rays 0.1.1
Sign up to get free protection for your applications and to get access to all the features.
- data/ChangeLog +8 -0
- data/README +4 -0
- data/Rakefile +72 -0
- data/VERSION +1 -0
- data/ext/rays/bitmap.cpp +322 -0
- data/ext/rays/extconf.rb +61 -0
- data/ext/rays/font.cpp +125 -0
- data/ext/rays/image.cpp +166 -0
- data/ext/rays/native.cpp +24 -0
- data/ext/rays/painter.cpp +573 -0
- data/ext/rays/rays.cpp +61 -0
- data/ext/rays/rays.h +39 -0
- data/ext/rays/texture.cpp +130 -0
- data/include/rays.h +20 -0
- data/include/rays/bitmap.h +80 -0
- data/include/rays/colorspace.h +101 -0
- data/include/rays/defs.h +33 -0
- data/include/rays/font.h +49 -0
- data/include/rays/helpers.h +37 -0
- data/include/rays/image.h +68 -0
- data/include/rays/opengl.h +15 -0
- data/include/rays/painter.h +179 -0
- data/include/rays/rays.h +19 -0
- data/include/rays/ruby.h +15 -0
- data/include/rays/ruby/bitmap.h +39 -0
- data/include/rays/ruby/font.h +39 -0
- data/include/rays/ruby/image.h +39 -0
- data/include/rays/ruby/painter.h +39 -0
- data/include/rays/ruby/rays.h +21 -0
- data/include/rays/ruby/texture.h +39 -0
- data/include/rays/texture.h +56 -0
- data/include/rays/transform.h +35 -0
- data/lib/rays.rb +9 -0
- data/lib/rays/autoinit.rb +10 -0
- data/lib/rays/bitmap.rb +25 -0
- data/lib/rays/image.rb +15 -0
- data/lib/rays/module.rb +30 -0
- data/lib/rays/painter.rb +99 -0
- data/lib/rays/texture.rb +15 -0
- data/rays.gemspec +54 -0
- data/src/cocoa/bitmap.mm +286 -0
- data/src/cocoa/font.mm +193 -0
- data/src/cocoa/helpers.h +26 -0
- data/src/cocoa/helpers.mm +25 -0
- data/src/cocoa/rays.mm +40 -0
- data/src/colorspace.cpp +183 -0
- data/src/helpers.cpp +22 -0
- data/src/image.cpp +133 -0
- data/src/painter.cpp +769 -0
- data/src/texture.cpp +360 -0
- data/src/transform.cpp +88 -0
- data/src/win32/bitmap.cpp +212 -0
- data/src/win32/font.cpp +99 -0
- data/src/win32/gdi.cpp +771 -0
- data/src/win32/gdi.h +226 -0
- data/src/win32/rays.cpp +36 -0
- data/support.rb +58 -0
- data/task/ext.rake +41 -0
- data/task/gem.rake +33 -0
- data/task/git.rake +22 -0
- data/task/lib.rake +54 -0
- data/test/helpers.rb +15 -0
- data/test/test_painter.rb +11 -0
- data/test/test_rays.rb +19 -0
- data/test/test_texture.rb +11 -0
- metadata +153 -0
data/src/cocoa/helpers.h
ADDED
@@ -0,0 +1,26 @@
|
|
1
|
+
// -*- c++ -*-
|
2
|
+
#pragma once
|
3
|
+
#ifndef __RAYS_COCOA_HELPERS_H__
|
4
|
+
#define __RAYS_COCOA_HELPERS_H__
|
5
|
+
|
6
|
+
|
7
|
+
#include <boost/shared_ptr.hpp>
|
8
|
+
#include <CoreFoundation/CoreFoundation.h>
|
9
|
+
|
10
|
+
|
11
|
+
namespace Rays
|
12
|
+
{
|
13
|
+
|
14
|
+
|
15
|
+
void safe_cfrelease (CFTypeRef ref);
|
16
|
+
|
17
|
+
|
18
|
+
typedef boost::shared_ptr<const __CFString> CFString;
|
19
|
+
|
20
|
+
CFString cfstring (const char* str);
|
21
|
+
|
22
|
+
|
23
|
+
}// Rays
|
24
|
+
|
25
|
+
|
26
|
+
#endif//EOH
|
@@ -0,0 +1,25 @@
|
|
1
|
+
// -*- objc -*-
|
2
|
+
#include "helpers.h"
|
3
|
+
|
4
|
+
|
5
|
+
namespace Rays
|
6
|
+
{
|
7
|
+
|
8
|
+
|
9
|
+
void
|
10
|
+
safe_cfrelease (CFTypeRef ref)
|
11
|
+
{
|
12
|
+
if (ref) CFRelease(ref);
|
13
|
+
}
|
14
|
+
|
15
|
+
|
16
|
+
CFString
|
17
|
+
cfstring (const char* str)
|
18
|
+
{
|
19
|
+
CFStringRef ref = CFStringCreateWithCString(
|
20
|
+
kCFAllocatorDefault, str, kCFStringEncodingUTF8);
|
21
|
+
return CFString(ref, safe_cfrelease);
|
22
|
+
}
|
23
|
+
|
24
|
+
|
25
|
+
}// Rays
|
data/src/cocoa/rays.mm
ADDED
@@ -0,0 +1,40 @@
|
|
1
|
+
// -*- objc -*-
|
2
|
+
#include "rays/rays.h"
|
3
|
+
|
4
|
+
|
5
|
+
#import <Cocoa/Cocoa.h>
|
6
|
+
|
7
|
+
|
8
|
+
namespace Rays
|
9
|
+
{
|
10
|
+
|
11
|
+
|
12
|
+
namespace global
|
13
|
+
{
|
14
|
+
|
15
|
+
|
16
|
+
static NSAutoreleasePool* pool = nil;
|
17
|
+
|
18
|
+
|
19
|
+
}// global
|
20
|
+
|
21
|
+
|
22
|
+
bool
|
23
|
+
init ()
|
24
|
+
{
|
25
|
+
if (global::pool) return false;
|
26
|
+
global::pool = [[NSAutoreleasePool alloc] init];
|
27
|
+
return true;
|
28
|
+
}
|
29
|
+
|
30
|
+
bool
|
31
|
+
fin ()
|
