raylib-bindings 0.7.18-aarch64-linux → 0.8.1-aarch64-linux

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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data/ChangeLog CHANGED
@@ -1,6 +1,29 @@
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+ 2026-06-06 vaiorabbit <http://twitter.com/vaiorabbit>
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+
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+ * Updated with latest raylib ( https://github.com/raysan5/raylib/commit/ca46387b64d7c1d7505828b2c67d234d1ed0b81d ) and raygui ( https://github.com/raysan5/raygui/commit/d2d1feed5ce8bf89d7e8ff0e7868a063867b486a )
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+
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+ 2026-05-03 vaiorabbit <http://twitter.com/vaiorabbit>
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+
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+ * examples/toon_character_sprites.rb : Added
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+
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+ 2026-05-02 vaiorabbit <http://twitter.com/vaiorabbit>
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+
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+ * examples/flocking_plain.rb, examples/flocking_optimized.rb : Added
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+
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+ 2026-04-25 vaiorabbit <http://twitter.com/vaiorabbit>
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+
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+ * raylib v6.0 ( https://github.com/raysan5/raylib/releases/tag/6.0 )
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+
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+ 2026-03-21 vaiorabbit <http://twitter.com/vaiorabbit>
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+
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+ * Updated with latest raylib ( https://github.com/raysan5/raylib/commit/8a685877eb321fe0eaeabab7b8ec69d2f8a0064d ) and raygui ( https://github.com/raysan5/raygui/commit/3b2855842ab578a034f827c38cf8f62c042fc983 )
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+ * Updated GitHub Actions scripts
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+ * Added smoke test
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+
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  2026-02-22 vaiorabbit <http://twitter.com/vaiorabbit>
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  * Updated with latest raylib ( https://github.com/raysan5/raylib/commit/11e3e6e0b994d0543cb83e253438e08402dba014 ) and raygui ( https://github.com/raysan5/raygui/commit/960f13b6e07ab9876fbba572fa5f17eed268d6b4 )
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+ * examples/models_animation_blending.cpu.rb, examples/models_animation_blending.gpu.rb : Added
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  2026-01-10 vaiorabbit <http://twitter.com/vaiorabbit>
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data/README.md CHANGED
@@ -3,15 +3,15 @@
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  # Yet another raylib wrapper for Ruby #
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  * Created : 2021-10-17
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- * Last modified : 2026-02-21
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+ * Last modified : 2026-06-06
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  Provides Ruby bindings for raylib-related libraries including:
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- * [raylib](https://github.com/raysan5/raylib) version [5.6-dev]( https://github.com/raysan5/raylib/commit/11e3e6e0b994d0543cb83e253438e08402dba014 )
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+ * [raylib](https://github.com/raysan5/raylib) version [6.1-dev]( https://github.com/raysan5/raylib/commit/ca46387b64d7c1d7505828b2c67d234d1ed0b81d )
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  * raylib
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  * raymath
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  * rlgl
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- * [raygui](https://github.com/raysan5/raygui) version [5.0-dev]( https://github.com/raysan5/raygui/commit/960f13b6e07ab9876fbba572fa5f17eed268d6b4 )
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+ * [raygui](https://github.com/raysan5/raygui) version [5.0-dev]( https://github.com/raysan5/raygui/commit/d2d1feed5ce8bf89d7e8ff0e7868a063867b486a )
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  * [Physac](https://github.com/raysan5/physac) version [1.1]( https://github.com/raysan5/physac/commit/4a8e17f263fb8e1150b3fbafc96f880c7d7a4833 )
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  <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/bitmap_font_rb.png" width="125"> <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/game_of_life_simple_rb.png" width="125"> <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/lissajous_curve_rb.png" width="125"> <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/procedural_texture_rb.png" width="125"> <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/reversi_board_rb.png" width="125"> <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/utf8_font_rb.png" width="125">
