rays 0.1.12 → 0.1.13
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- checksums.yaml +5 -5
- data/.doc/ext/rays/bitmap.cpp +22 -76
- data/.doc/ext/rays/bounds.cpp +95 -125
- data/.doc/ext/rays/color.cpp +224 -45
- data/.doc/ext/rays/color_space.cpp +137 -45
- data/.doc/ext/rays/defs.cpp +183 -0
- data/.doc/ext/rays/font.cpp +39 -21
- data/.doc/ext/rays/image.cpp +26 -37
- data/.doc/ext/rays/matrix.cpp +186 -29
- data/.doc/ext/rays/native.cpp +12 -6
- data/.doc/ext/rays/noise.cpp +53 -0
- data/.doc/ext/rays/painter.cpp +120 -308
- data/.doc/ext/rays/point.cpp +82 -77
- data/.doc/ext/rays/polygon.cpp +287 -0
- data/.doc/ext/rays/polygon_line.cpp +96 -0
- data/.doc/ext/rays/polyline.cpp +161 -0
- data/.doc/ext/rays/rays.cpp +0 -13
- data/.doc/ext/rays/shader.cpp +83 -9
- data/README.md +1 -1
- data/Rakefile +21 -9
- data/VERSION +1 -1
- data/ext/rays/bitmap.cpp +22 -80
- data/ext/rays/bounds.cpp +100 -128
- data/ext/rays/color.cpp +232 -51
- data/ext/rays/color_space.cpp +140 -46
- data/ext/rays/defs.cpp +183 -0
- data/ext/rays/defs.h +26 -2
- data/ext/rays/extconf.rb +1 -2
- data/ext/rays/font.cpp +39 -22
- data/ext/rays/image.cpp +27 -39
- data/ext/rays/matrix.cpp +198 -30
- data/ext/rays/native.cpp +12 -6
- data/ext/rays/noise.cpp +55 -0
- data/ext/rays/painter.cpp +129 -315
- data/ext/rays/point.cpp +89 -81
- data/ext/rays/polygon.cpp +301 -0
- data/ext/rays/polygon_line.cpp +99 -0
- data/ext/rays/polyline.cpp +170 -0
- data/ext/rays/rays.cpp +0 -14
- data/ext/rays/shader.cpp +84 -9
- data/include/rays.h +10 -2
- data/include/rays/bitmap.h +14 -26
- data/include/rays/bounds.h +21 -4
- data/include/rays/color.h +25 -14
- data/include/rays/color_space.h +11 -8
- data/include/rays/coord.h +114 -0
- data/include/rays/debug.h +22 -0
- data/include/rays/defs.h +3 -0
- data/include/rays/font.h +4 -4
- data/include/rays/image.h +11 -17
- data/include/rays/matrix.h +50 -24
- data/include/rays/noise.h +42 -0
- data/include/rays/opengl.h +2 -50
- data/include/rays/painter.h +57 -99
- data/include/rays/point.h +44 -51
- data/include/rays/polygon.h +164 -0
- data/include/rays/polyline.h +65 -0
- data/include/rays/rays.h +3 -0
- data/include/rays/ruby.h +7 -1
- data/include/rays/ruby/bounds.h +1 -1
- data/include/rays/ruby/color.h +1 -1
- data/include/rays/ruby/color_space.h +1 -1
- data/include/rays/ruby/font.h +1 -1
- data/include/rays/ruby/matrix.h +1 -1
- data/include/rays/ruby/point.h +1 -1
- data/include/rays/ruby/polygon.h +52 -0
- data/include/rays/ruby/polyline.h +41 -0
- data/include/rays/ruby/shader.h +1 -1
- data/include/rays/shader.h +36 -8
- data/lib/rays.rb +6 -1
- data/lib/rays/bitmap.rb +0 -15
- data/lib/rays/bounds.rb +17 -23
- data/lib/rays/color.rb +20 -47
- data/lib/rays/color_space.rb +13 -13
- data/lib/rays/image.rb +2 -6
- data/lib/rays/matrix.rb +28 -0
- data/lib/rays/module.rb +4 -19
- data/lib/rays/painter.rb +60 -97
- data/lib/rays/point.rb +13 -21
- data/lib/rays/polygon.rb +50 -0
- data/lib/rays/polygon_line.rb +36 -0
- data/lib/rays/polyline.rb +32 -0
- data/lib/rays/shader.rb +20 -1
- data/rays.gemspec +5 -7
- data/src/bitmap.h +36 -0
- data/src/bounds.cpp +74 -11
- data/src/color.cpp +58 -23
- data/src/color_space.cpp +50 -32
- data/src/color_space.h +22 -0
- data/src/coord.cpp +170 -0
- data/src/coord.h +35 -0
- data/src/font.cpp +118 -0
- data/src/font.h +64 -0
- data/src/frame_buffer.cpp +37 -71
- data/src/frame_buffer.h +4 -4
- data/src/image.cpp +171 -97
- data/src/image.h +25 -0
- data/src/ios/bitmap.mm +107 -105
- data/src/ios/font.mm +48 -60
- data/src/ios/helper.h +2 -2
- data/src/ios/opengl.mm +19 -4
- data/src/ios/rays.mm +3 -0
- data/src/matrix.cpp +111 -26
- data/src/matrix.h +30 -0
- data/src/noise.cpp +74 -0
- data/src/opengl.cpp +9 -27
- data/src/opengl.h +37 -0
- data/src/osx/bitmap.mm +111 -106
- data/src/osx/font.mm +48 -61
- data/src/osx/helper.h +2 -2
- data/src/osx/opengl.mm +19 -83
- data/src/osx/rays.mm +3 -0
- data/src/painter.cpp +780 -696
- data/src/painter.h +24 -0
- data/src/point.cpp +140 -119
- data/src/polygon.cpp +1100 -0
- data/src/polygon.h +32 -0
- data/src/polyline.cpp +158 -0
- data/src/polyline.h +67 -0
- data/src/render_buffer.cpp +11 -4
- data/src/render_buffer.h +2 -2
- data/src/shader.cpp +163 -106
- data/src/shader.h +38 -0
- data/src/shader_program.cpp +533 -0
- data/src/{program.h → shader_program.h} +28 -16
- data/src/shader_source.cpp +140 -0
- data/src/shader_source.h +52 -0
- data/src/texture.cpp +136 -160
- data/src/texture.h +65 -0
- data/src/win32/bitmap.cpp +62 -52
- data/src/win32/font.cpp +11 -13
- data/src/win32/font.h +24 -0
- data/src/win32/gdi.h +6 -6
- data/test/helper.rb +0 -3
- data/test/test_bitmap.rb +31 -7
- data/test/test_bounds.rb +36 -0
- data/test/test_color.rb +59 -19
- data/test/test_color_space.rb +95 -0
- data/test/test_image.rb +24 -20
- data/test/test_matrix.rb +106 -0
- data/test/test_painter.rb +92 -46
- data/test/test_painter_shape.rb +57 -0
- data/test/test_point.rb +21 -0
- data/test/test_polygon.rb +234 -0
- data/test/test_polygon_line.rb +167 -0
- data/test/test_polyline.rb +145 -0
- data/test/test_shader.rb +9 -9
- metadata +88 -67
- data/.doc/ext/rays/texture.cpp +0 -138
- data/ext/rays/texture.cpp +0 -149
- data/include/rays/ruby/texture.h +0 -41
- data/include/rays/texture.h +0 -71
- data/lib/rays/texture.rb +0 -24
- data/src/program.cpp +0 -648
- data/test/test_texture.rb +0 -27
data/src/painter.h
ADDED
@@ -0,0 +1,24 @@
|
|
1
|
+
// -*- c++ -*-
|
2
|
+
#pragma once
|
3
|
+
#ifndef __RAYS_SRC_PAINTER_H__
|
4
|
+
#define __RAYS_SRC_PAINTER_H__
|
5
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+
|
6
|
+
|
7
|
+
#include <rays/painter.h>
|
8
|
+
#include "opengl.h"
|
9
|
+
|
10
|
+
|
11
|
+
namespace Rays
|
12
|
+
{
|
13
|
+
|
14
|
+
|
15
|
+
void Painter_draw_polygon (
|
16
|
+
Painter* painter, GLenum mode, const Color& color,
|
17
|
+
const Coord3* points, size_t npoints,
|
18
|
+
const uint* indices = NULL, size_t nindices = 0);
|
19
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+
|
20
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+
|
21
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+
}// Rays
|
22
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+
|
23
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+