32
|
+
{
|
33
|
+
if (!global::pool) return false;
|
34
|
+
[global::pool release];
|
35
|
+
global::pool = nil;
|
36
|
+
return true;
|
37
|
+
}
|
38
|
+
|
39
|
+
|
40
|
+
}// Rays
|
data/src/colorspace.cpp
ADDED
@@ -0,0 +1,183 @@
|
|
1
|
+
#include "rays/colorspace.h"
|
2
|
+
|
3
|
+
|
4
|
+
#include <rays/helpers.h>
|
5
|
+
|
6
|
+
|
7
|
+
namespace Rays
|
8
|
+
{
|
9
|
+
|
10
|
+
|
11
|
+
enum
|
12
|
+
{
|
13
|
+
|
14
|
+
FIRST = GRAY_8, LAST = ABGR_float,
|
15
|
+
|
16
|
+
GRAY_FIRST = GRAY_8, GRAY_LAST = GRAY_float,
|
17
|
+
|
18
|
+
RGB_FIRST = RGB_888, RGB_LAST = ABGR_float,
|
19
|
+
|
20
|
+
FLOAT_SECOND = RGB_float, FLOAT_LAST = ABGR_float,
|
21
|
+
|
22
|
+
};
|
23
|
+
|
24
|
+
|
25
|
+
ColorSpace::ColorSpace ()
|
26
|
+
: type_(COLORSPACE_UNKNOWN), premult(false)
|
27
|
+
{
|
28
|
+
}
|
29
|
+
|
30
|
+
ColorSpace::ColorSpace (ColorSpaceType type, bool premultiplied)
|
31
|
+
: type_(type), premult(premultiplied)
|
32
|
+
{
|
33
|
+
}
|
34
|
+
|
35
|
+
ColorSpaceType
|
36
|
+
ColorSpace::type () const
|
37
|
+
{
|
38
|
+
return type_;
|
39
|
+
}
|
40
|
+
|
41
|
+
int
|
42
|
+
ColorSpace::bpc () const
|
43
|
+
{
|
44
|
+
static const int BPPS[] =
|
45
|
+
{
|
46
|
+
0, // UNKNOWN
|
47
|
+
8, 16, 24, 32, 32, // GRAY
|
48
|
+
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, // RGB(A), BGR(A)
|
49
|
+
32, 32, 32, 32, 32, 32, // RGB(A), BGR(A) float
|
50
|
+
};
|
51
|
+
if (type_ < 0 || COLORSPACE_LAST <= type_) return BPPS[UNKNOWN];
|
52
|
+
return BPPS[type_];
|
53
|
+
}
|
54
|
+
|
55
|
+
int
|
56
|
+
ColorSpace::Bpc () const
|
57
|
+
{
|
58
|
+
return bit2byte(bpc());
|
59
|
+
}
|
60
|
+
|
61
|
+
int
|
62
|
+
ColorSpace::bpp () const
|
63
|
+
{
|
64
|
+
static const int BPPS[] =
|
65
|
+
{
|
66
|
+
0, // UNKNOWN
|
67
|
+
8, 16, 24, 32, 32, // GRAY
|
68
|
+
24, 32, 32, 32, 32, // RGB(A)
|
69
|
+
24, 32, 32, 32, 32, // BGR(A)
|
70
|
+
96, 128, 128, // RGB(A) float
|
71
|
+
96, 128, 128, // BGR(A) float
|
72
|
+
};
|
73
|
+
if (type_ < 0 || COLORSPACE_LAST <= type_) return BPPS[UNKNOWN];
|
74
|
+
return BPPS[type_];
|
75
|
+
}
|
76
|
+
|
77
|
+
int
|
78
|
+
ColorSpace::Bpp () const
|
79
|
+
{
|
80
|
+
return bit2byte(bpp());
|
81
|
+
}
|
82
|
+
|
83
|
+
int
|
84
|
+
ColorSpace::alpha_pos () const
|
85
|
+
{
|
86
|
+
return is_alpha_last() ? 3 : 0;
|
87
|
+
}
|
88
|
+
|
89
|
+
bool
|
90
|
+
ColorSpace::is_gray () const
|
91
|
+
{
|
92
|
+
return GRAY_FIRST <= (int) type_ && (int) type_ <= GRAY_LAST;
|
93
|
+
}
|
94
|
+
|
95
|
+
bool
|
96
|
+
ColorSpace::is_rgb () const
|
97
|
+
{
|
98
|
+
return
|
99
|
+
(RGB_888 <= type_ && type_ <= XRGB_8888) ||
|
100
|
+
(RGB_float <= type_ && type_ <= ARGB_float);
|
101
|
+
}
|
102
|
+
|
103
|
+
bool
|
104
|
+
ColorSpace::is_bgr () const
|
105
|
+
{
|
106
|
+
return
|
107
|
+
(BGR_888 <= type_ && type_ <= XBGR_8888) ||
|
108
|
+
(BGR_float <= type_ && type_ <= ABGR_float);
|
109
|
+
}
|
110
|
+
|
111
|
+
bool
|
112
|
+
ColorSpace::is_float () const
|
113
|
+
{
|
114
|
+
return
|
115
|
+
type_ == GRAY_float ||
|
116
|
+
(FLOAT_SECOND <= (int) type_ && (int) type_ <= FLOAT_LAST);
|
117
|
+
}
|
118
|
+
|
119
|
+
bool
|
120
|
+
ColorSpace::has_alpha () const
|
121
|
+
{
|
122
|
+
return
|
123
|
+
type_ == RGBA_8888 || type_ == ARGB_8888 ||
|
124
|
+
type_ == BGRA_8888 || type_ == ABGR_8888 ||
|
125
|
+
type_ == RGBA_float || type_ == ARGB_float ||
|
126
|
+
type_ == BGRA_float || type_ == ABGR_float;
|
127
|
+
}
|
128
|
+
|
129
|
+
bool
|
130
|
+
ColorSpace::has_skip () const
|
131
|
+
{
|
132
|
+
return
|
133
|
+
type_ == RGBX_8888 || type_ == XRGB_8888 ||
|
134
|
+
type_ == BGRX_8888 || type_ == XBGR_8888;
|
135
|
+
}
|
136
|
+
|
137
|
+
bool
|
138
|
+
ColorSpace::is_alpha_first () const
|
139
|
+
{
|
140
|
+
return
|
141
|
+
type_ == ARGB_8888 || type_ == ABGR_8888 ||
|
142
|
+
type_ == ARGB_float || type_ == ABGR_float;
|
143
|
+
}
|
144
|
+
|
145
|
+
bool
|
146
|
+
ColorSpace::is_alpha_last () const
|
147
|
+
{
|
148
|
+
return
|
149
|
+
type_ == RGBA_8888 || type_ == BGRA_8888 ||
