qtbindings 4.8.6.2 → 4.8.6.3

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Files changed (666) hide show
  1. checksums.yaml +4 -4
  2. data/COPYING.LIB.txt +510 -510
  3. data/COPYING.txt +286 -286
  4. data/KNOWN_ISSUES.txt +17 -17
  5. data/Rakefile +5 -5
  6. data/bin/rbqtapi +0 -0
  7. data/bin/rbrcc +0 -0
  8. data/bin/rbuic4 +0 -0
  9. data/bin/smokeapi +0 -0
  10. data/bin/smokedeptool +0 -0
  11. data/examples/designer/calculatorbuilder/calculatorbuilder.qrc +5 -5
  12. data/examples/designer/calculatorbuilder/calculatorform.rb +60 -60
  13. data/examples/designer/calculatorbuilder/calculatorform.ui +299 -299
  14. data/examples/designer/calculatorbuilder/main.rb +34 -34
  15. data/examples/designer/calculatorbuilder/makefile +2 -2
  16. data/examples/designer/calculatorform/calculatorform.rb +46 -46
  17. data/examples/designer/calculatorform/calculatorform.ui +277 -277
  18. data/examples/designer/calculatorform/main.rb +32 -32
  19. data/examples/designer/calculatorform/makefile +3 -3
  20. data/examples/desktop/screenshot/main.rb +32 -32
  21. data/examples/desktop/screenshot/screenshot.rb +157 -157
  22. data/examples/desktop/systray/images/bad.svg +64 -64
  23. data/examples/desktop/systray/images/heart.svg +55 -55
  24. data/examples/desktop/systray/images/trash.svg +58 -58
  25. data/examples/desktop/systray/main.rb +41 -41
  26. data/examples/desktop/systray/makefile +2 -2
  27. data/examples/desktop/systray/systray.qrc +7 -7
  28. data/examples/desktop/systray/window.rb +219 -219
  29. data/examples/dialogs/complexwizard/complexwizard.rb +140 -140
  30. data/examples/dialogs/complexwizard/licensewizard.rb +294 -294
  31. data/examples/dialogs/complexwizard/main.rb +31 -31
  32. data/examples/dialogs/configdialog/configdialog.rb +109 -109
  33. data/examples/dialogs/configdialog/main.rb +31 -31
  34. data/examples/dialogs/configdialog/pages.rb +140 -140
  35. data/examples/dialogs/extension/finddialog.rb +89 -89
  36. data/examples/dialogs/extension/main.rb +31 -31
  37. data/examples/dialogs/findfiles/main.rb +32 -32
  38. data/examples/dialogs/findfiles/window.rb +177 -177
  39. data/examples/dialogs/simplewizard/classwizard.rb +374 -374
  40. data/examples/dialogs/simplewizard/main.rb +31 -31
  41. data/examples/dialogs/simplewizard/simplewizard.rb +110 -110
  42. data/examples/dialogs/standarddialogs/dialog.rb +340 -340
  43. data/examples/dialogs/standarddialogs/main.rb +31 -31
  44. data/examples/dialogs/tabdialog/main.rb +38 -38
  45. data/examples/dialogs/tabdialog/tabdialog.rb +178 -178
  46. data/examples/draganddrop/draggableicons/dragwidget.rb +125 -125
  47. data/examples/draganddrop/draggableicons/main.rb +41 -41
  48. data/examples/draganddrop/draggabletext/draglabel.rb +51 -51
  49. data/examples/draganddrop/draggabletext/dragwidget.rb +94 -94
  50. data/examples/draganddrop/draggabletext/main.rb +33 -33
  51. data/examples/draganddrop/draggabletext/words.txt +41 -41
  52. data/examples/draganddrop/dropsite/dropsitewidget.rb +99 -99
  53. data/examples/draganddrop/dropsite/dropsitewindow.rb +114 -114
  54. data/examples/draganddrop/dropsite/main.rb +33 -33
  55. data/examples/draganddrop/fridgemagnets/draglabel.rb +78 -78
  56. data/examples/draganddrop/fridgemagnets/dragwidget.rb +130 -130
  57. data/examples/draganddrop/fridgemagnets/main.rb +33 -33
  58. data/examples/draganddrop/fridgemagnets/words.txt +48 -48
  59. data/examples/draganddrop/puzzle/main.rb +33 -33
  60. data/examples/draganddrop/puzzle/mainwindow.rb +136 -136
  61. data/examples/draganddrop/puzzle/pieceslist.rb +95 -95
  62. data/examples/draganddrop/puzzle/puzzlewidget.rb +190 -190
  63. data/examples/graphicsview/collidingmice/main.rb +53 -53
  64. data/examples/graphicsview/collidingmice/makefile +2 -2
  65. data/examples/graphicsview/collidingmice/mice.qrc +5 -5
  66. data/examples/graphicsview/collidingmice/mouse.rb +176 -176
  67. data/examples/graphicsview/dragdroprobot/coloritem.rb +86 -86
  68. data/examples/graphicsview/dragdroprobot/main.rb +57 -57
  69. data/examples/graphicsview/dragdroprobot/makefile +2 -2
  70. data/examples/graphicsview/dragdroprobot/robot.qrc +5 -5
  71. data/examples/graphicsview/dragdroprobot/robot.rb +246 -246
  72. data/examples/itemviews/chart/chart.qrc +5 -5
  73. data/examples/itemviews/chart/main.rb +33 -33
  74. data/examples/itemviews/chart/mainwindow.rb +151 -151
  75. data/examples/itemviews/chart/makefile +2 -2
  76. data/examples/itemviews/chart/mydata.cht +8 -8
  77. data/examples/itemviews/chart/pieview.rb +516 -516
  78. data/examples/itemviews/chart/qtdata.cht +14 -14
  79. data/examples/itemviews/dirview/main.rb +39 -39
