rays 0.1.1
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- data/ChangeLog +8 -0
- data/README +4 -0
- data/Rakefile +72 -0
- data/VERSION +1 -0
- data/ext/rays/bitmap.cpp +322 -0
- data/ext/rays/extconf.rb +61 -0
- data/ext/rays/font.cpp +125 -0
- data/ext/rays/image.cpp +166 -0
- data/ext/rays/native.cpp +24 -0
- data/ext/rays/painter.cpp +573 -0
- data/ext/rays/rays.cpp +61 -0
- data/ext/rays/rays.h +39 -0
- data/ext/rays/texture.cpp +130 -0
- data/include/rays.h +20 -0
- data/include/rays/bitmap.h +80 -0
- data/include/rays/colorspace.h +101 -0
- data/include/rays/defs.h +33 -0
- data/include/rays/font.h +49 -0
- data/include/rays/helpers.h +37 -0
- data/include/rays/image.h +68 -0
- data/include/rays/opengl.h +15 -0
- data/include/rays/painter.h +179 -0
- data/include/rays/rays.h +19 -0
- data/include/rays/ruby.h +15 -0
- data/include/rays/ruby/bitmap.h +39 -0
- data/include/rays/ruby/font.h +39 -0
- data/include/rays/ruby/image.h +39 -0
- data/include/rays/ruby/painter.h +39 -0
- data/include/rays/ruby/rays.h +21 -0
- data/include/rays/ruby/texture.h +39 -0
- data/include/rays/texture.h +56 -0
- data/include/rays/transform.h +35 -0
- data/lib/rays.rb +9 -0
- data/lib/rays/autoinit.rb +10 -0
- data/lib/rays/bitmap.rb +25 -0
- data/lib/rays/image.rb +15 -0
- data/lib/rays/module.rb +30 -0
- data/lib/rays/painter.rb +99 -0
- data/lib/rays/texture.rb +15 -0
- data/rays.gemspec +54 -0
- data/src/cocoa/bitmap.mm +286 -0
- data/src/cocoa/font.mm +193 -0
- data/src/cocoa/helpers.h +26 -0
- data/src/cocoa/helpers.mm +25 -0
- data/src/cocoa/rays.mm +40 -0
- data/src/colorspace.cpp +183 -0
- data/src/helpers.cpp +22 -0
- data/src/image.cpp +133 -0
- data/src/painter.cpp +769 -0
- data/src/texture.cpp +360 -0
- data/src/transform.cpp +88 -0
- data/src/win32/bitmap.cpp +212 -0
- data/src/win32/font.cpp +99 -0
- data/src/win32/gdi.cpp +771 -0
- data/src/win32/gdi.h +226 -0
- data/src/win32/rays.cpp +36 -0
- data/support.rb +58 -0
- data/task/ext.rake +41 -0
- data/task/gem.rake +33 -0
- data/task/git.rake +22 -0
- data/task/lib.rake +54 -0
- data/test/helpers.rb +15 -0
- data/test/test_painter.rb +11 -0
- data/test/test_rays.rb +19 -0
- data/test/test_texture.rb +11 -0
- metadata +153 -0
data/src/texture.cpp
ADDED
@@ -0,0 +1,360 @@
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#include "rays/texture.h"
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#include <boost/scoped_array.hpp>
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#include <rays/bitmap.h>
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namespace Rays
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{
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struct Texture::Data
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{
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Bitmap bitmap;
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int id, width, height;
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Data ()
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: id(-1), width(0), height(0)
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{
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}
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~Data ()
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{
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clear();
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}
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void clear ()
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{
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if (id >= 0)
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{
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GLenum id_ = id;
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glDeleteTextures(1, &id_);
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}
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bitmap = Bitmap();
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id = -1;
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width = height = 0;
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}
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};// Texture::Data
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static bool
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get_component_type (GLenum* result, ColorSpace cs)
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{
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if (!result || !cs) return false;
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if (cs.is_float())
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*result = GL_FLOAT;
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else
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{
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switch (cs.bpc())
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{
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case 8: *result = GL_UNSIGNED_BYTE; break;
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case 16: *result = GL_UNSIGNED_SHORT; break;
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case 32: *result = GL_UNSIGNED_INT; break;
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default: return false;
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}
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}
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return true;
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}
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static bool
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create_texture (Texture::Data* self, GLenum format)
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{
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if (!self || !self->bitmap) return false;
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GLenum type;
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if (!get_component_type(&type, self->bitmap.color_space()))
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return false;
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GLuint id = 0;
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glGenTextures(1, &id);
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glBindTexture(GL_TEXTURE_2D, id);
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if (glIsTexture(id) == GL_FALSE)
