propane 2.9.0-java → 2.9.1-java
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- checksums.yaml +4 -4
- data/CHANGELOG.md +2 -0
- data/Rakefile +2 -3
- data/lib/.gitignore +1 -0
- data/lib/export.txt +2 -0
- data/lib/propane/version.rb +1 -1
- data/pom.rb +2 -49
- data/pom.xml +1 -64
- data/propane.gemspec +13 -10
- data/src/main/java/processing/awt/PGraphicsJava2D.java +29 -20
- data/src/main/java/processing/core/PApplet.java +12854 -12803
- data/src/main/java/processing/core/PGraphics.java +17 -22
- data/src/main/java/processing/core/PShape.java +42 -20
- data/src/main/java/processing/core/PShapeSVG.java +20 -5
- data/src/main/java/processing/core/PSurfaceNone.java +1 -4
- data/src/main/java/processing/data/DoubleDict.java +848 -0
- data/src/main/java/processing/data/DoubleList.java +928 -0
- data/src/main/java/processing/data/FloatDict.java +18 -2
- data/src/main/java/processing/data/FloatList.java +26 -2
- data/src/main/java/processing/data/IntDict.java +12 -3
- data/src/main/java/processing/data/IntList.java +24 -1
- data/src/main/java/processing/data/JSONObject.java +2 -2
- data/src/main/java/processing/data/LongDict.java +800 -0
- data/src/main/java/processing/data/LongList.java +937 -0
- data/src/main/java/processing/data/Sort.java +1 -1
- data/src/main/java/processing/data/StringDict.java +12 -3
- data/src/main/java/processing/data/StringList.java +25 -2
- data/src/main/java/processing/data/Table.java +16 -5
- data/src/main/java/processing/data/XML.java +8 -1
- data/src/main/java/processing/opengl/PGL.java +23 -16
- data/src/main/java/processing/opengl/PGraphicsOpenGL.java +13 -10
- data/src/main/java/processing/opengl/PJOGL.java +35 -12
- data/src/main/java/processing/opengl/shaders/LightVert-brcm.glsl +154 -0
- data/src/main/java/processing/opengl/shaders/LightVert-vc4.glsl +2 -2
- data/src/main/java/processing/opengl/shaders/TexLightVert-brcm.glsl +160 -0
- data/src/main/java/processing/opengl/shaders/TexLightVert-vc4.glsl +2 -2
- metadata +22 -13
@@ -96,8 +96,8 @@ void main() {
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vec3 totalBackSpecular = vec3(0, 0, 0);
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// prevent register allocation failure by limiting ourselves to
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//
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for (int i = 0; i <
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// four lights for now
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for (int i = 0; i < 4; i++) {
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if (lightCount == i) break;
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vec3 lightPos = lightPosition[i].xyz;
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@@ -0,0 +1,160 @@
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/*
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Part of the Processing project - http://processing.org
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Copyright (c) 2012-15 The Processing Foundation
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Copyright (c) 2004-12 Ben Fry and Casey Reas
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Copyright (c) 2001-04 Massachusetts Institute of Technology
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation, version 2.1.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General
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Public License along with this library; if not, write to the
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Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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Boston, MA 02111-1307 USA
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*/
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uniform mat4 modelviewMatrix;
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uniform mat4 transformMatrix;
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uniform mat3 normalMatrix;
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uniform mat4 texMatrix;
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uniform int lightCount;
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uniform vec4 lightPosition[8];
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uniform vec3 lightNormal[8];
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uniform vec3 lightAmbient[8];
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uniform vec3 lightDiffuse[8];
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uniform vec3 lightSpecular[8];
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uniform vec3 lightFalloff[8];
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uniform vec2 lightSpot[8];
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attribute vec4 position;
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attribute vec4 color;
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attribute vec3 normal;
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attribute vec2 texCoord;
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attribute vec4 ambient;
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attribute vec4 specular;
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attribute vec4 emissive;
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attribute float shininess;
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varying vec4 vertColor;
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varying vec4 backVertColor;
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varying vec4 vertTexCoord;
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const float zero_float = 0.0;
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const float one_float = 1.0;
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const vec3 zero_vec3 = vec3(0.0);
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const vec3 minus_one_vec3 = vec3(0.0-1.0);
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float falloffFactor(vec3 lightPos, vec3 vertPos, vec3 coeff) {
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vec3 lpv = lightPos - vertPos;
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vec3 dist = vec3(one_float);
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dist.z = dot(lpv, lpv);
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dist.y = sqrt(dist.z);
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return one_float / dot(dist, coeff);
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}
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float spotFactor(vec3 lightPos, vec3 vertPos, vec3 lightNorm, float minCos, float spotExp) {
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vec3 lpv = normalize(lightPos - vertPos);
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vec3 nln = minus_one_vec3 * lightNorm;
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float spotCos = dot(nln, lpv);
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return spotCos <= minCos ? zero_float : pow(spotCos, spotExp);
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}
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float lambertFactor(vec3 lightDir, vec3 vecNormal) {
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return max(zero_float, dot(lightDir, vecNormal));
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}