|
150
|
+
type_ == RGBA_float || type_ == BGRA_float;
|
151
|
+
}
|
152
|
+
|
153
|
+
bool
|
154
|
+
ColorSpace::is_skip_first () const
|
155
|
+
{
|
156
|
+
return type_ == XRGB_8888 || type_ == XBGR_8888;
|
157
|
+
}
|
158
|
+
|
159
|
+
bool
|
160
|
+
ColorSpace::is_skip_last () const
|
161
|
+
{
|
162
|
+
return type_ == RGBX_8888 || type_ == BGRX_8888;
|
163
|
+
}
|
164
|
+
|
165
|
+
bool
|
166
|
+
ColorSpace::is_premult () const
|
167
|
+
{
|
168
|
+
return premult;
|
169
|
+
}
|
170
|
+
|
171
|
+
ColorSpace::operator bool () const
|
172
|
+
{
|
173
|
+
return FIRST <= (int) type_ && (int) type_ <= LAST;
|
174
|
+
}
|
175
|
+
|
176
|
+
bool
|
177
|
+
ColorSpace::operator ! () const
|
178
|
+
{
|
179
|
+
return !operator bool();
|
180
|
+
}
|
181
|
+
|
182
|
+
|
183
|
+
}// Rays
|
data/src/helpers.cpp
ADDED
data/src/image.cpp
ADDED
@@ -0,0 +1,133 @@
|
|
1
|
+
#include "rays/image.h"
|
2
|
+
|
3
|
+
|
4
|
+
#include <rays/bitmap.h>
|
5
|
+
#include <rays/texture.h>
|
6
|
+
|
7
|
+
|
8
|
+
namespace Rays
|
9
|
+
{
|
10
|
+
|
11
|
+
|
12
|
+
struct Image::Data
|
13
|
+
{
|
14
|
+
|
15
|
+
Bitmap bitmap;
|
16
|
+
|
17
|
+
bool alphatex;
|
18
|
+
|
19
|
+
mutable Texture texture;
|
20
|
+
|
21
|
+
Data ()
|
22
|
+
: alphatex(false)
|
23
|
+
{
|
24
|
+
}
|
25
|
+
|
26
|
+
};// Image::Data
|
27
|
+
|
28
|
+
|
29
|
+
Image::Image ()
|
30
|
+
{
|
31
|
+
}
|
32
|
+
|
33
|
+
Image::Image (
|
34
|
+
int width, int height, const ColorSpace& cs,
|
35
|
+
bool alphatex)
|
36
|
+
{
|
37
|
+
self->bitmap = Bitmap(width, height, cs);
|
38
|
+
self->alphatex = alphatex;
|
39
|
+
}
|
40
|
+
|
41
|
+
Image::Image (const Bitmap& bitmap, bool alphatex)
|
42
|
+
{
|
43
|
+
self->bitmap = bitmap;
|
44
|
+
self->alphatex = alphatex;
|
45
|
+
}
|
46
|
+
|
47
|
+
Image::~Image ()
|
48
|
+
{
|
49
|
+
}
|
50
|
+
|
51
|
+
int
|
52
|
+
Image::width () const
|
53
|
+
{
|
54
|
+
return self->bitmap.width();
|
55
|
+
}
|
56
|
+
|
57
|
+
int
|
58
|
+
Image::height () const
|
59
|
+
{
|
60
|
+
return self->bitmap.height();
|
61
|
+
}
|
62
|
+
|
63
|
+
const ColorSpace&
|
64
|
+
Image::color_space () const
|
65
|
+
{
|
66
|
+
return self->bitmap.color_space();
|
67
|
+
}
|
68
|
+
|
69
|
+
bool
|
70
|
+
Image::alpha_texture () const
|
71
|
+
{
|
72
|
+
return self->alphatex;
|
73
|
+
}
|
74
|
+
|
75
|
+
Bitmap&
|
76
|
+
Image::bitmap ()
|
77
|
+
{
|
78
|
+
return self->bitmap;
|
79
|
+
}
|
80
|
+
|
81
|
+
const Bitmap&
|
82
|
+
Image::bitmap () const
|
83
|
+
{
|
84
|
+
return const_cast<Image*>(this)->bitmap();
|
85
|
+
}
|
86
|
+
|
87
|
+
Texture&
|
88
|
+
Image::texture ()
|
89
|
+
{
|
90
|
+
if (
|
91
|
+
self->bitmap &&
|
92
|
+
(!self->texture || self->bitmap.dirty()))
|
93
|
+
{
|
94
|
+
self->texture = Texture(self->bitmap, self->alphatex);
|
95
|
+
self->bitmap.set_dirty(false);
|
96
|
+
}
|
97
|
+
|
98
|
+
return self->texture;
|
99
|
+
}
|
100
|
+
|
101
|
+
const Texture&
|
102
|
+
Image::texture () const
|
103
|
+
{
|
104
|
+
return const_cast<Image*>(this)->texture();
|
105
|
+
}
|
106
|
+
|
107
|
+
Image::operator bool () const
|
108
|
+
{
|
109
|
+
return !!self->bitmap;
|
110
|
+
}
|
111
|
+
|
112
|
+
bool
|
113
|
+
Image::operator ! () const
|
114
|
+
{
|
115
|
+
return !operator bool();
|
116
|
+
}
|
117
|
+
|
118
|
+
|
119
|
+
bool
|
120
|
+
load_image (Image* image, const char* path, bool alphatex)
|
121
|
+
{
|
122
|
+
if (!image || !path) return false;
|
123
|
+
|
124
|
+
Bitmap bitmap;
|
125
|
+
if (!load_bitmap(&bitmap, path))
|
126
|
+
return false;
|
127
|
+
|
128
|
+
*image = Image(bitmap, alphatex);
|
129
|
+
return *image;
|
130
|
+
}
|
131
|
+
|
132
|
+
|
133
|
+
}// Rays
|
data/src/painter.cpp
ADDED
@@ -0,0 +1,769 @@
|
|
1
|
+
#include "rays/painter.h"
|
2
|
+
|
3
|
+
|
4
|
+
#include <math.h>
|
5
|
+
#include <algorithm>
|
6
|
+
#include <rays/bitmap.h>
|
7
|
+
#include <rays/texture.h>
|
8
|
+
#include <rays/image.h>
|
9
|
+
|
10
|
+
|
11
|
+
namespace Rays
|
12
|
+
{
|
13
|
+
|
14
|
+
|
15
|
+
static const float PI = 3.141592653589793238462643383279f;
