raylib-bindings 0.1.4 → 0.2.0
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +4 -4
- data/ChangeLog +10 -0
- data/LICENSE.txt +1 -1
- data/README.md +16 -5
- data/examples/template.rb +24 -22
- data/lib/config.rb +98 -0
- data/lib/physac.rb +6 -8
- data/lib/raygui.rb +56 -9
- data/lib/raylib.rb +27 -146
- data/lib/raylib_helper.rb +419 -0
- data/lib/raylib_main.rb +68 -21
- data/lib/raymath.rb +115 -119
- data/lib/rlgl.rb +47 -25
- metadata +5 -3
data/lib/raymath.rb
CHANGED
@@ -34,31 +34,31 @@ module Raylib
|
|
34
34
|
|
35
35
|
# Function
|
36
36
|
|
37
|
-
def self.setup_raymath_symbols
|
37
|
+
def self.setup_raymath_symbols
|
38
38
|
entries = [
|
39
39
|
|
40
|
-
# Clamp
|
40
|
+
# Clamp
|
41
41
|
# @param value [float]
|
42
42
|
# @param min [float]
|
43
43
|
# @param max [float]
|
44
44
|
# @return [float]
|
45
45
|
[:Clamp, :Clamp, [:float, :float, :float], :float],
|
46
46
|
|
47
|
-
# Lerp
|
47
|
+
# Lerp
|
48
48
|
# @param start [float]
|
49
49
|
# @param end [float]
|
50
50
|
# @param amount [float]
|
51
51
|
# @return [float]
|
52
52
|
[:Lerp, :Lerp, [:float, :float, :float], :float],
|
53
53
|
|
54
|
-
# Normalize
|
54
|
+
# Normalize
|
55
55
|
# @param value [float]
|
56
56
|
# @param start [float]
|
57
57
|
# @param end [float]
|
58
58
|
# @return [float]
|
59
59
|
[:Normalize, :Normalize, [:float, :float, :float], :float],
|
60
60
|
|
61
|
-
# Remap
|
61
|
+
# Remap
|
62
62
|
# @param value [float]
|
63
63
|
# @param inputStart [float]
|
64
64
|
# @param inputEnd [float]
|
@@ -67,326 +67,326 @@ module Raylib
|
|
67
67
|
# @return [float]
|
68
68
|
[:Remap, :Remap, [:float, :float, :float, :float, :float], :float],
|
69
69
|
|
70
|
-
# Wrap
|
70
|
+
# Wrap
|
71
71
|
# @param value [float]
|
72
72
|
# @param min [float]
|
73
73
|
# @param max [float]
|
74
74
|
# @return [float]
|
75
75
|
[:Wrap, :Wrap, [:float, :float, :float], :float],
|
76
76
|
|
77
|
-
# FloatEquals
|
77
|
+
# FloatEquals
|
78
78
|
# @param x [float]
|
79
79
|
# @param y [float]
|
80
80
|
# @return [int]
|
81
81
|
[:FloatEquals, :FloatEquals, [:float, :float], :int],
|
82
82
|
|
83
|
-
# Vector2Zero
|
83
|
+
# Vector2Zero
|
84
84
|
# @return [Vector2]
|
85
85
|
[:Vector2Zero, :Vector2Zero, [], Vector2.by_value],
|
86
86
|
|
87
|
-
# Vector2One
|
87
|
+
# Vector2One
|
88
88
|
# @return [Vector2]
|
89
89
|
[:Vector2One, :Vector2One, [], Vector2.by_value],
|
90
90
|
|
91
|
-
# Vector2Add
|
91
|
+
# Vector2Add
|
92
92
|
# @param v1 [Vector2]
|
93
93
|
# @param v2 [Vector2]
|
94
94
|
# @return [Vector2]
|
95
95
|
[:Vector2Add, :Vector2Add, [Vector2.by_value, Vector2.by_value], Vector2.by_value],
|
96
96
|
|
97
|
-
# Vector2AddValue
|
97
|
+
# Vector2AddValue
|
98
98
|
# @param v [Vector2]
|
99
99
|
# @param add [float]
|
100
100
|
# @return [Vector2]
|
101
101
|
[:Vector2AddValue, :Vector2AddValue, [Vector2.by_value, :float], Vector2.by_value],
|
102
102
|
|
103
|
-
# Vector2Subtract
|
103
|
+
# Vector2Subtract
|
104
104
|
# @param v1 [Vector2]
|
105
105
|
# @param v2 [Vector2]
|
106
106
|
# @return [Vector2]
|
107
107
|
[:Vector2Subtract, :Vector2Subtract, [Vector2.by_value, Vector2.by_value], Vector2.by_value],
|
108
108
|
|
109
|
-
# Vector2SubtractValue
|
109
|
+
# Vector2SubtractValue
|
110
110
|
# @param v [Vector2]
|
111
111
|
# @param sub [float]
|
112
112
|
# @return [Vector2]
|
113
113
|
[:Vector2SubtractValue, :Vector2SubtractValue, [Vector2.by_value, :float], Vector2.by_value],
|
114
114
|
|
115
|
-
# Vector2Length
|
115
|
+
# Vector2Length
|
116
116
|
# @param v [Vector2]
|
117
117
|
# @return [float]
|
118
118
|
[:Vector2Length, :Vector2Length, [Vector2.by_value], :float],
|
119
119
|
|
120
|
-
# Vector2LengthSqr
|
120
|
+
# Vector2LengthSqr
|
121
121
|
# @param v [Vector2]
|
122
122
|
# @return [float]
|