|
24
|
+
#endif//EOH
|
data/src/point.cpp
CHANGED
@@ -2,88 +2,44 @@
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2
2
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3
3
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|
4
4
|
#include <math.h>
|
5
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-
#include <
|
5
|
+
#include <glm/geometric.hpp>
|
6
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+
#include <glm/gtx/rotate_vector.hpp>
|
7
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+
#include <xot/util.h>
|
6
8
|
#include "rays/exception.h"
|
9
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+
#include "coord.h"
|
7
10
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8
11
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|
9
12
|
namespace Rays
|
10
13
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{
|
11
14
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12
15
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13
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-
|
14
|
-
Coord2::reset (coord value)
|
15
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-
{
|
16
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-
return reset(value, value);
|
17
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-
}
|
18
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-
|
19
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-
Coord2&
|
20
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-
Coord2::reset (coord x, coord y)
|
21
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-
{
|
22
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-
this->x = x;
|
23
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-
this->y = y;
|
24
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-
return *this;
|
25
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-
}
|
26
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-
|
27
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-
coord&
|
28
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-
Coord2::operator [] (size_t index)
|
29
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-
{
|
30
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-
if (index >= 2)
|
31
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-
argument_error(__FILE__, __LINE__);
|
32
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-
|
33
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-
return array[index];
|
34
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-
}
|
35
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-
|
36
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-
const coord&
|
37
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-
Coord2::operator [] (size_t index) const
|
16
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+
Point::Point (coord value)
|
38
17
|
{
|
39
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-
|
18
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+
reset(value);
|
40
19
|
}
|
41
20
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|
42
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-
|
43
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-
Coord3&
|
44
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-
Coord3::reset (coord value)
|
21
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+
Point::Point (coord x, coord y, coord z)
|
45
22
|
{
|
46
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-
|
23
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+
reset(x, y, z);
|
47
24
|
}
|
48
25
|
|
49
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-
|
50
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-
|
26
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+
Point
|
27
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+
Point::dup () const
|
51
28
|
{
|
52
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-
this->x = x;
|
53
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-
this->y = y;
|
54
|
-
this->z = z;
|
55
29
|
return *this;
|
56
30
|
}
|
57
31
|
|
58
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-
|
59
|
-
|
60
|
-
{
|
61
|
-
if (index >= 3)
|
62
|
-
argument_error(__FILE__, __LINE__);
|
63
|
-
|
64
|
-
return array[index];
|
65
|
-
}
|
66
|
-
|
67
|
-
const coord&
|
68
|
-
Coord3::operator [] (size_t index) const
|
69
|
-
{
|
70
|
-
return const_cast<Coord3*>(this)->operator[](index);
|
71
|
-
}
|
72
|
-
|
73
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-
|
74
|
-
Point::Point (coord value)
|
75
|
-
{
|
76
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-
reset(value);
|
77
|
-
}
|
78
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-
|
79
|
-
Point::Point (coord x, coord y, coord z)
|
32
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+
Point&
|
33
|
+
Point::reset (coord value)
|
80
34
|
{
|
81
|
-
reset(
|
35
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+
Super::reset(value);
|
36
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+
return *this;
|
82
37
|
}
|
83
38
|
|
84
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-
Point
|
85
|
-
Point::
|
39
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+
Point&
|
40
|
+
Point::reset (coord x, coord y, coord z)
|
86
41
|
{
|
42
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+
Super::reset(x, y, z);
|
87
43
|
return *this;
|
88
44
|
}
|
89
45
|
|
@@ -95,7 +51,7 @@ namespace Rays
|
|
95
51
|
}
|
96
52
|
|
97
53
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Point&
|
98
|
-
Point::move_to (const
|
54
|
+
Point::move_to (const This& point)
|
99
55
|
{
|
100
56
|
reset(point.x, point.y, point.z);
|
101
57
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return *this;
|
@@ -109,146 +65,211 @@ namespace Rays
|
|
109
65
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}
|
110
66
|
|
111
67
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Point&
|
112
|
-
Point::move_by (const
|
68
|
+
Point::move_by (const This& point)
|
113
69
|
{
|
114
70
|
reset(this->x + point.x, this->y + point.y, this->z + point.z);
|
115
71
|
return *this;
|
116
72
|
}
|
117
73
|
|
74
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+
void
|
75
|
+
Point::rotate (float degree)
|
76
|
+
{
|
77
|
+
