opengl-bindings 1.2.6 → 1.3.0

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@@ -0,0 +1,1074 @@
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+ # opengl-bindings
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+ # * http://rubygems.org/gems/opengl-bindings
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+ # * http://github.com/vaiorabbit/ruby-opengl
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+ #
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+ # [NOTICE] This is an automatically generated file.
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+
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+ module OpenGL
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+
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+ def define_enum_GL_AMD_compressed_3DC_texture
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+ const_set('GL_3DC_X_AMD', 0x87F9) unless defined?(GL_3DC_X_AMD)
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+ const_set('GL_3DC_XY_AMD', 0x87FA) unless defined?(GL_3DC_XY_AMD)
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+ end # define_enum_GL_AMD_compressed_3DC_texture
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+
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+ def define_enum_GL_AMD_compressed_ATC_texture
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+ const_set('GL_ATC_RGB_AMD', 0x8C92) unless defined?(GL_ATC_RGB_AMD)
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+ const_set('GL_ATC_RGBA_EXPLICIT_ALPHA_AMD', 0x8C93) unless defined?(GL_ATC_RGBA_EXPLICIT_ALPHA_AMD)
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+ const_set('GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD', 0x87EE) unless defined?(GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD)
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+ end # define_enum_GL_AMD_compressed_ATC_texture
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+
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+ def define_enum_GL_AMD_performance_monitor
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+ const_set('GL_COUNTER_TYPE_AMD', 0x8BC0) unless defined?(GL_COUNTER_TYPE_AMD)
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+ const_set('GL_COUNTER_RANGE_AMD', 0x8BC1) unless defined?(GL_COUNTER_RANGE_AMD)
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+ const_set('GL_UNSIGNED_INT64_AMD', 0x8BC2) unless defined?(GL_UNSIGNED_INT64_AMD)
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+ const_set('GL_PERCENTAGE_AMD', 0x8BC3) unless defined?(GL_PERCENTAGE_AMD)
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+ const_set('GL_PERFMON_RESULT_AVAILABLE_AMD', 0x8BC4) unless defined?(GL_PERFMON_RESULT_AVAILABLE_AMD)
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+ const_set('GL_PERFMON_RESULT_SIZE_AMD', 0x8BC5) unless defined?(GL_PERFMON_RESULT_SIZE_AMD)
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+ const_set('GL_PERFMON_RESULT_AMD', 0x8BC6) unless defined?(GL_PERFMON_RESULT_AMD)
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+ end # define_enum_GL_AMD_performance_monitor
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+
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+ def define_enum_GL_AMD_program_binary_Z400
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+ const_set('GL_Z400_BINARY_AMD', 0x8740) unless defined?(GL_Z400_BINARY_AMD)
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+ end # define_enum_GL_AMD_program_binary_Z400
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+
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+ def define_enum_GL_ANGLE_depth_texture
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+ const_set('GL_DEPTH_COMPONENT', 0x1902) unless defined?(GL_DEPTH_COMPONENT)
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+ const_set('GL_DEPTH_STENCIL_OES', 0x84F9) unless defined?(GL_DEPTH_STENCIL_OES)
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+ const_set('GL_UNSIGNED_SHORT', 0x1403) unless defined?(GL_UNSIGNED_SHORT)
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+ const_set('GL_UNSIGNED_INT', 0x1405) unless defined?(GL_UNSIGNED_INT)
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+ const_set('GL_UNSIGNED_INT_24_8_OES', 0x84FA) unless defined?(GL_UNSIGNED_INT_24_8_OES)
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+ const_set('GL_DEPTH_COMPONENT16', 0x81A5) unless defined?(GL_DEPTH_COMPONENT16)
