rgss3 0.1.0 → 0.1.1
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- checksums.yaml +4 -4
- data/README.md +14 -14
- data/lib/rgss3.rb +35 -1
- data/lib/rgss3/audio.rb +96 -0
- data/lib/rgss3/bitmap.rb +290 -0
- data/lib/rgss3/color.rb +163 -0
- data/lib/rgss3/container.rb +42 -0
- data/lib/rgss3/font.rb +50 -0
- data/lib/rgss3/game_window.rb +21 -0
- data/lib/rgss3/graphics.rb +137 -0
- data/lib/rgss3/input.rb +159 -0
- data/lib/rgss3/kernel_ext.rb +41 -0
- data/lib/rgss3/plane.rb +9 -0
- data/lib/rgss3/rect.rb +49 -0
- data/lib/rgss3/rgss3a.rb +129 -0
- data/lib/rgss3/rgss_error.rb +2 -0
- data/lib/rgss3/rgss_reset.rb +2 -0
- data/lib/rgss3/rpg.rb +997 -0
- data/lib/rgss3/sprite.rb +57 -0
- data/lib/rgss3/sprite_container.rb +21 -0
- data/lib/rgss3/table.rb +80 -0
- data/lib/rgss3/tilemap.rb +310 -0
- data/lib/rgss3/tone.rb +69 -0
- data/lib/rgss3/version.rb +1 -1
- data/lib/rgss3/viewport.rb +43 -0
- data/lib/rgss3/window.rb +58 -0
- data/rgss3.gemspec +1 -1
- metadata +25 -3
data/lib/rgss3/sprite.rb
ADDED
@@ -0,0 +1,57 @@
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1
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+
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2
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+
require_relative 'sprite_container'
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3
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+
class Sprite
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4
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5
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include RGSS3::SpriteContainer
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6
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+
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7
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+
attr_reader :bush_opacity
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8
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+
attr_accessor :x, :y
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9
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+
attr_accessor :src_rect
|
10
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+
attr_accessor :wave_amp, :wave_length, :wave_speed, :wave_phase
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11
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+
attr_accessor :angle, :mirror
|
12
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+
attr_accessor :bush_depth
|
13
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|
14
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+
def initialize(viewport = nil)
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15
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@x = 0
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16
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@y = 0
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17
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@angle = 0
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18
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@mirror = false
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19
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@bush_depth = 0
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20
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@bush_opacity = 128
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21
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+
@wave_speed = 360
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22
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@src_rect = Rect.new(0, 0, 0, 0)
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23
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super()
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24
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+
end
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25
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+
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26
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+
def flash(color, duration)
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27
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@flash_color = color || Color.new(0, 0, 0, 0)
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28
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@duration = duration
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29
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+
end
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30
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+
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31
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def update
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32
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@duration = [@duration - 1, 0].max
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33
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@flash_color = nil if @duration == 0
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34
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end
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35
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36
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def width
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37
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@src_rect.width
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38
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+
end
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39
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40
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def height
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41
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@src_rect.height
|
42
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+
end
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43
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+
|
44
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+
def bush_opacity=(int)
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45
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@bush_opacity = [[int, 255].min, 0].max
|
46
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+
end
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47
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+
|
48
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+
def bitmap=(bitmap)
|
49
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super(bitmap)
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50
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@src_rect = Rect.new(0, 0, bitmap.width, bitmap.height)
|
51
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end
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52
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+
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53
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def draw
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54
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return if !@visible || @opacity == 0 || @bitmap == nil
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55
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@bitmap.gosu_image.draw_rot(@x, @y, @z, @angle, 0.0, 0.0, @zoom_x * (@mirror ? -1 : 1), @zoom_y, 0xffffffff, BLEND[@blend_type])
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56
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end
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57
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end
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@@ -0,0 +1,21 @@
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require_relative 'container'
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module RGSS3
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# common methods for Plane and Sprite
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module SpriteContainer
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include Container
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7
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attr_accessor :zoom_x, :zoom_y
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8
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attr_accessor :bitmap
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9
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attr_accessor :color, :blend_type
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10
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11
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BLEND = {0 => :default, 1 => :additive, 2 => :subtractive}
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12
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def initialize(viewport = nil)
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@viewport = viewport
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15
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@zoom_x = @zoom_y = 1.0
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16
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@blend_type = 0
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17
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@color = Color.new
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18
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super()
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19
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end
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20
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end
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21
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end
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data/lib/rgss3/table.rb
ADDED
@@ -0,0 +1,80 @@
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class Table
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2
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3
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attr_accessor :data
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attr_reader :xsize, :ysize, :zsize
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5
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6
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def initialize(x, y = 0, z = 0)
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7
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init_attr(x, y, z)
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8
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@data = Array.new(@xsize * @ysize * @zsize, 0)
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9
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end
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10
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11
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def [](x, y = 0, z = 0)
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12
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@data[x + y * @xsize + z * @xsize * @ysize]
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13
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end