  80. data/examples/itemviews/pixelator/imagemodel.rb +51 -51
  81. data/examples/itemviews/pixelator/images.qrc +5 -5
  82. data/examples/itemviews/pixelator/main.rb +34 -34
  83. data/examples/itemviews/pixelator/mainwindow.rb +218 -218
  84. data/examples/itemviews/pixelator/makefile +3 -3
  85. data/examples/itemviews/pixelator/pixeldelegate.rb +67 -67
  86. data/examples/itemviews/puzzle/main.rb +36 -36
  87. data/examples/itemviews/puzzle/mainwindow.rb +143 -143
  88. data/examples/itemviews/puzzle/piecesmodel.rb +174 -174
  89. data/examples/itemviews/puzzle/puzzlewidget.rb +192 -192
  90. data/examples/itemviews/simpledommodel/domitem.rb +62 -62
  91. data/examples/itemviews/simpledommodel/dommodel.rb +139 -139
  92. data/examples/itemviews/simpledommodel/main.rb +33 -33
  93. data/examples/itemviews/simpledommodel/mainwindow.rb +66 -66
  94. data/examples/itemviews/simpletreemodel/default.txt +40 -40
  95. data/examples/itemviews/simpletreemodel/main.rb +41 -41
  96. data/examples/itemviews/simpletreemodel/makefile +2 -2
  97. data/examples/itemviews/simpletreemodel/simpletreemodel.qrc +5 -5
  98. data/examples/itemviews/simpletreemodel/treeitem.rb +67 -67
  99. data/examples/itemviews/simpletreemodel/treemodel.rb +164 -164
  100. data/examples/itemviews/sortingmodel/default.txt +40 -40
  101. data/examples/itemviews/sortingmodel/main.rb +53 -53
  102. data/examples/itemviews/sortingmodel/treeitem.rb +73 -73
  103. data/examples/itemviews/sortingmodel/treemodel.rb +166 -166
  104. data/examples/itemviews/spinboxdelegate/main.rb +47 -47
  105. data/examples/itemviews/spinboxdelegate/spinboxdelegate.rb +62 -62
  106. data/examples/killerfilter/killerfilter.rb +55 -55
  107. data/examples/layouts/basiclayouts/dialog.rb +110 -110
  108. data/examples/layouts/basiclayouts/main.rb +31 -31
  109. data/examples/layouts/borderlayout/borderlayout.rb +190 -190
  110. data/examples/layouts/borderlayout/main.rb +32 -32
  111. data/examples/layouts/borderlayout/window.rb +52 -52
  112. data/examples/layouts/flowlayouts/flowlayout.rb +108 -108
  113. data/examples/layouts/flowlayouts/main.rb +32 -32
  114. data/examples/layouts/flowlayouts/window.rb +43 -43
  115. data/examples/mainwindows/application/main.rb +32 -32
  116. data/examples/mainwindows/application/mainwindow.rb +285 -285
  117. data/examples/mainwindows/dockwidgets/main.rb +32 -32
  118. data/examples/mainwindows/dockwidgets/mainwindow.rb +302 -302
  119. data/examples/mainwindows/mdi/main.rb +32 -32
  120. data/examples/mainwindows/mdi/mainwindow.rb +363 -363
  121. data/examples/mainwindows/mdi/mdichild.rb +152 -152
  122. data/examples/mainwindows/menus/main.rb +32 -32
  123. data/examples/mainwindows/menus/mainwindow.rb +327 -327
  124. data/examples/mainwindows/recentfiles/main.rb +32 -32
  125. data/examples/mainwindows/recentfiles/mainwindow.rb +258 -258
  126. data/examples/mainwindows/sdi/main.rb +32 -32
  127. data/examples/mainwindows/sdi/mainwindow.rb +335 -335
  128. data/examples/network/broadcastreceiver/main.rb +32 -32
  129. data/examples/network/broadcastreceiver/receiver.rb +64 -64
  130. data/examples/network/broadcastsender/main.rb +32 -32
  131. data/examples/network/broadcastsender/sender.rb +72 -72
  132. data/examples/network/fortuneclient/client.rb +149 -149
  133. data/examples/network/fortuneclient/main.rb +32 -32
  134. data/examples/network/fortuneserver/main.rb +32 -32
  135. data/examples/network/fortuneserver/server.rb +88 -88
  136. data/examples/network/ftp/ftpwindow.rb +259 -259
  137. data/examples/network/ftp/main.rb +32 -32
  138. data/examples/network/http/httpwindow.rb +187 -187
  139. data/examples/network/http/main.rb +32 -32
  140. data/examples/network/loopback/dialog.rb +163 -163
  141. data/examples/network/loopback/main.rb +32 -32
  142. data/examples/opengl/grabber/glwidget.rb +265 -265
  143. data/examples/opengl/grabber/main.rb +32 -32
  144. data/examples/opengl/grabber/mainwindow.rb +189 -189
  145. data/examples/opengl/hellogl/glwidget.rb +226 -226
  146. data/examples/opengl/hellogl/main.rb +32 -32
  147. data/examples/opengl/hellogl/window.rb +66 -66
  148. data/examples/opengl/textures/glwidget.rb +151 -151
  149. data/examples/opengl/textures/main.rb +32 -32
  150. data/examples/opengl/textures/window.rb +77 -77
  151. data/examples/painting/basicdrawing/main.rb +32 -32
  152. data/examples/painting/basicdrawing/renderarea.rb +166 -166
  153. data/examples/painting/basicdrawing/window.rb +215 -215
  154. data/examples/painting/concentriccircles/circlewidget.rb +88 -88
  155. data/examples/painting/concentriccircles/main.rb +32 -32
  156. data/examples/painting/concentriccircles/window.rb +72 -72
