rays 0.1.3 → 0.1.4
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- data/.doc/ext/rays/bitmap.cpp +76 -53
- data/.doc/ext/rays/font.cpp +31 -27
- data/.doc/ext/rays/image.cpp +44 -37
- data/.doc/ext/rays/native.cpp +6 -0
- data/.doc/ext/rays/painter.cpp +276 -160
- data/.doc/ext/rays/rays.cpp +8 -9
- data/.doc/ext/rays/texture.cpp +50 -28
- data/.gitignore +14 -0
- data/Rakefile +5 -30
- data/VERSION +1 -1
- data/ext/rays/bitmap.cpp +77 -53
- data/ext/rays/bounds.cpp +426 -0
- data/ext/rays/color.cpp +199 -0
- data/ext/rays/defs.h +1 -18
- data/ext/rays/extconf.rb +10 -8
- data/ext/rays/font.cpp +31 -27
- data/ext/rays/image.cpp +44 -37
- data/ext/rays/matrix.cpp +154 -0
- data/ext/rays/native.cpp +6 -0
- data/ext/rays/painter.cpp +288 -163
- data/ext/rays/point.cpp +175 -0
- data/ext/rays/rays.cpp +8 -9
- data/ext/rays/texture.cpp +52 -28
- data/include/rays.h +1 -2
- data/include/rays/bitmap.h +5 -3
- data/include/rays/bounds.h +94 -0
- data/include/rays/color.h +53 -0
- data/include/rays/colorspace.h +2 -2
- data/include/rays/exception.h +1 -1
- data/include/rays/font.h +7 -3
- data/include/rays/image.h +6 -2
- data/include/rays/matrix.h +63 -0
- data/include/rays/opengl.h +1 -1
- data/include/rays/painter.h +138 -39
- data/include/rays/point.h +39 -0
- data/include/rays/ruby.h +3 -0
- data/include/rays/ruby/bitmap.h +5 -3
- data/include/rays/ruby/bounds.h +41 -0
- data/include/rays/ruby/color.h +41 -0
- data/include/rays/ruby/font.h +5 -3
- data/include/rays/ruby/image.h +5 -3
- data/include/rays/ruby/matrix.h +41 -0
- data/include/rays/ruby/painter.h +5 -3
- data/include/rays/ruby/point.h +41 -0
- data/include/rays/ruby/texture.h +5 -3
- data/include/rays/texture.h +6 -2
- data/lib/rays.rb +3 -0
- data/lib/rays/autoinit.rb +1 -1
- data/lib/rays/bitmap.rb +15 -1
- data/lib/rays/bounds.rb +138 -0
- data/lib/rays/color.rb +52 -0
- data/lib/rays/ext.rb +4 -0
- data/lib/rays/image.rb +1 -1
- data/lib/rays/module.rb +9 -2
- data/lib/rays/painter.rb +40 -41
- data/lib/rays/point.rb +82 -0
- data/lib/rays/texture.rb +1 -1
- data/rays.gemspec +16 -37
- data/src/bounds.cpp +234 -0
- data/src/cocoa/bitmap.mm +4 -4
- data/src/cocoa/font.mm +35 -30
- data/src/cocoa/rays.mm +2 -0
- data/src/color.cpp +77 -0
- data/src/colorspace.cpp +3 -3
- data/src/exception.cpp +3 -18
- data/src/image.cpp +9 -2
- data/src/matrix.cpp +103 -0
- data/src/painter.cpp +475 -224
- data/src/point.cpp +52 -0
- data/src/texture.cpp +14 -2
- data/src/win32/bitmap.cpp +2 -2
- data/src/win32/gdi.cpp +22 -13
- data/src/win32/gdi.h +7 -7
- data/test/helpers.rb +1 -5
- data/test/test_bitmap.rb +9 -0
- data/test/test_bounds.rb +246 -0
- data/test/test_color.rb +88 -0
- data/test/test_font.rb +28 -0
- data/test/test_image.rb +9 -0
- data/test/test_painter.rb +1 -3
- data/test/test_point.rb +121 -0
- data/test/test_rays.rb +2 -3
- data/test/test_texture.rb +1 -3
- metadata +146 -75
- data/include/rays/helpers.h +0 -37
- data/include/rays/transform.h +0 -35
- data/src/helpers.cpp +0 -22
- data/src/transform.cpp +0 -88
data/src/cocoa/bitmap.mm
CHANGED
@@ -204,7 +204,7 @@ namespace Rays
|
|
204
204
|
const void*
|
205
205
|
Bitmap::data () const
|
206
206
|
{
|
207
|
-
return const_cast<
|
207
|
+
return const_cast<This*>(this)->data();
|
208
208
|
}
|
209
209
|
|
210
210
|
Bitmap::operator bool () const
|
@@ -233,10 +233,10 @@ namespace Rays
|
|
233
233
|
CGImageRef image = [imagerep CGImage];
|
234
234
|
if (!image) return false;
|
235
235
|
|
236
|
-
|
237
|
-
|
236
|
+
size_t width = CGImageGetWidth(image);
|
237
|
+
size_t height = CGImageGetHeight(image);
|
238
238
|
|
239
|
-
*bmp = Bitmap(width, height, ColorSpace(RGBA, true));
|
239
|
+
*bmp = Bitmap((int) width, (int) height, ColorSpace(RGBA, true));
|
240
240
|
if (!*bmp) return false;
|
241
241
|
|
242
242
|
CGContextRef context = bmp->self->get_context();
|
data/src/cocoa/font.mm
CHANGED
@@ -102,35 +102,39 @@ namespace Rays
|
|
102
102
|
}
|
103
103
|
|
104
104
|
bool
|
105
|
-
Font::
|
105
|
+
Font::get_width (coord* width, const char* str) const
|
106
106
|
{
|
107
|
-
if (!*this) return false;
|
107
|
+
if (!width || !str || !*this) return false;
|
108
108
|
|
109
|
-
if (
|
110
|
-
if (height) *height = 0;
|
111
|
-
|
112
|
-
CGFloat ascent = 0, descent = 0, leading = 0;
|
113
|
-
if (width)
|
109
|
+
if (*str == '\0')
|
114
110
|
{
|
115
|
-
|
116
|
-
|
117
|
-
|
118
|
-
*width = CTLineGetTypographicBounds(line, &ascent, &descent, &leading);
|
119
|
-
CFRelease(line);
|
111
|
+
*width = 0;
|
112
|
+
return true;
|
120
113
|
}
|
121
114
|
|
122
|
-
|
123
|
-
|
124
|
-
|
125
|
-
|
126
|
-
|
127
|
-
|
128
|
-
|
129
|
-
|
130
|
-
|
131
|
-
|
132
|
-
|
133
|
-
|
115
|
+
CTLineRef line = make_line(self->font, str);
|
116
|
+
if (!line) return false;
|
117
|
+
|
118
|
+
*width = CTLineGetTypographicBounds(line, NULL, NULL, NULL);
|
119
|
+
CFRelease(line);
|
120
|
+
|
121
|
+
return true;
|
122
|
+
}
|
123
|
+
|
124
|
+
bool
|
125
|
+
Font::get_height (
|
126
|
+
coord* height, coord* ascent, coord* descent, coord* leading) const
|
127
|
+
{
|
128
|
+
if ((!height && !ascent && !descent && !leading) || !*this) return false;
|
129
|
+
|
130
|
+
CGFloat asc = CTFontGetAscent(self->font);
|
131
|
+
CGFloat desc = CTFontGetDescent(self->font);
|
132
|
+
CGFloat lead = CTFontGetLeading(self->font);
|
133
|
+
|
134
|
+
if (height) *height = asc + desc + lead;
|
135
|
+
if (ascent) *ascent = asc;
|
136
|
+
if (descent) *descent = desc;
|
137
|
+
if (leading) *leading = lead;
|
134
138
|
|
135
139
|
return true;
|
136
140
|
}
|
@@ -167,12 +171,14 @@ namespace Rays
|
|
167
171
|
CTLineRef line = make_line(font.self->font, str);
|
168
172
|
if (!line) return false;
|
169
173
|
|
170
|
-
coord width = 0, height = 0;
|
171
|
-
if (!font.
