opengl-bindings 1.2.6 → 1.3.0

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data/ChangeLog CHANGED
@@ -1,3 +1,9 @@
1
+ 2013-11-02 vaiorabbit <https://twitter.com/vaiorabbit>
2
+
3
+ * opengl_es.rb: Aded OpenGL ES 2.0/3.0 support.
4
+ * sample/GLES: Aded.
5
+ * opengl_command.rb, opengl_ext_command.rb, opengl_ext_enum.rb: Updated using latest gl.xml.
6
+
1
7
  2013-10-20 vaiorabbit <https://twitter.com/vaiorabbit>
2
8
 
3
9
  * glut.rb (:GLUTPassiveMotionFunc): Fixed signature definition (Thanks: Дмитрий Краснов).
data/README.md CHANGED
@@ -5,7 +5,7 @@
5
5
  ...and wrapper code generator.
6
6
 
7
7
  * Created : 2013-08-28
8
- * Last modified : 2013-10-20
8
+ * Last modified : 2013-11-02
9
9
 
10
10
 
11
11
  ## Features ##
@@ -15,7 +15,7 @@
15
15
 
16
16
  * Uses Khronos XML API registry
17
17
  * The command/enum wrapper codes are generated via 'gl.xml'
18
- * Supports OpenGL 1.0 - 4.4, and all OpenGL extensions.
18
+ * Supports OpenGL 1.0 - 4.4, OpenGL ES 2.0/3.0 and all OpenGL extensions.
19
19
 
20
20
 
21
21
  ## How to install ##
@@ -46,9 +46,14 @@ https://github.com/vaiorabbit/ruby-opengl
46
46
  * 'opengl_platform.rb' : Provies platform check funcitions (OpneGL.get_platform).
47
47
  * 'opengl_windows.rb' : Provies funcitions for Windows platform (wglGetProcAddress).
48
48
 
49
+ * 'opengl_es.rb' is almost the same with 'opengl.rb', except for including 'opengl_es_command.rb' and 'opengl_es_enum.rb'.
50
+
49
51
  * 'opengl_ext.rb' includes these scripts:
50
52
  * 'opengl_ext_command.rb' : OpenGL extension command wrapper. Generated via generator/generate_ext_command.rb.
51
53
  * 'opengl_ext_enum.rb' : OpenGL extension enum wrapper Generated via generator/generate_ext_enum.rb.
54
+ * 'opengl_ext_common.rb' : Provies utilitiy funcitions.
55
+
56
+ * 'opengl_es_ext.rb' is almost the same with 'opengl_ext.rb', except for including 'opengl_es_ext_command.rb' and 'opengl_es_ext_enum.rb'.
52
57
 
53
58
  * 'glfw.rb'
54
59
  * My handwirtten GLFW wrapper.
@@ -129,7 +134,7 @@ https://github.com/vaiorabbit/ruby-opengl
129
134
 
130
135
  * (This library)
131
136
 
132
- tex_names_buf = ' ' # String instance that is enough to catch texture names (integer).
137
+ tex_names_buf = ' ' # String instance that is enough to catch texture names (integer).
133
138
  glGenTextures( 2, tex_names_buf )
134
139
  tex_name = tex_names_buf.unpack('L2')[0]
135
140
 
@@ -213,10 +218,14 @@ https://github.com/vaiorabbit/ruby-opengl
213
218
  * 'opengl_platform.rb' : 動作プラットフォームの判別機能を提供しています (OpneGL.get_platform)。
214
219
  * 'opengl_windows.rb' : Windows用の機能を提供しています (wglGetProcAddress)。
215
220
 
221
+ * 'opengl_es.rb' は 'opengl_es_command.rb' と 'opengl_es_enum.rb' を取り込む以外は 'opengl.rb' と同じです。
222
+
216
223
  * 'opengl_ext.rb' を require することで下記のスクリプトを取り込みます:
217
224
  * 'opengl_ext_command.rb' : OpenGL 拡張関数のラッパーコード。 generator/generate_ext_command.rb で自動生成されたものです。
218
225
  * 'opengl_ext_enum.rb' : OpenGL 拡張enumのラッパーコード。 generator/generate_ext_enum.rb で自動生成されたものです。
219
226
 
227
+ * 'opengl_es_ext.rb' は 'opengl_es_ext_command.rb' と 'opengl_es_ext_enum.rb' を取り込む以外は 'opengl_ext.rb' と同じです。
228
+
220
229
  * 'glfw.rb'
221
230
  * GLFW のラッパーコードです(自動生成ではありません)。
222
231
 
@@ -296,7 +305,7 @@ https://github.com/vaiorabbit/ruby-opengl
296
305
 
297
306
  * (このライブラリの場合)
298
307
 
299
- tex_names_buf = ' ' # テクスチャ名(GLuint)を受け取るのに十分なサイズ String インスタンスであればOK
308
+ tex_names_buf = ' ' # テクスチャ名(GLuint)を受け取るのに十分なサイズ String インスタンスであればOK
300
309
  glGenTextures( 2, tex_names_buf )
301
310
  tex_name = tex_names_buf.unpack('L2')[0]
302
311
 
@@ -248,16 +248,16 @@ module OpenGL
248
248
 
249
249
  GL_FUNCTIONS_ARGS_MAP[:glGetBooleanv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
250
250
  GL_FUNCTIONS_RETVAL_MAP[:glGetBooleanv] = Fiddle::TYPE_VOID
251
- def glGetBooleanv(_pname_, _params_)
251
+ def glGetBooleanv(_pname_, _data_)
252
252
  f = OpenGL::get_command(:glGetBooleanv)
253
- f.call(_pname_, _params_)
253
+ f.call(_pname_, _data_)
254
254
  end
255
255
 
256
256
  GL_FUNCTIONS_ARGS_MAP[:glGetDoublev] = [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
257
257
  GL_FUNCTIONS_RETVAL_MAP[:glGetDoublev] = Fiddle::TYPE_VOID
258
- def glGetDoublev(_pname_, _params_)
258
+ def glGetDoublev(_pname_, _data_)
259
259
  f = OpenGL::get_command(:glGetDoublev)
260
- f.call(_pname_, _params_)
260
+ f.call(_pname_, _data_)
261
261
  end
262
262
 
263
263
  GL_FUNCTIONS_ARGS_MAP[:glGetError] = []
@@ -269,16 +269,16 @@ module OpenGL
269
269
 
270
270
  GL_FUNCTIONS_ARGS_MAP[:glGetFloatv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
271
271
  GL_FUNCTIONS_RETVAL_MAP[:glGetFloatv] = Fiddle::TYPE_VOID
272
- def glGetFloatv(_pname_, _params_)
272
+ def glGetFloatv(_pname_, _data_)
273
273
  f = OpenGL::get_command(:glGetFloatv)
274
- f.call(_pname_, _params_)
274
+ f.call(_pname_, _data_)
275
275
  end
276
276
 
277
277
  GL_FUNCTIONS_ARGS_MAP[:glGetIntegerv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
278
278
  GL_FUNCTIONS_RETVAL_MAP[:glGetIntegerv] = Fiddle::TYPE_VOID
279
- def glGetIntegerv(_pname_, _params_)
279
+ def glGetIntegerv(_pname_, _data_)
280
280
  f = OpenGL::get_command(:glGetIntegerv)
281
- f.call(_pname_, _params_)
281
+ f.call(_pname_, _data_)
282
282
  end
283
283
 
284
284
  GL_FUNCTIONS_ARGS_MAP[:glGetString] = [-Fiddle::TYPE_INT]
@@ -4609,9 +4609,9 @@ module OpenGL
4609
4609
 
4610
4610
  GL_FUNCTIONS_ARGS_MAP[:glGetInteger64v] = [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
4611
4611
  GL_FUNCTIONS_RETVAL_MAP[:glGetInteger64v] = Fiddle::TYPE_VOID
4612
- def glGetInteger64v(_pname_, _params_)
4612
+ def glGetInteger64v(_pname_, _data_)
4613
4613
  f = OpenGL::get_command(:glGetInteger64v)
4614
- f.call(_pname_, _params_)
4614
+ f.call(_pname_, _data_)
4615
4615
  end
4616
4616
 
