propane 3.4.0-java → 3.7.0.pre-java
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/.mvn/extensions.xml +1 -2
- data/.mvn/wrapper/MavenWrapperDownloader.java +2 -2
- data/.mvn/wrapper/maven-wrapper.properties +2 -2
- data/.travis.yml +2 -2
- data/CHANGELOG.md +12 -0
- data/Gemfile +2 -0
- data/README.md +17 -8
- data/Rakefile +10 -11
- data/bin/propane +3 -1
- data/lib/propane.rb +6 -4
- data/lib/propane/app.rb +20 -10
- data/lib/propane/creators/sketch_class.rb +7 -1
- data/lib/propane/creators/sketch_factory.rb +4 -2
- data/lib/propane/creators/sketch_writer.rb +1 -0
- data/lib/propane/helper_methods.rb +23 -24
- data/lib/propane/helpers/numeric.rb +2 -0
- data/lib/propane/helpers/version_error.rb +1 -0
- data/lib/propane/library.rb +5 -1
- data/lib/propane/library_loader.rb +2 -0
- data/lib/propane/native_folder.rb +10 -9
- data/lib/propane/native_loader.rb +3 -0
- data/lib/propane/runner.rb +14 -6
- data/lib/propane/version.rb +2 -1
- data/library/boids/boids.rb +21 -11
- data/library/color_group/color_group.rb +28 -0
- data/library/control_panel/control_panel.rb +8 -5
- data/library/dxf/dxf.rb +6 -0
- data/library/file_chooser/chooser.rb +10 -9
- data/library/file_chooser/file_chooser.rb +10 -9
- data/library/library_proxy/library_proxy.rb +2 -0
- data/library/net/net.rb +7 -0
- data/library/simplex_noise/simplex_noise.rb +2 -0
- data/library/slider/slider.rb +23 -22
- data/library/vector_utils/vector_utils.rb +4 -0
- data/library/video_event/video_event.rb +4 -1
- data/pom.rb +37 -36
- data/pom.xml +7 -7
- data/propane.gemspec +16 -12
- data/src/main/java/monkstone/ColorUtil.java +13 -1
- data/src/main/java/monkstone/MathToolModule.java +253 -203
- data/src/main/java/monkstone/PropaneLibrary.java +2 -2
- data/src/main/java/monkstone/fastmath/Deglut.java +1 -1
- data/src/main/java/monkstone/filechooser/Chooser.java +2 -1
- data/src/main/java/monkstone/noise/SimplexNoise.java +2 -2
- data/src/main/java/monkstone/slider/CustomHorizontalSlider.java +1 -1
- data/src/main/java/monkstone/slider/CustomVerticalSlider.java +1 -1
- data/src/main/java/monkstone/slider/SimpleHorizontalSlider.java +1 -1
- data/src/main/java/monkstone/slider/SimpleVerticalSlider.java +1 -1
- data/src/main/java/monkstone/slider/SliderBar.java +1 -1
- data/src/main/java/monkstone/slider/SliderGroup.java +1 -1
- data/src/main/java/monkstone/slider/WheelHandler.java +7 -6
- data/src/main/java/monkstone/vecmath/package-info.java +1 -1
- data/src/main/java/monkstone/vecmath/vec2/Vec2.java +1 -1
- data/src/main/java/monkstone/vecmath/vec3/Vec3.java +3 -3
- data/src/main/java/monkstone/videoevent/CaptureEvent.java +27 -0
- data/src/main/java/monkstone/videoevent/{VideoInterface.java → MovieEvent.java} +11 -27
- data/src/main/java/monkstone/videoevent/package-info.java +1 -1
- data/src/main/java/processing/awt/PGraphicsJava2D.java +781 -285
- data/src/main/java/processing/awt/PImageAWT.java +377 -0
- data/src/main/java/processing/awt/PShapeJava2D.java +56 -52
- data/src/main/java/processing/awt/PSurfaceAWT.java +309 -209
- data/src/main/java/processing/awt/ShimAWT.java +581 -0
- data/src/main/java/processing/core/PApplet.java +4510 -4503
- data/src/main/java/processing/core/PConstants.java +477 -447
- data/src/main/java/processing/core/PFont.java +914 -880
- data/src/main/java/processing/core/PGraphics.java +193 -177
- data/src/main/java/processing/core/PImage.java +611 -309
- data/src/main/java/processing/core/PMatrix.java +172 -159
- data/src/main/java/processing/core/PMatrix2D.java +478 -415
- data/src/main/java/processing/core/PMatrix3D.java +762 -735
- data/src/main/java/processing/core/PShape.java +2888 -2652
- data/src/main/java/processing/core/PShapeOBJ.java +97 -92
- data/src/main/java/processing/core/PShapeSVG.java +1705 -1490
- data/src/main/java/processing/core/PStyle.java +40 -37
- data/src/main/java/processing/core/PSurface.java +139 -97
- data/src/main/java/processing/core/PSurfaceNone.java +296 -218
- data/src/main/java/processing/core/PVector.java +997 -965
- data/src/main/java/processing/core/ThinkDifferent.java +15 -13
- data/src/main/java/processing/data/DoubleDict.java +756 -710
- data/src/main/java/processing/data/DoubleList.java +749 -696
- data/src/main/java/processing/data/FloatDict.java +748 -702
- data/src/main/java/processing/data/FloatList.java +751 -697
- data/src/main/java/processing/data/IntDict.java +720 -673
- data/src/main/java/processing/data/IntList.java +699 -633
- data/src/main/java/processing/data/JSONArray.java +931 -873
- data/src/main/java/processing/data/JSONObject.java +1262 -1165
- data/src/main/java/processing/data/JSONTokener.java +351 -341
- data/src/main/java/processing/data/LongDict.java +710 -663
- data/src/main/java/processing/data/LongList.java +701 -635
- data/src/main/java/processing/data/Sort.java +37 -41
- data/src/main/java/processing/data/StringDict.java +525 -486
- data/src/main/java/processing/data/StringList.java +626 -580
- data/src/main/java/processing/data/Table.java +3690 -3510
- data/src/main/java/processing/data/TableRow.java +182 -183
- data/src/main/java/processing/data/XML.java +957 -883
- data/src/main/java/processing/dxf/RawDXF.java +404 -0
- data/src/main/java/processing/event/Event.java +87 -67
- data/src/main/java/processing/event/KeyEvent.java +48 -41
- data/src/main/java/processing/event/MouseEvent.java +88 -113
- data/src/main/java/processing/event/TouchEvent.java +10 -6
- data/src/main/java/processing/javafx/PGraphicsFX2D.java +20 -345
- data/src/main/java/processing/javafx/PSurfaceFX.java +149 -121
- data/src/main/java/processing/net/Client.java +744 -0
- data/src/main/java/processing/net/Server.java +388 -0
- data/src/main/java/processing/opengl/FontTexture.java +289 -270
- data/src/main/java/processing/opengl/FrameBuffer.java +386 -364
- data/src/main/java/processing/opengl/LinePath.java +547 -500
- data/src/main/java/processing/opengl/LineStroker.java +588 -581
- data/src/main/java/processing/opengl/PGL.java +3047 -2914
- data/src/main/java/processing/opengl/PGraphics2D.java +408 -315
- data/src/main/java/processing/opengl/PGraphics3D.java +107 -72
- data/src/main/java/processing/opengl/PGraphicsOpenGL.java +12378 -12075
- data/src/main/java/processing/opengl/PJOGL.java +1753 -1670
- data/src/main/java/processing/opengl/PShader.java +1266 -1257
- data/src/main/java/processing/opengl/PShapeOpenGL.java +4678 -4580
- data/src/main/java/processing/opengl/PSurfaceJOGL.java +1114 -1027
- data/src/main/java/processing/opengl/Texture.java +1492 -1401
- data/src/main/java/processing/opengl/VertexBuffer.java +57 -55
- data/test/create_test.rb +21 -20
- data/test/deglut_spec_test.rb +4 -2
- data/test/helper_methods_test.rb +49 -20
- data/test/math_tool_test.rb +39 -32
- data/test/native_folder.rb +47 -0
- data/test/respond_to_test.rb +3 -2
- data/test/sketches/key_event.rb +2 -2
- data/test/sketches/library/my_library/my_library.rb +3 -0
- data/test/test_helper.rb +2 -0
- data/test/vecmath_spec_test.rb +35 -22
- data/vendors/Rakefile +33 -62
- metadata +56 -48
- data/src/main/java/processing/core/util/image/ImageLoadFacade.java +0 -161
- data/src/main/java/processing/core/util/image/ImageSaveFacade.java +0 -169
- data/src/main/java/processing/core/util/image/constants/TifConstants.java +0 -45
- data/src/main/java/processing/core/util/image/load/AwtImageLoadStrategy.java +0 -80
- data/src/main/java/processing/core/util/image/load/Base64StringImageLoadStrategy.java +0 -73
- data/src/main/java/processing/core/util/image/load/FallbackImageLoadStrategy.java +0 -70
- data/src/main/java/processing/core/util/image/load/ImageIoImageLoadStrategy.java +0 -132
- data/src/main/java/processing/core/util/image/load/ImageLoadStrategy.java +0 -48
- data/src/main/java/processing/core/util/image/load/ImageLoadUtil.java +0 -45
- data/src/main/java/processing/core/util/image/load/TgaImageLoadStrategy.java +0 -255
- data/src/main/java/processing/core/util/image/load/TiffImageLoadStrategy.java +0 -98
- data/src/main/java/processing/core/util/image/save/ImageSaveStrategy.java +0 -49
- data/src/main/java/processing/core/util/image/save/ImageSaveUtil.java +0 -48
- data/src/main/java/processing/core/util/image/save/ImageWriterImageSaveStrategy.java +0 -179
- data/src/main/java/processing/core/util/image/save/SaveImageException.java +0 -41
- data/src/main/java/processing/core/util/image/save/TgaImageSaveStrategy.java +0 -198
- data/src/main/java/processing/core/util/image/save/TiffImageSaveStrategy.java +0 -91
- data/src/main/java/processing/core/util/image/save/TiffNakedFilenameImageSaveStrategy.java +0 -57
- data/src/main/java/processing/core/util/io/InputFactory.java +0 -285
- data/src/main/java/processing/core/util/io/PathUtil.java +0 -109
- data/src/main/java/processing/opengl/shaders/LightVert-brcm.glsl +0 -154
- data/src/main/java/processing/opengl/shaders/LightVert-vc4.glsl +0 -154
- data/src/main/java/processing/opengl/shaders/TexLightVert-brcm.glsl +0 -160
- data/src/main/java/processing/opengl/shaders/TexLightVert-vc4.glsl +0 -160
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/* -*- mode: java; c-basic-offset: 2; indent-tabs-mode: nil -*- */
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Public License along with this library; if not, write to the
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package processing.opengl;
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|
-
this.gl2 = pjogl.gl2;
|
240
|
-
this.gl2x = pjogl.gl2x;
|
241
|
-
this.gl3 = pjogl.gl3;
|
242
|
-
this.gl3es3 = pjogl.gl3es3;
|
243
|
-
}
|
107
|
+
/** The rendering surface */
|
108
|
+
protected GLDrawable drawable;
|
244
109
|
|
245
|
-
|
246
|
-
|
247
|
-
glContext = context.hashCode();
|
248
|
-
setThread(Thread.currentThread());
|
249
|
-
|
250
|
-
gl = context.getGL();
|
251
|
-
gl2 = gl.getGL2ES2();
|
252
|
-
try {
|
253
|
-
gl2x = gl.getGL2();
|
254
|
-
} catch (com.jogamp.opengl.GLException e) {
|
255
|
-
gl2x = null;
|
256
|
-
}
|
257
|
-
try {
|
258
|
-
gl3 = gl.getGL2GL3();
|
259
|
-
} catch (com.jogamp.opengl.GLException e) {
|
260
|
-
gl3 = null;
|
261
|
-
}
|
262
|
-
try {
|
263
|
-
gl3es3 = gl.getGL3ES3();
|
264
|
-
} catch (com.jogamp.opengl.GLException e) {
|
265
|
-
gl3es3 = null;
|
266
|
-
}
|
267
|
-
}
|
268
|
-
|
269
|
-
@Override
|
270
|
-
protected boolean canDraw() {
|
271
|
-
return true;
|
272
|
-
}
|
273
|
-
|
274
|
-
@Override
|
275
|
-
protected void requestFocus() {
|
276
|
-
}
|
277
|
-
|
278
|
-
@Override
|
279
|
-
protected void requestDraw() {
|
280
|
-
}
|
281
|
-
|
282
|
-
@Override
|
283
|
-
protected void swapBuffers() {
|
284
|
-
PSurfaceJOGL surf = (PSurfaceJOGL) sketch.getSurface();
|
285
|
-
surf.window.swapBuffers();
|
286
|
-
}
|
110
|
+
/** GLES2 functionality (shaders, etc) */
|
111
|
+
protected GL2ES2 gl2;
|
287
112
|
|
288
|
-
|
289
|
-
|
290
|
-
if (0 < sketch.frameCount) {
|
291
|
-
if (isES()) {
|
292
|
-
initFBOLayerES();
|
293
|
-
} else {
|
294
|
-
initFBOLayerGL();
|
295
|
-
}
|
296
|
-
}
|
297
|
-
}
|
113
|
+
/** GL3 interface */
|
114
|
+
protected GL2GL3 gl3;
|
298
115
|
|
299
|
-
|
300
|
-
|
116
|
+
/** GL2 desktop functionality (blit framebuffer, map buffer range,
|
117
|
+
* multisampled renderbuffers) */
|
118
|
+
protected GL2 gl2x;
|
301
119
|
|
302
|
-
|
303
|
-
|
304
|
-
}
|
305
|
-
readPixelsImpl(0, 0, fboWidth, fboHeight, RGBA, UNSIGNED_BYTE, buf);
|
306
|
-
bindTexture(TEXTURE_2D, glColorTex.get(frontTex));
|
307
|
-
texSubImage2D(TEXTURE_2D, 0, 0, 0, fboWidth, fboHeight, RGBA, UNSIGNED_BYTE, buf);
|
120
|
+
/** GL3ES3 interface */
|
121
|
+
protected GL3ES3 gl3es3;
|
308
122
|
|
309
|
-
|
310
|
-
|
123
|
+
/** Stores exceptions that ocurred during drawing */
|
124
|
+
protected Exception drawException;
|
311
125
|
|
312
|
-
|
313
|
-
bindFramebufferImpl(FRAMEBUFFER, 0);
|
314
|
-
}
|
126
|
+
// ........................................................
|
315
127
|
|
316
|
-
|
317
|
-
// Copy the contents of the front and back screen buffers to the textures
|
318
|
-
// of the FBO, so they are properly initialized. Note that the front buffer
|
319
|
-
// of the default framebuffer (the screen) contains the previous frame:
|
320
|
-
// https://www.opengl.org/wiki/Default_Framebuffer
|
321
|
-
// so it is copied to the front texture of the FBO layer:
|
322
|
-
if (pclearColor || 0 < pgeomCount || !sketch.isLooping()) {
|
323
|
-
if (hasReadBuffer()) {
|
324
|
-
readBuffer(FRONT);
|
325
|
-
}
|
326
|
-
} else {
|
327
|
-
// ...except when the previous frame has not been cleared and nothing was
|
328
|
-
// rendered while looping. In this case the back buffer, which holds the
|
329
|
-
// initial state of the previous frame, still contains the most up-to-date
|
330
|
-
// screen state.
|
331
|
-
readBuffer(BACK);
|
332
|
-
}
|
333
|
-
bindFramebufferImpl(DRAW_FRAMEBUFFER, glColorFbo.get(0));
|
334
|
-
framebufferTexture2D(FRAMEBUFFER, COLOR_ATTACHMENT0,
|
335
|
-
TEXTURE_2D, glColorTex.get(frontTex), 0);
|
336
|
-
if (hasDrawBuffer()) {
|
337
|
-
drawBuffer(COLOR_ATTACHMENT0);
|
338
|
-
}
|
339
|
-
blitFramebuffer(0, 0, fboWidth, fboHeight,
|
340
|
-
0, 0, fboWidth, fboHeight,
|
341
|
-
COLOR_BUFFER_BIT, NEAREST);
|
342
|
-
|
343
|
-
readBuffer(BACK);
|
344
|
-
bindFramebufferImpl(DRAW_FRAMEBUFFER, glColorFbo.get(0));
|
345
|
-
framebufferTexture2D(FRAMEBUFFER, COLOR_ATTACHMENT0,
|
346
|
-
TEXTURE_2D, glColorTex.get(backTex), 0);
|
347
|
-
drawBuffer(COLOR_ATTACHMENT0);
|
348
|
-
blitFramebuffer(0, 0, fboWidth, fboHeight,
|
349
|
-
0, 0, fboWidth, fboHeight,
|
350
|
-
COLOR_BUFFER_BIT, NEAREST);
|
351
|
-
|
352
|
-
bindFramebufferImpl(FRAMEBUFFER, 0);
|
353
|
-
}
|
128
|
+
// Utility arrays to copy projection/modelview matrices to GL
|
354
129
|
|
355
|
-
|
356
|
-
|
357
|
-
PMatrix3D proj = graphics.projection;
|
358
|
-
PMatrix3D mdl = graphics.modelview;
|
359
|
-
if (gl2x != null) {
|
360
|
-
if (projMatrix == null) {
|
361
|
-
projMatrix = new float[16];
|
362
|
-
}
|
363
|
-
gl2x.glMatrixMode(GLMatrixFunc.GL_PROJECTION);
|
364
|
-
projMatrix[0] = proj.m00;
|
365
|
-
projMatrix[1] = proj.m10;
|
366
|
-
projMatrix[2] = proj.m20;
|
367
|
-
projMatrix[3] = proj.m30;
|
368
|
-
projMatrix[4] = proj.m01;
|
369
|
-
projMatrix[5] = proj.m11;
|
370
|
-
projMatrix[6] = proj.m21;
|
371
|
-
projMatrix[7] = proj.m31;
|
372
|
-
projMatrix[8] = proj.m02;
|
373
|
-
projMatrix[9] = proj.m12;
|
374
|
-
projMatrix[10] = proj.m22;
|
375
|
-
projMatrix[11] = proj.m32;
|
376
|
-
projMatrix[12] = proj.m03;
|
377
|
-
projMatrix[13] = proj.m13;
|
378
|
-
projMatrix[14] = proj.m23;
|
379
|
-
projMatrix[15] = proj.m33;
|
380
|
-
gl2x.glLoadMatrixf(projMatrix, 0);
|
381
|
-
|
382
|
-
if (mvMatrix == null) {
|
383
|
-
mvMatrix = new float[16];
|
384
|
-
}
|
385
|
-
gl2x.glMatrixMode(GLMatrixFunc.GL_MODELVIEW);
|
386
|
-
mvMatrix[0] = mdl.m00;
|
387
|
-
mvMatrix[1] = mdl.m10;
|
388
|
-
mvMatrix[2] = mdl.m20;
|
389
|
-
mvMatrix[3] = mdl.m30;
|
390
|
-
mvMatrix[4] = mdl.m01;
|
391
|
-
mvMatrix[5] = mdl.m11;
|
392
|
-
mvMatrix[6] = mdl.m21;
|
393
|
-
mvMatrix[7] = mdl.m31;
|
394
|
-
mvMatrix[8] = mdl.m02;
|
395
|
-
mvMatrix[9] = mdl.m12;
|
396
|
-
mvMatrix[10] = mdl.m22;
|
397
|
-
mvMatrix[11] = mdl.m32;
|
398
|
-
mvMatrix[12] = mdl.m03;
|
399
|
-
mvMatrix[13] = mdl.m13;
|
400
|
-
mvMatrix[14] = mdl.m23;
|
401
|
-
mvMatrix[15] = mdl.m33;
|
402
|
-
gl2x.glLoadMatrixf(mvMatrix, 0);
|
403
|
-
}
|
404
|
-
}
|
130
|
+
protected float[] projMatrix;
|
131
|
+
protected float[] mvMatrix;
|
405
132
|
|
406
|
-
|
407
|
-
protected boolean hasFBOs() {
|
408
|
-
if (context.hasBasicFBOSupport()) {
|
409
|
-
return true;
|
410
|
-
} else {
|
411
|
-
return super.hasFBOs();
|
412
|
-
}
|
413
|
-
}
|
133
|
+
// ........................................................
|
414
134
|
|
415
|
-
|
416
|
-
|
417
|
-
if (context.hasGLSL()) {
|
418
|
-
return true;
|
419
|
-
} else {
|
420
|
-
return super.hasShaders();
|
421
|
-
}
|
422
|
-
}
|
135
|
+
// Static initialization for some parameters that need to be different for
|
136
|
+
// JOGL
|
423
137
|
|
424
|
-
|
425
|
-
|
426
|
-
|
427
|
-
|
428
|
-
}
|
429
|
-
if (!hasShaders()) {
|
430
|
-
throw new RuntimeException(MISSING_GLSL_ERROR);
|
431
|
-
}
|
432
|
-
}
|
138
|
+
static {
|
139
|
+
MIN_DIRECT_BUFFER_SIZE = 2;
|
140
|
+
INDEX_TYPE = GL.GL_UNSIGNED_SHORT;
|
141
|
+
}
|
433
142
|
|
434
|
-
///////////////////////////////////////////////////////////
|
435
|
-
// Utility functions
|
436
|
-
@Override
|
437
|
-
protected void enableTexturing(int target) {
|
438
|
-
if (target == TEXTURE_2D) {
|
439
|
-
texturingTargets[0] = true;
|
440
|
-
} else if (target == TEXTURE_RECTANGLE) {
|
441
|
-
texturingTargets[1] = true;
|
442
|
-
}
|
443
|
-
}
|
444
143
|
|
445
|
-
|
446
|
-
protected void disableTexturing(int target) {
|
447
|
-
if (target == TEXTURE_2D) {
|
448
|
-
texturingTargets[0] = false;
|
449
|
-
} else if (target == TEXTURE_RECTANGLE) {
|
450
|
-
texturingTargets[1] = false;
|
451
|
-
}
|
452
|
-
}
|
144
|
+
///////////////////////////////////////////////////////////////
|
453
145
|
|
454
|
-
|
455
|
-
* Convenience method to get a legit FontMetrics object. Where possible,
|
456
|
-
* override this any renderer subclass so that you're not using what's
|
457
|
-
* returned by getDefaultToolkit() to get your metrics.
