redgreenblue 0.9.0 → 0.14.0
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- checksums.yaml +4 -4
- data/lib/redgreenblue.rb +20 -20
- data/lib/redgreenblue/24bit.rb +11 -0
- data/lib/redgreenblue/base.rb +1 -1
- data/lib/redgreenblue/{cie.rb → cie_1931.rb} +15 -9
- data/lib/redgreenblue/cie_1976.rb +105 -0
- data/lib/redgreenblue/gpl.rb +94 -0
- data/lib/redgreenblue/hsb.rb +61 -0
- data/lib/redgreenblue/hsl.rb +96 -0
- data/lib/redgreenblue/hsv.rb +96 -0
- data/lib/redgreenblue/hsx_shared.rb +94 -0
- data/lib/redgreenblue/hwb.rb +14 -0
- data/lib/redgreenblue/inspect.rb +16 -4
- data/lib/redgreenblue/lazy.rb +59 -39
- data/lib/redgreenblue/mac.rb +8 -0
- data/lib/redgreenblue/match.rb +21 -0
- data/lib/redgreenblue/math.rb +9 -0
- data/lib/redgreenblue/misc.rb +19 -0
- data/lib/redgreenblue/mix.rb +14 -6
- data/lib/redgreenblue/name.rb +13 -0
- data/lib/redgreenblue/opt/philipshue.rb +15 -5
- data/lib/redgreenblue/os/mac.rb +4 -4
- data/lib/redgreenblue/ostwald.rb +45 -0
- data/lib/redgreenblue/palettes/css.gpl +164 -0
- data/lib/redgreenblue/rgb565.rb +0 -10
- data/lib/redgreenblue/version.rb +1 -1
- data/lib/redgreenblue/view.rb +34 -0
- data/lib/redgreenblue/web.rb +99 -0
- metadata +25 -10
- data/lib/redgreenblue/hsl_hsv.rb +0 -59
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require 'redgreenblue/hsx_shared'
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require 'redgreenblue/math'
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class RGB
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#----------------------------------------------------------------------#
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# Class Methods #
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#----------------------------------------------------------------------#
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class << self
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# Creates a new RGB object from HSV values: hue (0..360), saturation (0..1), and value (0..1).
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def hsv(*a)
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new hsv_to_values(*a)
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end
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# Calculates RGB values from HSV.
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# Given hue (0..360), saturation (0..1), and value (0..1),
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# returns red, green, and blue as three values between 0 and 1.
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def hsv_to_values(*a)
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hsm_to_values(:hsv, a)
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end
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end
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#----------------------------------------------------------------------#
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# Instance Methods #
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#----------------------------------------------------------------------#
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# Returns color as HSV:
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# hue (0..360), saturation (0..1), value (0..1).
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# When saturation is 0, hue is nil.
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def hsv
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hsl_hsv_c[1]
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end
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# Returns the object's HSV-hue (0..360).
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def hsv_h
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hsv[0]
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end
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# Returns the object's HSV-saturation (0..1).
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def hsv_s
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hsv[1]
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end
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# Returns the object's HSV-value (0..1).
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def hsv_v
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hsv[2]
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end
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# Sets red, green, and blue using HSV values: hue (0..360), saturation (0..1), and value (0..1).
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def hsv=(*a)
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self.values = RGB.hsv_to_values(*a)
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end
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# Sets HSV-hue to a number of degrees (0..360) or nil.
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#
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# Adjusts red, green, and blue, leaving HSV-saturation and -value unchanged.
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# When hue is nil, saturation will be 0.
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def hsv_h=(degrees)
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self.hsv = hsv.fill(degrees,0,1)
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end
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# Sets HSV-saturation to a number between 0 and 1.
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#
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# Adjusts red, green, and blue, leaving HSV-hue and -value unchanged.
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# When saturation is 0, hue will be nil.
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def hsv_s=(value)
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self.hsv = hsv.fill(value ,1,1)
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end
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# Sets HSV-value to a number between 0 and 1.
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#
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# Adjusts red, green, and blue, leaving HSV-hue and -saturation unchanged.
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# When value is 0, hue will be nil, and saturation will be 0.
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def hsv_v=(value)
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self.hsv = hsv.fill(value ,2,1)
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end
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# Sets red, green, and blue by rotating the object's HSV-hue a number of degrees.
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def hsv_rotate!(degrees)
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self.hsv = zip_add(hsv, [degrees, 0, 0])
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self
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end
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# Creates one or more new RGB objects by rotating this object's HSV-hue a number of degrees.
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def hsv_rotate(a_degrees, *b_degrees)
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if a_degrees.class != Array and b_degrees.none?
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RGB.hsv zip_add(hsv, [a_degrees, 0, 0])
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else
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( [a_degrees] + b_degrees ).flatten.map { |degrees| RGB.hsv zip_add(hsv, [degrees, 0, 0]) }
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end
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end
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end
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class RGB
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#----------------------------------------------------------------------#
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# Class Methods #
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#----------------------------------------------------------------------#
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class << self
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private
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# Calculates RGB values from HSL or HSV.
