opengl-bindings2 2.0.0.rc1

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+ # opengl-bindings
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+ # * http://rubygems.org/gems/opengl-bindings
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+ # * http://github.com/vaiorabbit/ruby-opengl
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+ #
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+ # [NOTICE] This is an automatically generated file.
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+
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+ module GL
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+
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+ DEPTH_BUFFER_BIT = 0x00000100
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+ STENCIL_BUFFER_BIT = 0x00000400
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+ COLOR_BUFFER_BIT = 0x00004000
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+ FALSE = 0
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+ TRUE = 1
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+ POINTS = 0x0000
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+ LINES = 0x0001
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+ LINE_LOOP = 0x0002
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+ LINE_STRIP = 0x0003
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+ TRIANGLES = 0x0004
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+ TRIANGLE_STRIP = 0x0005
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+ TRIANGLE_FAN = 0x0006
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+ ZERO = 0
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+ ONE = 1
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+ SRC_COLOR = 0x0300
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+ ONE_MINUS_SRC_COLOR = 0x0301
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+ SRC_ALPHA = 0x0302
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+ ONE_MINUS_SRC_ALPHA = 0x0303
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+ DST_ALPHA = 0x0304
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+ ONE_MINUS_DST_ALPHA = 0x0305
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+ DST_COLOR = 0x0306
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+ ONE_MINUS_DST_COLOR = 0x0307
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+ SRC_ALPHA_SATURATE = 0x0308
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+ FUNC_ADD = 0x8006
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+ BLEND_EQUATION = 0x8009
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+ BLEND_EQUATION_RGB = 0x8009
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+ BLEND_EQUATION_ALPHA = 0x883D
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+ FUNC_SUBTRACT = 0x800A
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+ FUNC_REVERSE_SUBTRACT = 0x800B
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+ BLEND_DST_RGB = 0x80C8
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+ BLEND_SRC_RGB = 0x80C9
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+ BLEND_DST_ALPHA = 0x80CA
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+ BLEND_SRC_ALPHA = 0x80CB
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+ CONSTANT_COLOR = 0x8001
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+ ONE_MINUS_CONSTANT_COLOR = 0x8002
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+ CONSTANT_ALPHA = 0x8003
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+ ONE_MINUS_CONSTANT_ALPHA = 0x8004
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+ BLEND_COLOR = 0x8005
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+ ARRAY_BUFFER = 0x8892
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+ ELEMENT_ARRAY_BUFFER = 0x8893
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+ ARRAY_BUFFER_BINDING = 0x8894
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+ ELEMENT_ARRAY_BUFFER_BINDING = 0x8895
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+ STREAM_DRAW = 0x88E0
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+ STATIC_DRAW = 0x88E4
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+ DYNAMIC_DRAW = 0x88E8
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+ BUFFER_SIZE = 0x8764
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+ BUFFER_USAGE = 0x8765
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+ CURRENT_VERTEX_ATTRIB = 0x8626
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+ FRONT = 0x0404
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+ BACK = 0x0405
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+ FRONT_AND_BACK = 0x0408
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+ TEXTURE_2D = 0x0DE1
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+ CULL_FACE = 0x0B44
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+ BLEND = 0x0BE2
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+ DITHER = 0x0BD0
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+ STENCIL_TEST = 0x0B90
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+ DEPTH_TEST = 0x0B71
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+ SCISSOR_TEST = 0x0C11
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+ POLYGON_OFFSET_FILL = 0x8037
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+ SAMPLE_ALPHA_TO_COVERAGE = 0x809E
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+ SAMPLE_COVERAGE = 0x80A0
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+ NO_ERROR = 0
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+ INVALID_ENUM = 0x0500
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+ INVALID_VALUE = 0x0501
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+ INVALID_OPERATION = 0x0502
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+ OUT_OF_MEMORY = 0x0505
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+ CW = 0x0900
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+ CCW = 0x0901
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+ LINE_WIDTH = 0x0B21
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+ ALIASED_POINT_SIZE_RANGE = 0x846D
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+ ALIASED_LINE_WIDTH_RANGE = 0x846E
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+ CULL_FACE_MODE = 0x0B45
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+ FRONT_FACE = 0x0B46
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+ DEPTH_RANGE = 0x0B70
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+ DEPTH_WRITEMASK = 0x0B72
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+ DEPTH_CLEAR_VALUE = 0x0B73
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+ DEPTH_FUNC = 0x0B74
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+ STENCIL_CLEAR_VALUE = 0x0B91
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+ STENCIL_FUNC = 0x0B92
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+ STENCIL_FAIL = 0x0B94
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+ STENCIL_PASS_DEPTH_FAIL = 0x0B95
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+ STENCIL_PASS_DEPTH_PASS = 0x0B96
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+ STENCIL_REF = 0x0B97
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+ STENCIL_VALUE_MASK = 0x0B93
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+ STENCIL_WRITEMASK = 0x0B98
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+ STENCIL_BACK_FUNC = 0x8800
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+ STENCIL_BACK_FAIL = 0x8801
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+ STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802