4617
4617
  GL_FUNCTIONS_ARGS_MAP[:glGetSynciv] = [Fiddle::TYPE_VOIDP, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP]
data/lib/opengl_es.rb ADDED
@@ -0,0 +1,7 @@
1
+ require_relative 'opengl_platform'
2
+ require_relative 'opengl_common'
3
+ require_relative 'opengl_es_enum'
4
+ require_relative 'opengl_es_command'
5
+ if OpenGL.get_platform == :OPENGL_PLATFORM_WINDOWS
6
+ require_relative 'opengl_windows'
7
+ end
@@ -0,0 +1,1733 @@
1
+ # opengl-bindings
2
+ # * http://rubygems.org/gems/opengl-bindings
3
+ # * http://github.com/vaiorabbit/ruby-opengl
4
+ #
5
+ # [NOTICE] This is an automatically generated file.
6
+
7
+ require 'fiddle'
8
+
9
+ module OpenGL
10
+
11
+ GL_FUNCTIONS_ARGS_MAP[:glActiveTexture] = [-Fiddle::TYPE_INT]
12
+ GL_FUNCTIONS_RETVAL_MAP[:glActiveTexture] = Fiddle::TYPE_VOID
13
+ def glActiveTexture(_texture_)
14
+ f = OpenGL::get_command(:glActiveTexture)
15
+ f.call(_texture_)
16
+ end
17
+
18
+ GL_FUNCTIONS_ARGS_MAP[:glAttachShader] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
19
+ GL_FUNCTIONS_RETVAL_MAP[:glAttachShader] = Fiddle::TYPE_VOID
20
+ def glAttachShader(_program_, _shader_)
21
+ f = OpenGL::get_command(:glAttachShader)
22
+ f.call(_program_, _shader_)
23
+ end
24
+
25
+ GL_FUNCTIONS_ARGS_MAP[:glBindAttribLocation] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
26
+ GL_FUNCTIONS_RETVAL_MAP[:glBindAttribLocation] = Fiddle::TYPE_VOID
27
+ def glBindAttribLocation(_program_, _index_, _name_)
28
+ f = OpenGL::get_command(:glBindAttribLocation)
29
+ f.call(_program_, _index_, _name_)
30
+ end
31
+
32
+ GL_FUNCTIONS_ARGS_MAP[:glBindBuffer] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
33
+ GL_FUNCTIONS_RETVAL_MAP[:glBindBuffer] = Fiddle::TYPE_VOID
34
+ def glBindBuffer(_target_, _buffer_)
35
+ f = OpenGL::get_command(:glBindBuffer)
36
+ f.call(_target_, _buffer_)
37
+ end
38
+
39
+ GL_FUNCTIONS_ARGS_MAP[:glBindFramebuffer] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
40
+ GL_FUNCTIONS_RETVAL_MAP[:glBindFramebuffer] = Fiddle::TYPE_VOID
41
+ def glBindFramebuffer(_target_, _framebuffer_)
42
+ f = OpenGL::get_command(:glBindFramebuffer)
43
+ f.call(_target_, _framebuffer_)
44
+ end
45
+
46
+ GL_FUNCTIONS_ARGS_MAP[:glBindRenderbuffer] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
47
+ GL_FUNCTIONS_RETVAL_MAP[:glBindRenderbuffer] = Fiddle::TYPE_VOID
48
+ def glBindRenderbuffer(_target_, _renderbuffer_)
49
+ f = OpenGL::get_command(:glBindRenderbuffer)
50
+ f.call(_target_, _renderbuffer_)
51
+ end
52
+
53
+ GL_FUNCTIONS_ARGS_MAP[:glBindTexture] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
54
+ GL_FUNCTIONS_RETVAL_MAP[:glBindTexture] = Fiddle::TYPE_VOID
55
+ def glBindTexture(_target_, _texture_)
56
+ f = OpenGL::get_command(:glBindTexture)
57
+ f.call(_target_, _texture_)
58
+ end
59
+
60
+ GL_FUNCTIONS_ARGS_MAP[:glBlendColor] = [Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT]
61
+ GL_FUNCTIONS_RETVAL_MAP[:glBlendColor] = Fiddle::TYPE_VOID
62
+ def glBlendColor(_red_, _green_, _blue_, _alpha_)
63
+ f = OpenGL::get_command(:glBlendColor)
64
+ f.call(_red_, _green_, _blue_, _alpha_)
65
+ end
66
+
67
+ GL_FUNCTIONS_ARGS_MAP[:glBlendEquation] = [-Fiddle::TYPE_INT]
68
+ GL_FUNCTIONS_RETVAL_MAP[:glBlendEquation] = Fiddle::TYPE_VOID
69
+ def glBlendEquation(_mode_)
70
+ f = OpenGL::get_command(:glBlendEquation)
71
+ f.call(_mode_)
72
+ end
73
+
74
+ GL_FUNCTIONS_ARGS_MAP[:glBlendEquationSeparate] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
75
+ GL_FUNCTIONS_RETVAL_MAP[:glBlendEquationSeparate] = Fiddle::TYPE_VOID
76
+ def glBlendEquationSeparate(_modeRGB_, _modeAlpha_)
77
+ f = OpenGL::get_command(:glBlendEquationSeparate)
78
+ f.call(_modeRGB_, _modeAlpha_)
79
+ end
80
+
81
+ GL_FUNCTIONS_ARGS_MAP[:glBlendFunc] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
82
+ GL_FUNCTIONS_RETVAL_MAP[:glBlendFunc] = Fiddle::TYPE_VOID
83
+ def glBlendFunc(_sfactor_, _dfactor_)
84
+ f = OpenGL::get_command(:glBlendFunc)
85
+ f.call(_sfactor_, _dfactor_)
86
+ end
87
+
88
+ GL_FUNCTIONS_ARGS_MAP[:glBlendFuncSeparate] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
89
+ GL_FUNCTIONS_RETVAL_MAP[:glBlendFuncSeparate] = Fiddle::TYPE_VOID
90
+ def glBlendFuncSeparate(_sfactorRGB_, _dfactorRGB_, _sfactorAlpha_, _dfactorAlpha_)
91
+ f = OpenGL::get_command(:glBlendFuncSeparate)
92
+ f.call(_sfactorRGB_, _dfactorRGB_, _sfactorAlpha_, _dfactorAlpha_)
93
+ end
94
+
95
+ GL_FUNCTIONS_ARGS_MAP[:glBufferData] = [-Fiddle::TYPE_INT, Fiddle::TYPE_PTRDIFF_T, Fiddle::TYPE_VOIDP, -Fiddle::TYPE_INT]
96
+ GL_FUNCTIONS_RETVAL_MAP[:glBufferData] = Fiddle::TYPE_VOID
97
+ def glBufferData(_target_, _size_, _data_, _usage_)
98
+ f = OpenGL::get_command(:glBufferData)
99
+ f.call(_target_, _size_, _data_, _usage_)
100
+ end
101
+
102
+ GL_FUNCTIONS_ARGS_MAP[:glBufferSubData] = [-Fiddle::TYPE_INT, Fiddle::TYPE_PTRDIFF_T, Fiddle::TYPE_PTRDIFF_T, Fiddle::TYPE_VOIDP]
103
+ GL_FUNCTIONS_RETVAL_MAP[:glBufferSubData] = Fiddle::TYPE_VOID
104
+ def glBufferSubData(_target_, _offset_, _size_, _data_)
105
+ f = OpenGL::get_command(:glBufferSubData)
106
+ f.call(_target_, _offset_, _size_, _data_)
107
+ end
108
+
109
+ GL_FUNCTIONS_ARGS_MAP[:glCheckFramebufferStatus] = [-Fiddle::TYPE_INT]
110
+ GL_FUNCTIONS_RETVAL_MAP[:glCheckFramebufferStatus] = -Fiddle::TYPE_INT
111
+ def glCheckFramebufferStatus(_target_)
112
+ f = OpenGL::get_command(:glCheckFramebufferStatus)
113
+ f.call(_target_)
114
+ end
115
+
116
+ GL_FUNCTIONS_ARGS_MAP[:glClear] = [-Fiddle::TYPE_INT]
117
+ GL_FUNCTIONS_RETVAL_MAP[:glClear] = Fiddle::TYPE_VOID
118
+ def glClear(_mask_)
119
+ f = OpenGL::get_command(:glClear)
120
+ f.call(_mask_)
121
+ end
122
+
123
+ GL_FUNCTIONS_ARGS_MAP[:glClearColor] = [Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT]
124
+ GL_FUNCTIONS_RETVAL_MAP[:glClearColor] = Fiddle::TYPE_VOID
125
+ def glClearColor(_red_, _green_, _blue_, _alpha_)
126
+ f = OpenGL::get_command(:glClearColor)
127
+ f.call(_red_, _green_, _blue_, _alpha_)
128
+ end
129
+
130
+ GL_FUNCTIONS_ARGS_MAP[:glClearDepthf] = [Fiddle::TYPE_FLOAT]
131
+ GL_FUNCTIONS_RETVAL_MAP[:glClearDepthf] = Fiddle::TYPE_VOID
132
+ def glClearDepthf(_d_)
133
+ f = OpenGL::get_command(:glClearDepthf)
134
+ f.call(_d_)
135
+ end
136
+
137
+ GL_FUNCTIONS_ARGS_MAP[:glClearStencil] = [Fiddle::TYPE_INT]
138
+ GL_FUNCTIONS_RETVAL_MAP[:glClearStencil] = Fiddle::TYPE_VOID
139
+ def glClearStencil(_s_)
140
+ f = OpenGL::get_command(:glClearStencil)
141
+ f.call(_s_)
142
+ end
143
+
144
+ GL_FUNCTIONS_ARGS_MAP[:glColorMask] = [-Fiddle::TYPE_CHAR, -Fiddle::TYPE_CHAR, -Fiddle::TYPE_CHAR, -Fiddle::TYPE_CHAR]
145
+ GL_FUNCTIONS_RETVAL_MAP[:glColorMask] = Fiddle::TYPE_VOID
146
+ def glColorMask(_red_, _green_, _blue_, _alpha_)
147
+ f = OpenGL::get_command(:glColorMask)
148
+ f.call(_red_, _green_, _blue_, _alpha_)
149
+ end
150
+
151
+ GL_FUNCTIONS_ARGS_MAP[:glCompileShader] = [-Fiddle::TYPE_INT]
152
+ GL_FUNCTIONS_RETVAL_MAP[:glCompileShader] = Fiddle::TYPE_VOID
153
+ def glCompileShader(_shader_)
154
+ f = OpenGL::get_command(:glCompileShader)
155
+ f.call(_shader_)
156
+ end
157
+
158
+ GL_FUNCTIONS_ARGS_MAP[:glCompressedTexImage2D] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
159
+ GL_FUNCTIONS_RETVAL_MAP[:glCompressedTexImage2D] = Fiddle::TYPE_VOID
160
+ def glCompressedTexImage2D(_target_, _level_, _internalformat_, _width_, _height_, _border_, _imageSize_, _data_)
161
+ f = OpenGL::get_command(:glCompressedTexImage2D)
162
+ f.call(_target_, _level_, _internalformat_, _width_, _height_, _border_, _imageSize_, _data_)
163
+ end
164
+
165
+ GL_FUNCTIONS_ARGS_MAP[:glCompressedTexSubImage2D] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
166
+ GL_FUNCTIONS_RETVAL_MAP[:glCompressedTexSubImage2D] = Fiddle::TYPE_VOID
167
+ def glCompressedTexSubImage2D(_target_, _level_, _xoffset_, _yoffset_, _width_, _height_, _format_, _imageSize_, _data_)
168
+ f = OpenGL::get_command(:glCompressedTexSubImage2D)
169
+ f.call(_target_, _level_, _xoffset_, _yoffset_, _width_, _height_, _format_, _imageSize_, _data_)
170
+ end
171
+
172
+ GL_FUNCTIONS_ARGS_MAP[:glCopyTexImage2D] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT]
173
+ GL_FUNCTIONS_RETVAL_MAP[:glCopyTexImage2D] = Fiddle::TYPE_VOID
174
+ def glCopyTexImage2D(_target_, _level_, _internalformat_, _x_, _y_, _width_, _height_, _border_)
175
+ f = OpenGL::get_command(:glCopyTexImage2D)
176
+ f.call(_target_, _level_, _internalformat_, _x_, _y_, _width_, _height_, _border_)
177
+ end
178
+
179
+ GL_FUNCTIONS_ARGS_MAP[:glCopyTexSubImage2D] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT]
180
+ GL_FUNCTIONS_RETVAL_MAP[:glCopyTexSubImage2D] = Fiddle::TYPE_VOID
181
+ def glCopyTexSubImage2D(_target_, _level_, _xoffset_, _yoffset_, _x_, _y_, _width_, _height_)
182
+ f = OpenGL::get_command(:glCopyTexSubImage2D)
183
+ f.call(_target_, _level_, _xoffset_, _yoffset_, _x_, _y_, _width_, _height_)
184
+ end
185
+
186
+ GL_FUNCTIONS_ARGS_MAP[:glCreateProgram] = []
187
+ GL_FUNCTIONS_RETVAL_MAP[:glCreateProgram] = -Fiddle::TYPE_INT
188
+ def glCreateProgram()
189
+ f = OpenGL::get_command(:glCreateProgram)
190
+ f.call()
191
+ end
192
+
193
+ GL_FUNCTIONS_ARGS_MAP[:glCreateShader] = [-Fiddle::TYPE_INT]
194
+ GL_FUNCTIONS_RETVAL_MAP[:glCreateShader] = -Fiddle::TYPE_INT
195
+ def glCreateShader(_type_)
196
+ f = OpenGL::get_command(:glCreateShader)
197
+ f.call(_type_)
198
+ end
199
+
200
+ GL_FUNCTIONS_ARGS_MAP[:glCullFace] = [-Fiddle::TYPE_INT]
201
+ GL_FUNCTIONS_RETVAL_MAP[:glCullFace] = Fiddle::TYPE_VOID
202
+ def glCullFace(_mode_)
203
+ f = OpenGL::get_command(:glCullFace)
204
+ f.call(_mode_)
205
+ end
206
+
207
+ GL_FUNCTIONS_ARGS_MAP[:glDeleteBuffers] = [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
208
+ GL_FUNCTIONS_RETVAL_MAP[:glDeleteBuffers] = Fiddle::TYPE_VOID
209
+ def glDeleteBuffers(_n_, _buffers_)
210
+ f = OpenGL::get_command(:glDeleteBuffers)
211
+ f.call(_n_, _buffers_)
212
+ end
213
+
214
+ GL_FUNCTIONS_ARGS_MAP[:glDeleteFramebuffers] = [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
215
+ GL_FUNCTIONS_RETVAL_MAP[:glDeleteFramebuffers] = Fiddle::TYPE_VOID
216
+ def glDeleteFramebuffers(_n_, _framebuffers_)
217
+ f = OpenGL::get_command(:glDeleteFramebuffers)
218
+ f.call(_n_, _framebuffers_)
219
+ end
220
+
221
+ GL_FUNCTIONS_ARGS_MAP[:glDeleteProgram] = [-Fiddle::TYPE_INT]
222
+ GL_FUNCTIONS_RETVAL_MAP[:glDeleteProgram] = Fiddle::TYPE_VOID
223
+ def glDeleteProgram(_program_)
224
+ f = OpenGL::get_command(:glDeleteProgram)
225
+ f.call(_program_)
226
+ end
227
+
228
+ GL_FUNCTIONS_ARGS_MAP[:glDeleteRenderbuffers] = [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
229
+ GL_FUNCTIONS_RETVAL_MAP[:glDeleteRenderbuffers] = Fiddle::TYPE_VOID
230
+ def glDeleteRenderbuffers(_n_, _renderbuffers_)
231
+ f = OpenGL::get_command(:glDeleteRenderbuffers)
232
+ f.call(_n_, _renderbuffers_)
233
+ end
234
+
235
+ GL_FUNCTIONS_ARGS_MAP[:glDeleteShader] = [-Fiddle::TYPE_INT]
236
+ GL_FUNCTIONS_RETVAL_MAP[:glDeleteShader] = Fiddle::TYPE_VOID
237
+ def glDeleteShader(_shader_)
238
+ f = OpenGL::get_command(:glDeleteShader)
239
+ f.call(_shader_)
240
+ end
241
+
242
+ GL_FUNCTIONS_ARGS_MAP[:glDeleteTextures] = [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
243
+ GL_FUNCTIONS_RETVAL_MAP[:glDeleteTextures] = Fiddle::TYPE_VOID
244
+ def glDeleteTextures(_n_, _textures_)
245
+ f = OpenGL::get_command(:glDeleteTextures)
246
+ f.call(_n_, _textures_)
247
+ end
248
+
249
+ GL_FUNCTIONS_ARGS_MAP[:glDepthFunc] = [-Fiddle::TYPE_INT]
250
+ GL_FUNCTIONS_RETVAL_MAP[:glDepthFunc] = Fiddle::TYPE_VOID
251
+ def glDepthFunc(_func_)
252
+ f = OpenGL::get_command(:glDepthFunc)
253
+ f.call(_func_)
254
+ end
255
+
256
+ GL_FUNCTIONS_ARGS_MAP[:glDepthMask] = [-Fiddle::TYPE_CHAR]
257
+ GL_FUNCTIONS_RETVAL_MAP[:glDepthMask] = Fiddle::TYPE_VOID
258
+ def glDepthMask(_flag_)