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# With help from:
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# - https://en.wikipedia.org/wiki/HSL_and_HSV
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def hsm_to_values(type, *a)
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raise NotImplementedError unless [:hsl, :hsv].include? type
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hue, saturation, magnitude = a.flatten
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if ( saturation == 0 ) or ( ! hue )
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return Array.new(3) { magnitude }
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end
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hue = hue.modulo 360
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chroma = case type
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when :hsl
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( 1 - ( 2 * magnitude - 1 ).abs ) * saturation
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when :hsv
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magnitude * saturation
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end
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values = [
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chroma,
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( 1 - ( ( hue / 60.0 ).modulo(2) - 1 ).abs ) * chroma,
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0
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]
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values = case type
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when :hsl
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values.map { |v| ( v + magnitude - chroma / 2.0 ).round(9) }
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when :hsv
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values.map { |v| ( v + magnitude - chroma ).round(9) }
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end
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# order values according to hue sextant
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[ [0,1,2], [1,0,2], [2,0,1], [2,1,0], [1,2,0], [0,2,1] ][hue.div 60].map { |i| values[i]}
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end
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end
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#----------------------------------------------------------------------#
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# Instance Methods #
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#----------------------------------------------------------------------#
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private
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# Compute HSL, HSV, and chroma.
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# With help from:
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# - https://en.wikipedia.org/wiki/HSL_and_HSV
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def hsl_hsv_c
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sorted_hash = to_h
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min, max = sorted_hash.values.values_at(2,0)
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chroma = max - min
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hue =
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if chroma == 0
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nil
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else
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( case sorted_hash.keys.first
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when :red
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60 * ( ( ( green - blue ) / chroma ).modulo 6 )
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when :green
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60 * ( ( blue - red ) / chroma + 2 )
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when :blue
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60 * ( ( red - green ) / chroma + 4 )
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end
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).round(6)
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end
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lightness = ( min + max ) / 2.0
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saturation_hsl =
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chroma == 0 ? 0.0 : ( chroma / ( 1 - (2 * lightness - 1).abs ) ).round(9)
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value = max
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saturation_hsv =
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value == 0 ? 0.0 : chroma / value
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[ [hue, saturation_hsl, lightness], [hue, saturation_hsv, value], chroma ]
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end
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end
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class RGB
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# Returns the color's hue (0..360), whiteness (0..1), and blackness (0..1), as defined by the HWB color model.
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#
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# For achromatic colors, hue is nil.
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#
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# Based on:
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# - http://alvyray.com/Papers/CG/HWB_JGTv208.pdf (PDF)
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# - https://en.wikipedia.org/wiki/HWB_color_model
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def hwb
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[ hsv_h, cwk[1,2] ].flatten
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end
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end
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data/lib/redgreenblue/inspect.rb
CHANGED
@@ -3,11 +3,11 @@ class RGB
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private
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def _inspect_default(prefix='RGB')
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"#{prefix}
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"#{prefix} #{_inspect_hex} (red=%1.5f green=%1.5f blue=%1.5f)" % [red, green, blue] + ( name ? ' ' + name : '' )
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end
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def _inspect_hex
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(self == snap ? '#' : '~') + hex
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end
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def _inspect_swatch
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end
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def _inspect_short
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_inspect_swatch
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"#{_inspect_swatch} #{_inspect_hex}"
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end
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def _inspect_simple
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_inspect_default _inspect_swatch
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end
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def _inspect_name
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_inspect_swatch + ( name ? ' ' + name : '' )
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end
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public
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# Returns a programmer-friendly representation of the object.
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# Returns the base inspect style, dependent on the COLORTERM environment variable.
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def self.base_style
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ENV['
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if styles.include? ENV['REDGREENBLUE_STYLE']
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ENV['REDGREENBLUE_STYLE']
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else
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if ENV['COLORTERM'] == 'truecolor'
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'simple'
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else
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'default'
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end
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end
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end
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# Returns the current inspect style.
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data/lib/redgreenblue/lazy.rb
CHANGED
@@ -1,53 +1,73 @@
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class RGB
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-
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end
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#----------------------------------------------------------------------#
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# Class Methods #
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#----------------------------------------------------------------------#
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def self.black
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new(0,0,0)
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end
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class << self
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new(lightness, lightness, lightness)
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end
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# Creates a white RGB object.
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def white
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new(1,1,1)
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end
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-
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-
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# Creates a black RGB object.
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def black
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new(0,0,0)
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end
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-
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# Creates a grey RGB object. Defaults to lightness 0.5, a middle grey. Black equals grey(0), white equals grey(1).
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#
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# ::gray is an alias for ::grey.
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def grey(lightness=0.5)
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new(lightness, lightness, lightness)
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end
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-
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-
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new(0,1,0)
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end
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# Alias gray for grey.
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alias gray grey
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-
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-
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-
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# Creates a pure red RGB object.