|
458
|
-
*/
|
459
|
-
@SuppressWarnings("deprecation")
|
460
|
-
private FontMetrics getFontMetrics(Font font) { // ignore
|
461
|
-
return Toolkit.getDefaultToolkit().getFontMetrics(font);
|
462
|
-
}
|
146
|
+
// Initialization, finalization
|
463
147
|
|
464
|
-
/**
|
465
|
-
* Convenience method to jump through some Java2D hoops and get an FRC.
|
466
|
-
*/
|
467
|
-
private FontRenderContext getFontRenderContext(Font font) { // ignore
|
468
|
-
return getFontMetrics(font).getFontRenderContext();
|
469
|
-
}
|
470
148
|
|
471
|
-
|
472
|
-
|
473
|
-
|
474
|
-
|
149
|
+
public PJOGL(PGraphicsOpenGL pg) {
|
150
|
+
super(pg);
|
151
|
+
glu = new GLU();
|
152
|
+
}
|
475
153
|
|
476
|
-
|
477
|
-
|
478
|
-
|
479
|
-
|
154
|
+
public PJOGL(PGraphicsOpenGL pg, PGL.RenderCallback callback) {
|
155
|
+
super(pg, callback);
|
156
|
+
glu = new GLU();
|
157
|
+
}
|
480
158
|
|
481
|
-
@Override
|
482
|
-
protected int getTextWidth(Object font, char[] buffer, int start, int stop) {
|
483
|
-
// maybe should use one of the newer/fancier functions for this?
|
484
|
-
int length = stop - start;
|
485
|
-
FontMetrics metrics = getFontMetrics((Font) font);
|
486
|
-
return metrics.charsWidth(buffer, start, length);
|
487
|
-
}
|
488
159
|
|
489
|
-
|
490
|
-
|
491
|
-
|
492
|
-
|
160
|
+
@Override
|
161
|
+
public Object getNative() {
|
162
|
+
return sketch.getSurface().getNative();
|
163
|
+
}
|
493
164
|
|
494
|
-
@Override
|
495
|
-
protected int getGLSLVersion() {
|
496
|
-
VersionNumber vn = context.getGLSLVersionNumber();
|
497
|
-
return vn.getMajor() * 100 + vn.getMinor();
|
498
|
-
}
|
499
165
|
|
500
|
-
|
501
|
-
|
502
|
-
VersionNumber vn = context.getGLSLVersionNumber();
|
503
|
-
if (context.isGLESProfile() && 1 < vn.getMajor()) {
|
504
|
-
return " es";
|
505
|
-
} else {
|
506
|
-
return "";
|
507
|
-
}
|
508
|
-
}
|
166
|
+
@Override
|
167
|
+
protected void setFrameRate(float fps) {}
|
509
168
|
|
510
|
-
@Override
|
511
|
-
protected String[] loadVertexShader(String filename) {
|
512
|
-
return loadVertexShader(filename, getGLSLVersion(), getGLSLVersionSuffix());
|
513
|
-
}
|
514
169
|
|
515
|
-
|
516
|
-
|
517
|
-
return loadFragmentShader(filename, getGLSLVersion(), getGLSLVersionSuffix());
|
518
|
-
}
|
170
|
+
@Override
|
171
|
+
protected void initSurface(int antialias) {}
|
519
172
|
|
520
|
-
@Override
|
521
|
-
protected String[] loadVertexShader(URL url) {
|
522
|
-
return loadVertexShader(url, getGLSLVersion(), getGLSLVersionSuffix());
|
523
|
-
}
|
524
173
|
|
525
|
-
|
526
|
-
|
527
|
-
return loadFragmentShader(url, getGLSLVersion(), getGLSLVersionSuffix());
|
528
|
-
}
|
174
|
+
@Override
|
175
|
+
protected void reinitSurface() {}
|
529
176
|
|
530
|
-
@Override
|
531
|
-
protected String[] loadFragmentShader(String filename, int version, String versionSuffix) {
|
532
|
-
String[] fragSrc0 = sketch.loadStrings(filename);
|
533
|
-
return preprocessFragmentSource(fragSrc0, version, versionSuffix);
|
534
|
-
}
|
535
177
|
|
536
|
-
|
537
|
-
|
538
|
-
String[] vertSrc0 = sketch.loadStrings(filename);
|
539
|
-
return preprocessVertexSource(vertSrc0, version, versionSuffix);
|
540
|
-
}
|
178
|
+
@Override
|
179
|
+
protected void registerListeners() {}
|
541
180
|
|
542
|
-
@Override
|
543
|
-
protected String[] loadFragmentShader(URL url, int version, String versionSuffix) {
|
544
|
-
try {
|
545
|
-
String[] fragSrc0 = PApplet.loadStrings(url.openStream());
|
546
|
-
return preprocessFragmentSource(fragSrc0, version, versionSuffix);
|
547
|
-
} catch (IOException e) {
|
548
|
-
PGraphics.showException("Cannot load fragment shader " + url.getFile());
|
549
|
-
}
|
550
|
-
return null;
|
551
|
-
}
|
552
181
|
|
553
|
-
|
554
|
-
|
555
|
-
|
556
|
-
|
557
|
-
|
558
|
-
} catch (IOException e) {
|
559
|
-
PGraphics.showException("Cannot load vertex shader " + url.getFile());
|
560
|
-
}
|
561
|
-
return null;
|
562
|
-
}
|
182
|
+
@Override
|
183
|
+
protected PImage screenshot() {
|
184
|
+
AWTGLReadBufferUtil util = new AWTGLReadBufferUtil(capabilities.getGLProfile(), false);
|
185
|
+
return new PImageAWT(util.readPixelsToBufferedImage(gl, true));
|
186
|
+
}
|
563
187
|
|
564
|
-
///////////////////////////////////////////////////////////
|
565
|
-
// Tessellator
|
566
|
-
@Override
|
567
|
-
protected Tessellator createTessellator(TessellatorCallback callback) {
|
568
|
-
return new Tessellator(callback);
|
569
|
-
}
|
570
188
|
|
571
|
-
|
572
|
-
|
573
|
-
|
574
|
-
|
575
|
-
protected GLUCallback gluCallback;
|
576
|
-
|
577
|
-
public Tessellator(TessellatorCallback callback) {
|
578
|
-
this.callback = callback;
|
579
|
-
tess = GLU.gluNewTess();
|
580
|
-
gluCallback = new GLUCallback();
|
581
|
-
|
582
|
-
GLU.gluTessCallback(tess, GLU.GLU_TESS_BEGIN, gluCallback);
|
583
|
-
GLU.gluTessCallback(tess, GLU.GLU_TESS_END, gluCallback);
|
584
|
-
GLU.gluTessCallback(tess, GLU.GLU_TESS_VERTEX, gluCallback);
|
585
|
-
GLU.gluTessCallback(tess, GLU.GLU_TESS_COMBINE, gluCallback);
|
586
|
-
GLU.gluTessCallback(tess, GLU.GLU_TESS_ERROR, gluCallback);
|
587
|
-
}
|
588
|
-
|
589
|
-
@Override
|
590
|
-
public void setCallback(int flag) {
|
591
|
-
GLU.gluTessCallback(tess, flag, gluCallback);
|
592
|
-
}
|
593
|
-
|
594
|
-
@Override
|
595
|
-
public void setWindingRule(int rule) {
|
596
|
-
setProperty(GLU.GLU_TESS_WINDING_RULE, rule);
|
597
|
-
}
|
598
|
-
|
599
|
-
public void setProperty(int property, int value) {
|
600
|
-
GLU.gluTessProperty(tess, property, value);
|
601
|
-
}
|
602
|
-
|
603
|
-
@Override
|
604
|
-
public void beginPolygon() {
|
605
|
-
beginPolygon(null);
|
606
|
-
}
|
607
|
-
|
608
|
-
@Override
|
609
|
-
public void beginPolygon(Object data) {
|
610
|
-
GLU.gluTessBeginPolygon(tess, data);
|
611
|
-
}
|
612
|
-
|
613
|
-
@Override
|
614
|
-
public void endPolygon() {
|
615
|
-
GLU.gluTessEndPolygon(tess);
|
616
|
-
}
|
617
|
-
|
618
|
-
@Override
|
619
|
-
public void beginContour() {
|
620
|
-
GLU.gluTessBeginContour(tess);
|
621
|
-
}
|
622
|
-
|
623
|
-
@Override
|
624
|
-
public void endContour() {
|
625
|
-
GLU.gluTessEndContour(tess);
|
626
|
-
}
|
627
|
-
|
628
|
-
@Override
|
629
|
-
public void addVertex(double[] v) {
|
630
|
-
addVertex(v, 0, v);
|
631
|
-
}
|
632
|
-
|
633
|
-
@Override
|
634
|
-
public void addVertex(double[] v, int n, Object data) {
|
635
|
-
GLU.gluTessVertex(tess, v, n, data);
|
636
|
-
}
|
637
|
-
|
638
|
-
protected class GLUCallback extends GLUtessellatorCallbackAdapter {
|
639
|
-
|
640
|
-
@Override
|
641
|
-
public void begin(int type) {
|
642
|
-
callback.begin(type);
|
643
|
-
}
|
644
|
-
|
645
|
-
@Override
|
646
|
-
public void end() {
|
647
|
-
callback.end();
|
648
|
-
}
|
649
|
-
|
650
|
-
@Override
|
651
|
-
public void vertex(Object data) {
|
652
|
-
callback.vertex(data);
|
653
|
-
}
|
654
|
-
|
655
|
-
@Override
|
656
|
-
public void combine(double[] coords, Object[] data,
|
657
|
-
float[] weight, Object[] outData) {
|
658
|
-
callback.combine(coords, data, weight, outData);
|
659
|
-
}
|
660
|
-
|
661
|
-
@Override
|
662
|
-
public void error(int errnum) {
|
663
|
-
callback.error(errnum);
|
664
|
-
}
|
665
|
-
}
|
666
|
-
}
|
189
|
+
static public void setIcon(String... icons) {
|
190
|
+
PJOGL.icons = new String[icons.length];
|
191
|
+
PApplet.arrayCopy(icons, PJOGL.icons);
|
192
|
+
}
|
667
193
|
|
668
|
-
@Override
|
669
|
-
protected String tessError(int err) {
|
670
|
-
return glu.gluErrorString(err);
|
671
|
-
}
|
672
194
|
|
673
|
-
|
674
|
-
// Font outline
|
675
|
-
static {
|
676
|
-
SHAPE_TEXT_SUPPORTED = true;
|
677
|
-
SEG_MOVETO = PathIterator.SEG_MOVETO;
|
678
|
-
SEG_LINETO = PathIterator.SEG_LINETO;
|
679
|
-
SEG_QUADTO = PathIterator.SEG_QUADTO;
|
680
|
-
SEG_CUBICTO = PathIterator.SEG_CUBICTO;
|
681
|
-
SEG_CLOSE = PathIterator.SEG_CLOSE;
|
682
|
-
}
|
195
|
+
///////////////////////////////////////////////////////////////
|
683
196
|
|
684
|
-
|
685
|
-
protected FontOutline createFontOutline(char ch, Object font) {
|
686
|
-
return new FontOutline(ch, (Font) font);
|
687
|
-
}
|
197
|
+
// Public methods to get/set renderer's properties
|
688
198
|
|
689
|
-
protected class FontOutline implements PGL.FontOutline {
|
690
199
|
|
691
|
-
|
200
|
+
public void setCaps(GLCapabilities caps) {
|
201
|
+
reqNumSamples = caps.getNumSamples();
|
202
|
+
capabilities = caps;
|
203
|
+
}
|
692
204
|
|
693
|
-
public FontOutline(char ch, Font font) {
|
694
|
-
char textArray[] = new char[]{ch};
|
695
|
-
FontRenderContext frc = getFontRenderContext(font);
|
696
|
-
GlyphVector gv = font.createGlyphVector(frc, textArray);
|
697
|
-
Shape shp = gv.getOutline();
|
698
|
-
iter = shp.getPathIterator(null);
|
699
|
-
}
|
700
205
|
|
701
|
-
|
702
|
-
|
703
|
-
|
206
|
+
public GLCapabilitiesImmutable getCaps() {
|
207
|
+
return capabilities;
|
208
|
+
}
|
704
209
|
|
705
|
-
public int currentSegment(float coords[]) {
|
706
|
-
return iter.currentSegment(coords);
|
707
|
-
}
|
708
210
|
|
709
|
-
|
710
|
-
|
711
|
-
|
211
|
+
public void setFps(float fps) {
|
212
|
+
if (!setFps || targetFps != fps) {
|
213
|
+
if (60 < fps) {
|
214
|
+
// Disables v-sync
|
215
|
+
gl.setSwapInterval(0);
|
216
|
+
} else if (30 < fps) {
|
217
|
+
gl.setSwapInterval(1);
|
218
|
+
} else {
|
219
|
+
gl.setSwapInterval(2);
|
220
|
+
}
|
221
|
+
targetFps = currentFps = fps;
|
222
|
+
setFps = true;
|
712
223
|
}
|
224
|
+
}
|
713
225
|
|
714
|
-
///////////////////////////////////////////////////////////
|
715
|
-
// Constants
|
716
|
-
static {
|
717
|
-
FALSE = GL.GL_FALSE;
|
718
|
-
TRUE = GL.GL_TRUE;
|
719
|
-
|
720
|
-
INT = GL2ES2.GL_INT;
|
721
|
-
BYTE = GL.GL_BYTE;
|
722
|
-
SHORT = GL.GL_SHORT;
|
723
|
-
FLOAT = GL.GL_FLOAT;
|
724
|
-
BOOL = GL2ES2.GL_BOOL;
|
725
|
-
UNSIGNED_INT = GL.GL_UNSIGNED_INT;
|
726
|
-
UNSIGNED_BYTE = GL.GL_UNSIGNED_BYTE;
|
727
|
-
UNSIGNED_SHORT = GL.GL_UNSIGNED_SHORT;
|
728
|
-
|
729
|
-
RGB = GL.GL_RGB;
|
730
|
-
RGBA = GL.GL_RGBA;
|
731
|
-
ALPHA = GL.GL_ALPHA;
|
732
|
-
LUMINANCE = GL.GL_LUMINANCE;
|
733
|
-
LUMINANCE_ALPHA = GL.GL_LUMINANCE_ALPHA;
|
734
|
-
|
735
|
-
UNSIGNED_SHORT_5_6_5 = GL.GL_UNSIGNED_SHORT_5_6_5;
|
736
|
-
UNSIGNED_SHORT_4_4_4_4 = GL.GL_UNSIGNED_SHORT_4_4_4_4;
|
737
|
-
UNSIGNED_SHORT_5_5_5_1 = GL.GL_UNSIGNED_SHORT_5_5_5_1;
|
738
|
-
|
739
|
-
RGBA4 = GL.GL_RGBA4;
|
740
|
-
RGB5_A1 = GL.GL_RGB5_A1;
|
741
|
-
RGB565 = GL.GL_RGB565;
|
742
|
-
RGB8 = GL.GL_RGB8;
|
743
|
-
RGBA8 = GL.GL_RGBA8;
|
744
|
-
ALPHA8 = GL.GL_ALPHA8;
|
745
|
-
|
746
|
-
READ_ONLY = GL2ES3.GL_READ_ONLY;
|
747
|
-
WRITE_ONLY = GL.GL_WRITE_ONLY;
|
748
|
-
READ_WRITE = GL2ES3.GL_READ_WRITE;
|
749
|
-
|
750
|
-
TESS_WINDING_NONZERO = GLU.GLU_TESS_WINDING_NONZERO;
|
751
|
-
TESS_WINDING_ODD = GLU.GLU_TESS_WINDING_ODD;
|
752
|
-
TESS_EDGE_FLAG = GLU.GLU_TESS_EDGE_FLAG;
|
753
|
-
|
754
|
-
GENERATE_MIPMAP_HINT = GL.GL_GENERATE_MIPMAP_HINT;
|
755
|
-
FASTEST = GL.GL_FASTEST;
|
756
|
-
NICEST = GL.GL_NICEST;
|
757
|
-
DONT_CARE = GL.GL_DONT_CARE;
|
758
|
-
|
759
|
-
VENDOR = GL.GL_VENDOR;
|
760
|
-
RENDERER = GL.GL_RENDERER;
|
761
|
-
VERSION = GL.GL_VERSION;
|
762
|
-
EXTENSIONS = GL.GL_EXTENSIONS;
|
763
|
-
SHADING_LANGUAGE_VERSION = GL2ES2.GL_SHADING_LANGUAGE_VERSION;
|
764
|
-
|
765
|
-
MAX_SAMPLES = GL.GL_MAX_SAMPLES;
|
766
|
-
SAMPLES = GL.GL_SAMPLES;
|
767
|
-
|
768
|
-
ALIASED_LINE_WIDTH_RANGE = GL.GL_ALIASED_LINE_WIDTH_RANGE;
|
769
|
-
ALIASED_POINT_SIZE_RANGE = GL.GL_ALIASED_POINT_SIZE_RANGE;
|
770
|
-
|
771
|
-
DEPTH_BITS = GL.GL_DEPTH_BITS;
|
772
|
-
STENCIL_BITS = GL.GL_STENCIL_BITS;
|
773
|
-
|
774
|
-
CCW = GL.GL_CCW;
|
775
|
-
CW = GL.GL_CW;
|
776
|
-
|
777
|
-
VIEWPORT = GL.GL_VIEWPORT;
|
778
|
-
|
779
|
-
ARRAY_BUFFER = GL.GL_ARRAY_BUFFER;
|
780
|
-
ELEMENT_ARRAY_BUFFER = GL.GL_ELEMENT_ARRAY_BUFFER;
|
781
|
-
PIXEL_PACK_BUFFER = GL2ES3.GL_PIXEL_PACK_BUFFER;
|
782
|
-
|
783
|
-
MAX_VERTEX_ATTRIBS = GL2ES2.GL_MAX_VERTEX_ATTRIBS;
|
784
|
-
|
785
|
-
STATIC_DRAW = GL.GL_STATIC_DRAW;
|
786
|
-
DYNAMIC_DRAW = GL.GL_DYNAMIC_DRAW;
|
787
|
-
STREAM_DRAW = GL2ES2.GL_STREAM_DRAW;
|
788
|
-
STREAM_READ = GL2ES3.GL_STREAM_READ;
|
789
|
-
|
790
|
-
BUFFER_SIZE = GL.GL_BUFFER_SIZE;
|
791
|
-
BUFFER_USAGE = GL.GL_BUFFER_USAGE;
|
792
|
-
|
793
|
-
POINTS = GL.GL_POINTS;
|
794
|
-
LINE_STRIP = GL.GL_LINE_STRIP;
|
795
|
-
LINE_LOOP = GL.GL_LINE_LOOP;
|
796
|
-
LINES = GL.GL_LINES;
|
797
|
-
TRIANGLE_FAN = GL.GL_TRIANGLE_FAN;
|
798
|
-
TRIANGLE_STRIP = GL.GL_TRIANGLE_STRIP;
|
799
|
-
TRIANGLES = GL.GL_TRIANGLES;
|
800
|
-
|
801
|
-
CULL_FACE = GL.GL_CULL_FACE;
|
802
|
-
FRONT = GL.GL_FRONT;
|
803
|
-
BACK = GL.GL_BACK;
|
804
|
-
FRONT_AND_BACK = GL.GL_FRONT_AND_BACK;
|
805
|
-
|
806
|
-
POLYGON_OFFSET_FILL = GL.GL_POLYGON_OFFSET_FILL;
|
807
|
-
|
808
|
-
UNPACK_ALIGNMENT = GL.GL_UNPACK_ALIGNMENT;
|
809
|
-
PACK_ALIGNMENT = GL.GL_PACK_ALIGNMENT;
|
810
|
-
|
811
|
-
TEXTURE_2D = GL.GL_TEXTURE_2D;
|
812
|
-
TEXTURE_RECTANGLE = GL2GL3.GL_TEXTURE_RECTANGLE;
|
813
|
-
|
814
|
-
TEXTURE_BINDING_2D = GL.GL_TEXTURE_BINDING_2D;
|
815
|
-
TEXTURE_BINDING_RECTANGLE = GL2GL3.GL_TEXTURE_BINDING_RECTANGLE;
|
816
|
-
|
817
|
-
MAX_TEXTURE_SIZE = GL.GL_MAX_TEXTURE_SIZE;
|
818
|
-
TEXTURE_MAX_ANISOTROPY = GL.GL_TEXTURE_MAX_ANISOTROPY_EXT;
|
819
|
-
MAX_TEXTURE_MAX_ANISOTROPY = GL.GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT;
|
820
|
-
|
821
|
-
MAX_VERTEX_TEXTURE_IMAGE_UNITS = GL2ES2.GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS;
|
822
|
-
MAX_TEXTURE_IMAGE_UNITS = GL2ES2.GL_MAX_TEXTURE_IMAGE_UNITS;
|
823
|
-
MAX_COMBINED_TEXTURE_IMAGE_UNITS = GL2ES2.GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS;
|
824
|
-
|
825
|
-
NUM_COMPRESSED_TEXTURE_FORMATS = GL.GL_NUM_COMPRESSED_TEXTURE_FORMATS;
|
826
|
-
COMPRESSED_TEXTURE_FORMATS = GL.GL_COMPRESSED_TEXTURE_FORMATS;
|
827
|
-
|
828
|
-
NEAREST = GL.GL_NEAREST;
|
829
|
-
LINEAR = GL.GL_LINEAR;
|
830
|
-
LINEAR_MIPMAP_NEAREST = GL.GL_LINEAR_MIPMAP_NEAREST;
|
831
|
-
LINEAR_MIPMAP_LINEAR = GL.GL_LINEAR_MIPMAP_LINEAR;
|
832
|
-
|
833
|
-
CLAMP_TO_EDGE = GL.GL_CLAMP_TO_EDGE;
|
834
|
-
REPEAT = GL.GL_REPEAT;
|
835
|
-
|
836
|
-
TEXTURE0 = GL.GL_TEXTURE0;
|
837
|
-
TEXTURE1 = GL.GL_TEXTURE1;
|
838
|
-
TEXTURE2 = GL.GL_TEXTURE2;
|
839
|
-
TEXTURE3 = GL.GL_TEXTURE3;
|
840
|
-
TEXTURE_MIN_FILTER = GL.GL_TEXTURE_MIN_FILTER;
|
841
|
-
TEXTURE_MAG_FILTER = GL.GL_TEXTURE_MAG_FILTER;
|
842
|
-
TEXTURE_WRAP_S = GL.GL_TEXTURE_WRAP_S;
|
843
|
-
TEXTURE_WRAP_T = GL.GL_TEXTURE_WRAP_T;
|
844
|
-
TEXTURE_WRAP_R = GL2ES2.GL_TEXTURE_WRAP_R;
|
845
|
-
|
846
|
-
TEXTURE_CUBE_MAP = GL.GL_TEXTURE_CUBE_MAP;
|
847
|
-
