rgss3 0.1.0 → 0.1.1
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +4 -4
- data/README.md +14 -14
- data/lib/rgss3.rb +35 -1
- data/lib/rgss3/audio.rb +96 -0
- data/lib/rgss3/bitmap.rb +290 -0
- data/lib/rgss3/color.rb +163 -0
- data/lib/rgss3/container.rb +42 -0
- data/lib/rgss3/font.rb +50 -0
- data/lib/rgss3/game_window.rb +21 -0
- data/lib/rgss3/graphics.rb +137 -0
- data/lib/rgss3/input.rb +159 -0
- data/lib/rgss3/kernel_ext.rb +41 -0
- data/lib/rgss3/plane.rb +9 -0
- data/lib/rgss3/rect.rb +49 -0
- data/lib/rgss3/rgss3a.rb +129 -0
- data/lib/rgss3/rgss_error.rb +2 -0
- data/lib/rgss3/rgss_reset.rb +2 -0
- data/lib/rgss3/rpg.rb +997 -0
- data/lib/rgss3/sprite.rb +57 -0
- data/lib/rgss3/sprite_container.rb +21 -0
- data/lib/rgss3/table.rb +80 -0
- data/lib/rgss3/tilemap.rb +310 -0
- data/lib/rgss3/tone.rb +69 -0
- data/lib/rgss3/version.rb +1 -1
- data/lib/rgss3/viewport.rb +43 -0
- data/lib/rgss3/window.rb +58 -0
- data/rgss3.gemspec +1 -1
- metadata +25 -3
@@ -0,0 +1,41 @@
|
|
1
|
+
module Kernel
|
2
|
+
|
3
|
+
def rgss_main#(&block)
|
4
|
+
begin
|
5
|
+
yield
|
6
|
+
rescue RGSSReset
|
7
|
+
retry
|
8
|
+
end
|
9
|
+
end
|
10
|
+
|
11
|
+
def rgss_stop
|
12
|
+
loop { Graphics.update }
|
13
|
+
end
|
14
|
+
|
15
|
+
def load_data(filename)
|
16
|
+
RGSSAD.files {|a|
|
17
|
+
if a.filename == filename
|
18
|
+
return Marshal.load(a)
|
19
|
+
end
|
20
|
+
}
|
21
|
+
File.open(filename, "rb") { |f|
|
22
|
+
Marshal.load(f)
|
23
|
+
}
|
24
|
+
end
|
25
|
+
|
26
|
+
def save_data(obj, filename)
|
27
|
+
if RGSSAD.files.size != 0
|
28
|
+
RGSSAD.add_file(Marshal.dump(obj), filename)
|
29
|
+
else
|
30
|
+
File.open(filename, "wb") { |f|
|
31
|
+
Marshal.dump(obj, f)
|
32
|
+
}
|
33
|
+
end
|
34
|
+
end
|
35
|
+
|
36
|
+
def msgbox(*args)
|
37
|
+
end
|
38
|
+
|
39
|
+
def msgbox_p(*args)
|
40
|
+
end
|
41
|
+
end
|
data/lib/rgss3/plane.rb
ADDED
data/lib/rgss3/rect.rb
ADDED
@@ -0,0 +1,49 @@
|
|
1
|
+
class Rect
|
2
|
+
|
3
|
+
attr_accessor :x, :y, :width, :height
|
4
|
+
|
5
|
+
def initialize(*args)
|
6
|
+
case args.size
|
7
|
+
when 0
|
8
|
+
empty
|
9
|
+
when 4
|
10
|
+
set(*args)
|
11
|
+
else
|
12
|
+
raise ArgumentError
|
13
|
+
end
|
14
|
+
end
|
15
|
+
|
16
|
+
def set(*args)
|
17
|
+
case args.size
|
18
|
+
when 1
|
19
|
+
rect, = args
|
20
|
+
@x, @y, @width, @height = *rect
|
21
|
+
when 4
|
22
|
+
@x, @y, @width, @height = *args
|
23
|
+
else
|
24
|
+
raise ArgumentError
|
25
|
+
end
|
26
|
+
end
|
27
|
+
|
28
|
+
def empty
|
29
|
+
@x = 0
|
30
|
+
@y = 0
|
31
|
+
@width = 0
|
32
|
+
@height = 0
|
33
|
+
end
|
34
|
+
|
35
|
+
def to_a
|
36
|
+
[x, y, width, height]
|
37
|
+
end
|
38
|
+
|
39
|
+
def ==(other)
|
40
|
+
self.class == other.class && x == other.x && y == other.y &&
|
41
|
+
width == other.width && height == other.height
|
42
|
+
end
|
43
|
+
|
44
|
+
alias_method :eql?, :==
|
45
|
+
|
46
|
+
def hash
|
47
|
+
[:rect, *to_a].hash
|
48
|
+
end
|
49
|
+
end
|
data/lib/rgss3/rgss3a.rb
ADDED
@@ -0,0 +1,129 @@
|
|
1
|
+
module RGSSAD
|
2
|
+
|
3
|
+
@@files = []
|
4
|
+
@@xor = 0xDEADCAFE
|
5
|
+
@@rgss3a_xor = 0
|
6
|
+
@@orig_xor = 0
|
7
|
+
ENC_FILE = Dir["Game.rgss{ad,2a,3a}"][0] || ""
|
8
|
+
RGSSAD_File = Struct.new('RGSSAD_File', :filename, :filename_size, :file, :file_size)
|
9
|
+
|
10
|
+
public
|
11
|
+
|
12
|
+
def self.decrypt
|
13
|
+
return unless File.exists?(ENC_FILE)
|
14
|
+
@@files.clear
|
15
|
+
rgssad = ''
|
16
|
+
File.open(ENC_FILE, 'rb') {|file|
|
17
|
+
file.read(8)
|
18
|
+
@@orig_xor = file.read(4).unpack('L*') * 9 + 3 if ENC_FILE == "Game.rgss3a"
|
19
|
+
rgssad = file.read
|
20
|
+
}
|
21
|
+
rgssad = self.parse_rgssad(rgssad, true)
|
22
|
+
offset = 0
|
23
|
+
while rgssad[offset] != nil
|
24
|
+
file = RGSSAD_File.new
|
25
|
+
file.filename_size = rgssad[offset, 4].unpack('L')[0]
|
26
|
+
offset += 4
|
27
|
+
file.filename = rgssad[offset, file.filename_size]
|
28
|
+
offset += file.filename_size
|
29
|
+
file.file_size = rgssad[offset, 4].unpack('L')[0]
|
30
|
+
offset += 4
|
31
|
+
file.file = rgssad[offset, file.file_size]
|
32
|
+
@@files << file
|
33
|
+
offset += file.file_size
|
34
|
+
end
|
35
|
+
end
|
36
|
+
|
37
|
+