|
174
|
+
coord width = 0, height = 0, ascent = 0;
|
175
|
+
if (!font.get_width(&width, str) || !font.get_height(&height, &ascent))
|
172
176
|
return false;
|
173
177
|
|
174
|
-
|
175
|
-
|
178
|
+
height = ceil(height);
|
179
|
+
ascent = floor(ascent);
|
180
|
+
|
181
|
+
CGRect rect = CGRectMake(x, context_height - height - y, width, height);
|
176
182
|
CGContextClearRect(context, rect);
|
177
183
|
//CGContextSetRGBFillColor(context, 0, 0, 0, 1);
|
178
184
|
//CGContextFillRect(context, rect);
|
@@ -180,8 +186,7 @@ namespace Rays
|
|
180
186
|
|
181
187
|
CGContextSaveGState(context);
|
182
188
|
CGContextSetTextMatrix(context, CGAffineTransformIdentity);
|
183
|
-
CGContextSetTextPosition(
|
184
|
-
context, x, context_height - CTFontGetAscent(font.self->font) - y);
|
189
|
+
CGContextSetTextPosition(context, x, context_height - ascent - y);
|
185
190
|
CTLineDraw(line, context);
|
186
191
|
CGContextRestoreGState(context);
|
187
192
|
|
data/src/cocoa/rays.mm
CHANGED
@@ -23,6 +23,7 @@ namespace Rays
|
|
23
23
|
init ()
|
24
24
|
{
|
25
25
|
if (global::pool) return false;
|
26
|
+
|
26
27
|
global::pool = [[NSAutoreleasePool alloc] init];
|
27
28
|
return true;
|
28
29
|
}
|
@@ -31,6 +32,7 @@ namespace Rays
|
|
31
32
|
fin ()
|
32
33
|
{
|
33
34
|
if (!global::pool) return false;
|
35
|
+
|
34
36
|
[global::pool release];
|
35
37
|
global::pool = nil;
|
36
38
|
return true;
|
data/src/color.cpp
ADDED
@@ -0,0 +1,77 @@
|
|
1
|
+
#include "rays/color.h"
|
2
|
+
|
3
|
+
|
4
|
+
namespace Rays
|
5
|
+
{
|
6
|
+
|
7
|
+
|
8
|
+
Color::Color (float value, float alpha)
|
9
|
+
{
|
10
|
+
set(value, alpha);
|
11
|
+
}
|
12
|
+
|
13
|
+
Color::Color (float red, float green, float blue, float alpha)
|
14
|
+
{
|
15
|
+
set(red, green, blue, alpha);
|
16
|
+
}
|
17
|
+
|
18
|
+
Color
|
19
|
+
Color::dup () const
|
20
|
+
{
|
21
|
+
return *this;
|
22
|
+
}
|
23
|
+
|
24
|
+
Color&
|
25
|
+
Color::set (float value, float alpha)
|
26
|
+
{
|
27
|
+
return set(value, value, value, alpha);
|
28
|
+
}
|
29
|
+
|
30
|
+
Color&
|
31
|
+
Color::set (float red, float green, float blue, float alpha)
|
32
|
+
{
|
33
|
+
this->red = red;
|
34
|
+
this->green = green;
|
35
|
+
this->blue = blue;
|
36
|
+
this->alpha = alpha;
|
37
|
+
return *this;
|
38
|
+
}
|
39
|
+
|
40
|
+
bool
|
41
|
+
Color::get (float* red, float* green, float* blue, float* alpha) const
|
42
|
+
{
|
43
|
+
if (!red && !green && !blue && !alpha)
|
44
|
+
return false;
|
45
|
+
|
46
|
+
if (red) *red = this->red;
|
47
|
+
if (green) *green = this->green;
|
48
|
+
if (blue) *blue = this->blue;
|
49
|
+
if (alpha) *alpha = this->alpha;
|
50
|
+
return true;
|
51
|
+
}
|
52
|
+
|
53
|
+
float*
|
54
|
+
Color::array ()
|
55
|
+
{
|
56
|
+
return (float*) this;
|
57
|
+
}
|
58
|
+
|
59
|
+
const float*
|
60
|
+
Color::array () const
|
61
|
+
{
|
62
|
+
return const_cast<Color*>(this)->array();
|
63
|
+
}
|
64
|
+
|
65
|
+
Color::operator bool () const
|
66
|
+
{
|
67
|
+
return red >= 0 && green >= 0 && blue >= 0 && alpha >= 0;
|
68
|
+
}
|
69
|
+
|
70
|
+
bool
|
71
|
+
Color::operator ! () const
|
72
|
+
{
|
73
|
+
return !operator bool();
|
74
|
+
}
|
75
|
+
|
76
|
+
|
77
|
+
}// Rays
|
data/src/colorspace.cpp
CHANGED
@@ -1,7 +1,7 @@
|
|
1
1
|
#include "rays/colorspace.h"
|
2
2
|
|
3
3
|
|
4
|
-
#include <
|
4
|
+
#include <xot/util.h>
|
5
5
|
|
6
6
|
|
7
7
|
namespace Rays
|
@@ -55,7 +55,7 @@ namespace Rays
|
|
55
55
|
int
|
56
56
|
ColorSpace::Bpc () const
|
57
57
|
{
|
58
|
-
return bit2byte(bpc());
|
58
|
+
return Xot::bit2byte(bpc());
|
59
59
|
}
|
60
60
|
|
61
61
|
int
|
@@ -77,7 +77,7 @@ namespace Rays
|
|
77
77
|
int
|
78
78
|
ColorSpace::Bpp () const
|
79
79
|
{
|
80
|
-
return bit2byte(bpp());
|
80
|
+
return Xot::bit2byte(bpp());
|
81
81
|
}
|
82
82
|
|
83
83
|
int
|
data/src/exception.cpp
CHANGED
@@ -1,21 +1,6 @@
|
|
1
1
|
#include "rays/exception.h"
|
2
2
|
|
3
3
|
|
4
|
-
#define VA_STRING(format, result) \
|
5
|
-
String result; \
|
6
|
-
do \
|
7
|
-
{ \
|
8
|
-
if (format) \
|
9
|
-
{ \
|
10
|
-
va_list args; \
|
11
|
-
va_start(args, format); \
|
12
|
-
result = Xot::stringf(format, args); \
|
13
|
-
va_end(args); \
|
14
|
-
} \
|
15
|
-
} \
|
16
|
-
while (false)
|
17
|
-
|
18
|
-
|
19
4
|
namespace Rays
|
20
5
|
{
|
21
6
|
|
@@ -23,7 +8,7 @@ namespace Rays
|
|
23
8
|
RaysException::RaysException (const char* format, ...)
|
24
9
|
: Super("")
|
25
10
|
{
|
26
|
-
|
11
|
+
XOT_STRINGF(format, s);
|
27
12
|
text = s;
|
28
13
|
}
|
29
14
|
|
@@ -39,9 +24,9 @@ namespace Rays
|
|
39
24
|
|
40
25
|
|
41
26
|
void
|
42
|
-
|
27
|
+
rays_error (const char* format, ...)