|
16
|
+
|
17
|
+
static const float PI_2 = PI * 2;
|
18
|
+
|
19
|
+
|
20
|
+
static void
|
21
|
+
gl_clear_error ()
|
22
|
+
{
|
23
|
+
glGetError();
|
24
|
+
}
|
25
|
+
|
26
|
+
static bool
|
27
|
+
gl_no_error ()
|
28
|
+
{
|
29
|
+
return glGetError() == GL_NO_ERROR;
|
30
|
+
}
|
31
|
+
|
32
|
+
|
33
|
+
struct Rect
|
34
|
+
{
|
35
|
+
|
36
|
+
coord x, y, width, height;
|
37
|
+
|
38
|
+
Rect ()
|
39
|
+
: x(0), y(0), width(0), height(0)
|
40
|
+
{
|
41
|
+
}
|
42
|
+
|
43
|
+
coord left () const
|
44
|
+
{
|
45
|
+
return x;
|
46
|
+
}
|
47
|
+
|
48
|
+
coord top () const
|
49
|
+
{
|
50
|
+
return y;
|
51
|
+
}
|
52
|
+
|
53
|
+
coord right () const
|
54
|
+
{
|
55
|
+
return x + width - 1;
|
56
|
+
}
|
57
|
+
|
58
|
+
coord bottom () const
|
59
|
+
{
|
60
|
+
return y + height - 1;
|
61
|
+
}
|
62
|
+
|
63
|
+
void set (coord x, coord y, coord width, coord height)
|
64
|
+
{
|
65
|
+
this->x = x;
|
66
|
+
this->y = y;
|
67
|
+
this->width = width;
|
68
|
+
this->height = height;
|
69
|
+
}
|
70
|
+
|
71
|
+
bool get (coord* x, coord* y, coord* width, coord* height)
|
72
|
+
{
|
73
|
+
if (!x && !y && !width && !height)
|
74
|
+
return false;
|
75
|
+
|
76
|
+
if (x) *x = this->x;
|
77
|
+
if (y) *y = this->y;
|
78
|
+
if (width) *width = this->width;
|
79
|
+
if (height) *height = this->height;
|
80
|
+
return true;
|
81
|
+
}
|
82
|
+
|
83
|
+
coord* array () const {return (coord*) this;}
|
84
|
+
|
85
|
+
operator bool () const
|
86
|
+
{
|
87
|
+
return width >= 0 && height >= 0;
|
88
|
+
}
|
89
|
+
|
90
|
+
bool operator ! () const
|
91
|
+
{
|
92
|
+
return !operator bool();
|
93
|
+
}
|
94
|
+
|
95
|
+
};// Rect
|
96
|
+
|
97
|
+
|
98
|
+
struct Color
|
99
|
+
{
|
100
|
+
|
101
|
+
float red, green, blue, alpha;
|
102
|
+
|
103
|
+
Color ()
|
104
|
+
: red(0), green(0), blue(0), alpha(0)
|
105
|
+
{
|
106
|
+
}
|
107
|
+
|
108
|
+
void set (float red, float green, float blue, float alpha)
|
109
|
+
{
|
110
|
+
this->red = red;
|
111
|
+
this->green = green;
|
112
|
+
this->blue = blue;
|
113
|
+
this->alpha = alpha;
|
114
|
+
}
|
115
|
+
|
116
|
+
bool get (float* red, float* green, float* blue, float* alpha) const
|
117
|
+
{
|
118
|
+
if (!red && !green && !blue && !alpha) return false;
|
119
|
+
if (red) *red = this->red;
|
120
|
+
if (green) *green = this->green;
|
121
|
+
if (blue) *blue = this->blue;
|
122
|
+
if (alpha) *alpha = this->alpha;
|
123
|
+
return true;
|
124
|
+
}
|
125
|
+
|
126
|
+
float* array () const {return (float*) this;}
|
127
|
+
|
128
|
+
};// Color
|
129
|
+
|
130
|
+
|
131
|
+
struct Painter::Data
|
132
|
+
{
|
133
|
+
|
134
|
+
Rect viewport, clip;
|
135
|
+
|
136
|
+
Color clear, colors[2];
|
137
|
+
|
138
|
+
bool painting, drawing, clipping;
|
139
|
+
|
140
|
+
Image textimage;
|
141
|
+
|
142
|
+
Data ()
|
143
|
+
: painting(false), drawing(false), clipping(false),
|
144
|
+
textimage(1, 1, GRAY, true)
|
145
|
+
{
|
146
|
+
}
|
147
|
+
|
148
|
+
bool use_color (size_t i) const
|
149
|
+
{
|
150
|
+
gl_clear_error();
|
151
|
+
|
152
|
+
const Color& c = colors[i];
|
153
|
+
if (c.alpha <= 0) return false;
|
154
|
+
|
155
|
+
glColor4fv(c.array());
|
156
|
+
return gl_no_error();
|
157
|
+
}
|
158
|
+
|
159
|
+
bool update_clip ()
|
160
|
+
{
|
161
|
+
gl_clear_error();
|
162
|
+
|
163
|
+
if (clip)
|
164
|
+
{
|
165
|
+
if (clipping) return true;
|
166
|
+
glEnable(GL_SCISSOR_TEST);
|
167
|
+
clipping = true;
|
168
|
+
}
|
169
|
+
else
|
170
|
+
{
|
171
|
+
if (!clipping) return true;
|
172
|
+
glDisable(GL_SCISSOR_TEST);
|
173
|
+
clipping = false;
|
174
|
+
}
|
175
|
+
|
176
|
+
return gl_no_error();
|
177
|
+
}
|
178
|
+
|
179
|
+
};// Painter::Data
|
180
|
+
|
181
|
+
|
182
|
+
enum ColorOrder
|
183
|
+
{
|
184
|
+
|
185
|
+
FILL = 0, STROKE
|
186
|
+
|
187
|
+
};// ColorOrder
|
188
|
+
|
189
|
+
|
190
|
+
Painter::Painter ()
|
191
|
+
{
|
192
|
+
}
|
193
|
+
|
194
|
+
Painter::~Painter ()
|
195
|
+
{
|
196
|
+
}
|
197
|
+
|
198
|
+
bool
|
199
|
+