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14
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15
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def resize(x, y = 0, z = 0)
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16
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new_table = Table.new(x, y, z)
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17
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x.times do |i|
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18
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[y, 1].max.times do |j|
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[z, 1].max.times do |k|
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20
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new_table[i, j, k] = self[i, j, k] || 0
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21
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end
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22
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end
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23
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end
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24
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@data = new_table.data
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init_attr(x, y, z)
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26
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end
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28
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29
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def []=(x, y = 0, z = 0, v)
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30
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@data[x + y * @xsize + z * @xsize * @ysize] = v
|
31
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end
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32
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33
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def _dump(d = 0)
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34
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s = [@dim, @xsize, @ysize, @zsize, @xsize * @ysize * @zsize].pack('LLLLL')
|
35
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a = []
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36
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ta = []
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37
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@data.each do |d|
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38
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if d.is_a?(Fixnum) && (d < 32768 && d >= 0)
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39
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s << [d].pack("S")
|
40
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else
|
41
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s << [ta].pack("S#{ta.size}")
|
42
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ni = a.size
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43
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a << d
|
44
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s << [0x8000|ni].pack("S")
|
45
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end
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46
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end
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47
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if a.size > 0
|
48
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s << Marshal.dump(a)
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49
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end
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50
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s
|
51
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end
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52
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|
53
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def self._load(s)
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54
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size, nx, ny, nz, items = *s[0, 20].unpack('LLLLL')
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55
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t = Table.new(*[nx, ny, nz].first(size))
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56
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d = s[20, items * 2].unpack("S#{items}")
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57
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tail_offset = 20 + items * 2
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58
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if s.length > tail_offset
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59
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a = Marshal.load(s[tail_offset..-1])
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60
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d.collect! do |i|
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61
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if i & 0x8000 == 0x8000
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a[i&~0x8000]
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63
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else
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64
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i
|
65
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end
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66
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end
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67
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end
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t.data = d
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t
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70
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end
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72
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private
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73
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|
74
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def init_attr(x, y, z)
|
75
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@dim = 1 + (y > 0 ? 1 : 0) + (z > 0 ? 1 : 0)
|
76
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@xsize = x
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77
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@ysize = [y, 1].max
|
78
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@zsize = [z, 1].max
|
79
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end
|
80
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end
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@@ -0,0 +1,310 @@
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1
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class Tilemap
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2
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TILESIZE = 32
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4
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attr_accessor :bitmaps
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6
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attr_reader :map_data
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7
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attr_accessor :flash_data
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8
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attr_accessor :flags
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9
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attr_accessor :viewport
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10
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attr_accessor :visible
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11
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attr_reader :ox
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12
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attr_reader :oy
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13
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|
14
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def initialize(viewport = nil)
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15
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@bitmaps = []
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16
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@viewport = viewport
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17
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@visible = true
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18
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@ox = 0
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19
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@oy = 0
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20
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@animated_layer = []
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21
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@layers = [Plane.new, Plane.new, Plane.new]
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22
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@anim_count = 0
|
23
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@disposed = false
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24
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@layers[0].z = 0
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25
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@layers[0].viewport = @viewport
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@layers[1].z = 100
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27
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@layers[1].viewport = @viewport
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28
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@layers[2].z = 200
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29
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@layers[2].viewport = @viewport
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30
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end
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|
32
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def dispose
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for layer in @layers
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layer.bitmap.dispose
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layer.dispose
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end
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for layer in @animated_layer
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layer.dispose
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end
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40
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@disposed = true
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41
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end
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42
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def disposed?