  157. data/examples/painting/fontsampler/main.rb +32 -32
  158. data/examples/painting/fontsampler/mainwindow.rb +369 -369
  159. data/examples/painting/fontsampler/mainwindowbase.ui +136 -136
  160. data/examples/painting/fontsampler/makefile +8 -8
  161. data/examples/painting/fontsampler/previewdialog.rb +257 -257
  162. data/examples/painting/fontsampler/previewdialogbase.ui +224 -224
  163. data/examples/painting/fontsampler/previewlabel.rb +43 -43
  164. data/examples/painting/imagecomposition/imagecomposer.rb +152 -152
  165. data/examples/painting/imagecomposition/imagecomposition.qrc +6 -6
  166. data/examples/painting/imagecomposition/main.rb +33 -33
  167. data/examples/painting/imagecomposition/makefile +2 -2
  168. data/examples/painting/painterpaths/main.rb +32 -32
  169. data/examples/painting/painterpaths/renderarea.rb +97 -97
  170. data/examples/painting/painterpaths/window.rb +247 -247
  171. data/examples/painting/svgviewer/files/bubbles.svg +212 -212
  172. data/examples/painting/svgviewer/files/cubic.svg +77 -77
  173. data/examples/painting/svgviewer/files/spheres.svg +79 -79
  174. data/examples/painting/svgviewer/main.rb +38 -38
  175. data/examples/painting/svgviewer/mainwindow.rb +99 -99
  176. data/examples/painting/svgviewer/makefile +2 -2
  177. data/examples/painting/svgviewer/svgview.rb +156 -156
  178. data/examples/painting/svgviewer/svgviewer.qrc +6 -6
  179. data/examples/painting/svgviewer/svgwindow.rb +87 -87
  180. data/examples/painting/transformations/main.rb +32 -32
  181. data/examples/painting/transformations/renderarea.rb +127 -127
  182. data/examples/painting/transformations/window.rb +153 -153
  183. data/examples/passivepopup/passivepopup.rb +38 -38
  184. data/examples/qdbus/chat/chat.rb +146 -146
  185. data/examples/qdbus/chat/chat_adaptor.rb +12 -12
  186. data/examples/qdbus/chat/chat_interface.rb +13 -13
  187. data/examples/qdbus/chat/chatmainwindow.ui +184 -184
  188. data/examples/qdbus/chat/chatsetnickname.ui +145 -145
  189. data/examples/qdbus/chat/makefile +8 -8
  190. data/examples/qdbus/complexpingpong/complexping.rb +92 -92
  191. data/examples/qdbus/complexpingpong/complexpong.rb +83 -83
  192. data/examples/qdbus/complexpingpong/ping-common.rb +1 -1
  193. data/examples/qdbus/listnames/listnames.rb +69 -69
  194. data/examples/qdbus/pingpong/ping-common.rb +1 -1
  195. data/examples/qdbus/pingpong/ping.rb +52 -52
  196. data/examples/qdbus/pingpong/pong.rb +55 -55
  197. data/examples/qdbus/remotecontrolledcar/car/car.rb +151 -151
  198. data/examples/qdbus/remotecontrolledcar/car/main.rb +50 -50
  199. data/examples/qdbus/remotecontrolledcar/controller/controller.rb +66 -66
  200. data/examples/qdbus/remotecontrolledcar/controller/controller.ui +61 -61
  201. data/examples/qdbus/remotecontrolledcar/controller/main.rb +32 -32
  202. data/examples/qdbus/remotecontrolledcar/controller/makefile +2 -2
  203. data/examples/qtscribble/scribble.rb +270 -270
  204. data/examples/richtext/calendar/main.rb +33 -33
  205. data/examples/richtext/calendar/mainwindow.rb +173 -173
  206. data/examples/richtext/orderform/detailsdialog.rb +130 -130
  207. data/examples/richtext/orderform/main.rb +34 -34
  208. data/examples/richtext/orderform/mainwindow.rb +194 -194
  209. data/examples/richtext/syntaxhighlighter/examples/example +79 -79
  210. data/examples/richtext/syntaxhighlighter/highlighter.rb +90 -90
  211. data/examples/richtext/syntaxhighlighter/main.rb +34 -34
  212. data/examples/richtext/syntaxhighlighter/mainwindow.rb +105 -105
  213. data/examples/ruboids/LICENSE.txt +58 -58
  214. data/examples/ruboids/Manifest +26 -26
  215. data/examples/ruboids/README +53 -53
  216. data/examples/ruboids/TODO +29 -29
  217. data/examples/ruboids/boids.properties +33 -33
  218. data/examples/ruboids/generateManifest.rb +42 -42
  219. data/examples/ruboids/release.rb +152 -152
  220. data/examples/ruboids/ruboids/Boid.rb +141 -141
  221. data/examples/ruboids/ruboids/BoidView.rb +159 -159
  222. data/examples/ruboids/ruboids/Camera.rb +24 -24
  223. data/examples/ruboids/ruboids/CameraDialog.rb +218 -218
  224. data/examples/ruboids/ruboids/Canvas.rb +143 -143
  225. data/examples/ruboids/ruboids/Cloud.rb +61 -61
  226. data/examples/ruboids/ruboids/CloudView.rb +54 -54
  227. data/examples/ruboids/ruboids/Flock.rb +47 -47
  228. data/examples/ruboids/ruboids/Graphics.rb +278 -278
  229. data/examples/ruboids/ruboids/Params.rb +87 -87
  230. data/examples/ruboids/ruboids/Point.rb +153 -153
  231. data/examples/ruboids/ruboids/Thing.rb +34 -34
  232. data/examples/ruboids/ruboids/Triangle.rb +21 -21