def self.files
|
38
|
+
@@files
|
39
|
+
end
|
40
|
+
|
41
|
+
def self.add_file(file_contents, filename)
|
42
|
+
file = RGSSAD_File.new
|
43
|
+
file.filename = filename
|
44
|
+
file.filename_size = filename.size
|
45
|
+
file.file = file_contents
|
46
|
+
file.file_size = file_contents.size
|
47
|
+
@@files.delete_if {|f| f.filename == file.filename}
|
48
|
+
@@files << file
|
49
|
+
@@files.sort! {|a,b| a.filename <=> b.filename}
|
50
|
+
end
|
51
|
+
|
52
|
+
def self.encrypt
|
53
|
+
return if @@files.empty? && !File.exists?(ENC_FILE)
|
54
|
+
rgssad = ''
|
55
|
+
@@files.each do |file|
|
56
|
+
rgssad << [file.filename_size].pack('L')
|
57
|
+
rgssad << file.filename
|
58
|
+
rgssad << [file.file_size].pack('L')
|
59
|
+
rgssad << file.file
|
60
|
+
end
|
61
|
+
File.open(ENC_FILE, 'wb') do |file|
|
62
|
+
file.print("RGSSAD\0\1")
|
63
|
+
file.print(self.parse_rgssad(rgssad, false))
|
64
|
+
end
|
65
|
+
end
|
66
|
+
|
67
|
+
private
|
68
|
+
|
69
|
+
def self.next_key
|
70
|
+
if ENC_FILE == "Game.rgss3a"
|
71
|
+
@@rgss3a_xor = (@@rgss3a_xor * 7 + 3) & 0xFFFFFFFF
|
72
|
+
else
|
73
|
+
@@xor = (@@xor * 7 + 3) & 0xFFFFFFFF
|
74
|
+
end
|
75
|
+
end
|
76
|
+
|
77
|
+
def self.used_xor
|
78
|
+
ENC_FILE == "Game.rgss3a" ? @@rgss3a_xor : @@xor
|
79
|
+
end
|
80
|
+
|
81
|
+
def self.parse_rgssad(string, decrypt)
|
82
|
+
@@xor = 0xDEADCAFE
|
83
|
+
@@rgss3a_xor = @@orig_xor
|
84
|
+
new_string = ''
|
85
|
+
offset = 0
|
86
|
+
remember_offsets = []
|
87
|
+
remember_keys = []
|
88
|
+
remember_size = []
|
89
|
+
while string[offset] != nil
|
90
|
+
namesize = string[offset, 4].unpack('L')[0]
|
91
|
+
new_string << [namesize ^ used_xor].pack('L')
|
92
|
+
namesize ^= used_xor if decrypt
|
93
|
+
offset += 4
|
94
|
+
self.next_key
|
95
|
+
filename = string[offset, namesize]
|
96
|
+
namesize.times do |i|
|
97
|
+
filename.setbyte(i, filename.getbyte(i) ^ used_xor & 0xFF)
|
98
|
+
self.next_key
|
99
|
+
end
|
100
|
+
new_string << filename
|
101
|
+
offset += namesize
|
102
|
+
datasize = string[offset, 4].unpack('L')[0]
|
103
|
+
new_string << [datasize ^ used_xor].pack('L')
|
104
|
+
datasize ^= used_xor if decrypt
|
105
|
+
remember_size << datasize
|
106
|
+
offset += 4
|
107
|
+
self.next_key
|
108
|
+
data = string[offset, datasize]
|
109
|
+
new_string << data
|
110
|
+
remember_offsets << offset
|
111
|
+
remember_keys << used_xor
|
112
|
+
offset += datasize
|
113
|
+
end
|
114
|
+
remember_offsets.size.times do |i|
|
115
|
+
offset = remember_offsets[i]
|
116
|
+
used_xor = remember_keys[i]
|
117
|
+
size = remember_size[i]
|
118
|
+
data = new_string[offset, size]
|
119
|
+
data = data.ljust(size + (4 - size % 4)) if size % 4 != 0
|
120
|
+
s = ''
|
121
|
+
data.unpack('L' * (data.size / 4)).each do |j|
|
122
|
+
s << ([j ^ used_xor].pack('L'))
|
123
|
+
self.next_key
|
124
|
+
end
|
125
|
+
new_string[offset, size] = s.slice(0, size)
|
126
|
+
end
|
127
|
+
return new_string
|
128
|
+
end
|
129
|
+
end
|
data/lib/rgss3/rpg.rb
ADDED
@@ -0,0 +1,997 @@
|
|
1
|
+
module RPG; end
|
2
|
+
|
3
|
+
class RPG::AudioFile
|
4
|
+
def initialize(name = '', volume = 100, pitch = 100)
|
5
|
+
@name = name
|
6
|
+
@volume = volume
|
7
|
+
@pitch = pitch
|
8
|
+
end
|
9
|
+
attr_accessor :name
|
10
|
+
attr_accessor :volume
|
11
|
+
attr_accessor :pitch
|
12
|
+
end
|
13
|
+
|
14
|
+
|
15
|
+
class RPG::BGM < RPG::AudioFile
|
16
|
+
@@last = RPG::BGM.new
|
17
|
+
def play(pos = 0)
|
18
|
+
if @name.empty?
|
19
|
+
Audio.bgm_stop
|
20
|
+
@@last = RPG::BGM.new
|
21
|
+
else
|
22
|
+
Audio.bgm_play('Audio/BGM/' + @name, @volume, @pitch, pos)
|
23
|
+
@@last = self.clone
|
24
|
+
end
|
25
|
+
end
|
26
|
+
def replay
|
27
|
+
play(@pos)
|
28
|
+
end
|
29
|
+
def self.stop
|
30
|
+
Audio.bgm_stop
|
31
|
+
@@last = RPG::BGM.new
|
32
|
+
end
|
33
|
+
def self.fade(time)
|
34
|
+
Audio.bgm_fade(time)
|
35
|
+
@@last = RPG::BGM.new
|
36
|
+
end
|
37
|
+
def self.last
|
38
|
+
@@last.pos = Audio.bgm_pos
|
39
|
+
@@last
|
40
|
+
end
|
41
|
+
attr_accessor :pos
|
42
|
+
end
|
43
|
+
|
44
|
+
|
45
|
+
class RPG::BGS < RPG::AudioFile
|
46
|
+
@@last = RPG::BGS.new
|
47
|
+
def play(pos = 0)
|
48
|
+
if @name.empty?