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+ const_set('GL_DEPTH_COMPONENT32_OES', 0x81A7) unless defined?(GL_DEPTH_COMPONENT32_OES)
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+ const_set('GL_DEPTH24_STENCIL8_OES', 0x88F0) unless defined?(GL_DEPTH24_STENCIL8_OES)
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+ end # define_enum_GL_ANGLE_depth_texture
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+
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+ def define_enum_GL_ANGLE_framebuffer_blit
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+ const_set('GL_READ_FRAMEBUFFER_ANGLE', 0x8CA8) unless defined?(GL_READ_FRAMEBUFFER_ANGLE)
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+ const_set('GL_DRAW_FRAMEBUFFER_ANGLE', 0x8CA9) unless defined?(GL_DRAW_FRAMEBUFFER_ANGLE)
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+ const_set('GL_DRAW_FRAMEBUFFER_BINDING_ANGLE', 0x8CA6) unless defined?(GL_DRAW_FRAMEBUFFER_BINDING_ANGLE)
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+ const_set('GL_READ_FRAMEBUFFER_BINDING_ANGLE', 0x8CAA) unless defined?(GL_READ_FRAMEBUFFER_BINDING_ANGLE)
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+ end # define_enum_GL_ANGLE_framebuffer_blit
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+
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+ def define_enum_GL_ANGLE_framebuffer_multisample
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+ const_set('GL_RENDERBUFFER_SAMPLES_ANGLE', 0x8CAB) unless defined?(GL_RENDERBUFFER_SAMPLES_ANGLE)
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+ const_set('GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE', 0x8D56) unless defined?(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE)
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+ const_set('GL_MAX_SAMPLES_ANGLE', 0x8D57) unless defined?(GL_MAX_SAMPLES_ANGLE)
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+ end # define_enum_GL_ANGLE_framebuffer_multisample
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+
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+ def define_enum_GL_ANGLE_instanced_arrays
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+ const_set('GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE', 0x88FE) unless defined?(GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE)
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+ end # define_enum_GL_ANGLE_instanced_arrays
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+
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+ def define_enum_GL_ANGLE_pack_reverse_row_order
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+ const_set('GL_PACK_REVERSE_ROW_ORDER_ANGLE', 0x93A4) unless defined?(GL_PACK_REVERSE_ROW_ORDER_ANGLE)
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+ end # define_enum_GL_ANGLE_pack_reverse_row_order
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+
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+ def define_enum_GL_ANGLE_program_binary
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+ const_set('GL_PROGRAM_BINARY_ANGLE', 0x93A6) unless defined?(GL_PROGRAM_BINARY_ANGLE)
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+ end # define_enum_GL_ANGLE_program_binary
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+
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+ def define_enum_GL_ANGLE_texture_compression_dxt3
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+ const_set('GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE', 0x83F2) unless defined?(GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE)
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+ end # define_enum_GL_ANGLE_texture_compression_dxt3
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+
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+ def define_enum_GL_ANGLE_texture_compression_dxt5
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+ const_set('GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE', 0x83F3) unless defined?(GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE)
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+ end # define_enum_GL_ANGLE_texture_compression_dxt5
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+
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+ def define_enum_GL_ANGLE_texture_usage
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+ const_set('GL_TEXTURE_USAGE_ANGLE', 0x93A2) unless defined?(GL_TEXTURE_USAGE_ANGLE)
