'ing. You probably won't
195
+ want to create a view by calling <code>new</code>.</p>
196
+
197
+ <h5>Arguments</h5>
198
+
199
+ <dl>
200
+ <dt>img</dt>
201
+
202
+ <dd>The image from which the view is taken.</dd>
203
+
204
+ <dt>x, y</dt>
205
+
206
+ <dd>The x- and y-offsets of the view relative to the
207
+ top-left corner of the image. Within the view, pixel
208
+ addresses are relative to the top-left corner of the
209
+ view.</dd>
210
+
211
+ <dt>width, height</dt>
212
+
213
+ <dd>The number of columns and the number of rows in the
214
+ view.</dd>
215
+ </dl>
216
+
217
+ <p>It is an error to specify a view that exceeds the
218
+ boundaries of the image.</p>
219
+ </div>
220
+
221
+ <div class="sig">
222
+ <h4>[][]</h4>
223
+
224
+ <p><span class="arg">view</span>[<span class=
225
+ "arg">i</span>][<span class="arg">j</span>] -&gt;
226
+ <em>aPixel</em> or <em>anArray</em></p>
227
+ </div>
228
+
229
+ <div class="desc">
230
+ <h5>Description</h5>
231
+
232
+ <p>Return one or more pixels in the view. If i and j are each
233
+ a single integer value, returns a single pixel. For any other
234
+ indexes, returns an array of one or more pixels. If any index
235
+ exceeds the boundaries of the view, raises
236
+ <code>IndexError</code>.</p>
237
+
238
+ <h5>Arguments</h5>
239
+
240
+ <p>The <span class="arg">i</span> index identifies a set of
241
+ rows in the view. The <span class="arg">j</span> index
242
+ identifies a set of columns in the view. The pixels that are
243
+ returned are the intersection of these two sets. The indexes
244
+ can be:</p>
245
+
246
+ <dl>
247
+ <dt>omitted</dt>
248
+
249
+ <dd>If <span class="arg">i</span> is omitted, all the rows
250
+ are used. If <code>j</code> is omitted, all the columns are
251
+ used.</dd>
252
+
253
+ <dt>an integer</dt>
254
+
255
+ <dd>or an object that can be converted to an integer. A
256
+ single integer identifies a single row or column. Identify
257
+ a single pixel by specifying integers for both indexes. If
258
+ the index is negative, counts from the bottom row or right
259
+ column of the view.</dd>
260
+
261
+ <dt>start, length</dt>
262
+
263
+ <dd>Identifies the set of <code>length</code> rows or
264
+ columns starting with <code>start</code>. If
265
+ <code>start</code> is negative, starts at the bottom row or
266
+ right column of the view.</dd>
267
+
268
+ <dt>an object that responds to <code>each</code></dt>
269
+
270
+ <dd>The index may be any object that responds to
271
+ <code>each</code> by returning a sequence of objects that
272
+ can be converted to integers. An array with integer values
273
+ or a range of integers are two examples.</dd>
274
+ </dl>
275
+
276
+ <h5>Examples</h5>
277
+ <pre>
278
+ # Get the 2nd pixel in the 4th row of the view.
279
+ pixel = view[3][1] # returns a pixel
280
+ # Returns an array with only one value
281
+ pixels = view[[3]][[1]]
282
+ # Get all the pixels in the 4th row
283
+ pixels = view[3][]
284
+ # Use arrays to specify a non-contiguous set of rows and columns
285
+ pixels = view[[1,3,5]][[2,4,6]]
286
+ # Use ranges to specify a contigous set of rows and columns
287
+ pixels = view[1..5][2..6]
288
+ </pre>
289
+ </div>
290
+
291
+ <div class="sig">
292
+ <h4>[][].red<br />
293
+ [][].green<br />
294
+ [][].blue<br />
295
+ [][].opacity</h4>
296
+
297
+ <p>[<span class="arg">i</span>][<span class=
298
+ "arg">j</span>].red -&gt; <em>anInteger</em> or
299
+ <em>anArray</em><br />
300
+ [<span class="arg">i</span>][<span class=
301
+ "arg">j</span>].green -&gt; <em>anInteger</em> or
302
+ <em>anArray</em><br />
303
+ [<span class="arg">i</span>][<span class="arg">j</span>].blue
304
+ -&gt; <em>anInteger</em> or <em>anArray</em><br />
305
+ [<span class="arg">i</span>][<span class=
306
+ "arg">j</span>].opacity -&gt; <em>anInteger</em> or
307
+ <em>anArray</em></p>
308
+ </div>
309
+
310
+ <div class="desc">
311
+ <h5>Description</h5>
312
+
313
+ <p>If the indexes identify a single pixel, these methods
314
+ return the value of the red, green, blue, or opacity channel
315
+ of that pixel. If the indexes identify more than one pixel,
316
+ these methods return an array of values. See
317
+ <code>[][]</code> for a description of possible index
318
+ arguments.</p>
319
+
320
+ <h5>Examples</h5>
321
+ <pre>
322
+ # Get the value of the green channel of
323
+ # the top-left pixel in the view.
324
+ view[0][0] = Pixel(0,128,255)
325
+ g = view[0][0].green # returns 128
326
+
327
+ # Get the maximum value of the red channel
328
+ # for all the pixels in the top row of the view.