|
49
|
+
Audio.bgs_stop
|
50
|
+
@@last = RPG::BGS.new
|
51
|
+
else
|
52
|
+
Audio.bgs_play('Audio/BGS/' + @name, @volume, @pitch, pos)
|
53
|
+
@@last = self.clone
|
54
|
+
end
|
55
|
+
end
|
56
|
+
def replay
|
57
|
+
play(@pos)
|
58
|
+
end
|
59
|
+
def self.stop
|
60
|
+
Audio.bgs_stop
|
61
|
+
@@last = RPG::BGS.new
|
62
|
+
end
|
63
|
+
def self.fade(time)
|
64
|
+
Audio.bgs_fade(time)
|
65
|
+
@@last = RPG::BGS.new
|
66
|
+
end
|
67
|
+
def self.last
|
68
|
+
@@last.pos = Audio.bgs_pos
|
69
|
+
@@last
|
70
|
+
end
|
71
|
+
attr_accessor :pos
|
72
|
+
end
|
73
|
+
|
74
|
+
|
75
|
+
class RPG::ME < RPG::AudioFile
|
76
|
+
def play
|
77
|
+
if @name.empty?
|
78
|
+
Audio.me_stop
|
79
|
+
else
|
80
|
+
Audio.me_play('Audio/ME/' + @name, @volume, @pitch)
|
81
|
+
end
|
82
|
+
end
|
83
|
+
def self.stop
|
84
|
+
Audio.me_stop
|
85
|
+
end
|
86
|
+
def self.fade(time)
|
87
|
+
Audio.me_fade(time)
|
88
|
+
end
|
89
|
+
end
|
90
|
+
|
91
|
+
|
92
|
+
class RPG::SE < RPG::AudioFile
|
93
|
+
def play
|
94
|
+
unless @name.empty?
|
95
|
+
Audio.se_play('Audio/SE/' + @name, @volume, @pitch)
|
96
|
+
end
|
97
|
+
end
|
98
|
+
def self.stop
|
99
|
+
Audio.se_stop
|
100
|
+
end
|
101
|
+
end
|
102
|
+
|
103
|
+
|
104
|
+
class RPG::Tileset
|
105
|
+
def initialize
|
106
|
+
@id = 0
|
107
|
+
@mode = 1
|
108
|
+
@name = ''
|
109
|
+
@tileset_names = Array.new(9).collect{''}
|
110
|
+
@flags = Table.new(8192)
|
111
|
+
@flags[0] = 0x0010
|
112
|
+
(2048..2815).each {|i| @flags[i] = 0x000F}
|
113
|
+
(4352..8191).each {|i| @flags[i] = 0x000F}
|
114
|
+
@note = ''
|
115
|
+
end
|
116
|
+
attr_accessor :id
|
117
|
+
attr_accessor :mode
|
118
|
+
attr_accessor :name
|
119
|
+
attr_accessor :tileset_names
|
120
|
+
attr_accessor :flags
|
121
|
+
attr_accessor :note
|
122
|
+
end
|
123
|
+
class RPG::Map
|
124
|
+
def initialize(width, height)
|
125
|
+
@display_name = ''
|
126
|
+
@tileset_id = 1
|
127
|
+
@width = width
|
128
|
+
@height = height
|
129
|
+
@scroll_type = 0
|
130
|
+
@specify_battleback = false
|
131
|
+
@battleback_floor_name = ''
|
132
|
+
@battleback_wall_name = ''
|
133
|
+
@autoplay_bgm = false
|
134
|
+
@bgm = RPG::BGM.new
|
135
|
+
@autoplay_bgs = false
|
136
|
+
@bgs = RPG::BGS.new('', 80)
|
137
|
+
@disable_dashing = false
|
138
|
+
@encounter_list = []
|
139
|
+
@encounter_step = 30
|
140
|
+
@parallax_name = ''
|
141
|
+
@parallax_loop_x = false
|
142
|
+
@parallax_loop_y = false
|
143
|
+
@parallax_sx = 0
|
144
|
+
@parallax_sy = 0
|
145
|
+
@parallax_show = false
|
146
|
+
@note = ''
|
147
|
+
@data = Table.new(width, height, 4)
|
148
|
+
@events = {}
|
149
|
+
end
|
150
|
+
attr_accessor :display_name
|
151
|
+
attr_accessor :tileset_id
|
152
|
+
attr_accessor :width
|
153
|
+
attr_accessor :height
|
154
|
+
attr_accessor :scroll_type
|
155
|
+
attr_accessor :specify_battleback
|
156
|
+
attr_accessor :battleback1_name
|
157
|
+
attr_accessor :battleback2_name
|
158
|
+
attr_accessor :autoplay_bgm
|
159
|
+
attr_accessor :bgm
|
160
|
+
attr_accessor :autoplay_bgs
|
161
|
+
attr_accessor :bgs
|
162
|
+
attr_accessor :disable_dashing
|
163
|
+
attr_accessor :encounter_list
|
164
|
+
attr_accessor :encounter_step
|
165
|
+
attr_accessor :parallax_name
|
166
|
+
attr_accessor :parallax_loop_x
|
167
|
+
attr_accessor :parallax_loop_y
|
168
|
+
attr_accessor :parallax_sx
|
169
|
+
attr_accessor :parallax_sy
|
170
|
+
attr_accessor :parallax_show
|
171
|
+
attr_accessor :note
|
172
|
+
attr_accessor :data
|
173
|
+
attr_accessor :events
|
174
|
+
end
|
175
|
+
|
176
|
+
class RPG::Map::Encounter
|
177
|
+
def initialize
|
178
|
+
@troop_id = 1
|
179
|
+
@weight = 10
|
180
|
+
@region_set = []
|
181
|
+
end
|
182
|
+
attr_accessor :troop_id
|
183
|
+
attr_accessor :weight
|
184
|
+
attr_accessor :region_set
|
185
|
+
end
|
186
|
+
|
187
|
+
|
188
|
+
class RPG::MapInfo
|
189
|
+
def initialize
|
190
|
+
@name = ''
|
191
|
+
@parent_id = 0
|
192
|
+
@order = 0
|
193
|
+
@expanded = false
|
194
|
+
@scroll_x = 0
|
195
|
+
@scroll_y = 0
|
196
|
+
end
|
197
|
+
attr_accessor :name
|
198
|
+
attr_accessor :parent_id
|
199
|
+
attr_accessor :order
|
200