123
123
|
[:Vector2LengthSqr, :Vector2LengthSqr, [Vector2.by_value], :float],
|
124
124
|
|
125
|
-
# Vector2DotProduct
|
125
|
+
# Vector2DotProduct
|
126
126
|
# @param v1 [Vector2]
|
127
127
|
# @param v2 [Vector2]
|
128
128
|
# @return [float]
|
129
129
|
[:Vector2DotProduct, :Vector2DotProduct, [Vector2.by_value, Vector2.by_value], :float],
|
130
130
|
|
131
|
-
# Vector2Distance
|
131
|
+
# Vector2Distance
|
132
132
|
# @param v1 [Vector2]
|
133
133
|
# @param v2 [Vector2]
|
134
134
|
# @return [float]
|
135
135
|
[:Vector2Distance, :Vector2Distance, [Vector2.by_value, Vector2.by_value], :float],
|
136
136
|
|
137
|
-
# Vector2DistanceSqr
|
137
|
+
# Vector2DistanceSqr
|
138
138
|
# @param v1 [Vector2]
|
139
139
|
# @param v2 [Vector2]
|
140
140
|
# @return [float]
|
141
141
|
[:Vector2DistanceSqr, :Vector2DistanceSqr, [Vector2.by_value, Vector2.by_value], :float],
|
142
142
|
|
143
|
-
# Vector2Angle
|
143
|
+
# Vector2Angle
|
144
144
|
# @param v1 [Vector2]
|
145
145
|
# @param v2 [Vector2]
|
146
146
|
# @return [float]
|
147
147
|
[:Vector2Angle, :Vector2Angle, [Vector2.by_value, Vector2.by_value], :float],
|
148
148
|
|
149
|
-
# Vector2Scale
|
149
|
+
# Vector2Scale
|
150
150
|
# @param v [Vector2]
|
151
151
|
# @param scale [float]
|
152
152
|
# @return [Vector2]
|
153
153
|
[:Vector2Scale, :Vector2Scale, [Vector2.by_value, :float], Vector2.by_value],
|
154
154
|
|
155
|
-
# Vector2Multiply
|
155
|
+
# Vector2Multiply
|
156
156
|
# @param v1 [Vector2]
|
157
157
|
# @param v2 [Vector2]
|
158
158
|
# @return [Vector2]
|
159
159
|
[:Vector2Multiply, :Vector2Multiply, [Vector2.by_value, Vector2.by_value], Vector2.by_value],
|
160
160
|
|
161
|
-
# Vector2Negate
|
161
|
+
# Vector2Negate
|
162
162
|
# @param v [Vector2]
|
163
163
|
# @return [Vector2]
|
164
164
|
[:Vector2Negate, :Vector2Negate, [Vector2.by_value], Vector2.by_value],
|
165
165
|
|
166
|
-
# Vector2Divide
|
166
|
+
# Vector2Divide
|
167
167
|
# @param v1 [Vector2]
|
168
168
|
# @param v2 [Vector2]
|
169
169
|
# @return [Vector2]
|
170
170
|
[:Vector2Divide, :Vector2Divide, [Vector2.by_value, Vector2.by_value], Vector2.by_value],
|
171
171
|
|
172
|
-
# Vector2Normalize
|
172
|
+
# Vector2Normalize
|
173
173
|
# @param v [Vector2]
|
174
174
|
# @return [Vector2]
|
175
175
|
[:Vector2Normalize, :Vector2Normalize, [Vector2.by_value], Vector2.by_value],
|
176
176
|
|
177
|
-
# Vector2Transform
|
177
|
+
# Vector2Transform
|
178
178
|
# @param v [Vector2]
|
179
179
|
# @param mat [Matrix]
|
180
180
|
# @return [Vector2]
|
181
181
|
[:Vector2Transform, :Vector2Transform, [Vector2.by_value, Matrix.by_value], Vector2.by_value],
|
182
182
|
|
183
|
-
# Vector2Lerp
|
183
|
+
# Vector2Lerp
|
184
184
|
# @param v1 [Vector2]
|
185
185
|
# @param v2 [Vector2]
|
186
186
|
# @param amount [float]
|
187
187
|
# @return [Vector2]
|
188
188
|
[:Vector2Lerp, :Vector2Lerp, [Vector2.by_value, Vector2.by_value, :float], Vector2.by_value],
|
189
189
|
|
190
|
-
# Vector2Reflect
|
190
|
+
# Vector2Reflect
|
191
191
|
# @param v [Vector2]
|
192
192
|
# @param normal [Vector2]
|
193
193
|
# @return [Vector2]
|
194
194
|
[:Vector2Reflect, :Vector2Reflect, [Vector2.by_value, Vector2.by_value], Vector2.by_value],
|
195
195
|
|
196
|
-
# Vector2Rotate
|
196
|
+
# Vector2Rotate
|
197
197
|
# @param v [Vector2]
|
198
198
|
# @param angle [float]
|
199
199
|
# @return [Vector2]
|
200
200
|
[:Vector2Rotate, :Vector2Rotate, [Vector2.by_value, :float], Vector2.by_value],
|
201
201
|
|
202
|
-
# Vector2MoveTowards
|
202
|
+
# Vector2MoveTowards
|
203
203
|
# @param v [Vector2]
|
204
204
|
# @param target [Vector2]
|
205
205
|
# @param maxDistance [float]
|
206
206
|
# @return [Vector2]
|
207
207
|
[:Vector2MoveTowards, :Vector2MoveTowards, [Vector2.by_value, Vector2.by_value, :float], Vector2.by_value],