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+ STENCIL_BACK_PASS_DEPTH_PASS = 0x8803
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+ STENCIL_BACK_REF = 0x8CA3
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+ STENCIL_BACK_VALUE_MASK = 0x8CA4
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+ STENCIL_BACK_WRITEMASK = 0x8CA5
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+ VIEWPORT = 0x0BA2
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+ SCISSOR_BOX = 0x0C10
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+ COLOR_CLEAR_VALUE = 0x0C22
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+ COLOR_WRITEMASK = 0x0C23
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+ UNPACK_ALIGNMENT = 0x0CF5
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+ PACK_ALIGNMENT = 0x0D05
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+ MAX_TEXTURE_SIZE = 0x0D33
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+ MAX_VIEWPORT_DIMS = 0x0D3A
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+ SUBPIXEL_BITS = 0x0D50
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+ RED_BITS = 0x0D52
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+ GREEN_BITS = 0x0D53
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+ BLUE_BITS = 0x0D54
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+ ALPHA_BITS = 0x0D55
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+ DEPTH_BITS = 0x0D56
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+ STENCIL_BITS = 0x0D57
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+ POLYGON_OFFSET_UNITS = 0x2A00
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+ POLYGON_OFFSET_FACTOR = 0x8038
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+ TEXTURE_BINDING_2D = 0x8069
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+ SAMPLE_BUFFERS = 0x80A8
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+ SAMPLES = 0x80A9
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+ SAMPLE_COVERAGE_VALUE = 0x80AA
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+ SAMPLE_COVERAGE_INVERT = 0x80AB
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+ NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2
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+ COMPRESSED_TEXTURE_FORMATS = 0x86A3
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+ DONT_CARE = 0x1100
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+ FASTEST = 0x1101
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+ NICEST = 0x1102
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+ GENERATE_MIPMAP_HINT = 0x8192
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+ BYTE = 0x1400
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+ UNSIGNED_BYTE = 0x1401
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+ SHORT = 0x1402
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+ UNSIGNED_SHORT = 0x1403
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+ INT = 0x1404
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+ UNSIGNED_INT = 0x1405
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+ FLOAT = 0x1406
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+ FIXED = 0x140C
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+ DEPTH_COMPONENT = 0x1902
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+ ALPHA = 0x1906
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+ RGB = 0x1907
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+ RGBA = 0x1908
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+ LUMINANCE = 0x1909
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+ LUMINANCE_ALPHA = 0x190A
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+ UNSIGNED_SHORT_4_4_4_4 = 0x8033
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+ UNSIGNED_SHORT_5_5_5_1 = 0x8034
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+ UNSIGNED_SHORT_5_6_5 = 0x8363
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+ FRAGMENT_SHADER = 0x8B30
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+ VERTEX_SHADER = 0x8B31
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+ MAX_VERTEX_ATTRIBS = 0x8869
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+ MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB
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+ MAX_VARYING_VECTORS = 0x8DFC
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+ MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D
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+ MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C
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+ MAX_TEXTURE_IMAGE_UNITS = 0x8872
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+ MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD
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+ SHADER_TYPE = 0x8B4F
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+ DELETE_STATUS = 0x8B80
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+ LINK_STATUS = 0x8B82
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+ VALIDATE_STATUS = 0x8B83
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+ ATTACHED_SHADERS = 0x8B85
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+ ACTIVE_UNIFORMS = 0x8B86
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+ ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
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+ ACTIVE_ATTRIBUTES = 0x8B89
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+ ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
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+ SHADING_LANGUAGE_VERSION = 0x8B8C
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+ CURRENT_PROGRAM = 0x8B8D
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+ NEVER = 0x0200
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+ LESS = 0x0201
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+ EQUAL = 0x0202
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+ LEQUAL = 0x0203
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+ GREATER = 0x0204
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+ NOTEQUAL = 0x0205
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+ GEQUAL = 0x0206
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+ ALWAYS = 0x0207
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+ KEEP = 0x1E00
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+ REPLACE = 0x1E01
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+ INCR = 0x1E02
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+ DECR = 0x1E03
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+ INVERT = 0x150A
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+ INCR_WRAP = 0x8507
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+ DECR_WRAP = 0x8508
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+ VENDOR = 0x1F00
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+ RENDERER = 0x1F01
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+ VERSION = 0x1F02
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+ EXTENSIONS = 0x1F03
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+ NEAREST = 0x2600
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+ LINEAR = 0x2601
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+ NEAREST_MIPMAP_NEAREST = 0x2700
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+ LINEAR_MIPMAP_NEAREST = 0x2701
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+ NEAREST_MIPMAP_LINEAR = 0x2702
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+ LINEAR_MIPMAP_LINEAR = 0x2703
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+ TEXTURE_MAG_FILTER = 0x2800