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@disposed
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45
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end
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46
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|
47
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def update
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48
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@anim_count = (@anim_count + 1) % (@animated_layer.size * 30)
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49
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@layers[0].bitmap = @animated_layer[@anim_count/30]
|
50
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end
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51
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52
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def refresh
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53
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return if @map_data.nil? || @flags.nil?
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54
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for layer in @layers
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55
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layer.bitmap.dispose if layer.bitmap
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56
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end
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57
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draw_animated_layer
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58
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draw_upper_layers
|
59
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end
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60
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|
61
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def draw_animated_layer
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bitmap = Bitmap.new(@map_data.xsize * TILESIZE, @map_data.ysize * TILESIZE)
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63
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if need_animated_layer?
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64
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@animated_layer = [bitmap, bitmap.clone, bitmap.clone]
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else
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66
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@animated_layer = [bitmap]
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67
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end
|
68
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@layers[0].bitmap = @animated_layer[0]
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for x in 0..@map_data.xsize - 1
|
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for y in 0..@map_data.ysize - 1
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draw_A1tile(x,y,@map_data[x,y,0],true) if @map_data[x,y,0].between?(2048,2815)
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72
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draw_A2tile(x,y,@map_data[x,y,0]) if @map_data[x,y,0].between?(2816,4351)
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73
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draw_A3tile(x,y,@map_data[x,y,0]) if @map_data[x,y,0].between?(4352,5887)
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74
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draw_A4tile(x,y,@map_data[x,y,0]) if @map_data[x,y,0].between?(5888,8191)
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75
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draw_A5tile(x,y,@map_data[x,y,0]) if @map_data[x,y,0].between?(1536,1663)