@@ -20,10 +20,7 @@ Provides Ruby bindings for raylib-related libraries including:
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  * Generated semi-automatically
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  * Based on Ruby/FFI ( https://github.com/ffi/ffi )
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- * Pre-built binaries are inside:
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- * Windows (x86_64)
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- * macOS (x86_64, ARM64)
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- * Linux (x86_64, ARM64)
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+ * Pre-built binaries are inside
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  ## Quick Start ##
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@@ -43,46 +40,55 @@ D:\> ruby template.rb
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  <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/template_screenshot.png" width="400">
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+ ## Example Smoke Test ##
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+
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+ Run curated examples one by one for a short duration, terminate them, and report status:
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+
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+ ```
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+ # cross-platform
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+ ruby script/examples_smoke_test.rb
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+
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+ # Windows helper
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+ script\examples_smoke_test.cmd
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+
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+ # POSIX helper
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+ sh script/examples_smoke_test.sh
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+ ```
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+
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+ Options:
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+
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+ * `--timeout 5` : per-example runtime in seconds before termination
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+ * `--allowlist examples/smoke_allowlist.txt` : explicit list of runnable examples
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+ * `--list` : print resolved allowlist and exit
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+ * `--verbose` : print execution details and child output on failures
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+
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+ Exit code policy:
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+
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+ * `0` when all examples either exit successfully or are timeout-terminated
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+ * non-zero when any example fails to spawn or exits with non-zero status before timeout
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+
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  ## Prerequisites ##
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  * Ruby interpreter
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  * Tested on:
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- * [macOS] https://rvm.io
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- * ruby 3.4.1 (2024-12-25 revision 48d4efcb85) +PRISM [arm64-darwin24]
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  * [Windows] https://rubyinstaller.org/downloads/ Ruby+Devkit
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- * ruby 4.0.1 (2026-01-13 revision e04267a14b) +PRISM [x64-mingw-ucrt]
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- * [Linux/x86_64 WSL] https://github.com/rvm/ubuntu_rvm
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- * ruby 3.4.0dev (2024-12-25 master f450108330) +PRISM [x86_64-linux]
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- * [Linux/ARM64 Chromebook] https://github.com/rvm/ubuntu_rvm
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- * ruby 3.3.0 (2023-12-25 revision 5124f9ac75) [aarch64-linux]
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+ * ruby 4.0.2 (2026-03-17 revision d3da9fec82) +PRISM [x64-mingw-ucrt]
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  * If you need to build DLLs/shared libralies for your own runtime envrioenment (Linux, etc.):
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  * CMake https://cmake.org/download/
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  * C Compiler
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  * Tested compilers:
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- * [macOS] clang
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-
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- $ clang --version
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- Apple clang version 16.0.0 (clang-1600.0.26.6)
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- Target: arm64-apple-darwin24.2.0
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- Thread model: posix
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- InstalledDir: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin
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-
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  * [Windows] gcc
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  gcc (Rev8, Built by MSYS2 project) 15.2.0
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- * [Linux] gcc, clang
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-
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- (x86_64) Ubuntu clang version 14.0.0-1ubuntu1
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- (arm64) Debian clang version 14.0.6
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-
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  <details>
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  <summary>Older versions</summary>
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  * Ruby interpreter
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  * Tested on:
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  * [macOS]
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+ * ruby 3.4.1 (2024-12-25 revision 48d4efcb85) +PRISM [arm64-darwin24]
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  * ruby 3.3.3 (2024-06-12 revision f1c7b6f435) [arm64-darwin23]
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  * ruby 3.3.0 (2023-12-25 revision 5124f9ac75) [arm64-darwin23]
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  * ruby 3.2.1 (2023-02-08 revision 31819e82c8) [arm64-darwin22]
@@ -91,6 +97,7 @@ D:\> ruby template.rb
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  * ruby 3.1.0p0 (2021-12-25 revision fb4df44d16) [arm64-darwin20]
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  * ruby 3.0.2p107 (2021-07-07 revision 0db68f0233) [arm64-darwin20]
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  * [Windows] https://rubyinstaller.org/downloads/ Ruby+Devkit
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+ * ruby 4.0.1 (2026-01-13 revision e04267a14b) +PRISM [x64-mingw-ucrt]
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  * ruby 4.0.0 (2025-12-25 revision 553f1675f3) +PRISM [x64-mingw-ucrt]
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  * ruby 3.4.7 (2025-10-08 revision 7a5688e2a2) +PRISM [x64-mingw-ucrt]
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  * ruby 3.4.4 (2025-05-14 revision a38531fd3f) +PRISM [x64-mingw-ucrt]
@@ -102,8 +109,10 @@ D:\> ruby template.rb
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  * ruby 3.1.1p18 (2022-02-18 revision 53f5fc4236) [x64-mingw-ucrt]
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  * ruby 3.0.2p107 (2021-07-07 revision 0db68f0233) [x64-mingw32]
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  * [Linux/x86_64 WSL] https://github.com/rvm/ubuntu_rvm
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+ * ruby 3.4.0dev (2024-12-25 master f450108330) +PRISM [x86_64-linux]
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  * ruby 3.2.0preview1 (2022-04-03 master f801386f0c) [x86_64-linux]
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  * [Linux/ARM64 Chromebook] https://github.com/rvm/ubuntu_rvm
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+ * ruby 3.3.0 (2023-12-25 revision 5124f9ac75) [aarch64-linux]
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  * ruby 3.2.0 (2022-12-25 revision a528908271) [aarch64-linux]
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  * Compiler
@@ -147,11 +156,17 @@ D:\> ruby template.rb
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  * [Windows] gcc
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+ gcc (Rev8, Built by MSYS2 project) 15.2.0
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  gcc (Rev3, Built by MSYS2 project) 13.2.0
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  gcc (Rev7, Built by MSYS2 project) 12.2.0
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  gcc (Rev10, Built by MSYS2 project) 11.2.0
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  gcc (Rev9, Built by MSYS2 project) 11.2.0
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+ * [Linux] gcc, clang
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+
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+ (x86_64) Ubuntu clang version 14.0.0-1ubuntu1
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+ (arm64) Debian clang version 14.0.6
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+
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  </details>
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  ## Projects ##