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+ TEXTURE_MIN_FILTER = 0x2801
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+ TEXTURE_WRAP_S = 0x2802
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+ TEXTURE_WRAP_T = 0x2803
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+ TEXTURE = 0x1702
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+ TEXTURE_CUBE_MAP = 0x8513
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+ TEXTURE_BINDING_CUBE_MAP = 0x8514
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+ TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515
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+ TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516
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+ TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517
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+ TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518
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+ TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519
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+ TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A
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+ MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C
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+ TEXTURE0 = 0x84C0
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+ TEXTURE1 = 0x84C1
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+ TEXTURE2 = 0x84C2
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+ TEXTURE3 = 0x84C3
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+ TEXTURE4 = 0x84C4
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+ TEXTURE5 = 0x84C5
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+ TEXTURE6 = 0x84C6
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+ TEXTURE7 = 0x84C7
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+ TEXTURE8 = 0x84C8
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+ TEXTURE9 = 0x84C9
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+ TEXTURE10 = 0x84CA
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+ TEXTURE11 = 0x84CB
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+ TEXTURE12 = 0x84CC
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+ TEXTURE13 = 0x84CD
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+ TEXTURE14 = 0x84CE
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+ TEXTURE15 = 0x84CF
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+ TEXTURE16 = 0x84D0
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+ TEXTURE17 = 0x84D1
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+ TEXTURE18 = 0x84D2
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+ TEXTURE19 = 0x84D3
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+ TEXTURE20 = 0x84D4
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+ TEXTURE21 = 0x84D5
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+ TEXTURE22 = 0x84D6
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+ TEXTURE23 = 0x84D7
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+ TEXTURE24 = 0x84D8
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+ TEXTURE25 = 0x84D9
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+ TEXTURE26 = 0x84DA
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+ TEXTURE27 = 0x84DB
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+ TEXTURE28 = 0x84DC
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+ TEXTURE29 = 0x84DD
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+ TEXTURE30 = 0x84DE
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+ TEXTURE31 = 0x84DF
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+ ACTIVE_TEXTURE = 0x84E0
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+ REPEAT = 0x2901
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+ CLAMP_TO_EDGE = 0x812F
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+ MIRRORED_REPEAT = 0x8370
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+ FLOAT_VEC2 = 0x8B50
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+ FLOAT_VEC3 = 0x8B51
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+ FLOAT_VEC4 = 0x8B52
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+ INT_VEC2 = 0x8B53
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+ INT_VEC3 = 0x8B54
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+ INT_VEC4 = 0x8B55
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+ BOOL = 0x8B56
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+ BOOL_VEC2 = 0x8B57
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+ BOOL_VEC3 = 0x8B58
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+ BOOL_VEC4 = 0x8B59
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+ FLOAT_MAT2 = 0x8B5A
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+ FLOAT_MAT3 = 0x8B5B
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+ FLOAT_MAT4 = 0x8B5C
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+ SAMPLER_2D = 0x8B5E
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+ SAMPLER_CUBE = 0x8B60
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+ VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622
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+ VERTEX_ATTRIB_ARRAY_SIZE = 0x8623
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+ VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624
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+ VERTEX_ATTRIB_ARRAY_TYPE = 0x8625
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+ VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A
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+ VERTEX_ATTRIB_ARRAY_POINTER = 0x8645
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+ VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F
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+ IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A
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+ IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B
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+ COMPILE_STATUS = 0x8B81
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+ INFO_LOG_LENGTH = 0x8B84
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+ SHADER_SOURCE_LENGTH = 0x8B88
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+ SHADER_COMPILER = 0x8DFA
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+ SHADER_BINARY_FORMATS = 0x8DF8
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+ NUM_SHADER_BINARY_FORMATS = 0x8DF9
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+ LOW_FLOAT = 0x8DF0
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+ MEDIUM_FLOAT = 0x8DF1
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+ HIGH_FLOAT = 0x8DF2
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+ LOW_INT = 0x8DF3
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+ MEDIUM_INT = 0x8DF4
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+ HIGH_INT = 0x8DF5
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+ FRAMEBUFFER = 0x8D40
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+ RENDERBUFFER = 0x8D41
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+ RGBA4 = 0x8056
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+ RGB5_A1 = 0x8057
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+ RGB565 = 0x8D62
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+ DEPTH_COMPONENT16 = 0x81A5
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+ STENCIL_INDEX8 = 0x8D48
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+ RENDERBUFFER_WIDTH = 0x8D42