|
43
28
|
{
|
44
|
-
|
29
|
+
XOT_STRINGF(format, s);
|
45
30
|
throw RaysException(s.c_str());
|
46
31
|
}
|
47
32
|
|
data/src/image.cpp
CHANGED
@@ -81,7 +81,7 @@ namespace Rays
|
|
81
81
|
const Bitmap&
|
82
82
|
Image::bitmap () const
|
83
83
|
{
|
84
|
-
return const_cast<
|
84
|
+
return const_cast<This*>(this)->bitmap();
|
85
85
|
}
|
86
86
|
|
87
87
|
Texture&
|
@@ -101,7 +101,7 @@ namespace Rays
|
|
101
101
|
const Texture&
|
102
102
|
Image::texture () const
|
103
103
|
{
|
104
|
-
return const_cast<
|
104
|
+
return const_cast<This*>(this)->texture();
|
105
105
|
}
|
106
106
|
|
107
107
|
Image::operator bool () const
|
@@ -129,5 +129,12 @@ namespace Rays
|
|
129
129
|
return *image;
|
130
130
|
}
|
131
131
|
|
132
|
+
bool
|
133
|
+
save_image (const Image& image, const char* path)
|
134
|
+
{
|
135
|
+
if (!image || !path) return false;
|
136
|
+
return save_bitmap(image.bitmap(), path);
|
137
|
+
}
|
138
|
+
|
132
139
|
|
133
140
|
}// Rays
|
data/src/matrix.cpp
ADDED
@@ -0,0 +1,103 @@
|
|
1
|
+
#include "rays/matrix.h"
|
2
|
+
|
3
|
+
|
4
|
+
namespace Rays
|
5
|
+
{
|
6
|
+
|
7
|
+
|
8
|
+
Matrix::Matrix (float value)
|
9
|
+
{
|
10
|
+
set(value);
|
11
|
+
}
|
12
|
+
|
13
|
+
Matrix::Matrix (
|
14
|
+
float a1, float a2, float a3, float a4,
|
15
|
+
float b1, float b2, float b3, float b4,
|
16
|
+
float c1, float c2, float c3, float c4,
|
17
|
+
float d1, float d2, float d3, float d4)
|
18
|
+
{
|
19
|
+
set(a1, a2, a3, a4, b1, b2, b3, b4, c1, c2, c3, c4, d1, d2, d3, d4);
|
20
|
+
}
|
21
|
+
|
22
|
+
Matrix::Matrix (const float* elements, size_t size)
|
23
|
+
{
|
24
|
+
set(elements, size);
|
25
|
+
}
|
26
|
+
|
27
|
+
Matrix
|
28
|
+
Matrix::dup () const
|
29
|
+
{
|
30
|
+
return *this;
|
31
|
+
}
|
32
|
+
|
33
|
+
Matrix&
|
34
|
+
Matrix::set (float value)
|
35
|
+
{
|
36
|
+
return set(
|
37
|
+
value, 0, 0, 0,
|
38
|
+
0, value, 0, 0,
|
39
|
+
0, 0, value, 0,
|
40
|
+
0, 0, 0, value);
|
41
|
+
}
|
42
|
+
|
43
|
+
Matrix&
|
44
|
+
Matrix::set (
|
45
|
+
float a1, float a2, float a3, float a4,
|
46
|
+
float b1, float b2, float b3, float b4,
|
47
|
+
float c1, float c2, float c3, float c4,
|
48
|
+
float d1, float d2, float d3, float d4)
|
49
|
+
{
|
50
|
+
this->a1 = a1; this->a2 = a2; this->a3 = a3; this->a4 = a4;
|
51
|
+
this->b1 = b1; this->b2 = b2; this->b3 = b3; this->b4 = b4;
|
52
|
+
this->c1 = c1; this->c2 = c2; this->c3 = c3; this->c4 = c4;
|
53
|
+
this->d1 = d1; this->d2 = d2; this->d3 = d3; this->d4 = d4;
|
54
|
+
return *this;
|
55
|
+
}
|
56
|
+
|
57
|
+
Matrix&
|
58
|
+
Matrix::set (const float* elements, size_t size)
|
59
|
+
{
|
60
|
+
if (size != 16) return *this;
|
61
|
+
float* e = array();
|
62
|
+
for (int i = 0; i < 16; ++i) *e++ = *elements++;
|
63
|
+
return *this;
|
64
|
+
}
|
65
|
+
|
66
|
+
float&
|
67
|
+
Matrix::at (int row, int column)
|
68
|
+
{
|
69
|
+
return array()[column * 4 + row];
|
70
|
+
}
|
71
|
+
|
72
|
+
float
|
73
|
+
Matrix::at (int row, int column) const
|
74
|
+
{
|
75
|
+
return const_cast<Matrix*>(this)->at(row, column);
|
76
|
+
}
|
77
|
+
|
78
|
+
float*
|
79
|
+
Matrix::array ()
|
80
|
+
{
|
81
|
+
return (float*) this;
|
82
|
+
}
|
83
|
+
|
84
|
+
const float*
|
85
|
+
Matrix::array () const
|
86
|
+
{
|
87
|
+
return const_cast<Matrix*>(this)->array();
|
88
|
+
}
|
89
|
+
|
90
|
+
float&
|
91
|
+
Matrix::operator [] (int index)
|
92
|
+
{
|
93
|
+
return array()[index];
|
94
|
+
}
|
95
|
+
|
96
|
+
float
|
97
|
+
Matrix::operator [] (int index) const
|
98
|
+
{
|
99
|
+
return const_cast<Matrix*>(this)->operator[](index);
|
100
|
+
}
|
101
|
+
|
102
|
+
|
103
|
+
}// Rays
|
data/src/painter.cpp
CHANGED
@@ -2,7 +2,13 @@
|
|
2
2
|
|
3
3
|
|
4
4
|
#include <math.h>
|
5
|
+
#include <list>
|
5
6
|
#include <algorithm>
|
7
|
+
#include <rays/point.h>
|
8
|
+
#include <rays/bounds.h>
|
9
|
+
#include <rays/color.h>
|
10
|
+
#include <rays/matrix.h>
|
11
|
+
#include <rays/font.h>
|
6
12
|
#include <rays/bitmap.h>
|
7
13
|
#include <rays/texture.h>
|
8
14
|
#include <rays/image.h>
|
@@ -12,181 +18,115 @@ namespace Rays
|
|
12
18
|
{
|
13
19
|
|
14
20
|
|
21
|
+
enum ColorOrder
|
22
|
+
{
|
23
|
+
|
24
|
+
FILL = 0, STROKE
|
25
|
+
|
26
|
+
};// ColorOrder
|
27
|
+
|
28
|
+
|
15
29
|
static const float PI = 3.141592653589793238462643383279f;
|
16
30
|
|
17
31
|
static const float PI_2 = PI * 2;
|
18
32
|
|
19
33
|
|
20
34
|
static void
|
21
|
-
|
35
|
+
clear_error ()
|
22
36
|
{
|
23
37
|
glGetError();
|
24
38
|
}
|
25
39
|
|
26
40
|
static bool
|
27
|
-
|
41
|
+
is_error ()
|
28
42
|
{
|
29
|
-
return glGetError()
|
43
|
+
return glGetError() != GL_NO_ERROR;
|
30
44
|
}
|
31
45
|
|
32
|
-
|
33
|
-
|
46
|
+
static bool
|
47
|
+
is_error (GLenum error)
|
34
48
|
{
|
35
|
-
|
36
|
-
|
37
|
-
|
38
|
-
Rect ()
|
39
|
-
: x(0), y(0), width(0), height(0)
|
40
|
-
{
|
41
|
-
}
|
42
|
-
|
43
|
-
coord left () const
|
44
|
-
{
|
45
|
-
return x;
|
46
|
-
}
|
47
|
-
|
48
|
-
coord top () const
|
49
|
-
{
|
50
|
-
return y;
|
51
|
-
}
|
52
|
-
|
53
|
-
coord right () const
|
54
|
-
{
|
55
|
-
return x + width;
|
56
|
-
}
|
57
|
-
|
58
|
-
coord bottom () const
|
59
|
-
{
|
60
|
-
return y + height;
|
61
|
-
}
|
62
|
-
|
63
|
-
void set (coord x, coord y, coord width, coord height)
|
64
|
-
{
|
65
|
-
this->x = x;
|
66
|
-
this->y = y;
|
67
|
-
this->width = width;
|
68
|
-
this->height = height;
|
69
|
-
}
|
70
|
-
|
71
|
-
bool get (coord* x, coord* y, coord* width, coord* height)