259
+ f = OpenGL::get_command(:glDepthMask)
260
+ f.call(_flag_)
261
+ end
262
+
263
+ GL_FUNCTIONS_ARGS_MAP[:glDepthRangef] = [Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT]
264
+ GL_FUNCTIONS_RETVAL_MAP[:glDepthRangef] = Fiddle::TYPE_VOID
265
+ def glDepthRangef(_n_, _f_)
266
+ f = OpenGL::get_command(:glDepthRangef)
267
+ f.call(_n_, _f_)
268
+ end
269
+
270
+ GL_FUNCTIONS_ARGS_MAP[:glDetachShader] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
271
+ GL_FUNCTIONS_RETVAL_MAP[:glDetachShader] = Fiddle::TYPE_VOID
272
+ def glDetachShader(_program_, _shader_)
273
+ f = OpenGL::get_command(:glDetachShader)
274
+ f.call(_program_, _shader_)
275
+ end
276
+
277
+ GL_FUNCTIONS_ARGS_MAP[:glDisable] = [-Fiddle::TYPE_INT]
278
+ GL_FUNCTIONS_RETVAL_MAP[:glDisable] = Fiddle::TYPE_VOID
279
+ def glDisable(_cap_)
280
+ f = OpenGL::get_command(:glDisable)
281
+ f.call(_cap_)
282
+ end
283
+
284
+ GL_FUNCTIONS_ARGS_MAP[:glDisableVertexAttribArray] = [-Fiddle::TYPE_INT]
285
+ GL_FUNCTIONS_RETVAL_MAP[:glDisableVertexAttribArray] = Fiddle::TYPE_VOID
286
+ def glDisableVertexAttribArray(_index_)
287
+ f = OpenGL::get_command(:glDisableVertexAttribArray)
288
+ f.call(_index_)
289
+ end
290
+
291
+ GL_FUNCTIONS_ARGS_MAP[:glDrawArrays] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT]
292
+ GL_FUNCTIONS_RETVAL_MAP[:glDrawArrays] = Fiddle::TYPE_VOID
293
+ def glDrawArrays(_mode_, _first_, _count_)
294
+ f = OpenGL::get_command(:glDrawArrays)
295
+ f.call(_mode_, _first_, _count_)
296
+ end
297
+
298
+ GL_FUNCTIONS_ARGS_MAP[:glDrawElements] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
299
+ GL_FUNCTIONS_RETVAL_MAP[:glDrawElements] = Fiddle::TYPE_VOID
300
+ def glDrawElements(_mode_, _count_, _type_, _indices_)
301
+ f = OpenGL::get_command(:glDrawElements)
302
+ f.call(_mode_, _count_, _type_, _indices_)
303
+ end
304
+
305
+ GL_FUNCTIONS_ARGS_MAP[:glEnable] = [-Fiddle::TYPE_INT]
306
+ GL_FUNCTIONS_RETVAL_MAP[:glEnable] = Fiddle::TYPE_VOID
307
+ def glEnable(_cap_)
308
+ f = OpenGL::get_command(:glEnable)
309
+ f.call(_cap_)
310
+ end
311
+
312
+ GL_FUNCTIONS_ARGS_MAP[:glEnableVertexAttribArray] = [-Fiddle::TYPE_INT]
313
+ GL_FUNCTIONS_RETVAL_MAP[:glEnableVertexAttribArray] = Fiddle::TYPE_VOID
314
+ def glEnableVertexAttribArray(_index_)
315
+ f = OpenGL::get_command(:glEnableVertexAttribArray)
316
+ f.call(_index_)
317
+ end
318
+
319
+ GL_FUNCTIONS_ARGS_MAP[:glFinish] = []
320
+ GL_FUNCTIONS_RETVAL_MAP[:glFinish] = Fiddle::TYPE_VOID
321
+ def glFinish()
322
+ f = OpenGL::get_command(:glFinish)
323
+ f.call()
324
+ end
325
+
326
+ GL_FUNCTIONS_ARGS_MAP[:glFlush] = []
327
+ GL_FUNCTIONS_RETVAL_MAP[:glFlush] = Fiddle::TYPE_VOID
328
+ def glFlush()
329
+ f = OpenGL::get_command(:glFlush)
330
+ f.call()
331
+ end
332
+
333
+ GL_FUNCTIONS_ARGS_MAP[:glFramebufferRenderbuffer] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
334
+ GL_FUNCTIONS_RETVAL_MAP[:glFramebufferRenderbuffer] = Fiddle::TYPE_VOID
335
+ def glFramebufferRenderbuffer(_target_, _attachment_, _renderbuffertarget_, _renderbuffer_)
336
+ f = OpenGL::get_command(:glFramebufferRenderbuffer)
337
+ f.call(_target_, _attachment_, _renderbuffertarget_, _renderbuffer_)
338
+ end
339
+
340
+ GL_FUNCTIONS_ARGS_MAP[:glFramebufferTexture2D] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT]
341
+ GL_FUNCTIONS_RETVAL_MAP[:glFramebufferTexture2D] = Fiddle::TYPE_VOID
342
+ def glFramebufferTexture2D(_target_, _attachment_, _textarget_, _texture_, _level_)
343
+ f = OpenGL::get_command(:glFramebufferTexture2D)
344
+ f.call(_target_, _attachment_, _textarget_, _texture_, _level_)
345
+ end
346
+
347
+ GL_FUNCTIONS_ARGS_MAP[:glFrontFace] = [-Fiddle::TYPE_INT]
348
+ GL_FUNCTIONS_RETVAL_MAP[:glFrontFace] = Fiddle::TYPE_VOID
349
+ def glFrontFace(_mode_)
350
+ f = OpenGL::get_command(:glFrontFace)
351
+ f.call(_mode_)
352
+ end
353
+
354
+ GL_FUNCTIONS_ARGS_MAP[:glGenBuffers] = [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
355
+ GL_FUNCTIONS_RETVAL_MAP[:glGenBuffers] = Fiddle::TYPE_VOID
356
+ def glGenBuffers(_n_, _buffers_)
357
+ f = OpenGL::get_command(:glGenBuffers)
358
+ f.call(_n_, _buffers_)
359
+ end
360
+
361
+ GL_FUNCTIONS_ARGS_MAP[:glGenerateMipmap] = [-Fiddle::TYPE_INT]
362
+ GL_FUNCTIONS_RETVAL_MAP[:glGenerateMipmap] = Fiddle::TYPE_VOID
363
+ def glGenerateMipmap(_target_)
364
+ f = OpenGL::get_command(:glGenerateMipmap)
365
+ f.call(_target_)
366
+ end
367
+
368
+ GL_FUNCTIONS_ARGS_MAP[:glGenFramebuffers] = [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
369
+ GL_FUNCTIONS_RETVAL_MAP[:glGenFramebuffers] = Fiddle::TYPE_VOID
370
+ def glGenFramebuffers(_n_, _framebuffers_)
371
+ f = OpenGL::get_command(:glGenFramebuffers)
372
+ f.call(_n_, _framebuffers_)
373
+ end
374
+
375
+ GL_FUNCTIONS_ARGS_MAP[:glGenRenderbuffers] = [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
376
+ GL_FUNCTIONS_RETVAL_MAP[:glGenRenderbuffers] = Fiddle::TYPE_VOID
377
+ def glGenRenderbuffers(_n_, _renderbuffers_)
378
+ f = OpenGL::get_command(:glGenRenderbuffers)
379
+ f.call(_n_, _renderbuffers_)
380
+ end
381
+
382
+ GL_FUNCTIONS_ARGS_MAP[:glGenTextures] = [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
383
+ GL_FUNCTIONS_RETVAL_MAP[:glGenTextures] = Fiddle::TYPE_VOID
384
+ def glGenTextures(_n_, _textures_)
385
+ f = OpenGL::get_command(:glGenTextures)
386
+ f.call(_n_, _textures_)
387
+ end
388
+
389
+ GL_FUNCTIONS_ARGS_MAP[:glGetActiveAttrib] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP]
390
+ GL_FUNCTIONS_RETVAL_MAP[:glGetActiveAttrib] = Fiddle::TYPE_VOID
391
+ def glGetActiveAttrib(_program_, _index_, _bufSize_, _length_, _size_, _type_, _name_)
392
+ f = OpenGL::get_command(:glGetActiveAttrib)
393
+ f.call(_program_, _index_, _bufSize_, _length_, _size_, _type_, _name_)
394
+ end
395
+
396
+ GL_FUNCTIONS_ARGS_MAP[:glGetActiveUniform] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP]
397
+ GL_FUNCTIONS_RETVAL_MAP[:glGetActiveUniform] = Fiddle::TYPE_VOID
398
+ def glGetActiveUniform(_program_, _index_, _bufSize_, _length_, _size_, _type_, _name_)
399
+ f = OpenGL::get_command(:glGetActiveUniform)
400
+ f.call(_program_, _index_, _bufSize_, _length_, _size_, _type_, _name_)
401
+ end
402
+
403
+ GL_FUNCTIONS_ARGS_MAP[:glGetAttachedShaders] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP]
404
+ GL_FUNCTIONS_RETVAL_MAP[:glGetAttachedShaders] = Fiddle::TYPE_VOID
405
+ def glGetAttachedShaders(_program_, _maxCount_, _count_, _shaders_)
406
+ f = OpenGL::get_command(:glGetAttachedShaders)
407
+ f.call(_program_, _maxCount_, _count_, _shaders_)
408
+ end
409
+
410
+ GL_FUNCTIONS_ARGS_MAP[:glGetAttribLocation] = [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
411
+ GL_FUNCTIONS_RETVAL_MAP[:glGetAttribLocation] = Fiddle::TYPE_INT
412
+ def glGetAttribLocation(_program_, _name_)
413
+ f = OpenGL::get_command(:glGetAttribLocation)
414
+ f.call(_program_, _name_)
415
+ end
416
+
417
+ GL_FUNCTIONS_ARGS_MAP[:glGetBooleanv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
418
+ GL_FUNCTIONS_RETVAL_MAP[:glGetBooleanv] = Fiddle::TYPE_VOID
419
+ def glGetBooleanv(_pname_, _data_)
420
+ f = OpenGL::get_command(:glGetBooleanv)
421
+ f.call(_pname_, _data_)
422
+ end
423
+
424
+ GL_FUNCTIONS_ARGS_MAP[:glGetBufferParameteriv] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
425
+ GL_FUNCTIONS_RETVAL_MAP[:glGetBufferParameteriv] = Fiddle::TYPE_VOID
426
+ def glGetBufferParameteriv(_target_, _pname_, _params_)
427
+ f = OpenGL::get_command(:glGetBufferParameteriv)
428
+ f.call(_target_, _pname_, _params_)
429
+ end
430
+
431
+ GL_FUNCTIONS_ARGS_MAP[:glGetError] = []
432
+ GL_FUNCTIONS_RETVAL_MAP[:glGetError] = -Fiddle::TYPE_INT
433
+ def glGetError()
434
+ f = OpenGL::get_command(:glGetError)
435
+ f.call()
436
+ end
437
+
438
+ GL_FUNCTIONS_ARGS_MAP[:glGetFloatv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
439
+ GL_FUNCTIONS_RETVAL_MAP[:glGetFloatv] = Fiddle::TYPE_VOID
440
+ def glGetFloatv(_pname_, _data_)
441
+ f = OpenGL::get_command(:glGetFloatv)
442
+ f.call(_pname_, _data_)
443
+ end
444
+
445
+ GL_FUNCTIONS_ARGS_MAP[:glGetFramebufferAttachmentParameteriv] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
446
+ GL_FUNCTIONS_RETVAL_MAP[:glGetFramebufferAttachmentParameteriv] = Fiddle::TYPE_VOID
447
+ def glGetFramebufferAttachmentParameteriv(_target_, _attachment_, _pname_, _params_)
448
+ f = OpenGL::get_command(:glGetFramebufferAttachmentParameteriv)
449
+ f.call(_target_, _attachment_, _pname_, _params_)
450
+ end
451
+
452
+ GL_FUNCTIONS_ARGS_MAP[:glGetIntegerv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
453
+ GL_FUNCTIONS_RETVAL_MAP[:glGetIntegerv] = Fiddle::TYPE_VOID
454
+ def glGetIntegerv(_pname_, _data_)
455
+ f = OpenGL::get_command(:glGetIntegerv)
456
+ f.call(_pname_, _data_)
457
+ end
458
+
459
+ GL_FUNCTIONS_ARGS_MAP[:glGetProgramiv] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
460
+ GL_FUNCTIONS_RETVAL_MAP[:glGetProgramiv] = Fiddle::TYPE_VOID
461
+ def glGetProgramiv(_program_, _pname_, _params_)
462
+ f = OpenGL::get_command(:glGetProgramiv)
463
+ f.call(_program_, _pname_, _params_)
464
+ end
465
+
466
+ GL_FUNCTIONS_ARGS_MAP[:glGetProgramInfoLog] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP]
467
+ GL_FUNCTIONS_RETVAL_MAP[:glGetProgramInfoLog] = Fiddle::TYPE_VOID
468
+ def glGetProgramInfoLog(_program_, _bufSize_, _length_, _infoLog_)
469
+ f = OpenGL::get_command(:glGetProgramInfoLog)
470
+ f.call(_program_, _bufSize_, _length_, _infoLog_)
471
+ end
472
+
473
+ GL_FUNCTIONS_ARGS_MAP[:glGetRenderbufferParameteriv] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
474
+ GL_FUNCTIONS_RETVAL_MAP[:glGetRenderbufferParameteriv] = Fiddle::TYPE_VOID
475
+ def glGetRenderbufferParameteriv(_target_, _pname_, _params_)
476
+ f = OpenGL::get_command(:glGetRenderbufferParameteriv)
477
+ f.call(_target_, _pname_, _params_)
478
+ end
479
+
480
+ GL_FUNCTIONS_ARGS_MAP[:glGetShaderiv] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
481
+ GL_FUNCTIONS_RETVAL_MAP[:glGetShaderiv] = Fiddle::TYPE_VOID
482
+ def glGetShaderiv(_shader_, _pname_, _params_)
483
+ f = OpenGL::get_command(:glGetShaderiv)
484
+ f.call(_shader_, _pname_, _params_)
485
+ end
486
+
487
+ GL_FUNCTIONS_ARGS_MAP[:glGetShaderInfoLog] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP]
488
+ GL_FUNCTIONS_RETVAL_MAP[:glGetShaderInfoLog] = Fiddle::TYPE_VOID
489
+ def glGetShaderInfoLog(_shader_, _bufSize_, _length_, _infoLog_)
490
+ f = OpenGL::get_command(:glGetShaderInfoLog)
491
+ f.call(_shader_, _bufSize_, _length_, _infoLog_)
492
+ end
493
+
494
+ GL_FUNCTIONS_ARGS_MAP[:glGetShaderPrecisionFormat] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP]
495
+ GL_FUNCTIONS_RETVAL_MAP[:glGetShaderPrecisionFormat] = Fiddle::TYPE_VOID
496
+ def glGetShaderPrecisionFormat(_shadertype_, _precisiontype_, _range_, _precision_)
497
+ f = OpenGL::get_command(:glGetShaderPrecisionFormat)
498
+ f.call(_shadertype_, _precisiontype_, _range_, _precision_)
499
+ end
500
+
501
+ GL_FUNCTIONS_ARGS_MAP[:glGetShaderSource] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP]
502
+ GL_FUNCTIONS_RETVAL_MAP[:glGetShaderSource] = Fiddle::TYPE_VOID
503
+ def glGetShaderSource(_shader_, _bufSize_, _length_, _source_)
504
+ f = OpenGL::get_command(:glGetShaderSource)
505
+ f.call(_shader_, _bufSize_, _length_, _source_)
506
+ end
507
+
508
+ GL_FUNCTIONS_ARGS_MAP[:glGetString] = [-Fiddle::TYPE_INT]
509
+ GL_FUNCTIONS_RETVAL_MAP[:glGetString] = Fiddle::TYPE_VOIDP
510
+ def glGetString(_name_)
511
+ f = OpenGL::get_command(:glGetString)
512
+ f.call(_name_)
513
+ end
514
+
515
+ GL_FUNCTIONS_ARGS_MAP[:glGetTexParameterfv] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
516
+ GL_FUNCTIONS_RETVAL_MAP[:glGetTexParameterfv] = Fiddle::TYPE_VOID
517
+ def glGetTexParameterfv(_target_, _pname_, _params_)
518