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return false;
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self->id = id;
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glTexImage2D(
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GL_TEXTURE_2D, 0, format, self->bitmap.width(), self->bitmap.height(), 0,
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format, type, self->bitmap.data());
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);//GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);//GL_LINEAR);
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return true;
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}
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static int
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min_pow2 (int num)
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{
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int n = 1;
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while (n < num) n *= 2;
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return n;
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}
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static bool
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colorspace_for_alphabitmap (ColorSpace* result, ColorSpace cs)
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{
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if (!result || !cs) return false;
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*result = COLORSPACE_UNKNOWN;
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if (cs.is_float())
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*result = GRAY_float;
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else
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{
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switch (cs.bpc())
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{
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case 8: *result = GRAY_8; break;
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case 16: *result = GRAY_16; break;
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case 24: *result = GRAY_24; break;
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case 32: *result = GRAY_32; break;
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default: return false;
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}
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}
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return true;
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}
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template <int BytesPerPixel>
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static inline void
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copy_pixel (uchar* dest, const uchar* src)
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{
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*dest = *src;
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copy_pixel<BytesPerPixel - 1>(dest + 1, src + 1);
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}
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template <>
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inline void
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copy_pixel<1> (uchar* dest, const uchar* src)
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{
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*dest = *src;
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}
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template <>
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inline void
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copy_pixel<2> (uchar* dest, const uchar* src)
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{
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assert(sizeof(ushort) == 2);
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*(ushort*) dest = *(ushort*) src;
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}
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template <>
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inline void
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copy_pixel<4> (uchar* dest, const uchar* src)
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{
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assert(sizeof(ulong) == 4);
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*(ulong*) dest = *(ulong*) src;
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}
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template <int BytesPerPixel>
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static inline void
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copy_pixels (
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size_t width,
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uchar* dest, size_t dest_offset, const uchar* src, size_t src_offset)
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{
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if (!dest || !src || dest_offset <= 0 || src_offset <= 0)
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return;
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while (width--)
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{
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copy_pixel<BytesPerPixel>(dest, src);
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dest += dest_offset;
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src += src_offset;
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}
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}
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static inline void
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copy_pixels (
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size_t Bpp, size_t width,
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uchar* dest, size_t dest_offset, const uchar* src, size_t src_offset)
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{
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switch (Bpp)
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{
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case 1: copy_pixels<1>(width, dest, dest_offset, src, src_offset); break;
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case 2: copy_pixels<2>(width, dest, dest_offset, src, src_offset); break;