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76
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end
|
77
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end
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78
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for x in 0..@map_data.xsize - 1
|
79
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for y in 0..@map_data.ysize - 1
|
80
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draw_A1tile(x,y,@map_data[x,y,1],true) if @map_data[x,y,1].between?(2048,2815)
|
81
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draw_A2tile(x,y,@map_data[x,y,1]) if @map_data[x,y,1].between?(2816,4351)
|
82
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+
end
|
83
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end
|
84
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end
|
85
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|
86
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def bitmap_for_autotile(autotile)
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87
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return 0 if autotile.between?(0,15)
|
88
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return 1 if autotile.between?(16,47)
|
89
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return 2 if autotile.between?(48,79)
|
90
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return 3 if autotile.between?(80,127)
|
91
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+
end
|
92
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+
|
93
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A1 = [
|
94
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[13,14,17,18], [2,14,17,18], [13,3,17,18], [2,3,17,18],
|
95
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[13,14,17,7], [2,14,17,7], [13,3,17,7], [2,3,17,7],
|
96
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[13,14,6,18], [2,14,6,18], [13,3,6,18], [2,3,6,18],
|
97
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+
[13,14,6,7], [2,14,6,7], [13,3,6,7], [2,3,6,7],
|
98
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+
[12,14,16,18], [12,3,16,18], [12,14,16,7], [12,3,16,7],
|
99
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+
[9,10,17,18], [9,10,17,7], [9,10,6,18], [9,10,6,7],
|
100
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+
[13,15,17,19], [13,15,6,19], [2,15,17,19], [2,15,6,19],
|
101
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+
[13,14,21,22], [2,14,21,22], [13,3,21,22], [2,3,21,22],
|
102
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+
[12,15,16,19], [9,10,21,22], [8,9,12,13], [8,9,12,7],
|
103
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+
[10,11,14,15], [10,11,6,15], [18,19,22,23], [2,19,22,23],
|
104
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+
[16,17,20,21], [16,3,20,21], [8,11,12,15], [8,9,20,21],
|
105
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+
[16,19,20,23], [10,11,22,23], [8,11,20,23], [0,1,4,5]
|
106
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+
]
|
107
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+
|
108
|
+
A1POS = [
|
109
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+
[0,0],[0,TILESIZE*3],[TILESIZE*6,0],[TILESIZE*6,TILESIZE*3],
|
110
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+
[TILESIZE*8,0],[TILESIZE*14,0],[TILESIZE*8,TILESIZE*3],[TILESIZE*14,TILESIZE*3],
|
111
|
+
[0,TILESIZE*6],[TILESIZE*6,TILESIZE*6],[0,TILESIZE*9],[TILESIZE*6,TILESIZE*9],
|
112
|
+
[TILESIZE*8,TILESIZE*6],[TILESIZE*14,TILESIZE*6],[TILESIZE*8,TILESIZE*9],[TILESIZE*14,TILESIZE*9]
|
113
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+
]
|
114
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+
|
115
|
+
def draw_A1tile(x,y,id,animated = false)
|
116
|
+
autotile = (id - 2048) / 48