329
+ m = view[0][].red.max
330
+ </pre>
331
+ </div>
332
+
333
+ <div class="sig">
334
+ <h4>[][]=</h4>
335
+
336
+ <p><span class="arg">view</span>[<span class=
337
+ "arg">i</span>][<span class="arg">j</span>] = <em>rvalue</em>
338
+ -&gt; <code>nil</code></p>
339
+ </div>
340
+
341
+ <div class="desc">
342
+ <h5>Description</h5>
343
+
344
+ <p>Replaces each pixel identified by the indexes with a
345
+ duplicate of <span class="arg">rvalue</span>. The rvalue is
346
+ either a <a href="#Pixel">Pixel</a> object or a <a href=
347
+ "imusage.html#color_name">color name</a>. If
348
+ <code>rvalue</code> is a color name, calls
349
+ <code>Pixel.from_color</code> to create a pixel.</p>
350
+
351
+ <h5>Arguments</h5>
352
+
353
+ <p>The indexes are the same as <code>[][]</code>, above.</p>
354
+
355
+ <dl>
356
+ <dt>rvalue</dt>
357
+
358
+ <dd>Either a pixel or a color name.</dd>
359
+ </dl>
360
+ </div>
361
+
362
+ <div class="sig">
363
+ <h4>[][].red=<br />
364
+ [][].green=<br />
365
+ [][].blue=<br />
366
+ [][].opacity=</h4>
367
+
368
+ <p>[<span class="arg">i</span>][<span class=
369
+ "arg">j</span>].red = <em>anInteger</em> -&gt;
370
+ <code>nil</code><br />
371
+ [<span class="arg">i</span>][<span class=
372
+ "arg">j</span>].green = <em>anInteger</em> -&gt;
373
+ <code>nil</code><br />
374
+ [<span class="arg">i</span>][<span class="arg">j</span>].blue
375
+ = <em>anInteger</em> -&gt; <code>nil</code><br />
376
+ [<span class="arg">i</span>][<span class=
377
+ "arg">j</span>].opacity = <em>anInteger</em> -&gt;
378
+ <code>nil</code></p>
379
+ </div>
380
+
381
+ <div class="desc">
382
+ <h5>Description</h5>
383
+
384
+ <p>Assigns <em>anInteger</em> to the red, green, blue, or
385
+ opacity channel of the pixel or pixels identified by the
386
+ indexes.</p>
387
+
388
+ <h5>Examples</h5>
389
+ <pre>
390
+ # Set the red channel of all the pixels in the 2nd
391
+ # row of the view to MaxRGB
392
+ view[1][].red = MaxRGB
393
+ # Set the green channel of the pixel at [20][30] to
394
+ # half that of its left-hand neighbor.
395
+ view[20][30].green = view[20][29].green * 0.5
396
+ </pre>
397
+ </div>
398
+
399
+ <div id="view_sync" class="sig">
400
+ <h4>sync</h4>
401
+
402
+ <p><span class="arg">view</span>.sync(<span class=
403
+ "arg">force</span>=<code>false</code>) -&gt;
404
+ <code>true</code> or <code>false</code></p>
405
+ </div>
406
+
407
+ <div class="desc">
408
+ <h5>Description</h5>
409
+
410
+ <p>If any of the pixels in the view have been modified, this
411
+ method stores them in the image. If no pixels have been
412
+ modified, this method has no effect.</p>
413
+
414
+ <h5>Arguments</h5>
415
+
416
+ <dl>
417
+ <dt>force</dt>
418
+
419
+ <dd>If <code>true</code>, forces the view pixels to be
420
+ stored in the image even if none have been modified.</dd>
421
+ </dl>
422
+
423
+ <h5>Returns</h5>Returns <code>true</code> if the pixels were
424
+ stored in the image either because the <code>dirty</code>
425
+ flag was <code>true</code> or <code>force</code> was
426
+ <code>true</code>, <code>false</code> otherwise.
427
+ </div>
428
+
429
+ <div class="sig">
430
+ <h4>dirty<br />
431
+ dirty=</h4>
432
+
433
+ <p>view.dirty -&gt; <code>true</code> or
434
+ <code>false</code><br />
435
+ view.dirty = <code>true</code> or <code>false</code></p>
436
+ </div>
437
+
438
+ <div class="desc">
439
+ <h5>Description</h5>
440
+
441
+ <p>Any modification to a pixel in the view causes the
442
+ <code>dirty</code> attribute to be set to <code>true</code>.