+ f = OpenGL::get_command(:glGetTexParameterfv)
519
+ f.call(_target_, _pname_, _params_)
520
+ end
521
+
522
+ GL_FUNCTIONS_ARGS_MAP[:glGetTexParameteriv] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
523
+ GL_FUNCTIONS_RETVAL_MAP[:glGetTexParameteriv] = Fiddle::TYPE_VOID
524
+ def glGetTexParameteriv(_target_, _pname_, _params_)
525
+ f = OpenGL::get_command(:glGetTexParameteriv)
526
+ f.call(_target_, _pname_, _params_)
527
+ end
528
+
529
+ GL_FUNCTIONS_ARGS_MAP[:glGetUniformfv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
530
+ GL_FUNCTIONS_RETVAL_MAP[:glGetUniformfv] = Fiddle::TYPE_VOID
531
+ def glGetUniformfv(_program_, _location_, _params_)
532
+ f = OpenGL::get_command(:glGetUniformfv)
533
+ f.call(_program_, _location_, _params_)
534
+ end
535
+
536
+ GL_FUNCTIONS_ARGS_MAP[:glGetUniformiv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
537
+ GL_FUNCTIONS_RETVAL_MAP[:glGetUniformiv] = Fiddle::TYPE_VOID
538
+ def glGetUniformiv(_program_, _location_, _params_)
539
+ f = OpenGL::get_command(:glGetUniformiv)
540
+ f.call(_program_, _location_, _params_)
541
+ end
542
+
543
+ GL_FUNCTIONS_ARGS_MAP[:glGetUniformLocation] = [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
544
+ GL_FUNCTIONS_RETVAL_MAP[:glGetUniformLocation] = Fiddle::TYPE_INT
545
+ def glGetUniformLocation(_program_, _name_)
546
+ f = OpenGL::get_command(:glGetUniformLocation)
547
+ f.call(_program_, _name_)
548
+ end
549
+
550
+ GL_FUNCTIONS_ARGS_MAP[:glGetVertexAttribfv] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
551
+ GL_FUNCTIONS_RETVAL_MAP[:glGetVertexAttribfv] = Fiddle::TYPE_VOID
552
+ def glGetVertexAttribfv(_index_, _pname_, _params_)
553
+ f = OpenGL::get_command(:glGetVertexAttribfv)
554
+ f.call(_index_, _pname_, _params_)
555
+ end
556
+
557
+ GL_FUNCTIONS_ARGS_MAP[:glGetVertexAttribiv] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
558
+ GL_FUNCTIONS_RETVAL_MAP[:glGetVertexAttribiv] = Fiddle::TYPE_VOID
559
+ def glGetVertexAttribiv(_index_, _pname_, _params_)
560
+ f = OpenGL::get_command(:glGetVertexAttribiv)
561
+ f.call(_index_, _pname_, _params_)
562
+ end
563
+
564
+ GL_FUNCTIONS_ARGS_MAP[:glGetVertexAttribPointerv] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
565
+ GL_FUNCTIONS_RETVAL_MAP[:glGetVertexAttribPointerv] = Fiddle::TYPE_VOID
566
+ def glGetVertexAttribPointerv(_index_, _pname_, _pointer_)
567
+ f = OpenGL::get_command(:glGetVertexAttribPointerv)
568
+ f.call(_index_, _pname_, _pointer_)
569
+ end
570
+
571
+ GL_FUNCTIONS_ARGS_MAP[:glHint] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
572
+ GL_FUNCTIONS_RETVAL_MAP[:glHint] = Fiddle::TYPE_VOID
573
+ def glHint(_target_, _mode_)
574
+ f = OpenGL::get_command(:glHint)
575
+ f.call(_target_, _mode_)
576
+ end
577
+
578
+ GL_FUNCTIONS_ARGS_MAP[:glIsBuffer] = [-Fiddle::TYPE_INT]
579
+ GL_FUNCTIONS_RETVAL_MAP[:glIsBuffer] = -Fiddle::TYPE_CHAR
580
+ def glIsBuffer(_buffer_)
581
+ f = OpenGL::get_command(:glIsBuffer)
582
+ f.call(_buffer_)
583
+ end
584
+
585
+ GL_FUNCTIONS_ARGS_MAP[:glIsEnabled] = [-Fiddle::TYPE_INT]
586
+ GL_FUNCTIONS_RETVAL_MAP[:glIsEnabled] = -Fiddle::TYPE_CHAR
587
+ def glIsEnabled(_cap_)
588
+ f = OpenGL::get_command(:glIsEnabled)
589
+ f.call(_cap_)
590
+ end
591
+
592
+ GL_FUNCTIONS_ARGS_MAP[:glIsFramebuffer] = [-Fiddle::TYPE_INT]
593
+ GL_FUNCTIONS_RETVAL_MAP[:glIsFramebuffer] = -Fiddle::TYPE_CHAR
594
+ def glIsFramebuffer(_framebuffer_)
595
+ f = OpenGL::get_command(:glIsFramebuffer)
596
+ f.call(_framebuffer_)
597
+ end
598
+
599
+ GL_FUNCTIONS_ARGS_MAP[:glIsProgram] = [-Fiddle::TYPE_INT]
600
+ GL_FUNCTIONS_RETVAL_MAP[:glIsProgram] = -Fiddle::TYPE_CHAR
601
+ def glIsProgram(_program_)
602
+ f = OpenGL::get_command(:glIsProgram)
603
+ f.call(_program_)
604
+ end
605
+
606
+ GL_FUNCTIONS_ARGS_MAP[:glIsRenderbuffer] = [-Fiddle::TYPE_INT]
607
+ GL_FUNCTIONS_RETVAL_MAP[:glIsRenderbuffer] = -Fiddle::TYPE_CHAR
608
+ def glIsRenderbuffer(_renderbuffer_)
609
+ f = OpenGL::get_command(:glIsRenderbuffer)
610
+ f.call(_renderbuffer_)
611
+ end
612
+
613
+ GL_FUNCTIONS_ARGS_MAP[:glIsShader] = [-Fiddle::TYPE_INT]
614
+ GL_FUNCTIONS_RETVAL_MAP[:glIsShader] = -Fiddle::TYPE_CHAR
615
+ def glIsShader(_shader_)
616
+ f = OpenGL::get_command(:glIsShader)
617
+ f.call(_shader_)
618
+ end
619
+
620
+ GL_FUNCTIONS_ARGS_MAP[:glIsTexture] = [-Fiddle::TYPE_INT]
621
+ GL_FUNCTIONS_RETVAL_MAP[:glIsTexture] = -Fiddle::TYPE_CHAR
622
+ def glIsTexture(_texture_)
623
+ f = OpenGL::get_command(:glIsTexture)
624
+ f.call(_texture_)
625
+ end
626
+
627
+ GL_FUNCTIONS_ARGS_MAP[:glLineWidth] = [Fiddle::TYPE_FLOAT]
628
+ GL_FUNCTIONS_RETVAL_MAP[:glLineWidth] = Fiddle::TYPE_VOID
629
+ def glLineWidth(_width_)
630
+ f = OpenGL::get_command(:glLineWidth)
631
+ f.call(_width_)
632
+ end
633
+
634
+ GL_FUNCTIONS_ARGS_MAP[:glLinkProgram] = [-Fiddle::TYPE_INT]
635
+ GL_FUNCTIONS_RETVAL_MAP[:glLinkProgram] = Fiddle::TYPE_VOID
636
+ def glLinkProgram(_program_)
637
+ f = OpenGL::get_command(:glLinkProgram)
638
+ f.call(_program_)
639
+ end
640
+
641
+ GL_FUNCTIONS_ARGS_MAP[:glPixelStorei] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT]
642
+ GL_FUNCTIONS_RETVAL_MAP[:glPixelStorei] = Fiddle::TYPE_VOID
643
+ def glPixelStorei(_pname_, _param_)
644
+ f = OpenGL::get_command(:glPixelStorei)
645
+ f.call(_pname_, _param_)
646
+ end
647
+
648
+ GL_FUNCTIONS_ARGS_MAP[:glPolygonOffset] = [Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT]
649
+ GL_FUNCTIONS_RETVAL_MAP[:glPolygonOffset] = Fiddle::TYPE_VOID
650
+ def glPolygonOffset(_factor_, _units_)
651
+ f = OpenGL::get_command(:glPolygonOffset)
652
+ f.call(_factor_, _units_)
653
+ end
654
+
655
+ GL_FUNCTIONS_ARGS_MAP[:glReadPixels] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
656
+ GL_FUNCTIONS_RETVAL_MAP[:glReadPixels] = Fiddle::TYPE_VOID
657
+ def glReadPixels(_x_, _y_, _width_, _height_, _format_, _type_, _pixels_)
658
+ f = OpenGL::get_command(:glReadPixels)
659
+ f.call(_x_, _y_, _width_, _height_, _format_, _type_, _pixels_)
660
+ end
661
+
662
+ GL_FUNCTIONS_ARGS_MAP[:glReleaseShaderCompiler] = []
663
+ GL_FUNCTIONS_RETVAL_MAP[:glReleaseShaderCompiler] = Fiddle::TYPE_VOID
664
+ def glReleaseShaderCompiler()
665
+ f = OpenGL::get_command(:glReleaseShaderCompiler)
666
+ f.call()
667
+ end
668
+
669
+ GL_FUNCTIONS_ARGS_MAP[:glRenderbufferStorage] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT]
670
+ GL_FUNCTIONS_RETVAL_MAP[:glRenderbufferStorage] = Fiddle::TYPE_VOID
671
+ def glRenderbufferStorage(_target_, _internalformat_, _width_, _height_)
672
+ f = OpenGL::get_command(:glRenderbufferStorage)
673
+ f.call(_target_, _internalformat_, _width_, _height_)
674
+ end
675
+
676
+ GL_FUNCTIONS_ARGS_MAP[:glSampleCoverage] = [Fiddle::TYPE_FLOAT, -Fiddle::TYPE_CHAR]
677
+ GL_FUNCTIONS_RETVAL_MAP[:glSampleCoverage] = Fiddle::TYPE_VOID
678
+ def glSampleCoverage(_value_, _invert_)
679
+ f = OpenGL::get_command(:glSampleCoverage)
680
+ f.call(_value_, _invert_)
681
+ end
682
+
683
+ GL_FUNCTIONS_ARGS_MAP[:glScissor] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT]
684
+ GL_FUNCTIONS_RETVAL_MAP[:glScissor] = Fiddle::TYPE_VOID
685
+ def glScissor(_x_, _y_, _width_, _height_)
686
+ f = OpenGL::get_command(:glScissor)
687
+ f.call(_x_, _y_, _width_, _height_)
688
+ end
689
+
690
+ GL_FUNCTIONS_ARGS_MAP[:glShaderBinary] = [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT]
691
+ GL_FUNCTIONS_RETVAL_MAP[:glShaderBinary] = Fiddle::TYPE_VOID
692
+ def glShaderBinary(_count_, _shaders_, _binaryformat_, _binary_, _length_)
693
+ f = OpenGL::get_command(:glShaderBinary)
694
+ f.call(_count_, _shaders_, _binaryformat_, _binary_, _length_)
695
+ end
696
+
697
+ GL_FUNCTIONS_ARGS_MAP[:glShaderSource] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP]
698
+ GL_FUNCTIONS_RETVAL_MAP[:glShaderSource] = Fiddle::TYPE_VOID
699
+ def glShaderSource(_shader_, _count_, _string_, _length_)
700
+ f = OpenGL::get_command(:glShaderSource)
701
+ f.call(_shader_, _count_, _string_, _length_)
702
+ end
703
+
704
+ GL_FUNCTIONS_ARGS_MAP[:glStencilFunc] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
705
+ GL_FUNCTIONS_RETVAL_MAP[:glStencilFunc] = Fiddle::TYPE_VOID
706
+ def glStencilFunc(_func_, _ref_, _mask_)
707
+ f = OpenGL::get_command(:glStencilFunc)
708
+ f.call(_func_, _ref_, _mask_)
709
+ end
710
+
711
+ GL_FUNCTIONS_ARGS_MAP[:glStencilFuncSeparate] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
712
+ GL_FUNCTIONS_RETVAL_MAP[:glStencilFuncSeparate] = Fiddle::TYPE_VOID
713
+ def glStencilFuncSeparate(_face_, _func_, _ref_, _mask_)
714
+ f = OpenGL::get_command(:glStencilFuncSeparate)
715
+ f.call(_face_, _func_, _ref_, _mask_)
716
+ end
717
+
718
+ GL_FUNCTIONS_ARGS_MAP[:glStencilMask] = [-Fiddle::TYPE_INT]
719
+ GL_FUNCTIONS_RETVAL_MAP[:glStencilMask] = Fiddle::TYPE_VOID
720
+ def glStencilMask(_mask_)
721
+ f = OpenGL::get_command(:glStencilMask)
722
+ f.call(_mask_)
723
+ end
724
+
725
+ GL_FUNCTIONS_ARGS_MAP[:glStencilMaskSeparate] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
726
+ GL_FUNCTIONS_RETVAL_MAP[:glStencilMaskSeparate] = Fiddle::TYPE_VOID
727
+ def glStencilMaskSeparate(_face_, _mask_)
728
+ f = OpenGL::get_command(:glStencilMaskSeparate)
729
+ f.call(_face_, _mask_)
730
+ end
731
+
732
+ GL_FUNCTIONS_ARGS_MAP[:glStencilOp] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
733
+ GL_FUNCTIONS_RETVAL_MAP[:glStencilOp] = Fiddle::TYPE_VOID
734
+ def glStencilOp(_fail_, _zfail_, _zpass_)
735
+ f = OpenGL::get_command(:glStencilOp)
736
+ f.call(_fail_, _zfail_, _zpass_)
737
+ end
738
+
739
+ GL_FUNCTIONS_ARGS_MAP[:glStencilOpSeparate] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
740
+ GL_FUNCTIONS_RETVAL_MAP[:glStencilOpSeparate] = Fiddle::TYPE_VOID
741
+ def glStencilOpSeparate(_face_, _sfail_, _dpfail_, _dppass_)
742
+ f = OpenGL::get_command(:glStencilOpSeparate)
743
+ f.call(_face_, _sfail_, _dpfail_, _dppass_)
744
+ end
745
+
746
+ GL_FUNCTIONS_ARGS_MAP[:glTexImage2D] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
747
+ GL_FUNCTIONS_RETVAL_MAP[:glTexImage2D] = Fiddle::TYPE_VOID
748
+ def glTexImage2D(_target_, _level_, _internalformat_, _width_, _height_, _border_, _format_, _type_, _pixels_)
749
+ f = OpenGL::get_command(:glTexImage2D)
750
+ f.call(_target_, _level_, _internalformat_, _width_, _height_, _border_, _format_, _type_, _pixels_)
751
+ end
752
+
753
+ GL_FUNCTIONS_ARGS_MAP[:glTexParameterf] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT]
754
+ GL_FUNCTIONS_RETVAL_MAP[:glTexParameterf] = Fiddle::TYPE_VOID
755
+ def glTexParameterf(_target_, _pname_, _param_)
756
+ f = OpenGL::get_command(:glTexParameterf)
757
+ f.call(_target_, _pname_, _param_)
758
+ end
759
+
760
+ GL_FUNCTIONS_ARGS_MAP[:glTexParameterfv] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
761
+ GL_FUNCTIONS_RETVAL_MAP[:glTexParameterfv] = Fiddle::TYPE_VOID
762
+ def glTexParameterfv(_target_, _pname_, _params_)
763
+ f = OpenGL::get_command(:glTexParameterfv)
764
+ f.call(_target_, _pname_, _params_)
765
+ end
766
+
767
+ GL_FUNCTIONS_ARGS_MAP[:glTexParameteri] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT]
768
+ GL_FUNCTIONS_RETVAL_MAP[:glTexParameteri] = Fiddle::TYPE_VOID
769
+ def glTexParameteri(_target_, _pname_, _param_)
770
+ f = OpenGL::get_command(:glTexParameteri)
771
+ f.call(_target_, _pname_, _param_)
772
+ end
773
+
774
+ GL_FUNCTIONS_ARGS_MAP[:glTexParameteriv] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
775
+ GL_FUNCTIONS_RETVAL_MAP[:glTexParameteriv] = Fiddle::TYPE_VOID
776
+ def glTexParameteriv(_target_, _pname_, _params_)
777
+ f = OpenGL::get_command(:glTexParameteriv)
778
+ f.call(_target_, _pname_, _params_)
779
+ end
780
+
781
+ GL_FUNCTIONS_ARGS_MAP[:glTexSubImage2D] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
782
+ GL_FUNCTIONS_RETVAL_MAP[:glTexSubImage2D] = Fiddle::TYPE_VOID