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+ RENDERBUFFER_HEIGHT = 0x8D43
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+ RENDERBUFFER_INTERNAL_FORMAT = 0x8D44
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+ RENDERBUFFER_RED_SIZE = 0x8D50
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+ RENDERBUFFER_GREEN_SIZE = 0x8D51
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+ RENDERBUFFER_BLUE_SIZE = 0x8D52
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+ RENDERBUFFER_ALPHA_SIZE = 0x8D53
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+ RENDERBUFFER_DEPTH_SIZE = 0x8D54
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+ RENDERBUFFER_STENCIL_SIZE = 0x8D55
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+ FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0
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+ FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1
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+ FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2
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+ FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3
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+ COLOR_ATTACHMENT0 = 0x8CE0
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+ DEPTH_ATTACHMENT = 0x8D00
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+ STENCIL_ATTACHMENT = 0x8D20
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+ NONE = 0
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+ FRAMEBUFFER_COMPLETE = 0x8CD5
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+ FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6
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+ FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7
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+ FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9
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+ FRAMEBUFFER_UNSUPPORTED = 0x8CDD
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+ FRAMEBUFFER_BINDING = 0x8CA6
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+ RENDERBUFFER_BINDING = 0x8CA7
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+ MAX_RENDERBUFFER_SIZE = 0x84E8
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+ INVALID_FRAMEBUFFER_OPERATION = 0x0506
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+ READ_BUFFER = 0x0C02
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+ UNPACK_ROW_LENGTH = 0x0CF2
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+ UNPACK_SKIP_ROWS = 0x0CF3
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+ UNPACK_SKIP_PIXELS = 0x0CF4
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+ PACK_ROW_LENGTH = 0x0D02
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+ PACK_SKIP_ROWS = 0x0D03
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+ PACK_SKIP_PIXELS = 0x0D04
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+ COLOR = 0x1800
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+ DEPTH = 0x1801
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+ STENCIL = 0x1802
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+ RED = 0x1903
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+ RGB8 = 0x8051
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+ RGBA8 = 0x8058
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+ RGB10_A2 = 0x8059
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+ TEXTURE_BINDING_3D = 0x806A
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+ UNPACK_SKIP_IMAGES = 0x806D
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+ UNPACK_IMAGE_HEIGHT = 0x806E
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+ TEXTURE_3D = 0x806F
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+ TEXTURE_WRAP_R = 0x8072
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+ MAX_3D_TEXTURE_SIZE = 0x8073
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+ UNSIGNED_INT_2_10_10_10_REV = 0x8368
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+ MAX_ELEMENTS_VERTICES = 0x80E8
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+ MAX_ELEMENTS_INDICES = 0x80E9
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+ TEXTURE_MIN_LOD = 0x813A
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+ TEXTURE_MAX_LOD = 0x813B
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+ TEXTURE_BASE_LEVEL = 0x813C
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+ TEXTURE_MAX_LEVEL = 0x813D
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+ MIN = 0x8007
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+ MAX = 0x8008
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+ DEPTH_COMPONENT24 = 0x81A6
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+ MAX_TEXTURE_LOD_BIAS = 0x84FD
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+ TEXTURE_COMPARE_MODE = 0x884C
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+ TEXTURE_COMPARE_FUNC = 0x884D
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+ CURRENT_QUERY = 0x8865
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+ QUERY_RESULT = 0x8866
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+ QUERY_RESULT_AVAILABLE = 0x8867
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+ BUFFER_MAPPED = 0x88BC
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+ BUFFER_MAP_POINTER = 0x88BD
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+ STREAM_READ = 0x88E1
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+ STREAM_COPY = 0x88E2
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+ STATIC_READ = 0x88E5
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+ STATIC_COPY = 0x88E6
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+ DYNAMIC_READ = 0x88E9
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+ DYNAMIC_COPY = 0x88EA
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+ MAX_DRAW_BUFFERS = 0x8824
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+ DRAW_BUFFER0 = 0x8825
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+ DRAW_BUFFER1 = 0x8826
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+ DRAW_BUFFER2 = 0x8827
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+ DRAW_BUFFER3 = 0x8828
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+ DRAW_BUFFER4 = 0x8829
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+ DRAW_BUFFER5 = 0x882A
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+ DRAW_BUFFER6 = 0x882B
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+ DRAW_BUFFER7 = 0x882C
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+ DRAW_BUFFER8 = 0x882D
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+ DRAW_BUFFER9 = 0x882E
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+ DRAW_BUFFER10 = 0x882F
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+ DRAW_BUFFER11 = 0x8830
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+ DRAW_BUFFER12 = 0x8831
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+ DRAW_BUFFER13 = 0x8832
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+ DRAW_BUFFER14 = 0x8833
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+ DRAW_BUFFER15 = 0x8834
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+ MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49
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+ MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A
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+ SAMPLER_3D = 0x8B5F
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+ SAMPLER_2D_SHADOW = 0x8B62
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+ FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B
