pgtools 1.0.0
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- checksums.yaml +7 -0
- data/LICENSE +25 -0
- data/bin/bxm_decoder +2 -0
- data/bin/bxm_encoder +2 -0
- data/bin/clh_convert +2 -0
- data/bin/clp_convert +2 -0
- data/bin/clw_convert +2 -0
- data/bin/dat_creator +2 -0
- data/bin/dat_extractor +2 -0
- data/bin/dat_ls +2 -0
- data/bin/eff_idd_creator +2 -0
- data/bin/eff_idd_extractor +2 -0
- data/bin/exp_convert_wiiu_pc +2 -0
- data/bin/exp_tool +2 -0
- data/bin/mot_convert_wiiu_pc +2 -0
- data/bin/mot_tool +2 -0
- data/bin/pkz_extractor +2 -0
- data/bin/scr_creator +2 -0
- data/bin/scr_extractor +2 -0
- data/bin/wmb_cleanup +2 -0
- data/bin/wmb_common_bones +2 -0
- data/bin/wmb_convert_pc_switch +2 -0
- data/bin/wmb_convert_wiiu_pc +2 -0
- data/bin/wmb_export_assimp +2 -0
- data/bin/wmb_get_bone_map +2 -0
- data/bin/wmb_import_assimp +2 -0
- data/bin/wmb_import_nier +2 -0
- data/bin/wmb_import_wiiu +2 -0
- data/bin/wtb_convert_wiiu_pc +2 -0
- data/bin/wtx_creator +2 -0
- data/bin/wtx_extractor +2 -0
- data/lib/bayonetta/alignment.rb +14 -0
- data/lib/bayonetta/bone.rb +55 -0
- data/lib/bayonetta/bxm.rb +180 -0
- data/lib/bayonetta/clh.rb +159 -0
- data/lib/bayonetta/clp.rb +212 -0
- data/lib/bayonetta/clw.rb +166 -0
- data/lib/bayonetta/dat.rb +261 -0
- data/lib/bayonetta/eff.rb +314 -0
- data/lib/bayonetta/endianness.rb +53 -0
- data/lib/bayonetta/exp.rb +768 -0
- data/lib/bayonetta/linalg.rb +416 -0
- data/lib/bayonetta/material_database.yaml +2581 -0
- data/lib/bayonetta/mot.rb +763 -0
- data/lib/bayonetta/pkz.rb +63 -0
- data/lib/bayonetta/scr.rb +393 -0
- data/lib/bayonetta/tools/bxm_decoder.rb +23 -0
- data/lib/bayonetta/tools/bxm_encoder.rb +37 -0
- data/lib/bayonetta/tools/clh_convert.rb +60 -0
- data/lib/bayonetta/tools/clp_convert.rb +70 -0
- data/lib/bayonetta/tools/clw_convert.rb +60 -0
- data/lib/bayonetta/tools/dat_creator.rb +57 -0
- data/lib/bayonetta/tools/dat_extractor.rb +94 -0
- data/lib/bayonetta/tools/dat_ls.rb +106 -0
- data/lib/bayonetta/tools/eff_idd_creator.rb +66 -0
- data/lib/bayonetta/tools/eff_idd_extractor.rb +73 -0
- data/lib/bayonetta/tools/exp_convert_wiiu_pc.rb +33 -0
- data/lib/bayonetta/tools/exp_tool.rb +48 -0
- data/lib/bayonetta/tools/mot_convert_wiiu_pc.rb +33 -0
- data/lib/bayonetta/tools/mot_tool.rb +60 -0
- data/lib/bayonetta/tools/pkz_extractor.rb +75 -0
- data/lib/bayonetta/tools/scr_creator.rb +63 -0
- data/lib/bayonetta/tools/scr_extractor.rb +78 -0
- data/lib/bayonetta/tools/wmb_cleanup.rb +250 -0
- data/lib/bayonetta/tools/wmb_common_bones.rb +45 -0
- data/lib/bayonetta/tools/wmb_convert_pc_switch.rb +35 -0
- data/lib/bayonetta/tools/wmb_convert_wiiu_pc.rb +33 -0
- data/lib/bayonetta/tools/wmb_export_assimp.rb +479 -0
- data/lib/bayonetta/tools/wmb_get_bone_map.rb +50 -0
- data/lib/bayonetta/tools/wmb_import_assimp.rb +735 -0
- data/lib/bayonetta/tools/wmb_import_geometry_wiiu_pc.rb +472 -0
- data/lib/bayonetta/tools/wmb_import_nier.rb +309 -0
- data/lib/bayonetta/tools/wtb_convert_wiiu_pc.rb +95 -0
- data/lib/bayonetta/tools/wtb_import_textures.rb +103 -0
- data/lib/bayonetta/tools/wtx_creator.rb +69 -0
- data/lib/bayonetta/tools/wtx_extractor.rb +85 -0
- data/lib/bayonetta/vertex_types.yaml +213 -0
- data/lib/bayonetta/vertex_types2.yaml +164 -0
- data/lib/bayonetta/vertex_types_nier.yaml +145 -0
- data/lib/bayonetta/wmb.rb +2443 -0
- data/lib/bayonetta/wmb3.rb +759 -0
- data/lib/bayonetta/wtb.rb +481 -0
- data/lib/bayonetta.rb +60 -0
- metadata +254 -0
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require 'optparse'
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require 'set'
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require_relative '../../bayonetta.rb'
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require 'yaml'
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require 'shellwords'
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include Bayonetta
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def get_bone_mapping(source, target)
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mapping = source.each.collect { |p|
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distance = [Float::INFINITY, Float::INFINITY]
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min_index = nil
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target.each { |q|