TEXTURE_CUBE_MAP_POSITIVE_X = GL.GL_TEXTURE_CUBE_MAP_POSITIVE_X;
|
848
|
-
TEXTURE_CUBE_MAP_POSITIVE_Y = GL.GL_TEXTURE_CUBE_MAP_POSITIVE_Y;
|
849
|
-
TEXTURE_CUBE_MAP_POSITIVE_Z = GL.GL_TEXTURE_CUBE_MAP_POSITIVE_Z;
|
850
|
-
TEXTURE_CUBE_MAP_NEGATIVE_X = GL.GL_TEXTURE_CUBE_MAP_NEGATIVE_X;
|
851
|
-
TEXTURE_CUBE_MAP_NEGATIVE_Y = GL.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y;
|
852
|
-
TEXTURE_CUBE_MAP_NEGATIVE_Z = GL.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z;
|
853
|
-
|
854
|
-
VERTEX_SHADER = GL2ES2.GL_VERTEX_SHADER;
|
855
|
-
FRAGMENT_SHADER = GL2ES2.GL_FRAGMENT_SHADER;
|
856
|
-
INFO_LOG_LENGTH = GL2ES2.GL_INFO_LOG_LENGTH;
|
857
|
-
SHADER_SOURCE_LENGTH = GL2ES2.GL_SHADER_SOURCE_LENGTH;
|
858
|
-
COMPILE_STATUS = GL2ES2.GL_COMPILE_STATUS;
|
859
|
-
LINK_STATUS = GL2ES2.GL_LINK_STATUS;
|
860
|
-
VALIDATE_STATUS = GL2ES2.GL_VALIDATE_STATUS;
|
861
|
-
SHADER_TYPE = GL2ES2.GL_SHADER_TYPE;
|
862
|
-
DELETE_STATUS = GL2ES2.GL_DELETE_STATUS;
|
863
|
-
|
864
|
-
FLOAT_VEC2 = GL2ES2.GL_FLOAT_VEC2;
|
865
|
-
FLOAT_VEC3 = GL2ES2.GL_FLOAT_VEC3;
|
866
|
-
FLOAT_VEC4 = GL2ES2.GL_FLOAT_VEC4;
|
867
|
-
FLOAT_MAT2 = GL2ES2.GL_FLOAT_MAT2;
|
868
|
-
FLOAT_MAT3 = GL2ES2.GL_FLOAT_MAT3;
|
869
|
-
FLOAT_MAT4 = GL2ES2.GL_FLOAT_MAT4;
|
870
|
-
INT_VEC2 = GL2ES2.GL_INT_VEC2;
|
871
|
-
INT_VEC3 = GL2ES2.GL_INT_VEC3;
|
872
|
-
INT_VEC4 = GL2ES2.GL_INT_VEC4;
|
873
|
-
BOOL_VEC2 = GL2ES2.GL_BOOL_VEC2;
|
874
|
-
BOOL_VEC3 = GL2ES2.GL_BOOL_VEC3;
|
875
|
-
BOOL_VEC4 = GL2ES2.GL_BOOL_VEC4;
|
876
|
-
SAMPLER_2D = GL2ES2.GL_SAMPLER_2D;
|
877
|
-
SAMPLER_CUBE = GL2ES2.GL_SAMPLER_CUBE;
|
878
|
-
|
879
|
-
LOW_FLOAT = GL2ES2.GL_LOW_FLOAT;
|
880
|
-
MEDIUM_FLOAT = GL2ES2.GL_MEDIUM_FLOAT;
|
881
|
-
HIGH_FLOAT = GL2ES2.GL_HIGH_FLOAT;
|
882
|
-
LOW_INT = GL2ES2.GL_LOW_INT;
|
883
|
-
MEDIUM_INT = GL2ES2.GL_MEDIUM_INT;
|
884
|
-
HIGH_INT = GL2ES2.GL_HIGH_INT;
|
885
|
-
|
886
|
-
CURRENT_VERTEX_ATTRIB = GL2ES2.GL_CURRENT_VERTEX_ATTRIB;
|
887
|
-
|
888
|
-
VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = GL2ES2.GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING;
|
889
|
-
VERTEX_ATTRIB_ARRAY_ENABLED = GL2ES2.GL_VERTEX_ATTRIB_ARRAY_ENABLED;
|
890
|
-
VERTEX_ATTRIB_ARRAY_SIZE = GL2ES2.GL_VERTEX_ATTRIB_ARRAY_SIZE;
|
891
|
-
VERTEX_ATTRIB_ARRAY_STRIDE = GL2ES2.GL_VERTEX_ATTRIB_ARRAY_STRIDE;
|
892
|
-
VERTEX_ATTRIB_ARRAY_TYPE = GL2ES2.GL_VERTEX_ATTRIB_ARRAY_TYPE;
|
893
|
-
VERTEX_ATTRIB_ARRAY_NORMALIZED = GL2ES2.GL_VERTEX_ATTRIB_ARRAY_NORMALIZED;
|
894
|
-
VERTEX_ATTRIB_ARRAY_POINTER = GL2ES2.GL_VERTEX_ATTRIB_ARRAY_POINTER;
|
895
|
-
|
896
|
-
BLEND = GL.GL_BLEND;
|
897
|
-
ONE = GL.GL_ONE;
|
898
|
-
ZERO = GL.GL_ZERO;
|
899
|
-
SRC_ALPHA = GL.GL_SRC_ALPHA;
|
900
|
-
DST_ALPHA = GL.GL_DST_ALPHA;
|
901
|
-
ONE_MINUS_SRC_ALPHA = GL.GL_ONE_MINUS_SRC_ALPHA;
|
902
|
-
ONE_MINUS_DST_COLOR = GL.GL_ONE_MINUS_DST_COLOR;
|
903
|
-
ONE_MINUS_SRC_COLOR = GL.GL_ONE_MINUS_SRC_COLOR;
|
904
|
-
DST_COLOR = GL.GL_DST_COLOR;
|
905
|
-
SRC_COLOR = GL.GL_SRC_COLOR;
|
906
|
-
|
907
|
-
SAMPLE_ALPHA_TO_COVERAGE = GL.GL_SAMPLE_ALPHA_TO_COVERAGE;
|
908
|
-
SAMPLE_COVERAGE = GL.GL_SAMPLE_COVERAGE;
|
909
|
-
|
910
|
-
KEEP = GL.GL_KEEP;
|
911
|
-
REPLACE = GL.GL_REPLACE;
|
912
|
-
INCR = GL.GL_INCR;
|
913
|
-
DECR = GL.GL_DECR;
|
914
|
-
INVERT = GL.GL_INVERT;
|
915
|
-
INCR_WRAP = GL.GL_INCR_WRAP;
|
916
|
-
DECR_WRAP = GL.GL_DECR_WRAP;
|
917
|
-
NEVER = GL.GL_NEVER;
|
918
|
-
ALWAYS = GL.GL_ALWAYS;
|
919
|
-
|
920
|
-
EQUAL = GL.GL_EQUAL;
|
921
|
-
LESS = GL.GL_LESS;
|
922
|
-
LEQUAL = GL.GL_LEQUAL;
|
923
|
-
GREATER = GL.GL_GREATER;
|
924
|
-
GEQUAL = GL.GL_GEQUAL;
|
925
|
-
NOTEQUAL = GL.GL_NOTEQUAL;
|
926
|
-
|
927
|
-
FUNC_ADD = GL.GL_FUNC_ADD;
|
928
|
-
FUNC_MIN = GL2ES3.GL_MIN;
|
929
|
-
FUNC_MAX = GL2ES3.GL_MAX;
|
930
|
-
FUNC_REVERSE_SUBTRACT = GL.GL_FUNC_REVERSE_SUBTRACT;
|
931
|
-
FUNC_SUBTRACT = GL.GL_FUNC_SUBTRACT;
|
932
|
-
|
933
|
-
DITHER = GL.GL_DITHER;
|
934
|
-
|
935
|
-
CONSTANT_COLOR = GL2ES2.GL_CONSTANT_COLOR;
|
936
|
-
CONSTANT_ALPHA = GL2ES2.GL_CONSTANT_ALPHA;
|
937
|
-
ONE_MINUS_CONSTANT_COLOR = GL2ES2.GL_ONE_MINUS_CONSTANT_COLOR;
|
938
|
-
ONE_MINUS_CONSTANT_ALPHA = GL2ES2.GL_ONE_MINUS_CONSTANT_ALPHA;
|
939
|
-
SRC_ALPHA_SATURATE = GL.GL_SRC_ALPHA_SATURATE;
|
940
|
-
|
941
|
-
SCISSOR_TEST = GL.GL_SCISSOR_TEST;
|
942
|
-
STENCIL_TEST = GL.GL_STENCIL_TEST;
|
943
|
-
DEPTH_TEST = GL.GL_DEPTH_TEST;
|
944
|
-
DEPTH_WRITEMASK = GL.GL_DEPTH_WRITEMASK;
|
945
|
-
|
946
|
-
COLOR_BUFFER_BIT = GL.GL_COLOR_BUFFER_BIT;
|
947
|
-
DEPTH_BUFFER_BIT = GL.GL_DEPTH_BUFFER_BIT;
|
948
|
-
STENCIL_BUFFER_BIT = GL.GL_STENCIL_BUFFER_BIT;
|
949
|
-
|
950
|
-
FRAMEBUFFER = GL.GL_FRAMEBUFFER;
|
951
|
-
COLOR_ATTACHMENT0 = GL.GL_COLOR_ATTACHMENT0;
|
952
|
-
COLOR_ATTACHMENT1 = GL2ES2.GL_COLOR_ATTACHMENT1;
|
953
|
-
COLOR_ATTACHMENT2 = GL2ES2.GL_COLOR_ATTACHMENT2;
|
954
|
-
COLOR_ATTACHMENT3 = GL2ES2.GL_COLOR_ATTACHMENT3;
|
955
|
-
RENDERBUFFER = GL.GL_RENDERBUFFER;
|
956
|
-
DEPTH_ATTACHMENT = GL.GL_DEPTH_ATTACHMENT;
|
957
|
-
STENCIL_ATTACHMENT = GL.GL_STENCIL_ATTACHMENT;
|
958
|
-
READ_FRAMEBUFFER = GL.GL_READ_FRAMEBUFFER;
|
959
|
-
DRAW_FRAMEBUFFER = GL.GL_DRAW_FRAMEBUFFER;
|
960
|
-
|
961
|
-
RGBA8 = GL.GL_RGBA8;
|
962
|
-
DEPTH24_STENCIL8 = GL.GL_DEPTH24_STENCIL8;
|
963
|
-
|
964
|
-
DEPTH_COMPONENT = GL2ES2.GL_DEPTH_COMPONENT;
|
965
|
-
DEPTH_COMPONENT16 = GL.GL_DEPTH_COMPONENT16;
|
966
|
-
DEPTH_COMPONENT24 = GL.GL_DEPTH_COMPONENT24;
|
967
|
-
DEPTH_COMPONENT32 = GL.GL_DEPTH_COMPONENT32;
|
968
|
-
|
969
|
-
STENCIL_INDEX = GL2ES2.GL_STENCIL_INDEX;
|
970
|
-
STENCIL_INDEX1 = GL.GL_STENCIL_INDEX1;
|
971
|
-
STENCIL_INDEX4 = GL.GL_STENCIL_INDEX4;
|
972
|
-
STENCIL_INDEX8 = GL.GL_STENCIL_INDEX8;
|
973
|
-
|
974
|
-
DEPTH_STENCIL = GL.GL_DEPTH_STENCIL;
|
975
|
-
|
976
|
-
FRAMEBUFFER_COMPLETE = GL.GL_FRAMEBUFFER_COMPLETE;
|
977
|
-
FRAMEBUFFER_UNDEFINED = GL2ES3.GL_FRAMEBUFFER_UNDEFINED;
|
978
|
-
FRAMEBUFFER_INCOMPLETE_ATTACHMENT = GL.GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT;
|
979
|
-
FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = GL.GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT;
|
980
|
-
FRAMEBUFFER_INCOMPLETE_DIMENSIONS = GL.GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS;
|
981
|
-
FRAMEBUFFER_INCOMPLETE_FORMATS = GL.GL_FRAMEBUFFER_INCOMPLETE_FORMATS;
|
982
|
-
FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = GL2GL3.GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER;
|
983
|
-
FRAMEBUFFER_INCOMPLETE_READ_BUFFER = GL2GL3.GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER;
|
984
|
-
FRAMEBUFFER_UNSUPPORTED = GL.GL_FRAMEBUFFER_UNSUPPORTED;
|
985
|
-
FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = GL.GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE;
|
986
|
-
FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = GL3ES3.GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS;
|
987
|
-
|
988
|
-
FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = GL.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE;
|
989
|
-
FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = GL.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME;
|
990
|
-
FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = GL.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL;
|
991
|
-
FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = GL.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE;
|
992
|
-
|
993
|
-
RENDERBUFFER_WIDTH = GL.GL_RENDERBUFFER_WIDTH;
|
994
|
-
RENDERBUFFER_HEIGHT = GL.GL_RENDERBUFFER_HEIGHT;
|
995
|
-
RENDERBUFFER_RED_SIZE = GL.GL_RENDERBUFFER_RED_SIZE;
|
996
|
-
RENDERBUFFER_GREEN_SIZE = GL.GL_RENDERBUFFER_GREEN_SIZE;
|
997
|
-
RENDERBUFFER_BLUE_SIZE = GL.GL_RENDERBUFFER_BLUE_SIZE;
|
998
|
-
RENDERBUFFER_ALPHA_SIZE = GL.GL_RENDERBUFFER_ALPHA_SIZE;
|
999
|
-
RENDERBUFFER_DEPTH_SIZE = GL.GL_RENDERBUFFER_DEPTH_SIZE;
|
1000
|
-
RENDERBUFFER_STENCIL_SIZE = GL.GL_RENDERBUFFER_STENCIL_SIZE;
|
1001
|
-
RENDERBUFFER_INTERNAL_FORMAT = GL.GL_RENDERBUFFER_INTERNAL_FORMAT;
|
1002
|
-
|
1003
|
-
MULTISAMPLE = GL.GL_MULTISAMPLE;
|
1004
|
-
LINE_SMOOTH = GL.GL_LINE_SMOOTH;
|
1005
|
-
POLYGON_SMOOTH = GL2GL3.GL_POLYGON_SMOOTH;
|
1006
|
-
|
1007
|
-
SYNC_GPU_COMMANDS_COMPLETE = GL3ES3.GL_SYNC_GPU_COMMANDS_COMPLETE;
|
1008
|
-
ALREADY_SIGNALED = GL3ES3.GL_ALREADY_SIGNALED;
|
1009
|
-
CONDITION_SATISFIED = GL3ES3.GL_CONDITION_SATISFIED;
|
1010
|
-
}
|
1011
226
|
|
1012
|
-
|
1013
|
-
|
1014
|
-
|
1015
|
-
|
1016
|
-
gl.glFlush();
|
1017
|
-
}
|
227
|
+
@Override
|
228
|
+
protected int getDepthBits() {
|
229
|
+
return capabilities.getDepthBits();
|
230
|
+
}
|
1018
231
|
|
1019
|
-
@Override
|
1020
|
-
public void finish() {
|
1021
|
-
gl.glFinish();
|
1022
|
-
}
|
1023
232
|
|
1024
|
-
|
1025
|
-
|
1026
|
-
|
1027
|
-
|
233
|
+
@Override
|
234
|
+
protected int getStencilBits() {
|
235
|
+
return capabilities.getStencilBits();
|
236
|
+
}
|
1028
237
|
|
1029
|
-
///////////////////////////////////////////////////////////
|
1030
|
-
// State and State Requests
|
1031
|
-
@Override
|
1032
|
-
public void enable(int value) {
|
1033
|
-
if (-1 < value) {
|
1034
|
-
gl.glEnable(value);
|
1035
|
-
}
|
1036
|
-
}
|
1037
238
|
|
1038
|
-
|
1039
|
-
|
1040
|
-
|
1041
|
-
|
1042
|
-
|
239
|
+
@Override
|
240
|
+
protected float getPixelScale() {
|
241
|
+
PSurface surf = sketch.getSurface();
|
242
|
+
if (surf == null) {
|
243
|
+
return graphics.pixelDensity;
|
244
|
+
} else if (surf instanceof PSurfaceJOGL) {
|
245
|
+
return ((PSurfaceJOGL)surf).getPixelScale();
|
246
|
+
} else {
|
247
|
+
throw new RuntimeException("Renderer cannot find a JOGL surface");
|
1043
248
|
}
|
249
|
+
}
|
1044
250
|
|
1045
|
-
@Override
|
1046
|
-
public void getBooleanv(int value, IntBuffer data) {
|
1047
|
-
if (-1 < value) {
|
1048
|
-
if (byteBuffer.capacity() < data.capacity()) {
|
1049
|
-
byteBuffer = allocateDirectByteBuffer(data.capacity());
|
1050
|
-
}
|
1051
|
-
gl.glGetBooleanv(value, byteBuffer);
|
1052
|
-
for (int i = 0; i < data.capacity(); i++) {
|
1053
|
-
data.put(i, byteBuffer.get(i));
|
1054
|
-
}
|
1055
|
-
} else {
|
1056
|
-
fillIntBuffer(data, 0, data.capacity() - 1, 0);
|
1057
|
-
}
|
1058
|
-
}
|
1059
251
|
|
1060
|
-
|
1061
|
-
|
1062
|
-
|
1063
|
-
gl.glGetIntegerv(value, data);
|
1064
|
-
} else {
|
1065
|
-
fillIntBuffer(data, 0, data.capacity() - 1, 0);
|
1066
|
-
}
|
1067
|
-
}
|
252
|
+
@Override
|
253
|
+
protected void getGL(PGL pgl) {
|
254
|
+
PJOGL pjogl = (PJOGL)pgl;
|
1068
255
|
|
1069
|
-
|
1070
|
-
|
1071
|
-
|
1072
|
-
|
1073
|
-
} else {
|
1074
|
-
fillFloatBuffer(data, 0, data.capacity() - 1, 0);
|
1075
|
-
}
|
1076
|
-
}
|
256
|
+
this.drawable = pjogl.drawable;
|
257
|
+
this.context = pjogl.context;
|
258
|
+
this.glContext = pjogl.glContext;
|
259
|
+
setThread(pjogl.glThread);
|
1077
260
|
|
1078
|
-
|
1079
|
-
|
1080
|
-
|
1081
|
-
|
261
|
+
this.gl = pjogl.gl;
|
262
|
+
this.gl2 = pjogl.gl2;
|
263
|
+
this.gl2x = pjogl.gl2x;
|
264
|
+
this.gl3 = pjogl.gl3;
|
265
|
+
this.gl3es3 = pjogl.gl3es3;
|
266
|
+
}
|
1082
267
|
|
1083
|
-
@Override
|
1084
|
-
public String getString(int name) {
|
1085
|
-
return gl.glGetString(name);
|
1086
|
-
}
|
1087
268
|
|
1088
|
-
|
1089
|
-
|
1090
|
-
|
1091
|
-
|
1092
|
-
return gl.glGetError();
|
1093
|
-
}
|
269
|
+
public void getGL(GLAutoDrawable glDrawable) {
|
270
|
+
context = glDrawable.getContext();
|
271
|
+
glContext = context.hashCode();
|
272
|
+
setThread(Thread.currentThread());
|
1094
273
|
|
1095
|
-
|
1096
|
-
|
1097
|
-
|
274
|
+
gl = context.getGL();
|
275
|
+
gl2 = gl.getGL2ES2();
|
276
|
+
try {
|
277
|
+
gl2x = gl.getGL2();
|
278
|
+
} catch (com.jogamp.opengl.GLException e) {
|
279
|
+
gl2x = null;
|
1098
280
|
}
|
1099
|
-
|
1100
|
-
|
1101
|
-
|
1102
|
-
|
1103
|
-
public void genBuffers(int n, IntBuffer buffers) {
|
1104
|
-
gl.glGenBuffers(n, buffers);
|
281
|
+
try {
|
282
|
+
gl3 = gl.getGL2GL3();
|
283
|
+
} catch (com.jogamp.opengl.GLException e) {
|
284
|
+
gl3 = null;
|
1105
285
|
}
|
1106
|
-
|
1107
|
-
|
1108
|
-
|
1109
|
-
|
286
|
+
try {
|
287
|
+
gl3es3 = gl.getGL3ES3();
|
288
|
+
} catch (com.jogamp.opengl.GLException e) {
|
289
|
+
gl3es3 = null;
|
1110
290
|
}
|
291
|
+
}
|
1111
292
|
|
1112
|
-
@Override
|
1113
|
-
public void bindBuffer(int target, int buffer) {
|
1114
|
-
gl.glBindBuffer(target, buffer);
|
1115
|
-
}
|
1116
293
|
|
1117
|
-
|
1118
|
-
|
1119
|
-
|
294
|
+
@Override
|
295
|
+
protected boolean canDraw() { return true; }
|
296
|
+
|
297
|
+
|
298
|
+
@Override
|
299
|
+
protected void requestFocus() {}
|
300
|
+
|
301
|
+
|
302
|
+
@Override
|
303
|
+
protected void requestDraw() {}
|
304
|
+
|
305
|
+
|
306
|
+
@Override
|
307
|
+
protected void swapBuffers() {
|
308
|
+
PSurfaceJOGL surf = (PSurfaceJOGL)sketch.getSurface();
|
309
|
+
surf.window.swapBuffers();
|
310
|
+
}
|
311
|
+
|
312
|
+
|
313
|
+
@Override
|
314
|
+
protected void initFBOLayer() {
|
315
|
+
if (0 < sketch.frameCount) {
|
316
|
+
if (isES()) initFBOLayerES();
|
317
|
+
else initFBOLayerGL();
|
318
|
+
}
|
319
|
+
}
|
320
|
+
|
321
|
+
|
322
|
+
private void initFBOLayerES() {
|
323
|
+
IntBuffer buf = allocateDirectIntBuffer(fboWidth * fboHeight);
|
324
|
+
|
325
|
+
if (hasReadBuffer()) readBuffer(BACK);
|
326
|
+
readPixelsImpl(0, 0, fboWidth, fboHeight, RGBA, UNSIGNED_BYTE, buf);
|
327
|
+
bindTexture(TEXTURE_2D, glColorTex.get(frontTex));
|
328
|
+
texSubImage2D(TEXTURE_2D, 0, 0, 0, fboWidth, fboHeight, RGBA, UNSIGNED_BYTE, buf);
|
329
|
+
|
330
|
+
bindTexture(TEXTURE_2D, glColorTex.get(backTex));
|
331
|
+
texSubImage2D(TEXTURE_2D, 0, 0, 0, fboWidth, fboHeight, RGBA, UNSIGNED_BYTE, buf);
|
332
|
+
|
333
|
+
bindTexture(TEXTURE_2D, 0);
|
334
|
+
bindFramebufferImpl(FRAMEBUFFER, 0);
|
335
|
+
}
|
336
|
+
|
337
|
+
|
338
|
+
private void initFBOLayerGL() {
|
339
|
+
// Copy the contents of the front and back screen buffers to the textures
|
340
|
+
// of the FBO, so they are properly initialized. Note that the front buffer
|
341
|
+
// of the default framebuffer (the screen) contains the previous frame:
|
342
|
+
// https://www.opengl.org/wiki/Default_Framebuffer
|
343
|
+
// so it is copied to the front texture of the FBO layer:
|
344
|
+
if (pclearColor || 0 < pgeomCount || !sketch.isLooping()) {
|
345
|
+
if (hasReadBuffer()) readBuffer(FRONT);
|
346
|
+
} else {
|
347
|
+
// ...except when the previous frame has not been cleared and nothing was
|
348
|
+
// rendered while looping. In this case the back buffer, which holds the
|
349
|
+
// initial state of the previous frame, still contains the most up-to-date
|
350
|
+
// screen state.