Painter::canvas (coord x, coord y, coord width, coord height)
|
200
|
+
{
|
201
|
+
if (self->painting || width < 0 || height < 0)
|
202
|
+
return false;
|
203
|
+
|
204
|
+
self->viewport.set(x, y, width, height);
|
205
|
+
|
206
|
+
glViewport(
|
207
|
+
(int) self->viewport.x, (int) self->viewport.y,
|
208
|
+
(int) self->viewport.width, (int) self->viewport.height);
|
209
|
+
|
210
|
+
glMatrixMode(GL_PROJECTION);
|
211
|
+
glLoadIdentity();
|
212
|
+
|
213
|
+
glOrtho(
|
214
|
+
self->viewport.left(), self->viewport.right(),
|
215
|
+
self->viewport.top(), self->viewport.bottom(),
|
216
|
+
-100, 100);
|
217
|
+
glRotatef(180, 1, 0, 0);
|
218
|
+
glTranslatef(0, -self->viewport.height, 0);
|
219
|
+
|
220
|
+
glMatrixMode(GL_MODELVIEW);
|
221
|
+
glLoadIdentity();
|
222
|
+
|
223
|
+
return true;
|
224
|
+
}
|
225
|
+
|
226
|
+
bool
|
227
|
+
Painter::begin ()
|
228
|
+
{
|
229
|
+
if (self->painting) return false;
|
230
|
+
|
231
|
+
glEnable(GL_CULL_FACE);
|
232
|
+
glEnable(GL_BLEND);
|
233
|
+
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
234
|
+
|
235
|
+
self->painting = true;
|
236
|
+
|
237
|
+
no_clip();
|
238
|
+
clear();
|
239
|
+
|
240
|
+
return push();
|
241
|
+
}
|
242
|
+
|
243
|
+
bool
|
244
|
+
Painter::end ()
|
245
|
+
{
|
246
|
+
if (!self->painting) return false;
|
247
|
+
|
248
|
+
pop();
|
249
|
+
|
250
|
+
self->painting = false;
|
251
|
+
|
252
|
+
glDisable(GL_BLEND);
|
253
|
+
glDisable(GL_CULL_FACE);
|
254
|
+
|
255
|
+
return true;
|
256
|
+
}
|
257
|
+
|
258
|
+
bool
|
259
|
+
Painter::push ()
|
260
|
+
{
|
261
|
+
glPushMatrix();
|
262
|
+
return true;
|
263
|
+
}
|
264
|
+
|
265
|
+
bool
|
266
|
+
Painter::pop ()
|
267
|
+
{
|
268
|
+
glPopMatrix();
|
269
|
+
return true;
|
270
|
+
}
|
271
|
+
|
272
|
+
|
273
|
+
bool
|
274
|
+
Painter::line (coord x1, coord y1, coord x2, coord y2)
|
275
|
+
{
|
276
|
+
if (!self->painting || !self->use_color(STROKE))
|
277
|
+
return true;
|
278
|
+
|
279
|
+
if (!begin_shape(LINES)) return false;
|
280
|
+
bool ret =
|
281
|
+
vertex(x1, y1) &&
|
282
|
+
vertex(x2, y2);
|
283
|
+
if (!end_shape()) return false;
|
284
|
+
|
285
|
+
return ret;
|
286
|
+
}
|
287
|
+
|
288
|
+
bool
|
289
|
+
Painter::rect (coord x, coord y, coord width, coord height)
|
290
|
+
{
|
291
|
+
static const ShapeType TYPES[] = {QUADS, LINE_LOOP};
|
292
|
+
|
293
|
+
if (!self->painting) return false;
|
294
|
+
|
295
|
+
coord x2 = x + width;
|
296
|
+
coord y2 = y + height;
|
297
|
+
|
298
|
+
bool ret = true;
|
299
|
+
for (int i = 0; i < 2; ++i)
|
300
|
+
{
|
301
|
+
if (!self->use_color(i)) continue;
|
302
|
+
|
303
|
+
if (!begin_shape(TYPES[i])) return false;
|
304
|
+
ret &=
|
305
|
+
vertex(x, y) &&
|
306
|
+
vertex(x, y2) &&
|
307
|
+
vertex(x2, y2) &&
|
308
|
+
vertex(x2, y);
|
309
|
+
if (!end_shape()) return false;
|
310
|
+
}
|
311
|
+
|
312
|
+
return ret;
|
313
|
+
}
|
314
|
+
|
315
|
+
static bool
|
316
|
+
draw_ellipse (
|
317
|
+
Painter* painter,
|
318
|
+
coord x, coord y, coord width, coord height,
|
319
|
+
float angle_from, float angle_to, coord radius_min,
|
320
|
+
uint nsegment)
|
321
|
+
{
|
322
|
+
if (!painter || !painter->self->painting)
|
323
|
+
return false;
|
324
|
+
|
325
|
+
if (height == 0) height = width;
|
326
|
+
|
327
|
+
coord radius_x = width / 2;
|
328
|
+
coord radius_y = height / 2;
|
329
|
+
coord radius_x_min = radius_x * radius_min;
|
330
|
+
coord radius_y_min = radius_y * radius_min;
|
331
|
+
float from = angle_from / 360.f;
|
332
|
+
float to = angle_to / 360.f;
|
333
|
+
bool hole = radius_min != 0;
|
334
|
+
ShapeType types[] =
|
335
|
+
{
|
336
|
+
hole ? TRIANGLE_STRIP : TRIANGLE_FAN,
|
337
|
+
LINE_LOOP
|
338
|
+
};
|
339
|
+
|
340
|
+
x += radius_x;
|
341
|
+
y += radius_y;
|
342
|
+
|
343
|
+
bool ret = true;
|
344
|
+
for (int i = 0; i < 2; ++i)
|
345
|
+
{
|
346
|
+
if (!painter->self->use_color(i)) continue;
|
347
|
+
|
348
|
+
if (!painter->begin_shape(types[i])) return false;
|
349
|
+
|
350
|
+
if (!hole)
|
351
|
+
