pixelart 1.2.3 → 1.3.0
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- checksums.yaml +4 -4
- data/CHANGELOG.md +3 -3
- data/Manifest.txt +1 -0
- data/README.md +290 -290
- data/Rakefile +32 -32
- data/lib/pixelart/base.rb +87 -86
- data/lib/pixelart/blur.rb +19 -19
- data/lib/pixelart/circle.rb +46 -46
- data/lib/pixelart/color.rb +131 -131
- data/lib/pixelart/composite.rb +154 -154
- data/lib/pixelart/gradient.rb +106 -106
- data/lib/pixelart/image.rb +283 -283
- data/lib/pixelart/led.rb +37 -37
- data/lib/pixelart/misc.rb +66 -66
- data/lib/pixelart/palette.rb +72 -72
- data/lib/pixelart/pixelator.rb +165 -165
- data/lib/pixelart/silhouette.rb +35 -35
- data/lib/pixelart/sketch.rb +69 -69
- data/lib/pixelart/spots.rb +146 -146
- data/lib/pixelart/stripes.rb +116 -0
- data/lib/pixelart/transparent.rb +60 -60
- data/lib/pixelart/ukraine.rb +20 -33
- data/lib/pixelart/vector.rb +163 -163
- data/lib/pixelart/version.rb +22 -22
- data/lib/pixelart.rb +12 -12
- metadata +7 -6
data/lib/pixelart/composite.rb
CHANGED
@@ -1,154 +1,154 @@
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-
module Pixelart
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class ImageComposite < Image # check: (re)name to Collage, Sheet, Sprites, or such?
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## default tile width / height in pixel -- check: (re)name to sprite or such? why? why not?
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TILE_WIDTH = 24
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TILE_HEIGHT = 24
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def self.read( path, width: TILE_WIDTH, height: TILE_WIDTH ) ## convenience helper
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img = ChunkyPNG::Image.from_file( path )
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new( img, width: width,
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height: width )
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end
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def initialize( *args, **kwargs )
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@tile_width = kwargs[:width] || kwargs[:tile_width] || TILE_WIDTH
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@tile_height = kwargs[:height] || kwargs[:tile_height] || TILE_HEIGHT
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-
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## check for background
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background = kwargs[:background] || kwargs[:tile_background]
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if background
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## wrap into an array if not already an array
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## and convert all colors to true rgba colors as integer numbers
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background = [background] unless background.is_a?( Array )
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@background_colors = background.map { |color| Color.parse( color ) }
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else
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## todo/check: use empty array instead of nil - why? why not?
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@background_colors = nil
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end
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## todo/fix: check type - args[0] is Image!!!
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if args.size == 1 ## assume "copy" c'tor with passed in image
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img = args[0] ## pass image through as-is
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@tile_cols = img.width / @tile_width ## e.g. 2400/24 = 100
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@tile_rows = img.height / @tile_height ## e.g. 2400/24 = 100
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@tile_count = @tile_cols * @tile_rows ## ## 10000 = 100x100 (2400x2400 pixel)
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elsif args.size == 2 || args.size == 0 ## cols, rows
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## todo/fix: check type - args[0] & args[1] is Integer!!!!!
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## todo/check - find a better name for cols/rows - why? why not?
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@tile_cols = args[0] || 3
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@tile_rows = args[1] || 3
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@tile_count = 0 # (track) current index (of added images)
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background_color = if @background_colors && @background_colors.size == 1
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@background_colors[0]
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else
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0 # note: 0 is transparent (0) true color
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end
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## todo/check - always auto-fill complete image (even if empty/no tiles)
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## with background color if only one background color
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## why? why not??? or always follow the "model"
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## with more than one background color???
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img = ChunkyPNG::Image.new( @tile_cols * @tile_width,
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@tile_rows * @tile_height,
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background_color )
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else
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raise ArgumentError, "cols, rows or image arguments expected; got: #{args.inspect}"
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end
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puts " #{img.height}x#{img.width} (height x width)"
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super( nil, nil, img )
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end
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def count() @tile_count; end
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alias_method :size, :count ## add size alias (confusing if starting with 0?) - why? why not?
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alias_method :tile_count, :count
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def tile_width() @tile_width; end
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def tile_height() @tile_height; end
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#####
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# set / add tile
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def _add( image )
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y, x = @tile_count.divmod( @tile_cols )
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puts " [#{@tile_count}] @ (#{x}/#{y}) #{image.width}x#{image.height} (height x width)"
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90
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## note: only used if more than one background color specified
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## needs to cycle through
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if @background_colors && @background_colors.size > 1
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i = x + y*@tile_cols
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## note: cycle through background color for now
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background_color = @background_colors[i % @background_colors.size]
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background = Image.new( @tile_width, @tile_height, background_color ) ## todo/chekc: use "raw" ChunkyPNG:Image here - why? why not?