|
208
208
|
|
209
|
-
# Vector2Invert
|
209
|
+
# Vector2Invert
|
210
210
|
# @param v [Vector2]
|
211
211
|
# @return [Vector2]
|
212
212
|
[:Vector2Invert, :Vector2Invert, [Vector2.by_value], Vector2.by_value],
|
213
213
|
|
214
|
-
# Vector2Clamp
|
214
|
+
# Vector2Clamp
|
215
215
|
# @param v [Vector2]
|
216
216
|
# @param min [Vector2]
|
217
217
|
# @param max [Vector2]
|
218
218
|
# @return [Vector2]
|
219
219
|
[:Vector2Clamp, :Vector2Clamp, [Vector2.by_value, Vector2.by_value, Vector2.by_value], Vector2.by_value],
|
220
220
|
|
221
|
-
# Vector2ClampValue
|
221
|
+
# Vector2ClampValue
|
222
222
|
# @param v [Vector2]
|
223
223
|
# @param min [float]
|
224
224
|
# @param max [float]
|
225
225
|
# @return [Vector2]
|
226
226
|
[:Vector2ClampValue, :Vector2ClampValue, [Vector2.by_value, :float, :float], Vector2.by_value],
|
227
227
|
|
228
|
-
# Vector2Equals
|
228
|
+
# Vector2Equals
|
229
229
|
# @param p [Vector2]
|
230
230
|
# @param q [Vector2]
|
231
231
|
# @return [int]
|
232
232
|
[:Vector2Equals, :Vector2Equals, [Vector2.by_value, Vector2.by_value], :int],
|
233
233
|
|
234
|
-
# Vector3Zero
|
234
|
+
# Vector3Zero
|
235
235
|
# @return [Vector3]
|
236
236
|
[:Vector3Zero, :Vector3Zero, [], Vector3.by_value],
|
237
237
|
|
238
|
-
# Vector3One
|
238
|
+
# Vector3One
|
239
239
|
# @return [Vector3]
|
240
240
|
[:Vector3One, :Vector3One, [], Vector3.by_value],
|
241
241
|
|
242
|
-
# Vector3Add
|
242
|
+
# Vector3Add
|
243
243
|
# @param v1 [Vector3]
|
244
244
|
# @param v2 [Vector3]
|
245
245
|
# @return [Vector3]
|
246
246
|
[:Vector3Add, :Vector3Add, [Vector3.by_value, Vector3.by_value], Vector3.by_value],
|
247
247
|
|
248
|
-
# Vector3AddValue
|
248
|
+
# Vector3AddValue
|
249
249
|
# @param v [Vector3]
|
250
250
|
# @param add [float]
|
251
251
|
# @return [Vector3]
|
252
252
|
[:Vector3AddValue, :Vector3AddValue, [Vector3.by_value, :float], Vector3.by_value],
|
253
253
|
|
254
|
-
# Vector3Subtract
|
254
|
+
# Vector3Subtract
|
255
255
|
# @param v1 [Vector3]
|
256
256
|
# @param v2 [Vector3]
|
257
257
|
# @return [Vector3]
|
258
258
|
[:Vector3Subtract, :Vector3Subtract, [Vector3.by_value, Vector3.by_value], Vector3.by_value],
|
259
259
|
|
260
|
-
# Vector3SubtractValue
|
260
|
+
# Vector3SubtractValue
|
261
261
|
# @param v [Vector3]
|
262
262
|
# @param sub [float]
|
263
263
|
# @return [Vector3]
|
264
264
|
[:Vector3SubtractValue, :Vector3SubtractValue, [Vector3.by_value, :float], Vector3.by_value],
|
265
265
|
|
266
|
-
# Vector3Scale
|
266
|
+
# Vector3Scale
|
267
267
|
# @param v [Vector3]
|
268
268
|
# @param scalar [float]
|
269
269
|
# @return [Vector3]
|
270
270
|
[:Vector3Scale, :Vector3Scale, [Vector3.by_value, :float], Vector3.by_value],
|
271
271
|
|
272
|
-
# Vector3Multiply
|
272
|
+
# Vector3Multiply
|
273
273
|
# @param v1 [Vector3]
|
274
274
|
# @param v2 [Vector3]
|
275
275
|
# @return [Vector3]
|
276
276
|
[:Vector3Multiply, :Vector3Multiply, [Vector3.by_value, Vector3.by_value], Vector3.by_value],
|
277
277
|
|
278
|
-
# Vector3CrossProduct
|
278
|
+
# Vector3CrossProduct
|
279
279
|
# @param v1 [Vector3]
|
280
280
|
# @param v2 [Vector3]
|
281
281
|
# @return [Vector3]
|
282
282
|
[:Vector3CrossProduct, :Vector3CrossProduct, [Vector3.by_value, Vector3.by_value], Vector3.by_value],
|
283
283
|
|
284
|
-
# Vector3Perpendicular
|
284
|
+
# Vector3Perpendicular
|
285
285
|
# @param v [Vector3]
|
286
286
|
# @return [Vector3]
|
287
287
|
[:Vector3Perpendicular, :Vector3Perpendicular, [Vector3.by_value], Vector3.by_value],
|
288
288
|
|
289
|
-
# Vector3Length
|
289
|
+
# Vector3Length
|
290
290
|
# @param v [const Vector3]
|
291
291
|
# @return [float]
|
292
292
|
[:Vector3Length, :Vector3Length, [Vector3.by_value], :float],