ret &= painter->vertex(x, y);
|
352
|
+
|
353
|
+
for (int seg = 0; seg <= (int) nsegment; ++seg)
|
354
|
+
{
|
355
|
+
float pos = (float) seg / (float) nsegment;
|
356
|
+
float radian = (from + (to - from) * pos) * PI_2;
|
357
|
+
float xx = cos(radian);
|
358
|
+
float yy = -sin(radian);
|
359
|
+
if (hole)
|
360
|
+
ret &= painter->vertex(x + xx * radius_x_min, y + yy * radius_y_min);
|
361
|
+
ret &= painter->vertex(x + xx * radius_x, y + yy * radius_y);
|
362
|
+
}
|
363
|
+
|
364
|
+
if (!painter->end_shape()) return false;
|
365
|
+
}
|
366
|
+
|
367
|
+
return ret;
|
368
|
+
}
|
369
|
+
|
370
|
+
static const uint ELLIPSE_NSEGMENT = 32;
|
371
|
+
|
372
|
+
bool
|
373
|
+
Painter::ellipse (
|
374
|
+
coord x, coord y, coord width, coord height, coord radius_min,
|
375
|
+
uint nsegment)
|
376
|
+
{
|
377
|
+
if (nsegment <= 0) nsegment = ELLIPSE_NSEGMENT;
|
378
|
+
return draw_ellipse(
|
379
|
+
this, x, y, width, height, 0, 360, radius_min, nsegment);
|
380
|
+
}
|
381
|
+
|
382
|
+
bool
|
383
|
+
Painter::arc (
|
384
|
+
coord x, coord y, coord width, coord height,
|
385
|
+
float angle_from, float angle_to, coord radius_min,
|
386
|
+
uint nsegment)
|
387
|
+
{
|
388
|
+
if (nsegment <= 0) nsegment = ELLIPSE_NSEGMENT;
|
389
|
+
return draw_ellipse(
|
390
|
+
this, x, y, width, height, angle_from, angle_to, radius_min, nsegment);
|
391
|
+
}
|
392
|
+
|
393
|
+
static bool
|
394
|
+
draw_image (
|
395
|
+
Painter* painter, const Texture& tex,
|
396
|
+
float s_min, float t_min, float s_max, float t_max,
|
397
|
+
coord x, coord y, coord width, coord height,
|
398
|
+
bool nostroke = false)
|
399
|
+
{
|
400
|
+
static const ShapeType TYPES[] = {QUADS, LINE_LOOP};
|
401
|
+
|
402
|
+
assert(tex);
|
403
|
+
|
404
|
+
if (!painter || !painter->self->painting)
|
405
|
+
return false;
|
406
|
+
|
407
|
+
coord x2 = x + width;
|
408
|
+
coord y2 = y + height;
|
409
|
+
|
410
|
+
glEnable(GL_TEXTURE_2D);
|
411
|
+
painter->texture(tex);
|
412
|
+
|
413
|
+
bool ret = true;
|
414
|
+
for (int i = 0; i < 2; ++i)
|
415
|
+
{
|
416
|
+
if (
|
417
|
+
(nostroke && TYPES[i] == LINE_LOOP) ||
|
418
|
+
!painter->self->use_color(i))
|
419
|
+
{
|
420
|
+
continue;
|
421
|
+
}
|
422
|
+
|
423
|
+
if (!painter->begin_shape(TYPES[i])) return false;
|
424
|
+
ret &=
|
425
|
+
painter->vertex(x, y, s_min, t_min) &&
|
426
|
+
painter->vertex(x, y2, s_min, t_max) &&
|
427
|
+
painter->vertex(x2, y2, s_max, t_max) &&
|
428
|
+
painter->vertex(x2, y, s_max, t_min);
|
429
|
+
if (!painter->end_shape()) return false;
|
430
|
+
}
|
431
|
+
|
432
|
+
painter->no_texture();
|
433
|
+
glDisable(GL_TEXTURE_2D);
|
434
|
+
|
435
|
+
return ret;
|
436
|
+
}
|
437
|
+
|
438
|
+
bool
|
439
|
+
Painter::image (const Image& image_, coord x, coord y)
|
440
|
+
{
|
441
|
+
if (!image_) return false;
|
442
|
+
|
443
|
+
const Texture& tex = image_.texture();
|
444
|
+
if (!tex) return false;
|
445
|
+
|
446
|
+
return draw_image(
|
447
|
+
this, tex,
|
448
|
+
0, 0, tex.s_max(), tex.t_max(),
|
449
|
+
x, y, tex.width(), tex.height());
|
450
|
+
}
|
451
|
+
|
452
|
+
bool
|
453
|
+
Painter::image (
|
454
|
+
const Image& image_, coord x, coord y, coord width, coord height)
|
455
|
+
{
|
456
|
+
if (!image_) return false;
|
457
|
+
|
458
|
+
const Texture& tex = image_.texture();
|
459
|
+
if (!tex) return false;
|
460
|
+
|
461
|
+
return draw_image(
|
462
|
+
this, tex,
|
463
|
+
0, 0, tex.s_max(), tex.t_max(),
|
464
|
+
x, y, width, height);
|
465
|
+
}
|
466
|
+
|
467
|
+
bool
|
468
|
+
Painter::image (
|
469
|
+
const Image& image_,
|
470
|
+
coord src_x, coord src_y, coord src_width, coord src_height,
|
471
|
+
coord dest_x, coord dest_y)
|
472
|
+
{
|
473
|
+
if (!image_) return false;
|
474
|
+
|
475
|
+
const Texture& tex = image_.texture();
|
476
|
+
if (!tex) return false;
|
477
|
+
|
478
|
+
coord dest_width = tex.width(), dest_height = tex.height();
|
479
|
+
float s = tex.s_max() / dest_width, t = tex.t_max() / dest_height;
|
480
|
+
return draw_image(
|