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+ PIXEL_PACK_BUFFER = 0x88EB
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+ PIXEL_UNPACK_BUFFER = 0x88EC
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+ PIXEL_PACK_BUFFER_BINDING = 0x88ED
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+ PIXEL_UNPACK_BUFFER_BINDING = 0x88EF
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+ FLOAT_MAT2x3 = 0x8B65
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+ FLOAT_MAT2x4 = 0x8B66
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+ FLOAT_MAT3x2 = 0x8B67
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+ FLOAT_MAT3x4 = 0x8B68
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+ FLOAT_MAT4x2 = 0x8B69
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+ FLOAT_MAT4x3 = 0x8B6A
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+ SRGB = 0x8C40
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+ SRGB8 = 0x8C41
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+ SRGB8_ALPHA8 = 0x8C43
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+ COMPARE_REF_TO_TEXTURE = 0x884E
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+ MAJOR_VERSION = 0x821B
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+ MINOR_VERSION = 0x821C
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+ NUM_EXTENSIONS = 0x821D
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+ RGBA32F = 0x8814
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+ RGB32F = 0x8815
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+ RGBA16F = 0x881A
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+ RGB16F = 0x881B
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+ VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD
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+ MAX_ARRAY_TEXTURE_LAYERS = 0x88FF
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+ MIN_PROGRAM_TEXEL_OFFSET = 0x8904
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+ MAX_PROGRAM_TEXEL_OFFSET = 0x8905
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+ MAX_VARYING_COMPONENTS = 0x8B4B
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+ TEXTURE_2D_ARRAY = 0x8C1A
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+ TEXTURE_BINDING_2D_ARRAY = 0x8C1D
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+ R11F_G11F_B10F = 0x8C3A
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+ UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
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+ RGB9_E5 = 0x8C3D
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+ UNSIGNED_INT_5_9_9_9_REV = 0x8C3E
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+ TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76
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+ TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F
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+ MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80
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+ TRANSFORM_FEEDBACK_VARYINGS = 0x8C83
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+ TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84
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+ TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85
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+ TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88
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+ RASTERIZER_DISCARD = 0x8C89
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+ MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A
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+ MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B
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+ INTERLEAVED_ATTRIBS = 0x8C8C
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+ SEPARATE_ATTRIBS = 0x8C8D
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+ TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
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+ TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F
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+ RGBA32UI = 0x8D70
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+ RGB32UI = 0x8D71
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+ RGBA16UI = 0x8D76
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+ RGB16UI = 0x8D77
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+ RGBA8UI = 0x8D7C
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+ RGB8UI = 0x8D7D
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+ RGBA32I = 0x8D82
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+ RGB32I = 0x8D83
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+ RGBA16I = 0x8D88
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+ RGB16I = 0x8D89
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+ RGBA8I = 0x8D8E
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+ RGB8I = 0x8D8F
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+ RED_INTEGER = 0x8D94
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+ RGB_INTEGER = 0x8D98
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+ RGBA_INTEGER = 0x8D99
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+ SAMPLER_2D_ARRAY = 0x8DC1
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+ SAMPLER_2D_ARRAY_SHADOW = 0x8DC4
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+ SAMPLER_CUBE_SHADOW = 0x8DC5
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+ UNSIGNED_INT_VEC2 = 0x8DC6
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+ UNSIGNED_INT_VEC3 = 0x8DC7
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+ UNSIGNED_INT_VEC4 = 0x8DC8
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+ INT_SAMPLER_2D = 0x8DCA
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+ INT_SAMPLER_3D = 0x8DCB
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+ INT_SAMPLER_CUBE = 0x8DCC
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+ INT_SAMPLER_2D_ARRAY = 0x8DCF
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+ UNSIGNED_INT_SAMPLER_2D = 0x8DD2
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+ UNSIGNED_INT_SAMPLER_3D = 0x8DD3
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+ UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4
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+ UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7
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+ BUFFER_ACCESS_FLAGS = 0x911F
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+ BUFFER_MAP_LENGTH = 0x9120
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+ BUFFER_MAP_OFFSET = 0x9121
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+ DEPTH_COMPONENT32F = 0x8CAC
455
+ DEPTH32F_STENCIL8 = 0x8CAD
456
+ FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD
457
+ FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210
458
+ FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211
459
+ FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212
460
+ FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213
461
+ FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214
462
+ FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215
463
+ FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216
464
+ FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217
465
+ FRAMEBUFFER_DEFAULT = 0x8218
466
+ FRAMEBUFFER_UNDEFINED = 0x8219
467
+ DEPTH_STENCIL_ATTACHMENT = 0x821A
468
+ DEPTH_STENCIL = 0x84F9
469
+ UNSIGNED_INT_24_8 = 0x84FA
470
+ DEPTH24_STENCIL8 = 0x88F0
471
+ UNSIGNED_NORMALIZED = 0x8C17