|
293
293
|
|
294
|
-
# Vector3LengthSqr
|
294
|
+
# Vector3LengthSqr
|
295
295
|
# @param v [const Vector3]
|
296
296
|
# @return [float]
|
297
297
|
[:Vector3LengthSqr, :Vector3LengthSqr, [Vector3.by_value], :float],
|
298
298
|
|
299
|
-
# Vector3DotProduct
|
299
|
+
# Vector3DotProduct
|
300
300
|
# @param v1 [Vector3]
|
301
301
|
# @param v2 [Vector3]
|
302
302
|
# @return [float]
|
303
303
|
[:Vector3DotProduct, :Vector3DotProduct, [Vector3.by_value, Vector3.by_value], :float],
|
304
304
|
|
305
|
-
# Vector3Distance
|
305
|
+
# Vector3Distance
|
306
306
|
# @param v1 [Vector3]
|
307
307
|
# @param v2 [Vector3]
|
308
308
|
# @return [float]
|
309
309
|
[:Vector3Distance, :Vector3Distance, [Vector3.by_value, Vector3.by_value], :float],
|
310
310
|
|
311
|
-
# Vector3DistanceSqr
|
311
|
+
# Vector3DistanceSqr
|
312
312
|
# @param v1 [Vector3]
|
313
313
|
# @param v2 [Vector3]
|
314
314
|
# @return [float]
|
315
315
|
[:Vector3DistanceSqr, :Vector3DistanceSqr, [Vector3.by_value, Vector3.by_value], :float],
|
316
316
|
|
317
|
-
# Vector3Angle
|
317
|
+
# Vector3Angle
|
318
318
|
# @param v1 [Vector3]
|
319
319
|
# @param v2 [Vector3]
|
320
320
|
# @return [float]
|
321
321
|
[:Vector3Angle, :Vector3Angle, [Vector3.by_value, Vector3.by_value], :float],
|
322
322
|
|
323
|
-
# Vector3Negate
|
323
|
+
# Vector3Negate
|
324
324
|
# @param v [Vector3]
|
325
325
|
# @return [Vector3]
|
326
326
|
[:Vector3Negate, :Vector3Negate, [Vector3.by_value], Vector3.by_value],
|
327
327
|
|
328
|
-
# Vector3Divide
|
328
|
+
# Vector3Divide
|
329
329
|
# @param v1 [Vector3]
|
330
330
|
# @param v2 [Vector3]
|
331
331
|
# @return [Vector3]
|
332
332
|
[:Vector3Divide, :Vector3Divide, [Vector3.by_value, Vector3.by_value], Vector3.by_value],
|
333
333
|
|
334
|
-
# Vector3Normalize
|
334
|
+
# Vector3Normalize
|
335
335
|
# @param v [Vector3]
|
336
336
|
# @return [Vector3]
|
337
337
|
[:Vector3Normalize, :Vector3Normalize, [Vector3.by_value], Vector3.by_value],
|
338
338
|
|
339
|
-
# Vector3OrthoNormalize
|
339
|
+
# Vector3OrthoNormalize
|
340
340
|
# @param v1 [Vector3 *]
|
341
341
|
# @param v2 [Vector3 *]
|
342
342
|
# @return [void]
|
343
343
|
[:Vector3OrthoNormalize, :Vector3OrthoNormalize, [:pointer, :pointer], :void],
|
344
344
|
|
345
|
-
# Vector3Transform
|
345
|
+
# Vector3Transform
|
346
346
|
# @param v [Vector3]
|
347
347
|
# @param mat [Matrix]
|
348
348
|
# @return [Vector3]
|
349
349
|
[:Vector3Transform, :Vector3Transform, [Vector3.by_value, Matrix.by_value], Vector3.by_value],
|
350
350
|
|
351
|
-
# Vector3RotateByQuaternion
|
351
|
+
# Vector3RotateByQuaternion
|
352
352
|
# @param v [Vector3]
|
353
353
|
# @param q [Quaternion]
|
354
354
|
# @return [Vector3]
|
355
355
|
[:Vector3RotateByQuaternion, :Vector3RotateByQuaternion, [Vector3.by_value, Quaternion.by_value], Vector3.by_value],
|
356
356
|
|
357
|
-
# Vector3RotateByAxisAngle
|
357
|
+
# Vector3RotateByAxisAngle
|
358
358
|
# @param v [Vector3]
|
359
359
|
# @param axis [Vector3]
|
360
360
|
# @param angle [float]
|
361
361
|
# @return [Vector3]
|
362
362
|
[:Vector3RotateByAxisAngle, :Vector3RotateByAxisAngle, [Vector3.by_value, Vector3.by_value, :float], Vector3.by_value],
|
363
363
|
|
364
|
-
# Vector3Lerp
|
364
|
+
# Vector3Lerp
|
365
365
|
# @param v1 [Vector3]
|
366
366
|
# @param v2 [Vector3]
|
367
367
|
# @param amount [float]
|
368
368
|
# @return [Vector3]
|
369
369
|
[:Vector3Lerp, :Vector3Lerp, [Vector3.by_value, Vector3.by_value, :float], Vector3.by_value],
|
370
370
|
|
371
|
-
# Vector3Reflect
|
371
|
+
# Vector3Reflect
|
372
372
|
# @param v [Vector3]
|
373
373
|
# @param normal [Vector3]
|
374
374
|
# @return [Vector3]
|
375
375
|
[:Vector3Reflect, :Vector3Reflect, [Vector3.by_value, Vector3.by_value], Vector3.by_value],