to_glm(*this) = glm::rotateZ(to_glm(*this), (float) Xot::deg2rad(degree));
|
78
|
+
}
|
79
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+
|
118
80
|
coord
|
119
81
|
Point::length () const
|
120
82
|
{
|
121
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-
return
|
83
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+
return glm::length(to_glm(*this));
|
122
84
|
}
|
123
85
|
|
124
|
-
|
125
|
-
Point::
|
86
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+
Point
|
87
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+
Point::normal () const
|
126
88
|
{
|
127
|
-
|
128
|
-
if (len == 0)
|
89
|
+
if (dot(*this, *this) == 0)
|
129
90
|
invalid_state_error(__FILE__, __LINE__);
|
130
91
|
|
131
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-
*this
|
92
|
+
return to_rays<Point>(glm::normalize(to_glm(*this)));
|
93
|
+
}
|
94
|
+
|
95
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+
void
|
96
|
+
Point::normalize ()
|
97
|
+
{
|
98
|
+
*this = normal();
|
132
99
|
}
|
133
100
|
|
134
101
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Point
|
135
|
-
Point::
|
102
|
+
Point::operator - () const
|
136
103
|
{
|
137
|
-
Point
|
138
|
-
t.normalize();
|
139
|
-
return t;
|
104
|
+
return to_rays<Point>(-to_glm(*this));
|
140
105
|
}
|
141
106
|
|
142
|
-
|
143
|
-
Point::
|
107
|
+
Point&
|
108
|
+
Point::operator += (coord rhs)
|
144
109
|
{
|
145
|
-
|
110
|
+
to_glm(*this) += rhs;
|
111
|
+
return *this;
|
146
112
|
}
|
147
113
|
|
148
|
-
Point
|
149
|
-
Point::operator
|
114
|
+
Point&
|
115
|
+
Point::operator += (const This& rhs)
|
150
116
|
{
|
151
|
-
|
117
|
+
to_glm(*this) += to_glm(rhs);
|
118
|
+
return *this;
|
152
119
|
}
|
153
120
|
|
154
121
|
Point&
|
155
|
-
Point::operator
|
122
|
+
Point::operator -= (coord rhs)
|
156
123
|
{
|
157
|
-
|
158
|
-
y += rhs.y;
|
159
|
-
z += rhs.z;
|
124
|
+
to_glm(*this) -= rhs;
|
160
125
|
return *this;
|
161
126
|
}
|
162
127
|
|
163
128
|
Point&
|
164
|
-
Point::operator -= (const
|
129
|
+
Point::operator -= (const This& rhs)
|
165
130
|
{
|
166
|
-
|
167
|
-
y -= rhs.y;
|
168
|
-
z -= rhs.z;
|
131
|
+
to_glm(*this) -= to_glm(rhs);
|
169
132
|
return *this;
|
170
133
|
}
|
171
134
|
|
172
135
|
Point&
|
173
|
-
Point::operator *= (
|
136
|
+
Point::operator *= (coord rhs)
|
174
137
|
{
|
175
|
-
|
176
|
-
y *= rhs.y;
|
177
|
-
z *= rhs.z;
|
138
|
+
to_glm(*this) *= rhs;
|
178
139
|
return *this;
|
179
140
|
}
|
180
141
|
|
181
142
|
Point&
|
182
|
-
Point::operator
|
143
|
+
Point::operator *= (const This& rhs)
|
183
144
|
{
|
184
|
-
|
185
|
-
y /= rhs.y;
|
186
|
-
z /= rhs.z;
|
145
|
+
to_glm(*this) *= to_glm(rhs);
|
187
146
|
return *this;
|
188
147
|
}
|
189
148
|
|
190
149
|
Point&
|
191
150
|
Point::operator /= (coord rhs)
|
192
151
|
{
|
193
|
-
|
194
|
-
|
195
|
-
|
152
|
+
if (rhs == 0)
|
153
|
+
argument_error(__FILE__, __LINE__);
|
154
|
+
|
155
|
+
to_glm(*this) /= rhs;
|
156
|
+
return *this;
|
157
|
+
}
|
158
|
+
|
159
|
+
Point&
|
160
|
+
Point::operator /= (const This& rhs)
|
161
|
+
{
|
162
|
+
if (rhs.x == 0 || rhs.y == 0 || rhs.z == 0)
|
163
|
+
argument_error(__FILE__, __LINE__);
|
164
|
+
|
165
|
+
to_glm(*this) /= to_glm(rhs);
|
196
166
|
return *this;
|
197
167
|
}
|
198
168
|
|
199
169
|
bool
|
200
170
|
operator == (const Point& lhs, const Point& rhs)
|
201
171
|
{
|
202
|
-
return
|
203
|
-
lhs.x == rhs.x &&
|
204
|
-
lhs.y == rhs.y &&
|
205
|
-
lhs.z == rhs.z;
|
172
|
+
return to_glm(lhs) == to_glm(rhs);
|
206
173
|
}
|
207
174
|
|
208
175
|
bool
|
209
176
|
operator != (const Point& lhs, const Point& rhs)
|
210
177
|
{
|
211
|
-
return
|
178
|
+
return to_glm(lhs) != to_glm(rhs);
|
179
|
+
}
|
180
|
+
|
181
|
+
Point
|
182
|
+
operator + (coord lhs, const Point& rhs)
|
183
|
+
{
|
184
|
+
return to_rays<Point>(lhs + to_glm(rhs));
|
185
|
+
}
|
186
|
+
|
187
|
+
Point
|
188
|
+
operator + (const Point& lhs, coord rhs)
|
189
|
+
{
|
190
|
+
return to_rays<Point>(to_glm(lhs) + rhs);
|
212
191
|
}
|
213
192
|
|
214
193
|
Point
|
215
194
|
operator + (const Point& lhs, const Point& rhs)
|
216
195
|
{
|
217
|
-
Point
|
218
|
-
|
219
|
-
|
196
|
+
return to_rays<Point>(to_glm(lhs) + to_glm(rhs));
|
197
|
+
}
|
198
|
+
|
199
|
+
Point
|
200
|
+
operator - (coord lhs, const Point& rhs)
|
201
|
+
{
|
202
|
+
return to_rays<Point>(lhs - to_glm(rhs));
|
203
|
+
}
|
204
|
+
|
205
|
+
Point
|
206
|
+
operator - (const Point& lhs, coord rhs)
|
207
|
+
{
|
208
|
+
return to_rays<Point>(to_glm(lhs) - rhs);
|
220
209
|
}
|
221
210
|
|
222
211
|
Point
|
223
212
|
operator - (const Point& lhs, const Point& rhs)
|
224
213
|
{
|
225
|
-
Point
|
226
|
-
|
227
|
-
|
214
|
+
return to_rays<Point>(to_glm(lhs) - to_glm(rhs));
|
215
|
+
}
|
216
|
+
|
217
|
+
Point
|
218
|
+
operator * (coord lhs, const Point& rhs)
|
219
|
+
{
|
220
|
+
return to_rays<Point>(lhs * to_glm(rhs));
|
221
|
+
}
|
222
|
+
|
223
|
+
Point
|
224
|
+
operator * (const Point& lhs, coord rhs)
|
225
|
+
{
|
226
|
+
return to_rays<Point>(to_glm(lhs) * rhs);
|
228
227
|
}
|
229
228
|
|
230
229
|
Point
|
231
230
|
operator * (const Point& lhs, const Point& rhs)
|
232
231
|
{
|
233
|
-
Point
|
234
|
-
t *= rhs;
|
235
|
-
return t;
|
232
|
+
return to_rays<Point>(to_glm(lhs) * to_glm(rhs));
|
236
233
|
}
|
237
234
|
|
238
235
|
Point
|
239
|
-
operator / (
|
236
|
+
operator / (coord lhs, const Point& rhs)
|
240
237
|
{
|
241
|
-
|
242
|
-
|
243
|
-
|
238
|
+
if (rhs.x == 0 || rhs.y == 0 || rhs.z == 0)
|
239
|
+
argument_error(__FILE__, __LINE__);
|
240
|
+
|
241
|
+
return to_rays<Point>(lhs / to_glm(rhs));
|
244
242
|
}
|
245
243
|
|
246
244
|
Point
|
247
245
|
operator / (const Point& lhs, coord rhs)
|
248
246
|
{
|
249
|
-
|
250
|
-
|
251
|
-
|
247
|
+
if (rhs == 0)
|
248
|
+
argument_error(__FILE__, __LINE__);
|
249
|
+
|
250
|
+
return to_rays<Point>(to_glm(lhs) / rhs);
|
251
|
+
}
|
252
|
+
|
253
|
+
Point
|
254
|
+
operator / (const Point& lhs, const Point& rhs)
|
255
|
+
{
|
256
|
+
if (rhs.x == 0 || rhs.y == 0 || rhs.z == 0)
|
257
|
+
argument_error(__FILE__, __LINE__);
|
258
|
+
|
259
|
+
return to_rays<Point>(to_glm(lhs) / to_glm(rhs));
|
260
|
+
}
|
261
|
+
|
262
|
+
|
263
|
+
coord
|
264
|
+
dot (const Point& p1, const Point& p2)
|
265
|
+
{
|
266
|
+