  233. data/examples/ruboids/ruboids/View.rb +88 -88
  234. data/examples/ruboids/ruboids/World.rb +82 -82
  235. data/examples/ruboids/ruboids/WorldWindow.rb +52 -52
  236. data/examples/ruboids/ruboids/info.rb +12 -12
  237. data/examples/ruboids/ruboids/ruboids.rb +29 -29
  238. data/examples/threading/main_thread.rb +19 -19
  239. data/examples/tutorial/t1/t1.rb +10 -10
  240. data/examples/tutorial/t10/cannon.rb +72 -72
  241. data/examples/tutorial/t10/lcdrange.rb +45 -45
  242. data/examples/tutorial/t10/t10.rb +55 -55
  243. data/examples/tutorial/t11/cannon.rb +124 -124
  244. data/examples/tutorial/t11/lcdrange.rb +45 -45
  245. data/examples/tutorial/t11/t11.rb +65 -65
  246. data/examples/tutorial/t12/cannon.rb +158 -158
  247. data/examples/tutorial/t12/lcdrange.rb +59 -59
  248. data/examples/tutorial/t12/t12.rb +66 -66
  249. data/examples/tutorial/t13/cannon.rb +208 -208
  250. data/examples/tutorial/t13/gamebrd.rb +113 -113
  251. data/examples/tutorial/t13/lcdrange.rb +60 -60
  252. data/examples/tutorial/t13/t13.rb +11 -11
  253. data/examples/tutorial/t14/cannon.rb +263 -263
  254. data/examples/tutorial/t14/gamebrd.rb +123 -123
  255. data/examples/tutorial/t14/lcdrange.rb +63 -63
  256. data/examples/tutorial/t14/t14.rb +11 -11
  257. data/examples/tutorial/t2/t2.rb +16 -16
  258. data/examples/tutorial/t3/t3.rb +18 -18
  259. data/examples/tutorial/t4/t4.rb +25 -25
  260. data/examples/tutorial/t5/t5.rb +37 -37
  261. data/examples/tutorial/t6/t6.rb +52 -52
  262. data/examples/tutorial/t7/lcdrange.rb +32 -32
  263. data/examples/tutorial/t7/t7.rb +42 -42
  264. data/examples/tutorial/t8/cannon.rb +38 -38
  265. data/examples/tutorial/t8/lcdrange.rb +45 -45
  266. data/examples/tutorial/t8/t8.rb +43 -43
  267. data/examples/tutorial/t9/cannon.rb +45 -45
  268. data/examples/tutorial/t9/lcdrange.rb +46 -46
  269. data/examples/tutorial/t9/t9.rb +43 -43
  270. data/examples/widgets/analogclock/analogclock.rb +94 -94
  271. data/examples/widgets/analogclock/main.rb +9 -9
  272. data/examples/widgets/calculator/button.rb +45 -45
  273. data/examples/widgets/calculator/calculator.rb +382 -382
  274. data/examples/widgets/calculator/main.rb +32 -32
  275. data/examples/widgets/charactermap/characterwidget.rb +109 -109
  276. data/examples/widgets/charactermap/main.rb +32 -32
  277. data/examples/widgets/charactermap/mainwindow.rb +118 -118
  278. data/examples/widgets/digitalclock/digitalclock.rb +30 -30
  279. data/examples/widgets/digitalclock/main.rb +9 -9
  280. data/examples/widgets/groupbox/main.rb +32 -32
  281. data/examples/widgets/groupbox/window.rb +134 -134
  282. data/examples/widgets/icons/iconpreviewarea.rb +110 -110
  283. data/examples/widgets/icons/iconsizespinbox.rb +39 -39
  284. data/examples/widgets/icons/imagedelegate.rb +73 -73
  285. data/examples/widgets/icons/main.rb +32 -32
  286. data/examples/widgets/icons/mainwindow.rb +351 -351
  287. data/examples/widgets/imageviewer/imageviewer.rb +219 -219
  288. data/examples/widgets/imageviewer/main.rb +32 -32
  289. data/examples/widgets/lineedits/main.rb +32 -32
  290. data/examples/widgets/lineedits/window.rb +199 -199
  291. data/examples/widgets/movie/main.rb +32 -32
  292. data/examples/widgets/movie/movieplayer.rb +201 -201
  293. data/examples/widgets/screenshot/main.rb +32 -32
  294. data/examples/widgets/screenshot/screenshot.rb +154 -154
  295. data/examples/widgets/scribble/main.rb +32 -32
  296. data/examples/widgets/scribble/mainwindow.rb +202 -202
  297. data/examples/widgets/scribble/scribblearea.rb +154 -154
  298. data/examples/widgets/sliders/main.rb +32 -32
  299. data/examples/widgets/sliders/slidersgroup.rb +97 -97
  300. data/examples/widgets/sliders/window.rb +124 -124
  301. data/examples/widgets/spinboxes/main.rb +32 -32
  302. data/examples/widgets/spinboxes/window.rb +213 -213
  303. data/examples/widgets/tetrix/main.rb +33 -33
  304. data/examples/widgets/tetrix/tetrixboard.rb +346 -346
  305. data/examples/widgets/tetrix/tetrixpiece.rb +135 -135
  306. data/examples/widgets/tetrix/tetrixwindow.rb +88 -88
  307. data/examples/widgets/tooltips/main.rb +32 -32
  308. data/examples/widgets/tooltips/shapeitem.rb +31 -31
  309. data/examples/widgets/tooltips/sortingbox.rb +222 -222
  310. data/examples/widgets/wiggly/dialog.rb +48 -48
  311. data/examples/widgets/wiggly/main.rb +9 -9
  312. data/examples/widgets/wiggly/wigglywidget.rb +75 -75
  313. data/examples/widgets/windowflags/controllerwindow.rb +195 -195
  314. data/examples/widgets/windowflags/main.rb +32 -32
  315. data/examples/widgets/windowflags/previewwindow.rb +103 -103
  316. data/examples/xml/dombookmarks/frank.xbel +230 -230