|
376
376
|
|
377
|
-
# Vector3Min
|
377
|
+
# Vector3Min
|
378
378
|
# @param v1 [Vector3]
|
379
379
|
# @param v2 [Vector3]
|
380
380
|
# @return [Vector3]
|
381
381
|
[:Vector3Min, :Vector3Min, [Vector3.by_value, Vector3.by_value], Vector3.by_value],
|
382
382
|
|
383
|
-
# Vector3Max
|
383
|
+
# Vector3Max
|
384
384
|
# @param v1 [Vector3]
|
385
385
|
# @param v2 [Vector3]
|
386
386
|
# @return [Vector3]
|
387
387
|
[:Vector3Max, :Vector3Max, [Vector3.by_value, Vector3.by_value], Vector3.by_value],
|
388
388
|
|
389
|
-
# Vector3Barycenter
|
389
|
+
# Vector3Barycenter
|
390
390
|
# @param p [Vector3]
|
391
391
|
# @param a [Vector3]
|
392
392
|
# @param b [Vector3]
|
@@ -394,138 +394,138 @@ module Raylib
|
|
394
394
|
# @return [Vector3]
|
395
395
|
[:Vector3Barycenter, :Vector3Barycenter, [Vector3.by_value, Vector3.by_value, Vector3.by_value, Vector3.by_value], Vector3.by_value],
|
396
396
|
|
397
|
-
# Vector3Unproject
|
397
|
+
# Vector3Unproject
|
398
398
|
# @param source [Vector3]
|
399
399
|
# @param projection [Matrix]
|
400
400
|
# @param view [Matrix]
|
401
401
|
# @return [Vector3]
|
402
402
|
[:Vector3Unproject, :Vector3Unproject, [Vector3.by_value, Matrix.by_value, Matrix.by_value], Vector3.by_value],
|
403
403
|
|
404
|
-
# Vector3ToFloatV
|
404
|
+
# Vector3ToFloatV
|
405
405
|
# @param v [Vector3]
|
406
406
|
# @return [float3]
|
407
407
|
[:Vector3ToFloatV, :Vector3ToFloatV, [Vector3.by_value], Float3.by_value],
|
408
408
|
|
409
|
-
# Vector3Invert
|
409
|
+
# Vector3Invert
|
410
410
|
# @param v [Vector3]
|
411
411
|
# @return [Vector3]
|
412
412
|
[:Vector3Invert, :Vector3Invert, [Vector3.by_value], Vector3.by_value],
|
413
413
|
|
414
|
-
# Vector3Clamp
|
414
|
+
# Vector3Clamp
|
415
415
|
# @param v [Vector3]
|
416
416
|
# @param min [Vector3]
|
417
417
|
# @param max [Vector3]
|
418
418
|
# @return [Vector3]
|
419
419
|
[:Vector3Clamp, :Vector3Clamp, [Vector3.by_value, Vector3.by_value, Vector3.by_value], Vector3.by_value],
|
420
420
|
|
421
|
-
# Vector3ClampValue
|
421
|
+
# Vector3ClampValue
|
422
422
|
# @param v [Vector3]
|
423
423
|
# @param min [float]
|
424
424
|
# @param max [float]
|
425
425
|
# @return [Vector3]
|
426
426
|
[:Vector3ClampValue, :Vector3ClampValue, [Vector3.by_value, :float, :float], Vector3.by_value],
|
427
427
|
|
428
|
-
# Vector3Equals
|
428
|
+
# Vector3Equals
|
429
429
|
# @param p [Vector3]
|
430
430
|
# @param q [Vector3]
|
431
431
|
# @return [int]
|
432
432
|
[:Vector3Equals, :Vector3Equals, [Vector3.by_value, Vector3.by_value], :int],
|
433
433
|
|
434
|
-
# Vector3Refract
|
434
|
+
# Vector3Refract
|
435
435
|
# @param v [Vector3]
|
436
436
|
# @param n [Vector3]
|
437
437
|
# @param r [float]
|
438
438
|
# @return [Vector3]
|
439
439
|
[:Vector3Refract, :Vector3Refract, [Vector3.by_value, Vector3.by_value, :float], Vector3.by_value],
|
440
440
|
|
441
|
-
# MatrixDeterminant
|
441
|
+
# MatrixDeterminant
|
442
442
|
# @param mat [Matrix]
|
443
443
|
# @return [float]
|
444
444
|
[:MatrixDeterminant, :MatrixDeterminant, [Matrix.by_value], :float],
|
445
445
|
|
446
|
-
# MatrixTrace
|
446
|
+
# MatrixTrace
|
447
447
|
# @param mat [Matrix]
|
448
448
|
# @return [float]
|
449
449
|
[:MatrixTrace, :MatrixTrace, [Matrix.by_value], :float],
|
450
450
|
|
451
|
-
# MatrixTranspose
|
451
|
+
# MatrixTranspose
|
452
452
|
# @param mat [Matrix]
|
453
453
|
# @return [Matrix]
|
454
454
|
[:MatrixTranspose, :MatrixTranspose, [Matrix.by_value], Matrix.by_value],
|
455
455
|
|
456
|
-
# MatrixInvert
|
456
|
+
# MatrixInvert
|
457
457
|
# @param mat [Matrix]
|
458
458
|
# @return [Matrix]
|
459
459
|
[:MatrixInvert, :MatrixInvert, [Matrix.by_value], Matrix.by_value],
|
460
460
|
|
461
|
-
# MatrixIdentity
|
461
|
+
# MatrixIdentity
|
462
462
|