443
+ You can (although normally you don't need to) set
444
+ <code>dirty=true</code> to force <code>sync</code> to store
445
+ the pixels in the image, or set <code>dirty=false</code> to
446
+ keep <code>sync</code> from storing the pixels.</p>
447
+ </div>
448
+
449
+ <div class="sig">
450
+ <h4>x<br />
451
+ y<br />
452
+ width<br />
453
+ height</h4>
454
+
455
+ <p>x -&gt; anInteger<br />
456
+ y -&gt; anInteger<br />
457
+ width -&gt; anInteger<br />
458
+ height -&gt; anInteger</p>
459
+ </div>
460
+
461
+ <div class="desc">
462
+ <h5>Description</h5>
463
+
464
+ <p>The <span class="arg">x</span>, <span class=
465
+ "arg">y</span>, <span class="arg">width</span>, and
466
+ <span class="arg">height</span> arguments specified when the
467
+ view was created.</p>
468
+ </div>
469
+ </div>
470
+
471
+ <div class="class" id="Geometry">
472
+ <h2>The Geometry class</h2>
473
+
474
+ <div class="intro">
475
+ <h3>Introduction</h3>
476
+
477
+ <p>The Geometry class contains the same information as an
478
+ &times;Magick <a href="imusage.html#geometry">geometry
479
+ string</a>. Geometry objects are interchangable with geometry
480
+ strings.</p>
481
+ </div>
482
+
483
+ <h3>class Geometry <span class="superclass">&lt;
484
+ Object</span></h3>
485
+
486
+ <div class="sig">
487
+ <h4>new</h4>
488
+
489
+ <p>Geometry.<span class="arg">new</span>(<span class=
490
+ "arg">width</span>=nil, <span class="arg">height</span>=nil,
491
+ <span class="arg">x</span>=nil, <span class=
492
+ "arg">y</span>=nil, <span class="arg">flag</span>=nil) -&gt;
493
+ <em>aGeometry</em></p>
494
+ </div>
495
+
496
+ <div class="desc">
497
+ <h5>Description</h5>
498
+
499
+ <p>Constructs a new <code>Geometry</code> object.</p>
500
+
501
+ <h5>Attributes</h5>
502
+
503
+ <p>A geometry string has the general form
504
+ "WxH+x+y[!@%&lt;&gt;]. In a <code>Geometry</code> object,</p>
505
+
506
+ <dl>
507
+ <dt>width</dt>
508
+
509
+ <dd>specifies the W value</dd>
510
+
511
+ <dt>height</dt>
512
+
513
+ <dd>specifies the H value</dd>
514
+
515
+ <dt>x, y</dt>
516
+
517
+ <dd>specify the x and y values, respectively</dd>
518
+
519
+ <dt>flag</dt>
520
+
521
+ <dd>one of the constants shown in this table:</dd>
522
+ </dl>
523
+
524
+ <table summary="geometry flag constants" class=
525
+ "simple_table">
526
+ <caption>
527
+ <strong>Geometry flag constants</strong>
528
+ </caption>
529
+
530
+ <tr>
531
+ <td align="center"><strong>Constant<br />
532
+ name</strong></td>
533
+
534
+ <td align="center"><strong>Geometry<br />
535
+ string flag</strong></td>
536
+
537
+ <td align="center"><strong>Explanation</strong></td>
538
+ </tr>
539
+
540
+ <tr>
541
+ <td>PercentGeometry</td>
542
+
543
+ <td align="center">%</td>
544
+
545
+ <td>Normally the attributes are treated as pixels. Use
546
+ this flag when the <code>width</code> and
547
+ <code>height</code> attributes represent
548
+ <em>percentages</em>. For example, 125x75 means 125% of
549
+ the height and 75% of the width. The <code>x</code> and
550
+ <code>y</code> attributes are not affected by this
551
+ flag.</td>
552
+ </tr>
553
+
554
+ <tr>
555
+ <td>AspectGeometry</td>
556
+
557
+ <td align="center">!</td>
558
+
559
+ <td>Use this flag when you want to force the new image to
560
+ have exactly the size specified by the the
561
+ <code>width</code> and <code>height</code>
562
+ attributes.</td>
563
+ </tr>
564
+
565
+ <tr>
566
+ <td>LessGeometry</td>
567
+
568
+ <td align="center">&lt;</td>
569
+
570
+ <td>Use this flag when you want to change the size of the
571
+ image only if both its width and height are smaller the
572
+ values specified by those attributes. The image size is
573
+ changed proportionally.</td>
574
+ </tr>
575
+
576
+ <tr>
577
+ <td>GreaterGeometry</td>
578
+
579
+ <td align="center">&gt;</td>
580
+
581
+ <td>Use this flag when you want to change the size of the
582
+ image if either its width and height exceed the values
583
+ specified by those attributes. The image size is changed
584
+ proportionally.</td>
585
+ </tr>
586
+
587
+ <tr>
588
+ <td>AreaGeometry</td>
589
+
590
+ <td align="center">@</td>
591
+
592
+ <td>This flag is useful only with a single
593
+ <code>width</code> attribute. When present, it means the
594
+ <code>width</code> attribute represents the total area of
595
+ the image in pixels.</td>
596
+ </tr>
597
+ </table>
598
+
599
+ <p>If any attribute is omitted the default is nil or 0.</p>
600
+
601
+ <h5>Example</h5>
602
+ <pre>
603
+ g = Magick::Geometry.new(100,200,nil,nil,Magick::AspectGeometry)
604
+ </pre>
605
+ </div>
606
+ </div>
607
+
608
+ <div class="sig">
609
+ <h4>from_s</h4>
610
+
611
+ <p>Geometry.<span class="arg">from_s</span>(<span class=
612
+ "arg">string</span>) -&gt; <em>aGeometry</em></p>
613
+ </div>
614
+
615
+ <div class="desc">
616
+ <h5>Description</h5>
617
+
618
+ <p>Constructs a new <code>Geometry</code> object from a
619
+ <a href="imusage.html#geometry">geometry string</a>.</p>
620
+ </div>
621
+
622
+ <div class="sig">
623
+ <h4>to_s</h4>
624
+
625
+ <p><span class="arg">geometry.</span>to_s() -&gt;
626
+ <em>aString</em></p>
627
+ </div>
628
+
629
+ <div class="desc">
630
+ <h5>Description</h5>
631
+
632
+ <p>Returns the string equivalent of the <code>Geometry</code>
633
+ object..</p>
634
+ </div>
635
+
636
+ <div class="class" id="Pixel">
637
+ <h2>The Pixel class</h2>
638
+
639
+ <div class="intro">
640
+ <h3>Introduction</h3>
641
+
642
+ <p>A pixel describes the smallest individually addressable
643
+ part of an image. In the RBG <a href=
644
+ "constants.html#ColorspaceType">colorspace</a>, a pixel's
645
+ color is described by its intensity in the red, green, and
646
+ blue channels. Its opacity is described by its intensity in
647
+ the opacity (also called alpha, or matte) channel. In the
648
+ CMYK colorspace a pixel's color is described by its intensity
649
+ in the cyan, magenta, yellow and black (K) channels.