@@ -172,12 +187,20 @@ See the projects below to learn how to use this library:
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  * <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings-flapper/main/doc/screenshot_01.png" width="150">
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  * <https://github.com/vaiorabbit/raylib-bindings-flapper>
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+ * Animal Tower : Ruby raylib bindings demo
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+ * <img src="https://github.com/vaiorabbit/raylib-bindings-animal-tower/blob/bfda0f669e7f7f43938adb08a04aeaa0aeeb6958/doc/screenshot_00.png" width="600">
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+ * <https://github.com/vaiorabbit/raylib-bindings-animal-tower>
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+
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  ### Libraries ###
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  * raylib-bindings-tileson : Provides Ruby bindings for raylib-tileson ( https://github.com/RobLoach/raylib-tileson )
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  * <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings-tileson/main/doc/screenshot_00.png" width="600">
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  * <https://github.com/vaiorabbit/raylib-bindings-tileson>
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+ ## Projects using raylib-bindings
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+
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+ See <https://github.com/vaiorabbit/raylib-bindings/tree/main/doc/gallery/gallery.md>
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+
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  ## Limitation ##
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  * `SetTraceLogCallback` and `TraceLogCallback` are unusable since Ruby-FFI does not support `:varargs` parameter in callbacks (`Proc`, etc.)
data/lib/config.rb CHANGED
@@ -13,10 +13,9 @@ module Raylib
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  SUPPORT_MODULE_RSHAPES = 1
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  SUPPORT_MODULE_RTEXTURES = 1
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- SUPPORT_MODULE_RTEXT = 1 # WARNING: It requires SUPPORT_MODULE_RTEXTURES to load sprite font textures
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+ SUPPORT_MODULE_RTEXT = 1 # WARNING: It requires SUPPORT_MODULE_RTEXTURES to load sprite font textures
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  SUPPORT_MODULE_RMODELS = 1
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  SUPPORT_MODULE_RAUDIO = 1
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- SUPPORT_STANDARD_FILEIO = 1
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  SUPPORT_TRACELOG = 1
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  SUPPORT_CAMERA_SYSTEM = 1
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  SUPPORT_GESTURES_SYSTEM = 1
@@ -24,76 +23,36 @@ module Raylib
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  SUPPORT_MOUSE_GESTURES = 1
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  SUPPORT_SSH_KEYBOARD_RPI = 1
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  SUPPORT_WINMM_HIGHRES_TIMER = 1
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+ SUPPORT_BUSY_WAIT_LOOP = 0 # Disabled by default
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  SUPPORT_PARTIALBUSY_WAIT_LOOP = 1
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  SUPPORT_SCREEN_CAPTURE = 1
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  SUPPORT_COMPRESSION_API = 1
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  SUPPORT_AUTOMATION_EVENTS = 1
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+ SUPPORT_CUSTOM_FRAME_CONTROL = 0 # Disabled by default
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  SUPPORT_CLIPBOARD_IMAGE = 1
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- SUPPORT_FILEFORMAT_BMP = 1
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- SUPPORT_FILEFORMAT_PNG = 1
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- SUPPORT_FILEFORMAT_JPG = 1
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- MAX_TRACELOG_MSG_LENGTH = 256 # Max length of one trace-log message
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- MAX_FILEPATH_CAPACITY = 8192 # Maximum file paths capacity
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- MAX_FILEPATH_LENGTH = 4096 # Maximum length for filepaths (Linux PATH_MAX default value)
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- MAX_KEYBOARD_KEYS = 512 # Maximum number of keyboard keys supported
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- MAX_MOUSE_BUTTONS = 8 # Maximum number of mouse buttons supported
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- MAX_GAMEPADS = 4 # Maximum number of gamepads supported
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- MAX_GAMEPAD_AXES = 8 # Maximum number of axes supported (per gamepad)