  317. data/examples/xml/dombookmarks/jennifer.xbel +93 -93
  318. data/examples/xml/dombookmarks/main.rb +34 -34
  319. data/examples/xml/dombookmarks/mainwindow.rb +129 -129
  320. data/examples/xml/dombookmarks/xbeltree.rb +172 -172
  321. data/examples/xml/saxbookmarks/frank.xbel +230 -230
  322. data/examples/xml/saxbookmarks/jennifer.xbel +93 -93
  323. data/examples/xml/saxbookmarks/main.rb +34 -34
  324. data/examples/xml/saxbookmarks/mainwindow.rb +144 -144
  325. data/examples/xml/saxbookmarks/xbelgenerator.rb +95 -95
  326. data/examples/xml/saxbookmarks/xbelhandler.rb +122 -122
  327. data/ext/CMakeLists.txt +3 -0
  328. data/ext/cmake/modules/BasicFindPackageVersion.cmake.in +30 -30
  329. data/ext/cmake/modules/CMakeCSharpCompiler.cmake.in +7 -7
  330. data/ext/cmake/modules/CMakeCSharpInformation.cmake +366 -366
  331. data/ext/cmake/modules/CMakeDetermineCSharpCompiler.cmake +85 -85
  332. data/ext/cmake/modules/CMakeTestCSharpCompiler.cmake +1 -1
  333. data/ext/cmake/modules/FindLibraryWithDebug.cmake +113 -113
  334. data/ext/cmake/modules/FindMono.cmake +36 -36
  335. data/ext/cmake/modules/FindPHP5.cmake +179 -179
  336. data/ext/cmake/modules/FindPerlMore.cmake +78 -78
  337. data/ext/cmake/modules/FindPhonon.cmake +71 -71
  338. data/ext/cmake/modules/FindQImageBlitz.cmake +51 -51
  339. data/ext/cmake/modules/FindQScintilla.cmake +57 -57
  340. data/ext/cmake/modules/FindQwt5.cmake +104 -104
  341. data/ext/cmake/modules/FindRuby.cmake +279 -279
  342. data/ext/cmake/modules/FindSmoke.cmake +78 -78
  343. data/ext/cmake/modules/MacroLogFeature.cmake +146 -146
  344. data/ext/cmake/modules/MacroOptionalAddBindings.cmake +47 -47
  345. data/ext/cmake/modules/MacroOptionalFindPackage.cmake +28 -28
  346. data/ext/cmake/modules/MacroPushRequiredVars.cmake +47 -47
  347. data/ext/cmake/modules/MacroWriteBasicCMakeVersionFile.cmake +22 -22
  348. data/ext/cmake/modules/SmokeConfig.cmake.in +109 -109
  349. data/ext/generator/CMakeLists.txt +38 -38
  350. data/ext/generator/cmake/BasicFindPackageVersion.cmake.in +30 -30
  351. data/ext/generator/cmake/CMakeLists.txt +24 -24
  352. data/ext/generator/cmake/FindLibraryWithDebug.cmake +113 -113
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@@ -1,208 +1,208 @@
1
- require 'Qt'
2
- include Math
3
-
4
- class CannonField < Qt::Widget
5
-
6
- signals 'hit()', 'missed()', 'angleChanged(int)', 'forceChanged(int)',
7
- 'canShoot(bool)'
8
-
9
- slots 'setAngle(int)', 'setForce(int)', 'shoot()', 'moveShot()',
10
- 'newTarget()', 'setGameOver()', 'restartGame()'
11
-
12
-
13
- def initialize(parent = nil)
14
- super
15
- @currentAngle = 45
16
- @currentForce = 0
17
- @timerCount = 0;
18
- @autoShootTimer = Qt::Timer.new( self )
19
- connect( @autoShootTimer, SIGNAL('timeout()'),
20
- self, SLOT('moveShot()') );
21
- @shootAngle = 0
22
- @shootForce = 0
23
- @target = Qt::Point.new(0, 0)
24
- @gameEnded = false
25
- setPalette( Qt::Palette.new( Qt::Color.new( 250, 250, 200) ) )
26
- setAutoFillBackground(true)
27
- newTarget()
28
- @barrelRect = Qt::Rect.new(33, -4, 15, 8)
29
- end
30
-
31
- def angle()
32
- return @currentAngle
33
- end
34
-
35
- def force()
36
- return @currentForce
37
- end
38
-
39
- def gameOver()
40
- return @gameEnded
41
- end
42
-
43
- def setAngle( degrees )
44
- if degrees < 5
45
- degrees = 5
46
- elsif degrees > 70
47
- degrees = 70
48
- end
49
- if @currentAngle == degrees
50
- return
51
- end
52
- @currentAngle = degrees
53
- update( cannonRect() )
54
- emit angleChanged( @currentAngle )
55
- end
56
-
57
- def setForce( newton )
58
- if newton < 0
59
- newton = 0
60
- end
61
- if @currentForce == newton
62
- return
63
- end
64
- @currentForce = newton
65
- emit forceChanged( @currentForce )
66
- end
67
-
68
- def shoot()
69
- if isShooting()
70
- return
71
- end
72
- @timerCount = 0
73
- @shootAngle = @currentAngle
74
- @shootForce = @currentForce
75
- @autoShootTimer.start( 50 )
76
- emit canShoot( false )
77
- end
78
-
79
- @@first_time = true
80
-
81
- def newTarget()
82
- if @@first_time
83
- @@first_time = false
84
- midnight = Qt::Time.new( 0, 0, 0 )
85
- srand( midnight.secsTo(Qt::Time.currentTime()) )
86
- end
87
- @target = Qt::Point.new( 200 + rand(190), 10 + rand(255) )
88
- update()
89
- end
90
-
91
- def setGameOver()
92
- if @gameEnded
93
- return
94
- end
95
- if isShooting()
96
- @autoShootTimer.stop()
97
- end
98
- @gameEnded = true
99
- update()
100
- end
101
-
102
- def restartGame()
103
- if isShooting()
104
- @autoShootTimer.stop()
105
- end
106
- @gameEnded = false
107
- update()
108
- emit canShoot( true )
109
- end
110
-
111
- def moveShot()
112
- r = Qt::Region.new( shotRect() )