|
+
attr_accessor :expanded
|
201
|
+
attr_accessor :scroll_x
|
202
|
+
attr_accessor :scroll_y
|
203
|
+
end
|
204
|
+
|
205
|
+
|
206
|
+
class RPG::Event
|
207
|
+
def initialize(x, y)
|
208
|
+
@id = 0
|
209
|
+
@name = ''
|
210
|
+
@x = x
|
211
|
+
@y = y
|
212
|
+
@pages = [RPG::Event::Page.new]
|
213
|
+
end
|
214
|
+
attr_accessor :id
|
215
|
+
attr_accessor :name
|
216
|
+
attr_accessor :x
|
217
|
+
attr_accessor :y
|
218
|
+
attr_accessor :pages
|
219
|
+
end
|
220
|
+
|
221
|
+
|
222
|
+
class RPG::Event::Page
|
223
|
+
def initialize
|
224
|
+
@condition = RPG::Event::Page::Condition.new
|
225
|
+
@graphic = RPG::Event::Page::Graphic.new
|
226
|
+
@move_type = 0
|
227
|
+
@move_speed = 3
|
228
|
+
@move_frequency = 3
|
229
|
+
@move_route = RPG::MoveRoute.new
|
230
|
+
@walk_anime = true
|
231
|
+
@step_anime = false
|
232
|
+
@direction_fix = false
|
233
|
+
@through = false
|
234
|
+
@priority_type = 0
|
235
|
+
@trigger = 0
|
236
|
+
@list = [RPG::EventCommand.new]
|
237
|
+
end
|
238
|
+
attr_accessor :condition
|
239
|
+
attr_accessor :graphic
|
240
|
+
attr_accessor :move_type
|
241
|
+
attr_accessor :move_speed
|
242
|
+
attr_accessor :move_frequency
|
243
|
+
attr_accessor :move_route
|
244
|
+
attr_accessor :walk_anime
|
245
|
+
attr_accessor :step_anime
|
246
|
+
attr_accessor :direction_fix
|
247
|
+
attr_accessor :through
|
248
|
+
attr_accessor :priority_type
|
249
|
+
attr_accessor :trigger
|
250
|
+
attr_accessor :list
|
251
|
+
end
|
252
|
+
|
253
|
+
|
254
|
+
class RPG::Event::Page::Condition
|
255
|
+
def initialize
|
256
|
+
@switch1_valid = false
|
257
|
+
@switch2_valid = false
|
258
|
+
@variable_valid = false
|
259
|
+
@self_switch_valid = false
|
260
|
+
@item_valid = false
|
261
|
+
@actor_valid = false
|
262
|
+
@switch1_id = 1
|
263
|
+
@switch2_id = 1
|
264
|
+
@variable_id = 1
|
265
|
+
@variable_value = 0
|
266
|
+
@self_switch_ch = 'A'
|
267
|
+
@item_id = 1
|
268
|
+
@actor_id = 1
|
269
|
+
end
|
270
|
+
attr_accessor :switch1_valid
|
271
|
+
attr_accessor :switch2_valid
|
272
|
+
attr_accessor :variable_valid
|
273
|
+
attr_accessor :self_switch_valid
|
274
|
+
attr_accessor :item_valid
|
275
|
+
attr_accessor :actor_valid
|
276
|
+
attr_accessor :switch1_id
|
277
|
+
attr_accessor :switch2_id
|
278
|
+
attr_accessor :variable_id
|
279
|
+
attr_accessor :variable_value
|
280
|
+
attr_accessor :self_switch_ch
|
281
|
+
attr_accessor :item_id
|
282
|
+
attr_accessor :actor_id
|
283
|
+
end
|
284
|
+
|
285
|
+
|
286
|
+
class RPG::Event::Page::Graphic
|
287
|
+
def initialize
|
288
|
+
@tile_id = 0
|
289
|
+
@character_name = ''
|
290
|
+
@character_index = 0
|
291
|
+
@direction = 2
|
292
|
+
@pattern = 0
|
293
|
+
end
|
294
|
+
attr_accessor :tile_id
|
295
|
+
attr_accessor :character_name
|
296
|
+
attr_accessor :character_index
|
297
|
+
attr_accessor :direction
|
298
|
+
attr_accessor :pattern
|
299
|
+
end
|
300
|
+
|
301
|
+
|
302
|
+
class RPG::EventCommand
|
303
|
+
def initialize(code = 0, indent = 0, parameters = [])
|
304
|
+
@code = code
|
305
|
+
@indent = indent
|
306
|
+
@parameters = parameters
|
307
|
+
end
|
308
|
+
attr_accessor :code
|
309
|
+
attr_accessor :indent
|
310
|
+
attr_accessor :parameters
|
311
|
+
end
|
312
|
+
|
313
|
+
|
314
|
+
class RPG::MoveRoute
|
315
|
+
def initialize
|
316
|
+
@repeat = true
|
317
|
+
@skippable = false
|
318
|
+
@wait = false
|
319
|
+
@list = [RPG::MoveCommand.new]
|
320
|
+
end
|
321
|
+
attr_accessor :repeat
|
322
|
+
attr_accessor :skippable
|
323
|
+
attr_accessor :wait
|
324
|
+
attr_accessor :list
|
325
|
+
end
|
326
|
+
class RPG::MoveCommand
|
327
|
+
def initialize(code = 0, parameters = [])
|
328
|
+
@code = code
|
329
|
+
@parameters = parameters
|
330
|
+
end
|
331
|
+
attr_accessor :code
|
332
|
+
attr_accessor :parameters
|
333
|
+
end
|
334
|
+
|
335
|
+
|
336
|
+
class RPG::CommonEvent
|
337
|
+
def initialize
|
338
|
+
@id = 0
|
339
|
+
@name = ''
|
340
|
+
@trigger = 0
|
341
|
+
@switch_id = 1
|
342
|
+
@list = [RPG::EventCommand.new]
|
343
|
+
end
|
344
|
+
def autorun?
|
345
|
+
@trigger == 1
|
346
|
+
end
|
347
|
+
def parallel?