650
+ Intensity is a value between 0 and <a href=
651
+ "constants.html#MaxRGB">MaxRGB</a>.</p>
652
+
653
+ <p>Usually, RMagick methods operate on entire images or on
654
+ groups of pixels that have been selected by their position or
655
+ color. Some methods, such as <a href=
656
+ "image2.html#pixel_color">pixel_color</a> and <a href=
657
+ "image3.html#view">view</a>, operate on individual pixels or
658
+ even on the RGBA (or CMYK) components thereof.</p>
659
+ </div>
660
+
661
+ <h3>class Pixel <span class="superclass">&lt;
662
+ Object</span><br />
663
+ <span class="mixin">mixes in Comparable, Observable</span></h3>
664
+
665
+ <div class="sig">
666
+ <h4>new</h4>
667
+
668
+ <p>Pixel.<span class="arg">new</span>(<span class=
669
+ "arg">red</span>, <span class="arg">green</span>,
670
+ <span class="arg">blue</span>, <span class=
671
+ "arg">opacity</span>) -&gt; <em>aPixel</em></p>
672
+ </div>
673
+
674
+ <div class="desc">
675
+ <h5>Description</h5>
676
+
677
+ <p>Constructs a pixel object from the specified red, green,
678
+ blue, and opacity intensities. The intensity is a number
679
+ between 0 and <a href=
680
+ "constants.html#Miscellaneous_constants">MaxRGB</a>.</p>
681
+
682
+ <h5>Attributes</h5>
683
+
684
+ <dl>
685
+ <dt>red, green, blue</dt>
686
+
687
+ <dd>The red, green, and blue intensities of the pixel,
688
+ respectively. If the colorspace is <a href=
689
+ "constants.html#ColorspaceType">CMYKColorspace</a>, these
690
+ attributes are interpreted as the cyan, magenta, and yellow
691
+ intensities.</dd>
692
+
693
+ <dt>opacity</dt>
694
+
695
+ <dd>The opacity level. Higher intensities are more
696
+ transparent. If the colorspace is CMYKColorspace, this
697
+ attribute is interpreted as the black intensity.</dd>
698
+ </dl>
699
+ </div>
700
+
701
+ <div class="sig">
702
+ <h4>from_color</h4>
703
+
704
+ <p>Pixel.<span class="arg">from_color</span>(<span class=
705
+ "arg">color_name</span>) -&gt; <em>aPixel</em></p>
706
+ </div>
707
+
708
+ <div class="desc">
709
+ <h5>Description</h5>
710
+
711
+ <p>Constructs a new Pixel object from the <a href=
712
+ "imusage.html#color_names">color name</a>. Raises
713
+ ArgumentError if the name is unknown.</p>
714
+ </div>
715
+
716
+ <div class="sig">
717
+ <h4>from_HSL</h4>
718
+
719
+ <p>Pixel.<span class="arg">from_HSL</span>(<span class=
720
+ "arg">[hue, saturation, luminosity]</span>) -&gt;
721
+ <em>aPixel</em></p>
722
+ </div>
723
+
724
+ <div class="desc">
725
+ <h5>Description</h5>
726
+
727
+ <p>Constructs a pixel object from the specified array
728
+ of 3 values: hue, saturation, and luminosity.</p>
729
+ </div>
730
+
731
+ <div class="sig">
732
+ <h4 id="spaceship">&lt;=&gt;</h4>
733
+
734
+ <p><span class="arg">pixel1</span> &lt;=&gt; <span class=
735
+ "arg">pixel2</span> -&gt; -1, 0, <em>or</em> 1</p>
736
+ </div>
737
+
738
+ <div class="desc">
739
+ <h5>Description</h5>
740
+
741
+ <p>Returns -1, 0, or 1 depending on if <span class=
742
+ "arg">pixel1</span> is "less than," equal, or "greater than"
743
+ the <span class="arg">pixel2</span>.</p>
744
+
745
+ <p>Since there is no way to rank order pixels, and thus
746
+ determine if one pixel is "greater than" or "less than"
747
+ another, this method uses an arbitrary algorithm that ensures
748
+ these two conditions:</p>
749
+
750
+ <ol>
751
+ <li>pixels with equal RGBA (or CMYK) values compare equal,
752
+ and</li>
753
+
754
+ <li>comparing the same two unequal pixels always returns
755
+ the same result.</li>
756
+ </ol>
757
+
758
+ <h5>Returns</h5>
759
+
760
+ <p>-1, 0, or 1</p>
761
+
762
+ <h5>See also</h5>
763
+
764
+ <p><a href="#fcmp">fcmp</a></p>
765
+ </div>
766
+
767
+ <div class="sig">
768
+ <h4 id="fcmp">fcmp</h4>
769
+
770
+ <p><span class="arg">pixel</span>.fcmp(<span class=
771
+ "arg">aPixel</span>, <span class="arg">fuzz</span>=0.0,
772
+ <span class="arg">colorspace</span>=RGBColorspace) -&gt;
773
+ <code>true</code> <em>or</em> <code>false</code></p>
774
+ </div>
775
+
776
+ <div class="desc">
777
+ <h5>Description</h5>
778
+
779
+ <p>Returns true if the argument is the same color as
780
+ <span class="arg">pixel</span>.</p>