|
117
|
+
return draw_waterfalltile(x,y,id) if [5,7,9,11,13,15].include?(autotile)
|
118
|
+
index = (id - 2048) % 48
|
119
|
+
case bitmap_for_autotile(autotile)
|
120
|
+
when 0
|
121
|
+
x2 = A1POS[autotile][0]
|
122
|
+
y2 = A1POS[autotile][1]
|
123
|
+
when 1
|
124
|
+
x2 = (TILESIZE * 2) * ((autotile - 16) % 8)
|
125
|
+
y2 = (TILESIZE * 3) * ((autotile - 16) / 8)
|
126
|
+
when 2
|
127
|
+
x2 = (TILESIZE * 2) * ((autotile - 48) % 8)
|
128
|
+
y2 = (TILESIZE * 2) * ((autotile - 48) / 8)
|
129
|
+
when 3
|
130
|
+
x2 = (TILESIZE * 2) * ((autotile - 80) % 8)
|
131
|
+
y2 = (TILESIZE * 3) * ((((autotile - 80) / 8)+1)/2) + (TILESIZE * 2) * (((autotile - 80) / 8)/2)
|
132
|
+
end
|
133
|
+
rect = Rect.new(0,0,TILESIZE/2,TILESIZE/2)
|
134
|
+
for layer in @animated_layer
|
135
|
+
for i in 0..3
|
136
|
+
rect.x = x2 + (TILESIZE/2) * (A1[index][i] % 4)
|
137
|
+
rect.y = y2 + (TILESIZE/2) * (A1[index][i] / 4)
|
138
|
+
case i
|
139
|
+
when 0
|
140
|
+
layer.blt(x * TILESIZE, y * TILESIZE,@bitmaps[bitmap_for_autotile(autotile)],rect)
|
141
|
+
when 1
|
142
|
+
layer.blt(x * TILESIZE + (TILESIZE/2), y * TILESIZE,@bitmaps[bitmap_for_autotile(autotile)],rect)
|
143
|
+
when 2
|
144
|
+
layer.blt(x * TILESIZE, y * TILESIZE + (TILESIZE/2),@bitmaps[bitmap_for_autotile(autotile)],rect)
|
145
|
+
when 3
|
146
|
+
layer.blt(x * TILESIZE + (TILESIZE/2), y * TILESIZE + (TILESIZE/2),@bitmaps[bitmap_for_autotile(autotile)],rect)
|
147
|
+
end
|
148
|
+
end
|
149
|
+
x2 += TILESIZE * 2 if animated && ![2,3].include?(autotile)
|
150
|
+
end
|
151
|
+
end
|
152
|
+
|
153
|
+
A1E = [
|
154
|
+
[0,1,6,7],[0,1,4,5],[2,3,6,7],[1,2,5,6]
|
155
|
+
]
|
156
|
+
|
157
|
+
def draw_waterfalltile(x,y,id)
|
158
|
+
autotile = (id - 2048) / 48
|
159
|
+
index = (id - 2048) % 48
|
160
|
+
x2 = A1POS[autotile][0]
|
161
|
+
y2 = A1POS[autotile][1]
|
162
|
+
rect = Rect.new(0,0,TILESIZE/2,TILESIZE/2)
|
163
|
+
for layer in @animated_layer
|
164
|
+
for i in 0..3
|
165
|
+
rect.x = x2 + (TILESIZE/2) * (A1E[index][i] % 4)
|
166
|
+
rect.y = y2 + (TILESIZE/2) * (A1E[index][i] / 4)
|
167
|
+
case i
|
168
|
+
when 0
|
169
|
+
layer.blt(x * TILESIZE, y * TILESIZE,@bitmaps[bitmap_for_autotile(autotile)],rect)
|
170
|
+
when 1
|
171
|
+
layer.blt(x * TILESIZE + (TILESIZE/2), y * TILESIZE,@bitmaps[0],rect)
|
172
|
+
when 2
|
173
|
+
layer.blt(x * TILESIZE, y * TILESIZE + (TILESIZE/2),@bitmaps[0],rect)
|
174
|
+
when 3
|
175
|
+
layer.blt(x * TILESIZE + (TILESIZE/2), y * TILESIZE + (TILESIZE/2),@bitmaps[0],rect)
|
176
|
+
end
|
177
|
+
end
|
178
|
+
y2 += TILESIZE
|
179
|
+
end
|
180
|
+
end
|
181
|
+
|
182
|
+
def draw_A2tile(x,y,id)
|
183
|
+
draw_A1tile(x,y,id)
|
184
|
+
end
|
185
|
+
|
186
|
+
A3 = [
|
187
|
+
[5,6,9,10], [4,5,8,9], [1,2,5,6], [0,1,4,5],
|
188
|
+
[6,7,10,11], [4,7,8,11], [2,3,6,7], [0,3,4,7],
|
189
|
+
[9,10,13,14], [8,9,12,13], [1,2,13,14], [0,1,12,13],
|
190
|
+
[10,11,14,15], [8,11,12,13], [2,3,14,15], [0,3,12,15]
|
191
|
+
]
|
192
|
+
|
193
|
+
def draw_A3tile(x,y,id)
|
194
|
+
autotile = (id - 2048) / 48
|
195
|
+
index = (id - 2048) % 48
|
196
|
+
case bitmap_for_autotile(autotile)
|
197
|
+
when 0
|
198
|
+
x2 = (TILESIZE * 2) * ((autotile) % 8)
|
199
|
+
y2 = (TILESIZE * 3) * ((autotile) / 8)
|
200
|
+
when 1
|
201
|
+
x2 = (TILESIZE * 2) * ((autotile - 16) % 8)
|
202
|
+
y2 = (TILESIZE * 3) * ((autotile - 16) / 8)
|
203
|
+
when 2
|
204
|
+
x2 = (TILESIZE * 2) * ((autotile - 48) % 8)
|
205
|
+
y2 = (TILESIZE * 2) * ((autotile - 48) / 8)
|
206
|
+
when 3
|
207
|
+
x2 = (TILESIZE * 2) * ((autotile - 80) % 8)
|
208
|
+
y2 = (TILESIZE * 3) * ((((autotile - 80) / 8)+1)/2) + (TILESIZE * 2) * (((autotile - 80) / 8)/2)
|
209
|
+
end
|
210
|
+
rect = Rect.new(0,0,TILESIZE/2,TILESIZE/2)
|
211
|
+
for layer in @animated_layer
|
212
|
+
for i in 0..3
|
213
|
+
if A3[index].nil?
