phaser-rails 2.1.0.0 → 2.1.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/lib/phaser/rails/version.rb +1 -1
- data/vendor/assets/javascripts/phaser.js +32 -16
- data/vendor/assets/javascripts/phaser.min.js +20 -20
- metadata +2 -2
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
|
|
1
1
|
---
|
2
2
|
SHA1:
|
3
|
-
metadata.gz:
|
4
|
-
data.tar.gz:
|
3
|
+
metadata.gz: b98fb796d2dcc04c75fe5e466562fe711f07ce35
|
4
|
+
data.tar.gz: 8513510ce7ffd8cc1d68fff5235d320be57f3010
|
5
5
|
SHA512:
|
6
|
-
metadata.gz:
|
7
|
-
data.tar.gz:
|
6
|
+
metadata.gz: 3f9ef3da5fe890e73ffe486d18f0e87f5b2cd1301847b7ce718b10ee50fb1e95e0f9f048a1ea0d60c3fc6a4eeea5ed6560c9d7e81e4d4e45858724e1826231c0
|
7
|
+
data.tar.gz: 7cd2fbf19913ff4c050d9ff49ca62f14c583809eea5656d9a717d281d462029d5cce3a575c4eedd35d5f1147720ed1981b0be548772fe0599f35a40f62df2904
|
data/lib/phaser/rails/version.rb
CHANGED
@@ -7,7 +7,7 @@
|
|
7
7
|
*
|
8
8
|
* Phaser - http://phaser.io
|
9
9
|
*
|
10
|
-
* v2.1.
|
10
|
+
* v2.1.1 "Eianrod" - Built: Thu Sep 11 2014 10:37:16
|
11
11
|
*
|
12
12
|
* By Richard Davey http://www.photonstorm.com @photonstorm
|
13
13
|
*
|
@@ -11382,7 +11382,7 @@ PIXI.RenderTexture.tempMatrix = new PIXI.Matrix();
|
|
11382
11382
|
*
|
11383
11383
|
* Phaser - http://phaser.io
|
11384
11384
|
*
|
11385
|
-
* v2.1.
|
11385
|
+
* v2.1.1 "Eianrod" - Built: Thu Sep 11 2014 10:37:16
|
11386
11386
|
*
|
11387
11387
|
* By Richard Davey http://www.photonstorm.com @photonstorm
|
11388
11388
|
*
|
@@ -11425,7 +11425,7 @@ PIXI.RenderTexture.tempMatrix = new PIXI.Matrix();
|
|
11425
11425
|
*/
|
11426
11426
|
var Phaser = Phaser || {
|
11427
11427
|
|
11428
|
-
VERSION: '2.1.
|
11428
|
+
VERSION: '2.1.1',
|
11429
11429
|
GAMES: [],
|
11430
11430
|
|
11431
11431
|
AUTO: 0,
|
@@ -16240,6 +16240,8 @@ Phaser.StateManager.prototype = {
|
|
16240
16240
|
|
16241
16241
|
this.setCurrentState(this._pendingState);
|
16242
16242
|
|
16243
|
+
this._pendingState = null;
|
16244
|
+
|
16243
16245
|
if (this.onPreloadCallback)
|
16244
16246
|
{
|
16245
16247
|
this.game.load.reset();
|
@@ -16261,8 +16263,6 @@ Phaser.StateManager.prototype = {
|
|
16261
16263
|
// No init? Then there was nothing to load either
|
16262
16264
|
this.loadComplete();
|
16263
16265
|
}
|
16264
|
-
|
16265
|
-
this._pendingState = null;
|
16266
16266
|
}
|
16267
16267
|
|
16268
16268
|
},
|
@@ -20772,15 +20772,20 @@ Phaser.FlexGrid.prototype = {
|
|
20772
20772
|
* @param {array} [children] - An array of children that are used to populate the FlexLayer.
|
20773
20773
|
* @return {Phaser.FlexLayer} The Layer object.
|
20774
20774
|
*/
|
20775
|
-
createFluidLayer: function (children) {
|
20775
|
+
createFluidLayer: function (children, addToWorld) {
|
20776
|
+
|
20777
|
+
if (typeof addToWorld === 'undefined') { addToWorld = true; }
|
20776
20778
|
|
20777
20779
|
var layer = new Phaser.FlexLayer(this, this.positionFluid, this.boundsFluid, this.scaleFluid);
|
20778
20780
|
|
20779
|
-
|
20781
|
+
if (addToWorld)
|
20782
|
+
{
|
20783
|
+
this.game.world.add(layer);
|
20784
|
+
}
|
20780
20785
|
|
20781
20786
|
this.layers.push(layer);
|
20782
20787
|
|
20783
|
-
if (typeof children !== 'undefined')
|
20788
|
+
if (typeof children !== 'undefined' && typeof children !== null)
|
20784
20789
|
{
|
20785
20790
|
layer.addMultiple(children);
|
20786
20791
|
}
|
@@ -20844,15 +20849,19 @@ Phaser.FlexGrid.prototype = {
|
|
20844
20849
|
*/
|
20845
20850
|
reset: function () {
|
20846
20851
|
|
20847
|
-
|
20852
|
+
var i = this.layers.length;
|
20853
|
+
|
20854
|
+
while (i--)
|
20848
20855
|
{
|
20849
|
-
|
20850
|
-
|
20851
|
-
|
20856
|
+
if (!this.layers[i].persist)
|
20857
|
+
{
|
20858
|
+
// Remove references to this class
|
20859
|
+
this.layers[i].position = null;
|
20860
|
+
this.layers[i].scale = null;
|
20861
|
+
this.layers.slice(i, 1);
|
20862
|
+
}
|
20852
20863
|
}
|
20853
20864
|
|
20854
|
-
this.layers.length = 0;
|
20855
|
-
|
20856
20865
|
},
|
20857
20866
|
|
20858
20867
|
/**
|
@@ -20951,12 +20960,19 @@ Phaser.FlexLayer = function (manager, position, bounds, scale) {
|
|
20951
20960
|
/**
|
20952
20961
|
* @property {Phaser.ScaleManager} scale - A reference to the ScaleManager.
|
20953
20962
|
*/
|
20954
|
-
this.manager = manager;
|
20963
|
+
this.manager = manager.manager;
|
20955
20964
|
|
20956
20965
|
/**
|
20957
20966
|
* @property {Phaser.FlexGrid} grid - A reference to the FlexGrid that owns this layer.
|
20958
20967
|
*/
|
20959
|
-
this.grid = manager
|
20968
|
+
this.grid = manager;
|
20969
|
+
|
20970
|
+
/**
|
20971
|
+
* Should the FlexLayer remain through a State swap?
|
20972
|
+
*
|
20973
|
+
* @type {boolean}
|
20974
|
+
*/
|
20975
|
+
this.persist = false;
|
20960
20976
|
|
20961
20977
|
// Bound to the grid
|
20962
20978
|
this.position = position;
|