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d = p.distance(q)
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if ( d[0] <= distance[0] && d[1] < distance[1] ) || d[0] < distance[0]
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distance = d
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min_index = q.index
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end
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}
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[p.index, min_index]
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}.to_h
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end
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def apply_mapping(mapping, meshes)
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meshes.each { |m|
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m.batches.each { |b|
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b.bone_refs.collect! { |i|
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mapping[i]
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}
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}
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}
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end
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def get_bone_indexes(vertexes)
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s = Set::new
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vertexes.each { |v|
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bi = v.bone_index
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nbi = 0x0
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ia = 4.times.collect { |i|
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ni = bi & 0xff
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bi >>= 8
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s.add(ni)
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}
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}
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s
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end
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def merge_bones(wmb1, wmb2)
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tt1 = wmb1.bone_index_translate_table.table
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tt2_orig = wmb2.bone_index_translate_table.table
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tt2 = tt2_orig.invert
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bones1 = wmb1.get_bone_structure
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bones2 = wmb2.get_bone_structure
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#works but for the arms
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#F..ing subtree isomorphism problem
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#mapping = get_bone_mapping(bones2, bones1)
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if $options[:bone_map]
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if $options[:bone_map] == "same"
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common_mapping = tt2_orig.keys.collect { |k| [k,k] }.to_h
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else
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common_mapping = YAML::load_file( $options[:bone_map] )
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end
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else
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common_mapping = {}
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end
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#common_bones = YAML::load_file("Bayonetta2_common_bones.yaml")
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#mapping = YAML::load_file("Bayo2_pl0010_Bayo_pl0010_bone_mapping.yaml")
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#mapping in local indexes
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mapping = {}
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tt2.each { |key, val|
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mapping[key] = tt1[common_mapping[val]]
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}
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mapping = mapping.to_a.sort { |e1, e2| e1.first <=> e2.first }.to_h
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#update bone positions to meet imported model's ones.