781
+
782
+ <h5>Arguments</h5>
783
+
784
+ <dl>
785
+ <dt>pixel</dt>
786
+
787
+ <dd>The pixel to which the receiver is compared.</dd>
788
+
789
+ <dt>fuzz</dt>
790
+
791
+ <dd>The amount of fuzz to allow before the colors are
792
+ considered to be different.</dd>
793
+
794
+ <dt>colorspace</dt>
795
+
796
+ <dd>If the pixels are in the CMYK colorspace, specify
797
+ <a href=
798
+ "constants.html#ColorspaceType">Magick::CMYKColorspace</a>.</dd>
799
+ </dl>
800
+
801
+ <h5>Returns</h5>
802
+
803
+ <p><code>true</code> or <code>false</code></p>
804
+
805
+ <h5>See also</h5>
806
+
807
+ <p><a href="#spaceship">&lt;=&gt;</a></p>
808
+ </div>
809
+
810
+ <div class="sig">
811
+ <h4>intensity</h4>
812
+
813
+ <p><span class="arg">pixel</span>.intensity() -&gt;
814
+ anInteger</p>
815
+ </div>
816
+
817
+ <div class="desc">
818
+ <h5>Description</h5>
819
+
820
+ <p>Returns the intensity of the pixel. The intensity is
821
+ computed as 0.299*R+0.587*G+0.114*B.</p>
822
+ </div>
823
+
824
+ <div class="sig">
825
+ <h4>to_color</h4>
826
+
827
+ <p><span class="arg">pixel</span>.to_color(<span class=
828
+ "arg">compliance</span>=AllCompliance, <span class=
829
+ "arg">matte</span>=<code>false</code>, <span class=
830
+ "arg">depth</span>=<code>QuantumDepth</code>) -&gt;
831
+ <em>aString</em></p>
832
+ </div>
833
+
834
+ <div class="desc">
835
+ <h5>Description</h5>
836
+
837
+ <p>Returns the <a href="imusage.html#color_names">color
838
+ name</a> corresponding the the pixel values. If there is no
839
+ such named color in the specified color standard, returns a
840
+ string in the form "#RRGGBBOO" or, if the depth is 16,
841
+ "#RRRRGGGGBBBBOOOO".</p>
842
+
843
+ <h5>Arguments</h5>
844
+
845
+ <dl>
846
+ <dt>compliance</dt>
847
+
848
+ <dd>A <a href=
849
+ "constants.html#ComplianceType">ComplianceType</a>
850
+ constant. The default value of AllCompliance causes
851
+ <code>to_color</code> to search for a color name in any of
852
+ the 3 defined color standards.</dd>
853
+
854
+ <dt>matte</dt>
855
+
856
+ <dd>If false, the pixel's opacity attribute is
857
+ ignored.</dd>
858
+
859
+ <dt>depth</dt>
860
+
861
+ <dd>An image depth. The default is the quantum depth used
862
+ when &times;Magick was compiled. The values 16 and 32 can
863
+ be used only when &times;Magick was compiled with the
864
+ appropriate QuantumDepth.</dd>
865
+ </dl>
866
+
867
+ <h5>See also</h5>
868
+
869
+ <p>Compare this method to <a href=
870
+ "image3.html#to_color">Image#to_color</a>, in which the
871
+ <span class="arg">matte</span> and <span class=
872
+ "arg">depth</span> values are taken from an image.</p>
873
+ </div>
874
+
875
+ <div class="sig">
876
+ <h4>to_HSL</h4>
877
+
878
+ <p><span class="arg">pixel</span>.to_HSL -&gt;
879
+ <em>anArray</em></p>
880
+ </div>
881
+
882
+ <div class="desc">
883
+ <h5>Description</h5>
884
+
885
+ <p>Converts the RGB representation of the pixel to hue,
886
+ saturation, and luminosity values.</p>
887
+
888
+ <h5>Returns</h5>
889
+
890
+ <p>An array of the form <code>[hue, saturation,
891
+ luminosity]</code>.</p>
892
+ </div>
893
+ </div>
894
+
895
+ <div class="class">
896
+ <h2 id="struct">Struct classes</h2>
897
+
898
+ <div class="intro">
899
+ <h3>Introduction</h3>
900
+
901
+ <p>These classes are created by the Struct class and are used
902
+ to create objects used as attribute and argument values in
903
+ other RMagick classes. Like all the classes created by
904
+ Struct, these classes define both getter and setter methods
905
+ for their attributes. That is, for an attribute <em>x</em>
906
+ both the <code>x</code> and <code>x=</code> methods are
907
+ defined.</p>
908
+
909
+ <p>The <code>Pixel</code> and <code>Geometry</code> classes
910
+ define additional constructors and conversion methods.</p>
911
+ </div>
912
+
913
+ <h3 id="AffineMatrix">class AffineMatrix <span class=
914
+ "superclass">&lt; Struct</span></h3>
915
+
916
+ <div class="sig">
917
+ <h4>new</h4>
918
+
919
+ <p>AffineMatrix.<span class="arg">new</span>(<span class=
920
+ "arg">sx</span>, <span class="arg">rx</span>, <span class=
921
+ "arg">ry</span>, <span class="arg">sy</span>, <span class=