|
348
|
+
@trigger == 2
|
349
|
+
end
|
350
|
+
attr_accessor :id
|
351
|
+
attr_accessor :name
|
352
|
+
attr_accessor :trigger
|
353
|
+
attr_accessor :switch_id
|
354
|
+
attr_accessor :list
|
355
|
+
end
|
356
|
+
class RPG::BaseItem
|
357
|
+
def initialize
|
358
|
+
@id = 0
|
359
|
+
@name = ''
|
360
|
+
@icon_index = 0
|
361
|
+
@description = ''
|
362
|
+
@features = []
|
363
|
+
@note = ''
|
364
|
+
end
|
365
|
+
attr_accessor :id
|
366
|
+
attr_accessor :name
|
367
|
+
attr_accessor :icon_index
|
368
|
+
attr_accessor :description
|
369
|
+
attr_accessor :features
|
370
|
+
attr_accessor :note
|
371
|
+
end
|
372
|
+
|
373
|
+
|
374
|
+
class RPG::BaseItem::Feature
|
375
|
+
def initialize(code = 0, data_id = 0, value = 0)
|
376
|
+
@code = code
|
377
|
+
@data_id = data_id
|
378
|
+
@value = value
|
379
|
+
end
|
380
|
+
attr_accessor :code
|
381
|
+
attr_accessor :data_id
|
382
|
+
attr_accessor :value
|
383
|
+
end
|
384
|
+
|
385
|
+
|
386
|
+
class RPG::Actor < RPG::BaseItem
|
387
|
+
def initialize
|
388
|
+
super
|
389
|
+
@nickname = ''
|
390
|
+
@class_id = 1
|
391
|
+
@initial_level = 1
|
392
|
+
@max_level = 99
|
393
|
+
@character_name = ''
|
394
|
+
@character_index = 0
|
395
|
+
@face_name = ''
|
396
|
+
@face_index = 0
|
397
|
+
@equips = [0,0,0,0,0]
|
398
|
+
end
|
399
|
+
attr_accessor :nickname
|
400
|
+
attr_accessor :class_id
|
401
|
+
attr_accessor :initial_level
|
402
|
+
attr_accessor :max_level
|
403
|
+
attr_accessor :character_name
|
404
|
+
attr_accessor :character_index
|
405
|
+
attr_accessor :face_name
|
406
|
+
attr_accessor :face_index
|
407
|
+
attr_accessor :equips
|
408
|
+
end
|
409
|
+
class RPG::Class < RPG::BaseItem
|
410
|
+
def initialize
|
411
|
+
super
|
412
|
+
@exp_params = [30,20,30,30]
|
413
|
+
@params = Table.new(8,100)
|
414
|
+
(1..99).each do |i|
|
415
|
+
@params[0,i] = 400+i*50
|
416
|
+
@params[1,i] = 80+i*10
|
417
|
+
(2..5).each {|j| @params[j,i] = 15+i*5/4 }
|
418
|
+
(6..7).each {|j| @params[j,i] = 30+i*5/2 }
|
419
|
+
end
|
420
|
+
@learnings = []
|
421
|
+
@features.push(RPG::BaseItem::Feature.new(23, 0, 1))
|
422
|
+
@features.push(RPG::BaseItem::Feature.new(22, 0, 0.95))
|
423
|
+
@features.push(RPG::BaseItem::Feature.new(22, 1, 0.05))
|
424
|
+
@features.push(RPG::BaseItem::Feature.new(22, 2, 0.04))
|
425
|
+
@features.push(RPG::BaseItem::Feature.new(41, 1))
|
426
|
+
@features.push(RPG::BaseItem::Feature.new(51, 1))
|
427
|
+
@features.push(RPG::BaseItem::Feature.new(52, 1))
|
428
|
+
end
|
429
|
+
def exp_for_level(level)
|
430
|
+
lv = level.to_f
|
431
|
+
basis = @exp_params[0].to_f
|
432
|
+
extra = @exp_params[1].to_f
|
433
|
+
acc_a = @exp_params[2].to_f
|
434
|
+
acc_b = @exp_params[3].to_f
|
435
|
+
return (basis*((lv-1)**(0.9+acc_a/250))*lv*(lv+1)/
|
436
|
+
(6+lv**2/50/acc_b)+(lv-1)*extra).round.to_i
|
437
|
+
end
|
438
|
+
attr_accessor :exp_params
|
439
|
+
attr_accessor :params
|
440
|
+
attr_accessor :learnings
|
441
|
+
end
|
442
|
+
|
443
|
+
|
444
|
+
class RPG::Class::Learning
|
445
|
+
def initialize
|
446
|
+
@level = 1
|
447
|
+
@skill_id = 1
|
448
|
+
@note = ''
|
449
|
+
end
|
450
|
+
attr_accessor :level
|
451
|
+
attr_accessor :skill_id
|
452
|
+
attr_accessor :note
|
453
|
+
end
|
454
|
+
|
455
|
+
|
456
|
+
class RPG::UsableItem < RPG::BaseItem
|
457
|
+
def initialize
|
458
|
+
super
|
459
|
+
@scope = 0
|
460
|
+
@occasion = 0
|
461
|
+
@speed = 0
|
462
|
+
@success_rate = 100
|
463
|
+
@repeats = 1
|
464
|
+
@tp_gain = 0
|
465
|
+
@hit_type = 0
|
466
|
+
@animation_id = 0
|
467
|
+
@damage = RPG::UsableItem::Damage.new
|
468
|
+
@effects = []
|
469
|
+
end
|
470
|
+
def for_opponent?
|
471
|
+
[1, 2, 3, 4, 5, 6].include?(@scope)
|
472
|
+
end
|
473
|
+
def for_friend?
|
474
|
+
[7, 8, 9, 10, 11].include?(@scope)
|
475
|
+
end
|
476
|
+
def for_dead_friend?
|
477
|
+
[9, 10].include?(@scope)
|
478
|
+
end
|
479
|
+
def for_user?
|
480
|
+
@scope == 11
|
481
|
+
end
|
482
|
+
def for_one?
|
483
|
+
[1, 3, 7, 9, 11].include?(@scope)
|
484
|
+
end
|
485
|
+
def for_random?
|
486
|
+
[3, 4, 5, 6].include?(@scope)
|
487
|
+
end
|
488
|
+
def number_of_targets
|
489
|
+
for_random? ? @scope - 2 : 0
|
490
|
+
end
|
491
|
+
def for_all?
|
492
|
+
[2, 8, 10].include?(@scope)
|
493
|
+
end
|
494
|
+
def need_selection?
|
495
|
+
[1, 7, 9].include?(@scope)
|
496
|
+
end
|
497
|
+
def battle_ok?
|
498
|
+
[0, 1].include?(@occasion)
|
499
|
+
end
|
500
|
+
def menu_ok?
|
501
|
+
[0, 2].include?(@occasion)
|
502
|
+
end
|
503
|
+
def certain?
|
504
|
+
@hit_type == 0
|
505
|
+
end
|
506
|
+
def physical?
|
507
|
+
@hit_type == 1
|
508
|
+
end
|
509
|
+
def magical?
|
510
|
+
@hit_type == 2
|
511
|
+
end
|
512
|
+
attr_accessor :scope
|
513
|
+
attr_accessor :occasion
|
514
|
+
attr_accessor :speed
|
515
|
+
attr_accessor :animation_id
|
516
|
+
attr_accessor :success_rate
|
517
|
+
attr_accessor :repeats
|
518
|
+
attr_accessor :tp_gain
|
519
|
+
attr_accessor :hit_type
|
520
|
+
attr_accessor :damage
|
521
|
+
attr_accessor :effects
|
522
|
+
end
|
523
|
+
|
524
|
+
|
525
|
+
class RPG::UsableItem::Damage
|
526
|
+
def initialize
|
527
|
+
@type = 0
|
528
|
+
@element_id = 0
|
529
|
+
@formula = '0'
|
530
|
+
@variance = 20
|
531
|
+
@critical = false
|
532
|
+
end
|
533
|
+
def none?