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+ const_set('GL_FRAMEBUFFER_ATTACHMENT_ANGLE', 0x93A3) unless defined?(GL_FRAMEBUFFER_ATTACHMENT_ANGLE)
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+ end # define_enum_GL_ANGLE_texture_usage
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+
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+ def define_enum_GL_ANGLE_translated_shader_source
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+ const_set('GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE', 0x93A0) unless defined?(GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE)
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+ end # define_enum_GL_ANGLE_translated_shader_source
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+
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+ def define_enum_GL_APPLE_copy_texture_levels
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+ end # define_enum_GL_APPLE_copy_texture_levels
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+
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+ def define_enum_GL_APPLE_framebuffer_multisample
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+ const_set('GL_RENDERBUFFER_SAMPLES_APPLE', 0x8CAB) unless defined?(GL_RENDERBUFFER_SAMPLES_APPLE)
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+ const_set('GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE', 0x8D56) unless defined?(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE)
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+ const_set('GL_MAX_SAMPLES_APPLE', 0x8D57) unless defined?(GL_MAX_SAMPLES_APPLE)
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+ const_set('GL_READ_FRAMEBUFFER_APPLE', 0x8CA8) unless defined?(GL_READ_FRAMEBUFFER_APPLE)
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+ const_set('GL_DRAW_FRAMEBUFFER_APPLE', 0x8CA9) unless defined?(GL_DRAW_FRAMEBUFFER_APPLE)
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+ const_set('GL_DRAW_FRAMEBUFFER_BINDING_APPLE', 0x8CA6) unless defined?(GL_DRAW_FRAMEBUFFER_BINDING_APPLE)
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+ const_set('GL_READ_FRAMEBUFFER_BINDING_APPLE', 0x8CAA) unless defined?(GL_READ_FRAMEBUFFER_BINDING_APPLE)
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+ end # define_enum_GL_APPLE_framebuffer_multisample
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+
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+ def define_enum_GL_APPLE_rgb_422
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+ const_set('GL_RGB_422_APPLE', 0x8A1F) unless defined?(GL_RGB_422_APPLE)
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+ const_set('GL_UNSIGNED_SHORT_8_8_APPLE', 0x85BA) unless defined?(GL_UNSIGNED_SHORT_8_8_APPLE)
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+ const_set('GL_UNSIGNED_SHORT_8_8_REV_APPLE', 0x85BB) unless defined?(GL_UNSIGNED_SHORT_8_8_REV_APPLE)
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+ const_set('GL_RGB_RAW_422_APPLE', 0x8A51) unless defined?(GL_RGB_RAW_422_APPLE)
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+ end # define_enum_GL_APPLE_rgb_422
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+
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+ def define_enum_GL_APPLE_sync
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+ const_set('GL_SYNC_OBJECT_APPLE', 0x8A53) unless defined?(GL_SYNC_OBJECT_APPLE)
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+ const_set('GL_MAX_SERVER_WAIT_TIMEOUT_APPLE', 0x9111) unless defined?(GL_MAX_SERVER_WAIT_TIMEOUT_APPLE)
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+ const_set('GL_OBJECT_TYPE_APPLE', 0x9112) unless defined?(GL_OBJECT_TYPE_APPLE)
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+ const_set('GL_SYNC_CONDITION_APPLE', 0x9113) unless defined?(GL_SYNC_CONDITION_APPLE)
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+ const_set('GL_SYNC_STATUS_APPLE', 0x9114) unless defined?(GL_SYNC_STATUS_APPLE)
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+ const_set('GL_SYNC_FLAGS_APPLE', 0x9115) unless defined?(GL_SYNC_FLAGS_APPLE)
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+ const_set('GL_SYNC_FENCE_APPLE', 0x9116) unless defined?(GL_SYNC_FENCE_APPLE)
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+ const_set('GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE', 0x9117) unless defined?(GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE)