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- MAX_GAMEPAD_BUTTONS = 32 # Maximum number of buttons supported (per gamepad)
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- MAX_GAMEPAD_VIBRATION_TIME = 2.0 # Maximum vibration time in seconds
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- MAX_TOUCH_POINTS = 10 # Maximum number of touch points supported
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- MAX_KEY_PRESSED_QUEUE = 16 # Maximum number of keys in the key input queue
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- MAX_CHAR_PRESSED_QUEUE = 16 # Maximum number of characters in the char input queue
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- MAX_DECOMPRESSION_SIZE = 64 # Max size allocated for decompression in MB
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- MAX_AUTOMATION_EVENTS = 16384 # Maximum number of automation events to record
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- RL_SUPPORT_MESH_GPU_SKINNING = 1 # GPU skinning, comment if your GPU does not support more than 8 VBOs
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- RL_DEFAULT_BATCH_BUFFERS = 1 # Default number of batch buffers (multi-buffering)
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- RL_DEFAULT_BATCH_DRAWCALLS = 256 # Default number of batch draw calls (by state changes: mode, texture)
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- RL_DEFAULT_BATCH_MAX_TEXTURE_UNITS = 4 # Maximum number of textures units that can be activated on batch drawing (SetShaderValueTexture())
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- RL_MAX_MATRIX_STACK_SIZE = 32 # Maximum size of internal Matrix stack
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- RL_MAX_SHADER_LOCATIONS = 32 # Maximum number of shader locations supported
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- RL_CULL_DISTANCE_NEAR = 0.05 # Default projection matrix near cull distance
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- RL_CULL_DISTANCE_FAR = 4000.0 # Default projection matrix far cull distance
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- RL_DEFAULT_SHADER_ATTRIB_LOCATION_POSITION = 0
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- RL_DEFAULT_SHADER_ATTRIB_LOCATION_TEXCOORD = 1
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- RL_DEFAULT_SHADER_ATTRIB_LOCATION_NORMAL = 2
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- RL_DEFAULT_SHADER_ATTRIB_LOCATION_COLOR = 3
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- RL_DEFAULT_SHADER_ATTRIB_LOCATION_TANGENT = 4
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- RL_DEFAULT_SHADER_ATTRIB_LOCATION_TEXCOORD2 = 5
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- RL_DEFAULT_SHADER_ATTRIB_LOCATION_INDICES = 6
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- RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEIDS = 7
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- RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEWEIGHTS = 8
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- RL_DEFAULT_SHADER_ATTRIB_LOCATION_INSTANCE_TX = 9
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- RL_DEFAULT_SHADER_ATTRIB_NAME_POSITION = "vertexPosition" # Bound by default to shader location: RL_DEFAULT_SHADER_ATTRIB_LOCATION_POSITION
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- RL_DEFAULT_SHADER_ATTRIB_NAME_TEXCOORD = "vertexTexCoord" # Bound by default to shader location: RL_DEFAULT_SHADER_ATTRIB_LOCATION_TEXCOORD
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- RL_DEFAULT_SHADER_ATTRIB_NAME_NORMAL = "vertexNormal" # Bound by default to shader location: RL_DEFAULT_SHADER_ATTRIB_LOCATION_NORMAL
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- RL_DEFAULT_SHADER_ATTRIB_NAME_COLOR = "vertexColor" # Bound by default to shader location: RL_DEFAULT_SHADER_ATTRIB_LOCATION_COLOR
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- RL_DEFAULT_SHADER_ATTRIB_NAME_TANGENT = "vertexTangent" # Bound by default to shader location: RL_DEFAULT_SHADER_ATTRIB_LOCATION_TANGENT
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- RL_DEFAULT_SHADER_ATTRIB_NAME_TEXCOORD2 = "vertexTexCoord2" # Bound by default to shader location: RL_DEFAULT_SHADER_ATTRIB_LOCATION_TEXCOORD2
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- RL_DEFAULT_SHADER_UNIFORM_NAME_MVP = "mvp" # model-view-projection matrix
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- RL_DEFAULT_SHADER_UNIFORM_NAME_VIEW = "matView" # view matrix
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- RL_DEFAULT_SHADER_UNIFORM_NAME_PROJECTION = "matProjection" # projection matrix
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- RL_DEFAULT_SHADER_UNIFORM_NAME_MODEL = "matModel" # model matrix
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- RL_DEFAULT_SHADER_UNIFORM_NAME_NORMAL = "matNormal" # normal matrix (transpose(inverse(matModelView))
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- RL_DEFAULT_SHADER_UNIFORM_NAME_COLOR = "colDiffuse" # color diffuse (base tint color, multiplied by texture color)