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if $options[:update_bones]
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mapping.select { |k,v| v }.each { |k,v|
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bones1[v].position = bones2[k].position
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}
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end
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#missing_bones = mapping.select { |k,v| v.nil? }.collect { |k,v| bones2[k] }
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#missing_mapping = get_bone_mapping(missing_bones, bones1)
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#p missing_mapping
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#mapping.update(missing_mapping)
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#p mapping
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mapping[-1] = -1
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missing_bones = mapping.select { |k,v| v.nil? }.collect { |k,v| k }
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new_bone_index = bones1.size
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new_bone_indexes = []
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missing_bones.each { |bi|
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mapping[bi] = new_bone_index
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new_bone_indexes.push(new_bone_index)
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b = bones2[bi].dup
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b.index = new_bone_index
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b.parent = bones1[mapping[b.parent.index]] if b.parent
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b.symmetric = b.symmetric ? b.symmetric : -1
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b.flag = b.flag ? b.flag : 5
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bones1.push b
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new_bone_index += 1
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}
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wmb1.set_bone_structure(bones1)
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missing_bones_count = missing_bones.length
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raise "Too many bones to add!" if missing_bones_count > 0x100
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#missing_bones_slots = align(missing_bones_count, 0x10)/0x10
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(align(missing_bones_count, 0x10) - missing_bones_count).times {
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new_bone_indexes.push(0xfff)
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}
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used_indexes = tt1.keys
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start_index = nil
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#find a free range to add new bone data
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(0x250..(0x1000-new_bone_indexes.size)).step(0x10) { |s_index|
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if (used_indexes & (s_index..(s_index+new_bone_indexes.size)).to_a) == []
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start_index = s_index
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break
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end
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}
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raise "No room available in translate table!" unless start_index
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new_tt = wmb1.bone_index_translate_table.table.dup
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new_bone_indexes.each_with_index { |ind, i|
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new_tt[i+start_index] = ind
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common_mapping[tt2[missing_bones[i]]] = i + start_index if i < missing_bones.length && missing_bones[i]
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}
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wmb1.bone_index_translate_table.table = new_tt
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#update bone symmetries
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if wmb1.bone_symmetries
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(-missing_bones_count..-1).each { |i|
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symmetric = common_mapping[wmb1.bone_symmetries[i]]
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symmetric = -1 unless symmetric
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wmb1.bone_symmetries[i] = symmetric
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}
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end
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#mapping.each_with_index { |i, j|
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# p = bones2[j]
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# q = bones1[i]
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# puts "#{j} -> #{i} : #{p.distance(q)}"
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#}
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apply_mapping(mapping, wmb2.meshes)
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common_mapping
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end
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def merge_vertexes(wmb1, wmb2)
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num_vertex1 = wmb1.header.num_vertexes
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num_vertex2 = wmb2.header.num_vertexes
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vertex_types = wmb1.get_vertex_types
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wmb1.vertexes += num_vertex2.times.collect {
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vertex_types[0]::new
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}
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if wmb1.vertexes_ex_data
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wmb1.vertexes_ex_data += num_vertex2.times.collect {
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vertex_types[1]::new
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}
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end
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wmb1.header.num_vertexes += num_vertex2
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wmb1.get_vertex_fields.each { |field|
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unless wmb2.get_vertex_field(field, 0)
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warn "Couldn't find vertex field #{field} in model 2"
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if field == :color
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warn "Using default value 0xc0 0xc0 0xc0 0xff"
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c = Color::new
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c.r = 0xc0
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c.g = 0xc0
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c.b = 0xc0
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c.a = 0xff
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num_vertex2.times { |i|
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wmb1.set_vertex_field(field, num_vertex1 + i, c)
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}
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elsif field == :mapping2
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warn "Using mapping as default"
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num_vertex2.times { |i|
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wmb1.set_vertex_field(field, num_vertex1 + i, wmb2.get_vertex_field(:mapping, i))
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}
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else
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warn "No suitable default found..."