783
+ def glTexSubImage2D(_target_, _level_, _xoffset_, _yoffset_, _width_, _height_, _format_, _type_, _pixels_)
784
+ f = OpenGL::get_command(:glTexSubImage2D)
785
+ f.call(_target_, _level_, _xoffset_, _yoffset_, _width_, _height_, _format_, _type_, _pixels_)
786
+ end
787
+
788
+ GL_FUNCTIONS_ARGS_MAP[:glUniform1f] = [Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT]
789
+ GL_FUNCTIONS_RETVAL_MAP[:glUniform1f] = Fiddle::TYPE_VOID
790
+ def glUniform1f(_location_, _v0_)
791
+ f = OpenGL::get_command(:glUniform1f)
792
+ f.call(_location_, _v0_)
793
+ end
794
+
795
+ GL_FUNCTIONS_ARGS_MAP[:glUniform1fv] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
796
+ GL_FUNCTIONS_RETVAL_MAP[:glUniform1fv] = Fiddle::TYPE_VOID
797
+ def glUniform1fv(_location_, _count_, _value_)
798
+ f = OpenGL::get_command(:glUniform1fv)
799
+ f.call(_location_, _count_, _value_)
800
+ end
801
+
802
+ GL_FUNCTIONS_ARGS_MAP[:glUniform1i] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT]
803
+ GL_FUNCTIONS_RETVAL_MAP[:glUniform1i] = Fiddle::TYPE_VOID
804
+ def glUniform1i(_location_, _v0_)
805
+ f = OpenGL::get_command(:glUniform1i)
806
+ f.call(_location_, _v0_)
807
+ end
808
+
809
+ GL_FUNCTIONS_ARGS_MAP[:glUniform1iv] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
810
+ GL_FUNCTIONS_RETVAL_MAP[:glUniform1iv] = Fiddle::TYPE_VOID
811
+ def glUniform1iv(_location_, _count_, _value_)
812
+ f = OpenGL::get_command(:glUniform1iv)
813
+ f.call(_location_, _count_, _value_)
814
+ end
815
+
816
+ GL_FUNCTIONS_ARGS_MAP[:glUniform2f] = [Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT]
817
+ GL_FUNCTIONS_RETVAL_MAP[:glUniform2f] = Fiddle::TYPE_VOID
818
+ def glUniform2f(_location_, _v0_, _v1_)
819
+ f = OpenGL::get_command(:glUniform2f)
820
+ f.call(_location_, _v0_, _v1_)
821
+ end
822
+
823
+ GL_FUNCTIONS_ARGS_MAP[:glUniform2fv] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
824
+ GL_FUNCTIONS_RETVAL_MAP[:glUniform2fv] = Fiddle::TYPE_VOID
825
+ def glUniform2fv(_location_, _count_, _value_)
826
+ f = OpenGL::get_command(:glUniform2fv)
827
+ f.call(_location_, _count_, _value_)
828
+ end
829
+
830
+ GL_FUNCTIONS_ARGS_MAP[:glUniform2i] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT]
831
+ GL_FUNCTIONS_RETVAL_MAP[:glUniform2i] = Fiddle::TYPE_VOID
832
+ def glUniform2i(_location_, _v0_, _v1_)
833
+ f = OpenGL::get_command(:glUniform2i)
834
+ f.call(_location_, _v0_, _v1_)
835
+ end
836
+
837
+ GL_FUNCTIONS_ARGS_MAP[:glUniform2iv] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
838
+ GL_FUNCTIONS_RETVAL_MAP[:glUniform2iv] = Fiddle::TYPE_VOID
839
+ def glUniform2iv(_location_, _count_, _value_)
840
+ f = OpenGL::get_command(:glUniform2iv)
841
+ f.call(_location_, _count_, _value_)
842
+ end
843
+
844
+ GL_FUNCTIONS_ARGS_MAP[:glUniform3f] = [Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT]
845
+ GL_FUNCTIONS_RETVAL_MAP[:glUniform3f] = Fiddle::TYPE_VOID
846
+ def glUniform3f(_location_, _v0_, _v1_, _v2_)
847
+ f = OpenGL::get_command(:glUniform3f)
848
+ f.call(_location_, _v0_, _v1_, _v2_)
849
+ end
850
+
851
+ GL_FUNCTIONS_ARGS_MAP[:glUniform3fv] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
852
+ GL_FUNCTIONS_RETVAL_MAP[:glUniform3fv] = Fiddle::TYPE_VOID
853
+ def glUniform3fv(_location_, _count_, _value_)
854
+ f = OpenGL::get_command(:glUniform3fv)
855
+ f.call(_location_, _count_, _value_)
856
+ end
857
+
858
+ GL_FUNCTIONS_ARGS_MAP[:glUniform3i] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT]
859
+ GL_FUNCTIONS_RETVAL_MAP[:glUniform3i] = Fiddle::TYPE_VOID
860
+ def glUniform3i(_location_, _v0_, _v1_, _v2_)
861
+ f = OpenGL::get_command(:glUniform3i)
862
+ f.call(_location_, _v0_, _v1_, _v2_)
863
+ end
864
+
865
+ GL_FUNCTIONS_ARGS_MAP[:glUniform3iv] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
866
+ GL_FUNCTIONS_RETVAL_MAP[:glUniform3iv] = Fiddle::TYPE_VOID
867
+ def glUniform3iv(_location_, _count_, _value_)
868
+ f = OpenGL::get_command(:glUniform3iv)
869
+ f.call(_location_, _count_, _value_)
870
+ end
871
+
872
+ GL_FUNCTIONS_ARGS_MAP[:glUniform4f] = [Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT]
873
+ GL_FUNCTIONS_RETVAL_MAP[:glUniform4f] = Fiddle::TYPE_VOID
874
+ def glUniform4f(_location_, _v0_, _v1_, _v2_, _v3_)
875
+ f = OpenGL::get_command(:glUniform4f)
876
+ f.call(_location_, _v0_, _v1_, _v2_, _v3_)
877
+ end
878
+
879
+ GL_FUNCTIONS_ARGS_MAP[:glUniform4fv] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
880
+ GL_FUNCTIONS_RETVAL_MAP[:glUniform4fv] = Fiddle::TYPE_VOID
881
+ def glUniform4fv(_location_, _count_, _value_)
882
+ f = OpenGL::get_command(:glUniform4fv)
883
+ f.call(_location_, _count_, _value_)
884
+ end
885
+
886
+ GL_FUNCTIONS_ARGS_MAP[:glUniform4i] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT]
887
+ GL_FUNCTIONS_RETVAL_MAP[:glUniform4i] = Fiddle::TYPE_VOID
888
+ def glUniform4i(_location_, _v0_, _v1_, _v2_, _v3_)
889
+ f = OpenGL::get_command(:glUniform4i)
890
+ f.call(_location_, _v0_, _v1_, _v2_, _v3_)
891
+ end
892
+
893
+ GL_FUNCTIONS_ARGS_MAP[:glUniform4iv] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
894
+ GL_FUNCTIONS_RETVAL_MAP[:glUniform4iv] = Fiddle::TYPE_VOID
895
+ def glUniform4iv(_location_, _count_, _value_)
896
+ f = OpenGL::get_command(:glUniform4iv)
897
+ f.call(_location_, _count_, _value_)
898
+ end
899
+
900
+ GL_FUNCTIONS_ARGS_MAP[:glUniformMatrix2fv] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP]
901
+ GL_FUNCTIONS_RETVAL_MAP[:glUniformMatrix2fv] = Fiddle::TYPE_VOID
902
+ def glUniformMatrix2fv(_location_, _count_, _transpose_, _value_)
903
+ f = OpenGL::get_command(:glUniformMatrix2fv)
904
+ f.call(_location_, _count_, _transpose_, _value_)
905
+ end
906
+
907
+ GL_FUNCTIONS_ARGS_MAP[:glUniformMatrix3fv] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP]
908
+ GL_FUNCTIONS_RETVAL_MAP[:glUniformMatrix3fv] = Fiddle::TYPE_VOID
909
+ def glUniformMatrix3fv(_location_, _count_, _transpose_, _value_)
910
+ f = OpenGL::get_command(:glUniformMatrix3fv)
911
+ f.call(_location_, _count_, _transpose_, _value_)
912
+ end
913
+
914
+ GL_FUNCTIONS_ARGS_MAP[:glUniformMatrix4fv] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP]
915
+ GL_FUNCTIONS_RETVAL_MAP[:glUniformMatrix4fv] = Fiddle::TYPE_VOID
916
+ def glUniformMatrix4fv(_location_, _count_, _transpose_, _value_)
917
+ f = OpenGL::get_command(:glUniformMatrix4fv)
918
+ f.call(_location_, _count_, _transpose_, _value_)
919
+ end
920
+
921
+ GL_FUNCTIONS_ARGS_MAP[:glUseProgram] = [-Fiddle::TYPE_INT]
922
+ GL_FUNCTIONS_RETVAL_MAP[:glUseProgram] = Fiddle::TYPE_VOID
923
+ def glUseProgram(_program_)
924
+ f = OpenGL::get_command(:glUseProgram)
925
+ f.call(_program_)
926
+ end
927
+
928
+ GL_FUNCTIONS_ARGS_MAP[:glValidateProgram] = [-Fiddle::TYPE_INT]
929
+ GL_FUNCTIONS_RETVAL_MAP[:glValidateProgram] = Fiddle::TYPE_VOID
930
+ def glValidateProgram(_program_)
931
+ f = OpenGL::get_command(:glValidateProgram)
932
+ f.call(_program_)
933
+ end
934
+
935
+ GL_FUNCTIONS_ARGS_MAP[:glVertexAttrib1f] = [-Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT]
936
+ GL_FUNCTIONS_RETVAL_MAP[:glVertexAttrib1f] = Fiddle::TYPE_VOID
937
+ def glVertexAttrib1f(_index_, _x_)
938
+ f = OpenGL::get_command(:glVertexAttrib1f)
939
+ f.call(_index_, _x_)
940
+ end
941
+
942
+ GL_FUNCTIONS_ARGS_MAP[:glVertexAttrib1fv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
943
+ GL_FUNCTIONS_RETVAL_MAP[:glVertexAttrib1fv] = Fiddle::TYPE_VOID
944
+ def glVertexAttrib1fv(_index_, _v_)
945
+ f = OpenGL::get_command(:glVertexAttrib1fv)
946
+ f.call(_index_, _v_)
947
+ end
948
+
949
+ GL_FUNCTIONS_ARGS_MAP[:glVertexAttrib2f] = [-Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT]
950
+ GL_FUNCTIONS_RETVAL_MAP[:glVertexAttrib2f] = Fiddle::TYPE_VOID
951
+ def glVertexAttrib2f(_index_, _x_, _y_)
952
+ f = OpenGL::get_command(:glVertexAttrib2f)
953
+ f.call(_index_, _x_, _y_)
954
+ end
955
+
956
+ GL_FUNCTIONS_ARGS_MAP[:glVertexAttrib2fv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
957
+ GL_FUNCTIONS_RETVAL_MAP[:glVertexAttrib2fv] = Fiddle::TYPE_VOID
958
+ def glVertexAttrib2fv(_index_, _v_)
959
+ f = OpenGL::get_command(:glVertexAttrib2fv)
960
+ f.call(_index_, _v_)
961
+ end
962
+
963
+ GL_FUNCTIONS_ARGS_MAP[:glVertexAttrib3f] = [-Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT]
964
+ GL_FUNCTIONS_RETVAL_MAP[:glVertexAttrib3f] = Fiddle::TYPE_VOID
965
+ def glVertexAttrib3f(_index_, _x_, _y_, _z_)
966
+ f = OpenGL::get_command(:glVertexAttrib3f)
967
+ f.call(_index_, _x_, _y_, _z_)
968
+ end
969
+
970
+ GL_FUNCTIONS_ARGS_MAP[:glVertexAttrib3fv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
971
+ GL_FUNCTIONS_RETVAL_MAP[:glVertexAttrib3fv] = Fiddle::TYPE_VOID
972
+ def glVertexAttrib3fv(_index_, _v_)
973
+ f = OpenGL::get_command(:glVertexAttrib3fv)
974
+ f.call(_index_, _v_)
975
+ end
976
+
977
+ GL_FUNCTIONS_ARGS_MAP[:glVertexAttrib4f] = [-Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT]
978
+ GL_FUNCTIONS_RETVAL_MAP[:glVertexAttrib4f] = Fiddle::TYPE_VOID
979
+ def glVertexAttrib4f(_index_, _x_, _y_, _z_, _w_)
980
+ f = OpenGL::get_command(:glVertexAttrib4f)
981
+ f.call(_index_, _x_, _y_, _z_, _w_)
982
+ end
983
+
984
+ GL_FUNCTIONS_ARGS_MAP[:glVertexAttrib4fv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
985
+ GL_FUNCTIONS_RETVAL_MAP[:glVertexAttrib4fv] = Fiddle::TYPE_VOID
986
+ def glVertexAttrib4fv(_index_, _v_)
987
+ f = OpenGL::get_command(:glVertexAttrib4fv)
988
+ f.call(_index_, _v_)
989
+ end
990
+
991
+ GL_FUNCTIONS_ARGS_MAP[:glVertexAttribPointer] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
992
+ GL_FUNCTIONS_RETVAL_MAP[:glVertexAttribPointer] = Fiddle::TYPE_VOID
993
+ def glVertexAttribPointer(_index_, _size_, _type_, _normalized_, _stride_, _pointer_)
994
+ f = OpenGL::get_command(:glVertexAttribPointer)
995
+ f.call(_index_, _size_, _type_, _normalized_, _stride_, _pointer_)
996
+ end
997
+
998
+ GL_FUNCTIONS_ARGS_MAP[:glViewport] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT]
999
+ GL_FUNCTIONS_RETVAL_MAP[:glViewport] = Fiddle::TYPE_VOID
1000
+ def glViewport(_x_, _y_, _width_, _height_)
1001
+ f = OpenGL::get_command(:glViewport)
1002
+ f.call(_x_, _y_, _width_, _height_)
1003
+ end
1004
+
1005
+ GL_FUNCTIONS_ARGS_MAP[:glReadBuffer] = [-Fiddle::TYPE_INT]
1006
+ GL_FUNCTIONS_RETVAL_MAP[:glReadBuffer] = Fiddle::TYPE_VOID
1007
+ def glReadBuffer(_mode_)
1008
+ f = OpenGL::get_command(:glReadBuffer)
1009
+ f.call(_mode_)
1010
+ end
1011
+
1012
+ GL_FUNCTIONS_ARGS_MAP[:glDrawRangeElements] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1013
+ GL_FUNCTIONS_RETVAL_MAP[:glDrawRangeElements] = Fiddle::TYPE_VOID
1014
+ def glDrawRangeElements(_mode_, _start_, _end_, _count_, _type_, _indices_)
1015
+ f = OpenGL::get_command(:glDrawRangeElements)
1016
+ f.call(_mode_, _start_, _end_, _count_, _type_, _indices_)
1017
+ end
1018
+
1019
+ GL_FUNCTIONS_ARGS_MAP[:glTexImage3D] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1020
+ GL_FUNCTIONS_RETVAL_MAP[:glTexImage3D] = Fiddle::TYPE_VOID
1021
+ def glTexImage3D(_target_, _level_, _internalformat_, _width_, _height_, _depth_, _border_, _format_, _type_, _pixels_)
1022
+ f = OpenGL::get_command(:glTexImage3D)
1023
+ f.call(_target_, _level_, _internalformat_, _width_, _height_, _depth_, _border_, _format_, _type_, _pixels_)
1024
+ end
1025
+
1026
+ GL_FUNCTIONS_ARGS_MAP[:glTexSubImage3D] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1027
+ GL_FUNCTIONS_RETVAL_MAP[:glTexSubImage3D] = Fiddle::TYPE_VOID
1028
+ def glTexSubImage3D(_target_, _level_, _xoffset_, _yoffset_, _zoffset_, _width_, _height_, _depth_, _format_, _type_, _pixels_)
1029
+ f = OpenGL::get_command(:glTexSubImage3D)
1030
+ f.call(_target_, _level_, _xoffset_, _yoffset_, _zoffset_, _width_, _height_, _depth_, _format_, _type_, _pixels_)
1031
+ end
1032
+
1033