|
72
|
-
{
|
73
|
-
if (!x && !y && !width && !height)
|
74
|
-
return false;
|
75
|
-
|
76
|
-
if (x) *x = this->x;
|
77
|
-
if (y) *y = this->y;
|
78
|
-
if (width) *width = this->width;
|
79
|
-
if (height) *height = this->height;
|
80
|
-
return true;
|
81
|
-
}
|
82
|
-
|
83
|
-
coord* array () const {return (coord*) this;}
|
84
|
-
|
85
|
-
operator bool () const
|
86
|
-
{
|
87
|
-
return width >= 0 && height >= 0;
|
88
|
-
}
|
89
|
-
|
90
|
-
bool operator ! () const
|
91
|
-
{
|
92
|
-
return !operator bool();
|
93
|
-
}
|
94
|
-
|
95
|
-
};// Rect
|
49
|
+
return glGetError() == error;
|
50
|
+
}
|
96
51
|
|
97
52
|
|
98
|
-
struct
|
53
|
+
struct Attributes
|
99
54
|
{
|
100
55
|
|
101
|
-
|
56
|
+
Bounds clip;
|
102
57
|
|
103
|
-
Color
|
104
|
-
: red(0), green(0), blue(0), alpha(0)
|
105
|
-
{
|
106
|
-
}
|
58
|
+
Color background, colors[2];
|
107
59
|
|
108
|
-
|
109
|
-
{
|
110
|
-
this->red = red;
|
111
|
-
this->green = green;
|
112
|
-
this->blue = blue;
|
113
|
-
this->alpha = alpha;
|
114
|
-
}
|
60
|
+
Font font;
|
115
61
|
|
116
|
-
|
62
|
+
void init ()
|
117
63
|
{
|
118
|
-
|
119
|
-
|
120
|
-
|
121
|
-
|
122
|
-
|
123
|
-
return true;
|
64
|
+
clip .set(-1);
|
65
|
+
background .set(0, 0);
|
66
|
+
colors[FILL] .set(0, 0);
|
67
|
+
colors[STROKE] .set(0, 0);
|
68
|
+
font = default_font();
|
124
69
|
}
|
125
70
|
|
126
|
-
|
127
|
-
|
128
|
-
};// Color
|
71
|
+
};// Attributes
|
129
72
|
|
130
73
|
|
131
74
|
struct Painter::Data
|
132
75
|
{
|
133
76
|
|
134
|
-
|
77
|
+
Bounds viewport;
|
78
|
+
|
79
|
+
Attributes attrs;
|
135
80
|
|
136
|
-
|
81
|
+
std::list<Attributes> attrs_stack;
|
137
82
|
|
138
|
-
bool painting, drawing
|
83
|
+
bool painting, drawing;
|
139
84
|
|
140
85
|
Image textimage;
|
141
86
|
|
87
|
+
mutable Matrix matrix_tmp;
|
88
|
+
|
142
89
|
Data ()
|
143
|
-
: painting(false), drawing(false),
|
144
|
-
textimage(1, 1, GRAY, true)
|
90
|
+
: painting(false), drawing(false), textimage(1, 1, GRAY, true)
|
145
91
|
{
|
92
|
+
attrs.init();
|
146
93
|
}
|
147
94
|
|
148
|
-
bool use_color (size_t i)
|
95
|
+
bool use_color (size_t i)
|
149
96
|
{
|
150
|
-
|
97
|
+
clear_error();
|
151
98
|
|
152
|
-
const Color&
|
153
|
-
if (
|
99
|
+
const Color& col = attrs.colors[i];
|
100
|
+
if (col.alpha <= 0) return false;
|
154
101
|
|
155
|
-
glColor4fv(
|
156
|
-
return
|
102
|
+
glColor4fv(col.array());
|
103
|
+
return !is_error();
|
157
104
|
}
|
158
105
|
|
159
106
|
bool update_clip ()
|
160
107
|
{
|
161
|
-
|
108
|
+
clear_error();
|
162
109
|
|
163
|
-
if (clip)
|
110
|
+
if (attrs.clip)
|
164
111
|
{
|
165
|
-
if (clipping) return true;
|
166
112
|
glEnable(GL_SCISSOR_TEST);
|
167
|
-
|
113
|
+
glScissor(
|
114
|
+
attrs.clip.x,
|
115
|
+
viewport.height - attrs.clip.height - attrs.clip.y,
|
116
|
+
attrs.clip.width,
|
117
|
+
attrs.clip.height);
|
168
118
|
}
|
169
119
|
else
|
170
120
|
{
|
171
|
-
if (!clipping) return true;
|
172
121
|
glDisable(GL_SCISSOR_TEST);
|
173
|
-
clipping = false;
|
174
122
|
}
|
175
123
|
|
176
|
-
return
|
124
|
+
return !is_error();
|
177
125
|
}
|
178
126
|
|
179
127
|
};// Painter::Data
|
180
128
|
|
181
129
|
|
182
|
-
enum ColorOrder
|
183
|
-
{
|
184
|
-
|
185
|
-
FILL = 0, STROKE
|
186
|
-
|
187
|
-
};// ColorOrder
|
188
|
-
|
189
|
-
|
190
130
|
Painter::Painter ()
|
191
131
|
{
|
192
132
|
}
|
@@ -198,27 +138,31 @@ namespace Rays
|
|
198
138
|
bool
|
199
139
|
Painter::canvas (coord x, coord y, coord width, coord height)
|
200
140
|
{
|
201
|
-
|
202
|
-
|
141
|
+
return canvas(Bounds(x, y, -100, width, height, 200));
|
142
|
+
}
|
203
143
|
|
204
|
-
|
144
|
+
bool
|
145
|
+
Painter::canvas (coord x, coord y, coord z, coord width, coord height, coord depth)
|
146
|
+
{
|
147
|
+
return canvas(Bounds(x, y, z, width, height, depth));
|
148
|
+
}
|
149
|
+
|
150
|
+
bool
|
151
|
+
Painter::canvas (const Bounds& bounds)
|
152
|
+
{
|
153
|
+
if (self->painting || !bounds) return false;
|
205
154
|
|
206
|
-
|
207
|
-
|
208
|
-
|
155
|
+
const Bounds& b = self->viewport = bounds;
|
156
|
+
|
157
|
+
glViewport((int) b.x, (int) b.y, (int) b.width, (int) b.height);
|
209
158
|
|
210
159
|
glMatrixMode(GL_PROJECTION);
|
211
160
|
glLoadIdentity();
|
212
|
-
|
213
|
-
glOrtho(
|
214
|
-
self->viewport.left(), self->viewport.right(),
|
215
|
-
self->viewport.top(), self->viewport.bottom(),
|
216
|
-
-100, 100);
|
217
|
-
glRotatef(180, 1, 0, 0);
|
218
|
-
glTranslatef(0, -self->viewport.height, 0);
|
161
|
+
glOrtho(b.x, b.x + b.width, b.y + b.height, b.y, b.z, b.z + b.depth);
|
219
162
|
|
220
163
|
glMatrixMode(GL_MODELVIEW);
|
221
164
|
glLoadIdentity();
|
165
|
+
glTranslatef(0.375f, 0.375f, 0);
|
222
166
|
|
223
167
|
return true;
|
224
168
|
}
|
@@ -228,6 +172,8 @@ namespace Rays
|
|
228
172
|
{
|
229
173
|
if (self->painting) return false;
|
230
174
|
|
175
|
+
push_attrs();
|
176
|
+
|
231
177
|
glEnable(GL_CULL_FACE);
|
232
178
|
glEnable(GL_BLEND);
|
233
179
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
@@ -252,21 +198,7 @@ namespace Rays
|
|
252
198
|
glDisable(GL_BLEND);
|
253
199
|
glDisable(GL_CULL_FACE);
|
254
200
|
|
255
|
-
return
|
256
|
-
}
|
257
|
-
|
258
|
-
bool
|
259
|
-
Painter::push_matrix ()
|
260
|
-
{
|
261
|
-
glPushMatrix();
|
262
|
-
return true;
|
263
|
-
}
|
264
|
-
|
265
|
-
bool
|
266
|
-
Painter::pop_matrix ()
|
267
|
-
{
|
268
|
-
glPopMatrix();
|
269
|
-
return true;
|
201
|
+