|
534
|
+
@type == 0
|
535
|
+
end
|
536
|
+
def to_hp?
|
537
|
+
[1,3,5].include?(@type)
|
538
|
+
end
|
539
|
+
def to_mp?
|
540
|
+
[2,4,6].include?(@type)
|
541
|
+
end
|
542
|
+
def recover?
|
543
|
+
[3,4].include?(@type)
|
544
|
+
end
|
545
|
+
def drain?
|
546
|
+
[5,6].include?(@type)
|
547
|
+
end
|
548
|
+
def sign
|
549
|
+
recover? ? -1 : 1
|
550
|
+
end
|
551
|
+
def eval(a, b, v)
|
552
|
+
[Kernel.eval(@formula), 0].max * sign rescue 0
|
553
|
+
end
|
554
|
+
attr_accessor :type
|
555
|
+
attr_accessor :element_id
|
556
|
+
attr_accessor :formula
|
557
|
+
attr_accessor :variance
|
558
|
+
attr_accessor :critical
|
559
|
+
end
|
560
|
+
|
561
|
+
|
562
|
+
class RPG::UsableItem::Effect
|
563
|
+
def initialize(code = 0, data_id = 0, value1 = 0, value2 = 0)
|
564
|
+
@code = code
|
565
|
+
@data_id = data_id
|
566
|
+
@value1 = value1
|
567
|
+
@value2 = value2
|
568
|
+
end
|
569
|
+
attr_accessor :code
|
570
|
+
attr_accessor :data_id
|
571
|
+
attr_accessor :value1
|
572
|
+
attr_accessor :value2
|
573
|
+
end
|
574
|
+
|
575
|
+
|
576
|
+
class RPG::Skill < RPG::UsableItem
|
577
|
+
def initialize
|
578
|
+
super
|
579
|
+
@scope = 1
|
580
|
+
@stype_id = 1
|
581
|
+
@mp_cost = 0
|
582
|
+
@tp_cost = 0
|
583
|
+
@message1 = ''
|
584
|
+
@message2 = ''
|
585
|
+
@required_wtype_id1 = 0
|
586
|
+
@required_wtype_id2 = 0
|
587
|
+
end
|
588
|
+
attr_accessor :stype_id
|
589
|
+
attr_accessor :mp_cost
|
590
|
+
attr_accessor :tp_cost
|
591
|
+
attr_accessor :message1
|
592
|
+
attr_accessor :message2
|
593
|
+
attr_accessor :required_wtype_id1
|
594
|
+
attr_accessor :required_wtype_id2
|
595
|
+
end
|
596
|
+
class RPG::Item < RPG::UsableItem
|
597
|
+
def initialize
|
598
|
+
super
|
599
|
+
@scope = 7
|
600
|
+
@itype_id = 1
|
601
|
+
@price = 0
|
602
|
+
@consumable = true
|
603
|
+
end
|
604
|
+
def key_item?
|
605
|
+
@itype_id == 2
|
606
|
+
end
|
607
|
+
attr_accessor :itype_id
|
608
|
+
attr_accessor :price
|
609
|
+
attr_accessor :consumable
|
610
|
+
end
|
611
|
+
|
612
|
+
|
613
|
+
class RPG::EquipItem < RPG::BaseItem
|
614
|
+
def initialize
|
615
|
+
super
|
616
|
+
@price = 0
|
617
|
+
@etype_id = 0
|
618
|
+
@params = [0] * 8
|
619
|
+
end
|
620
|
+
attr_accessor :price
|
621
|
+
attr_accessor :etype_id
|
622
|
+
attr_accessor :params
|
623
|
+
end
|
624
|
+
class RPG::Weapon < RPG::EquipItem
|
625
|
+
def initialize
|
626
|
+
super
|
627
|
+
@wtype_id = 0
|
628
|
+
@animation_id = 0
|
629
|
+
@features.push(RPG::BaseItem::Feature.new(31, 1, 0))
|
630
|
+
@features.push(RPG::BaseItem::Feature.new(22, 0, 0))
|
631
|
+
end
|
632
|
+
def performance
|
633
|
+
params[2] + params[4] + params.inject(0) {|r, v| r += v }
|
634
|
+
end
|
635
|
+
attr_accessor :wtype_id
|
636
|
+
attr_accessor :animation_id
|
637
|
+
end
|
638
|
+
|
639
|
+
|
640
|
+
class RPG::Armor < RPG::EquipItem
|
641
|
+
def initialize
|
642
|
+
super
|
643
|
+
@atype_id = 0
|
644
|
+
@etype_id = 1
|
645
|
+
@features.push(RPG::BaseItem::Feature.new(22, 1, 0))
|
646
|
+
end
|
647
|
+
def performance
|
648
|
+
params[3] + params[5] + params.inject(0) {|r, v| r += v }
|
649
|
+
end
|
650
|
+
attr_accessor :atype_id
|
651
|
+
end
|
652
|
+
|
653
|
+
|
654
|
+
class RPG::Enemy < RPG::BaseItem
|
655
|
+
def initialize
|
656
|
+
super
|
657
|
+
@battler_name = ''
|
658
|
+
@battler_hue = 0
|
659
|
+
@params = [100,0,10,10,10,10,10,10]
|
660
|
+
@exp = 0
|
661
|
+
@gold = 0
|
662
|
+
@drop_items = Array.new(3) { RPG::Enemy::DropItem.new }
|
663
|
+
@actions = [RPG::Enemy::Action.new]
|
664
|
+
@features.push(RPG::BaseItem::Feature.new(22, 0, 0.95))
|
665
|
+
@features.push(RPG::BaseItem::Feature.new(22, 1, 0.05))
|
666
|
+
@features.push(RPG::BaseItem::Feature.new(31, 1, 0))
|
667
|
+
end
|
668
|
+
attr_accessor :battler_name
|
669
|
+
attr_accessor :battler_hue
|
670
|
+
attr_accessor :params
|
671
|
+
attr_accessor :exp
|
672
|
+
attr_accessor :gold
|
673
|
+
attr_accessor :drop_items
|
674
|
+
attr_accessor :actions
|
675
|
+
end
|
676
|
+
|
677
|
+
|
678
|
+
class RPG::Enemy::DropItem
|