113
- @timerCount += 1
114
-
115
- shotR = shotRect()
116
-
117
- if shotR.intersects( targetRect() )
118
- @autoShootTimer.stop()
119
- emit hit()
120
- emit canShoot(true)
121
- elsif shotR.x() > width() || shotR.y() > height()
122
- @autoShootTimer.stop()
123
- emit missed()
124
- emit canShoot(true)
125
- else
126
- r = r.unite( Qt::Region.new( shotR ) )
127
- end
128
-
129
- update( r )
130
- end
131
-
132
- def paintEvent( e )
133
- painter = Qt::Painter.new( self )
134
-
135
- if @gameEnded
136
- painter.setPen( Qt::black )
137
- painter.setFont( Qt::Font.new( "Courier", 48, Qt::Font::Bold ) )
138
- painter.drawText( rect(), Qt::AlignCenter, "Game Over" )
139
- end
140
- paintCannon(painter)
141
- if isShooting()
142
- paintShot( painter )
143
- end
144
- if !@gameEnded
145
- paintTarget( painter )
146
- end
147
- painter.end()
148
- end
149
-
150
- def paintShot( painter )
151
- painter.setPen( Qt::NoPen )
152
- painter.setBrush( Qt::Brush.new(Qt::black) )
153
- painter.drawRect( shotRect() )
154
- end
155
-
156
- def paintTarget( painter )
157
- painter.setBrush( Qt::Brush.new(Qt::red) )
158
- painter.setPen( Qt::Pen.new(Qt::Color.new(Qt::black)) )
159
- painter.drawRect( targetRect() )
160
- end
161
-
162
- def paintCannon(painter)
163
- painter.setPen(Qt::NoPen)
164
- painter.setBrush(Qt::Brush.new(Qt::blue))
165
-
166
- painter.save()
167
- painter.translate(0, height())
168
- painter.drawPie( Qt::Rect.new(-35, -35, 70, 70), 0, 90*16 )
169
- painter.rotate( - @currentAngle )
170
- painter.drawRect( @barrelRect )
171
- painter.restore()
172
- end
173
-
174
- def cannonRect()
175
- r = Qt::Rect.new( 0, 0, 50, 50)
176
- r.moveBottomLeft( rect().bottomLeft() )
177
- return r
178
- end
179
-
180
- def shotRect()
181
- gravity = 4.0
182
-
183
- time = @timerCount / 4.0
184
- velocity = @shootForce
185
- radians = @shootAngle*3.14159265/180.0
186
-
187
- velx = velocity*cos( radians )
188
- vely = velocity*sin( radians )
189
- x0 = ( @barrelRect.right() + 5.0 )*cos(radians)
190
- y0 = ( @barrelRect.right() + 5.0 )*sin(radians)
191
- x = x0 + velx*time
192
- y = y0 + vely*time - 0.5*gravity*time*time
193
-
194
- r = Qt::Rect.new( 0, 0, 6, 6 );
195
- r.moveCenter( Qt::Point.new( x.round, height() - 1 - y.round ) )
196
- return r
197
- end
198
-
199
- def targetRect()
200
- r = Qt::Rect.new( 0, 0, 20, 10 )
201
- r.moveCenter( Qt::Point.new(@target.x(), height() - 1 - @target.y()) )
202
- return r
203
- end
204
-
205
- def isShooting()
206
- return @autoShootTimer.isActive()
207
- end
208
- end
1
+ require 'Qt'
2
+ include Math
3
+
4
+ class CannonField < Qt::Widget
5
+
6
+ signals 'hit()', 'missed()', 'angleChanged(int)', 'forceChanged(int)',
7
+ 'canShoot(bool)'
8
+
9
+ slots 'setAngle(int)', 'setForce(int)', 'shoot()', 'moveShot()',
10
+ 'newTarget()', 'setGameOver()', 'restartGame()'
11
+
12
+
13
+ def initialize(parent = nil)
14
+ super
15
+ @currentAngle = 45
16
+ @currentForce = 0
17
+ @timerCount = 0;
18
+ @autoShootTimer = Qt::Timer.new( self )
19
+ connect( @autoShootTimer, SIGNAL('timeout()'),
20
+ self, SLOT('moveShot()') );
21
+ @shootAngle = 0
22
+ @shootForce = 0
23
+ @target = Qt::Point.new(0, 0)
24
+ @gameEnded = false
25
+ setPalette( Qt::Palette.new( Qt::Color.new( 250, 250, 200) ) )
26
+ setAutoFillBackground(true)
27
+ newTarget()
28
+ @barrelRect = Qt::Rect.new(33, -4, 15, 8)
29
+ end
30
+
31
+ def angle()
32
+ return @currentAngle
33
+ end
34
+
35
+ def force()
36
+ return @currentForce
37
+ end
38
+
39
+ def gameOver()
40
+ return @gameEnded
41
+ end
42
+
43
+ def setAngle( degrees )
44
+ if degrees < 5
45
+ degrees = 5
46
+ elsif degrees > 70
47
+ degrees = 70
48
+ end
49
+ if @currentAngle == degrees
50
+ return
51
+ end
52
+ @currentAngle = degrees
53
+ update( cannonRect() )
54
+ emit angleChanged( @currentAngle )
55
+ end
56
+
57
+ def setForce( newton )
58
+ if newton < 0
59
+ newton = 0
60
+ end
61
+ if @currentForce == newton
62
+ return
63
+ end
64
+ @currentForce = newton
65
+ emit forceChanged( @currentForce )
66
+ end
67
+
68
+ def shoot()
69
+ if isShooting()
70
+ return
71
+ end
72
+ @timerCount = 0
73
+ @shootAngle = @currentAngle
74
+ @shootForce = @currentForce
75
+ @autoShootTimer.start( 50 )
76
+ emit canShoot( false )
77
+ end
78
+
79
+ @@first_time = true
80
+
81
+ def newTarget()
82
+ if @@first_time
83
+ @@first_time = false
84
+ midnight = Qt::Time.new( 0, 0, 0 )
85
+ srand( midnight.secsTo(Qt::Time.currentTime()) )
86
+ end
87
+ @target = Qt::Point.new( 200 + rand(190), 10 + rand(255) )
88
+ update()
89
+ end
90
+
91
+ def setGameOver()
92
+ if @gameEnded
93
+ return
94
+ end
95
+ if isShooting()
96
+ @autoShootTimer.stop()
97
+ end