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+ const_set('GL_UNSIGNALED_APPLE', 0x9118) unless defined?(GL_UNSIGNALED_APPLE)
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+ const_set('GL_SIGNALED_APPLE', 0x9119) unless defined?(GL_SIGNALED_APPLE)
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+ const_set('GL_ALREADY_SIGNALED_APPLE', 0x911A) unless defined?(GL_ALREADY_SIGNALED_APPLE)
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+ const_set('GL_TIMEOUT_EXPIRED_APPLE', 0x911B) unless defined?(GL_TIMEOUT_EXPIRED_APPLE)
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+ const_set('GL_CONDITION_SATISFIED_APPLE', 0x911C) unless defined?(GL_CONDITION_SATISFIED_APPLE)
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+ const_set('GL_WAIT_FAILED_APPLE', 0x911D) unless defined?(GL_WAIT_FAILED_APPLE)
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+ const_set('GL_SYNC_FLUSH_COMMANDS_BIT_APPLE', 0x00000001) unless defined?(GL_SYNC_FLUSH_COMMANDS_BIT_APPLE)
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+ const_set('GL_TIMEOUT_IGNORED_APPLE', 0xFFFFFFFFFFFFFFFF) unless defined?(GL_TIMEOUT_IGNORED_APPLE)
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+ end # define_enum_GL_APPLE_sync
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+
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+ def define_enum_GL_APPLE_texture_format_BGRA8888
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+ const_set('GL_BGRA_EXT', 0x80E1) unless defined?(GL_BGRA_EXT)
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+ const_set('GL_BGRA8_EXT', 0x93A1) unless defined?(GL_BGRA8_EXT)
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+ end # define_enum_GL_APPLE_texture_format_BGRA8888
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+
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+ def define_enum_GL_APPLE_texture_max_level
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+ const_set('GL_TEXTURE_MAX_LEVEL_APPLE', 0x813D) unless defined?(GL_TEXTURE_MAX_LEVEL_APPLE)
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+ end # define_enum_GL_APPLE_texture_max_level
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+
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+ def define_enum_GL_ARM_mali_program_binary
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+ const_set('GL_MALI_PROGRAM_BINARY_ARM', 0x8F61) unless defined?(GL_MALI_PROGRAM_BINARY_ARM)
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+ end # define_enum_GL_ARM_mali_program_binary
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+
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+ def define_enum_GL_ARM_mali_shader_binary
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+ const_set('GL_MALI_SHADER_BINARY_ARM', 0x8F60) unless defined?(GL_MALI_SHADER_BINARY_ARM)
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+ end # define_enum_GL_ARM_mali_shader_binary
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+
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+ def define_enum_GL_ARM_rgba8
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+ end # define_enum_GL_ARM_rgba8
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+
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+ def define_enum_GL_DMP_shader_binary
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+ const_set('GL_SHADER_BINARY_DMP', 0x9250) unless defined?(GL_SHADER_BINARY_DMP)
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+ end # define_enum_GL_DMP_shader_binary
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+
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+ def define_enum_GL_EXT_blend_minmax
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+ const_set('GL_MIN_EXT', 0x8007) unless defined?(GL_MIN_EXT)
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+ const_set('GL_MAX_EXT', 0x8008) unless defined?(GL_MAX_EXT)
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+ const_set('GL_FUNC_ADD_EXT', 0x8006) unless defined?(GL_FUNC_ADD_EXT)
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+ const_set('GL_BLEND_EQUATION_EXT', 0x8009) unless defined?(GL_BLEND_EQUATION_EXT)
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+ end # define_enum_GL_EXT_blend_minmax
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+
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+ def define_enum_GL_EXT_color_buffer_half_float