return pop_attrs();
|
270
202
|
}
|
271
203
|
|
272
204
|
|
@@ -278,13 +210,19 @@ namespace Rays
|
|
278
210
|
|
279
211
|
if (!begin_shape(LINES)) return false;
|
280
212
|
bool ret =
|
281
|
-
|
282
|
-
|
213
|
+
add_vertex(x1, y1) &&
|
214
|
+
add_vertex(x2, y2);
|
283
215
|
if (!end_shape()) return false;
|
284
216
|
|
285
217
|
return ret;
|
286
218
|
}
|
287
219
|
|
220
|
+
bool
|
221
|
+
Painter::line (const Point& p1, const Point& p2)
|
222
|
+
{
|
223
|
+
return line(p1.x, p1.y, p2.x, p2.y);
|
224
|
+
}
|
225
|
+
|
288
226
|
bool
|
289
227
|
Painter::rect (coord x, coord y, coord width, coord height)
|
290
228
|
{
|
@@ -292,8 +230,10 @@ namespace Rays
|
|
292
230
|
|
293
231
|
if (!self->painting) return false;
|
294
232
|
|
295
|
-
|
296
|
-
|
233
|
+
if (width <= 0 || height <= 0) return true;
|
234
|
+
|
235
|
+
coord x2 = x + width - 1;
|
236
|
+
coord y2 = y + height - 1;
|
297
237
|
|
298
238
|
bool ret = true;
|
299
239
|
for (int i = 0; i < 2; ++i)
|
@@ -301,17 +241,25 @@ namespace Rays
|
|
301
241
|
if (!self->use_color(i)) continue;
|
302
242
|
|
303
243
|
if (!begin_shape(TYPES[i])) return false;
|
244
|
+
coord xx = x2 + 1 - i;
|
245
|
+
coord yy = y2 + 1 - i;
|
304
246
|
ret &=
|
305
|
-
|
306
|
-
|
307
|
-
|
308
|
-
|
247
|
+
add_vertex(x, y) &&
|
248
|
+
add_vertex(x, yy) &&
|
249
|
+
add_vertex(xx, yy) &&
|
250
|
+
add_vertex(xx, y);
|
309
251
|
if (!end_shape()) return false;
|
310
252
|
}
|
311
253
|
|
312
254
|
return ret;
|
313
255
|
}
|
314
256
|
|
257
|
+
bool
|
258
|
+
Painter::rect (const Bounds& bounds)
|
259
|
+
{
|
260
|
+
return rect(bounds.x, bounds.y, bounds.width, bounds.height);
|
261
|
+
}
|
262
|
+
|
315
263
|
static bool
|
316
264
|
draw_ellipse (
|
317
265
|
Painter* painter,
|
@@ -348,7 +296,7 @@ namespace Rays
|
|
348
296
|
if (!painter->begin_shape(types[i])) return false;
|
349
297
|
|
350
298
|
if (!hole)
|
351
|
-
ret &= painter->
|
299
|
+
ret &= painter->add_vertex(x, y);
|
352
300
|
|
353
301
|
for (int seg = 0; seg <= (int) nsegment; ++seg)
|
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{
|
@@ -357,8 +305,8 @@ namespace Rays
|
|
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305
|
float xx = cos(radian);
|
358
306
|
float yy = -sin(radian);
|
359
307
|
if (hole)
|
360
|
-
ret &= painter->
|
361
|
-
ret &= painter->
|
308
|
+
ret &= painter->add_vertex(x + xx * radius_x_min, y + yy * radius_y_min);
|
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ret &= painter->add_vertex(x + xx * radius_x, y + yy * radius_y);
|
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|
}
|
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311
|
|
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|
if (!painter->end_shape()) return false;
|
@@ -371,25 +319,59 @@ namespace Rays
|
|
371
319
|
|
372
320
|
bool
|
373
321
|
Painter::ellipse (
|
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-
coord x, coord y, coord width, coord height,
|
375
|
-
uint nsegment)
|
322
|
+
coord x, coord y, coord width, coord height,
|
323
|
+
coord radius_min, uint nsegment)
|
376
324
|
{
|
377
325
|
if (nsegment <= 0) nsegment = ELLIPSE_NSEGMENT;
|
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|
return draw_ellipse(
|
379
327
|
this, x, y, width, height, 0, 360, radius_min, nsegment);
|
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328
|
}
|
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329
|
|
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|
+
bool
|
331
|
+
Painter::ellipse (const Bounds& bounds, coord radius_min, uint nsegment)
|
332
|
+
{
|
333
|
+
return ellipse(
|
334
|
+
bounds.x, bounds.y, bounds.width, bounds.height, radius_min, nsegment);
|
335
|
+
}
|
336
|
+
|
337
|
+
bool
|
338
|
+
Painter::ellipse (
|
339
|
+
const Point& center, coord radius, coord radius_min, uint nsegment)
|
340
|
+
{
|
341
|
+
return ellipse(
|
342
|
+
center.x, center.y, radius * 2, radius * 2, radius_min, nsegment);
|
343
|
+
}
|
344
|
+
|
382
345
|
bool
|
383
346
|
Painter::arc (
|
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347
|
coord x, coord y, coord width, coord height,
|
385
|
-
float angle_from, float angle_to, coord radius_min,
|
386
|
-
uint nsegment)
|
348
|
+
float angle_from, float angle_to, coord radius_min, uint nsegment)
|
387
349
|
{
|
388
350
|
if (nsegment <= 0) nsegment = ELLIPSE_NSEGMENT;
|
389
351
|
return draw_ellipse(
|
390
352
|
this, x, y, width, height, angle_from, angle_to, radius_min, nsegment);
|
391
353
|
}
|
392
354
|
|
355
|
+
bool
|
356
|
+
Painter::arc (
|
357
|
+
const Bounds& bounds,
|
358
|
+
float angle_from, float angle_to, coord radius_min, uint nsegment)
|
359
|
+
{
|
360
|
+
return arc(
|
361
|
+
bounds.x, bounds.y, bounds.width, bounds.height,
|
362
|
+
angle_from, angle_to, radius_min, nsegment);
|
363
|
+
}
|
364
|
+
|
365
|
+
bool
|
366
|
+
Painter::arc (
|
367
|
+
const Point& center, coord radius,
|
368
|
+
float angle_from, float angle_to, coord radius_min, uint nsegment)
|
369
|
+
{
|
370
|
+
return arc(
|
371
|
+
center.x, center.y, radius * 2, radius * 2,
|
372
|
+
angle_from, angle_to, radius_min, nsegment);
|
373
|
+
}
|
374
|
+
|
393
375
|
static bool
|
394
376
|
draw_image (
|
395
377
|
Painter* painter, const Texture& tex,
|
@@ -404,11 +386,11 @@ namespace Rays
|
|
404
386
|
if (!painter || !painter->self->painting)
|
405
387
|
return false;
|
406
388
|
|
407
|
-
coord x2 = x + width;
|
408
|
-
coord y2 = y + height;