472
+ DRAW_FRAMEBUFFER_BINDING = 0x8CA6
473
+ READ_FRAMEBUFFER = 0x8CA8
474
+ DRAW_FRAMEBUFFER = 0x8CA9
475
+ READ_FRAMEBUFFER_BINDING = 0x8CAA
476
+ RENDERBUFFER_SAMPLES = 0x8CAB
477
+ FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4
478
+ MAX_COLOR_ATTACHMENTS = 0x8CDF
479
+ COLOR_ATTACHMENT1 = 0x8CE1
480
+ COLOR_ATTACHMENT2 = 0x8CE2
481
+ COLOR_ATTACHMENT3 = 0x8CE3
482
+ COLOR_ATTACHMENT4 = 0x8CE4
483
+ COLOR_ATTACHMENT5 = 0x8CE5
484
+ COLOR_ATTACHMENT6 = 0x8CE6
485
+ COLOR_ATTACHMENT7 = 0x8CE7
486
+ COLOR_ATTACHMENT8 = 0x8CE8
487
+ COLOR_ATTACHMENT9 = 0x8CE9
488
+ COLOR_ATTACHMENT10 = 0x8CEA
489
+ COLOR_ATTACHMENT11 = 0x8CEB
490
+ COLOR_ATTACHMENT12 = 0x8CEC
491
+ COLOR_ATTACHMENT13 = 0x8CED
492
+ COLOR_ATTACHMENT14 = 0x8CEE
493
+ COLOR_ATTACHMENT15 = 0x8CEF
494
+ COLOR_ATTACHMENT16 = 0x8CF0
495
+ COLOR_ATTACHMENT17 = 0x8CF1
496
+ COLOR_ATTACHMENT18 = 0x8CF2
497
+ COLOR_ATTACHMENT19 = 0x8CF3
498
+ COLOR_ATTACHMENT20 = 0x8CF4
499
+ COLOR_ATTACHMENT21 = 0x8CF5
500
+ COLOR_ATTACHMENT22 = 0x8CF6
501
+ COLOR_ATTACHMENT23 = 0x8CF7
502
+ COLOR_ATTACHMENT24 = 0x8CF8
503
+ COLOR_ATTACHMENT25 = 0x8CF9
504
+ COLOR_ATTACHMENT26 = 0x8CFA
505
+ COLOR_ATTACHMENT27 = 0x8CFB
506
+ COLOR_ATTACHMENT28 = 0x8CFC
507
+ COLOR_ATTACHMENT29 = 0x8CFD
508
+ COLOR_ATTACHMENT30 = 0x8CFE
509
+ COLOR_ATTACHMENT31 = 0x8CFF
510
+ FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56
511
+ MAX_SAMPLES = 0x8D57
512
+ HALF_FLOAT = 0x140B
513
+ MAP_READ_BIT = 0x0001
514
+ MAP_WRITE_BIT = 0x0002
515
+ MAP_INVALIDATE_RANGE_BIT = 0x0004
516
+ MAP_INVALIDATE_BUFFER_BIT = 0x0008
517
+ MAP_FLUSH_EXPLICIT_BIT = 0x0010
518
+ MAP_UNSYNCHRONIZED_BIT = 0x0020
519
+ RG = 0x8227
520
+ RG_INTEGER = 0x8228
521
+ R8 = 0x8229
522
+ RG8 = 0x822B
523
+ R16F = 0x822D
524
+ R32F = 0x822E
525
+ RG16F = 0x822F
526
+ RG32F = 0x8230
527
+ R8I = 0x8231
528
+ R8UI = 0x8232
529
+ R16I = 0x8233
530
+ R16UI = 0x8234
531
+ R32I = 0x8235
532
+ R32UI = 0x8236
533
+ RG8I = 0x8237
534
+ RG8UI = 0x8238
535
+ RG16I = 0x8239
536
+ RG16UI = 0x823A
537
+ RG32I = 0x823B
538
+ RG32UI = 0x823C
539
+ VERTEX_ARRAY_BINDING = 0x85B5
540
+ R8_SNORM = 0x8F94
541
+ RG8_SNORM = 0x8F95
542
+ RGB8_SNORM = 0x8F96
543
+ RGBA8_SNORM = 0x8F97
544
+ SIGNED_NORMALIZED = 0x8F9C
545
+ PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69
546
+ COPY_READ_BUFFER = 0x8F36
547
+ COPY_WRITE_BUFFER = 0x8F37
548
+ COPY_READ_BUFFER_BINDING = 0x8F36
549
+ COPY_WRITE_BUFFER_BINDING = 0x8F37
550
+ UNIFORM_BUFFER = 0x8A11
551
+ UNIFORM_BUFFER_BINDING = 0x8A28
552
+ UNIFORM_BUFFER_START = 0x8A29
553
+ UNIFORM_BUFFER_SIZE = 0x8A2A
554
+ MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B
555
+ MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D
556
+ MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E
557
+ MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F
558
+ MAX_UNIFORM_BLOCK_SIZE = 0x8A30
559
+ MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31
560
+ MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33
561
+ UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34
562
+ ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35
563
+ ACTIVE_UNIFORM_BLOCKS = 0x8A36
564
+ UNIFORM_TYPE = 0x8A37
565
+ UNIFORM_SIZE = 0x8A38
566
+ UNIFORM_NAME_LENGTH = 0x8A39
567
+ UNIFORM_BLOCK_INDEX = 0x8A3A
568
+ UNIFORM_OFFSET = 0x8A3B
569
+ UNIFORM_ARRAY_STRIDE = 0x8A3C
570
+ UNIFORM_MATRIX_STRIDE = 0x8A3D
571
+ UNIFORM_IS_ROW_MAJOR = 0x8A3E
572
+ UNIFORM_BLOCK_BINDING = 0x8A3F
573
+ UNIFORM_BLOCK_DATA_SIZE = 0x8A40
574
+ UNIFORM_BLOCK_NAME_LENGTH = 0x8A41
575
+ UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42
576
+ UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43
577
+ UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44
578
+ UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46
579
+ INVALID_INDEX = 0xFFFFFFFF
580
+ MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122
581
+ MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125
582
+ MAX_SERVER_WAIT_TIMEOUT = 0x9111
583
+ OBJECT_TYPE = 0x9112
584
+ SYNC_CONDITION = 0x9113
585
+ SYNC_STATUS = 0x9114
586
+ SYNC_FLAGS = 0x9115
587
+ SYNC_FENCE = 0x9116
588
+ SYNC_GPU_COMMANDS_COMPLETE = 0x9117
589
+ UNSIGNALED = 0x9118
590
+ SIGNALED = 0x9119
591
+ ALREADY_SIGNALED = 0x911A
592
+ TIMEOUT_EXPIRED = 0x911B
593
+ CONDITION_SATISFIED = 0x911C
594
+ WAIT_FAILED = 0x911D
595
+ SYNC_FLUSH_COMMANDS_BIT = 0x00000001
596
+ TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF
597
+ VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE
598
+ ANY_SAMPLES_PASSED = 0x8C2F
599
+ ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A
600
+ SAMPLER_BINDING = 0x8919
601
+ RGB10_A2UI = 0x906F
602
+ TEXTURE_SWIZZLE_R = 0x8E42
603
+ TEXTURE_SWIZZLE_G = 0x8E43
604
+ TEXTURE_SWIZZLE_B = 0x8E44
605
+ TEXTURE_SWIZZLE_A = 0x8E45
606
+ GREEN = 0x1904
607
+ BLUE = 0x1905
608
+ INT_2_10_10_10_REV = 0x8D9F
609
+ TRANSFORM_FEEDBACK = 0x8E22
610
+ TRANSFORM_FEEDBACK_PAUSED = 0x8E23
611
+ TRANSFORM_FEEDBACK_ACTIVE = 0x8E24
612
+ TRANSFORM_FEEDBACK_BINDING = 0x8E25
613
+ PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
614
+ PROGRAM_BINARY_LENGTH = 0x8741
615
+ NUM_PROGRAM_BINARY_FORMATS = 0x87FE
616
+ PROGRAM_BINARY_FORMATS = 0x87FF
617
+ COMPRESSED_R11_EAC = 0x9270
618
+ COMPRESSED_SIGNED_R11_EAC = 0x9271
619
+ COMPRESSED_RG11_EAC = 0x9272
620
+ COMPRESSED_SIGNED_RG11_EAC = 0x9273
621
+ COMPRESSED_RGB8_ETC2 = 0x9274
622
+ COMPRESSED_SRGB8_ETC2 = 0x9275
623
+ COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276
624
+ COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277
625
+ COMPRESSED_RGBA8_ETC2_EAC = 0x9278
626
+ COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279
627
+ TEXTURE_IMMUTABLE_FORMAT = 0x912F
628
+ MAX_ELEMENT_INDEX = 0x8D6B
629
+ NUM_SAMPLE_COUNTS = 0x9380
630
+ TEXTURE_IMMUTABLE_LEVELS = 0x82DF
631
+ COMPUTE_SHADER = 0x91B9
632
+ MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB
633
+ MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC
634
+ MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD
635
+ MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262
636
+ MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263
637
+ MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264
638
+ MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265
639
+ MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266
640
+ MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB
641
+ MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE
642
+ MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF
643
+ COMPUTE_WORK_GROUP_SIZE = 0x8267
644
+ DISPATCH_INDIRECT_BUFFER = 0x90EE
645
+ DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF
646
+ COMPUTE_SHADER_BIT = 0x00000020
647
+ DRAW_INDIRECT_BUFFER = 0x8F3F
648
+ DRAW_INDIRECT_BUFFER_BINDING = 0x8F43
649
+ MAX_UNIFORM_LOCATIONS = 0x826E
650
+ FRAMEBUFFER_DEFAULT_WIDTH = 0x9310
651
+ FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311
652
+ FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313
653
+ FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314
654
+ MAX_FRAMEBUFFER_WIDTH = 0x9315
655
+ MAX_FRAMEBUFFER_HEIGHT = 0x9316
656
+ MAX_FRAMEBUFFER_SAMPLES = 0x9318
657
+ UNIFORM = 0x92E1
658
+ UNIFORM_BLOCK = 0x92E2
659
+ PROGRAM_INPUT = 0x92E3
660
+ PROGRAM_OUTPUT = 0x92E4
661
+ BUFFER_VARIABLE = 0x92E5
662
+ SHADER_STORAGE_BLOCK = 0x92E6
663
+ ATOMIC_COUNTER_BUFFER = 0x92C0
664
+ TRANSFORM_FEEDBACK_VARYING = 0x92F4
665
+ ACTIVE_RESOURCES = 0x92F5
666
+ MAX_NAME_LENGTH = 0x92F6
667
+ MAX_NUM_ACTIVE_VARIABLES = 0x92F7
668
+ NAME_LENGTH = 0x92F9