679
|
+
def initialize
|
680
|
+
@kind = 0
|
681
|
+
@data_id = 1
|
682
|
+
@denominator = 1
|
683
|
+
end
|
684
|
+
attr_accessor :kind
|
685
|
+
attr_accessor :data_id
|
686
|
+
attr_accessor :denominator
|
687
|
+
end
|
688
|
+
|
689
|
+
|
690
|
+
class RPG::Enemy::Action
|
691
|
+
def initialize
|
692
|
+
@skill_id = 1
|
693
|
+
@condition_type = 0
|
694
|
+
@condition_param1 = 0
|
695
|
+
@condition_param2 = 0
|
696
|
+
@rating = 5
|
697
|
+
end
|
698
|
+
attr_accessor :skill_id
|
699
|
+
attr_accessor :condition_type
|
700
|
+
attr_accessor :condition_param1
|
701
|
+
attr_accessor :condition_param2
|
702
|
+
attr_accessor :rating
|
703
|
+
end
|
704
|
+
|
705
|
+
|
706
|
+
class RPG::State < RPG::BaseItem
|
707
|
+
def initialize
|
708
|
+
super
|
709
|
+
@restriction = 0
|
710
|
+
@priority = 50
|
711
|
+
@remove_at_battle_end = false
|
712
|
+
@remove_by_restriction = false
|
713
|
+
@auto_removal_timing = 0
|
714
|
+
@min_turns = 1
|
715
|
+
@max_turns = 1
|
716
|
+
@remove_by_damage = false
|
717
|
+
@chance_by_damage = 100
|
718
|
+
@remove_by_walking = false
|
719
|
+
@steps_to_remove = 100
|
720
|
+
@message1 = ''
|
721
|
+
@message2 = ''
|
722
|
+
@message3 = ''
|
723
|
+
@message4 = ''
|
724
|
+
end
|
725
|
+
attr_accessor :restriction
|
726
|
+
attr_accessor :priority
|
727
|
+
attr_accessor :remove_at_battle_end
|
728
|
+
attr_accessor :remove_by_restriction
|
729
|
+
attr_accessor :auto_removal_timing
|
730
|
+
attr_accessor :min_turns
|
731
|
+
attr_accessor :max_turns
|
732
|
+
attr_accessor :remove_by_damage
|
733
|
+
attr_accessor :chance_by_damage
|
734
|
+
attr_accessor :remove_by_walking
|
735
|
+
attr_accessor :steps_to_remove
|
736
|
+
attr_accessor :message1
|
737
|
+
attr_accessor :message2
|
738
|
+
attr_accessor :message3
|
739
|
+
attr_accessor :message4
|
740
|
+
end
|
741
|
+
|
742
|
+
|
743
|
+
class RPG::Troop
|
744
|
+
def initialize
|
745
|
+
@id = 0
|
746
|
+
@name = ''
|
747
|
+
@members = []
|
748
|
+
@pages = [RPG::Troop::Page.new]
|
749
|
+
end
|
750
|
+
attr_accessor :id
|
751
|
+
attr_accessor :name
|
752
|
+
attr_accessor :members
|
753
|
+
attr_accessor :pages
|
754
|
+
end
|
755
|
+
|
756
|
+
|
757
|
+
class RPG::Troop::Member
|
758
|
+
def initialize
|
759
|
+
@enemy_id = 1
|
760
|
+
@x = 0
|
761
|
+
@y = 0
|
762
|
+
@hidden = false
|
763
|
+
end
|
764
|
+
attr_accessor :enemy_id
|
765
|
+
attr_accessor :x
|
766
|
+
attr_accessor :y
|
767
|
+
attr_accessor :hidden
|
768
|
+
end
|
769
|
+
|
770
|
+
|
771
|
+
class RPG::Troop::Page
|
772
|
+
def initialize
|
773
|
+
@condition = RPG::Troop::Page::Condition.new
|
774
|
+
@span = 0
|
775
|
+
@list = [RPG::EventCommand.new]
|
776
|
+
end
|
777
|
+
attr_accessor :condition
|
778
|
+
attr_accessor :span
|
779
|
+
attr_accessor :list
|
780
|
+
end
|
781
|
+
|
782
|
+
|
783
|
+
class RPG::Troop::Page::Condition
|
784
|
+
def initialize
|
785
|
+
@turn_ending = false
|
786
|
+
@turn_valid = false
|
787
|
+
@enemy_valid = false
|
788
|
+
@actor_valid = false
|
789
|
+
@switch_valid = false
|
790
|
+
@turn_a = 0
|
791
|
+
@turn_b = 0
|
792
|
+
@enemy_index = 0
|
793
|
+
@enemy_hp = 50
|
794
|
+
@actor_id = 1
|
795
|
+
@actor_hp = 50
|
796
|
+
@switch_id = 1
|
797
|
+
end
|
798
|
+
attr_accessor :turn_ending
|
799
|
+
attr_accessor :turn_valid
|
800
|
+
attr_accessor :enemy_valid
|
801
|
+
attr_accessor :actor_valid
|
802
|
+
attr_accessor :switch_valid
|
803
|
+
attr_accessor :turn_a
|
804
|
+
attr_accessor :turn_b
|
805
|
+
attr_accessor :enemy_index
|
806
|
+
attr_accessor :enemy_hp
|
807
|
+
attr_accessor :actor_id
|
808
|
+
attr_accessor :actor_hp
|
809
|
+
attr_accessor :switch_id
|
810
|
+
end
|
811
|
+
|
812
|
+
|
813
|
+
class RPG::Animation
|
814
|
+
def initialize
|
815
|
+
@id = 0
|
816
|
+
@name = ''
|
817
|
+
@animation1_name = ''
|
818
|
+
@animation1_hue = 0
|
819
|
+
@animation2_name = ''
|
820
|
+
@animation2_hue = 0
|
821
|
+
@position = 1
|
822
|
+
@frame_max = 1
|
823
|
+
@frames = [RPG::Animation::Frame.new]
|
824
|
+
@timings = []
|
825
|
+
end
|
826
|
+
def to_screen?