|
389
|
+
coord x2 = x + width - 1;
|
390
|
+
coord y2 = y + height - 1;
|
409
391
|
|
410
392
|
glEnable(GL_TEXTURE_2D);
|
411
|
-
painter->
|
393
|
+
painter->set_texture(tex);
|
412
394
|
|
413
395
|
bool ret = true;
|
414
396
|
for (int i = 0; i < 2; ++i)
|
@@ -422,10 +404,10 @@ namespace Rays
|
|
422
404
|
|
423
405
|
if (!painter->begin_shape(TYPES[i])) return false;
|
424
406
|
ret &=
|
425
|
-
painter->
|
426
|
-
painter->
|
427
|
-
painter->
|
428
|
-
painter->
|
407
|
+
painter->add_vertex(x, y, s_min, t_min) &&
|
408
|
+
painter->add_vertex(x, y2, s_min, t_max) &&
|
409
|
+
painter->add_vertex(x2, y2, s_max, t_max) &&
|
410
|
+
painter->add_vertex(x2, y, s_max, t_min);
|
429
411
|
if (!painter->end_shape()) return false;
|
430
412
|
}
|
431
413
|
|
@@ -449,6 +431,12 @@ namespace Rays
|
|
449
431
|
x, y, tex.width(), tex.height());
|
450
432
|
}
|
451
433
|
|
434
|
+
bool
|
435
|
+
Painter::image (const Image& image_, const Point& position)
|
436
|
+
{
|
437
|
+
return image(image_, position.x, position.y);
|
438
|
+
}
|
439
|
+
|
452
440
|
bool
|
453
441
|
Painter::image (
|
454
442
|
const Image& image_, coord x, coord y, coord width, coord height)
|
@@ -464,6 +452,13 @@ namespace Rays
|
|
464
452
|
x, y, width, height);
|
465
453
|
}
|
466
454
|
|
455
|
+
bool
|
456
|
+
Painter::image (
|
457
|
+
const Image& image_, const Bounds& bounds)
|
458
|
+
{
|
459
|
+
return image(image_, bounds.x, bounds.y, bounds.width, bounds.height);
|
460
|
+
}
|
461
|
+
|
467
462
|
bool
|
468
463
|
Painter::image (
|
469
464
|
const Image& image_,
|
@@ -483,6 +478,16 @@ namespace Rays
|
|
483
478
|
dest_x, dest_y, dest_width, dest_height);
|
484
479
|
}
|
485
480
|
|
481
|
+
bool
|
482
|
+
Painter::image (
|
483
|
+
const Image& image_, const Bounds& src_bounds, const Point& dest_position)
|
484
|
+
{
|
485
|
+
return image(
|
486
|
+
image_,
|
487
|
+
src_bounds.x, src_bounds.y, src_bounds.width, src_bounds.height,
|
488
|
+
dest_position.x, dest_position.y);
|
489
|
+
}
|
490
|
+
|
486
491
|
bool
|
487
492
|
Painter::image (
|
488
493
|
const Image& image_,
|
@@ -502,6 +507,16 @@ namespace Rays
|
|
502
507
|
dest_x, dest_y, dest_width, dest_height);
|
503
508
|
}
|
504
509
|
|
510
|
+
bool
|
511
|
+
Painter::image (
|
512
|
+
const Image& image_, const Bounds& src_bounds, const Bounds& dest_bounds)
|
513
|
+
{
|
514
|
+
return image(
|
515
|
+
image_,
|
516
|
+
src_bounds.x, src_bounds.y, src_bounds.width, src_bounds.height,
|
517
|
+
dest_bounds.x, dest_bounds.y, dest_bounds.width, dest_bounds.height);
|
518
|
+
}
|
519
|
+
|
505
520
|
static bool
|
506
521
|
draw_text (
|
507
522
|
Painter* painter, const char* str, coord str_width, coord str_height,
|
@@ -514,15 +529,17 @@ namespace Rays
|
|
514
529
|
return false;
|
515
530
|
|
516
531
|
Painter::Data* self = painter->self.get();
|
532
|
+
int tex_w = ceil(str_width);
|
533
|
+
int tex_h = ceil(str_height);
|
517
534
|
|
518
535
|
if (
|
519
|
-
self->textimage.width() <
|
520
|
-
self->textimage.height() <
|
536
|
+
self->textimage.width() < tex_w ||
|
537
|
+
self->textimage.height() < tex_h)
|
521
538
|
{
|
522
|
-
coord w = std::max((coord) self->textimage.width(), str_width);
|
523
|
-
coord h = std::max((coord) self->textimage.height(), str_height);
|
524
539
|
self->textimage = Image(
|
525
|
-
|
540
|
+
std::max(self->textimage.width(), tex_w),
|
541
|
+
std::max(self->textimage.height(), tex_h),
|
542
|
+
self->textimage.color_space(),
|
526
543
|
self->textimage.alpha_texture());
|
527
544
|
}
|
528
545
|
|
@@ -534,44 +551,93 @@ namespace Rays
|
|
534
551
|
const Texture& tex = self->textimage.texture();
|
535
552
|
if (!tex) return false;
|
536
553
|
|
537
|
-
|
538
|
-
|
539
|
-
|
554
|
+
#ifdef DEBUG
|
555
|
+
save_image(self->textimage, "/Users/snori/font.png");
|
556
|
+
|
557
|
+
painter->push_attrs();
|
558
|
+
{
|
559
|
+
coord asc, desc, lead;
|
560
|
+
font.get_height(NULL, &asc, &desc, &lead);
|
561
|
+
//printf("%f %f %f %f \n", str_height, asc, desc, lead);
|
562
|
+
|
563
|
+
painter->set_stroke(0.5, 0.5, 1);
|
564
|
+
painter->no_fill();
|
565
|
+
painter->rect(x - 1, y - 1, str_width + 2, str_height + 2);
|
566
|
+
|
567
|
+
coord yy = y;
|
568
|
+
painter->set_stroke(1, 0.5, 0.5, 0.4);
|
569
|
+
painter->rect(x, yy, str_width, asc);//str_height);
|
570
|
+
|
571
|
+
yy += asc;
|
572
|
+
painter->set_stroke(1, 1, 0.5, 0.4);
|
573
|
+
painter->rect(x, yy, str_width, desc);
|
574
|
+
|
575
|
+
yy += desc;
|
576
|
+
painter->set_stroke(1, 0.5, 1, 0.4);
|
577
|
+
painter->rect(x, yy, str_width, lead);
|
578
|
+
}
|
579
|
+
painter->pop_attrs();
|
580
|
+
#endif
|
581
|
+
|
582
|
+
bool ret = draw_image(
|
540
583
|
painter, tex,
|
541
|
-
0, 0, str_width
|
542
|
-
x, y, width,
|
584
|
+
0, 0, tex.s(str_width - 1), tex.t(str_height - 1),
|
585
|
+
x, y, width, height,
|
543
586
|
true);
|
587
|
+
|
588
|
+
return ret;
|
544
589
|
}
|
545
590
|
|
546
591
|
bool
|
547
|
-
Painter::text (const char* str, coord x, coord y, const Font
|
592
|
+
Painter::text (const char* str, coord x, coord y, const Font* font)
|
548
593
|
{
|
549
|
-
if (!str
|
594
|
+
if (!str) return false;
|
550
595
|
|
551
596
|
if (*str == '\0') return true;
|
552
597
|
|
598
|
+
if (!font) font = &self->attrs.font;
|
599
|
+
if (!*font) return false;
|
600
|
+
|
553
601
|
coord w = 0, h = 0;
|
554
|
-
if (!font
|
602
|
+
if (!font->get_width(&w, str) || !font->get_height(&h))
|
555