922
+ "arg">tx</span>, <span class="arg">ty</span>) -&gt;
923
+ <em>anAffineMatrix</em></p>
924
+ </div>
925
+
926
+ <div class="desc">
927
+ <h5>Description</h5>
928
+
929
+ <p>An AffineMatrix object describes a coordinate
930
+ transformation. This object is used as an argument to the
931
+ <a href=
932
+ "image1.html#affine_transform">Image#affine_transform</a>,
933
+ <a href=
934
+ "image1.html#composite_affine">Image#composite_affine</a>,
935
+ and <a href="draw.html#affine_eq">Draw#affine</a>
936
+ methods.</p>
937
+
938
+ <h5>Attributes</h5>
939
+
940
+ <dl>
941
+ <dt>sx, sy</dt>
942
+
943
+ <dd>The amount of scaling on the x- and y- axes.</dd>
944
+
945
+ <dt>rx, ry</dt>
946
+
947
+ <dd>The amount of rotation on the x- and y-axes, in
948
+ radians.</dd>
949
+
950
+ <dt>tx, ty</dt>
951
+
952
+ <dd>The amount of translation on the x- and y-axes, in
953
+ pixels.</dd>
954
+ </dl>
955
+ </div>
956
+
957
+ <h3 id="Chromaticity">class Chromaticity <span class=
958
+ "superclass">&lt; Struct</span></h3>
959
+
960
+ <div class="sig">
961
+ <h4>new</h4>
962
+
963
+ <p>Chromaticity.<span class="arg">new</span>(<span class=
964
+ "arg">red_primary</span>, <span class=
965
+ "arg">green_primary</span>, <span class=
966
+ "arg">blue_primary</span>, <span class=
967
+ "arg">white_point</span>) -&gt; <em>aChromaticity</em></p>
968
+ </div>
969
+
970
+ <div class="desc">
971
+ <h5>Description</h5>
972
+
973
+ <p>A Chromaticity object represents chromaticity values for
974
+ the <a href=
975
+ "imageattrs.html#chromaticity">Image#chromaticity</a>
976
+ attribute.</p>
977
+
978
+ <h5>Attributes</h5>
979
+
980
+ <p>The attribute values are <a href="#Primary">Primary</a>
981
+ objects.</p>
982
+
983
+ <dl>
984
+ <dt>red_primary</dt>
985
+
986
+ <dd>Red primary point (e.g. red_primary.x=0.64,
987
+ red_primary.y=0.33)</dd>
988
+
989
+ <dt>green_primary</dt>
990
+
991
+ <dd>Green primary point (e.g. green_primary.x=0.3,
992
+ green_primary.y=0.6)</dd>
993
+
994
+ <dt>blue_primary</dt>
995
+
996
+ <dd>Blue primary point (e.g. blue_primary.x=0.15,
997
+ blue_primary.y=0.06)</dd>
998
+
999
+ <dt>white_point</dt>
1000
+
1001
+ <dd>White point (e.g. white_point.x=0.3127,
1002
+ white_point.y=0.329)</dd>
1003
+ </dl>
1004
+ </div>
1005
+
1006
+ <h3 id="Point">class Point <span class="superclass">&lt;
1007
+ Struct</span></h3>
1008
+
1009
+ <div class="sig">
1010
+ <h4>new</h4>
1011
+
1012
+ <p>Point.new(<span class="arg">x</span>, <span class=
1013
+ "arg">y</span>) -&gt; <em>aPoint</em></p>
1014
+ </div>
1015
+
1016
+ <div class="desc">
1017
+ <h5>Description</h5>
1018
+
1019
+ <p>The value of the <code>pixels_per_em</code> attribute in
1020
+ the TypeMetric struct returned by <a href=
1021
+ "draw.html#get_type_metrics">Draw#get_type_metrics</a> is a
1022
+ <code>Point</code> object..</p>
1023
+
1024
+ <h5>Attributes</h5>
1025
+
1026
+ <dl>
1027
+ <dt>x</dt>
1028
+
1029
+ <dd>Character width</dd>
1030
+
1031
+ <dt>y</dt>
1032
+
1033
+ <dd>Character height</dd>
1034
+ </dl>
1035
+ </div>
1036
+
1037
+ <h3 id="Primary">class Primary <span class="superclass">&lt;
1038
+ Struct</span></h3>
1039
+
1040
+ <div class="sig">
1041
+ <h4>new</h4>
1042
+
1043
+ <p>Primary.new(<span class="arg">x</span>, <span class=
1044
+ "arg">y</span>, <span class="arg">z</span>) -&gt;
1045
+ <em>aPrimary</em></p>
1046
+ </div>
1047
+
1048
+ <div class="desc">
1049
+ <h5>Description</h5>
1050
+
1051
+ <p>See <a href="#Chromaticity">class Chromaticity</a>.</p>
1052
+
1053
+ <h5>Attributes</h5>
1054
+
1055
+ <dl>
1056
+ <dt>x</dt>
1057
+
1058
+ <dd>X ordinate</dd>
1059
+
1060
+ <dt>y</dt>
1061
+
1062
+ <dd>Y ordinate</dd>
1063
+
1064
+ <dt>z</dt>
1065
+
1066
+ <dd>Z ordinate. This attribute is always ignored.</dd>
1067
+ </dl>
1068
+ </div>
1069
+
1070
+ <h3 id="Rectangle">class Rectangle <span class=
1071
+ "superclass">&lt; Struct</span></h3>
1072
+
1073
+ <div class="sig">
1074
+ <h4>new</h4>
1075
+
1076
+ <p>Rectangle.new(<span class="arg">width</span>, <span class=
1077
+ "arg">height</span>, <span class="arg">x</span>, <span class=
1078
+ "arg">y</span>) -&gt; <em>aRectangle</em></p>