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end
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else
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num_vertex2.times { |i|
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wmb1.set_vertex_field(field, num_vertex1 + i, wmb2.get_vertex_field(field, i))
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}
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end
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}
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return num_vertex1
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end
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def merge_meshes(wmb1, wmb2)
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new_vertex_offset = wmb1.header.num_vertexes - wmb2.header.num_vertexes
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mesh_offset = align(wmb1.meshes_offsets.last + wmb1.meshes.last.__size, 0x20)
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new_meshes_offset = wmb2.meshes_offsets.collect { |e|
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e + mesh_offset
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}
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wmb2.meshes.each_with_index { |m, i|
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m.header.id = i + wmb1.header.num_meshes
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m.batches.each { |b|
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b.header.mesh_id = m.header.id
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if !wmb1.is_bayo2? && wmb2.is_bayo2?
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b.header.batch_id = 0x0
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b.header.flags = 0x8001
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if b.header.u_e1 == 0x10
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b.header.u_e1 = 0x0
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elsif b.header.u_e1 == 0x30
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b.header.u_e1 = 0x20
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b.header.u_e2 = 0x0f
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end
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end
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b.header.vertex_start += new_vertex_offset
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b.header.vertex_end += new_vertex_offset
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b.header.vertex_offset += new_vertex_offset
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}
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}
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wmb1.header.num_meshes += wmb2.header.num_meshes
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wmb1.meshes += wmb2.meshes
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wmb1.meshes_offsets += new_meshes_offset
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end
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def merge_materials(wmb1, wmb2, tex_map)
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new_mat_offset = wmb1.header.num_materials
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mat_offset = wmb1.materials_offsets.last + wmb1.materials.last.__size
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new_materials_offsets = []
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new_materials = []
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if wmb2.tex_infos then #Bayo 2
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wmb2.materials.each_with_index { |e, i|
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#biggest known material( in fact biggset is 0x174)
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new_materials_offsets.push(mat_offset + i*0x124)
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m = WMBFile::Material::new
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m.type = 0x0
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m.flag = 0x0
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m.material_data = [0x0]*(0x120/4)
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m.material_data[0] = (tex_map[e.material_data[0]] ? tex_map[e.material_data[0]] : 0x80000000)
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m.material_data[1] = (tex_map[e.material_data[3]] ? tex_map[e.material_data[3]] : 0x80000000)
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new_materials.push(m)
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}
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wmb2.meshes.each { |m|
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m.batches.each { |b|
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b.header.material_id = b.header.ex_mat_id + new_mat_offset
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b.header.ex_mat_id = 0x0
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}
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}
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else #Bayo 1
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wmb2.materials.each_with_index { |e, i|
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new_materials_offsets.push(mat_offset)
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mat_offset += e.__size
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m = WMBFile::Material::new
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m.type = e.type
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m.flag = e.flag
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m.material_data = e.material_data.dup
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if bayo_mat_properties[m.type]
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bayomat = bayo_mat_properties[m.type]
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bayomat.tex_num.times { |j|
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m.material_data[j] = ( tex_map[e.material_data[j]] ? tex_map[e.material_data[j]] : e.material_data[j] )
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}
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else
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warn "Unknow material type 0x#{m.type.to_s(16)}!"