return glm::dot(to_glm(p1), to_glm(p2));
|
267
|
+
}
|
268
|
+
|
269
|
+
Point
|
270
|
+
cross (const Point& p1, const Point& p2)
|
271
|
+
{
|
272
|
+
return to_rays<Point>(glm::cross(to_glm(p1), to_glm(p2)));
|
252
273
|
}
|
253
274
|
|
254
275
|
|
data/src/polygon.cpp
ADDED
@@ -0,0 +1,1100 @@
|
|
1
|
+
#include "polygon.h"
|
2
|
+
|
3
|
+
|
4
|
+
#include <math.h>
|
5
|
+
#include <assert.h>
|
6
|
+
#include <utility>
|
7
|
+
#include <poly2tri.h>
|
8
|
+
#include "xot/util.h"
|
9
|
+
#include "rays/color.h"
|
10
|
+
#include "rays/exception.h"
|
11
|
+
#include "rays/debug.h"
|
12
|
+
#include "polyline.h"
|
13
|
+
#include "painter.h"
|
14
|
+
|
15
|
+
|
16
|
+
using namespace ClipperLib;
|
17
|
+
|
18
|
+
|
19
|
+
namespace Rays
|
20
|
+
{
|
21
|
+
|
22
|
+
|
23
|
+
static inline p2t::Point
|
24
|
+
to_poly2tri (const Point& point)
|
25
|
+
{
|
26
|
+
return p2t::Point(point.x, point.y);
|
27
|
+
}
|
28
|
+
|
29
|
+
static inline Point
|
30
|
+
from_poly2tri (const p2t::Point& point)
|
31
|
+
{
|
32
|
+
return Point(point.x, point.y);
|
33
|
+
}
|
34
|
+
|
35
|
+
|
36
|
+
struct Polygon::Data
|
37
|
+
{
|
38
|
+
|
39
|
+
LineList lines;
|
40
|
+
|
41
|
+
virtual ~Data ()
|
42
|
+
{
|
43
|
+
}
|
44
|
+
|
45
|
+
void append (const Polyline& polyline, bool hole = false)
|
46
|
+
{
|
47
|
+
if (polyline.empty())
|
48
|
+
return;
|
49
|
+
|
50
|
+
lines.emplace_back(Line(polyline, hole));
|
51
|
+
}
|
52
|
+
|
53
|
+
void append (const Line& line)
|
54
|
+
{
|
55
|
+
if (line.empty())
|
56
|
+
return;
|
57
|
+
|
58
|
+
lines.emplace_back(line);
|
59
|
+
}
|
60
|
+
|
61
|
+
bool triangulate (TrianglePointList* triangles) const
|
62
|
+
{
|
63
|
+
assert(triangles);
|
64
|
+
|
65
|
+
triangles->clear();
|
66
|
+
|
67
|
+
if (!can_triangulate())
|
68
|
+
return false;
|
69
|
+
|
70
|
+
size_t npoint = count_points();
|
71
|
+
if (npoint <= 0)
|
72
|
+
return true;
|
73
|
+
|
74
|
+
std::unique_ptr<p2t::CDT> cdt;
|
75
|
+
std::vector<p2t::Point> points;
|
76
|
+
std::vector<p2t::Point*> pointers;
|
77
|
+
|
78
|
+
points.reserve(npoint);
|
79
|
+
for (const auto& line : lines)
|
80
|
+
{
|
81
|
+
pointers.clear();
|
82
|
+
pointers.reserve(line.size());
|
83
|
+
for (const auto& point : line)
|
84
|
+
{
|
85
|
+
points.emplace_back(to_poly2tri(point));
|
86
|
+
pointers.emplace_back(&points.back());
|
87
|
+
}
|
88
|
+
|
89
|
+
if (!line.hole())
|
90
|
+
{
|
91
|
+
if (cdt) triangulate(triangles, cdt.get());
|
92
|
+
cdt.reset(new p2t::CDT(pointers));
|
93
|
+
}
|
94
|
+
else if (cdt)
|
95
|
+
cdt->AddHole(pointers);
|
96
|
+
}
|
97
|
+
|
98
|
+
if (cdt) triangulate(triangles, cdt.get());
|
99
|
+
|
100
|
+
return true;
|
101
|
+
}
|
102
|
+
|
103
|
+
virtual void fill (Painter* painter, const Color& color) const = 0;
|
104
|
+
|
105
|
+
virtual void stroke (
|
106
|
+
const Polygon& polygon, Painter* painter, const Color& color) const
|
107
|
+
{
|
108
|
+
assert(painter && color);
|
109
|
+
|
110
|
+
coord stroke_width = painter->stroke_width();
|
111
|
+
if (stroke_width > 0)
|
112
|
+
stroke_with_width(polygon, painter, color, stroke_width);
|
113
|
+
else
|
114
|
+
stroke_without_width(painter, color);
|
115
|
+
}
|
116
|
+
|
117
|
+
private:
|
118
|
+
|
119
|
+
bool can_triangulate () const
|
120
|
+
{
|
121
|
+
for (const auto& line : lines)
|
122
|
+
{
|
123
|
+
if (line.loop() && !line.hole() && !line.empty())
|
124
|
+
return true;
|
125
|
+
}
|
126
|
+
return false;
|
127
|
+
}
|
128
|
+
|
129
|
+
size_t count_points () const
|
130
|
+
{
|
131
|
+
size_t count = 0;
|
132
|
+
for (const auto& line : lines)
|
133
|
+
count += line.size();
|
134
|
+
return count;
|
135
|
+
}
|
136
|
+
|
137
|
+
void triangulate (TrianglePointList* triangles, p2t::CDT* cdt) const
|
138
|
+
{
|
139
|
+
assert(triangles && cdt);
|
140
|
+
|
141
|
+
cdt->Triangulate();
|
142
|
+
|
143
|
+
for (auto* triangle : cdt->GetTriangles())
|
144
|
+
{
|
145
|
+
for (int i = 0; i < 3; ++i)
|
146
|
+
triangles->emplace_back(from_poly2tri(*triangle->GetPoint(i)));
|
147
|
+
}
|
148
|
+
}
|
149
|
+
|
150
|
+
void stroke_with_width (
|
151
|
+
const Polygon& polygon, Painter* painter,
|
152
|
+
const Color& color, coord stroke_width) const
|
153
|
+
{
|
154
|
+
assert(painter && color && stroke_width > 0);
|
155
|
+
|
156
|
+
if (!polygon || polygon.empty()) return;
|
157
|
+
|
158
|
+
bool has_loop = false;
|
159
|
+
for (const auto& polyline : polygon)
|
160
|
+
{
|
161
|
+
if (!polyline || polyline.empty())
|
162
|
+
continue;
|
163
|
+
|
164
|
+
if (polyline.loop())
|
165
|
+
{
|
166
|
+
has_loop = true;
|
167
|
+
continue;
|
168
|
+
}
|
169
|
+
|
170
|
+
Polygon stroke;
|
171
|
+
if (!polyline.expand(&stroke, stroke_width / 2))
|
172
|
+
continue;
|
173
|
+
|
174
|
+
Polygon_fill(stroke, painter, color);
|
175
|
+
}
|
176
|
+
|
177
|
+
if (has_loop)
|
178
|
+
{
|
179
|
+
Polygon hole;
|
180
|
+
if (polygon.expand(&hole, -stroke_width))
|
181
|
+
Polygon_fill(polygon - hole, painter, color);
|
182
|
+
}
|
183
|
+
}
|
184
|
+
|
185
|
+
void stroke_without_width (Painter* painter, const Color& color) const
|
186
|
+
{
|
187
|
+
assert(painter && color);
|
188
|
+
|
189
|
+
for (const auto& line : lines)
|
190
|
+
{
|
191
|
+
Painter_draw_polygon(
|
192
|
+
painter, line.loop() ? GL_LINE_LOOP : GL_LINE_STRIP, color,
|
193
|
+
&line[0], line.size());
|
194
|
+
}
|
195
|
+
}
|
196
|
+
|
197
|
+
};// Polygon::Data
|
198
|
+
|
199
|
+
|
200
|
+
#if 0
|
201
|
+
static String
|
202
|
+
path2str (const Path& path)
|
203
|
+
{
|
204
|
+
String s;
|
205
|
+
for (const auto& point : path)
|
206
|
+
{
|
207
|
+
if (!s.empty()) s += ", ";
|
208
|
+
|
209
|
+
Point p = from_clipper(point);
|
210
|
+
s += Xot::stringf("[%d,%d]", p.x, p.y);
|
211
|
+
}
|
212
|
+
return s;
|
213
|
+
}
|
214
|
+
|
215
|
+
static void
|
216
|
+
dout_node (const PolyNode& node)
|
217
|
+
{
|
218
|
+
doutln(
|
219
|
+
"path(open: %d, hole: %d, Contour: %s)",
|
220
|
+
(int) node.IsOpen(),
|
221
|
+
(int) node.IsHole(),
|
222
|
+
path2str(node.Contour).c_str());
|
223
|
+
}
|
224
|
+
|
225
|
+
static void
|
226
|
+
dout_tree (const PolyNode& node, int level = 0)
|
227
|
+
{
|
228
|
+
for (int i = 0; i < level; ++i) dout(" ");
|
229
|
+
dout_node(node);
|
230
|
+
|
231
|
+
for (const auto* child : node.Childs)