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case 3: copy_pixels<3>(width, dest, dest_offset, src, src_offset); break;
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case 4: copy_pixels<4>(width, dest, dest_offset, src, src_offset); break;
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}
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}
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static bool
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copy_bitmap (Bitmap* dest, const Bitmap& src, int src_offset = 0)
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{
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if (!dest || !src || src_offset < 0)
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return false;
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int src_Bpp = src.color_space().Bpp();
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int src_Bpc = src.color_space().Bpc();
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int dest_Bpp = dest->color_space().Bpp();
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if (src_offset >= (src_Bpp / src_Bpc))
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return false;
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for (int y = 0; y < dest->height(); ++y)
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{
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const uchar* s = src. at<uchar>(0, y) + src_offset * src_Bpc;
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uchar* d = dest->at<uchar>(0, y);
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copy_pixels(src_Bpp, dest->width(), d, dest_Bpp, s, src_Bpp);
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}
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return true;
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}
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static bool
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create_alpha_texture (Texture::Data* self)
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{
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if (!self || !self->bitmap) return false;
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ColorSpace cs = self->bitmap.color_space();
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int width_pow2 = min_pow2(self->width);
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int height_pow2 = min_pow2(self->height);
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if (
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width_pow2 != self->width ||
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height_pow2 != self->height ||
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cs.is_rgb() ||
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cs.is_bgr())
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{
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ColorSpace newcs;
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if (!colorspace_for_alphabitmap(&newcs, cs))
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return false;
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Bitmap bmp(width_pow2, height_pow2, newcs);
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if (!bmp) return false;
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if (!copy_bitmap(&bmp, self->bitmap, cs.alpha_pos()))
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return false;
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self->bitmap = bmp;
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cs = self->bitmap.color_space();
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}
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if (!self->bitmap.color_space().is_gray())
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return false;
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return create_texture(self, GL_ALPHA);
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}
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static bool
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create_color_texture (Texture::Data* self)
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{
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if (!self || !self->bitmap) return false;
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int width_pow2 = min_pow2(self->width);
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int height_pow2 = min_pow2(self->height);
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if (
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width_pow2 != self->width ||
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height_pow2 != self->height)
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{
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255
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Bitmap bmp(
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256
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width_pow2, height_pow2, self->bitmap.color_space());
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if (!bmp) return false;
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if (!copy_bitmap(&bmp, self->bitmap))
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return false;
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self->bitmap = bmp;
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}
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ColorSpace cs = self->bitmap.color_space();
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bool alpha = cs.has_alpha();
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if (cs.is_rgb())
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return create_texture(self, alpha ? GL_RGBA : GL_RGB);
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else if (cs.is_bgr())
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return create_texture(self, alpha ? GL_BGRA : GL_BGR);
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else if (cs.is_gray())
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return create_texture(self, GL_LUMINANCE);
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else
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return false;
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}
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static bool