|
351
|
+
readBuffer(BACK);
|
352
|
+
}
|
353
|
+
bindFramebufferImpl(DRAW_FRAMEBUFFER, glColorFbo.get(0));
|
354
|
+
framebufferTexture2D(FRAMEBUFFER, COLOR_ATTACHMENT0,
|
355
|
+
TEXTURE_2D, glColorTex.get(frontTex), 0);
|
356
|
+
if (hasDrawBuffer()) drawBuffer(COLOR_ATTACHMENT0);
|
357
|
+
blitFramebuffer(0, 0, fboWidth, fboHeight,
|
358
|
+
0, 0, fboWidth, fboHeight,
|
359
|
+
COLOR_BUFFER_BIT, NEAREST);
|
360
|
+
|
361
|
+
readBuffer(BACK);
|
362
|
+
bindFramebufferImpl(DRAW_FRAMEBUFFER, glColorFbo.get(0));
|
363
|
+
framebufferTexture2D(FRAMEBUFFER, COLOR_ATTACHMENT0,
|
364
|
+
TEXTURE_2D, glColorTex.get(backTex), 0);
|
365
|
+
drawBuffer(COLOR_ATTACHMENT0);
|
366
|
+
blitFramebuffer(0, 0, fboWidth, fboHeight,
|
367
|
+
0, 0, fboWidth, fboHeight,
|
368
|
+
COLOR_BUFFER_BIT, NEAREST);
|
369
|
+
|
370
|
+
bindFramebufferImpl(FRAMEBUFFER, 0);
|
371
|
+
}
|
372
|
+
|
373
|
+
|
374
|
+
@Override
|
375
|
+
protected void beginGL() {
|
376
|
+
PMatrix3D proj = graphics.projection;
|
377
|
+
PMatrix3D mdl = graphics.modelview;
|
378
|
+
if (gl2x != null) {
|
379
|
+
if (projMatrix == null) {
|
380
|
+
projMatrix = new float[16];
|
381
|
+
}
|
382
|
+
gl2x.glMatrixMode(GLMatrixFunc.GL_PROJECTION);
|
383
|
+
projMatrix[ 0] = proj.m00;
|
384
|
+
projMatrix[ 1] = proj.m10;
|
385
|
+
projMatrix[ 2] = proj.m20;
|
386
|
+
projMatrix[ 3] = proj.m30;
|
387
|
+
projMatrix[ 4] = proj.m01;
|
388
|
+
projMatrix[ 5] = proj.m11;
|
389
|
+
projMatrix[ 6] = proj.m21;
|
390
|
+
projMatrix[ 7] = proj.m31;
|
391
|
+
projMatrix[ 8] = proj.m02;
|
392
|
+
projMatrix[ 9] = proj.m12;
|
393
|
+
projMatrix[10] = proj.m22;
|
394
|
+
projMatrix[11] = proj.m32;
|
395
|
+
projMatrix[12] = proj.m03;
|
396
|
+
projMatrix[13] = proj.m13;
|
397
|
+
projMatrix[14] = proj.m23;
|
398
|
+
projMatrix[15] = proj.m33;
|
399
|
+
gl2x.glLoadMatrixf(projMatrix, 0);
|
400
|
+
|
401
|
+
if (mvMatrix == null) {
|
402
|
+
mvMatrix = new float[16];
|
403
|
+
}
|
404
|
+
gl2x.glMatrixMode(GLMatrixFunc.GL_MODELVIEW);
|
405
|
+
mvMatrix[ 0] = mdl.m00;
|
406
|
+
mvMatrix[ 1] = mdl.m10;
|
407
|
+
mvMatrix[ 2] = mdl.m20;
|
408
|
+
mvMatrix[ 3] = mdl.m30;
|
409
|
+
mvMatrix[ 4] = mdl.m01;
|
410
|
+
mvMatrix[ 5] = mdl.m11;
|
411
|
+
mvMatrix[ 6] = mdl.m21;
|
412
|
+
mvMatrix[ 7] = mdl.m31;
|
413
|
+
mvMatrix[ 8] = mdl.m02;
|
414
|
+
mvMatrix[ 9] = mdl.m12;
|
415
|
+
mvMatrix[10] = mdl.m22;
|
416
|
+
mvMatrix[11] = mdl.m32;
|
417
|
+
mvMatrix[12] = mdl.m03;
|
418
|
+
mvMatrix[13] = mdl.m13;
|
419
|
+
mvMatrix[14] = mdl.m23;
|
420
|
+
mvMatrix[15] = mdl.m33;
|
421
|
+
gl2x.glLoadMatrixf(mvMatrix, 0);
|
422
|
+
}
|
423
|
+
}
|
424
|
+
|
425
|
+
|
426
|
+
@Override
|
427
|
+
protected boolean hasFBOs() {
|
428
|
+
if (context.hasBasicFBOSupport()) return true;
|
429
|
+
else return super.hasFBOs();
|
430
|
+
}
|
431
|
+
|
432
|
+
|
433
|
+
@Override
|
434
|
+
protected boolean hasShaders() {
|
435
|
+
if (context.hasGLSL()) return true;
|
436
|
+
else return super.hasShaders();
|
437
|
+
}
|
438
|
+
|
439
|
+
|
440
|
+
public void init(GLAutoDrawable glDrawable) {
|
441
|
+
capabilities = glDrawable.getChosenGLCapabilities();
|
442
|
+
if (!hasFBOs()) {
|
443
|
+
throw new RuntimeException(MISSING_FBO_ERROR);
|
444
|
+
}
|
445
|
+
if (!hasShaders()) {
|
446
|
+
throw new RuntimeException(MISSING_GLSL_ERROR);
|
447
|
+
}
|
448
|
+
}
|
449
|
+
|
450
|
+
|
451
|
+
///////////////////////////////////////////////////////////
|
452
|
+
|
453
|
+
// Utility functions
|
454
|
+
|
455
|
+
|
456
|
+
@Override
|
457
|
+
protected void enableTexturing(int target) {
|
458
|
+
if (target == TEXTURE_2D) {
|
459
|
+
texturingTargets[0] = true;
|
460
|
+
} else if (target == TEXTURE_RECTANGLE) {
|
461
|
+
texturingTargets[1] = true;
|
462
|
+
}
|
463
|
+
}
|
464
|
+
|
465
|
+
|
466
|
+
@Override
|
467
|
+
protected void disableTexturing(int target) {
|
468
|
+
if (target == TEXTURE_2D) {
|
469
|
+
texturingTargets[0] = false;
|
470
|
+
} else if (target == TEXTURE_RECTANGLE) {
|
471
|
+
texturingTargets[1] = false;
|
1120
472
|
}
|
473
|
+
}
|
474
|
+
|
475
|
+
|
476
|
+
/**
|
477
|
+
* Convenience method to get a legit FontMetrics object. Where possible,
|
478
|
+
* override this any renderer subclass so that you're not using what's
|
479
|
+
* returned by getDefaultToolkit() to get your metrics.
|
480
|
+
*/
|
481
|
+
@SuppressWarnings("deprecation")
|
482
|
+
private FontMetrics getFontMetrics(Font font) { // ignore
|
483
|
+
return Toolkit.getDefaultToolkit().getFontMetrics(font);
|
484
|
+
}
|
1121
485
|
|
1122
|
-
@Override
|
1123
|
-
public void bufferSubData(int target, int offset, int size, Buffer data) {
|
1124
|
-
gl.glBufferSubData(target, offset, size, data);
|
1125
|
-
}
|
1126
486
|
|
1127
|
-
|
1128
|
-
|
1129
|
-
|
1130
|
-
|
487
|
+
/**
|
488
|
+
* Convenience method to jump through some Java2D hoops and get an FRC.
|
489
|
+
*/
|
490
|
+
private FontRenderContext getFontRenderContext(Font font) { // ignore
|
491
|
+
return getFontMetrics(font).getFontRenderContext();
|
492
|
+
}
|
1131
493
|
|
1132
|
-
@Override
|
1133
|
-
public void getBufferParameteriv(int target, int value, IntBuffer data) {
|
1134
|
-
gl.glGetBufferParameteriv(target, value, data);
|
1135
|
-
}
|
1136
494
|
|
1137
|
-
|
1138
|
-
|
1139
|
-
|
1140
|
-
|
495
|
+
@Override
|
496
|
+
protected int getFontAscent(Object font) {
|
497
|
+
return getFontMetrics((Font) font).getAscent();
|
498
|
+
}
|
1141
499
|
|
1142
|
-
@Override
|
1143
|
-
public ByteBuffer mapBufferRange(int target, int offset, int length, int access) {
|
1144
|
-
if (gl2x != null) {
|
1145
|
-
return gl2x.glMapBufferRange(target, offset, length, access);
|
1146
|
-
} else if (gl3 != null) {
|
1147
|
-
return gl3.glMapBufferRange(target, offset, length, access);
|
1148
|
-
} else {
|
1149
|
-
throw new RuntimeException(String.format(MISSING_GLFUNC_ERROR, "glMapBufferRange()"));
|
1150
|
-
}
|
1151
|
-
}
|
1152
500
|
|
1153
|
-
|
1154
|
-
|
1155
|
-
|
1156
|
-
|
501
|
+
@Override
|
502
|
+
protected int getFontDescent(Object font) {
|
503
|
+
return getFontMetrics((Font) font).getDescent();
|
504
|
+
}
|
1157
505
|
|
1158
|
-
//////////////////////////////////////////////////////////////////////////////
|
1159
|
-
// Synchronization
|
1160
|
-
@Override
|
1161
|
-
public long fenceSync(int condition, int flags) {
|
1162
|
-
if (gl3es3 != null) {
|
1163
|
-
return gl3es3.glFenceSync(condition, flags);
|
1164
|
-
} else {
|
1165
|
-
throw new RuntimeException(String.format(MISSING_GLFUNC_ERROR, "fenceSync()"));
|
1166
|
-
}
|
1167
|
-
}
|
1168
506
|
|
1169
|
-
|
1170
|
-
|
1171
|
-
|
1172
|
-
|
1173
|
-
|
1174
|
-
|
1175
|
-
|
1176
|
-
}
|
507
|
+
@Override
|
508
|
+
protected int getTextWidth(Object font, char[] buffer, int start, int stop) {
|
509
|
+
// maybe should use one of the newer/fancier functions for this?
|
510
|
+
int length = stop - start;
|
511
|
+
FontMetrics metrics = getFontMetrics((Font) font);
|
512
|
+
return metrics.charsWidth(buffer, start, length);
|
513
|
+
}
|
1177
514
|
|
1178
|
-
@Override
|
1179
|
-
public int clientWaitSync(long sync, int flags, long timeout) {
|
1180
|
-
if (gl3es3 != null) {
|
1181
|
-
return gl3es3.glClientWaitSync(sync, flags, timeout);
|
1182
|
-
} else {
|
1183
|
-
throw new RuntimeException(String.format(MISSING_GLFUNC_ERROR, "clientWaitSync()"));
|
1184
|
-
}
|
1185
|
-
}
|
1186
515
|
|
1187
|
-
|
1188
|
-
|
1189
|
-
|
1190
|
-
|
1191
|
-
gl.glDepthRangef(n, f);
|
1192
|
-
}
|
516
|
+
@Override
|
517
|
+
protected Object getDerivedFont(Object font, float size) {
|
518
|
+
return ((Font) font).deriveFont(size);
|
519
|
+
}
|
1193
520
|
|
1194
|
-
@Override
|
1195
|
-
public void viewport(int x, int y, int w, int h) {
|
1196
|
-
float scale = getPixelScale();
|
1197
|
-
viewportImpl((int) scale * x, (int) (scale * y), (int) (scale * w), (int) (scale * h));
|
1198
|
-
}
|
1199
521
|
|
1200
|
-
|
1201
|
-
|
1202
|
-
|
1203
|
-
|
522
|
+
@Override
|
523
|
+
protected int getGLSLVersion() {
|
524
|
+
VersionNumber vn = context.getGLSLVersionNumber();
|
525
|
+
return vn.getMajor() * 100 + vn.getMinor();
|
526
|
+
}
|
1204
527
|
|
1205
|
-
//////////////////////////////////////////////////////////////////////////////
|
1206
|
-
// Reading Pixels
|
1207
|
-
@Override
|
1208
|
-
protected void readPixelsImpl(int x, int y, int width, int height, int format, int type, Buffer buffer) {
|
1209
|
-
gl.glReadPixels(x, y, width, height, format, type, buffer);
|
1210
|
-
}
|
1211
528
|
|
1212
|
-
|
1213
|
-
|
1214
|
-
|
529
|
+
@Override
|
530
|
+
protected String getGLSLVersionSuffix() {
|
531
|
+
VersionNumber vn = context.getGLSLVersionNumber();
|
532
|
+
if (context.isGLESProfile() && 1 < vn.getMajor()) {
|
533
|
+
return " es";
|
534
|
+
} else {
|
535
|
+
return "";
|
1215
536
|
}
|
537
|
+
}
|
1216
538
|
|
1217
|
-
//////////////////////////////////////////////////////////////////////////////
|
1218
|
-
// Vertices
|
1219
|
-
@Override
|
1220
|
-
public void vertexAttrib1f(int index, float value) {
|
1221
|
-
gl2.glVertexAttrib1f(index, value);
|
1222
|
-
}
|
1223
539
|
|
1224
|
-
|
1225
|
-
|
1226
|
-
|
1227
|
-
|
540
|
+
@Override
|
541
|
+
protected String[] loadVertexShader(String filename) {
|
542
|
+
return loadVertexShader(filename, getGLSLVersion(), getGLSLVersionSuffix());
|
543
|
+
}
|
1228
544
|
|
1229
|
-
@Override
|
1230
|
-
public void vertexAttrib3f(int index, float value0, float value1, float value2) {
|
1231
|
-
gl2.glVertexAttrib3f(index, value0, value1, value2);
|
1232
|
-
}
|
1233
545
|
|
1234
|
-
|
1235
|
-
|
1236
|
-
|
1237
|
-
|
546
|
+
@Override
|
547
|
+
protected String[] loadFragmentShader(String filename) {
|
548
|
+
return loadFragmentShader(filename, getGLSLVersion(), getGLSLVersionSuffix());
|
549
|
+
}
|
1238
550
|
|
1239
|
-
@Override
|
1240
|
-
public void vertexAttrib1fv(int index, FloatBuffer values) {
|
1241
|
-
gl2.glVertexAttrib1fv(index, values);
|
1242
|
-
}
|
1243
551
|
|
1244
|
-
|
1245
|
-
|
1246
|
-
|
1247
|
-
|
552
|
+
@Override
|
553
|
+
protected String[] loadVertexShader(URL url) {
|
554
|
+
return loadVertexShader(url, getGLSLVersion(), getGLSLVersionSuffix());
|
555
|
+
}
|
1248
556
|
|
1249
|
-
@Override
|
1250
|
-
public void vertexAttrib3fv(int index, FloatBuffer values) {
|
1251
|
-
gl2.glVertexAttrib3fv(index, values);
|
1252
|
-
}
|
1253
557
|
|
1254
|
-
|
1255
|
-
|
1256
|
-
|
1257
|
-
|
558
|
+
@Override
|
559
|
+
protected String[] loadFragmentShader(URL url) {
|
560
|
+
return loadFragmentShader(url, getGLSLVersion(), getGLSLVersionSuffix());
|
561
|
+
}
|
1258
562
|
|
1259
|
-
@Override
|
1260
|
-
public void vertexAttribPointer(int index, int size, int type, boolean normalized, int stride, int offset) {
|
1261
|
-
gl2.glVertexAttribPointer(index, size, type, normalized, stride, offset);
|
1262
|
-
}
|
1263
563
|
|
1264
|
-
|
1265
|
-
|
1266
|
-
|
1267
|
-
|
564
|
+
@Override
|
565
|
+
protected String[] loadFragmentShader(String filename, int version, String versionSuffix) {
|
566
|
+
String[] fragSrc0 = sketch.loadStrings(filename);
|
567
|
+
return preprocessFragmentSource(fragSrc0, version, versionSuffix);
|
568
|
+
}
|
1268
569
|
|
1269
|
-
@Override
|
1270
|
-
public void disableVertexAttribArray(int index) {
|
1271
|
-
gl2.glDisableVertexAttribArray(index);
|
1272
|
-
}
|
1273
570
|
|
1274
|
-
|
1275
|
-
|
1276
|
-
|
1277
|
-
|
571
|
+
@Override
|
572
|
+
protected String[] loadVertexShader(String filename, int version, String versionSuffix) {
|
573
|
+
String[] vertSrc0 = sketch.loadStrings(filename);
|
574
|
+
return preprocessVertexSource(vertSrc0, version, versionSuffix);
|
575
|
+
}
|
1278
576
|
|
1279
|
-
@Override
|
1280
|
-
public void drawElementsImpl(int mode, int count, int type, int offset) {
|
1281
|
-
gl.glDrawElements(mode, count, type, offset);
|
1282
|
-
}
|
1283
577
|
|
1284
|
-
|
1285
|
-
|
1286
|
-
|
1287
|
-
|
1288
|
-
|
578
|
+
@Override
|
579
|
+
protected String[] loadFragmentShader(URL url, int version, String versionSuffix) {
|
580
|
+
try {
|
581
|
+
String[] fragSrc0 = PApplet.loadStrings(url.openStream());
|
582
|
+
return preprocessFragmentSource(fragSrc0, version, versionSuffix);
|
583
|
+
} catch (IOException e) {
|
584
|
+
PGraphics.showException("Cannot load fragment shader " + url.getFile());
|
1289
585
|
}
|
586
|
+
return null;
|
587
|
+
}
|
1290
588
|
|
1291
|
-
@Override
|
1292
|
-
public void frontFace(int dir) {
|
1293
|
-
gl.glFrontFace(dir);
|
1294
|
-
}
|
1295
589
|
|
1296
|
-
|
1297
|
-
|
1298
|
-
|
590
|
+
@Override
|
591
|
+
protected String[] loadVertexShader(URL url, int version, String versionSuffix) {
|
592
|
+
try {
|
593
|
+
String[] vertSrc0 = PApplet.loadStrings(url.openStream());
|
594
|
+
return preprocessVertexSource(vertSrc0, version, versionSuffix);
|
595
|
+
} catch (IOException e) {
|
596
|
+
PGraphics.showException("Cannot load vertex shader " + url.getFile());
|
1299
597
|
}
|
598
|
+
return null;
|
599
|
+
}
|
1300
600
|
|
1301
|
-
@Override
|
1302
|
-
public void polygonOffset(float factor, float units) {
|
1303
|
-
gl.glPolygonOffset(factor, units);
|
1304
|
-
}
|
1305
601
|
|
1306
|
-
|
1307
|
-
// Pixel Rectangles
|
1308
|
-
@Override
|
1309
|
-
public void pixelStorei(int pname, int param) {
|
1310
|
-
gl.glPixelStorei(pname, param);
|
1311
|
-
}
|
602
|
+
///////////////////////////////////////////////////////////
|
1312
603
|
|
1313
|
-
|
1314
|
-
// Texturing
|
1315
|
-
@Override
|
1316
|
-
public void texImage2D(int target, int level, int internalFormat, int width, int height, int border, int format, int type, Buffer data) {
|
1317
|
-
gl.glTexImage2D(target, level, internalFormat, width, height, border, format, type, data);
|
1318
|
-
}
|
604
|
+
// Tessellator
|
1319
605
|
|
1320
|
-
@Override
|
1321
|
-
public void copyTexImage2D(int target, int level, int internalFormat, int x, int y, int width, int height, int border) {
|
1322
|
-
gl.glCopyTexImage2D(target, level, internalFormat, x, y, width, height, border);
|
1323
|
-
}
|
1324
606
|
|
1325
|
-
|
1326
|
-
|
1327
|
-
|
1328
|
-
|
607
|
+
@Override
|
608
|
+
protected Tessellator createTessellator(TessellatorCallback callback) {
|
609
|
+
return new Tessellator(callback);
|
610
|
+
}
|
1329
611
|
|
1330
|
-
@Override
|
1331
|
-
public void copyTexSubImage2D(int target, int level, int xOffset, int yOffset, int x, int y, int width, int height) {
|
1332
|
-
gl.glCopyTexSubImage2D(target, level, x, y, xOffset, yOffset, width, height);
|
1333
|
-
}
|
1334
612
|
|
1335
|
-
|
1336
|
-
|
1337
|
-
|
1338
|
-
|
613
|
+
protected static class Tessellator implements PGL.Tessellator {
|
614
|
+
protected GLUtessellator tess;
|
615
|
+
protected TessellatorCallback callback;
|
616
|
+
protected GLUCallback gluCallback;
|
1339
617
|
|
1340
|
-
|
1341
|
-
|
1342
|
-
|
1343
|
-
|
618
|
+
public Tessellator(TessellatorCallback callback) {
|
619
|
+
this.callback = callback;
|
620
|
+
tess = GLU.gluNewTess();
|
621
|
+
gluCallback = new GLUCallback();
|
1344
622