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background.compose!( image )
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image = background ## switch - make image with background new image
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end
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## note: image.image - "unwrap" the "raw" ChunkyPNG::Image
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@img.compose!( image.image, x*@tile_width, y*@tile_height )
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@tile_count += 1
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end
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106
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107
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def add( image_or_images ) ## note: allow adding of image OR array of images
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if image_or_images.is_a?( Array )
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images = image_or_images
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images.each { |image| _add( image ) }
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111
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else
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112
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image = image_or_images
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_add( image )
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114
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end
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115
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end
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116
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alias_method :<<, :add
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120
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######
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121
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# get tile
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122
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123
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def tile( index )
|
124
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y, x = index.divmod( @tile_cols )
|
125
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img = @img.crop( x*@tile_width, y*@tile_height, @tile_width, @tile_height )
|
126
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Image.new( img.width, img.height, img ) ## wrap in pixelart image
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127
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end
|
128
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|
129
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def []( *args ) ## overload - why? why not?
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130
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if args.size == 1
|
131
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index = args[0]
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132
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tile( index )
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133
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else
|
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super ## e.g [x,y] --- get pixel
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135
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end
|
136
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end
|
137
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|
138
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|
139
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## convenience helpers to loop over composite
|
140
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def each( &block )
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141
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count.times do |i|
|
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block.call( tile( i ) )
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143
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-
end
|
144
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end
|
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146
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def each_with_index( &block )
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147
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count.times do |i|
|
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block.call( tile( i ), i )
|
149
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end
|
150
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end
|
151
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152
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153
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end # class ImageComposite
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154
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-
end # module Pixelart
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1
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+
module Pixelart
|
2
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+
|
3
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+
class ImageComposite < Image # check: (re)name to Collage, Sheet, Sprites, or such?
|
4
|
+
|
5
|
+
## default tile width / height in pixel -- check: (re)name to sprite or such? why? why not?
|
6
|
+
TILE_WIDTH = 24
|
7
|
+
TILE_HEIGHT = 24
|
8
|
+
|
9
|
+
|
10
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+
def self.read( path, width: TILE_WIDTH, height: TILE_WIDTH ) ## convenience helper
|
11
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+
img = ChunkyPNG::Image.from_file( path )
|
12
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+
new( img, width: width,
|
13
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height: width )
|
14
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+
end
|
15
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+
|
16
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+
|
17
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def initialize( *args, **kwargs )
|
18
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@tile_width = kwargs[:width] || kwargs[:tile_width] || TILE_WIDTH
|
19
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+
@tile_height = kwargs[:height] || kwargs[:tile_height] || TILE_HEIGHT
|
20
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+
|
21
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+
## check for background
|
22
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+
background = kwargs[:background] || kwargs[:tile_background]
|
23
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+
|
24
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+
if background
|
25
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+
## wrap into an array if not already an array
|
26
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+
## and convert all colors to true rgba colors as integer numbers
|
27
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+
background = [background] unless background.is_a?( Array )
|
28
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+
@background_colors = background.map { |color| Color.parse( color ) }
|
29
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+
else
|
30
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+
## todo/check: use empty array instead of nil - why? why not?
|
31
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+
@background_colors = nil
|
32
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+
end
|
33
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+
|
34
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+
|
35
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+
## todo/fix: check type - args[0] is Image!!!
|
36
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+
if args.size == 1 ## assume "copy" c'tor with passed in image
|
37
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+
img = args[0] ## pass image through as-is
|
38
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+
|
39
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+
@tile_cols = img.width / @tile_width ## e.g. 2400/24 = 100
|
40
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+
@tile_rows = img.height / @tile_height ## e.g. 2400/24 = 100
|
41
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+
@tile_count = @tile_cols * @tile_rows ## ## 10000 = 100x100 (2400x2400 pixel)