|
232
|
+
dout_tree(*child, level + 1);
|
233
|
+
}
|
234
|
+
#endif
|
235
|
+
|
236
|
+
static uint
|
237
|
+
get_nsegment (
|
238
|
+
uint nsegment, uint nsegment_min, float angle_from, float angle_to)
|
239
|
+
{
|
240
|
+
float angle = angle_to - angle_from;
|
241
|
+
assert(0 <= angle && angle <= 360);
|
242
|
+
|
243
|
+
if (nsegment <= 0)
|
244
|
+
nsegment = 32;
|
245
|
+
else if (nsegment < nsegment_min)
|
246
|
+
nsegment = nsegment_min;
|
247
|
+
|
248
|
+
nsegment *= angle / 360;
|
249
|
+
return nsegment > 0 ? nsegment : 1;
|
250
|
+
}
|
251
|
+
|
252
|
+
static void
|
253
|
+
add_polygon_to_clipper (
|
254
|
+
Clipper* clipper, const Polygon& polygon, PolyType type)
|
255
|
+
{
|
256
|
+
assert(clipper);
|
257
|
+
|
258
|
+
Path path;
|
259
|
+
for (const auto& line : polygon)
|
260
|
+
{
|
261
|
+
if (!line) continue;
|
262
|
+
|
263
|
+
Polyline_get_path(&path, line, line.hole());
|
264
|
+
if (path.empty()) continue;
|
265
|
+
|
266
|
+
clipper->AddPath(path, type, line.loop());
|
267
|
+
}
|
268
|
+
}
|
269
|
+
|
270
|
+
static EndType
|
271
|
+
get_end_type (const Polyline& polyline, bool fill)
|
272
|
+
{
|
273
|
+
if (polyline.loop())
|
274
|
+
return fill ? etClosedPolygon : etClosedLine;
|
275
|
+
else
|
276
|
+
return etOpenButt;
|
277
|
+
}
|
278
|
+
|
279
|
+
static bool
|
280
|
+
add_polyline_to_offsetter (
|
281
|
+
ClipperOffset* offsetter, const Polyline& polyline, bool hole, bool fill)
|
282
|
+
{
|
283
|
+
assert(offsetter);
|
284
|
+
|
285
|
+
if (!polyline) return false;
|
286
|
+
|
287
|
+
Path path;
|
288
|
+
Polyline_get_path(&path, polyline, hole);
|
289
|
+
offsetter->AddPath(path, jtMiter, get_end_type(polyline, fill));
|
290
|
+
return true;
|
291
|
+
}
|
292
|
+
|
293
|
+
static bool
|
294
|
+
add_polygon_to_offsetter (ClipperOffset* offsetter, const Polygon& polygon)
|
295
|
+
{
|
296
|
+
assert(offsetter);
|
297
|
+
|
298
|
+
bool added = false;
|
299
|
+
for (const auto& line : polygon.self->lines)
|
300
|
+
added |= add_polyline_to_offsetter(offsetter, line, line.hole(), true);
|
301
|
+
return added;
|
302
|
+
}
|
303
|
+
|
304
|
+
static bool
|
305
|
+
append_outline (Polygon* polygon, const PolyNode& node)
|
306
|
+
{
|
307
|
+
assert(polygon);
|
308
|
+
|
309
|
+
if (node.Contour.empty() || node.IsHole())
|
310
|
+
return false;
|
311
|
+
|
312
|
+
Polyline polyline;
|
313
|
+
Polyline_create(&polyline, node.Contour, !node.IsOpen(), false);
|
314
|
+
if (!polyline)
|
315
|
+
return false;
|
316
|
+
|
317
|
+
polygon->self->append(polyline, false);
|
318
|
+
return true;
|
319
|
+
}
|
320
|
+
|
321
|
+
static void
|
322
|
+
append_hole (Polygon* polygon, const PolyNode& node)
|
323
|
+
{
|
324
|
+
assert(polygon);
|
325
|
+
|
326
|
+
for (const auto* child : node.Childs)
|
327
|
+
{
|
328
|
+
if (!child->IsHole())
|
329
|
+
return;
|
330
|
+
|
331
|
+
Polyline polyline;
|
332
|
+
Polyline_create(&polyline, child->Contour, !child->IsOpen(), true);
|
333
|
+
if (!polyline)
|
334
|
+
continue;
|
335
|
+
|
336
|
+
polygon->self->append(polyline, true);
|
337
|
+
}
|
338
|
+
}
|
339
|
+
|
340
|
+
static void
|
341
|
+
get_polygon (Polygon* polygon, const PolyNode& node)
|
342
|
+
{
|
343
|
+
assert(polygon);
|
344
|
+
|
345
|
+
if (append_outline(polygon, node))
|
346
|
+
append_hole(polygon, node);
|
347
|
+
|
348
|
+
for (const auto* child : node.Childs)
|
349
|
+
get_polygon(polygon, *child);
|
350
|
+
}
|
351
|
+
|
352
|
+
static Polygon
|
353
|
+
clip_polygons (const Polygon& subject, const Polygon& clip, ClipType type)
|
354
|
+
{
|
355
|
+
Clipper c;
|
356
|
+
c.StrictlySimple(true);
|
357
|
+
|
358
|
+
add_polygon_to_clipper(&c, subject, ptSubject);
|
359
|
+
add_polygon_to_clipper(&c, clip, ptClip);
|
360
|
+
|
361
|
+
PolyTree tree;
|
362
|
+
c.Execute(type, tree);
|
363
|
+
assert(tree.Contour.empty());
|
364
|
+
|
365
|
+
Polygon result;
|
366
|
+
get_polygon(&result, tree);
|
367
|
+
|
368
|
+
return result;
|
369
|
+
}
|
370
|
+
|
371
|
+
static bool
|
372
|
+
expand_polygon (Polygon* result, const Polygon& polygon, coord width)
|
373
|
+
{
|
374
|
+
if (width == 0)
|
375
|
+
return false;
|
376
|
+
|
377
|
+
ClipperOffset co;
|
378
|
+
if (!add_polygon_to_offsetter(&co, polygon))
|
379
|
+
return false;
|
380
|
+
|
381
|
+
PolyTree tree;
|
382
|
+
co.Execute(tree, to_clipper(width));
|
383
|
+
assert(tree.Contour.empty());
|
384
|
+
|
385
|
+
get_polygon(result, tree);
|
386
|
+
return true;
|
387
|
+
}
|
388
|
+
|
389
|
+
bool
|
390
|
+
Polyline_expand (Polygon* result, const Polyline& polyline, coord width)
|
391
|
+
{
|
392
|
+
if (width == 0)
|
393
|
+
return false;
|
394
|
+
|
395
|
+
ClipperOffset co;
|
396
|
+
if (!add_polyline_to_offsetter(&co, polyline, false, false))
|
397
|
+
return false;
|
398
|
+
|
399
|
+
PolyTree tree;
|
400
|
+
co.Execute(tree, to_clipper(width));
|
401
|
+
assert(tree.Contour.empty());
|
402
|
+
|
403
|
+
get_polygon(result, tree);
|
404
|
+
return true;
|
405
|
+
}
|
406
|
+
|
407
|
+
|
408
|
+
struct PolygonData : public Polygon::Data
|
409
|
+
{
|
410
|
+
|
411
|
+
mutable Polygon::TrianglePointList triangles;
|
412
|
+
|
413
|
+
void fill (Painter* painter, const Color& color) const
|
414
|
+
{
|
415
|
+
if (triangles.empty())
|
416
|
+
{
|
417
|
+
if (!triangulate(&triangles))
|
418
|
+
return;
|
419
|
+
}
|
420
|
+
|
421
|
+
Painter_draw_polygon(
|
422
|
+
painter, GL_TRIANGLES, color, &triangles[0], triangles.size());
|
423
|
+
}
|
424
|
+
|
425
|
+
};// PolygonData
|
426
|
+
|
427
|
+
|
428
|
+
struct RectData : public Polygon::Data
|
429
|
+
{
|
430
|
+
|
431
|
+
RectData (
|
432
|
+
coord x, coord y, coord width, coord height,
|
433
|
+
coord round_left_top, coord round_right_top,
|
434
|
+
coord round_left_bottom, coord round_right_bottom,
|
435
|
+
uint nsegment)
|
436
|
+
{
|
437
|
+
if (
|
438
|
+
round_left_top == 0 && round_right_top == 0 &&
|
439
|
+
round_left_bottom == 0 && round_right_bottom == 0)
|
440
|
+
{
|
441
|
+
setup_rect(x, y, width, height, nsegment);
|
442
|
+
}
|
443
|
+
else
|
444
|
+
{
|
445
|
+
setup_round_rect(
|
446
|
+
x, y, width, height,
|
447
|
+
round_left_top, round_right_top,
|
448
|
+
round_left_bottom, round_right_bottom,
|
449
|
+
nsegment);
|
450
|
+
}
|
451
|
+
}
|
452
|
+
|
453