|
|
1345
|
-
|
1346
|
-
|
1347
|
-
|
623
|
+
GLU.gluTessCallback(tess, GLU.GLU_TESS_BEGIN, gluCallback);
|
624
|
+
GLU.gluTessCallback(tess, GLU.GLU_TESS_END, gluCallback);
|
625
|
+
GLU.gluTessCallback(tess, GLU.GLU_TESS_VERTEX, gluCallback);
|
626
|
+
GLU.gluTessCallback(tess, GLU.GLU_TESS_COMBINE, gluCallback);
|
627
|
+
GLU.gluTessCallback(tess, GLU.GLU_TESS_ERROR, gluCallback);
|
1348
628
|
}
|
1349
629
|
|
1350
630
|
@Override
|
1351
|
-
public void
|
1352
|
-
|
631
|
+
public void setCallback(int flag) {
|
632
|
+
GLU.gluTessCallback(tess, flag, gluCallback);
|
1353
633
|
}
|
1354
634
|
|
1355
635
|
@Override
|
1356
|
-
public void
|
1357
|
-
|
636
|
+
public void setWindingRule(int rule) {
|
637
|
+
setProperty(GLU.GLU_TESS_WINDING_RULE, rule);
|
1358
638
|
}
|
1359
639
|
|
1360
|
-
|
1361
|
-
|
1362
|
-
gl.glTexParameterfv(target, pname, params);
|
640
|
+
public void setProperty(int property, int value) {
|
641
|
+
GLU.gluTessProperty(tess, property, value);
|
1363
642
|
}
|
1364
643
|
|
1365
644
|
@Override
|
1366
|
-
public void
|
1367
|
-
|
645
|
+
public void beginPolygon() {
|
646
|
+
beginPolygon(null);
|
1368
647
|
}
|
1369
648
|
|
1370
649
|
@Override
|
1371
|
-
public void
|
1372
|
-
|
650
|
+
public void beginPolygon(Object data) {
|
651
|
+
GLU.gluTessBeginPolygon(tess, data);
|
1373
652
|
}
|
1374
653
|
|
1375
654
|
@Override
|
1376
|
-
public void
|
1377
|
-
|
655
|
+
public void endPolygon() {
|
656
|
+
GLU.gluTessEndPolygon(tess);
|
1378
657
|
}
|
1379
658
|
|
1380
659
|
@Override
|
1381
|
-
public void
|
1382
|
-
|
660
|
+
public void beginContour() {
|
661
|
+
GLU.gluTessBeginContour(tess);
|
1383
662
|
}
|
1384
663
|
|
1385
664
|
@Override
|
1386
|
-
public void
|
1387
|
-
|
665
|
+
public void endContour() {
|
666
|
+
GLU.gluTessEndContour(tess);
|
1388
667
|
}
|
1389
668
|
|
1390
669
|
@Override
|
1391
|
-
public
|
1392
|
-
|
670
|
+
public void addVertex(double[] v) {
|
671
|
+
addVertex(v, 0, v);
|
1393
672
|
}
|
1394
673
|
|
1395
674
|
@Override
|
1396
|
-
|
1397
|
-
|
675
|
+
public void addVertex(double[] v, int n, Object data) {
|
676
|
+
GLU.gluTessVertex(tess, v, n, data);
|
1398
677
|
}
|
1399
678
|
|
1400
|
-
|
1401
|
-
|
1402
|
-
|
1403
|
-
|
679
|
+
protected class GLUCallback extends GLUtessellatorCallbackAdapter {
|
680
|
+
@Override
|
681
|
+
public void begin(int type) {
|
682
|
+
callback.begin(type);
|
683
|
+
}
|
1404
684
|
|
1405
|
-
|
1406
|
-
|
1407
|
-
|
1408
|
-
|
1409
|
-
return gl2.glCreateShader(type);
|
1410
|
-
}
|
685
|
+
@Override
|
686
|
+
public void end() {
|
687
|
+
callback.end();
|
688
|
+
}
|
1411
689
|
|
1412
|
-
|
1413
|
-
|
1414
|
-
|
1415
|
-
|
690
|
+
@Override
|
691
|
+
public void vertex(Object data) {
|
692
|
+
callback.vertex(data);
|
693
|
+
}
|
1416
694
|
|
1417
|
-
|
1418
|
-
|
1419
|
-
|
1420
|
-
|
695
|
+
@Override
|
696
|
+
public void combine(double[] coords, Object[] data,
|
697
|
+
float[] weight, Object[] outData) {
|
698
|
+
callback.combine(coords, data, weight, outData);
|
699
|
+
}
|
1421
700
|
|
1422
|
-
|
1423
|
-
|
1424
|
-
|
701
|
+
@Override
|
702
|
+
public void error(int errnum) {
|
703
|
+
callback.error(errnum);
|
704
|
+
}
|
1425
705
|
}
|
706
|
+
}
|
1426
707
|
|
1427
|
-
@Override
|
1428
|
-
public void deleteShader(int shader) {
|
1429
|
-
gl2.glDeleteShader(shader);
|
1430
|
-
}
|
1431
708
|
|
1432
|
-
|
1433
|
-
|
1434
|
-
|
1435
|
-
|
709
|
+
@Override
|
710
|
+
protected String tessError(int err) {
|
711
|
+
return glu.gluErrorString(err);
|
712
|
+
}
|
1436
713
|
|
1437
|
-
@Override
|
1438
|
-
public int createProgram() {
|
1439
|
-
return gl2.glCreateProgram();
|
1440
|
-
}
|
1441
714
|
|
1442
|
-
|
1443
|
-
public void attachShader(int program, int shader) {
|
1444
|
-
gl2.glAttachShader(program, shader);
|
1445
|
-
}
|
715
|
+
///////////////////////////////////////////////////////////
|
1446
716
|
|
1447
|
-
|
1448
|
-
public void detachShader(int program, int shader) {
|
1449
|
-
gl2.glDetachShader(program, shader);
|
1450
|
-
}
|
717
|
+
// Font outline
|
1451
718
|
|
1452
|
-
@Override
|
1453
|
-
public void linkProgram(int program) {
|
1454
|
-
gl2.glLinkProgram(program);
|
1455
|
-
}
|
1456
719
|
|
1457
|
-
|
1458
|
-
|
1459
|
-
|
1460
|
-
|
720
|
+
static {
|
721
|
+
SHAPE_TEXT_SUPPORTED = true;
|
722
|
+
SEG_MOVETO = PathIterator.SEG_MOVETO;
|
723
|
+
SEG_LINETO = PathIterator.SEG_LINETO;
|
724
|
+
SEG_QUADTO = PathIterator.SEG_QUADTO;
|
725
|
+
SEG_CUBICTO = PathIterator.SEG_CUBICTO;
|
726
|
+
SEG_CLOSE = PathIterator.SEG_CLOSE;
|
727
|
+
}
|
1461
728
|
|
1462
|
-
@Override
|
1463
|
-
public void deleteProgram(int program) {
|
1464
|
-
gl2.glDeleteProgram(program);
|
1465
|
-
}
|
1466
729
|
|
1467
|
-
|
1468
|
-
|
1469
|
-
|
1470
|
-
|
1471
|
-
gl2.glGetActiveAttrib(program, index, 1024, tmp, 0, tmp, 1, tmp, 2, namebuf, 0);
|
1472
|
-
size.put(tmp[1]);
|
1473
|
-
type.put(tmp[2]);
|
1474
|
-
String name = new String(namebuf, 0, tmp[0]);
|
1475
|
-
return name;
|
1476
|
-
}
|
730
|
+
@Override
|
731
|
+
protected FontOutline createFontOutline(char ch, Object font) {
|
732
|
+
return new FontOutline(ch, (Font) font);
|
733
|
+
}
|
1477
734
|
|
1478
|
-
@Override
|
1479
|
-
public int getAttribLocation(int program, String name) {
|
1480
|
-
return gl2.glGetAttribLocation(program, name);
|
1481
|
-
}
|
1482
735
|
|
1483
|
-
|
1484
|
-
|
1485
|
-
gl2.glBindAttribLocation(program, index, name);
|
1486
|
-
}
|
736
|
+
protected class FontOutline implements PGL.FontOutline {
|
737
|
+
PathIterator iter;
|
1487
738
|
|
1488
|
-
|
1489
|
-
|
1490
|
-
|
739
|
+
public FontOutline(char ch, Font font) {
|
740
|
+
char[] textArray = new char[] { ch };
|
741
|
+
FontRenderContext frc = getFontRenderContext(font);
|
742
|
+
GlyphVector gv = font.createGlyphVector(frc, textArray);
|
743
|
+
Shape shp = gv.getOutline();
|
744
|
+
iter = shp.getPathIterator(null);
|
1491
745
|
}
|
1492
746
|
|
1493
747
|
@Override
|
1494
|
-
public
|
1495
|
-
|
1496
|
-
byte[] namebuf = new byte[1024];
|
1497
|
-
gl2.glGetActiveUniform(program, index, 1024, tmp, 0, tmp, 1, tmp, 2, namebuf, 0);
|
1498
|
-
size.put(tmp[1]);
|
1499
|
-
type.put(tmp[2]);
|
1500
|
-
String name = new String(namebuf, 0, tmp[0]);
|
1501
|
-
return name;
|
748
|
+
public boolean isDone() {
|
749
|
+
return iter.isDone();
|
1502
750
|
}
|
1503
751
|
|
1504
752
|
@Override
|
1505
|
-
public
|
1506
|
-
|
753
|
+
public int currentSegment(float[] coords) {
|
754
|
+
return iter.currentSegment(coords);
|
1507
755
|
}
|
1508
756
|
|
1509
757
|
@Override
|
1510
|
-
public void
|
1511
|
-
|
758
|
+
public void next() {
|
759
|
+
iter.next();
|
1512
760
|
}
|
761
|
+
}
|
1513
762
|
|
1514
|
-
@Override
|
1515
|
-
public void uniform3i(int location, int value0, int value1, int value2) {
|
1516
|
-
gl2.glUniform3i(location, value0, value1, value2);
|
1517
|
-
}
|
1518
763
|
|
1519
|
-
|
1520
|
-
public void uniform4i(int location, int value0, int value1, int value2, int value3) {
|
1521
|
-
gl2.glUniform4i(location, value0, value1, value2, value3);
|
1522
|
-
}
|
764
|
+
///////////////////////////////////////////////////////////
|
1523
765
|
|
1524
|
-
|
1525
|
-
public void uniform1f(int location, float value) {
|
1526
|
-
gl2.glUniform1f(location, value);
|
1527
|
-
}
|
766
|
+
// Constants
|
1528
767
|
|
1529
|
-
|
1530
|
-
|
1531
|
-
|
1532
|
-
}
|
768
|
+
static {
|
769
|
+
FALSE = GL.GL_FALSE;
|
770
|
+
TRUE = GL.GL_TRUE;
|
1533
771
|
|
1534
|
-
|
1535
|
-
|
1536
|
-
|
1537
|
-
|
772
|
+
INT = GL2ES2.GL_INT;
|
773
|
+
BYTE = GL.GL_BYTE;
|
774
|
+
SHORT = GL.GL_SHORT;
|
775
|
+
FLOAT = GL.GL_FLOAT;
|
776
|
+
BOOL = GL2ES2.GL_BOOL;
|
777
|
+
UNSIGNED_INT = GL.GL_UNSIGNED_INT;
|
778
|
+
UNSIGNED_BYTE = GL.GL_UNSIGNED_BYTE;
|
779
|
+
UNSIGNED_SHORT = GL.GL_UNSIGNED_SHORT;
|
1538
780
|
|
1539
|
-
|
1540
|
-
|
1541
|
-
|
1542
|
-
|
781
|
+
RGB = GL.GL_RGB;
|
782
|
+
RGBA = GL.GL_RGBA;
|
783
|
+
ALPHA = GL.GL_ALPHA;
|
784
|
+
LUMINANCE = GL.GL_LUMINANCE;
|
785
|
+
LUMINANCE_ALPHA = GL.GL_LUMINANCE_ALPHA;
|
1543
786
|
|
1544
|
-
|
1545
|
-
|
1546
|
-
|
1547
|
-
}
|
787
|
+
UNSIGNED_SHORT_5_6_5 = GL.GL_UNSIGNED_SHORT_5_6_5;
|
788
|
+
UNSIGNED_SHORT_4_4_4_4 = GL.GL_UNSIGNED_SHORT_4_4_4_4;
|
789
|
+
UNSIGNED_SHORT_5_5_5_1 = GL.GL_UNSIGNED_SHORT_5_5_5_1;
|
1548
790
|
|
1549
|
-
|
1550
|
-
|
1551
|
-
|
1552
|
-
|
791
|
+
RGBA4 = GL.GL_RGBA4;
|
792
|
+
RGB5_A1 = GL.GL_RGB5_A1;
|
793
|
+
RGB565 = GL.GL_RGB565;
|
794
|
+
RGB8 = GL.GL_RGB8;
|
795
|
+
RGBA8 = GL.GL_RGBA8;
|
796
|
+
ALPHA8 = GL.GL_ALPHA8;
|
1553
797
|
|
1554
|
-
|
1555
|
-
|
1556
|
-
|
1557
|
-
}
|
798
|
+
READ_ONLY = GL2ES3.GL_READ_ONLY;
|
799
|
+
WRITE_ONLY = GL.GL_WRITE_ONLY;
|
800
|
+
READ_WRITE = GL2ES3.GL_READ_WRITE;
|
1558
801
|
|
1559
|
-
|
1560
|
-
|
1561
|
-
|
1562
|
-
}
|
802
|
+
TESS_WINDING_NONZERO = GLU.GLU_TESS_WINDING_NONZERO;
|
803
|
+
TESS_WINDING_ODD = GLU.GLU_TESS_WINDING_ODD;
|
804
|
+
TESS_EDGE_FLAG = GLU.GLU_TESS_EDGE_FLAG;
|
1563
805
|
|
1564
|
-
|
1565
|
-
|
1566
|
-
|
1567
|
-
|
806
|
+
GENERATE_MIPMAP_HINT = GL.GL_GENERATE_MIPMAP_HINT;
|
807
|
+
FASTEST = GL.GL_FASTEST;
|
808
|
+
NICEST = GL.GL_NICEST;
|
809
|
+
DONT_CARE = GL.GL_DONT_CARE;
|
1568
810
|
|
1569
|
-
|
1570
|
-
|
1571
|
-
|
1572
|
-
|
811
|
+
VENDOR = GL.GL_VENDOR;
|
812
|
+
RENDERER = GL.GL_RENDERER;
|
813
|
+
VERSION = GL.GL_VERSION;
|
814
|
+
EXTENSIONS = GL.GL_EXTENSIONS;
|
815
|
+
SHADING_LANGUAGE_VERSION = GL2ES2.GL_SHADING_LANGUAGE_VERSION;
|
1573
816
|
|
1574
|
-
|
1575
|
-
|
1576
|
-
gl2.glUniform3fv(location, count, v);
|
1577
|
-
}
|
817
|
+
MAX_SAMPLES = GL.GL_MAX_SAMPLES;
|
818
|
+
SAMPLES = GL.GL_SAMPLES;
|
1578
819
|
|
1579
|
-
|
1580
|
-
|
1581
|
-
gl2.glUniform4fv(location, count, v);
|
1582
|
-
}
|
820
|
+
ALIASED_LINE_WIDTH_RANGE = GL.GL_ALIASED_LINE_WIDTH_RANGE;
|
821
|
+
ALIASED_POINT_SIZE_RANGE = GL.GL_ALIASED_POINT_SIZE_RANGE;
|
1583
822
|
|
1584
|
-
|
1585
|
-
|
1586
|
-
gl2.glUniformMatrix2fv(location, count, transpose, mat);
|
1587
|
-
}
|
823
|
+
DEPTH_BITS = GL.GL_DEPTH_BITS;
|
824
|
+
STENCIL_BITS = GL.GL_STENCIL_BITS;
|
1588
825
|
|
1589
|
-
|
1590
|
-
|
1591
|
-
gl2.glUniformMatrix3fv(location, count, transpose, mat);
|
1592
|
-
}
|
826
|
+
CCW = GL.GL_CCW;
|
827
|
+
CW = GL.GL_CW;
|
1593
828
|
|
1594
|
-
|
1595
|
-
public void uniformMatrix4fv(int location, int count, boolean transpose, FloatBuffer mat) {
|
1596
|
-
gl2.glUniformMatrix4fv(location, count, transpose, mat);
|
1597
|
-
}
|
829
|
+
VIEWPORT = GL.GL_VIEWPORT;
|
1598
830
|
|
1599
|
-
|
1600
|
-
|
1601
|
-
|
1602
|
-
}
|
1603
|
-
|
1604
|
-
@Override
|
1605
|
-
public boolean isShader(int shader) {
|
1606
|
-
return gl2.glIsShader(shader);
|
1607
|
-
}
|
1608
|
-
|
1609
|
-
@Override
|
1610
|
-
public void getShaderiv(int shader, int pname, IntBuffer params) {
|
1611
|
-
gl2.glGetShaderiv(shader, pname, params);
|
1612
|
-
}
|
1613
|
-
|
1614
|
-
@Override
|
1615
|
-
public void getAttachedShaders(int program, int maxCount, IntBuffer count, IntBuffer shaders) {
|
1616
|
-
gl2.glGetAttachedShaders(program, maxCount, count, shaders);
|
1617
|
-
}
|
1618
|
-
|
1619
|
-
@Override
|
1620
|
-
public String getShaderInfoLog(int shader) {
|
1621
|
-
int[] val = {0};
|
1622
|
-
gl2.glGetShaderiv(shader, GL2ES2.GL_INFO_LOG_LENGTH, val, 0);
|
1623
|
-
int length = val[0];
|
1624
|
-
|
1625
|
-
byte[] log = new byte[length];
|
1626
|
-
gl2.glGetShaderInfoLog(shader, length, val, 0, log, 0);
|
1627
|
-
return new String(log);
|
1628
|
-
}
|
1629
|
-
|
1630
|
-
@Override
|
1631
|
-
public String getShaderSource(int shader) {
|
1632
|
-
int[] len = {0};
|
1633
|
-
byte[] buf = new byte[1024];
|
1634
|
-
gl2.glGetShaderSource(shader, 1024, len, 0, buf, 0);
|
1635
|
-
return new String(buf, 0, len[0]);
|
1636
|
-
}
|
1637
|
-
|
1638
|
-
@Override
|
1639
|
-
public void getShaderPrecisionFormat(int shaderType, int precisionType, IntBuffer range, IntBuffer precision) {
|
1640
|
-
gl2.glGetShaderPrecisionFormat(shaderType, precisionType, range, precision);
|
1641
|
-
}
|
1642
|
-
|
1643
|
-
@Override
|
1644
|
-
public void getVertexAttribfv(int index, int pname, FloatBuffer params) {
|
1645
|
-
gl2.glGetVertexAttribfv(index, pname, params);
|
1646
|
-
}
|
1647
|
-
|
1648
|
-
@Override
|
1649
|
-
public void getVertexAttribiv(int index, int pname, IntBuffer params) {
|
1650
|
-
gl2.glGetVertexAttribiv(index, pname, params);
|
1651
|
-
}
|
831
|
+
ARRAY_BUFFER = GL.GL_ARRAY_BUFFER;
|
832
|
+
ELEMENT_ARRAY_BUFFER = GL.GL_ELEMENT_ARRAY_BUFFER;
|
833
|
+
PIXEL_PACK_BUFFER = GL2ES3.GL_PIXEL_PACK_BUFFER;
|
1652
834
|
|
1653
|
-
|
1654
|
-
|
1655
|
-
|
1656
|
-
|
1657
|
-
|
1658
|
-
|
1659
|
-
|
1660
|
-
|
1661
|
-
|
1662
|
-
|
1663
|
-
|
1664
|
-
|
1665
|
-
|
1666
|
-
|
1667
|
-
|
1668
|
-
|
1669
|
-
|
1670
|
-
|
1671
|
-
|
1672
|
-
|
1673
|
-
|
1674
|
-
|
1675
|
-
|
1676
|
-
|
1677
|
-
|
1678
|
-
|
1679
|
-
|
1680
|
-
|
1681
|
-
|
1682
|
-
|
1683
|
-
|
1684
|
-
|
1685
|
-
|
1686
|
-
|
1687
|
-
|
1688
|
-
|
1689
|
-
|
1690
|
-
|
1691
|
-
|
1692
|
-
|
1693
|
-
|
1694
|
-
|
1695
|
-
|
1696
|
-
|
1697
|
-
|
1698
|
-
|
835
|
+
MAX_VERTEX_ATTRIBS = GL2ES2.GL_MAX_VERTEX_ATTRIBS;
|
836
|
+
|
837
|
+
STATIC_DRAW = GL.GL_STATIC_DRAW;
|
838
|
+
DYNAMIC_DRAW = GL.GL_DYNAMIC_DRAW;
|
839
|
+
STREAM_DRAW = GL2ES2.GL_STREAM_DRAW;
|
840
|
+
STREAM_READ = GL2ES3.GL_STREAM_READ;
|
841
|
+
|
842
|
+
BUFFER_SIZE = GL.GL_BUFFER_SIZE;
|
843
|
+
BUFFER_USAGE = GL.GL_BUFFER_USAGE;
|
844
|
+
|
845
|
+
POINTS = GL.GL_POINTS;
|
846
|
+
LINE_STRIP = GL.GL_LINE_STRIP;
|
847
|
+
LINE_LOOP = GL.GL_LINE_LOOP;
|
848
|
+
LINES = GL.GL_LINES;
|
849
|
+
TRIANGLE_FAN = GL.GL_TRIANGLE_FAN;
|
850
|
+
TRIANGLE_STRIP = GL.GL_TRIANGLE_STRIP;
|
851
|
+
TRIANGLES = GL.GL_TRIANGLES;
|
852
|
+
|
853
|
+
CULL_FACE = GL.GL_CULL_FACE;
|
854
|
+
FRONT = GL.GL_FRONT;
|
855
|
+
BACK = GL.GL_BACK;
|
856
|
+
FRONT_AND_BACK = GL.GL_FRONT_AND_BACK;
|
857
|
+
|
858
|
+
POLYGON_OFFSET_FILL = GL.GL_POLYGON_OFFSET_FILL;
|
859
|
+
|
860
|
+
UNPACK_ALIGNMENT = GL.GL_UNPACK_ALIGNMENT;
|
861
|
+
PACK_ALIGNMENT = GL.GL_PACK_ALIGNMENT;
|
862
|
+
|
863
|
+
TEXTURE_2D = GL.GL_TEXTURE_2D;
|
864
|
+
TEXTURE_RECTANGLE = GL2GL3.GL_TEXTURE_RECTANGLE;
|
865
|
+
|
866
|
+
TEXTURE_BINDING_2D = GL.GL_TEXTURE_BINDING_2D;
|
867
|
+
TEXTURE_BINDING_RECTANGLE = GL2GL3.GL_TEXTURE_BINDING_RECTANGLE;
|
868
|
+
|
869
|
+
MAX_TEXTURE_SIZE = GL.GL_MAX_TEXTURE_SIZE;
|
870
|
+
TEXTURE_MAX_ANISOTROPY = GL.GL_TEXTURE_MAX_ANISOTROPY_EXT;
|
871
|
+
MAX_TEXTURE_MAX_ANISOTROPY = GL.GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT;
|
872
|
+
|
873
|
+
MAX_VERTEX_TEXTURE_IMAGE_UNITS = GL2ES2.GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS;
|
874
|
+
MAX_TEXTURE_IMAGE_UNITS = GL2ES2.GL_MAX_TEXTURE_IMAGE_UNITS;
|
875
|
+
MAX_COMBINED_TEXTURE_IMAGE_UNITS = GL2ES2.GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS;
|
876
|
+
|
877
|
+
NUM_COMPRESSED_TEXTURE_FORMATS = GL.GL_NUM_COMPRESSED_TEXTURE_FORMATS;
|
878
|
+
COMPRESSED_TEXTURE_FORMATS = GL.GL_COMPRESSED_TEXTURE_FORMATS;