# @return [Matrix]
|
463
463
|
[:MatrixIdentity, :MatrixIdentity, [], Matrix.by_value],
|
464
464
|
|
465
|
-
# MatrixAdd
|
465
|
+
# MatrixAdd
|
466
466
|
# @param left [Matrix]
|
467
467
|
# @param right [Matrix]
|
468
468
|
# @return [Matrix]
|
469
469
|
[:MatrixAdd, :MatrixAdd, [Matrix.by_value, Matrix.by_value], Matrix.by_value],
|
470
470
|
|
471
|
-
# MatrixSubtract
|
471
|
+
# MatrixSubtract
|
472
472
|
# @param left [Matrix]
|
473
473
|
# @param right [Matrix]
|
474
474
|
# @return [Matrix]
|
475
475
|
[:MatrixSubtract, :MatrixSubtract, [Matrix.by_value, Matrix.by_value], Matrix.by_value],
|
476
476
|
|
477
|
-
# MatrixMultiply
|
477
|
+
# MatrixMultiply
|
478
478
|
# @param left [Matrix]
|
479
479
|
# @param right [Matrix]
|
480
480
|
# @return [Matrix]
|
481
481
|
[:MatrixMultiply, :MatrixMultiply, [Matrix.by_value, Matrix.by_value], Matrix.by_value],
|
482
482
|
|
483
|
-
# MatrixTranslate
|
483
|
+
# MatrixTranslate
|
484
484
|
# @param x [float]
|
485
485
|
# @param y [float]
|
486
486
|
# @param z [float]
|
487
487
|
# @return [Matrix]
|
488
488
|
[:MatrixTranslate, :MatrixTranslate, [:float, :float, :float], Matrix.by_value],
|
489
489
|
|
490
|
-
# MatrixRotate
|
490
|
+
# MatrixRotate
|
491
491
|
# @param axis [Vector3]
|
492
492
|
# @param angle [float]
|
493
493
|
# @return [Matrix]
|
494
494
|
[:MatrixRotate, :MatrixRotate, [Vector3.by_value, :float], Matrix.by_value],
|
495
495
|
|
496
|
-
# MatrixRotateX
|
496
|
+
# MatrixRotateX
|
497
497
|
# @param angle [float]
|
498
498
|
# @return [Matrix]
|
499
499
|
[:MatrixRotateX, :MatrixRotateX, [:float], Matrix.by_value],
|
500
500
|
|
501
|
-
# MatrixRotateY
|
501
|
+
# MatrixRotateY
|
502
502
|
# @param angle [float]
|
503
503
|
# @return [Matrix]
|
504
504
|
[:MatrixRotateY, :MatrixRotateY, [:float], Matrix.by_value],
|
505
505
|
|
506
|
-
# MatrixRotateZ
|
506
|
+
# MatrixRotateZ
|
507
507
|
# @param angle [float]
|
508
508
|
# @return [Matrix]
|
509
509
|
[:MatrixRotateZ, :MatrixRotateZ, [:float], Matrix.by_value],
|
510
510
|
|
511
|
-
# MatrixRotateXYZ
|
511
|
+
# MatrixRotateXYZ
|
512
512
|
# @param angle [Vector3]
|
513
513
|
# @return [Matrix]
|
514
514
|
[:MatrixRotateXYZ, :MatrixRotateXYZ, [Vector3.by_value], Matrix.by_value],
|
515
515
|
|
516
|
-
# MatrixRotateZYX
|
516
|
+
# MatrixRotateZYX
|
517
517
|
# @param angle [Vector3]
|
518
518
|
# @return [Matrix]
|
519
519
|
[:MatrixRotateZYX, :MatrixRotateZYX, [Vector3.by_value], Matrix.by_value],
|
520
520
|
|
521
|
-
# MatrixScale
|
521
|
+
# MatrixScale
|
522
522
|
# @param x [float]
|
523
523
|
# @param y [float]
|
524
524
|
# @param z [float]
|
525
525
|
# @return [Matrix]
|
526
526
|
[:MatrixScale, :MatrixScale, [:float, :float, :float], Matrix.by_value],
|
527
527
|
|
528
|
-
# MatrixFrustum
|
528
|
+
# MatrixFrustum
|
529
529
|
# @param left [double]
|
530
530
|
# @param right [double]
|
531
531
|
# @param bottom [double]
|
@@ -535,7 +535,7 @@ module Raylib
|
|
535
535
|
# @return [Matrix]
|
536
536
|
[:MatrixFrustum, :MatrixFrustum, [:double, :double, :double, :double, :double, :double], Matrix.by_value],
|
537
537
|
|
538
|
-
# MatrixPerspective
|
538
|
+
# MatrixPerspective
|
539
539
|
# @param fovy [double]
|
540
540
|
# @param aspect [double]
|
541
541
|
# @param near [double]
|
@@ -543,7 +543,7 @@ module Raylib
|
|
543
543
|
# @return [Matrix]
|
544
544
|
[:MatrixPerspective, :MatrixPerspective, [:double, :double, :double, :double], Matrix.by_value],
|
545
545
|
|
546
|
-
# MatrixOrtho
|
546
|
+
# MatrixOrtho
|
547
547
|
# @param left [double]
|
548
548
|
# @param right [double]
|
549
549
|
# @param bottom [double]
|
@@ -553,161 +553,157 @@ module Raylib
|
|
553
553
|
# @return [Matrix]
|
554
554
|
[:MatrixOrtho, :MatrixOrtho, [:double, :double, :double, :double, :double, :double], Matrix.by_value],