|
+
void fill (Painter* painter, const Color& color) const
|
454
|
+
{
|
455
|
+
if (lines.size() != 1)
|
456
|
+
invalid_state_error(__FILE__, __LINE__);
|
457
|
+
|
458
|
+
const auto& outline = lines[0];
|
459
|
+
Painter_draw_polygon(
|
460
|
+
painter, GL_TRIANGLE_FAN, color, &outline[0], outline.size());
|
461
|
+
}
|
462
|
+
|
463
|
+
private:
|
464
|
+
|
465
|
+
struct RoundedCorner
|
466
|
+
{
|
467
|
+
coord x, y, offset_sign_x, offset_sign_y, round;
|
468
|
+
};
|
469
|
+
|
470
|
+
void setup_rect (
|
471
|
+
coord x, coord y, coord width, coord height,
|
472
|
+
uint nsegment)
|
473
|
+
{
|
474
|
+
const Point points[] = {
|
475
|
+
Point(x, y),
|
476
|
+
Point(x, y + height),
|
477
|
+
Point(x + width, y + height),
|
478
|
+
Point(x + width, y),
|
479
|
+
};
|
480
|
+
append(Polyline(points, 4, true));
|
481
|
+
}
|
482
|
+
|
483
|
+
void setup_round_rect (
|
484
|
+
coord x, coord y, coord width, coord height,
|
485
|
+
coord left_top, coord right_top, coord left_bottom, coord right_bottom,
|
486
|
+
uint nsegment)
|
487
|
+
{
|
488
|
+
assert(width != 0 && height != 0);
|
489
|
+
assert(
|
490
|
+
left_top != 0 || right_top != 0 ||
|
491
|
+
left_bottom != 0 || right_bottom != 0);
|
492
|
+
|
493
|
+
nsegment = get_nsegment(nsegment, 1, 0, 90);
|
494
|
+
|
495
|
+
fix_rounds(
|
496
|
+
&left_top, &right_top,
|
497
|
+
&left_bottom, &right_bottom,
|
498
|
+
width, height);
|
499
|
+
|
500
|
+
coord sign_x = width >= 0 ? +1 : -1;
|
501
|
+
coord sign_y = height >= 0 ? +1 : -1;
|
502
|
+
RoundedCorner corners[] =
|
503
|
+
{
|
504
|
+
{width, 0, -1, +1, right_top},
|
505
|
+
{ 0, 0, +1, +1, left_top},
|
506
|
+
{ 0, height, +1, -1, left_bottom},
|
507
|
+
{width, height, -1, -1, right_bottom}
|
508
|
+
};
|
509
|
+
|
510
|
+
size_t npoints = 0;
|
511
|
+
for (size_t i = 0; i < 4; ++i)
|
512
|
+
npoints += corners[i].round > 0 ? nsegment + 1 : 1;
|
513
|
+
|
514
|
+
std::unique_ptr<Point[]> points(new Point[npoints]);
|
515
|
+
Point* point = points.get();
|
516
|
+
|
517
|
+
for (size_t i = 0; i < 4; ++i)
|
518
|
+
{
|
519
|
+
point += setup_round(
|
520
|
+
point, x, y, corners[i], sign_x, sign_y, (M_PI / 2) * i, nsegment);
|
521
|
+
}
|
522
|
+
|
523
|
+
append(Polyline(points.get(), npoints, true));
|
524
|
+
}
|
525
|
+
|
526
|
+
void fix_rounds (
|
527
|
+
coord* left_top, coord* right_top,
|
528
|
+
coord* left_bottom, coord* right_bottom,
|
529
|
+
coord width, coord height)
|
530
|
+
{
|
531
|
+
assert(
|
532
|
+
left_top && right_top &&
|
533
|
+
left_bottom && right_bottom);
|
534
|
+
|
535
|
+
if (width < 0) width = -width;
|
536
|
+
if (height < 0) height = -height;
|
537
|
+
|
538
|
+
coord* rounds[] = {
|
539
|
+
left_top,
|
540
|
+
right_top,
|
541
|
+
right_bottom,
|
542
|
+
left_bottom,
|
543
|
+
left_top};
|
544
|
+
coord sizes[] = {width, height, width, height};
|
545
|
+
|
546
|
+
for (size_t i = 0; i < 4; ++i)
|
547
|
+
{
|
548
|
+
const coord& size = sizes[i];
|
549
|
+
|
550
|
+
coord* a = rounds[i];
|
551
|
+
coord* b = rounds[i + 1];
|
552
|
+
if (*a + *b <= size)
|
553
|
+
continue;
|
554
|
+
|
555
|
+
if (*a > *b)
|
556
|
+
std::swap(a, b);
|
557
|
+
|
558
|
+
if (*a * 2 > size)
|
559
|
+
*a = *b = size / 2;
|
560
|
+
else
|
561
|
+
*b = size - *a;
|
562
|
+
}
|
563
|
+
}
|
564
|
+
|
565
|
+
int setup_round (
|
566
|
+
Point* point, coord x, coord y, const RoundedCorner& corner,
|
567
|
+
coord sign_x, coord sign_y, float radian_offset, uint nsegment)
|
568
|
+
{
|
569
|
+
if (corner.round <= 0)
|
570
|
+
{
|
571
|
+
point->reset(x + corner.x, y + corner.y);
|
572
|
+
return 1;
|
573
|
+
}
|
574
|
+
|
575
|
+
coord offset_x = corner.x + corner.round * corner.offset_sign_x * sign_x;
|
576
|
+
coord offset_y = corner.y + corner.round * corner.offset_sign_y * sign_y;
|
577
|
+
|
578
|
+
for (uint seg = 0; seg <= nsegment; ++seg, ++point)
|
579
|
+
{
|
580
|
+
float pos = (float) seg / (float) nsegment;
|
581
|
+
float radian = radian_offset + pos * (M_PI / 2);
|
582
|
+
point->reset(
|
583
|
+
x + offset_x + cos(radian) * corner.round * sign_x,
|
584
|
+
y + offset_y - sin(radian) * corner.round * sign_y);
|
585
|
+
}
|
586
|
+
return nsegment + 1;
|
587
|
+
}
|
588
|
+
|
589
|
+
};// RectData
|
590
|
+
|
591
|
+
|
592
|
+
struct EllipseData : public PolygonData
|
593
|
+
{
|
594
|
+
|
595
|
+
typedef PolygonData Super;
|
596
|
+
|
597
|
+
GLenum mode = 0;
|
598
|
+
|
599
|
+
EllipseData (
|
600
|
+
coord x, coord y, coord width, coord height,
|
601
|
+
const Point& hole_size,
|
602
|
+
float angle_from, float angle_to,
|
603
|
+
uint nsegment)
|
604
|
+
{
|
605
|
+
normalize_angle(&angle_from, &angle_to);
|
606
|
+
|
607
|
+
if ((angle_to - angle_from) >= 360)
|
608
|
+
setup_ellipse(x, y, width, height, hole_size, nsegment);
|
609
|
+
else
|
610
|
+
{
|
611
|
+
setup_arc(
|
612
|
+
x, y, width, height, hole_size, angle_from, angle_to, nsegment);
|
613
|
+
}
|
614
|
+
}
|
615
|
+
|
616
|
+
void fill (Painter* painter, const Color& color) const
|
617
|
+
{
|
618
|
+
if (lines.size() <= 0)
|
619
|
+
invalid_state_error(__FILE__, __LINE__);
|
620
|
+
|
621
|
+
if (mode == 0)
|
622
|
+
{
|
623
|
+
Super::fill(painter, color);
|
624
|
+
return;
|
625
|
+
}
|
626
|
+
|
627
|
+
if (lines.size() >= 2)
|
628
|
+
invalid_state_error(__FILE__, __LINE__);
|
629
|
+
|
630
|
+
const auto& outline = lines[0];
|
631
|
+
Painter_draw_polygon(painter, mode, color, &outline[0], outline.size());
|
632
|
+
}
|
633
|
+
|
634
|
+
private:
|
635
|
+
|
636
|
+
void normalize_angle (float* angle_from, float* angle_to)
|
637
|
+
{
|
638
|
+
assert(angle_from && angle_to);
|
639
|
+
|
640
|
+
float& from = *angle_from;
|
641
|
+
float& to = *angle_to;
|
642
|
+
|
643
|
+
if (from > to)
|
644
|
+
std::swap(from, to);
|
645
|
+
|
646
|
+
if (to - from > 360)
|
647
|
+
to = from + 360;
|
648
|
+
}
|
649
|
+
|
650
|
+
void setup_ellipse (
|
651
|
+
coord x, coord y, coord width, coord height,
|
652
|
+
const Point& hole_size, uint nsegment)
|
653
|
+
{
|
654
|
+
assert(width != 0 && height != 0);
|
655
|
+
|
656
|
+
nsegment = get_nsegment(nsegment, 3, 0, 360);
|
657
|
+
|
658
|
+
bool has_hole = hole_size != 0;
|
659
|
+
float radian_from = Xot::deg2rad(0);
|
660
|
+
float radian_to = Xot::deg2rad(360);
|
661
|
+
|
662
|