|
879
|
+
|
880
|
+
NEAREST = GL.GL_NEAREST;
|
881
|
+
LINEAR = GL.GL_LINEAR;
|
882
|
+
LINEAR_MIPMAP_NEAREST = GL.GL_LINEAR_MIPMAP_NEAREST;
|
883
|
+
LINEAR_MIPMAP_LINEAR = GL.GL_LINEAR_MIPMAP_LINEAR;
|
884
|
+
|
885
|
+
CLAMP_TO_EDGE = GL.GL_CLAMP_TO_EDGE;
|
886
|
+
REPEAT = GL.GL_REPEAT;
|
887
|
+
|
888
|
+
TEXTURE0 = GL.GL_TEXTURE0;
|
889
|
+
TEXTURE1 = GL.GL_TEXTURE1;
|
890
|
+
TEXTURE2 = GL.GL_TEXTURE2;
|
891
|
+
TEXTURE3 = GL.GL_TEXTURE3;
|
892
|
+
TEXTURE_MIN_FILTER = GL.GL_TEXTURE_MIN_FILTER;
|
893
|
+
TEXTURE_MAG_FILTER = GL.GL_TEXTURE_MAG_FILTER;
|
894
|
+
TEXTURE_WRAP_S = GL.GL_TEXTURE_WRAP_S;
|
895
|
+
TEXTURE_WRAP_T = GL.GL_TEXTURE_WRAP_T;
|
896
|
+
TEXTURE_WRAP_R = GL2ES2.GL_TEXTURE_WRAP_R;
|
897
|
+
|
898
|
+
TEXTURE_CUBE_MAP = GL.GL_TEXTURE_CUBE_MAP;
|
899
|
+
TEXTURE_CUBE_MAP_POSITIVE_X = GL.GL_TEXTURE_CUBE_MAP_POSITIVE_X;
|
900
|
+
TEXTURE_CUBE_MAP_POSITIVE_Y = GL.GL_TEXTURE_CUBE_MAP_POSITIVE_Y;
|
901
|
+
TEXTURE_CUBE_MAP_POSITIVE_Z = GL.GL_TEXTURE_CUBE_MAP_POSITIVE_Z;
|
902
|
+
TEXTURE_CUBE_MAP_NEGATIVE_X = GL.GL_TEXTURE_CUBE_MAP_NEGATIVE_X;
|
903
|
+
TEXTURE_CUBE_MAP_NEGATIVE_Y = GL.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y;
|
904
|
+
TEXTURE_CUBE_MAP_NEGATIVE_Z = GL.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z;
|
905
|
+
|
906
|
+
VERTEX_SHADER = GL2ES2.GL_VERTEX_SHADER;
|
907
|
+
FRAGMENT_SHADER = GL2ES2.GL_FRAGMENT_SHADER;
|
908
|
+
INFO_LOG_LENGTH = GL2ES2.GL_INFO_LOG_LENGTH;
|
909
|
+
SHADER_SOURCE_LENGTH = GL2ES2.GL_SHADER_SOURCE_LENGTH;
|
910
|
+
COMPILE_STATUS = GL2ES2.GL_COMPILE_STATUS;
|
911
|
+
LINK_STATUS = GL2ES2.GL_LINK_STATUS;
|
912
|
+
VALIDATE_STATUS = GL2ES2.GL_VALIDATE_STATUS;
|
913
|
+
SHADER_TYPE = GL2ES2.GL_SHADER_TYPE;
|
914
|
+
DELETE_STATUS = GL2ES2.GL_DELETE_STATUS;
|
915
|
+
|
916
|
+
FLOAT_VEC2 = GL2ES2.GL_FLOAT_VEC2;
|
917
|
+
FLOAT_VEC3 = GL2ES2.GL_FLOAT_VEC3;
|
918
|
+
FLOAT_VEC4 = GL2ES2.GL_FLOAT_VEC4;
|
919
|
+
FLOAT_MAT2 = GL2ES2.GL_FLOAT_MAT2;
|
920
|
+
FLOAT_MAT3 = GL2ES2.GL_FLOAT_MAT3;
|
921
|
+
FLOAT_MAT4 = GL2ES2.GL_FLOAT_MAT4;
|
922
|
+
INT_VEC2 = GL2ES2.GL_INT_VEC2;
|
923
|
+
INT_VEC3 = GL2ES2.GL_INT_VEC3;
|
924
|
+
INT_VEC4 = GL2ES2.GL_INT_VEC4;
|
925
|
+
BOOL_VEC2 = GL2ES2.GL_BOOL_VEC2;
|
926
|
+
BOOL_VEC3 = GL2ES2.GL_BOOL_VEC3;
|
927
|
+
BOOL_VEC4 = GL2ES2.GL_BOOL_VEC4;
|
928
|
+
SAMPLER_2D = GL2ES2.GL_SAMPLER_2D;
|
929
|
+
SAMPLER_CUBE = GL2ES2.GL_SAMPLER_CUBE;
|
930
|
+
|
931
|
+
LOW_FLOAT = GL2ES2.GL_LOW_FLOAT;
|
932
|
+
MEDIUM_FLOAT = GL2ES2.GL_MEDIUM_FLOAT;
|
933
|
+
HIGH_FLOAT = GL2ES2.GL_HIGH_FLOAT;
|
934
|
+
LOW_INT = GL2ES2.GL_LOW_INT;
|
935
|
+
MEDIUM_INT = GL2ES2.GL_MEDIUM_INT;
|
936
|
+
HIGH_INT = GL2ES2.GL_HIGH_INT;
|
937
|
+
|
938
|
+
CURRENT_VERTEX_ATTRIB = GL2ES2.GL_CURRENT_VERTEX_ATTRIB;
|
939
|
+
|
940
|
+
VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = GL2ES2.GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING;
|
941
|
+
VERTEX_ATTRIB_ARRAY_ENABLED = GL2ES2.GL_VERTEX_ATTRIB_ARRAY_ENABLED;
|
942
|
+
VERTEX_ATTRIB_ARRAY_SIZE = GL2ES2.GL_VERTEX_ATTRIB_ARRAY_SIZE;
|
943
|
+
VERTEX_ATTRIB_ARRAY_STRIDE = GL2ES2.GL_VERTEX_ATTRIB_ARRAY_STRIDE;
|
944
|
+
VERTEX_ATTRIB_ARRAY_TYPE = GL2ES2.GL_VERTEX_ATTRIB_ARRAY_TYPE;
|
945
|
+
VERTEX_ATTRIB_ARRAY_NORMALIZED = GL2ES2.GL_VERTEX_ATTRIB_ARRAY_NORMALIZED;
|
946
|
+
VERTEX_ATTRIB_ARRAY_POINTER = GL2ES2.GL_VERTEX_ATTRIB_ARRAY_POINTER;
|
947
|
+
|
948
|
+
BLEND = GL.GL_BLEND;
|
949
|
+
ONE = GL.GL_ONE;
|
950
|
+
ZERO = GL.GL_ZERO;
|
951
|
+
SRC_ALPHA = GL.GL_SRC_ALPHA;
|
952
|
+
DST_ALPHA = GL.GL_DST_ALPHA;
|
953
|
+
ONE_MINUS_SRC_ALPHA = GL.GL_ONE_MINUS_SRC_ALPHA;
|
954
|
+
ONE_MINUS_DST_COLOR = GL.GL_ONE_MINUS_DST_COLOR;
|
955
|
+
ONE_MINUS_SRC_COLOR = GL.GL_ONE_MINUS_SRC_COLOR;
|
956
|
+
DST_COLOR = GL.GL_DST_COLOR;
|
957
|
+
SRC_COLOR = GL.GL_SRC_COLOR;
|
958
|
+
|
959
|
+
SAMPLE_ALPHA_TO_COVERAGE = GL.GL_SAMPLE_ALPHA_TO_COVERAGE;
|
960
|
+
SAMPLE_COVERAGE = GL.GL_SAMPLE_COVERAGE;
|
961
|
+
|
962
|
+
KEEP = GL.GL_KEEP;
|
963
|
+
REPLACE = GL.GL_REPLACE;
|
964
|
+
INCR = GL.GL_INCR;
|
965
|
+
DECR = GL.GL_DECR;
|
966
|
+
INVERT = GL.GL_INVERT;
|
967
|
+
INCR_WRAP = GL.GL_INCR_WRAP;
|
968
|
+
DECR_WRAP = GL.GL_DECR_WRAP;
|
969
|
+
NEVER = GL.GL_NEVER;
|
970
|
+
ALWAYS = GL.GL_ALWAYS;
|
971
|
+
|
972
|
+
EQUAL = GL.GL_EQUAL;
|
973
|
+
LESS = GL.GL_LESS;
|
974
|
+
LEQUAL = GL.GL_LEQUAL;
|
975
|
+
GREATER = GL.GL_GREATER;
|
976
|
+
GEQUAL = GL.GL_GEQUAL;
|
977
|
+
NOTEQUAL = GL.GL_NOTEQUAL;
|
978
|
+
|
979
|
+
FUNC_ADD = GL.GL_FUNC_ADD;
|
980
|
+
FUNC_MIN = GL2ES3.GL_MIN;
|
981
|
+
FUNC_MAX = GL2ES3.GL_MAX;
|
982
|
+
FUNC_REVERSE_SUBTRACT = GL.GL_FUNC_REVERSE_SUBTRACT;
|
983
|
+
FUNC_SUBTRACT = GL.GL_FUNC_SUBTRACT;
|
984
|
+
|
985
|
+
DITHER = GL.GL_DITHER;
|
986
|
+
|
987
|
+
CONSTANT_COLOR = GL2ES2.GL_CONSTANT_COLOR;
|
988
|
+
CONSTANT_ALPHA = GL2ES2.GL_CONSTANT_ALPHA;
|
989
|
+
ONE_MINUS_CONSTANT_COLOR = GL2ES2.GL_ONE_MINUS_CONSTANT_COLOR;
|
990
|
+
ONE_MINUS_CONSTANT_ALPHA = GL2ES2.GL_ONE_MINUS_CONSTANT_ALPHA;
|
991
|
+
SRC_ALPHA_SATURATE = GL.GL_SRC_ALPHA_SATURATE;
|
992
|
+
|
993
|
+
SCISSOR_TEST = GL.GL_SCISSOR_TEST;
|
994
|
+
STENCIL_TEST = GL.GL_STENCIL_TEST;
|
995
|
+
DEPTH_TEST = GL.GL_DEPTH_TEST;
|
996
|
+
DEPTH_WRITEMASK = GL.GL_DEPTH_WRITEMASK;
|
997
|
+
|
998
|
+
COLOR_BUFFER_BIT = GL.GL_COLOR_BUFFER_BIT;
|
999
|
+
DEPTH_BUFFER_BIT = GL.GL_DEPTH_BUFFER_BIT;
|
1000
|
+
STENCIL_BUFFER_BIT = GL.GL_STENCIL_BUFFER_BIT;
|
1001
|
+
|
1002
|
+
FRAMEBUFFER = GL.GL_FRAMEBUFFER;
|
1003
|
+
COLOR_ATTACHMENT0 = GL.GL_COLOR_ATTACHMENT0;
|
1004
|
+
COLOR_ATTACHMENT1 = GL2ES2.GL_COLOR_ATTACHMENT1;
|
1005
|
+
COLOR_ATTACHMENT2 = GL2ES2.GL_COLOR_ATTACHMENT2;
|
1006
|
+
COLOR_ATTACHMENT3 = GL2ES2.GL_COLOR_ATTACHMENT3;
|
1007
|
+
RENDERBUFFER = GL.GL_RENDERBUFFER;
|
1008
|
+
DEPTH_ATTACHMENT = GL.GL_DEPTH_ATTACHMENT;
|
1009
|
+
STENCIL_ATTACHMENT = GL.GL_STENCIL_ATTACHMENT;
|
1010
|
+
READ_FRAMEBUFFER = GL.GL_READ_FRAMEBUFFER;
|
1011
|
+
DRAW_FRAMEBUFFER = GL.GL_DRAW_FRAMEBUFFER;
|
1012
|
+
|
1013
|
+
RGBA8 = GL.GL_RGBA8;
|
1014
|
+
DEPTH24_STENCIL8 = GL.GL_DEPTH24_STENCIL8;
|
1015
|
+
|
1016
|
+
DEPTH_COMPONENT = GL2ES2.GL_DEPTH_COMPONENT;
|
1017
|
+
DEPTH_COMPONENT16 = GL.GL_DEPTH_COMPONENT16;
|
1018
|
+
DEPTH_COMPONENT24 = GL.GL_DEPTH_COMPONENT24;
|
1019
|
+
DEPTH_COMPONENT32 = GL.GL_DEPTH_COMPONENT32;
|
1020
|
+
|
1021
|
+
STENCIL_INDEX = GL2ES2.GL_STENCIL_INDEX;
|
1022
|
+
STENCIL_INDEX1 = GL.GL_STENCIL_INDEX1;
|
1023
|
+
STENCIL_INDEX4 = GL.GL_STENCIL_INDEX4;
|
1024
|
+
STENCIL_INDEX8 = GL.GL_STENCIL_INDEX8;
|
1025
|
+
|
1026
|
+
DEPTH_STENCIL = GL.GL_DEPTH_STENCIL;
|
1027
|
+
|
1028
|
+
FRAMEBUFFER_COMPLETE = GL.GL_FRAMEBUFFER_COMPLETE;
|
1029
|
+
FRAMEBUFFER_UNDEFINED = GL2ES3.GL_FRAMEBUFFER_UNDEFINED;
|
1030
|
+
FRAMEBUFFER_INCOMPLETE_ATTACHMENT = GL.GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT;
|
1031
|
+
FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = GL.GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT;
|
1032
|
+
FRAMEBUFFER_INCOMPLETE_DIMENSIONS = GL.GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS;
|
1033
|
+
FRAMEBUFFER_INCOMPLETE_FORMATS = GL.GL_FRAMEBUFFER_INCOMPLETE_FORMATS;
|
1034
|
+
FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = GL2GL3.GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER;
|
1035
|
+
FRAMEBUFFER_INCOMPLETE_READ_BUFFER = GL2GL3.GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER;
|
1036
|
+
FRAMEBUFFER_UNSUPPORTED = GL.GL_FRAMEBUFFER_UNSUPPORTED;
|
1037
|
+
FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = GL.GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE;
|
1038
|
+
FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = GL3ES3.GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS;
|
1039
|
+
|
1040
|
+
FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = GL.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE;
|
1041
|
+
FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = GL.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME;
|
1042
|
+
FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = GL.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL;
|
1043
|
+
FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = GL.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE;
|
1044
|
+
|
1045
|
+
RENDERBUFFER_WIDTH = GL.GL_RENDERBUFFER_WIDTH;
|
1046
|
+
RENDERBUFFER_HEIGHT = GL.GL_RENDERBUFFER_HEIGHT;
|
1047
|
+
RENDERBUFFER_RED_SIZE = GL.GL_RENDERBUFFER_RED_SIZE;
|
1048
|
+
RENDERBUFFER_GREEN_SIZE = GL.GL_RENDERBUFFER_GREEN_SIZE;
|
1049
|
+
RENDERBUFFER_BLUE_SIZE = GL.GL_RENDERBUFFER_BLUE_SIZE;
|
1050
|
+
RENDERBUFFER_ALPHA_SIZE = GL.GL_RENDERBUFFER_ALPHA_SIZE;
|
1051
|
+
RENDERBUFFER_DEPTH_SIZE = GL.GL_RENDERBUFFER_DEPTH_SIZE;
|
1052
|
+
RENDERBUFFER_STENCIL_SIZE = GL.GL_RENDERBUFFER_STENCIL_SIZE;
|
1053
|
+
RENDERBUFFER_INTERNAL_FORMAT = GL.GL_RENDERBUFFER_INTERNAL_FORMAT;
|
1054
|
+
|
1055
|
+
MULTISAMPLE = GL.GL_MULTISAMPLE;
|
1056
|
+
LINE_SMOOTH = GL.GL_LINE_SMOOTH;
|
1057
|
+
POLYGON_SMOOTH = GL2GL3.GL_POLYGON_SMOOTH;
|
1058
|
+
|
1059
|
+
SYNC_GPU_COMMANDS_COMPLETE = GL3ES3.GL_SYNC_GPU_COMMANDS_COMPLETE;
|
1060
|
+
ALREADY_SIGNALED = GL3ES3.GL_ALREADY_SIGNALED;
|
1061
|
+
CONDITION_SATISFIED = GL3ES3.GL_CONDITION_SATISFIED;
|
1062
|
+
}
|
1063
|
+
|
1064
|
+
///////////////////////////////////////////////////////////
|
1065
|
+
|
1066
|
+
// Special Functions
|
1067
|
+
|
1068
|
+
@Override
|
1069
|
+
public void flush() {
|
1070
|
+
gl.glFlush();
|
1071
|
+
}
|
1072
|
+
|
1073
|
+
@Override
|
1074
|
+
public void finish() {
|
1075
|
+
gl.glFinish();
|
1076
|
+
}
|
1077
|
+
|
1078
|
+
@Override
|
1079
|
+
public void hint(int target, int hint) {
|
1080
|
+
gl.glHint(target, hint);
|
1081
|
+
}
|
1082
|
+
|
1083
|
+
///////////////////////////////////////////////////////////
|
1084
|
+
|
1085
|
+
// State and State Requests
|
1086
|
+
|
1087
|
+
@Override
|
1088
|
+
public void enable(int value) {
|
1089
|
+
if (-1 < value) {
|
1090
|
+
gl.glEnable(value);
|
1091
|
+
}
|
1092
|
+
}
|
1093
|
+
|
1094
|
+
@Override
|
1095
|
+
public void disable(int value) {
|
1096
|
+
if (-1 < value) {
|
1097
|
+
gl.glDisable(value);
|
1098
|
+
}
|
1099
|
+
}
|
1100
|
+
|
1101
|
+
@Override
|
1102
|
+
public void getBooleanv(int value, IntBuffer data) {
|
1103
|
+
if (-1 < value) {
|
1104
|
+
if (byteBuffer.capacity() < data.capacity()) {
|
1105
|
+
byteBuffer = allocateDirectByteBuffer(data.capacity());
|
1106
|
+
}
|
1107
|
+
gl.glGetBooleanv(value, byteBuffer);
|
1108
|
+
for (int i = 0; i < data.capacity(); i++) {
|
1109
|
+
data.put(i, byteBuffer.get(i));
|
1110
|
+
}
|
1111
|
+
} else {
|
1112
|
+
fillIntBuffer(data, 0, data.capacity() - 1, 0);
|
1113
|
+
}
|
1114
|
+
}
|
1115
|
+
|
1116
|
+
@Override
|
1117
|
+
public void getIntegerv(int value, IntBuffer data) {
|
1118
|
+
if (-1 < value) {
|
1119
|
+
gl.glGetIntegerv(value, data);
|
1120
|
+
} else {
|
1121
|
+
fillIntBuffer(data, 0, data.capacity() - 1, 0);
|
1122
|
+
}
|
1123
|
+
}
|
1124
|
+
|
1125
|
+
@Override
|
1126
|
+
public void getFloatv(int value, FloatBuffer data) {
|
1127
|
+
if (-1 < value) {
|
1128
|
+
gl.glGetFloatv(value, data);
|
1129
|
+
} else {
|
1130
|
+
fillFloatBuffer(data, 0, data.capacity() - 1, 0);
|
1131
|
+
}
|
1132
|
+
}
|
1133
|
+
|
1134
|
+
@Override
|
1135
|
+
public boolean isEnabled(int value) {
|
1136
|
+
return gl.glIsEnabled(value);
|
1137
|
+
}
|
1138
|
+
|
1139
|
+
@Override
|
1140
|
+
public String getString(int name) {
|
1141
|
+
if (gl == null) {
|
1142
|
+
throw new PGL.GraphicsNotInitializedException("Context not initalized.");
|
1143
|
+
}
|
1144
|
+
return gl.glGetString(name);
|
1145
|
+
}
|
1146
|
+
|
1147
|
+
///////////////////////////////////////////////////////////
|
1148
|
+
|
1149
|
+
// Error Handling
|
1150
|
+
|
1151
|
+
@Override
|
1152
|
+
public int getError() {
|
1153
|
+
return gl.glGetError();
|
1154
|
+
}
|
1155
|
+
|
1156
|
+
@Override
|
1157
|
+
public String errorString(int err) {
|
1158
|
+
return glu.gluErrorString(err);
|
1159
|
+
}
|
1160
|
+
|
1161
|
+
//////////////////////////////////////////////////////////////////////////////
|
1162
|
+
|
1163
|
+
// Buffer Objects
|
1164
|
+
|
1165
|
+
@Override
|
1166
|
+
public void genBuffers(int n, IntBuffer buffers) {
|
1167
|
+
gl.glGenBuffers(n, buffers);
|
1168
|
+
}
|
1169
|
+
|
1170
|
+
@Override
|
1171
|
+
public void deleteBuffers(int n, IntBuffer buffers) {
|
1172
|
+
gl.glDeleteBuffers(n, buffers);
|
1173
|
+
}
|
1174
|
+
|
1175
|
+
@Override
|
1176
|
+
public void bindBuffer(int target, int buffer) {
|
1177
|
+
gl.glBindBuffer(target, buffer);
|
1178
|
+
}
|
1179
|
+
|
1180
|
+
@Override
|
1181
|
+
public void bufferData(int target, int size, Buffer data, int usage) {
|
1182
|
+
gl.glBufferData(target, size, data, usage);
|
1183
|
+
}
|
1184
|
+
|
1185
|
+
@Override
|
1186
|
+
public void bufferSubData(int target, int offset, int size, Buffer data) {
|
1187
|
+
gl.glBufferSubData(target, offset, size, data);
|
1188
|
+
}
|
1189
|
+
|
1190
|
+
@Override
|
1191
|
+
public void isBuffer(int buffer) {
|
1192
|
+
gl.glIsBuffer(buffer);
|
1193
|
+
}
|
1194
|
+
|
1195
|
+
@Override
|
1196
|
+
public void getBufferParameteriv(int target, int value, IntBuffer data) {
|
1197
|
+
gl.glGetBufferParameteriv(target, value, data);
|
1198
|
+
}
|
1199
|
+
|
1200
|
+
@Override
|
1201
|
+
public ByteBuffer mapBuffer(int target, int access) {
|
1202
|
+
return gl2.glMapBuffer(target, access);
|
1203
|
+
}
|
1204
|
+
|
1205
|
+
@Override
|
1206
|
+
public ByteBuffer mapBufferRange(int target, int offset, int length, int access) {
|
1207
|
+
if (gl2x != null) {
|
1208
|
+
return gl2x.glMapBufferRange(target, offset, length, access);
|
1209
|
+
} else if (gl3 != null) {
|
1210
|
+
return gl3.glMapBufferRange(target, offset, length, access);
|
1211
|
+
} else {
|
1212
|
+
throw new RuntimeException(String.format(MISSING_GLFUNC_ERROR, "glMapBufferRange()"));
|
1213
|
+
}
|
1214
|
+
}
|
1215
|
+
|
1216
|
+
@Override
|
1217
|
+
public void unmapBuffer(int target) {
|
1218
|
+
gl2.glUnmapBuffer(target);
|
1219
|
+
}
|
1220
|
+
|
1221
|
+
//////////////////////////////////////////////////////////////////////////////
|
1222
|
+
|
1223
|
+
// Synchronization
|
1224
|
+
|
1225
|
+
@Override
|
1226
|
+
public long fenceSync(int condition, int flags) {
|
1227
|
+
if (gl3es3 != null) {
|
1228
|
+
return gl3es3.glFenceSync(condition, flags);
|
1229
|
+
} else {
|
1230
|
+
throw new RuntimeException(String.format(MISSING_GLFUNC_ERROR, "fenceSync()"));
|
1231
|
+
}
|
1232
|
+
}
|
1233
|
+
|
1234
|
+
@Override
|
1235
|
+
public void deleteSync(long sync) {
|
1236
|
+
if (gl3es3 != null) {
|
1237
|
+
gl3es3.glDeleteSync(sync);
|
1238
|
+
} else {
|
1239
|
+
throw new RuntimeException(String.format(MISSING_GLFUNC_ERROR, "deleteSync()"));
|
1240
|
+
}
|
1241
|
+
}
|
1242
|
+
|
1243
|
+
@Override
|
1244
|
+
public int clientWaitSync(long sync, int flags, long timeout) {
|
1245
|
+
if (gl3es3 != null) {
|
1246
|
+
return gl3es3.glClientWaitSync(sync, flags, timeout);