98
+ @gameEnded = true
99
+ update()
100
+ end
101
+
102
+ def restartGame()
103
+ if isShooting()
104
+ @autoShootTimer.stop()
105
+ end
106
+ @gameEnded = false
107
+ update()
108
+ emit canShoot( true )
109
+ end
110
+
111
+ def moveShot()
112
+ r = Qt::Region.new( shotRect() )
113
+ @timerCount += 1
114
+
115
+ shotR = shotRect()
116
+
117
+ if shotR.intersects( targetRect() )
118
+ @autoShootTimer.stop()
119
+ emit hit()
120
+ emit canShoot(true)
121
+ elsif shotR.x() > width() || shotR.y() > height()
122
+ @autoShootTimer.stop()
123
+ emit missed()
124
+ emit canShoot(true)
125
+ else
126
+ r = r.unite( Qt::Region.new( shotR ) )
127
+ end
128
+
129
+ update( r )
130
+ end
131
+
132
+ def paintEvent( e )
133
+ painter = Qt::Painter.new( self )
134
+
135
+ if @gameEnded
136
+ painter.setPen( Qt::black )
137
+ painter.setFont( Qt::Font.new( "Courier", 48, Qt::Font::Bold ) )
138
+ painter.drawText( rect(), Qt::AlignCenter, "Game Over" )
139
+ end
140
+ paintCannon(painter)
141
+ if isShooting()
142
+ paintShot( painter )
143
+ end
144
+ if !@gameEnded
145
+ paintTarget( painter )
146
+ end
147
+ painter.end()
148
+ end
149
+
150
+ def paintShot( painter )
151
+ painter.setPen( Qt::NoPen )
152
+ painter.setBrush( Qt::Brush.new(Qt::black) )
153
+ painter.drawRect( shotRect() )
154
+ end
155
+
156
+ def paintTarget( painter )
157
+ painter.setBrush( Qt::Brush.new(Qt::red) )
158
+ painter.setPen( Qt::Pen.new(Qt::Color.new(Qt::black)) )
159
+ painter.drawRect( targetRect() )
160
+ end
161
+
162
+ def paintCannon(painter)
163
+ painter.setPen(Qt::NoPen)
164
+ painter.setBrush(Qt::Brush.new(Qt::blue))
165
+
166
+ painter.save()
167
+ painter.translate(0, height())
168
+ painter.drawPie( Qt::Rect.new(-35, -35, 70, 70), 0, 90*16 )
169
+ painter.rotate( - @currentAngle )
170
+ painter.drawRect( @barrelRect )
171
+ painter.restore()
172
+ end
173
+
174
+ def cannonRect()
175
+ r = Qt::Rect.new( 0, 0, 50, 50)
176
+ r.moveBottomLeft( rect().bottomLeft() )
177
+ return r
178
+ end
179
+
180
+ def shotRect()
181
+ gravity = 4.0
182
+
183
+ time = @timerCount / 4.0
184
+ velocity = @shootForce
185
+ radians = @shootAngle*3.14159265/180.0
186
+
187
+ velx = velocity*cos( radians )
188
+ vely = velocity*sin( radians )
189
+ x0 = ( @barrelRect.right() + 5.0 )*cos(radians)
190
+ y0 = ( @barrelRect.right() + 5.0 )*sin(radians)
191
+ x = x0 + velx*time
192
+ y = y0 + vely*time - 0.5*gravity*time*time
193
+
194
+ r = Qt::Rect.new( 0, 0, 6, 6 );
195
+ r.moveCenter( Qt::Point.new( x.round, height() - 1 - y.round ) )
196
+ return r
197
+ end
198
+
199
+ def targetRect()
200
+ r = Qt::Rect.new( 0, 0, 20, 10 )
201
+ r.moveCenter( Qt::Point.new(@target.x(), height() - 1 - @target.y()) )
202
+ return r
203
+ end
204
+
205
+ def isShooting()
206
+ return @autoShootTimer.isActive()
207
+ end
208
+ end
@@ -1,113 +1,113 @@
1
- require 'Qt'
2
- require './lcdrange.rb'
3
- require './cannon.rb'
4
-
5
- class GameBoard < Qt::Widget
6
-
7
- slots 'fire()', 'hit()', 'missed()', 'newGame()'
8
-
9
- def initialize(parent = nil)
10
- super
11
- quit = Qt::PushButton.new('&Quit')
12
- quit.setFont(Qt::Font.new('Times', 18, Qt::Font::Bold))
13
-
14
- connect(quit, SIGNAL('clicked()'), $qApp, SLOT('quit()'))
15
-
16
- angle = LCDRange.new( 'ANGLE', self )
17
- angle.range = 5..70
18
-
19
- force = LCDRange.new( 'FORCE', self )
20
- force.range = 10..50
21
-
22
- @cannonField = CannonField.new( self )
23
-
24
- connect( angle, SIGNAL('valueChanged(int)'),
25
- @cannonField, SLOT('setAngle(int)') )
26
- connect( @cannonField, SIGNAL('angleChanged(int)'),
27
- angle, SLOT('setValue(int)') )
28
-
29
- connect( force, SIGNAL('valueChanged(int)'),
30
- @cannonField, SLOT('setForce(int)') )
31
- connect( @cannonField, SIGNAL('forceChanged(int)'),
32
- force, SLOT('setValue(int)') )
33
-
34
- connect( @cannonField, SIGNAL('hit()'),
35
- self, SLOT('hit()') )
36
- connect( @cannonField, SIGNAL('missed()'),
37
- self, SLOT('missed()') )
38
-
39
- shoot = Qt::PushButton.new( '&Shoot', self )
40
- shoot.setFont( Qt::Font.new( 'Times', 18, Qt::Font::Bold ) )
41
-
42
- connect( shoot, SIGNAL('clicked()'), SLOT('fire()') )
43
- connect( @cannonField, SIGNAL('canShoot(bool)'),
44
- shoot, SLOT('setEnabled(bool)') )
45
-
46
- restart = Qt::PushButton.new( '&New Game', self )
47
- restart.setFont( Qt::Font.new( 'Times', 18, Qt::Font::Bold ) )
48
-
49
- connect( restart, SIGNAL('clicked()'), self, SLOT('newGame()') )
50
-
51
- @hits = Qt::LCDNumber.new( 2, self )
52
- @shotsLeft = Qt::LCDNumber.new( 2, self )
53
- hitsLabel = Qt::Label.new( 'HITS', self )
54
- shotsLeftLabel = Qt::Label.new( 'SHOTS LEFT', self )
55
-
56
- topLayout = Qt::HBoxLayout.new