|
42
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+
elsif args.size == 2 || args.size == 0 ## cols, rows
|
43
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+
## todo/fix: check type - args[0] & args[1] is Integer!!!!!
|
44
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+
## todo/check - find a better name for cols/rows - why? why not?
|
45
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+
@tile_cols = args[0] || 3
|
46
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+
@tile_rows = args[1] || 3
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47
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+
@tile_count = 0 # (track) current index (of added images)
|
48
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+
|
49
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+
background_color = if @background_colors && @background_colors.size == 1
|
50
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+
@background_colors[0]
|
51
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+
else
|
52
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+
0 # note: 0 is transparent (0) true color
|
53
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+
end
|
54
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+
|
55
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+
## todo/check - always auto-fill complete image (even if empty/no tiles)
|
56
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+
## with background color if only one background color
|
57
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+
## why? why not??? or always follow the "model"
|
58
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+
## with more than one background color???
|
59
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+
img = ChunkyPNG::Image.new( @tile_cols * @tile_width,
|
60
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+
@tile_rows * @tile_height,
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61
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+
background_color )
|
62
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+
|
63
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else
|
64
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raise ArgumentError, "cols, rows or image arguments expected; got: #{args.inspect}"
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65
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+
end
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66
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+
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67
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+
|
68
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+
puts " #{img.height}x#{img.width} (height x width)"
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69
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+
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70
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super( nil, nil, img )
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71
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end
|
72
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+
|
73
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+
|
74
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+
def count() @tile_count; end
|
75
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+
alias_method :size, :count ## add size alias (confusing if starting with 0?) - why? why not?
|
76
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+
alias_method :tile_count, :count
|
77
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+
|
78
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+
def tile_width() @tile_width; end
|
79
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+
def tile_height() @tile_height; end
|
80
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+
|
81
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+
|
82
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+
|
83
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+
#####
|
84
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+
# set / add tile
|
85
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+
def _add( image )
|
86
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+
y, x = @tile_count.divmod( @tile_cols )
|
87
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+
|
88
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+
puts " [#{@tile_count}] @ (#{x}/#{y}) #{image.width}x#{image.height} (height x width)"
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89
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+
|
90
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+
## note: only used if more than one background color specified
|
91
|
+
## needs to cycle through
|
92
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+
if @background_colors && @background_colors.size > 1
|
93
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+
i = x + y*@tile_cols
|
94
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+
|
95
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+
## note: cycle through background color for now
|
96
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+
background_color = @background_colors[i % @background_colors.size]
|
97
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+
background = Image.new( @tile_width, @tile_height, background_color ) ## todo/chekc: use "raw" ChunkyPNG:Image here - why? why not?
|
98
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+
background.compose!( image )
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99
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+
image = background ## switch - make image with background new image
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100
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+
end
|
101
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+
|
102
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+
## note: image.image - "unwrap" the "raw" ChunkyPNG::Image
|
103
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+
@img.compose!( image.image, x*@tile_width, y*@tile_height )
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104
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@tile_count += 1
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105
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+
end
|
106
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|
107
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def add( image_or_images ) ## note: allow adding of image OR array of images
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108
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if image_or_images.is_a?( Array )
|
109
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images = image_or_images
|
110
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images.each { |image| _add( image ) }
|
111
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else
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112
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image = image_or_images
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113
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_add( image )
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114
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end
|
115
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end
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116
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alias_method :<<, :add
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117
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+
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118
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119
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120
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######
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121
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# get tile
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122
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+
|
123
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def tile( index )
|
124
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y, x = index.divmod( @tile_cols )
|
125
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+
img = @img.crop( x*@tile_width, y*@tile_height, @tile_width, @tile_height )
|
126
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+
Image.new( img.width, img.height, img ) ## wrap in pixelart image
|
127
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+
end
|
128
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+
|
129
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+
def []( *args ) ## overload - why? why not?
|
130
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+
if args.size == 1
|
131
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+
index = args[0]
|
132
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+
tile( index )
|
133
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+
else
|
134
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+
super ## e.g [x,y] --- get pixel
|
135
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+
end
|
136
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+
end
|
137
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+
|
138
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+
|
139
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+
## convenience helpers to loop over composite
|
140
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+
def each( &block )
|
141
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+
count.times do |i|
|
142
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+
block.call( tile( i ) )
|
143
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+
end
|
144
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+
end
|
145
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+
|
146
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+
def each_with_index( &block )
|
147
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count.times do |i|
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148
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block.call( tile( i ), i )
|
149
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+
end
|
150
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+
end
|
151
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+
|
152
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+
|
153
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+
end # class ImageComposite
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154
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+
end # module Pixelart
|
data/lib/pixelart/gradient.rb
CHANGED
@@ -1,106 +1,106 @@
|
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1
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-
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2
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## inspired / helped by
|
3
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## https://en.wikipedia.org/wiki/List_of_software_palettes#Color_gradient_palettes
|
4
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## https://github.com/mistic100/tinygradient
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5
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## https://mistic100.github.io/tinygradient/
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6
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## https://bsouthga.dev/posts/color-gradients-with-python
|
7
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|
8
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|
9
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module Pixelart
|
10
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-
|
11
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class Gradient
|
12
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-
|
13
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-
def initialize( *stops )