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def red
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new(1,0,0)
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end
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-
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-
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-
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-
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# Creates a pure green RGB object.
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def green
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new(0,1,0)
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end
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-
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-
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-
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-
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# Creates a pure blue RGB object.
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def blue
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new(0,0,1)
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end
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# Creates a yellow RGB object.
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def yellow
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new(1,1,0)
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end
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# Creates a cyan RGB object.
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def cyan
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new(0,1,1)
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end
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# Creates a magenta RGB object.
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def magenta
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new(1,0,1)
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end
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# Returns the 8 corners of the RGB cube.
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def corners
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[ black, red, yellow, green, cyan, blue, magenta, white ]
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end
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# Returns the centre of the RGB cube.
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def centre
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grey
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end
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alias center centre
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# Creates a magenta RGB object.
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def self.magenta
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new(1,0,1)
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end
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end
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@@ -0,0 +1,21 @@
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class RGB
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# Matches this color to a set of colors by calculating their euclidean distance.
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#
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# Returns the given set of colors with their distance from this color, sorted by distance (nearest color first).
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# @example What is nearer: red, grey or white?
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# RGB.hex('f9c').match_distance [RGB.red, RGB.grey, RGB.white]
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def match_distance(others)
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others.map { |c| [ c, distance(c) ] }.sort_by { |a| a[1] }
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end
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# Matches this color to a set of colors using the CIE 1976 delta E formula.
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#
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# Returns the given set of colors with their difference from this color, sorted by difference (nearest color first).
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# @example Find the 3 nearest CSS named colors
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# RGB.hex('f9c').match_de76(RGB.css).first(3)
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def match_de76(others)
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|
+
others.map { |c| [ c, de76(c) ] }.sort_by { |a| a[1] }
|
19
|
+
end
|
20
|
+
|
21
|
+
end
|
data/lib/redgreenblue/misc.rb
CHANGED
@@ -11,6 +11,12 @@ class RGB
|
|
11
11
|
dup.invert!
|
12
12
|
end
|
13
13
|
|
14
|
+
# Returns true when this is an achromatic color: red, green, and blue have equal values.
|
15
|
+
# Otherwise false.
|
16
|
+
def achromatic?
|
17
|
+
values.min == values.max
|
18
|
+
end
|
19
|
+
|
14
20
|
# Returns an array of RGB objects for all possible ways in which the red, green, and blue values of this object can be exchanged.
|
15
21
|
#
|
16
22
|
# Example: RGB.red.permutation returns [ RGB.red, RGB.green, RGB.blue ].
|
@@ -30,4 +36,17 @@ class RGB
|
|
30
36
|
RGB.new(v[0].red, v[1].green, v[2].blue)
|
31
37
|
end
|
32
38
|
|
39
|
+
# Returns the euclidean distance between this color and another color.
|
40
|
+
#
|
41
|
+
# When you imagine a color as a point in a 3-dimensional space,
|
42
|
+
# the dimensions being red, green, and blue,
|
43
|
+
# this is the distance between two colors.
|
44
|
+
def distance(another)
|
45
|
+
(
|
46
|
+
( (another.red - red ) ** 2) +
|
47
|
+
( (another.green - green) ** 2) +
|
48
|
+
( (another.blue - blue ) ** 2)
|
49
|
+
) ** (1/2.0)
|
50
|
+
end
|
51
|
+
|
33
52
|
end
|
data/lib/redgreenblue/mix.rb
CHANGED
@@ -16,9 +16,13 @@ class RGB
|
|
16
16
|
mix!(RGB.white, portion)
|
17
17
|
end
|
18
18
|
|
19
|
-
# Creates
|
20
|
-
def whiten(portion=0.5)
|
21
|
-
|
19
|
+
# Creates one or more new RGB objects by mixing this object's color with a portion of white.
|
20
|
+
def whiten(portion=0.5, *portions)
|
21
|
+
if (portion.class != Array) and portions.none?
|
22
|
+
mix(RGB.white, portion)
|
23
|
+
else
|
24
|
+
( [portion].flatten + portions ).map { |p| mix(RGB.white, p) }
|
25
|
+
end
|
22
26
|
end
|
23
27
|
|
24
28
|
# Changes the object's color by mixing it with a portion of black.
|
@@ -26,9 +30,13 @@ class RGB
|
|
26
30
|
mix!(RGB.black, portion)
|
27
31
|
end
|
28
32
|
|
29
|
-
# Creates
|
30
|
-
def blacken(portion=0.5)
|
31
|
-
|
33
|
+
# Creates one or more new RGB objects by mixing this object's color with a portion of black.
|
34
|
+
def blacken(portion=0.5, *portions)
|
35
|
+
if (portion.class != Array) and portions.none?
|
36
|
+
mix(RGB.black, portion)
|
37
|
+
else
|
38
|
+
( [portion].flatten + portions ).map { |p| mix(RGB.black, p) }
|
39
|
+
end
|
32
40
|
end
|
33
41
|
|
34
42
|
# Returns a set of colors between this color and another. That other color is included.
|