57
- topLayout.addWidget(shoot)
58
- topLayout.addWidget(@hits)
59
- topLayout.addWidget(hitsLabel)
60
- topLayout.addWidget(@shotsLeft)
61
- topLayout.addWidget(shotsLeftLabel)
62
- topLayout.addStretch(1)
63
- topLayout.addWidget(restart)
64
-
65
- leftLayout = Qt::VBoxLayout.new()
66
- leftLayout.addWidget( angle )
67
- leftLayout.addWidget( force )
68
-
69
- gridLayout = Qt::GridLayout.new
70
- gridLayout.addWidget( quit, 0, 0 )
71
- gridLayout.addLayout(topLayout, 0, 1)
72
- gridLayout.addLayout(leftLayout, 1, 0)
73
- gridLayout.addWidget( @cannonField, 1, 1, 2, 1 )
74
- gridLayout.setColumnStretch( 1, 10 )
75
- setLayout(gridLayout)
76
-
77
- angle.setValue( 60 )
78
- force.setValue( 25 )
79
- angle.setFocus()
80
-
81
- newGame()
82
- end
83
-
84
- def fire()
85
- if @cannonField.gameOver() || @cannonField.isShooting()
86
- return
87
- end
88
- @shotsLeft.display( @shotsLeft.intValue() - 1 )
89
- @cannonField.shoot()
90
- end
91
-
92
- def hit()
93
- @hits.display( @hits.intValue() + 1 )
94
- if @shotsLeft.intValue() == 0
95
- @cannonField.setGameOver()
96
- else
97
- @cannonField.newTarget()
98
- end
99
- end
100
-
101
- def missed()
102
- if @shotsLeft.intValue() == 0
103
- @cannonField.setGameOver()
104
- end
105
- end
106
-
107
- def newGame()
108
- @shotsLeft.display( 15.0 )
109
- @hits.display( 0 )
110
- @cannonField.restartGame()
111
- @cannonField.newTarget()
112
- end
113
- end
1
+ require 'Qt'
2
+ require './lcdrange.rb'
3
+ require './cannon.rb'
4
+
5
+ class GameBoard < Qt::Widget
6
+
7
+ slots 'fire()', 'hit()', 'missed()', 'newGame()'
8
+
9
+ def initialize(parent = nil)
10
+ super
11
+ quit = Qt::PushButton.new('&Quit')
12
+ quit.setFont(Qt::Font.new('Times', 18, Qt::Font::Bold))
13
+
14
+ connect(quit, SIGNAL('clicked()'), $qApp, SLOT('quit()'))
15
+
16
+ angle = LCDRange.new( 'ANGLE', self )
17
+ angle.range = 5..70
18
+
19
+ force = LCDRange.new( 'FORCE', self )
20
+ force.range = 10..50
21
+
22
+ @cannonField = CannonField.new( self )
23
+
24
+ connect( angle, SIGNAL('valueChanged(int)'),
25
+ @cannonField, SLOT('setAngle(int)') )
26
+ connect( @cannonField, SIGNAL('angleChanged(int)'),
27
+ angle, SLOT('setValue(int)') )
28
+
29
+ connect( force, SIGNAL('valueChanged(int)'),
30
+ @cannonField, SLOT('setForce(int)') )
31
+ connect( @cannonField, SIGNAL('forceChanged(int)'),
32
+ force, SLOT('setValue(int)') )
33
+
34
+ connect( @cannonField, SIGNAL('hit()'),
35
+ self, SLOT('hit()') )
36
+ connect( @cannonField, SIGNAL('missed()'),
37
+ self, SLOT('missed()') )
38
+
39
+ shoot = Qt::PushButton.new( '&Shoot', self )
40
+ shoot.setFont( Qt::Font.new( 'Times', 18, Qt::Font::Bold ) )
41
+
42
+ connect( shoot, SIGNAL('clicked()'), SLOT('fire()') )
43
+ connect( @cannonField, SIGNAL('canShoot(bool)'),
44
+ shoot, SLOT('setEnabled(bool)') )
45
+
46
+ restart = Qt::PushButton.new( '&New Game', self )
47
+ restart.setFont( Qt::Font.new( 'Times', 18, Qt::Font::Bold ) )
48
+
49
+ connect( restart, SIGNAL('clicked()'), self, SLOT('newGame()') )
50
+
51
+ @hits = Qt::LCDNumber.new( 2, self )
52
+ @shotsLeft = Qt::LCDNumber.new( 2, self )
53
+ hitsLabel = Qt::Label.new( 'HITS', self )
54
+ shotsLeftLabel = Qt::Label.new( 'SHOTS LEFT', self )
55
+
56
+ topLayout = Qt::HBoxLayout.new
57
+ topLayout.addWidget(shoot)
58
+ topLayout.addWidget(@hits)
59
+ topLayout.addWidget(hitsLabel)
60
+ topLayout.addWidget(@shotsLeft)
61
+ topLayout.addWidget(shotsLeftLabel)
62
+ topLayout.addStretch(1)
63
+ topLayout.addWidget(restart)
64
+
65
+ leftLayout = Qt::VBoxLayout.new()
66
+ leftLayout.addWidget( angle )
67
+ leftLayout.addWidget( force )
68
+
69
+ gridLayout = Qt::GridLayout.new
70
+ gridLayout.addWidget( quit, 0, 0 )
71
+ gridLayout.addLayout(topLayout, 0, 1)
72
+ gridLayout.addLayout(leftLayout, 1, 0)
73
+ gridLayout.addWidget( @cannonField, 1, 1, 2, 1 )
74
+ gridLayout.setColumnStretch( 1, 10 )
75
+ setLayout(gridLayout)
76
+
77
+ angle.setValue( 60 )
78
+ force.setValue( 25 )
79
+ angle.setFocus()
80
+
81
+ newGame()
82
+ end
83
+
84
+ def fire()
85
+ if @cannonField.gameOver() || @cannonField.isShooting()
86
+ return
87
+ end
88
+ @shotsLeft.display( @shotsLeft.intValue() - 1 )
89
+ @cannonField.shoot()
90
+ end
91
+
92
+ def hit()
93
+ @hits.display( @hits.intValue() + 1 )
94
+ if @shotsLeft.intValue() == 0
95
+ @cannonField.setGameOver()
96
+ else
97
+ @cannonField.newTarget()
98
+ end
99
+ end
100
+
101
+ def missed()
102
+ if @shotsLeft.intValue() == 0
103
+ @cannonField.setGameOver()
104
+ end
105
+ end
106
+
107
+ def newGame()
108
+ @shotsLeft.display( 15.0 )
109
+ @hits.display( 0 )
110
+ @cannonField.restartGame()
111
+ @cannonField.newTarget()
112
+ end
113
+ end