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setup_texture (
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Texture::Data* self, const Bitmap& bitmap, bool alphaonly = false)
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{
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if (!self || !bitmap) return false;
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self->clear();
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self->bitmap = bitmap;
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if (!self->bitmap) return false;
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self->width = self->bitmap.width();
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self->height = self->bitmap.height();
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if (alphaonly)
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return create_alpha_texture(self);
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else
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return create_color_texture(self);
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}
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Texture::Texture ()
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{
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}
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Texture::Texture (const Bitmap& bitmap, bool alphaonly)
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{
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setup_texture(self.get(), bitmap, alphaonly);
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}
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Texture::~Texture ()
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{
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}
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GLuint
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Texture::id () const
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{
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return self->id;
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}
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int
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Texture::width () const
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{
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return self->width;
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}
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int
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Texture::height () const
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{
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return self->height;
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328
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}
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float
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Texture::s_max () const
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{
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return (float) self->width / (float) self->bitmap.width();
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}
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float
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Texture::t_max () const
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338
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{
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return (float) self->height / (float) self->bitmap.height();
|
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}
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341
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342
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const Bitmap&
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Texture::bitmap () const
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{
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return self->bitmap;
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}
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347
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+
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348
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Texture::operator bool () const
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349
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{
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return self->id >= 0 && self->width > 0 && self->height > 0;
|
351
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}
|
352
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+
|
353
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bool
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Texture::operator ! () const
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355
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{
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return !operator bool();
|
357
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}
|
358
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+
|
359
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+
|
360
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}// Rays
|
data/src/transform.cpp
ADDED
@@ -0,0 +1,88 @@
|
|
1
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+
#include "rays/painter.h"
|
2
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+
|
3
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+
|
4
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#include "rays/opengl.h"
|
5
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+
|
6
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+
|
7
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+
namespace Rays
|
8
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+
{
|
9
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+
|
10
|
+
|
11
|
+
static bool
|
12
|
+
is_error ()
|
13
|
+
{
|
14
|
+
GLenum e = glGetError();
|
15
|
+
return e == GL_INVALID_OPERATION;
|
16
|
+
}
|
17
|
+
|
18
|
+
static bool
|
19
|
+
is_error (GLenum error)
|
20
|
+
{
|
21
|
+
GLenum e = glGetError();
|
22
|
+
return e == GL_INVALID_OPERATION || e == error;
|
23
|
+
}
|
24
|
+
|
25
|
+
|
26
|
+
bool
|
27
|
+
translate (coord x, coord y, coord z)
|
28
|
+
{
|
29
|
+
glTranslatef(x, y, z);
|
30
|
+
return !is_error();
|
31
|
+
}
|
32
|
+
|
33
|
+
bool
|
34
|