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float blinnPhongFactor(vec3 lightDir, vec3 vertPos, vec3 vecNormal, float shine) {
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vec3 np = normalize(vertPos);
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vec3 ldp = normalize(lightDir - np);
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return pow(max(zero_float, dot(ldp, vecNormal)), shine);
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}
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void main() {
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// Vertex in clip coordinates
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gl_Position = transformMatrix * position;
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// Vertex in eye coordinates
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vec3 ecVertex = vec3(modelviewMatrix * position);
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// Normal vector in eye coordinates
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vec3 ecNormal = normalize(normalMatrix * normal);
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vec3 ecNormalInv = ecNormal * minus_one_vec3;
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// Light calculations
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vec3 totalAmbient = vec3(0, 0, 0);
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vec3 totalFrontDiffuse = vec3(0, 0, 0);
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vec3 totalFrontSpecular = vec3(0, 0, 0);
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vec3 totalBackDiffuse = vec3(0, 0, 0);
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vec3 totalBackSpecular = vec3(0, 0, 0);
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// prevent register allocation failure by limiting ourselves to
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// two lights for now
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for (int i = 0; i < 2; i++) {
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if (lightCount == i) break;
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vec3 lightPos = lightPosition[i].xyz;
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bool isDir = lightPosition[i].w < one_float;
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float spotCos = lightSpot[i].x;
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float spotExp = lightSpot[i].y;
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vec3 lightDir;
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float falloff;
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float spotf;
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if (isDir) {
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falloff = one_float;
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lightDir = minus_one_vec3 * lightNormal[i];
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} else {
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falloff = falloffFactor(lightPos, ecVertex, lightFalloff[i]);
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lightDir = normalize(lightPos - ecVertex);
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}
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spotf = spotExp > zero_float ? spotFactor(lightPos, ecVertex, lightNormal[i],
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spotCos, spotExp)
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: one_float;
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if (any(greaterThan(lightAmbient[i], zero_vec3))) {
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totalAmbient += lightAmbient[i] * falloff;
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}
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if (any(greaterThan(lightDiffuse[i], zero_vec3))) {
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totalFrontDiffuse += lightDiffuse[i] * falloff * spotf *
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lambertFactor(lightDir, ecNormal);
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totalBackDiffuse += lightDiffuse[i] * falloff * spotf *
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lambertFactor(lightDir, ecNormalInv);
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}
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if (any(greaterThan(lightSpecular[i], zero_vec3))) {
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totalFrontSpecular += lightSpecular[i] * falloff * spotf *
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blinnPhongFactor(lightDir, ecVertex, ecNormal, shininess);
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totalBackSpecular += lightSpecular[i] * falloff * spotf *
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blinnPhongFactor(lightDir, ecVertex, ecNormalInv, shininess);
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}
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}
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// Calculating final color as result of all lights (plus emissive term).
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// Transparency is determined exclusively by the diffuse component.
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vertColor = vec4(totalAmbient, 0) * ambient +
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vec4(totalFrontDiffuse, 1) * color +
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vec4(totalFrontSpecular, 0) * specular +
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vec4(emissive.rgb, 0);
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backVertColor = vec4(totalAmbient, 0) * ambient +
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vec4(totalBackDiffuse, 1) * color +
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vec4(totalBackSpecular, 0) * specular +
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vec4(emissive.rgb, 0);
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// Calculating texture coordinates, with r and q set both to one
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vertTexCoord = texMatrix * vec4(texCoord, 1.0, 1.0);
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}
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@@ -99,8 +99,8 @@ void main() {
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vec3 totalBackSpecular = vec3(0, 0, 0);
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// prevent register allocation failure by limiting ourselves to
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-
//
|
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-
for (int i = 0; i <
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// four lights for now
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+
for (int i = 0; i < 4; i++) {
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if (lightCount == i) break;
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vec3 lightPos = lightPosition[i].xyz;
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metadata
CHANGED
@@ -1,14 +1,14 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
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name: propane
|
3
3
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version: !ruby/object:Gem::Version
|
4
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-
version: 2.9.