|
555
555
|
|
556
|
-
# MatrixLookAt
|
556
|
+
# MatrixLookAt
|
557
557
|
# @param eye [Vector3]
|
558
558
|
# @param target [Vector3]
|
559
559
|
# @param up [Vector3]
|
560
560
|
# @return [Matrix]
|
561
561
|
[:MatrixLookAt, :MatrixLookAt, [Vector3.by_value, Vector3.by_value, Vector3.by_value], Matrix.by_value],
|
562
562
|
|
563
|
-
# MatrixToFloatV
|
563
|
+
# MatrixToFloatV
|
564
564
|
# @param mat [Matrix]
|
565
565
|
# @return [float16]
|
566
566
|
[:MatrixToFloatV, :MatrixToFloatV, [Matrix.by_value], Float16.by_value],
|
567
567
|
|
568
|
-
# QuaternionAdd
|
568
|
+
# QuaternionAdd
|
569
569
|
# @param q1 [Quaternion]
|
570
570
|
# @param q2 [Quaternion]
|
571
571
|
# @return [Quaternion]
|
572
572
|
[:QuaternionAdd, :QuaternionAdd, [Quaternion.by_value, Quaternion.by_value], Quaternion.by_value],
|
573
573
|
|
574
|
-
# QuaternionAddValue
|
574
|
+
# QuaternionAddValue
|
575
575
|
# @param q [Quaternion]
|
576
576
|
# @param add [float]
|
577
577
|
# @return [Quaternion]
|
578
578
|
[:QuaternionAddValue, :QuaternionAddValue, [Quaternion.by_value, :float], Quaternion.by_value],
|
579
579
|
|
580
|
-
# QuaternionSubtract
|
580
|
+
# QuaternionSubtract
|
581
581
|
# @param q1 [Quaternion]
|
582
582
|
# @param q2 [Quaternion]
|
583
583
|
# @return [Quaternion]
|
584
584
|
[:QuaternionSubtract, :QuaternionSubtract, [Quaternion.by_value, Quaternion.by_value], Quaternion.by_value],
|
585
585
|
|
586
|
-
# QuaternionSubtractValue
|
586
|
+
# QuaternionSubtractValue
|
587
587
|
# @param q [Quaternion]
|
588
588
|
# @param sub [float]
|
589
589
|
# @return [Quaternion]
|
590
590
|
[:QuaternionSubtractValue, :QuaternionSubtractValue, [Quaternion.by_value, :float], Quaternion.by_value],
|
591
591
|
|
592
|
-
# QuaternionIdentity
|
592
|
+
# QuaternionIdentity
|
593
593
|
# @return [Quaternion]
|
594
594
|
[:QuaternionIdentity, :QuaternionIdentity, [], Quaternion.by_value],
|
595
595
|
|
596
|
-
# QuaternionLength
|
596
|
+
# QuaternionLength
|
597
597
|
# @param q [Quaternion]
|
598
598
|
# @return [float]
|
599
599
|
[:QuaternionLength, :QuaternionLength, [Quaternion.by_value], :float],
|
600
600
|
|
601
|
-
# QuaternionNormalize
|
601
|
+
# QuaternionNormalize
|
602
602
|
# @param q [Quaternion]
|
603
603
|
# @return [Quaternion]
|
604
604
|
[:QuaternionNormalize, :QuaternionNormalize, [Quaternion.by_value], Quaternion.by_value],
|
605
605
|
|
606
|
-
# QuaternionInvert
|
606
|
+
# QuaternionInvert
|
607
607
|
# @param q [Quaternion]
|
608
608
|
# @return [Quaternion]
|
609
609
|
[:QuaternionInvert, :QuaternionInvert, [Quaternion.by_value], Quaternion.by_value],
|
610
610
|
|
611
|
-
# QuaternionMultiply
|
611
|
+
# QuaternionMultiply
|
612
612
|
# @param q1 [Quaternion]
|
613
613
|
# @param q2 [Quaternion]
|
614
614
|
# @return [Quaternion]
|
615
615
|
[:QuaternionMultiply, :QuaternionMultiply, [Quaternion.by_value, Quaternion.by_value], Quaternion.by_value],
|
616
616
|
|
617
|
-
# QuaternionScale
|
617
|
+
# QuaternionScale
|
618
618
|
# @param q [Quaternion]
|
619
619
|
# @param mul [float]
|
620
620
|
# @return [Quaternion]
|
621
621
|
[:QuaternionScale, :QuaternionScale, [Quaternion.by_value, :float], Quaternion.by_value],
|
622
622
|
|
623
|
-
# QuaternionDivide
|
623
|
+
# QuaternionDivide
|
624
624
|
# @param q1 [Quaternion]
|
625
625
|
# @param q2 [Quaternion]
|
626
626
|
# @return [Quaternion]
|
627
627
|
[:QuaternionDivide, :QuaternionDivide, [Quaternion.by_value, Quaternion.by_value], Quaternion.by_value],
|
628
628
|
|
629
|
-
# QuaternionLerp
|
629
|
+
# QuaternionLerp
|
630
630
|
# @param q1 [Quaternion]
|
631
631
|
# @param q2 [Quaternion]
|
632
632
|
# @param amount [float]
|
633
633
|
# @return [Quaternion]
|
634
634
|