481
|
+
this, tex,
|
482
|
+
src_x * s, src_y * t, src_width * s, src_height * t,
|
483
|
+
dest_x, dest_y, dest_width, dest_height);
|
484
|
+
}
|
485
|
+
|
486
|
+
bool
|
487
|
+
Painter::image (
|
488
|
+
const Image& image_,
|
489
|
+
coord src_x, coord src_y, coord src_width, coord src_height,
|
490
|
+
coord dest_x, coord dest_y, coord dest_width, coord dest_height)
|
491
|
+
{
|
492
|
+
if (!image_) return false;
|
493
|
+
|
494
|
+
const Texture& tex = image_.texture();
|
495
|
+
if (!tex) return false;
|
496
|
+
|
497
|
+
float s = tex.s_max() / tex.width();
|
498
|
+
float t = tex.t_max() / tex.height();
|
499
|
+
return draw_image(
|
500
|
+
this, tex,
|
501
|
+
src_x * s, src_y * t, src_width * s, src_height * t,
|
502
|
+
dest_x, dest_y, dest_width, dest_height);
|
503
|
+
}
|
504
|
+
|
505
|
+
static bool
|
506
|
+
draw_text (
|
507
|
+
Painter* painter, const char* str, coord str_width, coord str_height,
|
508
|
+
coord x, coord y, coord width, coord height,
|
509
|
+
const Font& font)
|
510
|
+
{
|
511
|
+
assert(str && *str != '\0' && font);
|
512
|
+
|
513
|
+
if (!painter || !painter->self->painting)
|
514
|
+
return false;
|
515
|
+
|
516
|
+
Painter::Data* self = painter->self.get();
|
517
|
+
|
518
|
+
if (
|
519
|
+
self->textimage.width() < str_width ||
|
520
|
+
self->textimage.height() < str_height)
|
521
|
+
{
|
522
|
+
coord w = std::max((coord) self->textimage.width(), str_width);
|
523
|
+
coord h = std::max((coord) self->textimage.height(), str_height);
|
524
|
+
self->textimage = Image(
|
525
|
+
w + 1, h + 1, self->textimage.color_space(),
|
526
|
+
self->textimage.alpha_texture());
|
527
|
+
}
|
528
|
+
|
529
|
+
if (!self->textimage) return false;
|
530
|
+
|
531
|
+
if (!draw_string(&self->textimage.bitmap(), str, 0, 0, font))
|
532
|
+
return false;
|
533
|
+
|
534
|
+
const Texture& tex = self->textimage.texture();
|
535
|
+
if (!tex) return false;
|
536
|
+
|
537
|
+
float s = tex.s_max() / tex.width();
|
538
|
+
float t = tex.t_max() / tex.height();
|
539
|
+
return draw_image(
|
540
|
+
painter, tex,
|
541
|
+
0, 0, str_width * s, str_height * t,
|
542
|
+
x, y, width, height,
|
543
|
+
true);
|
544
|
+
}
|
545
|
+
|
546
|
+
bool
|
547
|
+
Painter::text (const char* str, coord x, coord y, const Font& font)
|
548
|
+
{
|
549
|
+
if (!str || !font) return false;
|
550
|
+
|
551
|
+
if (*str == '\0') return true;
|
552
|
+
|
553
|
+
coord w = 0, h = 0;
|
554
|
+
if (!font.get_extent(&w, &h, str))
|
555
|
+
return false;
|
556
|
+
|
557
|
+
return draw_text(
|
558
|
+
this, str, w, h, x, y, w, h, font);
|
559
|
+
}
|
560
|
+
|
561
|
+
bool
|
562
|
+
Painter::text (
|
563
|
+
const char* str, coord x, coord y, coord width, coord height,
|
564
|
+
const Font& font)
|
565
|
+
{
|
566
|
+
if (!str || !font) return false;
|
567
|
+
|
568
|
+
if (*str == '\0') return true;
|
569
|
+
|
570
|
+
coord w = 0, h = 0;
|
571
|
+
if (!font.get_extent(&w, &h, str))
|
572
|
+
return false;
|
573
|
+
|
574
|
+
return draw_text(this, str, w, h, x, y, width, height, font);
|
575
|
+
}
|
576
|
+
|
577
|
+
bool
|
578
|
+
Painter::clear ()
|
579
|
+
{
|
580
|
+
if (!self->painting) return false;
|
581
|
+
|
582
|
+
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
583
|
+
return true;
|
584
|
+
}
|
585
|
+
|
586
|
+
bool
|
587
|
+
Painter::get_clear (float* red, float* green, float* blue, float* alpha)
|
588
|
+
{
|
589
|
+
return self->clear.get(red, green, blue, alpha);
|
590
|
+
}
|
591
|
+
|
592
|
+
bool
|
593
|
+
Painter::set_clear (float red, float green, float blue, float alpha)
|
594
|
+
{
|
595
|
+
self->clear.set(red, green, blue, alpha);
|
596
|
+
glClearColor(red, green, blue, alpha);
|
597
|
+
return true;
|
598
|
+
}
|
599
|
+
|
600
|
+
bool
|
601
|
+
Painter::no_clear ()
|
602
|
+
{
|
603
|
+
return set_clear(
|
604
|
+
self->clear.red, self->clear.green, self->clear.blue, 0);
|
605
|
+
}
|
606
|
+
|
607
|
+
bool
|
608
|
+
Painter::get_fill (float* red, float* green, float* blue, float* alpha)
|