603
|
return false;
|
556
604
|
|
557
|
-
|
558
|
-
|
605
|
+
w = ceil(w);
|
606
|
+
h = ceil(h);
|
607
|
+
return draw_text(this, str, w, h, x, y, w, h, *font);
|
608
|
+
}
|
609
|
+
|
610
|
+
bool
|
611
|
+
Painter::text (const char* str, const Point& position, const Font* font)
|
612
|
+
{
|
613
|
+
return text(str, position.x, position.y, font);
|
559
614
|
}
|
560
615
|
|
561
616
|
bool
|
562
617
|
Painter::text (
|
563
618
|
const char* str, coord x, coord y, coord width, coord height,
|
564
|
-
const Font
|
619
|
+
const Font* font)
|
565
620
|
{
|
566
|
-
if (!str
|
621
|
+
if (!str) return false;
|
567
622
|
|
568
623
|
if (*str == '\0') return true;
|
569
624
|
|
625
|
+
if (!font) font = &self->attrs.font;
|
626
|
+
if (!*font) return false;
|
627
|
+
|
570
628
|
coord w = 0, h = 0;
|
571
|
-
if (!font
|
629
|
+
if (!font->get_width(&w, str) || !font->get_height(&h))
|
572
630
|
return false;
|
573
631
|
|
574
|
-
|
632
|
+
w = ceil(w);
|
633
|
+
h = ceil(h);
|
634
|
+
return draw_text(this, str, w, h, x, y, width, height, *font);
|
635
|
+
}
|
636
|
+
|
637
|
+
bool
|
638
|
+
Painter::text (const char* str, const Bounds& bounds, const Font* font)
|
639
|
+
{
|
640
|
+
return text(str, bounds.x, bounds.y, bounds.width, bounds.height, font);
|
575
641
|
}
|
576
642
|
|
577
643
|
bool
|
@@ -579,91 +645,106 @@ namespace Rays
|
|
579
645
|
{
|
580
646
|
if (!self->painting) return false;
|
581
647
|
|
648
|
+
const Color& c = self->attrs.background;
|
649
|
+
glClearColor(c.red, c.green, c.blue, c.alpha);
|
582
650
|
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
583
651
|
return true;
|
584
652
|
}
|
585
653
|
|
586
654
|
bool
|
587
|
-
Painter::
|
655
|
+
Painter::set_background (float red, float green, float blue, float alpha)
|
588
656
|
{
|
589
|
-
|
657
|
+
self->attrs.background.set(red, green, blue, alpha);
|
658
|
+
return true;
|
590
659
|
}
|
591
660
|
|
592
661
|
bool
|
593
|
-
Painter::
|
662
|
+
Painter::set_background (const Color& color)
|
594
663
|
{
|
595
|
-
self->
|
596
|
-
glClearColor(red, green, blue, alpha);
|
664
|
+
self->attrs.background = color;
|
597
665
|
return true;
|
598
666
|
}
|
599
667
|
|
600
668
|
bool
|
601
|
-
Painter::
|
669
|
+
Painter::no_background ()
|
602
670
|
{
|
603
|
-
|
604
|
-
|
671
|
+
self->attrs.background.alpha = 0;
|
672
|
+
return true;
|
605
673
|
}
|
606
674
|
|
607
|
-
|
608
|
-
Painter::
|
675
|
+
const Color&
|
676
|
+
Painter::background () const
|
609
677
|
{
|
610
|
-
return self->
|
678
|
+
return self->attrs.background;
|
611
679
|
}
|
612
680
|
|
613
681
|
bool
|
614
682
|
Painter::set_fill (float red, float green, float blue, float alpha)
|
615
683
|
{
|
616
|
-
self->colors[FILL].set(red, green, blue, alpha);
|
684
|
+
self->attrs.colors[FILL].set(red, green, blue, alpha);
|
617
685
|
return true;
|
618
686
|
}
|
619
687
|
|
620
688
|
bool
|
621
|
-
Painter::
|
689
|
+
Painter::set_fill (const Color& color)
|
622
690
|
{
|
623
|
-
self->colors[FILL]
|
691
|
+
self->attrs.colors[FILL] = color;
|
624
692
|
return true;
|
625
693
|
}
|
626
694
|
|
627
695
|
bool
|
628
|
-
Painter::
|
696
|
+
Painter::no_fill ()
|
629
697
|
{
|
630
|
-
|
698
|
+
self->attrs.colors[FILL].alpha = 0;
|
699
|
+
return true;
|
700
|
+
}
|
701
|
+
|
702
|
+
const Color&
|
703
|
+
Painter::fill () const
|
704
|
+
{
|
705
|
+
return self->attrs.colors[FILL];
|
631
706
|
}
|
632
707
|
|
633
708
|
bool
|
634
709
|
Painter::set_stroke (float red, float green, float blue, float alpha)
|
635
710
|
{
|
636
|
-
self->colors[STROKE].set(red, green, blue, alpha);
|
711
|
+
self->attrs.colors[STROKE].set(red, green, blue, alpha);
|
637
712
|
return true;
|
638
713
|
}
|
639
714
|
|
640
715
|
bool
|
641
|
-
Painter::
|
716
|
+
Painter::set_stroke (const Color& color)
|
642
717
|
{
|
643
|
-
self->colors[STROKE]
|
718
|
+
self->attrs.colors[STROKE] = color;
|
644
719
|
return true;
|
645
720
|
}
|
646
721
|
|
647
722
|
bool
|
648
|
-
Painter::
|
723
|
+
Painter::no_stroke ()
|
724
|
+
{
|
725
|
+
self->attrs.colors[STROKE].alpha = 0;
|
726
|
+
return true;
|
727
|
+
}
|
728
|
+
|
729
|
+
const Color&
|
730
|
+
Painter::stroke () const
|
649
731
|
{
|
650
|
-
return self->
|
732
|
+
return self->attrs.colors[STROKE];
|
651
733
|
}
|
652
734
|
|
653
735
|
bool
|
654
736
|
Painter::set_clip (coord x, coord y, coord width, coord height)
|
655
737
|
{
|
656
|
-
|
657
|
-
|
658
|
-
return false;
|
738
|
+
return set_clip(Bounds(x, y, width, height));
|
739
|
+
}
|
659
740
|
|
660
|
-
|
661
|
-
|
662
|
-
|
663
|
-
|
664
|
-
}
|
741
|
+
bool
|
742
|
+
Painter::set_clip (const Bounds& bounds)
|
743
|
+
{
|
744
|
+
if (bounds == self->attrs.clip) return true;
|
665
745
|
|
666
|
-
|
746
|
+
self->attrs.clip = bounds;
|
747
|
+
return self->update_clip();
|
667
748
|
}
|
668
749
|
|
669
750
|
bool
|
@@ -672,6 +753,154 @@ namespace Rays
|
|
672
753
|
return set_clip(0, 0, -1, -1);
|
673
754
|
}
|
674
755
|
|
756
|
+
const Bounds&
|
757
|
+
Painter::clip () const
|
758
|
+
{
|
759
|
+
return self->attrs.clip;
|
760
|
+
}
|
761
|
+
|
762
|
+
bool
|
763
|
+
Painter::set_font (const Font& font)
|
764
|
+
{
|
765
|
+
self->attrs.font = font;
|
766
|
+
return true;
|
767
|
+
}
|
768
|
+
|
769
|
+
const Font&
|
770
|
+
Painter::font () const
|
771
|
+
{
|
772
|
+
return self->attrs.font;
|
773
|
+
}
|
774
|
+
|
775
|
+
bool
|
776
|
+
Painter::push_attrs ()
|
777
|
+
{
|
778
|
+
//glPushAttrib(GL_ALL_ATTRIB_BITS);