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- RL_DEFAULT_SHADER_SAMPLER2D_NAME_TEXTURE0 = "texture0" # texture0 (texture slot active 0)
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- RL_DEFAULT_SHADER_SAMPLER2D_NAME_TEXTURE1 = "texture1" # texture1 (texture slot active 1)
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- RL_DEFAULT_SHADER_SAMPLER2D_NAME_TEXTURE2 = "texture2" # texture2 (texture slot active 2)
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+ RLGL_ENABLE_OPENGL_DEBUG_CONTEXT = 0
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+ RLGL_SHOW_GL_DETAILS_INFO = 0
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  SUPPORT_QUADS_DRAW_MODE = 1
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- SPLINE_SEGMENT_DIVISIONS = 24 # Spline segments subdivisions
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+ SUPPORT_FILEFORMAT_PNG = 1
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+ SUPPORT_FILEFORMAT_BMP = 1
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+ SUPPORT_FILEFORMAT_TGA = 0 # Disabled by default
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+ SUPPORT_FILEFORMAT_JPG = 0 # Disabled by default
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  SUPPORT_FILEFORMAT_GIF = 1
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  SUPPORT_FILEFORMAT_QOI = 1
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+ SUPPORT_FILEFORMAT_PSD = 0 # Disabled by default
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  SUPPORT_FILEFORMAT_DDS = 1
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+ SUPPORT_FILEFORMAT_HDR = 0 # Disabled by default
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+ SUPPORT_FILEFORMAT_PIC = 0 # Disabled by default
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+ SUPPORT_FILEFORMAT_PNM = 0 # Disabled by default
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+ SUPPORT_FILEFORMAT_KTX = 0 # Disabled by default
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+ SUPPORT_FILEFORMAT_ASTC = 0 # Disabled by default
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+ SUPPORT_FILEFORMAT_PKM = 0 # Disabled by default
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+ SUPPORT_FILEFORMAT_PVR = 0 # Disabled by default
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  SUPPORT_IMAGE_EXPORT = 1
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52
  SUPPORT_IMAGE_GENERATION = 1
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- SUPPORT_IMAGE_MANIPULATION = 1
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- SUPPORT_DEFAULT_FONT = 1
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  SUPPORT_FILEFORMAT_TTF = 1
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  SUPPORT_FILEFORMAT_FNT = 1
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- SUPPORT_TEXT_MANIPULATION = 1
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- SUPPORT_FONT_ATLAS_WHITE_REC = 1
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- MAX_TEXT_BUFFER_LENGTH = 1024 # Size of internal static buffers used on some functions:
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- MAX_TEXTSPLIT_COUNT = 128 # Maximum number of substrings to split: TextSplit()
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+ SUPPORT_FILEFORMAT_BDF = 0 # Disabled by default
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  SUPPORT_FILEFORMAT_OBJ = 1
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  SUPPORT_FILEFORMAT_MTL = 1
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58
  SUPPORT_FILEFORMAT_IQM = 1
@@ -101,17 +60,13 @@ module Raylib
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  SUPPORT_FILEFORMAT_VOX = 1
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  SUPPORT_FILEFORMAT_M3D = 1
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  SUPPORT_MESH_GENERATION = 1
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- MAX_MATERIAL_MAPS = 12 # Maximum number of shader maps supported
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- MAX_MESH_VERTEX_BUFFERS = 9 # Maximum vertex buffers (VBO) per mesh
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+ SUPPORT_GPU_SKINNING = 0
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  SUPPORT_FILEFORMAT_WAV = 1
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  SUPPORT_FILEFORMAT_OGG = 1
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  SUPPORT_FILEFORMAT_MP3 = 1
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  SUPPORT_FILEFORMAT_QOA = 1
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+ SUPPORT_FILEFORMAT_FLAC = 0 # Disabled by default
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  SUPPORT_FILEFORMAT_XM = 1
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  SUPPORT_FILEFORMAT_MOD = 1
112
- AUDIO_DEVICE_CHANNELS = 2 # Device output channels: stereo
113
- AUDIO_DEVICE_SAMPLE_RATE = 0 # Device sample rate (device default)
114
- AUDIO_DEVICE_PERIOD_SIZE_IN_FRAMES = 0 # Device period size (controls latency, 0 defaults to 10ms)
115
- MAX_AUDIO_BUFFER_POOL_CHANNELS = 16 # Maximum number of audio pool channels
116
71
 