609
|
+
{
|
610
|
+
return self->colors[FILL].get(red, green, blue, alpha);
|
611
|
+
}
|
612
|
+
|
613
|
+
bool
|
614
|
+
Painter::set_fill (float red, float green, float blue, float alpha)
|
615
|
+
{
|
616
|
+
self->colors[FILL].set(red, green, blue, alpha);
|
617
|
+
return true;
|
618
|
+
}
|
619
|
+
|
620
|
+
bool
|
621
|
+
Painter::no_fill ()
|
622
|
+
{
|
623
|
+
self->colors[FILL].alpha = 0;
|
624
|
+
return true;
|
625
|
+
}
|
626
|
+
|
627
|
+
bool
|
628
|
+
Painter::get_stroke (float* red, float* green, float* blue, float* alpha)
|
629
|
+
{
|
630
|
+
return self->colors[STROKE].get(red, green, blue, alpha);
|
631
|
+
}
|
632
|
+
|
633
|
+
bool
|
634
|
+
Painter::set_stroke (float red, float green, float blue, float alpha)
|
635
|
+
{
|
636
|
+
self->colors[STROKE].set(red, green, blue, alpha);
|
637
|
+
return true;
|
638
|
+
}
|
639
|
+
|
640
|
+
bool
|
641
|
+
Painter::no_stroke ()
|
642
|
+
{
|
643
|
+
self->colors[STROKE].alpha = 0;
|
644
|
+
return true;
|
645
|
+
}
|
646
|
+
|
647
|
+
bool
|
648
|
+
Painter::get_clip (coord* x, coord* y, coord* width, coord* height)
|
649
|
+
{
|
650
|
+
return self->clip.get(x, y, width, height);
|
651
|
+
}
|
652
|
+
|
653
|
+
bool
|
654
|
+
Painter::set_clip (coord x, coord y, coord width, coord height)
|
655
|
+
{
|
656
|
+
self->clip.set(x, y, width, height);
|
657
|
+
if (!self->update_clip())
|
658
|
+
return false;
|
659
|
+
|
660
|
+
if (self->clip)
|
661
|
+
{
|
662
|
+
glScissor(
|
663
|
+
self->clip.x, -self->clip.y, self->clip.width, self->clip.height);
|
664
|
+
}
|
665
|
+
|
666
|
+
return true;
|
667
|
+
}
|
668
|
+
|
669
|
+
bool
|
670
|
+
Painter::no_clip ()
|
671
|
+
{
|
672
|
+
return set_clip(0, 0, -1, -1);
|
673
|
+
}
|
674
|
+
|
675
|
+
|
676
|
+
bool
|
677
|
+
Painter::begin_shape (ShapeType type)
|
678
|
+
{
|
679
|
+
if (!self->painting || self->drawing)
|
680
|
+
return false;
|
681
|
+
|
682
|
+
glBegin(type);
|
683
|
+
|
684
|
+
self->drawing = true;
|
685
|
+
return true;
|
686
|
+
}
|
687
|
+
|
688
|
+
bool
|
689
|
+
Painter::end_shape ()
|
690
|
+
{
|
691
|
+
if (!self->painting || !self->drawing)
|
692
|
+
return false;
|
693
|
+
|
694
|
+
glEnd();
|
695
|
+
|
696
|
+
self->drawing = false;
|
697
|
+
return true;
|
698
|
+
}
|
699
|
+
|
700
|
+
bool
|
701
|
+
Painter::color (float red, float green, float blue, float alpha)
|
702
|
+
{
|
703
|
+
if (!self->drawing) return false;
|
704
|
+
|
705
|
+
glColor4f(red, green, blue, alpha);
|
706
|
+
return true;
|
707
|
+
}
|
708
|
+
|
709
|
+
bool
|
710
|
+
Painter::texture (const Texture& tex)
|
711
|
+
{
|
712
|
+
if (!self->drawing) return false;
|
713
|
+
|
714
|
+
glBindTexture(GL_TEXTURE_2D, tex ? tex.id() : 0);
|
715
|
+
return true;
|
716
|
+
}
|
717
|
+
|
718
|
+
bool
|
719
|
+
Painter::no_texture ()
|
720
|
+
{
|
721
|
+
if (!self->drawing) return false;
|
722
|
+
|
723
|
+
glBindTexture(GL_TEXTURE_2D, 0);
|
724
|
+
return true;
|
725
|
+
}
|
726
|
+
|
727
|
+
bool
|
728
|
+
Painter::vertex (coord x, coord y)
|
729
|
+
{
|
730
|
+
return vertex(x, y, 0);
|
731
|
+
}
|
732
|
+
|
733
|
+
bool
|
734
|
+
Painter::vertex (coord x, coord y, coord z)
|
735
|
+
{
|
736
|
+
if (!self->drawing) return false;
|
737
|
+
|
738
|
+
glVertex3f(x, y, z);
|
739
|
+
return true;
|
740
|
+
}
|
741
|
+
|
742
|
+
bool
|
743
|
+
Painter::vertex (coord x, coord y, coord texcoord_s, coord texcoord_t)
|
744
|
+
{
|
745
|
+
return vertex(x, y, 0, texcoord_s, texcoord_t);
|
746
|
+
}
|
747
|
+
|
748
|
+
bool
|
749
|
+
Painter::vertex (coord x, coord y, coord z, coord texcoord_s, coord texcoord_t)
|
750
|
+
{
|
751
|
+
if (!self->drawing) return false;
|
752
|
+
|
753
|
+
glTexCoord2f(texcoord_s, texcoord_t);
|
754
|
+
return vertex(x, y, z);
|
755
|
+
}
|
756
|
+
|
757
|
+
Painter::operator bool () const
|
758
|
+
{
|
759
|
+
return self->viewport;
|
760
|
+
}
|
761
|
+
|
762
|
+
bool
|
763
|
+
Painter::operator ! () const
|
764
|
+
{
|
765
|
+
return !operator bool();
|
766
|
+
}
|
767
|
+
|
768
|
+
|
769
|
+
}// Rays
|