669
+ TYPE = 0x92FA
670
+ ARRAY_SIZE = 0x92FB
671
+ OFFSET = 0x92FC
672
+ BLOCK_INDEX = 0x92FD
673
+ ARRAY_STRIDE = 0x92FE
674
+ MATRIX_STRIDE = 0x92FF
675
+ IS_ROW_MAJOR = 0x9300
676
+ ATOMIC_COUNTER_BUFFER_INDEX = 0x9301
677
+ BUFFER_BINDING = 0x9302
678
+ BUFFER_DATA_SIZE = 0x9303
679
+ NUM_ACTIVE_VARIABLES = 0x9304
680
+ ACTIVE_VARIABLES = 0x9305
681
+ REFERENCED_BY_VERTEX_SHADER = 0x9306
682
+ REFERENCED_BY_FRAGMENT_SHADER = 0x930A
683
+ REFERENCED_BY_COMPUTE_SHADER = 0x930B
684
+ TOP_LEVEL_ARRAY_SIZE = 0x930C
685
+ TOP_LEVEL_ARRAY_STRIDE = 0x930D
686
+ LOCATION = 0x930E
687
+ VERTEX_SHADER_BIT = 0x00000001
688
+ FRAGMENT_SHADER_BIT = 0x00000002
689
+ ALL_SHADER_BITS = 0xFFFFFFFF
690
+ PROGRAM_SEPARABLE = 0x8258
691
+ ACTIVE_PROGRAM = 0x8259
692
+ PROGRAM_PIPELINE_BINDING = 0x825A
693
+ ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1
694
+ ATOMIC_COUNTER_BUFFER_START = 0x92C2
695
+ ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3
696
+ MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC
697
+ MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0
698
+ MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1
699
+ MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2
700
+ MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6
701
+ MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7
702
+ MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8
703
+ MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC
704
+ ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9
705
+ UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB
706
+ MAX_IMAGE_UNITS = 0x8F38
707
+ MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA
708
+ MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE
709
+ MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF
710
+ IMAGE_BINDING_NAME = 0x8F3A
711
+ IMAGE_BINDING_LEVEL = 0x8F3B
712
+ IMAGE_BINDING_LAYERED = 0x8F3C
713
+ IMAGE_BINDING_LAYER = 0x8F3D
714
+ IMAGE_BINDING_ACCESS = 0x8F3E
715
+ IMAGE_BINDING_FORMAT = 0x906E
716
+ VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001
717
+ ELEMENT_ARRAY_BARRIER_BIT = 0x00000002
718
+ UNIFORM_BARRIER_BIT = 0x00000004
719
+ TEXTURE_FETCH_BARRIER_BIT = 0x00000008
720
+ SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020
721
+ COMMAND_BARRIER_BIT = 0x00000040
722
+ PIXEL_BUFFER_BARRIER_BIT = 0x00000080
723
+ TEXTURE_UPDATE_BARRIER_BIT = 0x00000100
724
+ BUFFER_UPDATE_BARRIER_BIT = 0x00000200
725
+ FRAMEBUFFER_BARRIER_BIT = 0x00000400
726
+ TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800
727
+ ATOMIC_COUNTER_BARRIER_BIT = 0x00001000
728
+ ALL_BARRIER_BITS = 0xFFFFFFFF
729
+ IMAGE_2D = 0x904D
730
+ IMAGE_3D = 0x904E
731
+ IMAGE_CUBE = 0x9050
732
+ IMAGE_2D_ARRAY = 0x9053
733
+ INT_IMAGE_2D = 0x9058
734
+ INT_IMAGE_3D = 0x9059
735
+ INT_IMAGE_CUBE = 0x905B
736
+ INT_IMAGE_2D_ARRAY = 0x905E
737
+ UNSIGNED_INT_IMAGE_2D = 0x9063
738
+ UNSIGNED_INT_IMAGE_3D = 0x9064
739
+ UNSIGNED_INT_IMAGE_CUBE = 0x9066
740
+ UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069
741
+ IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7
742
+ IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8
743
+ IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9
744
+ READ_ONLY = 0x88B8
745
+ WRITE_ONLY = 0x88B9
746
+ READ_WRITE = 0x88BA
747
+ SHADER_STORAGE_BUFFER = 0x90D2
748
+ SHADER_STORAGE_BUFFER_BINDING = 0x90D3
749
+ SHADER_STORAGE_BUFFER_START = 0x90D4
750
+ SHADER_STORAGE_BUFFER_SIZE = 0x90D5
751
+ MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6
752
+ MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA
753
+ MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB
754
+ MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC
755
+ MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD
756
+ MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE
757
+ SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF
758
+ SHADER_STORAGE_BARRIER_BIT = 0x00002000
759
+ MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39
760
+ DEPTH_STENCIL_TEXTURE_MODE = 0x90EA
761
+ STENCIL_INDEX = 0x1901
762
+ MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E
763
+ MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F
764
+ SAMPLE_POSITION = 0x8E50
765
+ SAMPLE_MASK = 0x8E51
766
+ SAMPLE_MASK_VALUE = 0x8E52
767
+ TEXTURE_2D_MULTISAMPLE = 0x9100
768
+ MAX_SAMPLE_MASK_WORDS = 0x8E59
769
+ MAX_COLOR_TEXTURE_SAMPLES = 0x910E
770
+ MAX_DEPTH_TEXTURE_SAMPLES = 0x910F
771
+ MAX_INTEGER_SAMPLES = 0x9110
772
+ TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104
773
+ TEXTURE_SAMPLES = 0x9106
774
+ TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107
775
+ TEXTURE_WIDTH = 0x1000
776
+ TEXTURE_HEIGHT = 0x1001
777
+ TEXTURE_DEPTH = 0x8071
778
+ TEXTURE_INTERNAL_FORMAT = 0x1003
779
+ TEXTURE_RED_SIZE = 0x805C
780
+ TEXTURE_GREEN_SIZE = 0x805D
781
+ TEXTURE_BLUE_SIZE = 0x805E
782
+ TEXTURE_ALPHA_SIZE = 0x805F
783
+ TEXTURE_DEPTH_SIZE = 0x884A
784
+ TEXTURE_STENCIL_SIZE = 0x88F1
785
+ TEXTURE_SHARED_SIZE = 0x8C3F
786
+ TEXTURE_RED_TYPE = 0x8C10
787
+ TEXTURE_GREEN_TYPE = 0x8C11
788
+ TEXTURE_BLUE_TYPE = 0x8C12
789
+ TEXTURE_ALPHA_TYPE = 0x8C13
790
+ TEXTURE_DEPTH_TYPE = 0x8C16
791
+ TEXTURE_COMPRESSED = 0x86A1
792
+ SAMPLER_2D_MULTISAMPLE = 0x9108
793
+ INT_SAMPLER_2D_MULTISAMPLE = 0x9109
794
+ UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A
795
+ VERTEX_ATTRIB_BINDING = 0x82D4
796
+ VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5
797
+ VERTEX_BINDING_DIVISOR = 0x82D6
798
+ VERTEX_BINDING_OFFSET = 0x82D7
799
+ VERTEX_BINDING_STRIDE = 0x82D8
800
+ VERTEX_BINDING_BUFFER = 0x8F4F
801
+ MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9
802
+ MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA
803
+ MAX_VERTEX_ATTRIB_STRIDE = 0x82E5
804
+ MULTISAMPLE_LINE_WIDTH_RANGE = 0x9381
805
+ MULTISAMPLE_LINE_WIDTH_GRANULARITY = 0x9382
806
+ MULTIPLY = 0x9294
807
+ SCREEN = 0x9295
808
+ OVERLAY = 0x9296
809
+ DARKEN = 0x9297
810
+ LIGHTEN = 0x9298
811
+ COLORDODGE = 0x9299
812
+ COLORBURN = 0x929A
813
+ HARDLIGHT = 0x929B
814
+ SOFTLIGHT = 0x929C
815
+ DIFFERENCE = 0x929E
816
+ EXCLUSION = 0x92A0
817
+ HSL_HUE = 0x92AD
818
+ HSL_SATURATION = 0x92AE
819
+ HSL_COLOR = 0x92AF
820
+ HSL_LUMINOSITY = 0x92B0
821
+ DEBUG_OUTPUT_SYNCHRONOUS = 0x8242
822
+ DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243
823
+ DEBUG_CALLBACK_FUNCTION = 0x8244
824
+ DEBUG_CALLBACK_USER_PARAM = 0x8245
825
+ DEBUG_SOURCE_API = 0x8246
826
+ DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247
827
+ DEBUG_SOURCE_SHADER_COMPILER = 0x8248
828
+ DEBUG_SOURCE_THIRD_PARTY = 0x8249
829
+ DEBUG_SOURCE_APPLICATION = 0x824A
830
+ DEBUG_SOURCE_OTHER = 0x824B
831
+ DEBUG_TYPE_ERROR = 0x824C
832
+ DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D
833
+ DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E
834
+ DEBUG_TYPE_PORTABILITY = 0x824F
835
+ DEBUG_TYPE_PERFORMANCE = 0x8250
836
+ DEBUG_TYPE_OTHER = 0x8251
837
+ DEBUG_TYPE_MARKER = 0x8268
838
+ DEBUG_TYPE_PUSH_GROUP = 0x8269
839
+ DEBUG_TYPE_POP_GROUP = 0x826A
840
+ DEBUG_SEVERITY_NOTIFICATION = 0x826B
841
+ MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C
842
+ DEBUG_GROUP_STACK_DEPTH = 0x826D
843
+ BUFFER = 0x82E0
844
+ SHADER = 0x82E1
845
+ PROGRAM = 0x82E2
846
+ VERTEX_ARRAY = 0x8074
847
+ QUERY = 0x82E3
848
+ PROGRAM_PIPELINE = 0x82E4
849
+ SAMPLER = 0x82E6
850
+ MAX_LABEL_LENGTH = 0x82E8
851
+ MAX_DEBUG_MESSAGE_LENGTH = 0x9143
852
+ MAX_DEBUG_LOGGED_MESSAGES = 0x9144
853
+ DEBUG_LOGGED_MESSAGES = 0x9145
854
+ DEBUG_SEVERITY_HIGH = 0x9146
855
+ DEBUG_SEVERITY_MEDIUM = 0x9147