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+ const_set('GL_RGBA16F_EXT', 0x881A) unless defined?(GL_RGBA16F_EXT)
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+ const_set('GL_RGB16F_EXT', 0x881B) unless defined?(GL_RGB16F_EXT)
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+ const_set('GL_RG16F_EXT', 0x822F) unless defined?(GL_RG16F_EXT)
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+ const_set('GL_R16F_EXT', 0x822D) unless defined?(GL_R16F_EXT)
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+ const_set('GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT', 0x8211) unless defined?(GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT)
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+ const_set('GL_UNSIGNED_NORMALIZED_EXT', 0x8C17) unless defined?(GL_UNSIGNED_NORMALIZED_EXT)
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+ end # define_enum_GL_EXT_color_buffer_half_float
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+
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+ def define_enum_GL_EXT_debug_label
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+ const_set('GL_PROGRAM_PIPELINE_OBJECT_EXT', 0x8A4F) unless defined?(GL_PROGRAM_PIPELINE_OBJECT_EXT)
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+ const_set('GL_PROGRAM_OBJECT_EXT', 0x8B40) unless defined?(GL_PROGRAM_OBJECT_EXT)
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+ const_set('GL_SHADER_OBJECT_EXT', 0x8B48) unless defined?(GL_SHADER_OBJECT_EXT)
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+ const_set('GL_BUFFER_OBJECT_EXT', 0x9151) unless defined?(GL_BUFFER_OBJECT_EXT)
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+ const_set('GL_QUERY_OBJECT_EXT', 0x9153) unless defined?(GL_QUERY_OBJECT_EXT)
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+ const_set('GL_VERTEX_ARRAY_OBJECT_EXT', 0x9154) unless defined?(GL_VERTEX_ARRAY_OBJECT_EXT)
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+ const_set('GL_SAMPLER', 0x82E6) unless defined?(GL_SAMPLER)
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+ const_set('GL_TRANSFORM_FEEDBACK', 0x8E22) unless defined?(GL_TRANSFORM_FEEDBACK)
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+ end # define_enum_GL_EXT_debug_label
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+
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+ def define_enum_GL_EXT_debug_marker
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+ end # define_enum_GL_EXT_debug_marker
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+
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+ def define_enum_GL_EXT_discard_framebuffer
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+ const_set('GL_COLOR_EXT', 0x1800) unless defined?(GL_COLOR_EXT)
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+ const_set('GL_DEPTH_EXT', 0x1801) unless defined?(GL_DEPTH_EXT)
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+ const_set('GL_STENCIL_EXT', 0x1802) unless defined?(GL_STENCIL_EXT)
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+ end # define_enum_GL_EXT_discard_framebuffer
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+
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+ def define_enum_GL_EXT_disjoint_timer_query
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+ const_set('GL_QUERY_COUNTER_BITS_EXT', 0x8864) unless defined?(GL_QUERY_COUNTER_BITS_EXT)
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+ const_set('GL_CURRENT_QUERY_EXT', 0x8865) unless defined?(GL_CURRENT_QUERY_EXT)
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+ const_set('GL_QUERY_RESULT_EXT', 0x8866) unless defined?(GL_QUERY_RESULT_EXT)
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+ const_set('GL_QUERY_RESULT_AVAILABLE_EXT', 0x8867) unless defined?(GL_QUERY_RESULT_AVAILABLE_EXT)
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+ const_set('GL_TIME_ELAPSED_EXT', 0x88BF) unless defined?(GL_TIME_ELAPSED_EXT)
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+ const_set('GL_TIMESTAMP_EXT', 0x8E28) unless defined?(GL_TIMESTAMP_EXT)
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+ const_set('GL_GPU_DISJOINT_EXT', 0x8FBB) unless defined?(GL_GPU_DISJOINT_EXT)
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+ end # define_enum_GL_EXT_disjoint_timer_query
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+