+
if (!has_hole) mode = GL_TRIANGLE_FAN;
|
663
|
+
|
664
|
+
std::vector<Point> points;
|
665
|
+
points.reserve(nsegment);
|
666
|
+
|
667
|
+
for (uint seg = 0; seg < nsegment; ++seg)
|
668
|
+
{
|
669
|
+
points.emplace_back(make_ellipse_point(
|
670
|
+
x, y, width, height, radian_from, radian_to, nsegment, seg));
|
671
|
+
}
|
672
|
+
append(Polyline(&points[0], points.size(), true));
|
673
|
+
|
674
|
+
if (has_hole)
|
675
|
+
{
|
676
|
+
points.clear();
|
677
|
+
|
678
|
+
coord hole_x = x + (width - hole_size.x) / 2;
|
679
|
+
coord hole_y = y + (height - hole_size.y) / 2;
|
680
|
+
for (uint seg = 0; seg < nsegment; ++seg)
|
681
|
+
{
|
682
|
+
points.emplace_back(make_ellipse_point(
|
683
|
+
hole_x, hole_y, hole_size.x, hole_size.y,
|
684
|
+
radian_from, radian_to, nsegment, seg));
|
685
|
+
}
|
686
|
+
append(Polyline(&points[0], points.size(), true), true);
|
687
|
+
}
|
688
|
+
}
|
689
|
+
|
690
|
+
void setup_arc (
|
691
|
+
coord x, coord y, coord width, coord height,
|
692
|
+
const Point& hole_size, float angle_from, float angle_to,
|
693
|
+
uint nsegment)
|
694
|
+
{
|
695
|
+
assert(width != 0 && height != 0 && angle_from != angle_to);
|
696
|
+
|
697
|
+
nsegment = get_nsegment(nsegment, 3, angle_from, angle_to);
|
698
|
+
|
699
|
+
bool has_hole = hole_size != 0;
|
700
|
+
float radian_from = Xot::deg2rad(angle_from);
|
701
|
+
float radian_to = Xot::deg2rad(angle_to);
|
702
|
+
uint npoint = nsegment + 1;
|
703
|
+
|
704
|
+
std::vector<Point> points;
|
705
|
+
points.reserve(has_hole ? npoint * 2 : npoint + 1);
|
706
|
+
|
707
|
+
if (!has_hole)
|
708
|
+
{
|
709
|
+
points.emplace_back(Point(x + width / 2, y + height / 2));
|
710
|
+
mode = GL_TRIANGLE_FAN;
|
711
|
+
}
|
712
|
+
|
713
|
+
for (uint seg = 0; seg <= nsegment; ++seg)
|
714
|
+
{
|
715
|
+
points.emplace_back(make_ellipse_point(
|
716
|
+
x, y, width, height, radian_from, radian_to, nsegment, seg));
|
717
|
+
}
|
718
|
+
|
719
|
+
if (has_hole)
|
720
|
+
{
|
721
|
+
coord hole_x = x + (width - hole_size.x) / 2;
|
722
|
+
coord hole_y = y + (height - hole_size.y) / 2;
|
723
|
+
for (uint seg = 0; seg <= nsegment; ++seg)
|
724
|
+
{
|
725
|
+
points.emplace_back(make_ellipse_point(
|
726
|
+
hole_x, hole_y, hole_size.x, hole_size.y,
|
727
|
+
radian_from, radian_to, nsegment, nsegment - seg));
|
728
|
+
}
|
729
|
+
}
|
730
|
+
|
731
|
+
append(Polyline(&points[0], points.size(), true));
|
732
|
+
}
|
733
|
+
|
734
|
+
Point make_ellipse_point (
|
735
|
+
coord x, coord y, coord width, coord height,
|
736
|
+
float radian_from, float radian_to,
|
737
|
+
uint segment_max, uint segment_index)
|
738
|
+
{
|
739
|
+
float pos = (float) segment_index / (float) segment_max;
|
740
|
+
float radian = radian_from + (radian_to - radian_from) * pos;
|
741
|
+
float cos_ = (cos(radian) + 1) / 2.;
|
742
|
+
float sin_ = (-sin(radian) + 1) / 2.;
|
743
|
+
return Point(
|
744
|
+
x + width * cos_,
|
745
|
+
y + height * sin_);
|
746
|
+
}
|
747
|
+
|
748
|
+
};// EllipseData
|
749
|
+
|
750
|
+
|
751
|
+
Polygon
|
752
|
+
create_line (coord x1, coord y1, coord x2, coord y2)
|
753
|
+
{
|
754
|
+
const Point points[] = {
|
755
|
+
Point(x1, y1),
|
756
|
+
Point(x2, y2)
|
757
|
+
};
|
758
|
+
return create_line(points, 2);
|
759
|
+
}
|
760
|
+
|
761
|
+
Polygon
|
762
|
+
create_line (const Point& p1, const Point& p2)
|
763
|
+
{
|
764
|
+
const Point points[] = {p1, p2};
|
765
|
+
return create_line(points, 2);
|
766
|
+
}
|
767
|
+
|
768
|
+
Polygon
|
769
|
+
create_line (const Point* points, size_t size, bool loop)
|
770
|
+
{
|
771
|
+
return Polygon(points, size, loop);
|
772
|
+
}
|
773
|
+
|
774
|
+
Polygon
|
775
|
+
create_line (const Polyline& polyline)
|
776
|
+
{
|
777
|
+
return Polygon(polyline);
|
778
|
+
}
|
779
|
+
|
780
|
+
Polygon
|
781
|
+
create_rect (
|
782
|
+
coord x, coord y, coord width, coord height,
|
783
|
+
coord round, uint nsegment)
|
784
|
+
{
|
785
|
+
return create_rect(
|
786
|
+
x, y, width, height, round, round, round, round, nsegment);
|
787
|
+
}
|
788
|
+
|
789
|
+
Polygon
|
790
|
+
create_rect (
|
791
|
+
coord x, coord y, coord width, coord height,
|
792
|
+
coord round_left_top, coord round_right_top,
|
793
|
+
coord round_left_bottom, coord round_right_bottom,
|
794
|
+
uint nsegment)
|
795
|
+
{
|
796
|
+
if (width == 0 || height == 0)
|
797
|
+
return Polygon();
|
798
|
+
|
799
|
+
return Polygon(new RectData(
|
800
|
+
x, y, width, height,
|
801
|
+
round_left_top, round_right_top,
|
802
|
+
round_left_bottom, round_right_bottom,
|
803
|
+
nsegment));
|
804
|
+
}
|
805
|
+
|
806
|
+
Polygon
|
807
|
+
create_rect(const Bounds& bounds, coord round, uint nsegment)
|
808
|
+
{
|
809
|
+
return create_rect(
|
810
|
+
bounds.x, bounds.y, bounds.width, bounds.height,
|
811
|
+
round, round, round, round,
|
812
|
+
nsegment);
|
813
|
+
}
|
814
|
+
|
815
|
+
Polygon
|
816
|
+
create_rect (
|
817
|
+
const Bounds& bounds,
|
818
|
+
coord round_left_top, coord round_right_top,
|
819
|
+
coord round_left_bottom, coord round_right_bottom,
|
820
|
+
uint nsegment)
|
821
|
+
{
|
822
|
+
return create_rect(
|
823
|
+
bounds.x, bounds.y, bounds.width, bounds.height,
|
824
|
+
round_left_top, round_right_top,
|
825
|
+
round_left_bottom, round_right_bottom,
|
826
|
+
nsegment);
|
827
|
+
}
|
828
|
+
|
829
|
+
Polygon
|
830
|
+
create_ellipse (
|
831
|
+
coord x, coord y, coord width, coord height,
|
832
|
+
const Point& hole_size,
|
833
|
+
float angle_from, float angle_to,
|
834
|
+
uint nsegment)
|
835
|
+
{
|
836
|
+
if (width == 0 || height == 0 || angle_from == angle_to)
|
837
|
+
return Polygon();
|
838
|
+
|
839
|
+
return Polygon(new EllipseData(
|
840
|
+
x, y, width, height, hole_size, angle_from, angle_to, nsegment));
|
841
|
+
}
|
842
|
+
|
843
|
+
Polygon
|
844
|
+
create_ellipse (
|
845
|
+
const Bounds& bounds,
|
846
|
+
const Point& hole_size,
|
847
|
+
float angle_from, float angle_to,
|
848
|
+
uint nsegment)
|
849
|
+
{
|
850
|
+
return create_ellipse(
|
851
|
+
bounds.x, bounds.y, bounds.width, bounds.height,
|
852
|
+
hole_size, angle_from, angle_to, nsegment);
|
853
|
+
}
|
854
|
+
|
855
|
+
Polygon
|
856
|
+
create_ellipse (
|
857
|
+
const Point& center, const Point& radius,
|
858
|
+
const Point& hole_radius,