|
779
|
+
self->attrs_stack.push_back(self->attrs);
|
780
|
+
return true;
|
781
|
+
}
|
782
|
+
|
783
|
+
bool
|
784
|
+
Painter::pop_attrs ()
|
785
|
+
{
|
786
|
+
if (self->attrs_stack.empty()) return false;
|
787
|
+
|
788
|
+
self->attrs = self->attrs_stack.back();
|
789
|
+
self->attrs_stack.pop_back();
|
790
|
+
self->update_clip();
|
791
|
+
|
792
|
+
//glPopAttrib();
|
793
|
+
return true;
|
794
|
+
}
|
795
|
+
|
796
|
+
|
797
|
+
bool
|
798
|
+
Painter::translate (coord x, coord y, coord z)
|
799
|
+
{
|
800
|
+
glTranslatef(x, y, z);
|
801
|
+
return !is_error();
|
802
|
+
}
|
803
|
+
|
804
|
+
bool
|
805
|
+
Painter::translate (const Point& value)
|
806
|
+
{
|
807
|
+
return translate(value.x, value.y, value.z);
|
808
|
+
}
|
809
|
+
|
810
|
+
bool
|
811
|
+
Painter::scale (coord x, coord y, coord z)
|
812
|
+
{
|
813
|
+
glScalef(x, y, z);
|
814
|
+
return !is_error();
|
815
|
+
}
|
816
|
+
|
817
|
+
bool
|
818
|
+
Painter::scale (const Point& value)
|
819
|
+
{
|
820
|
+
return scale(value.x, value.y, value.z);
|
821
|
+
}
|
822
|
+
|
823
|
+
bool
|
824
|
+
Painter::rotate (float angle, coord x, coord y, coord z)
|
825
|
+
{
|
826
|
+
glRotatef(angle, x, y, z);
|
827
|
+
return !is_error();
|
828
|
+
}
|
829
|
+
|
830
|
+
bool
|
831
|
+
Painter::rotate (float angle, const Point& center)
|
832
|
+
{
|
833
|
+
return rotate(angle, center.x, center.y, center.z);
|
834
|
+
}
|
835
|
+
|
836
|
+
bool
|
837
|
+
Painter::set_matrix (float value)
|
838
|
+
{
|
839
|
+
if (value == 1)
|
840
|
+
{
|
841
|
+
glLoadIdentity();
|
842
|
+
return !is_error();
|
843
|
+
}
|
844
|
+
|
845
|
+
return set_matrix(
|
846
|
+
value, 0, 0, 0,
|
847
|
+
0, value, 0, 0,
|
848
|
+
0, 0, value, 0,
|
849
|
+
0, 0, 0, value);
|
850
|
+
}
|
851
|
+
|
852
|
+
bool
|
853
|
+
Painter::set_matrix (
|
854
|
+
float a1, float a2, float a3, float a4,
|
855
|
+
float b1, float b2, float b3, float b4,
|
856
|
+
float c1, float c2, float c3, float c4,
|
857
|
+
float d1, float d2, float d3, float d4)
|
858
|
+
{
|
859
|
+
float array[] = {
|
860
|
+
a1, a2, a3, a4,
|
861
|
+
b1, b2, b3, b4,
|
862
|
+
c1, c2, c3, c4,
|
863
|
+
d1, d2, d3, d4
|
864
|
+
};
|
865
|
+
return set_matrix(array);
|
866
|
+
}
|
867
|
+
|
868
|
+
bool
|
869
|
+
Painter::set_matrix (const float* elements)
|
870
|
+
{
|
871
|
+
if (!elements) return false;
|
872
|
+
glLoadMatrixf(elements);
|
873
|
+
return !is_error();
|
874
|
+
}
|
875
|
+
|
876
|
+
bool
|
877
|
+
Painter::set_matrix (const Matrix& matrix)
|
878
|
+
{
|
879
|
+
return set_matrix(matrix.array());
|
880
|
+
}
|
881
|
+
|
882
|
+
const Matrix&
|
883
|
+
Painter::matrix () const
|
884
|
+
{
|
885
|
+
glGetFloatv(GL_MODELVIEW_MATRIX, self->matrix_tmp.array());
|
886
|
+
if (is_error(GL_INVALID_ENUM)) self->matrix_tmp.set(0);
|
887
|
+
return self->matrix_tmp;
|
888
|
+
}
|
889
|
+
|
890
|
+
bool
|
891
|
+
Painter::push_matrix ()
|
892
|
+
{
|
893
|
+
glPushMatrix();
|
894
|
+
return !is_error(GL_STACK_OVERFLOW);
|
895
|
+
}
|
896
|
+
|
897
|
+
bool
|
898
|
+
Painter::pop_matrix ()
|
899
|
+
{
|
900
|
+
glPopMatrix();
|
901
|
+
return !is_error(GL_STACK_UNDERFLOW);
|
902
|
+
}
|
903
|
+
|
675
904
|
|
676
905
|
bool
|
677
906
|
Painter::begin_shape (ShapeType type)
|
@@ -698,7 +927,7 @@ namespace Rays
|
|
698
927
|
}
|
699
928
|
|
700
929
|
bool
|
701
|
-
Painter::
|
930
|
+
Painter::set_color (float red, float green, float blue, float alpha)
|
702
931
|
{
|
703
932
|
if (!self->drawing) return false;
|
704
933
|
|
@@ -707,7 +936,16 @@ namespace Rays
|
|
707
936
|
}
|
708
937
|
|
709
938
|
bool
|
710
|
-
Painter::
|
939
|
+
Painter::set_color (const Color& color)
|
940
|
+
{
|
941
|
+
if (!self->drawing) return false;
|
942
|
+
|
943
|
+
glColor4fv(color.array());
|
944
|
+
return true;
|
945
|
+
}
|
946
|
+
|
947
|
+
bool
|
948
|
+
Painter::set_texture (const Texture& tex)
|
711
949
|
{
|
712
950
|
if (!self->drawing) return false;
|
713
951
|
|
@@ -725,13 +963,13 @@ namespace Rays
|
|
725
963
|
}
|
726
964
|
|
727
965
|
bool
|
728
|
-
Painter::
|
966
|
+
Painter::add_vertex (coord x, coord y)
|
729
967
|
{
|
730
|
-
return
|
968
|
+
return add_vertex(x, y, 0);
|
731
969
|
}
|
732
970
|
|
733
971
|
bool
|
734
|
-
Painter::
|
972
|
+
Painter::add_vertex (coord x, coord y, coord z)
|
735
973
|
{
|
736
974
|
if (!self->drawing) return false;
|
737
975
|
|
@@ -740,20 +978,33 @@ namespace Rays
|
|
740
978
|
}
|
741
979
|
|
742
980
|
bool
|
743
|
-
Painter::
|
981
|
+
Painter::add_vertex (const Point& pos)
|
744
982
|
{
|
745
|
-
return
|
983
|
+
return add_vertex(pos.x, pos.y, pos.z);
|
746
984
|
}
|
747
985
|
|
748
986
|
bool
|
749
|
-
Painter::
|
987
|
+
Painter::add_vertex (coord x, coord y, coord tex_s, coord tex_t)
|
988
|
+
{
|
989
|
+
return add_vertex(x, y, 0, tex_s, tex_t);
|
990
|
+
}
|
991
|
+
|
992
|
+
bool
|
993
|
+
Painter::add_vertex (coord x, coord y, coord z, coord tex_s, coord tex_t)
|
750
994
|
{
|
751
995
|
if (!self->drawing) return false;
|
752
996
|
|
753
|
-
glTexCoord2f(
|
754
|
-
return
|
997
|
+
glTexCoord2f(tex_s, tex_t);
|
998
|
+
return add_vertex(x, y, z);
|
999
|
+
}
|
1000
|
+
|
1001
|
+
bool
|
1002
|
+
Painter::add_vertex (const Point& pos, coord tex_s, coord tex_t)
|
1003
|
+
{
|
1004
|
+
return add_vertex(pos.x, pos.y, pos.z, tex_s, tex_t);
|
755
1005
|
}
|
756
1006
|
|
1007
|
+
|
757
1008
|
Painter::operator bool () const
|
758
1009
|
{
|
759
1010
|
return self->viewport;
|