856
+ DEBUG_SEVERITY_LOW = 0x9148
857
+ DEBUG_OUTPUT = 0x92E0
858
+ CONTEXT_FLAG_DEBUG_BIT = 0x00000002
859
+ STACK_OVERFLOW = 0x0503
860
+ STACK_UNDERFLOW = 0x0504
861
+ GEOMETRY_SHADER = 0x8DD9
862
+ GEOMETRY_SHADER_BIT = 0x00000004
863
+ GEOMETRY_VERTICES_OUT = 0x8916
864
+ GEOMETRY_INPUT_TYPE = 0x8917
865
+ GEOMETRY_OUTPUT_TYPE = 0x8918
866
+ GEOMETRY_SHADER_INVOCATIONS = 0x887F
867
+ LAYER_PROVOKING_VERTEX = 0x825E
868
+ LINES_ADJACENCY = 0x000A
869
+ LINE_STRIP_ADJACENCY = 0x000B
870
+ TRIANGLES_ADJACENCY = 0x000C
871
+ TRIANGLE_STRIP_ADJACENCY = 0x000D
872
+ MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF
873
+ MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C
874
+ MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32
875
+ MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123
876
+ MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124
877
+ MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0
878
+ MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1
879
+ MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A
880
+ MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29
881
+ MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF
882
+ MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5
883
+ MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD
884
+ MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7
885
+ FIRST_VERTEX_CONVENTION = 0x8E4D
886
+ LAST_VERTEX_CONVENTION = 0x8E4E
887
+ UNDEFINED_VERTEX = 0x8260
888
+ PRIMITIVES_GENERATED = 0x8C87
889
+ FRAMEBUFFER_DEFAULT_LAYERS = 0x9312
890
+ MAX_FRAMEBUFFER_LAYERS = 0x9317
891
+ FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8
892
+ FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7
893
+ REFERENCED_BY_GEOMETRY_SHADER = 0x9309
894
+ PRIMITIVE_BOUNDING_BOX = 0x92BE
895
+ CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004
896
+ CONTEXT_FLAGS = 0x821E
897
+ LOSE_CONTEXT_ON_RESET = 0x8252
898
+ GUILTY_CONTEXT_RESET = 0x8253
899
+ INNOCENT_CONTEXT_RESET = 0x8254
900
+ UNKNOWN_CONTEXT_RESET = 0x8255
901
+ RESET_NOTIFICATION_STRATEGY = 0x8256
902
+ NO_RESET_NOTIFICATION = 0x8261
903
+ CONTEXT_LOST = 0x0507
904
+ SAMPLE_SHADING = 0x8C36
905
+ MIN_SAMPLE_SHADING_VALUE = 0x8C37
906
+ MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B
907
+ MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C
908
+ FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D
909
+ PATCHES = 0x000E
910
+ PATCH_VERTICES = 0x8E72
911
+ TESS_CONTROL_OUTPUT_VERTICES = 0x8E75
912
+ TESS_GEN_MODE = 0x8E76
913
+ TESS_GEN_SPACING = 0x8E77
914
+ TESS_GEN_VERTEX_ORDER = 0x8E78
915
+ TESS_GEN_POINT_MODE = 0x8E79
916
+ ISOLINES = 0x8E7A
917
+ QUADS = 0x0007
918
+ FRACTIONAL_ODD = 0x8E7B
919
+ FRACTIONAL_EVEN = 0x8E7C
920
+ MAX_PATCH_VERTICES = 0x8E7D
921
+ MAX_TESS_GEN_LEVEL = 0x8E7E
922
+ MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F
923
+ MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80
924
+ MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81
925
+ MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82
926
+ MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83
927
+ MAX_TESS_PATCH_COMPONENTS = 0x8E84
928
+ MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85
929
+ MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86
930
+ MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89
931
+ MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A
932
+ MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C
933
+ MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D
934
+ MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E
935
+ MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F
936
+ MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD
937
+ MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE
938
+ MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3
939
+ MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4
940
+ MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB
941
+ MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC
942
+ MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8
943
+ MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9
944
+ PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221
945
+ IS_PER_PATCH = 0x92E7
946
+ REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307
947
+ REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308
948
+ TESS_CONTROL_SHADER = 0x8E88
949
+ TESS_EVALUATION_SHADER = 0x8E87
950
+ TESS_CONTROL_SHADER_BIT = 0x00000008
951
+ TESS_EVALUATION_SHADER_BIT = 0x00000010
952
+ TEXTURE_BORDER_COLOR = 0x1004
953
+ CLAMP_TO_BORDER = 0x812D
954
+ TEXTURE_BUFFER = 0x8C2A
955
+ TEXTURE_BUFFER_BINDING = 0x8C2A
956
+ MAX_TEXTURE_BUFFER_SIZE = 0x8C2B
957
+ TEXTURE_BINDING_BUFFER = 0x8C2C
958
+ TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D
959
+ TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F
960
+ SAMPLER_BUFFER = 0x8DC2
961
+ INT_SAMPLER_BUFFER = 0x8DD0
962
+ UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8
963
+ IMAGE_BUFFER = 0x9051
964
+ INT_IMAGE_BUFFER = 0x905C
965
+ UNSIGNED_INT_IMAGE_BUFFER = 0x9067
966
+ TEXTURE_BUFFER_OFFSET = 0x919D
967
+ TEXTURE_BUFFER_SIZE = 0x919E
968
+ COMPRESSED_RGBA_ASTC_4x4 = 0x93B0
969
+ COMPRESSED_RGBA_ASTC_5x4 = 0x93B1
970
+ COMPRESSED_RGBA_ASTC_5x5 = 0x93B2
971
+ COMPRESSED_RGBA_ASTC_6x5 = 0x93B3
972
+ COMPRESSED_RGBA_ASTC_6x6 = 0x93B4
973
+ COMPRESSED_RGBA_ASTC_8x5 = 0x93B5
974
+ COMPRESSED_RGBA_ASTC_8x6 = 0x93B6
975
+ COMPRESSED_RGBA_ASTC_8x8 = 0x93B7
976
+ COMPRESSED_RGBA_ASTC_10x5 = 0x93B8
977
+ COMPRESSED_RGBA_ASTC_10x6 = 0x93B9
978
+ COMPRESSED_RGBA_ASTC_10x8 = 0x93BA
979
+ COMPRESSED_RGBA_ASTC_10x10 = 0x93BB
980
+ COMPRESSED_RGBA_ASTC_12x10 = 0x93BC
981
+ COMPRESSED_RGBA_ASTC_12x12 = 0x93BD
982
+ COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 = 0x93D0
983
+ COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 = 0x93D1
984
+ COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 = 0x93D2
985
+ COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 = 0x93D3
986
+ COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 = 0x93D4
987
+ COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 = 0x93D5
988
+ COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 = 0x93D6
989
+ COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 = 0x93D7
990
+ COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 = 0x93D8
991
+ COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 = 0x93D9
992
+ COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 = 0x93DA
993
+ COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 = 0x93DB
994
+ COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 = 0x93DC
995
+ COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 = 0x93DD
996
+ TEXTURE_CUBE_MAP_ARRAY = 0x9009
997
+ TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A
998
+ SAMPLER_CUBE_MAP_ARRAY = 0x900C
999
+ SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D
1000
+ INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E
1001
+ UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F
1002
+ IMAGE_CUBE_MAP_ARRAY = 0x9054
1003
+ INT_IMAGE_CUBE_MAP_ARRAY = 0x905F
1004
+ UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A
1005
+ TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
1006
+ TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105
1007
+ SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B
1008
+ INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C
1009
+ UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D
1010
+
1011
+ end