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5.times { |j|
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m.material_data[j] = ( tex_map[e.material_data[j]] ? tex_map[e.material_data[j]] : e.material_data[j] )
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}
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end
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new_materials.push(m)
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}
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wmb2.meshes.each { |m|
|
280
|
+
m.batches.each { |b|
|
281
|
+
b.header.material_id = b.header.material_id + new_mat_offset
|
282
|
+
}
|
283
|
+
}
|
284
|
+
end
|
285
|
+
|
286
|
+
|
287
|
+
wmb1.header.num_materials += wmb2.header.num_materials
|
288
|
+
wmb1.materials += new_materials
|
289
|
+
wmb1.materials_offsets += new_materials_offsets
|
290
|
+
end
|
291
|
+
|
292
|
+
def get_texture_map(tex1, tex2)
|
293
|
+
offset = tex1.each.count
|
294
|
+
tex_map = {}
|
295
|
+
tex2.each.each_with_index { |t,i|
|
296
|
+
info, _ = t
|
297
|
+
_, _, idx = info
|
298
|
+
idx = i unless idx
|
299
|
+
tex_map[idx] = i+offset
|
300
|
+
}
|
301
|
+
tex_map
|
302
|
+
end
|
303
|
+
|
304
|
+
class BayoMat
|
305
|
+
attr_reader :code
|
306
|
+
attr_reader :size
|
307
|
+
attr_reader :tex_num
|
308
|
+
attr_reader :lightmap_index
|
309
|
+
attr_reader :normalmap_index
|
310
|
+
attr_reader :second_diffuse_index
|
311
|
+
attr_reader :reflection_index
|
312
|
+
def initialize(code, size, tex_num, lightmap_index, normalmap_index, second_diffuse_index, reflection_index)
|
313
|
+
@code = code
|
314
|
+
@size = size
|
315
|
+
@tex_num = tex_num
|
316
|
+
@lightmap_index = lightmap_index
|
317
|
+
@normalmap_index = normalmap_index
|
318
|
+
@second_diffuse_index = second_diffuse_index
|
319
|
+
@reflexion_index = reflection_index
|
320
|
+
end
|
321
|
+
end
|
322
|
+
|
323
|
+
@material_database = YAML::load_file(File.join(__dir__,"..", "material_database.yaml"))
|
324
|
+
@mat_properties = @material_database.select { |k, h|
|
325
|
+
h[:layout]
|
326
|
+
}.collect { |k, h|
|
327
|
+
tex_num = h[:layout].count { |k, v| v.match("sampler") }
|
328
|
+
lightmap_index = h[:layout].find_index { |k, v| k == "lightmap" && v.match("sampler") }
|
329
|
+
lightmap_index = -1 unless lightmap_index
|
330
|
+
normalmap_index = h[:layout].find_index { |k, v| k == "reliefmap" && v.match("sampler") }
|
331
|
+
normalmap_index = -1 unless normalmap_index
|
332
|
+
second_diffuse_index = h[:layout].find_index { |k, v| k == "Color_2" && v.match("sampler") }
|
333
|
+
second_diffuse_index = -1 unless second_diffuse_index
|
334
|
+
reflection_index = h[:layout].find_index { |k, v| k == "envmap" && v.match("sampler") }
|
335
|
+
reflection_index = -1 unless reflection_index
|
336
|
+
mat_info = BayoMat.new(k, h[:size], tex_num, lightmap_index, normalmap_index, second_diffuse_index, reflection_index)
|
337
|
+
[k, mat_info]
|
338
|
+
}.to_h
|
339
|
+
|
340
|
+
def bayo_mat_properties
|
341
|
+
return @mat_properties
|
342
|
+
{
|
343
|
+
0x31 => BayoMat::new(0x31, 0xC0, 3, 1, -1, -1, -1),
|
344
|
+
0x32 => BayoMat::new(0x32, 0xE4, 4, 1, -1, -1, 3),
|
345
|
+
0x33 => BayoMat::new(0x33, 0xD4, 4, 2, -1, 1, -1),
|
346
|
+
0x34 => BayoMat::new(0x34, 0xF8, 5, 2, -1, 1, 4),
|
347
|
+
0x38 => BayoMat::new(0x38, 0xD4, 4, -1, 2, -1, -1),