|
859
|
+
float angle_from, float angle_to,
|
860
|
+
uint nsegment)
|
861
|
+
{
|
862
|
+
return create_ellipse(
|
863
|
+
center.x - radius.x, center.y - radius.y,
|
864
|
+
radius.x * 2, radius.y * 2,
|
865
|
+
hole_radius * 2, angle_from, angle_to, nsegment);
|
866
|
+
}
|
867
|
+
|
868
|
+
void
|
869
|
+
Polygon_fill (const Polygon& polygon, Painter* painter, const Color& color)
|
870
|
+
{
|
871
|
+
if (!painter)
|
872
|
+
argument_error(__FILE__, __LINE__);
|
873
|
+
|
874
|
+
if (!color || !polygon || polygon.empty())
|
875
|
+
return;
|
876
|
+
|
877
|
+
polygon.self->fill(painter, color);
|
878
|
+
}
|
879
|
+
|
880
|
+
void
|
881
|
+
Polygon_stroke (const Polygon& polygon, Painter* painter, const Color& color)
|
882
|
+
{
|
883
|
+
if (!painter)
|
884
|
+
argument_error(__FILE__, __LINE__);
|
885
|
+
|
886
|
+
if (!color || !polygon || polygon.empty())
|
887
|
+
return;
|
888
|
+
|
889
|
+
polygon.self->stroke(polygon, painter, color);
|
890
|
+
}
|
891
|
+
|
892
|
+
bool
|
893
|
+
Polygon_triangulate (
|
894
|
+
Polygon::TrianglePointList* triangles, const Polygon& polygon)
|
895
|
+
{
|
896
|
+
return polygon.self->triangulate(triangles);
|
897
|
+
}
|
898
|
+
|
899
|
+
|
900
|
+
Polygon::Polygon ()
|
901
|
+
: self(new PolygonData())
|
902
|
+
{
|
903
|
+
}
|
904
|
+
|
905
|
+
Polygon::Polygon (const Point* points, size_t size, bool loop)
|
906
|
+
: self(new PolygonData())
|
907
|
+
{
|
908
|
+
if (!points || size <= 0) return;
|
909
|
+
|
910
|
+
self->append(Polyline(points, size, loop));
|
911
|
+
}
|
912
|
+
|
913
|
+
Polygon::Polygon (const Polyline& polyline)
|
914
|
+
: self(new PolygonData())
|
915
|
+
{
|
916
|
+
self->append(polyline);
|
917
|
+
}
|
918
|
+
|
919
|
+
Polygon::Polygon (const Line* lines, size_t size)
|
920
|
+
: self(new PolygonData())
|
921
|
+
{
|
922
|
+
if (!lines || size <= 0) return;
|
923
|
+
|
924
|
+
for (size_t i = 0; i < size; ++i)
|
925
|
+
self->append(lines[i]);
|
926
|
+
}
|
927
|
+
|
928
|
+
Polygon::Polygon (Data* data)
|
929
|
+
: self(data)
|
930
|
+
{
|
931
|
+
}
|
932
|
+
|
933
|
+
Polygon::~Polygon ()
|
934
|
+
{
|
935
|
+
}
|
936
|
+
|
937
|
+
bool
|
938
|
+
Polygon::expand (Polygon* result, coord width) const
|
939
|
+
{
|
940
|
+
return expand_polygon(result, *this, width);
|
941
|
+
}
|
942
|
+
|
943
|
+
Bounds
|
944
|
+
Polygon::bounds () const
|
945
|
+
{
|
946
|
+
if (empty()) return Bounds(-1, -1, -1);
|
947
|
+
|
948
|
+
Bounds b(self->lines[0][0], 0);
|
949
|
+
for (const auto& line : *this)
|
950
|
+
{
|
951
|
+
for (const auto& point : line)
|
952
|
+
b |= point;
|
953
|
+
}
|
954
|
+
return b;
|
955
|
+
}
|
956
|
+
|
957
|
+
size_t
|
958
|
+
Polygon::size () const
|
959
|
+
{
|
960
|
+
return self->lines.size();
|
961
|
+
}
|
962
|
+
|
963
|
+
bool
|
964
|
+
Polygon::empty (bool deep) const
|
965
|
+
{
|
966
|
+
if (deep)
|
967
|
+
{
|
968
|
+
for (const auto& line : self->lines)
|
969
|
+
{
|
970
|
+
if (!line.empty())
|
971
|
+
return false;
|
972
|
+
}
|
973
|
+
}
|
974
|
+
|
975
|
+
return size() <= 0;
|
976
|
+
}
|
977
|
+
|
978
|
+
Polygon::const_iterator
|
979
|
+
Polygon::begin () const
|
980
|
+
{
|
981
|
+
return self->lines.begin();
|
982
|
+
}
|
983
|
+
|
984
|
+
Polygon::const_iterator
|
985
|
+
Polygon::end () const
|
986
|
+
{
|
987
|
+
return self->lines.end();
|
988
|
+
}
|
989
|
+
|
990
|
+
const Polygon::Line&
|
991
|
+
Polygon::operator [] (size_t index) const
|
992
|
+
{
|
993
|
+
return self->lines[index];
|
994
|
+
}
|
995
|
+
|
996
|
+
Polygon::operator bool () const
|
997
|
+
{
|
998
|
+
if (self->lines.empty())
|
999
|
+
return true;
|
1000
|
+
|
1001
|
+
for (const auto& line : self->lines)
|
1002
|
+
{
|
1003
|
+
if (line) return true;
|
1004
|
+
}
|
1005
|
+
|
1006
|
+
return false;
|
1007
|
+
}
|
1008
|
+
|
1009
|
+
bool
|
1010
|
+
Polygon::operator ! () const
|
1011
|
+
{
|
1012
|
+
return !operator bool();
|
1013
|
+
}
|
1014
|
+
|
1015
|
+
bool
|
1016
|
+
Polygon::triangulate (TrianglePointList* triangles) const
|
1017
|
+
{
|
1018
|
+
return self->triangulate(triangles);
|
1019
|
+
}
|
1020
|
+
|
1021
|
+
Polygon
|
1022
|
+
operator + (const Polygon& lhs, const Polygon& rhs)
|
1023
|
+
{
|
1024
|
+
return lhs | rhs;
|
1025
|
+
}
|
1026
|
+
|
1027
|
+
Polygon
|
1028
|
+
operator - (const Polygon& lhs, const Polygon& rhs)
|
1029
|
+
{
|
1030
|
+
if (lhs.self == rhs.self) return Polygon();
|
1031
|
+
|
1032
|
+
return clip_polygons(lhs, rhs, ctDifference);
|
1033
|
+
}
|
1034
|
+
|
1035
|
+
Polygon
|
1036
|
+
operator & (const Polygon& lhs, const Polygon& rhs)
|
1037
|
+
{
|
1038
|
+
if (lhs.self == rhs.self) return lhs;
|
1039
|
+
|
1040
|
+
return clip_polygons(lhs, rhs, ctIntersection);
|
1041
|
+
}
|
1042
|
+
|
1043
|
+
Polygon
|
1044
|
+
operator | (const Polygon& lhs, const Polygon& rhs)
|
1045
|
+
{
|
1046
|
+
if (lhs.self == rhs.self) return lhs;
|
1047
|
+
|
1048
|
+
return clip_polygons(lhs, rhs, ctUnion);
|
1049
|
+
}
|
1050
|
+
|
1051
|
+
Polygon
|
1052
|
+
operator ^ (const Polygon& lhs, const Polygon& rhs)
|
1053
|
+
{
|
1054
|
+
if (lhs.self == rhs.self) return Polygon();
|
1055
|
+
|
1056
|
+
return clip_polygons(lhs, rhs, ctXor);
|
1057
|
+
}
|
1058
|
+
|
1059
|
+
|
1060
|
+
Polygon::Line::Line ()
|
1061
|
+
: Super(), hole_(false)
|
1062
|
+
{
|
1063
|
+
}
|
1064
|
+
|
1065
|
+
Polygon::Line::Line (const Point* points, size_t size, bool loop, bool hole)
|
1066
|
+
: Super(points, size, loop), hole_(hole)
|
1067
|
+
{
|
1068
|
+
if (!*this)
|
1069
|
+
argument_error(__FILE__, __LINE__);
|
1070
|
+
}
|
1071
|
+
|
1072
|
+
Polygon::Line::Line (const Polyline& polyline, bool hole)
|
1073
|
+
: Super(polyline), hole_(hole)
|
1074
|
+
{
|
1075
|
+
if (!*this)
|
1076
|
+
argument_error(__FILE__, __LINE__);
|
1077
|
+
}
|
1078
|
+
|
1079
|
+
bool
|
1080
|
+
Polygon::Line::hole () const
|
1081
|
+
{
|
1082
|
+
return hole_;
|
1083
|
+
}
|
1084
|
+
|
1085
|
+
Polygon::Line::operator bool () const
|
1086
|
+
{
|
1087
|
+
if (!Super::operator bool())
|
1088
|
+
return false;
|
1089
|
+
|
1090
|
+
return loop() || !hole();
|
1091
|
+
}
|
1092
|
+
|
1093
|
+
bool
|
1094
|
+
Polygon::Line::operator ! () const
|
1095
|
+
{
|
1096
|
+
return !operator bool();
|
1097
|
+
}
|
1098
|
+
|
1099
|
+
|
1100
|
+
}// Rays
|