+ GL_FUNCTIONS_ARGS_MAP[:glCopyTexSubImage3D] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT]
1034
+ GL_FUNCTIONS_RETVAL_MAP[:glCopyTexSubImage3D] = Fiddle::TYPE_VOID
1035
+ def glCopyTexSubImage3D(_target_, _level_, _xoffset_, _yoffset_, _zoffset_, _x_, _y_, _width_, _height_)
1036
+ f = OpenGL::get_command(:glCopyTexSubImage3D)
1037
+ f.call(_target_, _level_, _xoffset_, _yoffset_, _zoffset_, _x_, _y_, _width_, _height_)
1038
+ end
1039
+
1040
+ GL_FUNCTIONS_ARGS_MAP[:glCompressedTexImage3D] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1041
+ GL_FUNCTIONS_RETVAL_MAP[:glCompressedTexImage3D] = Fiddle::TYPE_VOID
1042
+ def glCompressedTexImage3D(_target_, _level_, _internalformat_, _width_, _height_, _depth_, _border_, _imageSize_, _data_)
1043
+ f = OpenGL::get_command(:glCompressedTexImage3D)
1044
+ f.call(_target_, _level_, _internalformat_, _width_, _height_, _depth_, _border_, _imageSize_, _data_)
1045
+ end
1046
+
1047
+ GL_FUNCTIONS_ARGS_MAP[:glCompressedTexSubImage3D] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1048
+ GL_FUNCTIONS_RETVAL_MAP[:glCompressedTexSubImage3D] = Fiddle::TYPE_VOID
1049
+ def glCompressedTexSubImage3D(_target_, _level_, _xoffset_, _yoffset_, _zoffset_, _width_, _height_, _depth_, _format_, _imageSize_, _data_)
1050
+ f = OpenGL::get_command(:glCompressedTexSubImage3D)
1051
+ f.call(_target_, _level_, _xoffset_, _yoffset_, _zoffset_, _width_, _height_, _depth_, _format_, _imageSize_, _data_)
1052
+ end
1053
+
1054
+ GL_FUNCTIONS_ARGS_MAP[:glGenQueries] = [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1055
+ GL_FUNCTIONS_RETVAL_MAP[:glGenQueries] = Fiddle::TYPE_VOID
1056
+ def glGenQueries(_n_, _ids_)
1057
+ f = OpenGL::get_command(:glGenQueries)
1058
+ f.call(_n_, _ids_)
1059
+ end
1060
+
1061
+ GL_FUNCTIONS_ARGS_MAP[:glDeleteQueries] = [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1062
+ GL_FUNCTIONS_RETVAL_MAP[:glDeleteQueries] = Fiddle::TYPE_VOID
1063
+ def glDeleteQueries(_n_, _ids_)
1064
+ f = OpenGL::get_command(:glDeleteQueries)
1065
+ f.call(_n_, _ids_)
1066
+ end
1067
+
1068
+ GL_FUNCTIONS_ARGS_MAP[:glIsQuery] = [-Fiddle::TYPE_INT]
1069
+ GL_FUNCTIONS_RETVAL_MAP[:glIsQuery] = -Fiddle::TYPE_CHAR
1070
+ def glIsQuery(_id_)
1071
+ f = OpenGL::get_command(:glIsQuery)
1072
+ f.call(_id_)
1073
+ end
1074
+
1075
+ GL_FUNCTIONS_ARGS_MAP[:glBeginQuery] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
1076
+ GL_FUNCTIONS_RETVAL_MAP[:glBeginQuery] = Fiddle::TYPE_VOID
1077
+ def glBeginQuery(_target_, _id_)
1078
+ f = OpenGL::get_command(:glBeginQuery)
1079
+ f.call(_target_, _id_)
1080
+ end
1081
+
1082
+ GL_FUNCTIONS_ARGS_MAP[:glEndQuery] = [-Fiddle::TYPE_INT]
1083
+ GL_FUNCTIONS_RETVAL_MAP[:glEndQuery] = Fiddle::TYPE_VOID
1084
+ def glEndQuery(_target_)
1085
+ f = OpenGL::get_command(:glEndQuery)
1086
+ f.call(_target_)
1087
+ end
1088
+
1089
+ GL_FUNCTIONS_ARGS_MAP[:glGetQueryiv] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1090
+ GL_FUNCTIONS_RETVAL_MAP[:glGetQueryiv] = Fiddle::TYPE_VOID
1091
+ def glGetQueryiv(_target_, _pname_, _params_)
1092
+ f = OpenGL::get_command(:glGetQueryiv)
1093
+ f.call(_target_, _pname_, _params_)
1094
+ end
1095
+
1096
+ GL_FUNCTIONS_ARGS_MAP[:glGetQueryObjectuiv] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1097
+ GL_FUNCTIONS_RETVAL_MAP[:glGetQueryObjectuiv] = Fiddle::TYPE_VOID
1098
+ def glGetQueryObjectuiv(_id_, _pname_, _params_)
1099
+ f = OpenGL::get_command(:glGetQueryObjectuiv)
1100
+ f.call(_id_, _pname_, _params_)
1101
+ end
1102
+
1103
+ GL_FUNCTIONS_ARGS_MAP[:glUnmapBuffer] = [-Fiddle::TYPE_INT]
1104
+ GL_FUNCTIONS_RETVAL_MAP[:glUnmapBuffer] = -Fiddle::TYPE_CHAR
1105
+ def glUnmapBuffer(_target_)
1106
+ f = OpenGL::get_command(:glUnmapBuffer)
1107
+ f.call(_target_)
1108
+ end
1109
+
1110
+ GL_FUNCTIONS_ARGS_MAP[:glGetBufferPointerv] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1111
+ GL_FUNCTIONS_RETVAL_MAP[:glGetBufferPointerv] = Fiddle::TYPE_VOID
1112
+ def glGetBufferPointerv(_target_, _pname_, _params_)
1113
+ f = OpenGL::get_command(:glGetBufferPointerv)
1114
+ f.call(_target_, _pname_, _params_)
1115
+ end
1116
+
1117
+ GL_FUNCTIONS_ARGS_MAP[:glDrawBuffers] = [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1118
+ GL_FUNCTIONS_RETVAL_MAP[:glDrawBuffers] = Fiddle::TYPE_VOID
1119
+ def glDrawBuffers(_n_, _bufs_)
1120
+ f = OpenGL::get_command(:glDrawBuffers)
1121
+ f.call(_n_, _bufs_)
1122
+ end
1123
+
1124
+ GL_FUNCTIONS_ARGS_MAP[:glUniformMatrix2x3fv] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP]
1125
+ GL_FUNCTIONS_RETVAL_MAP[:glUniformMatrix2x3fv] = Fiddle::TYPE_VOID
1126
+ def glUniformMatrix2x3fv(_location_, _count_, _transpose_, _value_)
1127
+ f = OpenGL::get_command(:glUniformMatrix2x3fv)
1128
+ f.call(_location_, _count_, _transpose_, _value_)
1129
+ end
1130
+
1131
+ GL_FUNCTIONS_ARGS_MAP[:glUniformMatrix3x2fv] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP]
1132
+ GL_FUNCTIONS_RETVAL_MAP[:glUniformMatrix3x2fv] = Fiddle::TYPE_VOID
1133
+ def glUniformMatrix3x2fv(_location_, _count_, _transpose_, _value_)
1134
+ f = OpenGL::get_command(:glUniformMatrix3x2fv)
1135
+ f.call(_location_, _count_, _transpose_, _value_)
1136
+ end
1137
+
1138
+ GL_FUNCTIONS_ARGS_MAP[:glUniformMatrix2x4fv] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP]
1139
+ GL_FUNCTIONS_RETVAL_MAP[:glUniformMatrix2x4fv] = Fiddle::TYPE_VOID
1140
+ def glUniformMatrix2x4fv(_location_, _count_, _transpose_, _value_)
1141
+ f = OpenGL::get_command(:glUniformMatrix2x4fv)
1142
+ f.call(_location_, _count_, _transpose_, _value_)
1143
+ end
1144
+
1145
+ GL_FUNCTIONS_ARGS_MAP[:glUniformMatrix4x2fv] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP]
1146
+ GL_FUNCTIONS_RETVAL_MAP[:glUniformMatrix4x2fv] = Fiddle::TYPE_VOID
1147
+ def glUniformMatrix4x2fv(_location_, _count_, _transpose_, _value_)
1148
+ f = OpenGL::get_command(:glUniformMatrix4x2fv)
1149
+ f.call(_location_, _count_, _transpose_, _value_)
1150
+ end
1151
+
1152
+ GL_FUNCTIONS_ARGS_MAP[:glUniformMatrix3x4fv] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP]
1153
+ GL_FUNCTIONS_RETVAL_MAP[:glUniformMatrix3x4fv] = Fiddle::TYPE_VOID
1154
+ def glUniformMatrix3x4fv(_location_, _count_, _transpose_, _value_)
1155
+ f = OpenGL::get_command(:glUniformMatrix3x4fv)
1156
+ f.call(_location_, _count_, _transpose_, _value_)
1157
+ end
1158
+
1159
+ GL_FUNCTIONS_ARGS_MAP[:glUniformMatrix4x3fv] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP]
1160
+ GL_FUNCTIONS_RETVAL_MAP[:glUniformMatrix4x3fv] = Fiddle::TYPE_VOID
1161
+ def glUniformMatrix4x3fv(_location_, _count_, _transpose_, _value_)
1162
+ f = OpenGL::get_command(:glUniformMatrix4x3fv)
1163
+ f.call(_location_, _count_, _transpose_, _value_)
1164
+ end
1165
+
1166
+ GL_FUNCTIONS_ARGS_MAP[:glBlitFramebuffer] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
1167
+ GL_FUNCTIONS_RETVAL_MAP[:glBlitFramebuffer] = Fiddle::TYPE_VOID
1168
+ def glBlitFramebuffer(_srcX0_, _srcY0_, _srcX1_, _srcY1_, _dstX0_, _dstY0_, _dstX1_, _dstY1_, _mask_, _filter_)
1169
+ f = OpenGL::get_command(:glBlitFramebuffer)
1170
+ f.call(_srcX0_, _srcY0_, _srcX1_, _srcY1_, _dstX0_, _dstY0_, _dstX1_, _dstY1_, _mask_, _filter_)
1171
+ end
1172
+
1173
+ GL_FUNCTIONS_ARGS_MAP[:glRenderbufferStorageMultisample] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT]
1174
+ GL_FUNCTIONS_RETVAL_MAP[:glRenderbufferStorageMultisample] = Fiddle::TYPE_VOID
1175
+ def glRenderbufferStorageMultisample(_target_, _samples_, _internalformat_, _width_, _height_)
1176
+ f = OpenGL::get_command(:glRenderbufferStorageMultisample)
1177
+ f.call(_target_, _samples_, _internalformat_, _width_, _height_)
1178
+ end
1179
+
1180
+ GL_FUNCTIONS_ARGS_MAP[:glFramebufferTextureLayer] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT]
1181
+ GL_FUNCTIONS_RETVAL_MAP[:glFramebufferTextureLayer] = Fiddle::TYPE_VOID
1182
+ def glFramebufferTextureLayer(_target_, _attachment_, _texture_, _level_, _layer_)
1183
+ f = OpenGL::get_command(:glFramebufferTextureLayer)
1184
+ f.call(_target_, _attachment_, _texture_, _level_, _layer_)
1185
+ end
1186
+
1187
+ GL_FUNCTIONS_ARGS_MAP[:glMapBufferRange] = [-Fiddle::TYPE_INT, Fiddle::TYPE_PTRDIFF_T, Fiddle::TYPE_PTRDIFF_T, -Fiddle::TYPE_INT]
1188
+ GL_FUNCTIONS_RETVAL_MAP[:glMapBufferRange] = Fiddle::TYPE_VOIDP
1189
+ def glMapBufferRange(_target_, _offset_, _length_, _access_)
1190
+ f = OpenGL::get_command(:glMapBufferRange)
1191
+ f.call(_target_, _offset_, _length_, _access_)
1192
+ end
1193
+
1194
+ GL_FUNCTIONS_ARGS_MAP[:glFlushMappedBufferRange] = [-Fiddle::TYPE_INT, Fiddle::TYPE_PTRDIFF_T, Fiddle::TYPE_PTRDIFF_T]
1195
+ GL_FUNCTIONS_RETVAL_MAP[:glFlushMappedBufferRange] = Fiddle::TYPE_VOID
1196
+ def glFlushMappedBufferRange(_target_, _offset_, _length_)
1197
+ f = OpenGL::get_command(:glFlushMappedBufferRange)
1198
+ f.call(_target_, _offset_, _length_)
1199
+ end
1200
+
1201
+ GL_FUNCTIONS_ARGS_MAP[:glBindVertexArray] = [-Fiddle::TYPE_INT]
1202
+ GL_FUNCTIONS_RETVAL_MAP[:glBindVertexArray] = Fiddle::TYPE_VOID
1203
+ def glBindVertexArray(_array_)
1204
+ f = OpenGL::get_command(:glBindVertexArray)
1205
+ f.call(_array_)
1206
+ end
1207
+
1208
+ GL_FUNCTIONS_ARGS_MAP[:glDeleteVertexArrays] = [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1209
+ GL_FUNCTIONS_RETVAL_MAP[:glDeleteVertexArrays] = Fiddle::TYPE_VOID
1210
+ def glDeleteVertexArrays(_n_, _arrays_)
1211
+ f = OpenGL::get_command(:glDeleteVertexArrays)
1212
+ f.call(_n_, _arrays_)
1213
+ end
1214
+
1215
+ GL_FUNCTIONS_ARGS_MAP[:glGenVertexArrays] = [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1216
+ GL_FUNCTIONS_RETVAL_MAP[:glGenVertexArrays] = Fiddle::TYPE_VOID
1217
+ def glGenVertexArrays(_n_, _arrays_)
1218
+ f = OpenGL::get_command(:glGenVertexArrays)
1219
+ f.call(_n_, _arrays_)
1220
+ end
1221
+
1222
+ GL_FUNCTIONS_ARGS_MAP[:glIsVertexArray] = [-Fiddle::TYPE_INT]
1223
+ GL_FUNCTIONS_RETVAL_MAP[:glIsVertexArray] = -Fiddle::TYPE_CHAR
1224
+ def glIsVertexArray(_array_)
1225
+ f = OpenGL::get_command(:glIsVertexArray)
1226
+ f.call(_array_)
1227
+ end
1228
+
1229
+ GL_FUNCTIONS_ARGS_MAP[:glGetIntegeri_v] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1230
+ GL_FUNCTIONS_RETVAL_MAP[:glGetIntegeri_v] = Fiddle::TYPE_VOID
1231
+ def glGetIntegeri_v(_target_, _index_, _data_)
1232
+ f = OpenGL::get_command(:glGetIntegeri_v)
1233
+ f.call(_target_, _index_, _data_)
1234
+ end
1235
+
1236
+ GL_FUNCTIONS_ARGS_MAP[:glBeginTransformFeedback] = [-Fiddle::TYPE_INT]
1237
+ GL_FUNCTIONS_RETVAL_MAP[:glBeginTransformFeedback] = Fiddle::TYPE_VOID
1238
+ def glBeginTransformFeedback(_primitiveMode_)
1239
+ f = OpenGL::get_command(:glBeginTransformFeedback)
1240
+ f.call(_primitiveMode_)
1241
+ end
1242
+
1243
+ GL_FUNCTIONS_ARGS_MAP[:glEndTransformFeedback] = []
1244
+ GL_FUNCTIONS_RETVAL_MAP[:glEndTransformFeedback] = Fiddle::TYPE_VOID
1245
+ def glEndTransformFeedback()
1246
+ f = OpenGL::get_command(:glEndTransformFeedback)
1247
+ f.call()
1248
+ end
1249
+
1250
+ GL_FUNCTIONS_ARGS_MAP[:glBindBufferRange] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_PTRDIFF_T, Fiddle::TYPE_PTRDIFF_T]
1251
+ GL_FUNCTIONS_RETVAL_MAP[:glBindBufferRange] = Fiddle::TYPE_VOID
1252
+ def glBindBufferRange(_target_, _index_, _buffer_, _offset_, _size_)
1253
+ f = OpenGL::get_command(:glBindBufferRange)
1254
+ f.call(_target_, _index_, _buffer_, _offset_, _size_)
1255
+ end
1256
+
1257
+ GL_FUNCTIONS_ARGS_MAP[:glBindBufferBase] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
1258
+ GL_FUNCTIONS_RETVAL_MAP[:glBindBufferBase] = Fiddle::TYPE_VOID
1259
+ def glBindBufferBase(_target_, _index_, _buffer_)
1260
+ f = OpenGL::get_command(:glBindBufferBase)
1261
+ f.call(_target_, _index_, _buffer_)
1262
+ end
1263
+
1264
+ GL_FUNCTIONS_ARGS_MAP[:glTransformFeedbackVaryings] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, -Fiddle::TYPE_INT]