|
348
|
+
0x3A => BayoMat::new(0x3A, 0xD4, 4, 1, 2, -1, -1),
|
349
|
+
0x3C => BayoMat::new(0x3C, 0xD4, 4, -1, -1, -1, -1),
|
350
|
+
0x40 => BayoMat::new(0x40, 0xC4, 4, -1, -1, -1, -1),
|
351
|
+
0x42 => BayoMat::new(0x42, 0xAC, 2, -1, -1, -1, -1),
|
352
|
+
0x44 => BayoMat::new(0x44, 0xE4, 4, 1, -1, -1, -1),
|
353
|
+
0x47 => BayoMat::new(0x47, 0x68, 1, -1, -1, -1, -1),
|
354
|
+
0x48 => BayoMat::new(0x48, 0xC0, 3, 1, -1, 2, -1),
|
355
|
+
0x4A => BayoMat::new(0x4A, 0xD4, 4, 2, -1, 1, -1),
|
356
|
+
0x4B => BayoMat::new(0x4B, 0xD4, 4, -1, 2, -1, -1),
|
357
|
+
0x4C => BayoMat::new(0x4C, 0xAC, 2, -1, -1, -1, -1),
|
358
|
+
0x53 => BayoMat::new(0x53, 0x68, 1, -1, -1, -1, -1),
|
359
|
+
0x54 => BayoMat::new(0x54, 0xD4, 4, 1, -1, -1, -1),
|
360
|
+
0x59 => BayoMat::new(0x59, 0xD4, 4, 1, -1, -1, -1),
|
361
|
+
0x60 => BayoMat::new(0x60, 0x68, 1, -1, -1, -1, -1),
|
362
|
+
0x68 => BayoMat::new(0x68, 0xAC, 2, -1, -1, -1, -1),
|
363
|
+
0x6B => BayoMat::new(0x6B, 0xD0, 3, -1, 1, -1, -1),
|
364
|
+
0x6D => BayoMat::new(0x6D, 0xD0, 3, -1, 1, -1, -1),
|
365
|
+
0x6E => BayoMat::new(0x6E, 0xD4, 4, -1, 1, -1, -1),
|
366
|
+
0x71 => BayoMat::new(0x71, 0xE4, 4, 1, -1, -1, -1),
|
367
|
+
0x72 => BayoMat::new(0x72, 0xD4, 4, -1, 1, -1, -1),
|
368
|
+
0x75 => BayoMat::new(0x75, 0xAC, 2, -1, -1, -1, -1),
|
369
|
+
0x7C => BayoMat::new(0x7C, 0xEA, 4, 1, -1, -1, 3),
|
370
|
+
0x7F => BayoMat::new(0x7F, 0x124,4, -1, 1, -1, -1),
|
371
|
+
0x81 => BayoMat::new(0x81, 0x120,3, -1, -1, -1, -1),
|
372
|
+
0x83 => BayoMat::new(0x83, 0xAC, 2, -1, -1, -1, -1),
|
373
|
+
0x87 => BayoMat::new(0x87, 0xD4, 4, -1, 1, -1, -1),
|
374
|
+
0x89 => BayoMat::new(0x89, 0xC0, 3, 1, -1, -1, 2),
|
375
|
+
0x8F => BayoMat::new(0x8F, 0xD4, 4, 1, -1, 2, 3),
|
376
|
+
0x97 => BayoMat::new(0x97, 0x114,4, -1, -1, -1, -1),
|
377
|
+
0xA1 => BayoMat::new(0xA1, 0xB0, 3, 1, -1, -1, -1),
|
378
|
+
0xA3 => BayoMat::new(0xA3, 0xE4, 4, -1, 1, -1, -1),
|
379
|
+
0xB2 => BayoMat::new(0xB2, 0xD4, 4, -1, 1, -1, -1),
|
380
|
+
0xB3 => BayoMat::new(0xB3, 0x124,4, -1, 1, -1, -1)
|
381
|
+
}
|
382
|
+
end
|
383
|
+
|
384
|
+
def get_shader_map
|
385
|
+
{
|
386
|
+
"ois00_xbceX" => 0xB3,
|
387
|
+
"ois01_xbweX" => 0x7f,
|
388
|
+
"ois20_xbceX" => 0xB2,
|
389
|
+
"skn03_xbXXX" => 0x87,
|
390
|
+
"alp03_sbXXX" => 0x42,
|
391
|
+
"har01_sbXtX" => 0x84
|
392
|
+
}
|
393
|
+
end
|
394
|
+
|
395
|
+
$options = {}
|
396
|
+
|
397
|
+
OptionParser.new do |opts|
|
398
|
+
opts.banner = "Usage: wmb_import_geometry_wiiu_pc.rb target_file source_file [options]"
|
399
|
+
|
400
|
+
opts.on("-bFILE", "--bone-map=FILE", "Bone map") do |bone_map|
|
401
|
+
$options[:bone_map] = bone_map
|
402
|
+
end
|
403
|
+
|
404
|
+
opts.on("-u", "--update-bones", "Update recognized bone positions") do |update_bones|
|
405
|
+
$options[:update_bones] = update_bones
|
406
|
+
end
|
407
|
+
|
408
|
+
opts.on("-t", "--[no-]import-textures", "Import textures also") do |import_textures|
|
409
|
+
$options[:import_textures] = import_textures
|
410
|
+
end
|
411
|
+
|
412
|
+
opts.on("-o", "--[no-]overwrite", "Overwrite destination files") do |overwrite|
|
413
|
+
$options[:overwrite] = overwrite
|
414
|
+
end
|
415
|
+
|
416
|
+
opts.on("-h", "--help", "Prints this help") do
|
417
|
+
puts opts
|
418
|
+
exit
|
419
|
+
end
|
420
|
+
|
421
|
+
end.parse!