|
14
|
-
## note: convert stop colors to rgb triplets e.g.
|
15
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-
## from #ffffff to [255,255,255]
|
16
|
-
## #000000 to [0,0,0] etc.
|
17
|
-
@stops = stops.map do |stop|
|
18
|
-
stop = Color.parse( stop )
|
19
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-
[Color.r(stop), Color.g(stop), Color.b(stop)]
|
20
|
-
end
|
21
|
-
end
|
22
|
-
|
23
|
-
|
24
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-
def colors( steps )
|
25
|
-
segments = @stops.size - 1
|
26
|
-
|
27
|
-
## note: gradient will include start (first)
|
28
|
-
## AND stop color (last) - stop color is NOT excluded for now!!
|
29
|
-
if segments == 1
|
30
|
-
start = @stops[0]
|
31
|
-
stop = @stops[1]
|
32
|
-
|
33
|
-
gradient = linear_gradient( start, stop, steps,
|
34
|
-
include_stop: true )
|
35
|
-
else
|
36
|
-
steps_per_segment, mod = steps.divmod( segments )
|
37
|
-
raise ArgumentError, "steps (#{steps}) must be divisible by # of segments (#{segments}); expected mod of 0 but got #{mod}" if mod != 0
|
38
|
-
|
39
|
-
gradient = []
|
40
|
-
segments.times do |segment|
|
41
|
-
start = @stops[segment]
|
42
|
-
stop = @stops[segment+1]
|
43
|
-
include_stop = (segment == segments-1) ## note: only include stop if last segment!!
|
44
|
-
|
45
|
-
# print " segment #{segment+1}/#{segments} #{steps_per_segment} color(s) - "
|
46
|
-
# print " start: #{start.inspect} "
|
47
|
-
# print include_stop ? 'include' : 'exclude'
|
48
|
-
# print " stop: #{stop.inspect}"
|
49
|
-
# print "\n"
|
50
|
-
|
51
|
-
gradient += linear_gradient( start, stop, steps_per_segment,
|
52
|
-
include_stop: include_stop )
|
53
|
-
end
|
54
|
-
end
|
55
|
-
|
56
|
-
## convert to color (Integer)
|
57
|
-
gradient.map do |color|
|
58
|
-
Color.rgb( *color )
|
59
|
-
end
|
60
|
-
end
|
61
|
-
|
62
|
-
|
63
|
-
|
64
|
-
def interpolate( start, stop, steps, n )
|
65
|
-
## note: n - expected to start with 1,2,3,etc.
|
66
|
-
color = []
|
67
|
-
3.times do |i|
|
68
|
-
stepize = Float(stop[i] - start[i]) / Float(steps-1)
|
69
|
-
value = stepize * n
|
70
|
-
## convert back to Integer from Float
|
71
|
-
## add 0.5 for rounding up (starting with 0.5) - why? why not?
|
72
|
-
value = (value+0.5).to_i
|
73
|
-
value = start[i] + value
|
74
|
-
|
75
|
-
color << value
|
76
|
-
end
|
77
|
-
color
|
78
|
-
end
|
79
|
-
|
80
|
-
|
81
|
-
def linear_gradient( start, stop, steps,
|
82
|
-
include_stop: true )
|
83
|
-
|
84
|
-
gradient = [start] ## auto-add start color (first color in gradient)
|
85
|
-
|
86
|
-
if include_stop
|
87
|
-
1.upto( steps-2 ).each do |n| ## sub two (-2), that is, start and stop color
|
88
|
-
gradient << interpolate( start, stop, steps, n )
|
89
|
-
end
|
90
|
-
# note: use original passed in stop color (should match calculated)
|
91
|
-
gradient << stop
|
92
|
-
else
|
93
|
-
1.upto( steps-1 ).each do |n| ## sub one (-1), that is, start color only
|
94
|
-
## note: add one (+1) to steps because stop color gets excluded (not included)!!
|
95
|
-
gradient << interpolate( start, stop, steps+1, n )
|
96
|
-
end
|
97
|
-
end
|
98
|
-
|
99
|
-
gradient
|
100
|
-
end
|
101
|
-
|
102
|
-
|
103
|
-
|
104
|
-
end # class Gradient
|
105
|
-
end # module Pixelart
|
106
|
-
|
1
|
+
|
2
|
+
## inspired / helped by
|
3
|
+
## https://en.wikipedia.org/wiki/List_of_software_palettes#Color_gradient_palettes
|
4
|
+
## https://github.com/mistic100/tinygradient
|
5
|
+
## https://mistic100.github.io/tinygradient/
|
6
|
+
## https://bsouthga.dev/posts/color-gradients-with-python
|
7
|
+
|
8
|
+
|
9
|
+
module Pixelart
|
10
|
+
|
11
|
+
class Gradient
|
12
|
+
|
13
|
+
def initialize( *stops )