[:QuaternionLerp, :QuaternionLerp, [Quaternion.by_value, Quaternion.by_value, :float], Quaternion.by_value],
|
635
635
|
|
636
|
-
# QuaternionNlerp
|
636
|
+
# QuaternionNlerp
|
637
637
|
# @param q1 [Quaternion]
|
638
638
|
# @param q2 [Quaternion]
|
639
639
|
# @param amount [float]
|
640
640
|
# @return [Quaternion]
|
641
641
|
[:QuaternionNlerp, :QuaternionNlerp, [Quaternion.by_value, Quaternion.by_value, :float], Quaternion.by_value],
|
642
642
|
|
643
|
-
# QuaternionSlerp
|
643
|
+
# QuaternionSlerp
|
644
644
|
# @param q1 [Quaternion]
|
645
645
|
# @param q2 [Quaternion]
|
646
646
|
# @param amount [float]
|
647
647
|
# @return [Quaternion]
|
648
648
|
[:QuaternionSlerp, :QuaternionSlerp, [Quaternion.by_value, Quaternion.by_value, :float], Quaternion.by_value],
|
649
649
|
|
650
|
-
# QuaternionFromVector3ToVector3
|
650
|
+
# QuaternionFromVector3ToVector3
|
651
651
|
# @param from [Vector3]
|
652
652
|
# @param to [Vector3]
|
653
653
|
# @return [Quaternion]
|
654
654
|
[:QuaternionFromVector3ToVector3, :QuaternionFromVector3ToVector3, [Vector3.by_value, Vector3.by_value], Quaternion.by_value],
|
655
655
|
|
656
|
-
# QuaternionFromMatrix
|
656
|
+
# QuaternionFromMatrix
|
657
657
|
# @param mat [Matrix]
|
658
658
|
# @return [Quaternion]
|
659
659
|
[:QuaternionFromMatrix, :QuaternionFromMatrix, [Matrix.by_value], Quaternion.by_value],
|
660
660
|
|
661
|
-
# QuaternionToMatrix
|
661
|
+
# QuaternionToMatrix
|
662
662
|
# @param q [Quaternion]
|
663
663
|
# @return [Matrix]
|
664
664
|
[:QuaternionToMatrix, :QuaternionToMatrix, [Quaternion.by_value], Matrix.by_value],
|
665
665
|
|
666
|
-
# QuaternionFromAxisAngle
|
666
|
+
# QuaternionFromAxisAngle
|
667
667
|
# @param axis [Vector3]
|
668
668
|
# @param angle [float]
|
669
669
|
# @return [Quaternion]
|
670
670
|
[:QuaternionFromAxisAngle, :QuaternionFromAxisAngle, [Vector3.by_value, :float], Quaternion.by_value],
|
671
671
|
|
672
|
-
# QuaternionToAxisAngle
|
672
|
+
# QuaternionToAxisAngle
|
673
673
|
# @param q [Quaternion]
|
674
674
|
# @param outAxis [Vector3 *]
|
675
675
|
# @param outAngle [float *]
|
676
676
|
# @return [void]
|
677
677
|
[:QuaternionToAxisAngle, :QuaternionToAxisAngle, [Quaternion.by_value, :pointer, :pointer], :void],
|
678
678
|
|
679
|
-
# QuaternionFromEuler
|
679
|
+
# QuaternionFromEuler
|
680
680
|
# @param pitch [float]
|
681
681
|
# @param yaw [float]
|
682
682
|
# @param roll [float]
|
683
683
|
# @return [Quaternion]
|
684
684
|
[:QuaternionFromEuler, :QuaternionFromEuler, [:float, :float, :float], Quaternion.by_value],
|
685
685
|
|
686
|
-
# QuaternionToEuler
|
686
|
+
# QuaternionToEuler
|
687
687
|
# @param q [Quaternion]
|
688
688
|
# @return [Vector3]
|
689
689
|
[:QuaternionToEuler, :QuaternionToEuler, [Quaternion.by_value], Vector3.by_value],
|
690
690
|
|
691
|
-
# QuaternionTransform
|
691
|
+
# QuaternionTransform
|
692
692
|
# @param q [Quaternion]
|
693
693
|
# @param mat [Matrix]
|
694
694
|
# @return [Quaternion]
|
695
695
|
[:QuaternionTransform, :QuaternionTransform, [Quaternion.by_value, Matrix.by_value], Quaternion.by_value],
|
696
696
|
|
697
|
-
# QuaternionEquals
|
697
|
+
# QuaternionEquals
|
698
698
|
# @param p [Quaternion]
|
699
699
|
# @param q [Quaternion]
|
700
700
|
# @return [int]
|
701
701
|
[:QuaternionEquals, :QuaternionEquals, [Quaternion.by_value, Quaternion.by_value], :int],
|
702
702
|
]
|
703
703
|
entries.each do |entry|
|
704
|
-
|
705
|
-
|
706
|
-
|
707
|
-
$stderr.puts("[Warning] Failed to import #{entry[0]} (#{error}).") if output_error
|
708
|
-
end
|
704
|
+
attach_function entry[0], entry[1], entry[2], entry[3]
|
705
|
+
rescue FFI::NotFoundError => e
|
706
|
+
warn "[Warning] Failed to import #{entry[0]} (#{e})."
|
709
707
|
end
|
710
708
|
end
|
711
|
-
|
712
709
|
end
|
713
|
-
|