|
422
|
+
|
423
|
+
input_file1 = ARGV[0]
|
424
|
+
input_file2 = ARGV[1]
|
425
|
+
|
426
|
+
raise "Invalid file #{input_file1}" unless File::file?(input_file1)
|
427
|
+
raise "Invalid file #{input_file2}" unless File::file?(input_file2)
|
428
|
+
|
429
|
+
Dir.mkdir("wmb_output") unless Dir.exist?("wmb_output")
|
430
|
+
|
431
|
+
wmb1 = WMBFile::load(input_file1)
|
432
|
+
wmb2 = WMBFile::load(input_file2)
|
433
|
+
|
434
|
+
if $options[:import_textures]
|
435
|
+
tex1_file_name = input_file1.gsub(/wmb\z/,"wtb")
|
436
|
+
tex1 = WTBFile::new(File::new(tex1_file_name, "rb"))
|
437
|
+
begin
|
438
|
+
tex2_file_name = input_file2.gsub(/wmb\z/,"wta")
|
439
|
+
tex2 = WTBFile::new(File::new(tex2_file_name, "rb"), true, File::new(input_file2.gsub(/wmb\z/,"wtp"), "rb"))
|
440
|
+
rescue
|
441
|
+
tex2_file_name = input_file2.gsub(/wmb\z/,"wtb")
|
442
|
+
tex2 = WTBFile::new(File::new(tex2_file_name, "rb"))
|
443
|
+
end
|
444
|
+
end
|
445
|
+
|
446
|
+
tex_map = get_texture_map(tex1, tex2)
|
447
|
+
|
448
|
+
merge_vertexes(wmb1, wmb2)
|
449
|
+
|
450
|
+
common_mapping = merge_bones(wmb1, wmb2)
|
451
|
+
|
452
|
+
merge_materials(wmb1, wmb2, tex_map)
|
453
|
+
|
454
|
+
merge_meshes(wmb1, wmb2)
|
455
|
+
|
456
|
+
wmb1.recompute_relative_positions if $options[:update_bones]
|
457
|
+
|
458
|
+
wmb1.recompute_layout
|
459
|
+
|
460
|
+
File::open(File.join("wmb_output","#{File::basename(input_file2,".wmb")}_#{File::basename(input_file1,".wmb")}_bone_map.yaml"), "w") { |f|
|
461
|
+
f.write YAML::dump(common_mapping)
|
462
|
+
}
|
463
|
+
|
464
|
+
if $options[:overwrite]
|
465
|
+
wmb1.dump(input_file1)
|
466
|
+
else
|
467
|
+
wmb1.dump(File.join("wmb_output",File.basename(input_file1)))
|
468
|
+
end
|
469
|
+
|
470
|
+
if $options[:import_textures]
|
471
|
+
`ruby #{Shellwords.escape File.join(__dir__,"wtb_import_textures.rb")} #{Shellwords.escape tex1_file_name} #{Shellwords.escape tex2_file_name}#{$options[:overwrite] ? " --overwrite" : ""}`
|
472
|
+
end
|