+
scale (coord x, coord y, coord z)
|
35
|
+
{
|
36
|
+
glScalef(x, y, z);
|
37
|
+
return !is_error();
|
38
|
+
}
|
39
|
+
|
40
|
+
bool
|
41
|
+
rotate (float angle, coord x, coord y, coord z)
|
42
|
+
{
|
43
|
+
glRotatef(angle, x, y, z);
|
44
|
+
return !is_error();
|
45
|
+
}
|
46
|
+
|
47
|
+
|
48
|
+
bool
|
49
|
+
set_matrix (coord value)
|
50
|
+
{
|
51
|
+
glLoadIdentity();
|
52
|
+
if (is_error()) return false;
|
53
|
+
if (value == 1) return true;
|
54
|
+
return scale(value, value, value);
|
55
|
+
}
|
56
|
+
|
57
|
+
bool
|
58
|
+
set_matrix (const coord* elements, size_t size)
|
59
|
+
{
|
60
|
+
if (!elements || size != 16) return false;
|
61
|
+
glLoadMatrixf(elements);
|
62
|
+
return !is_error();
|
63
|
+
}
|
64
|
+
|
65
|
+
bool
|
66
|
+
get_matrix (coord* elements, size_t size)
|
67
|
+
{
|
68
|
+
if (!elements || size != 16) return false;
|
69
|
+
glGetFloatv(GL_MODELVIEW_MATRIX, elements);
|
70
|
+
return !is_error(GL_INVALID_ENUM);
|
71
|
+
}
|
72
|
+
|
73
|
+
bool
|
74
|
+
push_matrix ()
|
75
|
+
{
|
76
|
+
glPushMatrix();
|
77
|
+
return !is_error(GL_STACK_OVERFLOW);
|
78
|
+
}
|
79
|
+
|
80
|
+
bool
|
81
|
+
pop_matrix ()
|
82
|
+
{
|
83
|
+
glPopMatrix();
|
84
|
+
return !is_error(GL_STACK_UNDERFLOW);
|
85
|
+
}
|
86
|
+
|
87
|
+
|
88
|
+
}// Rays
|
@@ -0,0 +1,212 @@
|
|
1
|
+
#include "rays/bitmap.h"
|
2
|
+
|
3
|
+
|
4
|
+
#include "gdi.h"
|
5
|
+
|
6
|
+
|
7
|
+
namespace Rays
|
8
|
+
{
|
9
|
+
|
10
|
+
|
11
|
+
struct Bitmap::Data
|
12
|
+
{
|
13
|
+
|
14
|
+
int width, height, pitch;
|
15
|
+
|
16
|
+
ColorSpace colorspace;
|
17
|
+
|
18
|
+
void* pixels;
|
19
|
+
|
20
|
+
Win32::MemoryDC memdc;
|
21
|
+
|
22
|
+
bool dirty;
|
23
|
+
|
24
|
+
Data ()
|
25
|
+
: pixels(NULL), dirty(true)
|
26
|
+
{
|
27
|
+
}
|
28
|
+
|
29
|
+
};// Window::Data
|
30
|
+
|
31
|
+
|
32
|
+
static bool
|
33
|
+
init_bitmap_pixels (Bitmap* bmp)
|
34
|
+
{
|
35
|
+
if (!*bmp) return false;
|
36
|
+
|
37
|
+
memset(bmp->data(), 0, bmp->size());
|
38
|
+
|
39
|
+
if (!bmp->color_space().has_alpha())
|
40
|
+
return true;
|
41
|
+
|
42
|
+
int Bpp = bmp->color_space().Bpp();
|
43
|
+
for (int y = 0; y < bmp->height(); ++y)
|
44
|
+
{
|
45
|
+
unsigned char* p =
|
46
|
+
bmp->at<unsigned char>(0, y) + bmp->color_space().alpha_pos();
|
47
|
+
int w = bmp->width();
|
48
|
+
while (w--)
|
49
|
+
{
|
50
|
+
*p = 255;
|
51
|
+
p += Bpp;
|
52
|
+
}
|
53
|
+
}
|
54
|
+
|
55
|
+
return true;
|
56
|
+
}
|
57
|
+
|
58
|
+
static bool
|
59
|
+
setup (Bitmap* bmp, int w, int h, const ColorSpace& cs, HDC hdc = NULL)
|
60
|
+
{
|
61
|
+
if (w <= 0 || h <= 0 || !cs || !bmp || *bmp)
|
62
|
+
return false;
|
63
|
+
|
64
|
+
Bitmap::Data* self = bmp->self.get();
|
65
|
+
|
66
|
+
self->width = w;
|
67
|
+
self->height = h;
|
68
|
+
self->colorspace = cs;
|
69
|
+
self->pitch = self->width * self->colorspace.Bpp();
|
70
|
+
|
71
|
+
int padding = 4 - self->pitch % 4;
|
72
|
+
if (padding < 4) self->pitch += padding;
|
73
|
+
|
74
|
+
BITMAPINFO bmpinfo;
|
75
|
+
memset(&bmpinfo, 0, sizeof(bmpinfo));
|
76
|
+
|
77
|
+
BITMAPINFOHEADER& header = bmpinfo.bmiHeader;
|
78
|
+
header.biSize = sizeof(BITMAPINFOHEADER);
|
79
|
+
header.biWidth = self->width;
|
80
|
+
header.biHeight = self->height;
|
81
|
+
header.biPlanes = 1;
|
82
|
+
header.biBitCount = self->colorspace.bpp();
|
83
|
+
header.biCompression = BI_RGB;
|
84
|
+
|
85
|
+
Win32::DC dc = hdc ? Win32::DC(hdc) : Win32::screen_dc();
|
86
|
+
|
87
|
+
HBITMAP hbmp = CreateDIBSection(
|
88
|
+
dc.handle(), &bmpinfo, DIB_RGB_COLORS, (void**) &self->pixels, NULL, 0);
|
89
|
+
if (!hbmp) return false;
|
90
|
+
|
91
|
+
self->memdc = Win32::MemoryDC(dc.handle(), Win32::Bitmap(hbmp, true));
|
92
|
+
if (!self->memdc) return false;
|
93
|
+
|
94
|
+
return init_bitmap_pixels(bmp);
|
95
|
+
}
|
96
|
+
|
97
|
+
|
98
|
+
Bitmap::Bitmap ()
|
99
|
+
{
|
100
|
+
}
|
101
|
+
|
102
|
+
Bitmap::Bitmap (int width, int height, const ColorSpace& cs)
|
103
|
+
{
|
104
|
+
setup(this, width, height, cs);
|
105
|
+
}
|
106
|
+
|
107
|
+
Bitmap::~Bitmap ()
|
108
|
+
{
|
109
|
+
}
|
110
|
+
|
111
|
+
int
|
112
|
+
Bitmap::width () const
|
113
|
+
{
|
114
|
+
return self->width;
|
115
|
+
}
|
116
|
+
|
117
|
+
int
|
118
|
+
Bitmap::height () const
|
119
|
+
{
|
120
|
+
return self->height;
|
121
|
+
}
|
122
|
+
|
123
|
+
const ColorSpace&
|
124
|
+
Bitmap::color_space () const
|
125
|
+
{
|
126
|
+
return self->colorspace;
|
127
|
+
}
|
128
|
+
|
129
|
+
int
|
130
|
+
Bitmap::pitch () const
|
131
|
+
{
|
132
|
+
return self->pitch;
|
133
|
+
}
|
134
|
+
|
135
|
+
size_t
|
136
|
+
Bitmap::size () const
|
137
|
+
{
|
138
|
+
return pitch() * height();
|
139
|
+
}
|
140
|
+
|
141
|
+
bool
|
142
|
+
Bitmap::dirty () const
|
143
|
+
{
|
144
|
+
return self->dirty;
|
145
|
+
}
|
146
|
+
|
147
|
+
void
|
148
|
+
Bitmap::set_dirty (bool b)
|
149
|
+
{
|
150
|
+
self->dirty = b;
|
151
|
+
}
|
152
|
+
|
153
|
+
void*
|
154
|
+
Bitmap::data ()
|
155
|
+
{
|
156
|
+
return self->pixels;
|
157
|
+
}
|
158
|
+
|
159
|
+
const void*
|
160
|
+
Bitmap::data () const
|
161
|
+
{
|
162
|
+
return const_cast<Bitmap*>(this)->data();
|
163
|
+
}
|
164
|
+
|
165
|
+
Bitmap::operator bool () const
|
166
|
+
{
|
167
|
+
return
|
168
|
+
self &&
|
169
|
+
self->width > 0 && self->height > 0 && self->pitch > 0 &&
|
170
|
+
self->colorspace && self->pixels && self->memdc;
|
171
|
+
}
|
172
|
+
|
173
|
+
bool
|
174
|
+
Bitmap::operator ! () const
|
175
|
+
{
|
176
|
+
return !operator bool();
|
177
|
+
}
|
178
|
+
|
179
|
+
|
180
|
+
bool
|
181
|
+
load_bitmap (Bitmap* bitmap, const char* path)
|
182
|
+
{
|
183
|
+
return false;
|
184
|
+
}
|
185
|
+
|
186
|
+
bool
|
187
|
+
save_bitmap (const Bitmap& bitmap, const char* path)
|
188
|
+
{
|
189
|
+
return false;
|
190
|
+
}
|
191
|
+
|
192
|
+
|
193
|
+
bool draw_string (
|
194
|
+
HDC, coord, const char*, coord, coord, const Font&);
|
195
|
+
|
196
|
+
bool
|
197
|
+
draw_string (
|
198
|
+
Bitmap* bmp, const char* str, coord x, coord y, const Font& font)
|
199
|
+
{
|
200
|
+
if (!bmp || !*bmp || !str || !font) return false;
|
201
|
+
|
202
|
+
if (*str == '\0') return true;
|
203
|
+
|
204
|
+
if (!draw_string(bmp->self->memdc.handle(), bmp->height(), str, x, y, font))
|
205
|
+
return false;
|
206
|
+
|
207
|
+
bmp->set_dirty();
|
208
|
+
return true;
|
209
|
+
}
|
210
|
+
|
211
|
+
|
212
|
+
}// Rays
|