1079
+ </div>
1080
+
1081
+ <div class="desc">
1082
+ <h5>Description</h5>
1083
+
1084
+ <p>The value of the <a href=
1085
+ "imageattrs.html#tile_info">Image#tile_info</a> and <a href=
1086
+ "imageattrs.html#bounding_box">Image#bounding_box</a>
1087
+ attributes.</p>
1088
+
1089
+ <h5>Attributes</h5>
1090
+
1091
+ <dl>
1092
+ <dt>width</dt>
1093
+
1094
+ <dd>Rectangle width</dd>
1095
+
1096
+ <dt>height</dt>
1097
+
1098
+ <dd>Rectangle height</dd>
1099
+
1100
+ <dt>x</dt>
1101
+
1102
+ <dd>Offset from the left edge of the image</dd>
1103
+
1104
+ <dt>y</dt>
1105
+
1106
+ <dd>Offset from the top edge of the image</dd>
1107
+ </dl>
1108
+ </div>
1109
+
1110
+ <h3 id="Segment">class Segment <span class="superclass">&lt;
1111
+ Struct</span></h3>
1112
+
1113
+ <div class="sig">
1114
+ <h4>new</h4>
1115
+
1116
+ <p>Segment.new(<span class="arg">x1</span>, <span class=
1117
+ "arg">y1</span>, <span class="arg">x2</span>, <span class=
1118
+ "arg">y2</span>) -&gt; <em>aSegment</em></p>
1119
+ </div>
1120
+
1121
+ <div class="desc">
1122
+ <h5>Description</h5>
1123
+
1124
+ <p>The value of the <code>bounds</code> attribute in the
1125
+ <a href="draw.html#get_type_metrics">TypeMetric</a>
1126
+ class.</p>
1127
+
1128
+ <h5>Attributes</h5>
1129
+
1130
+ <p><em>x1</em>, <em>y1</em>, <em>x2</em>, <em>y2</em></p>
1131
+ </div>
1132
+ </div>
1133
+
1134
+ <div class="class">
1135
+ <h2 id="fill">Fill classes</h2>
1136
+
1137
+ <div class="intro">
1138
+ <h3>Introduction</h3>
1139
+
1140
+ <p>The <a href="image.html#new">Image#new</a> and <a href=
1141
+ "ilist.html#new_image">ImageList#new_image</a> methods accept
1142
+ a <code>Fill</code> object as an optional third argument. A
1143
+ <code>Fill</code> object is an instance of a <em>Fill
1144
+ class</em>. Fill classes are designed to support custom
1145
+ background fills. Each <code>Fill</code> class defines only
1146
+ two methods, <code>initialize</code> and <code>fill</code>.
1147
+ The <code>initialize</code> method is called from the
1148
+ application to create an instance of the fill class. It
1149
+ accepts any arguments and does whatever is necessary to
1150
+ create the fill. The <code>fill</code> method is called from
1151
+ the initialize method of the new image object, after the
1152
+ image is completely initialized. The <code>fill</code> method
1153
+ gets the image as its only argument and sends whatever
1154
+ methods are necessary to the image to fill the image's
1155
+ background.</p>
1156
+
1157
+ <p>RMagick supplies three Fill classes,
1158
+ <code><strong>HatchFill</strong></code>,
1159
+ <code><strong>GradientFill</strong></code>, and
1160
+ <code><strong>TextureFill</strong></code>. These classes are
1161
+ explained below. The <code>HatchFill</code> class is intended
1162
+ as an example of how to write a <code>Fill</code> class and
1163
+ is written in pure Ruby. You can read it in RMagick.rb.</p>
1164
+ </div>
1165
+
1166
+ <h3 id="GradientFill">class GradientFill <span class=
1167
+ "superclass">&lt; Object</span></h3>
1168
+
1169
+ <div class="sig">
1170
+ <h4>new</h4>
1171
+
1172
+ <p><span class="arg">GradientFill.new(<em>x1</em>,
1173
+ <em>y1</em>, <em>x2</em>, <em>y2</em>, <em>start_color</em>,
1174
+ <em>end_color</em>) -&gt;</span> <em>aGradientFill</em></p>
1175
+ </div>
1176
+
1177
+ <div class="desc">
1178
+ <h5>Description</h5>
1179
+
1180
+ <p>Creates a gradient fill. The <span class="arg">x1</span>,
1181
+ <span class="arg">y1</span>, and <span class="arg">x2</span>,
1182
+ <span class="arg">y2</span> arguments describe either a line
1183
+ or a point. If <span class="arg">x1</span> != <span class=
1184
+ "arg">x2</span> or <span class="arg">y1</span> !=
1185
+ <span class="arg">y2</span>, then the arguments describe the
1186
+ starting line for the gradient. The gradient will start with
1187
+ <span class="arg">start_color</span> at the starting line and
1188
+ gradually transform to <span class="arg">end_color</span> as
1189
+ the distance increases from the starting line.</p>
1190
+
1191
+ <p>If <span class="arg">x1</span> == <span class=
1192
+ "arg">x2</span> and <span class="arg">y1</span> ==