117
72
  end
Binary file
Binary file
Binary file
data/lib/raygui_main.rb CHANGED
@@ -11,8 +11,8 @@ module Raylib
11
11
 
12
12
  # Define/Macro
13
13
 
14
- RAYGUI_VERSION_MAJOR = 4
15
- RAYGUI_VERSION_MINOR = 5
14
+ RAYGUI_VERSION_MAJOR = 5
15
+ RAYGUI_VERSION_MINOR = 0
16
16
  RAYGUI_VERSION_PATCH = 0
17
17
  RAYGUI_VERSION = "5.0-dev"
18
18
  SCROLLBAR_LEFT_SIDE = 0
@@ -104,6 +104,7 @@ module Raylib
104
104
  # enum GuiProgressBarProperty
105
105
  # ProgressBar
106
106
  PROGRESS_PADDING = 16 # ProgressBar internal padding
107
+ PROGRESS_SIDE = 17 # ProgressBar increment side: 0-left->right, 1-right-left
107
108
 
108
109
  # enum GuiScrollBarProperty
109
110
  # ScrollBar
@@ -408,12 +409,13 @@ module Raylib
408
409
  ICON_CONE = 247
409
410
  ICON_ELLIPSOID = 248
410
411
  ICON_CAPSULE = 249
411
- ICON_250 = 250
412
- ICON_251 = 251
413
- ICON_252 = 252
414
- ICON_253 = 253
415
- ICON_254 = 254
416
- ICON_255 = 255
412
+ ICON_FILETYPE_FONT = 250
413
+ ICON_FILETYPE_3D = 251
414
+ ICON_FILETYPE_CODE_XML = 252
415
+ ICON_FILETYPE_CODE_C = 253
416
+ ICON_FILETYPE_CODE_PYTHON = 254
417
+ ICON_FILETYPE_CODE_JS = 255
418
+ ICON_FILETYPE_ICON = 256
417
419
 
418
420
 
419
421
  # Typedef
@@ -535,6 +537,13 @@ module Raylib
535
537
  # @return [void]
536
538
  [:GuiLoadStyle, :GuiLoadStyle, [:pointer], :void],
537
539
 
540
+ # @!method GuiLoadStyleFromMemory(fileData, dataSize)
541
+ # GuiLoadStyleFromMemory : Load style from memory (binary only)
542
+ # @param fileData [const unsigned char *]
543
+ # @param dataSize [int]
544
+ # @return [void]
545
+ [:GuiLoadStyleFromMemory, :GuiLoadStyleFromMemory, [:pointer, :int], :void],
546
+
538
547
  # @!method GuiLoadStyleDefault()
539
548
  # GuiLoadStyleDefault : Load style default over global style
540
549
  # @return [void]
@@ -822,7 +831,7 @@ module Raylib
822
831
  [:GuiListView, :GuiListView, [Rectangle.by_value, :pointer, :pointer, :pointer], :int],
823
832
 
824
833
  # @!method GuiListViewEx(bounds, text, count, scrollIndex, active, focus)
825
- # GuiListViewEx : List View with extended parameters
834
+ # GuiListViewEx : List View using text entries list and returning focus entry
826
835
  # @param bounds [Rectangle]
827
836
  # @param text [char **]
828
837
  # @param count [int]
data/lib/raylib_helper.rb CHANGED
@@ -363,12 +363,12 @@ module Raylib
363
363
  def initialize
364
364
  @anims = nil
365
365
  @anim_ptrs = nil
366
- @framePoses = nil # array of Transform**
366
+ @keyframePoses = nil # array of Transform**
367
367
  end
368
368
 
369
369
  def anim(index) = @anims[index]
370
370
  def anims_count = @anims.length
371
- def frame_count(index) = @anims[index][:frameCount]
371
+ def frame_count(index) = @anims[index][:keyframeCount]
372
372
 
373
373
  # @return BoneInfo
374
374
  def bone_info(anim_index, bone_index)
@@ -377,7 +377,7 @@ module Raylib
377
377
 
378
378
  # @return Transform*
379
379
  def frame_pose(index, frame)
380
- @framePoses[index] + frame * FFI::NativeType::POINTER.size # Transform*
380
+ @keyframePoses[index] + frame * FFI::NativeType::POINTER.size # Transform*
381
381
  end
382
382
 
383
383
  # @return Transform
@@ -393,9 +393,9 @@ module Raylib
393
393
  # @return self
394
394
  def setup(fileName)
395
395
  @anims, @anim_ptrs = LoadAndAllocateModelAnimations(fileName)
396
- @framePoses = []
396
+ @keyframePoses = []
397
397
  @anims.each do |anim|
398
- @framePoses << anim[:framePoses]
398
+ @keyframePoses << anim[:keyframePoses]
399
399
  end
400
400
  self
401
401
  end
@@ -423,7 +423,7 @@ module Raylib
423
423
  # @param anim_ptrs [pointer to loaded memory]
424
424
  def UnloadAndFreeModelAnimations(anims, anim_ptrs)
425
425
  anims.each do |anim|
426
- UnloadModelAnimation(anim)
426
+ UnloadModelAnimations(anim, 1)
427
427
  end
428
428
  MemFree(anim_ptrs)
429
429
  end