1265
+ GL_FUNCTIONS_RETVAL_MAP[:glTransformFeedbackVaryings] = Fiddle::TYPE_VOID
1266
+ def glTransformFeedbackVaryings(_program_, _count_, _varyings_, _bufferMode_)
1267
+ f = OpenGL::get_command(:glTransformFeedbackVaryings)
1268
+ f.call(_program_, _count_, _varyings_, _bufferMode_)
1269
+ end
1270
+
1271
+ GL_FUNCTIONS_ARGS_MAP[:glGetTransformFeedbackVarying] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP]
1272
+ GL_FUNCTIONS_RETVAL_MAP[:glGetTransformFeedbackVarying] = Fiddle::TYPE_VOID
1273
+ def glGetTransformFeedbackVarying(_program_, _index_, _bufSize_, _length_, _size_, _type_, _name_)
1274
+ f = OpenGL::get_command(:glGetTransformFeedbackVarying)
1275
+ f.call(_program_, _index_, _bufSize_, _length_, _size_, _type_, _name_)
1276
+ end
1277
+
1278
+ GL_FUNCTIONS_ARGS_MAP[:glVertexAttribIPointer] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1279
+ GL_FUNCTIONS_RETVAL_MAP[:glVertexAttribIPointer] = Fiddle::TYPE_VOID
1280
+ def glVertexAttribIPointer(_index_, _size_, _type_, _stride_, _pointer_)
1281
+ f = OpenGL::get_command(:glVertexAttribIPointer)
1282
+ f.call(_index_, _size_, _type_, _stride_, _pointer_)
1283
+ end
1284
+
1285
+ GL_FUNCTIONS_ARGS_MAP[:glGetVertexAttribIiv] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1286
+ GL_FUNCTIONS_RETVAL_MAP[:glGetVertexAttribIiv] = Fiddle::TYPE_VOID
1287
+ def glGetVertexAttribIiv(_index_, _pname_, _params_)
1288
+ f = OpenGL::get_command(:glGetVertexAttribIiv)
1289
+ f.call(_index_, _pname_, _params_)
1290
+ end
1291
+
1292
+ GL_FUNCTIONS_ARGS_MAP[:glGetVertexAttribIuiv] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1293
+ GL_FUNCTIONS_RETVAL_MAP[:glGetVertexAttribIuiv] = Fiddle::TYPE_VOID
1294
+ def glGetVertexAttribIuiv(_index_, _pname_, _params_)
1295
+ f = OpenGL::get_command(:glGetVertexAttribIuiv)
1296
+ f.call(_index_, _pname_, _params_)
1297
+ end
1298
+
1299
+ GL_FUNCTIONS_ARGS_MAP[:glVertexAttribI4i] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT]
1300
+ GL_FUNCTIONS_RETVAL_MAP[:glVertexAttribI4i] = Fiddle::TYPE_VOID
1301
+ def glVertexAttribI4i(_index_, _x_, _y_, _z_, _w_)
1302
+ f = OpenGL::get_command(:glVertexAttribI4i)
1303
+ f.call(_index_, _x_, _y_, _z_, _w_)
1304
+ end
1305
+
1306
+ GL_FUNCTIONS_ARGS_MAP[:glVertexAttribI4ui] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
1307
+ GL_FUNCTIONS_RETVAL_MAP[:glVertexAttribI4ui] = Fiddle::TYPE_VOID
1308
+ def glVertexAttribI4ui(_index_, _x_, _y_, _z_, _w_)
1309
+ f = OpenGL::get_command(:glVertexAttribI4ui)
1310
+ f.call(_index_, _x_, _y_, _z_, _w_)
1311
+ end
1312
+
1313
+ GL_FUNCTIONS_ARGS_MAP[:glVertexAttribI4iv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1314
+ GL_FUNCTIONS_RETVAL_MAP[:glVertexAttribI4iv] = Fiddle::TYPE_VOID
1315
+ def glVertexAttribI4iv(_index_, _v_)
1316
+ f = OpenGL::get_command(:glVertexAttribI4iv)
1317
+ f.call(_index_, _v_)
1318
+ end
1319
+
1320
+ GL_FUNCTIONS_ARGS_MAP[:glVertexAttribI4uiv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1321
+ GL_FUNCTIONS_RETVAL_MAP[:glVertexAttribI4uiv] = Fiddle::TYPE_VOID
1322
+ def glVertexAttribI4uiv(_index_, _v_)
1323
+ f = OpenGL::get_command(:glVertexAttribI4uiv)
1324
+ f.call(_index_, _v_)
1325
+ end
1326
+
1327
+ GL_FUNCTIONS_ARGS_MAP[:glGetUniformuiv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1328
+ GL_FUNCTIONS_RETVAL_MAP[:glGetUniformuiv] = Fiddle::TYPE_VOID
1329
+ def glGetUniformuiv(_program_, _location_, _params_)
1330
+ f = OpenGL::get_command(:glGetUniformuiv)
1331
+ f.call(_program_, _location_, _params_)
1332
+ end
1333
+
1334
+ GL_FUNCTIONS_ARGS_MAP[:glGetFragDataLocation] = [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1335
+ GL_FUNCTIONS_RETVAL_MAP[:glGetFragDataLocation] = Fiddle::TYPE_INT
1336
+ def glGetFragDataLocation(_program_, _name_)
1337
+ f = OpenGL::get_command(:glGetFragDataLocation)
1338
+ f.call(_program_, _name_)
1339
+ end
1340
+
1341
+ GL_FUNCTIONS_ARGS_MAP[:glUniform1ui] = [Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
1342
+ GL_FUNCTIONS_RETVAL_MAP[:glUniform1ui] = Fiddle::TYPE_VOID
1343
+ def glUniform1ui(_location_, _v0_)
1344
+ f = OpenGL::get_command(:glUniform1ui)
1345
+ f.call(_location_, _v0_)
1346
+ end
1347
+
1348
+ GL_FUNCTIONS_ARGS_MAP[:glUniform2ui] = [Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
1349
+ GL_FUNCTIONS_RETVAL_MAP[:glUniform2ui] = Fiddle::TYPE_VOID
1350
+ def glUniform2ui(_location_, _v0_, _v1_)
1351
+ f = OpenGL::get_command(:glUniform2ui)
1352
+ f.call(_location_, _v0_, _v1_)
1353
+ end
1354
+
1355
+ GL_FUNCTIONS_ARGS_MAP[:glUniform3ui] = [Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
1356
+ GL_FUNCTIONS_RETVAL_MAP[:glUniform3ui] = Fiddle::TYPE_VOID
1357
+ def glUniform3ui(_location_, _v0_, _v1_, _v2_)
1358
+ f = OpenGL::get_command(:glUniform3ui)
1359
+ f.call(_location_, _v0_, _v1_, _v2_)
1360
+ end
1361
+
1362
+ GL_FUNCTIONS_ARGS_MAP[:glUniform4ui] = [Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
1363
+ GL_FUNCTIONS_RETVAL_MAP[:glUniform4ui] = Fiddle::TYPE_VOID
1364
+ def glUniform4ui(_location_, _v0_, _v1_, _v2_, _v3_)
1365
+ f = OpenGL::get_command(:glUniform4ui)
1366
+ f.call(_location_, _v0_, _v1_, _v2_, _v3_)
1367
+ end
1368
+
1369
+ GL_FUNCTIONS_ARGS_MAP[:glUniform1uiv] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1370
+ GL_FUNCTIONS_RETVAL_MAP[:glUniform1uiv] = Fiddle::TYPE_VOID
1371
+ def glUniform1uiv(_location_, _count_, _value_)
1372
+ f = OpenGL::get_command(:glUniform1uiv)
1373
+ f.call(_location_, _count_, _value_)
1374
+ end
1375
+
1376
+ GL_FUNCTIONS_ARGS_MAP[:glUniform2uiv] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1377
+ GL_FUNCTIONS_RETVAL_MAP[:glUniform2uiv] = Fiddle::TYPE_VOID
1378
+ def glUniform2uiv(_location_, _count_, _value_)
1379
+ f = OpenGL::get_command(:glUniform2uiv)
1380
+ f.call(_location_, _count_, _value_)
1381
+ end
1382
+
1383
+ GL_FUNCTIONS_ARGS_MAP[:glUniform3uiv] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1384
+ GL_FUNCTIONS_RETVAL_MAP[:glUniform3uiv] = Fiddle::TYPE_VOID
1385
+ def glUniform3uiv(_location_, _count_, _value_)
1386
+ f = OpenGL::get_command(:glUniform3uiv)
1387
+ f.call(_location_, _count_, _value_)
1388
+ end
1389
+
1390
+ GL_FUNCTIONS_ARGS_MAP[:glUniform4uiv] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1391
+ GL_FUNCTIONS_RETVAL_MAP[:glUniform4uiv] = Fiddle::TYPE_VOID
1392
+ def glUniform4uiv(_location_, _count_, _value_)
1393
+ f = OpenGL::get_command(:glUniform4uiv)
1394
+ f.call(_location_, _count_, _value_)
1395
+ end
1396
+
1397
+ GL_FUNCTIONS_ARGS_MAP[:glClearBufferiv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1398
+ GL_FUNCTIONS_RETVAL_MAP[:glClearBufferiv] = Fiddle::TYPE_VOID
1399
+ def glClearBufferiv(_buffer_, _drawbuffer_, _value_)
1400
+ f = OpenGL::get_command(:glClearBufferiv)
1401
+ f.call(_buffer_, _drawbuffer_, _value_)
1402
+ end
1403
+
1404
+ GL_FUNCTIONS_ARGS_MAP[:glClearBufferuiv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1405
+ GL_FUNCTIONS_RETVAL_MAP[:glClearBufferuiv] = Fiddle::TYPE_VOID
1406
+ def glClearBufferuiv(_buffer_, _drawbuffer_, _value_)
1407
+ f = OpenGL::get_command(:glClearBufferuiv)
1408
+ f.call(_buffer_, _drawbuffer_, _value_)
1409
+ end
1410
+
1411
+ GL_FUNCTIONS_ARGS_MAP[:glClearBufferfv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1412
+ GL_FUNCTIONS_RETVAL_MAP[:glClearBufferfv] = Fiddle::TYPE_VOID
1413
+ def glClearBufferfv(_buffer_, _drawbuffer_, _value_)
1414
+ f = OpenGL::get_command(:glClearBufferfv)
1415
+ f.call(_buffer_, _drawbuffer_, _value_)
1416
+ end
1417
+
1418
+ GL_FUNCTIONS_ARGS_MAP[:glClearBufferfi] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_INT]
1419
+ GL_FUNCTIONS_RETVAL_MAP[:glClearBufferfi] = Fiddle::TYPE_VOID
1420
+ def glClearBufferfi(_buffer_, _drawbuffer_, _depth_, _stencil_)
1421
+ f = OpenGL::get_command(:glClearBufferfi)
1422
+ f.call(_buffer_, _drawbuffer_, _depth_, _stencil_)
1423
+ end
1424
+
1425
+ GL_FUNCTIONS_ARGS_MAP[:glGetStringi] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
1426
+ GL_FUNCTIONS_RETVAL_MAP[:glGetStringi] = Fiddle::TYPE_VOIDP
1427
+ def glGetStringi(_name_, _index_)
1428
+ f = OpenGL::get_command(:glGetStringi)
1429
+ f.call(_name_, _index_)
1430
+ end
1431
+
1432
+ GL_FUNCTIONS_ARGS_MAP[:glCopyBufferSubData] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_PTRDIFF_T, Fiddle::TYPE_PTRDIFF_T, Fiddle::TYPE_PTRDIFF_T]
1433
+ GL_FUNCTIONS_RETVAL_MAP[:glCopyBufferSubData] = Fiddle::TYPE_VOID
1434
+ def glCopyBufferSubData(_readTarget_, _writeTarget_, _readOffset_, _writeOffset_, _size_)
1435
+ f = OpenGL::get_command(:glCopyBufferSubData)
1436
+ f.call(_readTarget_, _writeTarget_, _readOffset_, _writeOffset_, _size_)
1437
+ end
1438
+
1439
+ GL_FUNCTIONS_ARGS_MAP[:glGetUniformIndices] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP]
1440
+ GL_FUNCTIONS_RETVAL_MAP[:glGetUniformIndices] = Fiddle::TYPE_VOID
1441
+ def glGetUniformIndices(_program_, _uniformCount_, _uniformNames_, _uniformIndices_)
1442
+ f = OpenGL::get_command(:glGetUniformIndices)
1443
+ f.call(_program_, _uniformCount_, _uniformNames_, _uniformIndices_)
1444
+ end
1445
+
1446
+ GL_FUNCTIONS_ARGS_MAP[:glGetActiveUniformsiv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1447
+ GL_FUNCTIONS_RETVAL_MAP[:glGetActiveUniformsiv] = Fiddle::TYPE_VOID
1448
+ def glGetActiveUniformsiv(_program_, _uniformCount_, _uniformIndices_, _pname_, _params_)
1449
+ f = OpenGL::get_command(:glGetActiveUniformsiv)
1450
+ f.call(_program_, _uniformCount_, _uniformIndices_, _pname_, _params_)
1451
+ end
1452
+
1453
+ GL_FUNCTIONS_ARGS_MAP[:glGetUniformBlockIndex] = [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1454
+ GL_FUNCTIONS_RETVAL_MAP[:glGetUniformBlockIndex] = -Fiddle::TYPE_INT
1455
+ def glGetUniformBlockIndex(_program_, _uniformBlockName_)
1456
+ f = OpenGL::get_command(:glGetUniformBlockIndex)
1457
+ f.call(_program_, _uniformBlockName_)
1458
+ end
1459
+
1460
+ GL_FUNCTIONS_ARGS_MAP[:glGetActiveUniformBlockiv] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1461
+ GL_FUNCTIONS_RETVAL_MAP[:glGetActiveUniformBlockiv] = Fiddle::TYPE_VOID
1462
+ def glGetActiveUniformBlockiv(_program_, _uniformBlockIndex_, _pname_, _params_)
1463
+ f = OpenGL::get_command(:glGetActiveUniformBlockiv)
1464
+ f.call(_program_, _uniformBlockIndex_, _pname_, _params_)
1465
+ end
1466
+
1467
+ GL_FUNCTIONS_ARGS_MAP[:glGetActiveUniformBlockName] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP]
1468
+ GL_FUNCTIONS_RETVAL_MAP[:glGetActiveUniformBlockName] = Fiddle::TYPE_VOID
1469
+ def glGetActiveUniformBlockName(_program_, _uniformBlockIndex_, _bufSize_, _length_, _uniformBlockName_)
1470
+ f = OpenGL::get_command(:glGetActiveUniformBlockName)
1471
+ f.call(_program_, _uniformBlockIndex_, _bufSize_, _length_, _uniformBlockName_)
1472
+ end
1473
+
1474
+ GL_FUNCTIONS_ARGS_MAP[:glUniformBlockBinding] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
1475
+ GL_FUNCTIONS_RETVAL_MAP[:glUniformBlockBinding] = Fiddle::TYPE_VOID
1476
+ def glUniformBlockBinding(_program_, _uniformBlockIndex_, _uniformBlockBinding_)
1477
+ f = OpenGL::get_command(:glUniformBlockBinding)
1478
+ f.call(_program_, _uniformBlockIndex_, _uniformBlockBinding_)
1479
+ end
1480
+
1481
+ GL_FUNCTIONS_ARGS_MAP[:glDrawArraysInstanced] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT]
1482
+ GL_FUNCTIONS_RETVAL_MAP[:glDrawArraysInstanced] = Fiddle::TYPE_VOID
1483
+ def glDrawArraysInstanced(_mode_, _first_, _count_, _instancecount_)
1484
+ f = OpenGL::get_command(:glDrawArraysInstanced)
1485
+ f.call(_mode_, _first_, _count_, _instancecount_)
1486
+ end
1487
+
1488
+ GL_FUNCTIONS_ARGS_MAP[:glDrawElementsInstanced] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT]
1489
+ GL_FUNCTIONS_RETVAL_MAP[:glDrawElementsInstanced] = Fiddle::TYPE_VOID
1490