|
1247
|
+
} else {
|
1248
|
+
throw new RuntimeException(String.format(MISSING_GLFUNC_ERROR, "clientWaitSync()"));
|
1249
|
+
}
|
1250
|
+
}
|
1251
|
+
|
1252
|
+
//////////////////////////////////////////////////////////////////////////////
|
1253
|
+
|
1254
|
+
// Viewport and Clipping
|
1255
|
+
|
1256
|
+
@Override
|
1257
|
+
public void depthRangef(float n, float f) {
|
1258
|
+
gl.glDepthRangef(n, f);
|
1259
|
+
}
|
1260
|
+
|
1261
|
+
@Override
|
1262
|
+
public void viewport(int x, int y, int w, int h) {
|
1263
|
+
float scale = getPixelScale();
|
1264
|
+
viewportImpl((int)scale * x, (int)(scale * y), (int)(scale * w), (int)(scale * h));
|
1265
|
+
}
|
1266
|
+
|
1267
|
+
@Override
|
1268
|
+
protected void viewportImpl(int x, int y, int w, int h) {
|
1269
|
+
gl.glViewport(x, y, w, h);
|
1270
|
+
}
|
1271
|
+
|
1272
|
+
//////////////////////////////////////////////////////////////////////////////
|
1273
|
+
|
1274
|
+
// Reading Pixels
|
1275
|
+
|
1276
|
+
@Override
|
1277
|
+
protected void readPixelsImpl(int x, int y, int width, int height, int format, int type, Buffer buffer) {
|
1278
|
+
gl.glReadPixels(x, y, width, height, format, type, buffer);
|
1279
|
+
}
|
1280
|
+
|
1281
|
+
@Override
|
1282
|
+
protected void readPixelsImpl(int x, int y, int width, int height, int format, int type, long offset) {
|
1283
|
+
gl.glReadPixels(x, y, width, height, format, type, 0);
|
1284
|
+
}
|
1285
|
+
|
1286
|
+
//////////////////////////////////////////////////////////////////////////////
|
1287
|
+
|
1288
|
+
// Vertices
|
1289
|
+
|
1290
|
+
@Override
|
1291
|
+
public void vertexAttrib1f(int index, float value) {
|
1292
|
+
gl2.glVertexAttrib1f(index, value);
|
1293
|
+
}
|
1294
|
+
|
1295
|
+
@Override
|
1296
|
+
public void vertexAttrib2f(int index, float value0, float value1) {
|
1297
|
+
gl2.glVertexAttrib2f(index, value0, value1);
|
1298
|
+
}
|
1299
|
+
|
1300
|
+
@Override
|
1301
|
+
public void vertexAttrib3f(int index, float value0, float value1, float value2) {
|
1302
|
+
gl2.glVertexAttrib3f(index, value0, value1, value2);
|
1303
|
+
}
|
1304
|
+
|
1305
|
+
@Override
|
1306
|
+
public void vertexAttrib4f(int index, float value0, float value1, float value2, float value3) {
|
1307
|
+
gl2.glVertexAttrib4f(index, value0, value1, value2, value3);
|
1308
|
+
}
|
1309
|
+
|
1310
|
+
@Override
|
1311
|
+
public void vertexAttrib1fv(int index, FloatBuffer values) {
|
1312
|
+
gl2.glVertexAttrib1fv(index, values);
|
1313
|
+
}
|
1314
|
+
|
1315
|
+
@Override
|
1316
|
+
public void vertexAttrib2fv(int index, FloatBuffer values) {
|
1317
|
+
gl2.glVertexAttrib2fv(index, values);
|
1318
|
+
}
|
1319
|
+
|
1320
|
+
@Override
|
1321
|
+
public void vertexAttrib3fv(int index, FloatBuffer values) {
|
1322
|
+
gl2.glVertexAttrib3fv(index, values);
|
1323
|
+
}
|
1324
|
+
|
1325
|
+
@Override
|
1326
|
+
public void vertexAttrib4fv(int index, FloatBuffer values) {
|
1327
|
+
gl2.glVertexAttrib4fv(index, values);
|
1328
|
+
}
|
1329
|
+
|
1330
|
+
@Override
|
1331
|
+
public void vertexAttribPointer(int index, int size, int type, boolean normalized, int stride, int offset) {
|
1332
|
+
gl2.glVertexAttribPointer(index, size, type, normalized, stride, offset);
|
1333
|
+
}
|
1334
|
+
|
1335
|
+
@Override
|
1336
|
+
public void enableVertexAttribArray(int index) {
|
1337
|
+
gl2.glEnableVertexAttribArray(index);
|
1338
|
+
}
|
1339
|
+
|
1340
|
+
@Override
|
1341
|
+
public void disableVertexAttribArray(int index) {
|
1342
|
+
gl2.glDisableVertexAttribArray(index);
|
1343
|
+
}
|
1344
|
+
|
1345
|
+
@Override
|
1346
|
+
public void drawArraysImpl(int mode, int first, int count) {
|
1347
|
+
gl.glDrawArrays(mode, first, count);
|
1348
|
+
}
|
1349
|
+
|
1350
|
+
@Override
|
1351
|
+
public void drawElementsImpl(int mode, int count, int type, int offset) {
|
1352
|
+
gl.glDrawElements(mode, count, type, offset);
|
1353
|
+
}
|
1354
|
+
|
1355
|
+
//////////////////////////////////////////////////////////////////////////////
|
1356
|
+
|
1357
|
+
// Rasterization
|
1358
|
+
|
1359
|
+
@Override
|
1360
|
+
public void lineWidth(float width) {
|
1361
|
+
gl.glLineWidth(width);
|
1362
|
+
}
|
1363
|
+
|
1364
|
+
@Override
|
1365
|
+
public void frontFace(int dir) {
|
1366
|
+
gl.glFrontFace(dir);
|
1367
|
+
}
|
1368
|
+
|
1369
|
+
@Override
|
1370
|
+
public void cullFace(int mode) {
|
1371
|
+
gl.glCullFace(mode);
|
1372
|
+
}
|
1373
|
+
|
1374
|
+
@Override
|
1375
|
+
public void polygonOffset(float factor, float units) {
|
1376
|
+
gl.glPolygonOffset(factor, units);
|
1377
|
+
}
|
1378
|
+
|
1379
|
+
//////////////////////////////////////////////////////////////////////////////
|
1380
|
+
|
1381
|
+
// Pixel Rectangles
|
1382
|
+
|
1383
|
+
@Override
|
1384
|
+
public void pixelStorei(int pname, int param) {
|
1385
|
+
gl.glPixelStorei(pname, param);
|
1386
|
+
}
|
1387
|
+
|
1388
|
+
///////////////////////////////////////////////////////////
|
1389
|
+
|
1390
|
+
// Texturing
|
1391
|
+
|
1392
|
+
@Override
|
1393
|
+
public void texImage2D(int target, int level, int internalFormat, int width, int height, int border, int format, int type, Buffer data) {
|
1394
|
+
gl.glTexImage2D(target, level, internalFormat, width, height, border, format, type, data);
|
1395
|
+
}
|
1396
|
+
|
1397
|
+
@Override
|
1398
|
+
public void copyTexImage2D(int target, int level, int internalFormat, int x, int y, int width, int height, int border) {
|
1399
|
+
gl.glCopyTexImage2D(target, level, internalFormat, x, y, width, height, border);
|
1400
|
+
}
|
1401
|
+
|
1402
|
+
@Override
|
1403
|
+
public void texSubImage2D(int target, int level, int xOffset, int yOffset, int width, int height, int format, int type, Buffer data) {
|
1404
|
+
gl.glTexSubImage2D(target, level, xOffset, yOffset, width, height, format, type, data);
|
1405
|
+
}
|
1406
|
+
|
1407
|
+
@Override
|
1408
|
+
public void copyTexSubImage2D(int target, int level, int xOffset, int yOffset, int x, int y, int width, int height) {
|
1409
|
+
gl.glCopyTexSubImage2D(target, level, x, y, xOffset, yOffset, width, height);
|
1410
|
+
}
|
1411
|
+
|
1412
|
+
@Override
|
1413
|
+
public void compressedTexImage2D(int target, int level, int internalFormat, int width, int height, int border, int imageSize, Buffer data) {
|
1414
|
+
gl.glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data);
|
1415
|
+
}
|
1416
|
+
|
1417
|
+
@Override
|
1418
|
+
public void compressedTexSubImage2D(int target, int level, int xOffset, int yOffset, int width, int height, int format, int imageSize, Buffer data) {
|
1419
|
+
gl.glCompressedTexSubImage2D(target, level, xOffset, yOffset, width, height, format, imageSize, data);
|
1420
|
+
}
|
1421
|
+
|
1422
|
+
@Override
|
1423
|
+
public void texParameteri(int target, int pname, int param) {
|
1424
|
+
gl.glTexParameteri(target, pname, param);
|
1425
|
+
}
|
1426
|
+
|
1427
|
+
@Override
|
1428
|
+
public void texParameterf(int target, int pname, float param) {
|
1429
|
+
gl.glTexParameterf(target, pname, param);
|
1430
|
+
}
|
1431
|
+
|
1432
|
+
@Override
|
1433
|
+
public void texParameteriv(int target, int pname, IntBuffer params) {
|
1434
|
+
gl.glTexParameteriv(target, pname, params);
|
1435
|
+
}
|
1436
|
+
|
1437
|
+
@Override
|
1438
|
+
public void texParameterfv(int target, int pname, FloatBuffer params) {
|
1439
|
+
gl.glTexParameterfv(target, pname, params);
|
1440
|
+
}
|
1441
|
+
|
1442
|
+
@Override
|
1443
|
+
public void generateMipmap(int target) {
|
1444
|
+
gl.glGenerateMipmap(target);
|
1445
|
+
}
|
1446
|
+
|
1447
|
+
@Override
|
1448
|
+
public void genTextures(int n, IntBuffer textures) {
|
1449
|
+
gl.glGenTextures(n, textures);
|
1450
|
+
}
|
1451
|
+
|
1452
|
+
@Override
|
1453
|
+
public void deleteTextures(int n, IntBuffer textures) {
|
1454
|
+
gl.glDeleteTextures(n, textures);
|
1455
|
+
}
|
1456
|
+
|
1457
|
+
@Override
|
1458
|
+
public void getTexParameteriv(int target, int pname, IntBuffer params) {
|
1459
|
+
gl.glGetTexParameteriv(target, pname, params);
|
1460
|
+
}
|
1461
|
+
|
1462
|
+
@Override
|
1463
|
+
public void getTexParameterfv(int target, int pname, FloatBuffer params) {
|
1464
|
+
gl.glGetTexParameterfv(target, pname, params);
|
1465
|
+
}
|
1466
|
+
|
1467
|
+
@Override
|
1468
|
+
public boolean isTexture(int texture) {
|
1469
|
+
return gl.glIsTexture(texture);
|
1470
|
+
}
|
1471
|
+
|
1472
|
+
@Override
|
1473
|
+
protected void activeTextureImpl(int texture) {
|
1474
|
+
gl.glActiveTexture(texture);
|
1475
|
+
}
|
1476
|
+
|
1477
|
+
@Override
|
1478
|
+
protected void bindTextureImpl(int target, int texture) {
|
1479
|
+
gl.glBindTexture(target, texture);
|
1480
|
+
}
|
1481
|
+
|
1482
|
+
///////////////////////////////////////////////////////////
|
1483
|
+
|
1484
|
+
// Shaders and Programs
|
1485
|
+
|
1486
|
+
@Override
|
1487
|
+
public int createShader(int type) {
|
1488
|
+
return gl2.glCreateShader(type);
|
1489
|
+
}
|
1490
|
+
|
1491
|
+
@Override
|
1492
|
+
public void shaderSource(int shader, String source) {
|
1493
|
+
gl2.glShaderSource(shader, 1, new String[] { source }, null, 0);
|
1494
|
+
}
|
1495
|
+
|
1496
|
+
@Override
|
1497
|
+
public void compileShader(int shader) {
|
1498
|
+
gl2.glCompileShader(shader);
|
1499
|
+
}
|
1500
|
+
|
1501
|
+
@Override
|
1502
|
+
public void releaseShaderCompiler() {
|
1503
|
+
gl2.glReleaseShaderCompiler();
|
1504
|
+
}
|
1505
|
+
|
1506
|
+
@Override
|
1507
|
+
public void deleteShader(int shader) {
|
1508
|
+
gl2.glDeleteShader(shader);
|
1509
|
+
}
|
1510
|
+
|
1511
|
+
@Override
|
1512
|
+
public void shaderBinary(int count, IntBuffer shaders, int binaryFormat, Buffer binary, int length) {
|
1513
|
+
gl2.glShaderBinary(count, shaders, binaryFormat, binary, length);
|
1514
|
+
}
|
1515
|
+
|
1516
|
+
@Override
|
1517
|
+
public int createProgram() {
|
1518
|
+
return gl2.glCreateProgram();
|
1519
|
+
}
|
1520
|
+
|
1521
|
+
@Override
|
1522
|
+
public void attachShader(int program, int shader) {
|
1523
|
+
gl2.glAttachShader(program, shader);
|
1524
|
+
}
|
1525
|
+
|
1526
|
+
@Override
|
1527
|
+
public void detachShader(int program, int shader) {
|
1528
|
+
gl2.glDetachShader(program, shader);
|
1529
|
+
}
|
1530
|
+
|
1531
|
+
@Override
|
1532
|
+
public void linkProgram(int program) {
|
1533
|
+
gl2.glLinkProgram(program);
|
1534
|
+
}
|
1535
|
+
|
1536
|
+
@Override
|
1537
|
+
public void useProgram(int program) {
|
1538
|
+
gl2.glUseProgram(program);
|
1539
|
+
}
|
1540
|
+
|
1541
|
+
@Override
|
1542
|
+
public void deleteProgram(int program) {
|
1543
|
+
gl2.glDeleteProgram(program);
|
1544
|
+
}
|
1545
|
+
|
1546
|
+
@Override
|
1547
|
+
public String getActiveAttrib(int program, int index, IntBuffer size, IntBuffer type) {
|
1548
|
+
int[] tmp = {0, 0, 0};
|
1549
|
+
byte[] namebuf = new byte[1024];
|
1550
|
+
gl2.glGetActiveAttrib(program, index, 1024, tmp, 0, tmp, 1, tmp, 2, namebuf, 0);
|
1551
|
+
size.put(tmp[1]);
|
1552
|
+
type.put(tmp[2]);
|
1553
|
+
String name = new String(namebuf, 0, tmp[0]);
|
1554
|
+
return name;
|
1555
|
+
}
|
1556
|
+
|
1557
|
+
@Override
|
1558
|
+
public int getAttribLocation(int program, String name) {
|
1559
|
+
return gl2.glGetAttribLocation(program, name);
|
1560
|
+
}
|
1561
|
+
|
1562
|
+
@Override
|
1563
|
+
public void bindAttribLocation(int program, int index, String name) {
|
1564
|
+
gl2.glBindAttribLocation(program, index, name);
|
1565
|
+
}
|
1566
|
+
|
1567
|
+
@Override
|
1568
|
+
public int getUniformLocation(int program, String name) {
|
1569
|
+
return gl2.glGetUniformLocation(program, name);
|
1570
|
+
}
|
1571
|
+
|
1572
|
+
@Override
|
1573
|
+
public String getActiveUniform(int program, int index, IntBuffer size, IntBuffer type) {
|
1574
|
+
int[] tmp= {0, 0, 0};
|
1575
|
+
byte[] namebuf = new byte[1024];
|
1576
|
+
gl2.glGetActiveUniform(program, index, 1024, tmp, 0, tmp, 1, tmp, 2, namebuf, 0);
|
1577
|
+
size.put(tmp[1]);
|
1578
|
+
type.put(tmp[2]);
|
1579
|
+
String name = new String(namebuf, 0, tmp[0]);
|
1580
|
+
return name;
|
1581
|
+
}
|
1582
|
+
|
1583
|
+
@Override
|
1584
|
+
public void uniform1i(int location, int value) {
|
1585
|
+
gl2.glUniform1i(location, value);
|
1586
|
+
}
|
1587
|
+
|
1588
|
+
@Override
|
1589
|
+
public void uniform2i(int location, int value0, int value1) {
|
1590
|
+
gl2.glUniform2i(location, value0, value1);
|
1591
|
+
}
|
1592
|
+
|
1593
|
+
@Override
|
1594
|
+
public void uniform3i(int location, int value0, int value1, int value2) {
|
1595
|
+
gl2.glUniform3i(location, value0, value1, value2);
|
1596
|
+
}
|
1597
|
+
|
1598
|
+
@Override
|
1599
|
+
public void uniform4i(int location, int value0, int value1, int value2, int value3) {
|
1600
|
+
gl2.glUniform4i(location, value0, value1, value2, value3);
|
1601
|
+
}
|
1602
|
+
|
1603
|
+
@Override
|
1604
|
+
public void uniform1f(int location, float value) {
|
1605
|
+
gl2.glUniform1f(location, value);
|
1606
|
+
}
|
1607
|
+
|
1608
|
+
@Override
|
1609
|
+
public void uniform2f(int location, float value0, float value1) {
|
1610
|
+
gl2.glUniform2f(location, value0, value1);
|
1611
|
+
}
|
1612
|
+
|
1613
|
+
@Override
|
1614
|
+
public void uniform3f(int location, float value0, float value1, float value2) {
|
1615
|
+
gl2.glUniform3f(location, value0, value1, value2);
|
1616
|
+
}
|
1617
|
+
|
1618
|
+
@Override
|
1619
|
+
public void uniform4f(int location, float value0, float value1, float value2, float value3) {
|
1620
|
+
gl2.glUniform4f(location, value0, value1, value2, value3);
|
1621
|
+
}
|
1622
|
+
|
1623
|
+
@Override
|
1624
|
+
public void uniform1iv(int location, int count, IntBuffer v) {
|
1625
|
+
gl2.glUniform1iv(location, count, v);
|
1626
|
+
}
|
1627
|
+
|
1628
|
+
@Override
|
1629
|
+
public void uniform2iv(int location, int count, IntBuffer v) {
|
1630
|
+
gl2.glUniform2iv(location, count, v);
|
1631
|
+
}
|
1632
|
+
|
1633
|
+
@Override
|
1634
|
+
public void uniform3iv(int location, int count, IntBuffer v) {
|
1635
|
+
gl2.glUniform3iv(location, count, v);
|
1636
|
+
}
|
1637
|
+
|
1638
|
+
@Override
|
1639
|
+
public void uniform4iv(int location, int count, IntBuffer v) {
|
1640
|
+
gl2.glUniform4iv(location, count, v);
|
1641
|
+
}
|
1642
|
+
|
1643
|
+
@Override
|
1644
|
+
public void uniform1fv(int location, int count, FloatBuffer v) {
|
1645
|
+
gl2.glUniform1fv(location, count, v);
|
1646
|
+
}
|
1647
|
+
|
1648
|
+
@Override
|
1649
|
+
public void uniform2fv(int location, int count, FloatBuffer v) {
|
1650
|
+
gl2.glUniform2fv(location, count, v);
|
1651
|
+
}
|
1652
|
+
|
1653
|
+
@Override
|
1654
|
+
public void uniform3fv(int location, int count, FloatBuffer v) {
|
1655
|
+
gl2.glUniform3fv(location, count, v);
|
1656
|
+
}
|
1657
|
+
|
1658
|
+
@Override
|
1659
|
+
public void uniform4fv(int location, int count, FloatBuffer v) {
|
1660
|
+
gl2.glUniform4fv(location, count, v);
|
1661
|
+
}
|
1662
|
+
|
1663
|
+
@Override
|
1664
|
+
public void uniformMatrix2fv(int location, int count, boolean transpose, FloatBuffer mat) {