|
4
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+
version: 2.9.1
|
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5
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platform: java
|
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6
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authors:
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7
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- monkstone
|
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autorequire:
|
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9
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bindir: bin
|
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cert_chain: []
|
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-
date: 2018-09-
|
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+
date: 2018-09-30 00:00:00.000000000 Z
|
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dependencies:
|
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13
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- !ruby/object:Gem::Dependency
|
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14
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name: rake
|
@@ -58,8 +58,7 @@ dependencies:
|
|
58
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- - ">="
|
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- !ruby/object:Gem::Version
|
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version: 1.0.0
|
61
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-
description: " A batteries included version of processing in ruby
|
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-
linux64.\n"
|
61
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+
description: " A batteries included version of processing in ruby.\n"
|
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email:
|
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- mamba2928@yahoo.co.uk
|
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executables:
|
@@ -79,15 +78,19 @@ files:
|
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79
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- README.md
|
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79
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- Rakefile
|
81
80
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- bin/propane
|
81
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+
- lib/.gitignore
|
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- lib/PROCESSING_LICENSE.txt
|
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+
- lib/apple.jar
|
83
84
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- lib/export.txt
|
84
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-
- lib/gluegen-rt-
|
85
|
-
- lib/gluegen-rt-
|
86
|
-
- lib/gluegen-rt-
|
87
|
-
- lib/
|
88
|
-
- lib/jogl-all-
|
89
|
-
- lib/jogl-all-
|
90
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-
- lib/
|
85
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+
- lib/gluegen-rt-natives-linux-amd64.jar
|
86
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+
- lib/gluegen-rt-natives-macosx-universal.jar
|
87
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+
- lib/gluegen-rt-natives-windows-amd64.jar
|
88
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+
- lib/gluegen-rt.jar
|
89
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+
- lib/jogl-all-natives-linux-amd64.jar
|
90
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+
- lib/jogl-all-natives-macosx-universal.jar
|
91
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+
- lib/jogl-all-natives-windows-amd64.jar
|
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+
- lib/jogl-all.jar
|
93
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+
- lib/propane-2.9.1.jar
|
91
94
|
- lib/propane.rb
|
92
95
|
- lib/propane/app.rb
|
93
96
|
- lib/propane/creators/sketch_class.rb
|
@@ -163,6 +166,8 @@ files:
|
|
163
166
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- src/main/java/processing/core/PSurfaceNone.java
|
164
167
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- src/main/java/processing/core/PVector.java
|
165
168
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- src/main/java/processing/core/ThinkDifferent.java
|
169
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+
- src/main/java/processing/data/DoubleDict.java
|
170
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+
- src/main/java/processing/data/DoubleList.java
|
166
171
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- src/main/java/processing/data/FloatDict.java
|
167
172
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- src/main/java/processing/data/FloatList.java
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168
173
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- src/main/java/processing/data/IntDict.java
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@@ -170,6 +175,8 @@ files:
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|
170
175
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- src/main/java/processing/data/JSONArray.java
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171
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- src/main/java/processing/data/JSONObject.java
|
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177
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- src/main/java/processing/data/JSONTokener.java
|
178
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+
- src/main/java/processing/data/LongDict.java
|
179
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- src/main/java/processing/data/LongList.java
|
173
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- src/main/java/processing/data/Sort.java
|
174
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- src/main/java/processing/data/StringDict.java
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175
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- src/main/java/processing/data/StringList.java
|
@@ -206,6 +213,7 @@ files:
|
|
206
213
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- src/main/java/processing/opengl/shaders/ColorFrag.glsl
|
207
214
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- src/main/java/processing/opengl/shaders/ColorVert.glsl
|
208
215
|
- src/main/java/processing/opengl/shaders/LightFrag.glsl
|
216
|
+
- src/main/java/processing/opengl/shaders/LightVert-brcm.glsl
|
209
217
|
- src/main/java/processing/opengl/shaders/LightVert-vc4.glsl
|
210
218
|
- src/main/java/processing/opengl/shaders/LightVert.glsl
|
211
219
|
- src/main/java/processing/opengl/shaders/LineFrag.glsl
|
@@ -215,6 +223,7 @@ files:
|
|
215
223
|
- src/main/java/processing/opengl/shaders/PointVert.glsl
|
216
224
|
- src/main/java/processing/opengl/shaders/TexFrag.glsl
|
217
225
|
- src/main/java/processing/opengl/shaders/TexLightFrag.glsl
|
226
|
+
- src/main/java/processing/opengl/shaders/TexLightVert-brcm.glsl
|
218
227
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- src/main/java/processing/opengl/shaders/TexLightVert-vc4.glsl
|
219
228
|
- src/main/java/processing/opengl/shaders/TexLightVert.glsl
|
220
229
|
- src/main/java/processing/opengl/shaders/TexVert.glsl
|
@@ -257,12 +266,12 @@ required_rubygems_version: !ruby/object:Gem::Requirement
|
|
257
266
|
- !ruby/object:Gem::Version
|
258
267
|
version: '0'
|
259
268
|
requirements:
|
260
|
-
- java runtime >= 1.8.
|
269
|
+
- java runtime >= 1.8.0_181+
|
261
270
|
rubyforge_project:
|
262
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|
rubygems_version: 2.7.7
|
263
272
|
signing_key:
|
264
273
|
specification_version: 4
|
265
|
-
summary: ruby wrapper for processing-3.4 on MacOS and
|
274
|
+
summary: ruby wrapper for processing-3.4 on MacOS, linux and windows (64bit only)
|
266
275
|
test_files:
|
267
276
|
- test/create_test.rb
|
268
277
|
- test/deglut_spec_test.rb
|