+ def glDrawElementsInstanced(_mode_, _count_, _type_, _indices_, _instancecount_)
1491
+ f = OpenGL::get_command(:glDrawElementsInstanced)
1492
+ f.call(_mode_, _count_, _type_, _indices_, _instancecount_)
1493
+ end
1494
+
1495
+ GL_FUNCTIONS_ARGS_MAP[:glFenceSync] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
1496
+ GL_FUNCTIONS_RETVAL_MAP[:glFenceSync] = Fiddle::TYPE_VOIDP
1497
+ def glFenceSync(_condition_, _flags_)
1498
+ f = OpenGL::get_command(:glFenceSync)
1499
+ f.call(_condition_, _flags_)
1500
+ end
1501
+
1502
+ GL_FUNCTIONS_ARGS_MAP[:glIsSync] = [Fiddle::TYPE_VOIDP]
1503
+ GL_FUNCTIONS_RETVAL_MAP[:glIsSync] = -Fiddle::TYPE_CHAR
1504
+ def glIsSync(_sync_)
1505
+ f = OpenGL::get_command(:glIsSync)
1506
+ f.call(_sync_)
1507
+ end
1508
+
1509
+ GL_FUNCTIONS_ARGS_MAP[:glDeleteSync] = [Fiddle::TYPE_VOIDP]
1510
+ GL_FUNCTIONS_RETVAL_MAP[:glDeleteSync] = Fiddle::TYPE_VOID
1511
+ def glDeleteSync(_sync_)
1512
+ f = OpenGL::get_command(:glDeleteSync)
1513
+ f.call(_sync_)
1514
+ end
1515
+
1516
+ GL_FUNCTIONS_ARGS_MAP[:glClientWaitSync] = [Fiddle::TYPE_VOIDP, -Fiddle::TYPE_INT, -Fiddle::TYPE_LONG_LONG]
1517
+ GL_FUNCTIONS_RETVAL_MAP[:glClientWaitSync] = -Fiddle::TYPE_INT
1518
+ def glClientWaitSync(_sync_, _flags_, _timeout_)
1519
+ f = OpenGL::get_command(:glClientWaitSync)
1520
+ f.call(_sync_, _flags_, _timeout_)
1521
+ end
1522
+
1523
+ GL_FUNCTIONS_ARGS_MAP[:glWaitSync] = [Fiddle::TYPE_VOIDP, -Fiddle::TYPE_INT, -Fiddle::TYPE_LONG_LONG]
1524
+ GL_FUNCTIONS_RETVAL_MAP[:glWaitSync] = Fiddle::TYPE_VOID
1525
+ def glWaitSync(_sync_, _flags_, _timeout_)
1526
+ f = OpenGL::get_command(:glWaitSync)
1527
+ f.call(_sync_, _flags_, _timeout_)
1528
+ end
1529
+
1530
+ GL_FUNCTIONS_ARGS_MAP[:glGetInteger64v] = [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1531
+ GL_FUNCTIONS_RETVAL_MAP[:glGetInteger64v] = Fiddle::TYPE_VOID
1532
+ def glGetInteger64v(_pname_, _data_)
1533
+ f = OpenGL::get_command(:glGetInteger64v)
1534
+ f.call(_pname_, _data_)
1535
+ end
1536
+
1537
+ GL_FUNCTIONS_ARGS_MAP[:glGetSynciv] = [Fiddle::TYPE_VOIDP, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP]
1538
+ GL_FUNCTIONS_RETVAL_MAP[:glGetSynciv] = Fiddle::TYPE_VOID
1539
+ def glGetSynciv(_sync_, _pname_, _bufSize_, _length_, _values_)
1540
+ f = OpenGL::get_command(:glGetSynciv)
1541
+ f.call(_sync_, _pname_, _bufSize_, _length_, _values_)
1542
+ end
1543
+
1544
+ GL_FUNCTIONS_ARGS_MAP[:glGetInteger64i_v] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1545
+ GL_FUNCTIONS_RETVAL_MAP[:glGetInteger64i_v] = Fiddle::TYPE_VOID
1546
+ def glGetInteger64i_v(_target_, _index_, _data_)
1547
+ f = OpenGL::get_command(:glGetInteger64i_v)
1548
+ f.call(_target_, _index_, _data_)
1549
+ end
1550
+
1551
+ GL_FUNCTIONS_ARGS_MAP[:glGetBufferParameteri64v] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1552
+ GL_FUNCTIONS_RETVAL_MAP[:glGetBufferParameteri64v] = Fiddle::TYPE_VOID
1553
+ def glGetBufferParameteri64v(_target_, _pname_, _params_)
1554
+ f = OpenGL::get_command(:glGetBufferParameteri64v)
1555
+ f.call(_target_, _pname_, _params_)
1556
+ end
1557
+
1558
+ GL_FUNCTIONS_ARGS_MAP[:glGenSamplers] = [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1559
+ GL_FUNCTIONS_RETVAL_MAP[:glGenSamplers] = Fiddle::TYPE_VOID
1560
+ def glGenSamplers(_count_, _samplers_)
1561
+ f = OpenGL::get_command(:glGenSamplers)
1562
+ f.call(_count_, _samplers_)
1563
+ end
1564
+
1565
+ GL_FUNCTIONS_ARGS_MAP[:glDeleteSamplers] = [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1566
+ GL_FUNCTIONS_RETVAL_MAP[:glDeleteSamplers] = Fiddle::TYPE_VOID
1567
+ def glDeleteSamplers(_count_, _samplers_)
1568
+ f = OpenGL::get_command(:glDeleteSamplers)
1569
+ f.call(_count_, _samplers_)
1570
+ end
1571
+
1572
+ GL_FUNCTIONS_ARGS_MAP[:glIsSampler] = [-Fiddle::TYPE_INT]
1573
+ GL_FUNCTIONS_RETVAL_MAP[:glIsSampler] = -Fiddle::TYPE_CHAR
1574
+ def glIsSampler(_sampler_)
1575
+ f = OpenGL::get_command(:glIsSampler)
1576
+ f.call(_sampler_)
1577
+ end
1578
+
1579
+ GL_FUNCTIONS_ARGS_MAP[:glBindSampler] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
1580
+ GL_FUNCTIONS_RETVAL_MAP[:glBindSampler] = Fiddle::TYPE_VOID
1581
+ def glBindSampler(_unit_, _sampler_)
1582
+ f = OpenGL::get_command(:glBindSampler)
1583
+ f.call(_unit_, _sampler_)
1584
+ end
1585
+
1586
+ GL_FUNCTIONS_ARGS_MAP[:glSamplerParameteri] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT]
1587
+ GL_FUNCTIONS_RETVAL_MAP[:glSamplerParameteri] = Fiddle::TYPE_VOID
1588
+ def glSamplerParameteri(_sampler_, _pname_, _param_)
1589
+ f = OpenGL::get_command(:glSamplerParameteri)
1590
+ f.call(_sampler_, _pname_, _param_)
1591
+ end
1592
+
1593
+ GL_FUNCTIONS_ARGS_MAP[:glSamplerParameteriv] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1594
+ GL_FUNCTIONS_RETVAL_MAP[:glSamplerParameteriv] = Fiddle::TYPE_VOID
1595
+ def glSamplerParameteriv(_sampler_, _pname_, _param_)
1596
+ f = OpenGL::get_command(:glSamplerParameteriv)
1597
+ f.call(_sampler_, _pname_, _param_)
1598
+ end
1599
+
1600
+ GL_FUNCTIONS_ARGS_MAP[:glSamplerParameterf] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT]
1601
+ GL_FUNCTIONS_RETVAL_MAP[:glSamplerParameterf] = Fiddle::TYPE_VOID
1602
+ def glSamplerParameterf(_sampler_, _pname_, _param_)
1603
+ f = OpenGL::get_command(:glSamplerParameterf)
1604
+ f.call(_sampler_, _pname_, _param_)
1605
+ end
1606
+
1607
+ GL_FUNCTIONS_ARGS_MAP[:glSamplerParameterfv] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1608
+ GL_FUNCTIONS_RETVAL_MAP[:glSamplerParameterfv] = Fiddle::TYPE_VOID
1609
+ def glSamplerParameterfv(_sampler_, _pname_, _param_)
1610
+ f = OpenGL::get_command(:glSamplerParameterfv)
1611
+ f.call(_sampler_, _pname_, _param_)
1612
+ end
1613
+
1614
+ GL_FUNCTIONS_ARGS_MAP[:glGetSamplerParameteriv] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1615
+ GL_FUNCTIONS_RETVAL_MAP[:glGetSamplerParameteriv] = Fiddle::TYPE_VOID
1616
+ def glGetSamplerParameteriv(_sampler_, _pname_, _params_)
1617
+ f = OpenGL::get_command(:glGetSamplerParameteriv)
1618
+ f.call(_sampler_, _pname_, _params_)
1619
+ end
1620
+
1621
+ GL_FUNCTIONS_ARGS_MAP[:glGetSamplerParameterfv] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1622
+ GL_FUNCTIONS_RETVAL_MAP[:glGetSamplerParameterfv] = Fiddle::TYPE_VOID
1623
+ def glGetSamplerParameterfv(_sampler_, _pname_, _params_)
1624
+ f = OpenGL::get_command(:glGetSamplerParameterfv)
1625
+ f.call(_sampler_, _pname_, _params_)
1626
+ end
1627
+
1628
+ GL_FUNCTIONS_ARGS_MAP[:glVertexAttribDivisor] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
1629
+ GL_FUNCTIONS_RETVAL_MAP[:glVertexAttribDivisor] = Fiddle::TYPE_VOID
1630
+ def glVertexAttribDivisor(_index_, _divisor_)
1631
+ f = OpenGL::get_command(:glVertexAttribDivisor)
1632
+ f.call(_index_, _divisor_)
1633
+ end
1634
+
1635
+ GL_FUNCTIONS_ARGS_MAP[:glBindTransformFeedback] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
1636
+ GL_FUNCTIONS_RETVAL_MAP[:glBindTransformFeedback] = Fiddle::TYPE_VOID
1637
+ def glBindTransformFeedback(_target_, _id_)
1638
+ f = OpenGL::get_command(:glBindTransformFeedback)
1639
+ f.call(_target_, _id_)
1640
+ end
1641
+
1642
+ GL_FUNCTIONS_ARGS_MAP[:glDeleteTransformFeedbacks] = [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1643
+ GL_FUNCTIONS_RETVAL_MAP[:glDeleteTransformFeedbacks] = Fiddle::TYPE_VOID
1644
+ def glDeleteTransformFeedbacks(_n_, _ids_)
1645
+ f = OpenGL::get_command(:glDeleteTransformFeedbacks)
1646
+ f.call(_n_, _ids_)
1647
+ end
1648
+
1649
+ GL_FUNCTIONS_ARGS_MAP[:glGenTransformFeedbacks] = [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1650
+ GL_FUNCTIONS_RETVAL_MAP[:glGenTransformFeedbacks] = Fiddle::TYPE_VOID
1651
+ def glGenTransformFeedbacks(_n_, _ids_)
1652
+ f = OpenGL::get_command(:glGenTransformFeedbacks)
1653
+ f.call(_n_, _ids_)
1654
+ end
1655
+
1656
+ GL_FUNCTIONS_ARGS_MAP[:glIsTransformFeedback] = [-Fiddle::TYPE_INT]
1657
+ GL_FUNCTIONS_RETVAL_MAP[:glIsTransformFeedback] = -Fiddle::TYPE_CHAR
1658
+ def glIsTransformFeedback(_id_)
1659
+ f = OpenGL::get_command(:glIsTransformFeedback)
1660
+ f.call(_id_)
1661
+ end
1662
+
1663
+ GL_FUNCTIONS_ARGS_MAP[:glPauseTransformFeedback] = []
1664
+ GL_FUNCTIONS_RETVAL_MAP[:glPauseTransformFeedback] = Fiddle::TYPE_VOID
1665
+ def glPauseTransformFeedback()
1666
+ f = OpenGL::get_command(:glPauseTransformFeedback)
1667
+ f.call()
1668
+ end
1669
+
1670
+ GL_FUNCTIONS_ARGS_MAP[:glResumeTransformFeedback] = []
1671
+ GL_FUNCTIONS_RETVAL_MAP[:glResumeTransformFeedback] = Fiddle::TYPE_VOID
1672
+ def glResumeTransformFeedback()
1673
+ f = OpenGL::get_command(:glResumeTransformFeedback)
1674
+ f.call()
1675
+ end
1676
+
1677
+ GL_FUNCTIONS_ARGS_MAP[:glGetProgramBinary] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP]
1678
+ GL_FUNCTIONS_RETVAL_MAP[:glGetProgramBinary] = Fiddle::TYPE_VOID
1679
+ def glGetProgramBinary(_program_, _bufSize_, _length_, _binaryFormat_, _binary_)
1680
+ f = OpenGL::get_command(:glGetProgramBinary)
1681
+ f.call(_program_, _bufSize_, _length_, _binaryFormat_, _binary_)
1682
+ end
1683
+
1684
+ GL_FUNCTIONS_ARGS_MAP[:glProgramBinary] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT]
1685
+ GL_FUNCTIONS_RETVAL_MAP[:glProgramBinary] = Fiddle::TYPE_VOID
1686
+ def glProgramBinary(_program_, _binaryFormat_, _binary_, _length_)
1687
+ f = OpenGL::get_command(:glProgramBinary)
1688
+ f.call(_program_, _binaryFormat_, _binary_, _length_)
1689
+ end
1690
+
1691
+ GL_FUNCTIONS_ARGS_MAP[:glProgramParameteri] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT]
1692
+ GL_FUNCTIONS_RETVAL_MAP[:glProgramParameteri] = Fiddle::TYPE_VOID
1693
+ def glProgramParameteri(_program_, _pname_, _value_)
1694
+ f = OpenGL::get_command(:glProgramParameteri)
1695
+ f.call(_program_, _pname_, _value_)
1696
+ end
1697
+
1698
+ GL_FUNCTIONS_ARGS_MAP[:glInvalidateFramebuffer] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1699
+ GL_FUNCTIONS_RETVAL_MAP[:glInvalidateFramebuffer] = Fiddle::TYPE_VOID
1700
+ def glInvalidateFramebuffer(_target_, _numAttachments_, _attachments_)
1701
+ f = OpenGL::get_command(:glInvalidateFramebuffer)
1702
+ f.call(_target_, _numAttachments_, _attachments_)
1703
+ end
1704
+
1705
+ GL_FUNCTIONS_ARGS_MAP[:glInvalidateSubFramebuffer] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT]
1706
+ GL_FUNCTIONS_RETVAL_MAP[:glInvalidateSubFramebuffer] = Fiddle::TYPE_VOID
1707
+ def glInvalidateSubFramebuffer(_target_, _numAttachments_, _attachments_, _x_, _y_, _width_, _height_)
1708
+ f = OpenGL::get_command(:glInvalidateSubFramebuffer)
1709
+ f.call(_target_, _numAttachments_, _attachments_, _x_, _y_, _width_, _height_)
1710
+ end
1711
+
1712
+ GL_FUNCTIONS_ARGS_MAP[:glTexStorage2D] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT]
1713
+ GL_FUNCTIONS_RETVAL_MAP[:glTexStorage2D] = Fiddle::TYPE_VOID
1714
+ def glTexStorage2D(_target_, _levels_, _internalformat_, _width_, _height_)
1715
+ f = OpenGL::get_command(:glTexStorage2D)
1716
+ f.call(_target_, _levels_, _internalformat_, _width_, _height_)
1717
+ end
1718
+
1719
+ GL_FUNCTIONS_ARGS_MAP[:glTexStorage3D] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT]
1720
+ GL_FUNCTIONS_RETVAL_MAP[:glTexStorage3D] = Fiddle::TYPE_VOID
1721
+ def glTexStorage3D(_target_, _levels_, _internalformat_, _width_, _height_, _depth_)
1722
+ f = OpenGL::get_command(:glTexStorage3D)
1723
+ f.call(_target_, _levels_, _internalformat_, _width_, _height_, _depth_)
1724
+ end
1725
+
1726
+ GL_FUNCTIONS_ARGS_MAP[:glGetInternalformativ] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1727
+ GL_FUNCTIONS_RETVAL_MAP[:glGetInternalformativ] = Fiddle::TYPE_VOID
1728
+ def glGetInternalformativ(_target_, _internalformat_, _pname_, _bufSize_, _params_)
1729
+ f = OpenGL::get_command(:glGetInternalformativ)
1730
+ f.call(_target_, _internalformat_, _pname_, _bufSize_, _params_)
1731
+ end
1732
+
1733
+ end