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+ def define_enum_GL_EXT_draw_buffers
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+ const_set('GL_MAX_COLOR_ATTACHMENTS_EXT', 0x8CDF) unless defined?(GL_MAX_COLOR_ATTACHMENTS_EXT)
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+ const_set('GL_MAX_DRAW_BUFFERS_EXT', 0x8824) unless defined?(GL_MAX_DRAW_BUFFERS_EXT)
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+ const_set('GL_DRAW_BUFFER0_EXT', 0x8825) unless defined?(GL_DRAW_BUFFER0_EXT)
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+ const_set('GL_DRAW_BUFFER1_EXT', 0x8826) unless defined?(GL_DRAW_BUFFER1_EXT)
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+ const_set('GL_DRAW_BUFFER2_EXT', 0x8827) unless defined?(GL_DRAW_BUFFER2_EXT)
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+ const_set('GL_DRAW_BUFFER3_EXT', 0x8828) unless defined?(GL_DRAW_BUFFER3_EXT)
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+ const_set('GL_DRAW_BUFFER4_EXT', 0x8829) unless defined?(GL_DRAW_BUFFER4_EXT)
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+ const_set('GL_DRAW_BUFFER5_EXT', 0x882A) unless defined?(GL_DRAW_BUFFER5_EXT)
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+ const_set('GL_DRAW_BUFFER6_EXT', 0x882B) unless defined?(GL_DRAW_BUFFER6_EXT)
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+ const_set('GL_DRAW_BUFFER7_EXT', 0x882C) unless defined?(GL_DRAW_BUFFER7_EXT)
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+ const_set('GL_DRAW_BUFFER8_EXT', 0x882D) unless defined?(GL_DRAW_BUFFER8_EXT)
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+ const_set('GL_DRAW_BUFFER9_EXT', 0x882E) unless defined?(GL_DRAW_BUFFER9_EXT)
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+ const_set('GL_DRAW_BUFFER10_EXT', 0x882F) unless defined?(GL_DRAW_BUFFER10_EXT)
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+ const_set('GL_DRAW_BUFFER11_EXT', 0x8830) unless defined?(GL_DRAW_BUFFER11_EXT)
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+ const_set('GL_DRAW_BUFFER12_EXT', 0x8831) unless defined?(GL_DRAW_BUFFER12_EXT)
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+ const_set('GL_DRAW_BUFFER13_EXT', 0x8832) unless defined?(GL_DRAW_BUFFER13_EXT)
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+ const_set('GL_DRAW_BUFFER14_EXT', 0x8833) unless defined?(GL_DRAW_BUFFER14_EXT)
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+ const_set('GL_DRAW_BUFFER15_EXT', 0x8834) unless defined?(GL_DRAW_BUFFER15_EXT)
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+ const_set('GL_COLOR_ATTACHMENT0_EXT', 0x8CE0) unless defined?(GL_COLOR_ATTACHMENT0_EXT)
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+ const_set('GL_COLOR_ATTACHMENT1_EXT', 0x8CE1) unless defined?(GL_COLOR_ATTACHMENT1_EXT)
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+ const_set('GL_COLOR_ATTACHMENT2_EXT', 0x8CE2) unless defined?(GL_COLOR_ATTACHMENT2_EXT)
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+ const_set('GL_COLOR_ATTACHMENT3_EXT', 0x8CE3) unless defined?(GL_COLOR_ATTACHMENT3_EXT)
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+ const_set('GL_COLOR_ATTACHMENT4_EXT', 0x8CE4) unless defined?(GL_COLOR_ATTACHMENT4_EXT)
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+ const_set('GL_COLOR_ATTACHMENT5_EXT', 0x8CE5) unless defined?(GL_COLOR_ATTACHMENT5_EXT)
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+ const_set('GL_COLOR_ATTACHMENT6_EXT', 0x8CE6) unless defined?(GL_COLOR_ATTACHMENT6_EXT)
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+ const_set('GL_COLOR_ATTACHMENT7_EXT', 0x8CE7) unless defined?(GL_COLOR_ATTACHMENT7_EXT)
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+ const_set('GL_COLOR_ATTACHMENT8_EXT', 0x8CE8) unless defined?(GL_COLOR_ATTACHMENT8_EXT)
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+ const_set('GL_COLOR_ATTACHMENT9_EXT', 0x8CE9) unless defined?(GL_COLOR_ATTACHMENT9_EXT)
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+ const_set('GL_COLOR_ATTACHMENT10_EXT', 0x8CEA) unless defined?(GL_COLOR_ATTACHMENT10_EXT)
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+ const_set('GL_COLOR_ATTACHMENT11_EXT', 0x8CEB) unless defined?(GL_COLOR_ATTACHMENT11_EXT)
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+ const_set('GL_COLOR_ATTACHMENT12_EXT', 0x8CEC) unless defined?(GL_COLOR_ATTACHMENT12_EXT)
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+ const_set('GL_COLOR_ATTACHMENT13_EXT', 0x8CED) unless defined?(GL_COLOR_ATTACHMENT13_EXT)