|
214
|
+
rect.x = x2 + (TILESIZE/2) * (A1[index][i] % 4)
|
215
|
+
rect.y = y2 + (TILESIZE/2) * (A1[index][i] / 4)
|
216
|
+
else
|
217
|
+
rect.x = x2 + (TILESIZE/2) * (A3[index][i] % 4)
|
218
|
+
rect.y = y2 + (TILESIZE/2) * (A3[index][i] / 4)
|
219
|
+
end
|
220
|
+
case i
|
221
|
+
when 0
|
222
|
+
layer.blt(x * TILESIZE, y * TILESIZE,@bitmaps[bitmap_for_autotile(autotile)],rect)
|
223
|
+
when 1
|
224
|
+
layer.blt(x * TILESIZE + (TILESIZE/2), y * TILESIZE,@bitmaps[bitmap_for_autotile(autotile)],rect)
|
225
|
+
when 2
|
226
|
+
layer.blt(x * TILESIZE, y * TILESIZE + (TILESIZE/2),@bitmaps[bitmap_for_autotile(autotile)],rect)
|
227
|
+
when 3
|
228
|
+
layer.blt(x * TILESIZE + (TILESIZE/2), y * TILESIZE + (TILESIZE/2),@bitmaps[bitmap_for_autotile(autotile)],rect)
|
229
|
+
end
|
230
|
+
end
|
231
|
+
end
|
232
|
+
end
|
233
|
+
|
234
|
+
def draw_A4tile(x,y,id)
|
235
|
+
autotile = (id - 2048) / 48
|
236
|
+
case autotile
|
237
|
+
when 80..87
|
238
|
+
draw_A1tile(x,y,id)
|
239
|
+
when 96..103
|
240
|
+
draw_A1tile(x,y,id)
|
241
|
+
when 112..119
|
242
|
+
draw_A1tile(x,y,id)
|
243
|
+
else
|
244
|
+
draw_A3tile(x,y,id)
|
245
|
+
end
|
246
|
+
end
|
247
|
+
|
248
|
+
def draw_A5tile(x,y,id)
|
249
|
+
id -= 1536
|
250
|
+
rect = Rect.new(TILESIZE * (id % 8),TILESIZE * ((id % 128) / 8),TILESIZE,TILESIZE)
|
251
|
+
for layer in @animated_layer
|
252
|
+
layer.blt(x * TILESIZE, y * TILESIZE,@bitmaps[4],rect)
|
253
|
+
end
|
254
|
+
end
|
255
|
+
|
256
|
+
def need_animated_layer?
|
257
|
+
for x in 0..@map_data.xsize - 1
|
258
|
+
for y in 0..@map_data.ysize - 1
|
259
|
+
if @map_data[x,y,0].between?(2048, 2815)
|
260
|
+
return true
|
261
|
+
end
|
262
|
+
end
|
263
|
+
end
|
264
|
+
return false
|
265
|
+
end
|
266
|
+
|
267
|
+
def draw_upper_layers
|
268
|
+
bitmap = Bitmap.new(@map_data.xsize * TILESIZE, @map_data.ysize * TILESIZE)
|
269
|
+
@layers[1].bitmap = bitmap
|
270
|
+
@layers[2].bitmap = bitmap.clone
|
271
|
+
rect = Rect.new(0,0,TILESIZE,TILESIZE)
|
272
|
+
for x in 0..@map_data.xsize - 1
|
273
|
+
for y in 0..@map_data.ysize - 1
|
274
|
+
n = @map_data[x,y,2] % 256
|
275
|
+
rect.x = TILESIZE * ((n % 8) + (8 * (n / 128)))
|
276
|
+
rect.y = TILESIZE * ((n % 128) / 8)
|
277
|
+
if @flags[@map_data[x,y,2]] & 0x10 == 0
|
278
|
+
@layers[1].bitmap.blt(x * TILESIZE, y * TILESIZE,@bitmaps[5+@map_data[x,y,2]/256],rect)
|
279
|
+
else
|
280
|
+
@layers[2].bitmap.blt(x * TILESIZE, y * TILESIZE,@bitmaps[5+@map_data[x,y,2]/256],rect)
|
281
|
+
end
|
282
|
+
end
|
283
|
+
end
|
284
|
+
end
|
285
|
+
|
286
|
+
def map_data=(data)
|
287
|
+
return if @map_data == data
|
288
|
+
@map_data = data
|
289
|
+
refresh
|
290
|
+
end
|
291
|
+
|
292
|
+
def flags=(data)
|
293
|
+
@flags = data
|
294
|
+
refresh
|
295
|
+
end
|
296
|
+
|
297
|
+
def ox=(value)
|
298
|
+
@ox = value
|
299
|
+
for layer in @layers
|
300
|
+
layer.ox = @ox
|
301
|
+
end
|
302
|
+
end
|
303
|
+
|
304
|
+
def oy=(value)
|
305
|
+
@oy = value
|
306
|
+
for layer in @layers
|
307
|
+
layer.oy = @oy
|
308
|
+
end
|
309
|
+
end
|
310
|
+
end
|