|
827
|
+
@position == 3
|
828
|
+
end
|
829
|
+
attr_accessor :id
|
830
|
+
attr_accessor :name
|
831
|
+
attr_accessor :animation1_name
|
832
|
+
attr_accessor :animation1_hue
|
833
|
+
attr_accessor :animation2_name
|
834
|
+
attr_accessor :animation2_hue
|
835
|
+
attr_accessor :position
|
836
|
+
attr_accessor :frame_max
|
837
|
+
attr_accessor :frames
|
838
|
+
attr_accessor :timings
|
839
|
+
end
|
840
|
+
|
841
|
+
|
842
|
+
class RPG::Animation::Frame
|
843
|
+
def initialize
|
844
|
+
@cell_max = 0
|
845
|
+
@cell_data = Table.new(0, 0)
|
846
|
+
end
|
847
|
+
attr_accessor :cell_max
|
848
|
+
attr_accessor :cell_data
|
849
|
+
end
|
850
|
+
|
851
|
+
|
852
|
+
class RPG::Animation::Timing
|
853
|
+
def initialize
|
854
|
+
@frame = 0
|
855
|
+
@se = RPG::SE.new('', 80)
|
856
|
+
@flash_scope = 0
|
857
|
+
@flash_color = Color.new(255,255,255,255)
|
858
|
+
@flash_duration = 5
|
859
|
+
end
|
860
|
+
attr_accessor :frame
|
861
|
+
attr_accessor :se
|
862
|
+
attr_accessor :flash_scope
|
863
|
+
attr_accessor :flash_color
|
864
|
+
attr_accessor :flash_duration
|
865
|
+
end
|
866
|
+
|
867
|
+
|
868
|
+
class RPG::System
|
869
|
+
def initialize
|
870
|
+
@game_title = ''
|
871
|
+
@version_id = 0
|
872
|
+
@japanese = true
|
873
|
+
@party_members = [1]
|
874
|
+
@currency_unit = ''
|
875
|
+
@elements = [nil, '']
|
876
|
+
@skill_types = [nil, '']
|
877
|
+
@weapon_types = [nil, '']
|
878
|
+
@armor_types = [nil, '']
|
879
|
+
@switches = [nil, '']
|
880
|
+
@variables = [nil, '']
|
881
|
+
@boat = RPG::System::Vehicle.new
|
882
|
+
@ship = RPG::System::Vehicle.new
|
883
|
+
@airship = RPG::System::Vehicle.new
|
884
|
+
@title1_name = ''
|
885
|
+
@title2_name = ''
|
886
|
+
@opt_draw_title = true
|
887
|
+
@opt_use_midi = false
|
888
|
+
@opt_transparent = false
|
889
|
+
@opt_followers = true
|
890
|
+
@opt_slip_death = false
|
891
|
+
@opt_floor_death = false
|
892
|
+
@opt_display_tp = true
|
893
|
+
@opt_extra_exp = false
|
894
|
+
@window_tone = Tone.new(0,0,0)
|
895
|
+
@title_bgm = RPG::BGM.new
|
896
|
+
@battle_bgm = RPG::BGM.new
|
897
|
+
@battle_end_me = RPG::ME.new
|
898
|
+
@gameover_me = RPG::ME.new
|
899
|
+
@sounds = Array.new(24) { RPG::SE.new }
|
900
|
+
@test_battlers = []
|
901
|
+
@test_troop_id = 1
|
902
|
+
@start_map_id = 1
|
903
|
+
@start_x = 0
|
904
|
+
@start_y = 0
|
905
|
+
@terms = RPG::System::Terms.new
|
906
|
+
@battleback1_name = ''
|
907
|
+
@battleback2_name = ''
|
908
|
+
@battler_name = ''
|
909
|
+
@battler_hue = 0
|
910
|
+
@edit_map_id = 1
|
911
|
+
end
|
912
|
+
attr_accessor :game_title
|
913
|
+
attr_accessor :version_id
|
914
|
+
attr_accessor :japanese
|
915
|
+
attr_accessor :party_members
|
916
|
+
attr_accessor :currency_unit
|
917
|
+
attr_accessor :skill_types
|
918
|
+
attr_accessor :weapon_types
|
919
|
+
attr_accessor :armor_types
|
920
|
+
attr_accessor :elements
|
921
|
+
attr_accessor :switches
|
922
|
+
attr_accessor :variables
|
923
|
+
attr_accessor :boat
|
924
|
+
attr_accessor :ship
|
925
|
+
attr_accessor :airship
|
926
|
+
attr_accessor :title1_name
|
927
|
+
attr_accessor :title2_name
|
928
|
+
attr_accessor :opt_draw_title
|
929
|
+
attr_accessor :opt_use_midi
|
930
|
+
attr_accessor :opt_transparent
|
931
|
+
attr_accessor :opt_followers
|
932
|
+
attr_accessor :opt_slip_death
|
933
|
+
attr_accessor :opt_floor_death
|
934
|
+
attr_accessor :opt_display_tp
|
935
|
+
attr_accessor :opt_extra_exp
|
936
|
+
attr_accessor :window_tone
|
937
|
+
attr_accessor :title_bgm
|
938
|
+
attr_accessor :battle_bgm
|
939
|
+
attr_accessor :battle_end_me
|
940
|
+
attr_accessor :gameover_me
|
941
|
+
attr_accessor :sounds
|
942
|
+
attr_accessor :test_battlers
|
943
|
+
attr_accessor :test_troop_id
|
944
|
+
attr_accessor :start_map_id
|
945
|
+
attr_accessor :start_x
|
946
|
+
attr_accessor :start_y
|
947
|
+
attr_accessor :terms
|
948
|
+
attr_accessor :battleback1_name
|
949
|
+
attr_accessor :battleback2_name
|
950
|
+
attr_accessor :battler_name
|
951
|
+
attr_accessor :battler_hue
|
952
|
+
attr_accessor :edit_map_id
|
953
|
+
end
|
954
|
+
|
955
|
+
|
956
|
+
class RPG::System::Vehicle
|
957
|
+
def initialize
|
958
|
+
@character_name = ''
|
959
|
+
@character_index = 0
|
960
|
+
@bgm = RPG::BGM.new
|
961
|
+
@start_map_id = 0
|
962
|
+
@start_x = 0
|
963
|
+
@start_y = 0
|
964
|
+
end
|
965
|
+
attr_accessor :character_name
|
966
|
+
attr_accessor :character_index
|
967
|
+
attr_accessor :bgm
|
968
|
+
attr_accessor :start_map_id
|
969
|
+
attr_accessor :start_x
|
970
|
+
attr_accessor :start_y
|
971
|
+
end
|
972
|
+
|
973
|
+
|
974
|
+
class RPG::System::Terms
|
975
|
+
def initialize
|
976
|
+
@basic = Array.new(8) {''}
|
977
|
+
@params = Array.new(8) {''}
|
978
|
+
@etypes = Array.new(5) {''}
|
979
|
+
@commands = Array.new(23) {''}
|
980
|
+
end
|
981
|
+
attr_accessor :basic
|
982
|
+
attr_accessor :params
|
983
|
+
attr_accessor :etypes
|
984
|
+
attr_accessor :commands
|
985
|
+
end
|
986
|
+
|
987
|
+
|
988
|
+
class RPG::System::TestBattler
|
989
|
+
def initialize
|
990
|
+
@actor_id = 1
|
991
|
+
@level = 1
|
992
|
+
@equips = [0,0,0,0,0]
|
993
|
+
end
|
994
|
+
attr_accessor :actor_id
|
995
|
+
attr_accessor :level
|
996
|
+
attr_accessor :equips
|
997
|
+
end
|