|
14
|
+
## note: convert stop colors to rgb triplets e.g.
|
15
|
+
## from #ffffff to [255,255,255]
|
16
|
+
## #000000 to [0,0,0] etc.
|
17
|
+
@stops = stops.map do |stop|
|
18
|
+
stop = Color.parse( stop )
|
19
|
+
[Color.r(stop), Color.g(stop), Color.b(stop)]
|
20
|
+
end
|
21
|
+
end
|
22
|
+
|
23
|
+
|
24
|
+
def colors( steps )
|
25
|
+
segments = @stops.size - 1
|
26
|
+
|
27
|
+
## note: gradient will include start (first)
|
28
|
+
## AND stop color (last) - stop color is NOT excluded for now!!
|
29
|
+
if segments == 1
|
30
|
+
start = @stops[0]
|
31
|
+
stop = @stops[1]
|
32
|
+
|
33
|
+
gradient = linear_gradient( start, stop, steps,
|
34
|
+
include_stop: true )
|
35
|
+
else
|
36
|
+
steps_per_segment, mod = steps.divmod( segments )
|
37
|
+
raise ArgumentError, "steps (#{steps}) must be divisible by # of segments (#{segments}); expected mod of 0 but got #{mod}" if mod != 0
|
38
|
+
|
39
|
+
gradient = []
|
40
|
+
segments.times do |segment|
|
41
|
+
start = @stops[segment]
|
42
|
+
stop = @stops[segment+1]
|
43
|
+
include_stop = (segment == segments-1) ## note: only include stop if last segment!!
|
44
|
+
|
45
|
+
# print " segment #{segment+1}/#{segments} #{steps_per_segment} color(s) - "
|
46
|
+
# print " start: #{start.inspect} "
|
47
|
+
# print include_stop ? 'include' : 'exclude'
|
48
|
+
# print " stop: #{stop.inspect}"
|
49
|
+
# print "\n"
|
50
|
+
|
51
|
+
gradient += linear_gradient( start, stop, steps_per_segment,
|
52
|
+
include_stop: include_stop )
|
53
|
+
end
|
54
|
+
end
|
55
|
+
|
56
|
+
## convert to color (Integer)
|
57
|
+
gradient.map do |color|
|
58
|
+
Color.rgb( *color )
|
59
|
+
end
|
60
|
+
end
|
61
|
+
|
62
|
+
|
63
|
+
|
64
|
+
def interpolate( start, stop, steps, n )
|
65
|
+
## note: n - expected to start with 1,2,3,etc.
|
66
|
+
color = []
|
67
|
+
3.times do |i|
|
68
|
+
stepize = Float(stop[i] - start[i]) / Float(steps-1)
|
69
|
+
value = stepize * n
|
70
|
+
## convert back to Integer from Float
|
71
|
+
## add 0.5 for rounding up (starting with 0.5) - why? why not?
|
72
|
+
value = (value+0.5).to_i
|
73
|
+
value = start[i] + value
|
74
|
+
|
75
|
+
color << value
|
76
|
+
end
|
77
|
+
color
|
78
|
+
end
|
79
|
+
|
80
|
+
|
81
|
+
def linear_gradient( start, stop, steps,
|
82
|
+
include_stop: true )
|
83
|
+
|
84
|
+
gradient = [start] ## auto-add start color (first color in gradient)
|
85
|
+
|
86
|
+
if include_stop
|
87
|
+
1.upto( steps-2 ).each do |n| ## sub two (-2), that is, start and stop color
|
88
|
+
gradient << interpolate( start, stop, steps, n )
|
89
|
+
end
|
90
|
+
# note: use original passed in stop color (should match calculated)
|
91
|
+
gradient << stop
|
92
|
+
else
|
93
|
+
1.upto( steps-1 ).each do |n| ## sub one (-1), that is, start color only
|
94
|
+
## note: add one (+1) to steps because stop color gets excluded (not included)!!
|
95
|
+
gradient << interpolate( start, stop, steps+1, n )
|
96
|
+
end
|
97
|
+
end
|
98
|
+
|
99
|
+
gradient
|
100
|
+
end
|
101
|
+
|
102
|
+
|
103
|
+
|
104
|
+
end # class Gradient
|
105
|
+
end # module Pixelart
|
106
|
+
|