|
1665
|
+
gl2.glUniformMatrix2fv(location, count, transpose, mat);
|
1666
|
+
}
|
1667
|
+
|
1668
|
+
@Override
|
1669
|
+
public void uniformMatrix3fv(int location, int count, boolean transpose, FloatBuffer mat) {
|
1670
|
+
gl2.glUniformMatrix3fv(location, count, transpose, mat);
|
1671
|
+
}
|
1672
|
+
|
1673
|
+
@Override
|
1674
|
+
public void uniformMatrix4fv(int location, int count, boolean transpose, FloatBuffer mat) {
|
1675
|
+
gl2.glUniformMatrix4fv(location, count, transpose, mat);
|
1676
|
+
}
|
1677
|
+
|
1678
|
+
@Override
|
1679
|
+
public void validateProgram(int program) {
|
1680
|
+
gl2.glValidateProgram(program);
|
1681
|
+
}
|
1682
|
+
|
1683
|
+
@Override
|
1684
|
+
public boolean isShader(int shader) {
|
1685
|
+
return gl2.glIsShader(shader);
|
1686
|
+
}
|
1687
|
+
|
1688
|
+
@Override
|
1689
|
+
public void getShaderiv(int shader, int pname, IntBuffer params) {
|
1690
|
+
gl2.glGetShaderiv(shader, pname, params);
|
1691
|
+
}
|
1692
|
+
|
1693
|
+
@Override
|
1694
|
+
public void getAttachedShaders(int program, int maxCount, IntBuffer count, IntBuffer shaders) {
|
1695
|
+
gl2.glGetAttachedShaders(program, maxCount, count, shaders);
|
1696
|
+
}
|
1697
|
+
|
1698
|
+
@Override
|
1699
|
+
public String getShaderInfoLog(int shader) {
|
1700
|
+
int[] val = { 0 };
|
1701
|
+
gl2.glGetShaderiv(shader, GL2ES2.GL_INFO_LOG_LENGTH, val, 0);
|
1702
|
+
int length = val[0];
|
1703
|
+
|
1704
|
+
byte[] log = new byte[length];
|
1705
|
+
gl2.glGetShaderInfoLog(shader, length, val, 0, log, 0);
|
1706
|
+
return new String(log);
|
1707
|
+
}
|
1708
|
+
|
1709
|
+
@Override
|
1710
|
+
public String getShaderSource(int shader) {
|
1711
|
+
int[] len = {0};
|
1712
|
+
byte[] buf = new byte[1024];
|
1713
|
+
gl2.glGetShaderSource(shader, 1024, len, 0, buf, 0);
|
1714
|
+
return new String(buf, 0, len[0]);
|
1715
|
+
}
|
1716
|
+
|
1717
|
+
@Override
|
1718
|
+
public void getShaderPrecisionFormat(int shaderType, int precisionType, IntBuffer range, IntBuffer precision) {
|
1719
|
+
gl2.glGetShaderPrecisionFormat(shaderType, precisionType, range, precision);
|
1720
|
+
}
|
1721
|
+
|
1722
|
+
@Override
|
1723
|
+
public void getVertexAttribfv(int index, int pname, FloatBuffer params) {
|
1724
|
+
gl2.glGetVertexAttribfv(index, pname, params);
|
1725
|
+
}
|
1726
|
+
|
1727
|
+
@Override
|
1728
|
+
public void getVertexAttribiv(int index, int pname, IntBuffer params) {
|
1729
|
+
gl2.glGetVertexAttribiv(index, pname, params);
|
1730
|
+
}
|
1731
|
+
|
1732
|
+
@Override
|
1733
|
+
public void getVertexAttribPointerv(int index, int pname, ByteBuffer data) {
|
1734
|
+
throw new RuntimeException(String.format(MISSING_GLFUNC_ERROR, "glGetVertexAttribPointerv()"));
|
1735
|
+
}
|
1736
|
+
|
1737
|
+
@Override
|
1738
|
+
public void getUniformfv(int program, int location, FloatBuffer params) {
|
1739
|
+
gl2.glGetUniformfv(program, location, params);
|
1740
|
+
}
|
1741
|
+
|
1742
|
+
@Override
|
1743
|
+
public void getUniformiv(int program, int location, IntBuffer params) {
|
1744
|
+
gl2.glGetUniformiv(program, location, params);
|
1745
|
+
}
|
1746
|
+
|
1747
|
+
@Override
|
1748
|
+
public boolean isProgram(int program) {
|
1749
|
+
return gl2.glIsProgram(program);
|
1750
|
+
}
|
1751
|
+
|
1752
|
+
@Override
|
1753
|
+
public void getProgramiv(int program, int pname, IntBuffer params) {
|
1754
|
+
gl2.glGetProgramiv(program, pname, params);
|
1755
|
+
}
|
1756
|
+
|
1757
|
+
@Override
|
1758
|
+
public String getProgramInfoLog(int program) {
|
1759
|
+
int[] val = { 0 };
|
1760
|
+
gl2.glGetProgramiv(program, GL2ES2.GL_INFO_LOG_LENGTH, val, 0);
|
1761
|
+
int length = val[0];
|
1762
|
+
|
1763
|
+
if (0 < length) {
|
1764
|
+
byte[] log = new byte[length];
|
1765
|
+
gl2.glGetProgramInfoLog(program, length, val, 0, log, 0);
|
1766
|
+
return new String(log);
|
1767
|
+
} else {
|
1768
|
+
return "Unknown error";
|
1769
|
+
}
|
1770
|
+
}
|
1771
|
+
|
1772
|
+
///////////////////////////////////////////////////////////
|
1773
|
+
|
1774
|
+
// Per-Fragment Operations
|
1775
|
+
|
1776
|
+
@Override
|
1777
|
+
public void scissor(int x, int y, int w, int h) {
|
1778
|
+
float scale = getPixelScale();
|
1779
|
+
gl.glScissor((int)scale * x, (int)(scale * y), (int)(scale * w), (int)(scale * h));
|
1699
1780
|
// gl.glScissor(x, y, w, h);
|
1700
|
-
|
1701
|
-
|
1702
|
-
|
1703
|
-
|
1704
|
-
|
1705
|
-
|
1706
|
-
|
1707
|
-
|
1708
|
-
|
1709
|
-
|
1710
|
-
|
1711
|
-
|
1712
|
-
|
1713
|
-
|
1714
|
-
|
1715
|
-
|
1716
|
-
|
1717
|
-
|
1718
|
-
|
1719
|
-
|
1720
|
-
|
1721
|
-
|
1722
|
-
|
1723
|
-
|
1724
|
-
|
1725
|
-
|
1726
|
-
|
1727
|
-
|
1728
|
-
|
1729
|
-
|
1730
|
-
|
1731
|
-
|
1732
|
-
|
1733
|
-
|
1734
|
-
|
1735
|
-
|
1736
|
-
|
1737
|
-
|
1738
|
-
|
1739
|
-
|
1740
|
-
|
1741
|
-
|
1742
|
-
|
1743
|
-
|
1744
|
-
|
1745
|
-
|
1746
|
-
|
1747
|
-
|
1748
|
-
|
1749
|
-
|
1750
|
-
|
1751
|
-
|
1752
|
-
|
1753
|
-
|
1754
|
-
|
1755
|
-
|
1756
|
-
|
1757
|
-
|
1758
|
-
|
1759
|
-
|
1760
|
-
|
1761
|
-
|
1762
|
-
|
1763
|
-
|
1764
|
-
|
1765
|
-
|
1766
|
-
|
1767
|
-
|
1768
|
-
|
1769
|
-
|
1770
|
-
|
1771
|
-
|
1772
|
-
|
1773
|
-
|
1774
|
-
|
1775
|
-
|
1776
|
-
|
1777
|
-
|
1778
|
-
|
1779
|
-
|
1780
|
-
|
1781
|
-
|
1782
|
-
|
1783
|
-
|
1784
|
-
|
1785
|
-
|
1786
|
-
|
1787
|
-
|
1788
|
-
|
1789
|
-
|
1790
|
-
|
1791
|
-
|
1792
|
-
|
1793
|
-
|
1794
|
-
|
1795
|
-
|
1796
|
-
|
1797
|
-
|
1798
|
-
|
1799
|
-
|
1800
|
-
|
1801
|
-
|
1802
|
-
|
1803
|
-
|
1804
|
-
|
1805
|
-
|
1806
|
-
|
1807
|
-
|
1808
|
-
|
1809
|
-
|
1810
|
-
|
1811
|
-
|
1812
|
-
|
1813
|
-
|
1814
|
-
|
1815
|
-
|
1816
|
-
|
1817
|
-
|
1818
|
-
|
1819
|
-
|
1820
|
-
|
1821
|
-
|
1822
|
-
|
1823
|
-
|
1824
|
-
|
1825
|
-
|
1826
|
-
|
1827
|
-
|
1828
|
-
|
1829
|
-
|
1830
|
-
|
1831
|
-
|
1832
|
-
|
1833
|
-
|
1834
|
-
|
1835
|
-
|
1836
|
-
|
1837
|
-
|
1838
|
-
|
1839
|
-
|
1840
|
-
|
1841
|
-
|
1842
|
-
|
1843
|
-
|
1844
|
-
|
1845
|
-
|
1846
|
-
|
1847
|
-
|
1848
|
-
|
1849
|
-
|
1850
|
-
|
1851
|
-
|
1852
|
-
|
1853
|
-
|
1854
|
-
|
1855
|
-
|
1856
|
-
|
1857
|
-
|
1858
|
-
|
1859
|
-
|
1860
|
-
|
1861
|
-
|
1862
|
-
|
1863
|
-
|
1864
|
-
|
1865
|
-
|
1866
|
-
|
1867
|
-
|
1868
|
-
|
1869
|
-
|
1870
|
-
|
1871
|
-
|
1872
|
-
|
1873
|
-
|
1874
|
-
|
1875
|
-
|
1876
|
-
|
1877
|
-
|
1878
|
-
|
1879
|
-
|
1880
|
-
|
1881
|
-
|
1882
|
-
|
1883
|
-
|
1884
|
-
|
1885
|
-
|
1886
|
-
|
1887
|
-
|
1888
|
-
|
1889
|
-
|
1890
|
-
|
1891
|
-
|
1892
|
-
|
1893
|
-
|
1894
|
-
|
1895
|
-
|
1896
|
-
|
1897
|
-
|
1898
|
-
|
1899
|
-
|
1900
|
-
|
1901
|
-
|
1902
|
-
|
1903
|
-
|
1904
|
-
|
1905
|
-
|
1906
|
-
|
1907
|
-
|
1908
|
-
|
1909
|
-
|
1910
|
-
|
1911
|
-
|
1912
|
-
|
1913
|
-
|
1914
|
-
|
1915
|
-
|
1916
|
-
|
1917
|
-
|
1918
|
-
|
1919
|
-
|
1920
|
-
|
1921
|
-
|
1922
|
-
|
1923
|
-
|
1924
|
-
|
1781
|
+
}
|
1782
|
+
|
1783
|
+
@Override
|
1784
|
+
public void sampleCoverage(float value, boolean invert) {
|
1785
|
+
gl2.glSampleCoverage(value, invert);
|
1786
|
+
}
|
1787
|
+
|
1788
|
+
@Override
|
1789
|
+
public void stencilFunc(int func, int ref, int mask) {
|
1790
|
+
gl2.glStencilFunc(func, ref, mask);
|
1791
|
+
}
|
1792
|
+
|
1793
|
+
@Override
|
1794
|
+
public void stencilFuncSeparate(int face, int func, int ref, int mask) {
|
1795
|
+
gl2.glStencilFuncSeparate(face, func, ref, mask);
|
1796
|
+
}
|
1797
|
+
|
1798
|
+
@Override
|
1799
|
+
public void stencilOp(int sfail, int dpfail, int dppass) {
|
1800
|
+
gl2.glStencilOp(sfail, dpfail, dppass);
|
1801
|
+
}
|
1802
|
+
|
1803
|
+
@Override
|
1804
|
+
public void stencilOpSeparate(int face, int sfail, int dpfail, int dppass) {
|
1805
|
+
gl2.glStencilOpSeparate(face, sfail, dpfail, dppass);
|
1806
|
+
}
|
1807
|
+
|
1808
|
+
@Override
|
1809
|
+
public void depthFunc(int func) {
|
1810
|
+
gl.glDepthFunc(func);
|
1811
|
+
}
|
1812
|
+
|
1813
|
+
@Override
|
1814
|
+
public void blendEquation(int mode) {
|
1815
|
+
gl.glBlendEquation(mode);
|
1816
|
+
}
|
1817
|
+
|
1818
|
+
@Override
|
1819
|
+
public void blendEquationSeparate(int modeRGB, int modeAlpha) {
|
1820
|
+
gl.glBlendEquationSeparate(modeRGB, modeAlpha);
|
1821
|
+
}
|
1822
|
+
|
1823
|
+
@Override
|
1824
|
+
public void blendFunc(int src, int dst) {
|
1825
|
+
gl.glBlendFunc(src, dst);
|
1826
|
+
}
|
1827
|
+
|
1828
|
+
@Override
|
1829
|
+
public void blendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) {
|
1830
|
+
gl.glBlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha);
|
1831
|
+
}
|
1832
|
+
|
1833
|
+
@Override
|
1834
|
+
public void blendColor(float red, float green, float blue, float alpha) {
|
1835
|
+
gl2.glBlendColor(red, green, blue, alpha);
|
1836
|
+
}
|
1837
|
+
|
1838
|
+
// Whole Framebuffer Operations
|
1839
|
+
|
1840
|
+
@Override
|
1841
|
+
public void colorMask(boolean r, boolean g, boolean b, boolean a) {
|
1842
|
+
gl.glColorMask(r, g, b, a);
|
1843
|
+
}
|
1844
|
+
|
1845
|
+
@Override
|
1846
|
+
public void depthMask(boolean mask) {
|
1847
|
+
gl.glDepthMask(mask);
|
1848
|
+
}
|
1849
|
+
|
1850
|
+
@Override
|
1851
|
+
public void stencilMask(int mask) {
|
1852
|
+
gl.glStencilMask(mask);
|
1853
|
+
}
|
1854
|
+
|
1855
|
+
@Override
|
1856
|
+
public void stencilMaskSeparate(int face, int mask) {
|
1857
|
+
gl2.glStencilMaskSeparate(face, mask);
|
1858
|
+
}
|
1859
|
+
|
1860
|
+
@Override
|
1861
|
+
public void clearColor(float r, float g, float b, float a) {
|
1862
|
+
gl.glClearColor(r, g, b, a);
|
1863
|
+
}
|
1864
|
+
|
1865
|
+
@Override
|
1866
|
+
public void clearDepth(float d) {
|
1867
|
+
gl.glClearDepth(d);
|
1868
|
+
}
|
1869
|
+
|
1870
|
+
@Override
|
1871
|
+
public void clearStencil(int s) {
|
1872
|
+
gl.glClearStencil(s);
|
1873
|
+
}
|
1874
|
+
|
1875
|
+
@Override
|
1876
|
+
public void clear(int buf) {
|
1877
|
+
gl.glClear(buf);
|
1878
|
+
}
|
1879
|
+
|
1880
|
+
///////////////////////////////////////////////////////////
|
1881
|
+
|
1882
|
+
// Framebuffers Objects
|
1883
|
+
|
1884
|
+
@Override
|
1885
|
+
protected void bindFramebufferImpl(int target, int framebuffer) {
|
1886
|
+
gl.glBindFramebuffer(target, framebuffer);
|
1887
|
+
}
|
1888
|
+
|
1889
|
+
@Override
|
1890
|
+
public void deleteFramebuffers(int n, IntBuffer framebuffers) {
|
1891
|
+
gl.glDeleteFramebuffers(n, framebuffers);
|
1892
|
+
}
|
1893
|
+
|
1894
|
+
@Override
|
1895
|
+
public void genFramebuffers(int n, IntBuffer framebuffers) {
|
1896
|
+
gl.glGenFramebuffers(n, framebuffers);
|
1897
|
+
}
|
1898
|
+
|
1899
|
+
@Override
|
1900
|
+
public void bindRenderbuffer(int target, int renderbuffer) {
|
1901
|
+
gl.glBindRenderbuffer(target, renderbuffer);
|
1902
|
+
}
|
1903
|
+
|
1904
|
+
@Override
|
1905
|
+
public void deleteRenderbuffers(int n, IntBuffer renderbuffers) {
|
1906
|
+
gl.glDeleteRenderbuffers(n, renderbuffers);
|
1907
|
+
}
|
1908
|
+
|
1909
|
+
@Override
|
1910
|
+
public void genRenderbuffers(int n, IntBuffer renderbuffers) {
|
1911
|
+
gl.glGenRenderbuffers(n, renderbuffers);
|
1912
|
+
}
|
1913
|
+
|
1914
|
+
@Override
|
1915
|
+
public void renderbufferStorage(int target, int internalFormat, int width, int height) {
|
1916
|
+
gl.glRenderbufferStorage(target, internalFormat, width, height);
|
1917
|
+
}
|
1918
|
+
|
1919
|
+
@Override
|
1920
|
+
public void framebufferRenderbuffer(int target, int attachment, int rendbuferfTarget, int renderbuffer) {
|
1921
|
+
gl.glFramebufferRenderbuffer(target, attachment, rendbuferfTarget, renderbuffer);
|
1922
|
+
}
|
1923
|
+
|
1924
|
+
@Override
|
1925
|
+
public void framebufferTexture2D(int target, int attachment, int texTarget, int texture, int level) {
|
1926
|
+
gl.glFramebufferTexture2D(target, attachment, texTarget, texture, level);
|
1927
|
+
}
|
1928
|
+
|
1929
|
+
@Override
|
1930
|
+
public int checkFramebufferStatus(int target) {
|
1931
|
+
return gl.glCheckFramebufferStatus(target);
|
1932
|
+
}
|
1933
|
+
|
1934
|
+
@Override
|
1935
|
+
public boolean isFramebuffer(int framebuffer) {
|
1936
|
+
return gl2.glIsFramebuffer(framebuffer);
|
1937
|
+
}
|
1938
|
+
|
1939
|
+
@Override
|
1940
|
+
public void getFramebufferAttachmentParameteriv(int target, int attachment, int pname, IntBuffer params) {
|
1941
|
+
gl2.glGetFramebufferAttachmentParameteriv(target, attachment, pname, params);
|
1942
|
+
}
|
1943
|
+
|
1944
|
+
@Override
|
1945
|
+
public boolean isRenderbuffer(int renderbuffer) {
|
1946
|
+
return gl2.glIsRenderbuffer(renderbuffer);
|
1947
|
+
}
|
1948
|
+
|
1949
|
+
@Override
|
1950
|
+
public void getRenderbufferParameteriv(int target, int pname, IntBuffer params) {
|
1951
|
+
gl2.glGetRenderbufferParameteriv(target, pname, params);
|
1952
|
+
}
|
1953
|
+
|
1954
|
+
@Override
|
1955
|
+
public void blitFramebuffer(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) {
|
1956
|
+
if (gl2x != null) {
|
1957
|
+
gl2x.glBlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
|
1958
|
+
} else if (gl3 != null) {
|
1959
|
+
gl3.glBlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
|
1960
|
+
} else if (gl3es3 != null) {
|
1961
|
+
gl3es3.glBlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
|
1962
|
+
} else {
|
1963
|
+
throw new RuntimeException(String.format(MISSING_GLFUNC_ERROR, "glBlitFramebuffer()"));
|
1964
|
+
}
|
1965
|
+
}
|
1966
|
+
|
1967
|
+
@Override
|
1968
|
+
public void renderbufferStorageMultisample(int target, int samples, int format, int width, int height) {
|
1969
|
+
if (gl2x != null) {
|
1970
|
+
gl2x.glRenderbufferStorageMultisample(target, samples, format, width, height);
|
1971
|
+
} else if (gl3 != null) {
|
1972
|
+
gl3.glRenderbufferStorageMultisample(target, samples, format, width, height);
|
1973
|
+
} else if (gl3es3 != null) {
|
1974
|
+
gl3es3.glRenderbufferStorageMultisample(target, samples, format, width, height);
|
1975
|
+
} else {
|
1976
|
+
throw new RuntimeException(String.format(MISSING_GLFUNC_ERROR, "glRenderbufferStorageMultisample()"));
|
1977
|
+
}
|
1978
|
+
}
|
1979
|
+
|
1980
|
+
@Override
|
1981
|
+
public void readBuffer(int buf) {
|
1982
|
+
if (gl2x != null) {
|
1983
|
+
gl2x.glReadBuffer(buf);
|
1984
|
+
} else if (gl3 != null) {
|
1985
|
+
gl3.glReadBuffer(buf);
|
1986
|
+
} else if (gl3es3 != null) {
|
1987
|
+
gl3es3.glReadBuffer(buf);
|
1988
|
+
} else {
|
1989
|
+
throw new RuntimeException(String.format(MISSING_GLFUNC_ERROR, "glReadBuffer()"));
|
1990
|
+
}
|
1991
|
+
}
|
1992
|
+
|
1993
|
+
@Override
|
1994
|
+
public void drawBuffer(int buf) {
|
1995
|
+
if (gl2x != null) {
|
1996
|
+
gl2x.glDrawBuffer(buf);
|
1997
|
+
} else if (gl3 != null) {
|
1998
|
+
gl3.glDrawBuffer(buf);
|
1999
|
+
} else if (gl3es3 != null) {
|
2000
|
+
IntBuffer intBuffer = IntBuffer.allocate(1);
|
2001
|
+
intBuffer.put(buf);
|
2002
|
+
intBuffer.rewind();
|
2003
|
+
gl3es3.glDrawBuffers(1, intBuffer);
|
2004
|
+
} else {
|
2005
|
+
throw new RuntimeException(String.format(MISSING_GLFUNC_ERROR, "glDrawBuffer()"));
|
2006
|
+
}
|
2007
|
+
}
|
1925
2008
|
}
|