1193
+ <span class="arg">y2</span>, the gradient radiates from the
1194
+ specified point, gradually transforming from <span class=
1195
+ "arg">start_color</span> to <span class=
1196
+ "arg">end_color</span>.</p>
1197
+
1198
+ <p>The line or point does not have to lie within the image
1199
+ bounds.</p>
1200
+
1201
+ <h5>Arguments</h5>
1202
+
1203
+ <dl>
1204
+ <dt>x1, y1</dt>
1205
+
1206
+ <dd>One of the starting line end-points.</dd>
1207
+
1208
+ <dt>x2, y2</dt>
1209
+
1210
+ <dd>The other end-point on the starting line.</dd>
1211
+
1212
+ <dt>start_color</dt>
1213
+
1214
+ <dd>The color at the starting line.</dd>
1215
+
1216
+ <dt>end_color</dt>
1217
+
1218
+ <dd>The color to which the gradient transforms.</dd>
1219
+ </dl>
1220
+
1221
+ <h5>Example</h5>
1222
+
1223
+ <p><a href=
1224
+ "javascript:popup('gradientfill.rb.html')"><img src=
1225
+ "ex/gradientfill.gif" alt="GradientFill example" title=
1226
+ "Click to see the example script" /></a></p>
1227
+ </div>
1228
+
1229
+ <h3 id="HatchFill">class HatchFill <span class=
1230
+ "superclass">&lt; Object</span></h3>
1231
+
1232
+ <div class="sig">
1233
+ <h4>new</h4>
1234
+
1235
+ <p>HatchFill.new(<span class="arg">background_color</span>,
1236
+ <span class="arg">hatch_color</span>='white', <span class=
1237
+ "arg">dist</span>=10) -&gt; <em>aHatchFill</em></p>
1238
+ </div>
1239
+
1240
+ <div class="desc">
1241
+ <h4>Description</h4>
1242
+
1243
+ <p>Creates a cross-hatched fill.</p>
1244
+
1245
+ <h4>Arguments</h4>
1246
+
1247
+ <dl>
1248
+ <dt>background_color</dt>
1249
+
1250
+ <dd>The image background color.</dd>
1251
+
1252
+ <dt>hatch_color</dt>
1253
+
1254
+ <dd>The color of the cross-hatch lines.</dd>
1255
+
1256
+ <dt>dist</dt>
1257
+
1258
+ <dd>The distance between cross-hatch lines, in pixels.</dd>
1259
+ </dl>
1260
+
1261
+ <h4>Example</h4>
1262
+
1263
+ <p><a href="javascript:popup('hatchfill.rb.html')"><img src=
1264
+ "ex/hatchfill.gif" alt="HatchFill example" title=
1265
+ "Click to see the example script" /></a></p>
1266
+ </div>
1267
+
1268
+ <h3 id="TextureFill">class TextureFill <span class=
1269
+ "superclass">&lt; Object</span></h3>
1270
+
1271
+ <div class="sig">
1272
+ <h4>new</h4>
1273
+
1274
+ <p>TextureFill.new(<span class="arg">texture_image</span>)
1275
+ -&gt; <em>aTextureFill</em></p>
1276
+ </div>
1277
+
1278
+ <div class="desc">
1279
+ <h5>Description</h5>
1280
+
1281
+ <p>Creates a texture fill by tiling the <span class=
1282
+ "arg">texture_image</span> to fill the image.</p>
1283
+
1284
+ <h5>Arguments</h5>
1285
+
1286
+ <p>The texture to be used as the background. May be an image
1287
+ or imagelist. If <span class="arg">texture_image</span> is an
1288
+ imagelist, uses the current image.</p>
1289
+
1290
+ <h5>Example</h5>
1291
+
1292
+ <p><a href=
1293
+ "javascript:popup('texturefill.rb.html')"><img src="ex/texturefill.gif"
1294
+ alt="TextureFill example" title=
1295
+ "Click to see the example script" /></a></p>
1296
+ </div>
1297
+ </div>
1298
+
1299
+ <div class="class">
1300
+ <h2 id="exception">Exception classes</h2>
1301
+
1302
+ <h3 id="MagickError">class ImageMagickError <span class=
1303
+ "superclass">&lt; StandardError</span></h3>
1304
+
1305
+ <div class="desc">
1306
+ <h4>Description</h4>
1307
+
1308
+ <p>When an &times;Magick function returns an error condition,
1309
+ RMagick raises an <code>ImageMagickError</code>
1310
+ exception.</p>
1311
+
1312
+ <h4>Attributes</h4>
1313
+
1314
+ <dl>
1315
+ <dt>magick_location</dt>
1316
+
1317
+ <dd>With GraphicsMagick 1.1, this attribute contains a
1318
+ string that indicates the source file (module), function
1319
+ and line number in which GraphicsMagick raised the error.
1320
+ The string is in the form <tt>&lt;function&gt; at
1321
+ &lt;module&gt;:&lt;line&gt;</tt>. (Get-only.)</dd>
1322
+ </dl>
1323
+ </div>
1324
+ </div>
1325
+
1326
+ <p class="spacer">&nbsp;</p>
1327
+
1328
+ <div class="nav">
1329
+ &laquo;&nbsp;<a href="draw.html">Prev</a> | <a href=
1330
+ "index.html">Contents</a> | <a href=
1331
+ "info.html">Next</a>&nbsp;&raquo;
1332
+ </div>
1333
+ </body>
1334
+ </html>