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+ const_set('GL_COLOR_ATTACHMENT14_EXT', 0x8CEE) unless defined?(GL_COLOR_ATTACHMENT14_EXT)
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+ const_set('GL_COLOR_ATTACHMENT15_EXT', 0x8CEF) unless defined?(GL_COLOR_ATTACHMENT15_EXT)
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+ end # define_enum_GL_EXT_draw_buffers
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+
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+ def define_enum_GL_EXT_draw_instanced
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+ end # define_enum_GL_EXT_draw_instanced
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+
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+ def define_enum_GL_EXT_instanced_arrays
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+ const_set('GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT', 0x88FE) unless defined?(GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT)
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+ end # define_enum_GL_EXT_instanced_arrays
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+
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+ def define_enum_GL_EXT_map_buffer_range
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+ const_set('GL_MAP_READ_BIT_EXT', 0x0001) unless defined?(GL_MAP_READ_BIT_EXT)
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+ const_set('GL_MAP_WRITE_BIT_EXT', 0x0002) unless defined?(GL_MAP_WRITE_BIT_EXT)
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+ const_set('GL_MAP_INVALIDATE_RANGE_BIT_EXT', 0x0004) unless defined?(GL_MAP_INVALIDATE_RANGE_BIT_EXT)
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+ const_set('GL_MAP_INVALIDATE_BUFFER_BIT_EXT', 0x0008) unless defined?(GL_MAP_INVALIDATE_BUFFER_BIT_EXT)
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+ const_set('GL_MAP_FLUSH_EXPLICIT_BIT_EXT', 0x0010) unless defined?(GL_MAP_FLUSH_EXPLICIT_BIT_EXT)
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+ const_set('GL_MAP_UNSYNCHRONIZED_BIT_EXT', 0x0020) unless defined?(GL_MAP_UNSYNCHRONIZED_BIT_EXT)
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+ end # define_enum_GL_EXT_map_buffer_range
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+
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+ def define_enum_GL_EXT_multi_draw_arrays
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+ end # define_enum_GL_EXT_multi_draw_arrays
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+
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+ def define_enum_GL_EXT_multisampled_render_to_texture
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+ const_set('GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT', 0x8D6C) unless defined?(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT)
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+ const_set('GL_RENDERBUFFER_SAMPLES_EXT', 0x8CAB) unless defined?(GL_RENDERBUFFER_SAMPLES_EXT)
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+ const_set('GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT', 0x8D56) unless defined?(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT)
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+ const_set('GL_MAX_SAMPLES_EXT', 0x8D57) unless defined?(GL_MAX_SAMPLES_EXT)
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+ end # define_enum_GL_EXT_multisampled_render_to_texture
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+
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+ def define_enum_GL_EXT_multiview_draw_buffers
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+ const_set('GL_COLOR_ATTACHMENT_EXT', 0x90F0) unless defined?(GL_COLOR_ATTACHMENT_EXT)
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+ const_set('GL_MULTIVIEW_EXT', 0x90F1) unless defined?(GL_MULTIVIEW_EXT)
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+ const_set('GL_DRAW_BUFFER_EXT', 0x0C01) unless defined?(GL_DRAW_BUFFER_EXT)
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+ const_set('GL_READ_BUFFER_EXT', 0x0C02) unless defined?(GL_READ_BUFFER_EXT)
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+ const_set('GL_MAX_MULTIVIEW_BUFFERS_EXT', 0x90F2) unless defined?(GL_MAX_MULTIVIEW_BUFFERS_EXT)
265
+ end # define_enum_GL_EXT_multiview_draw_buffers
266
+
267
+ def define_enum_GL_EXT_occlusion_query_boolean
268
+ const_set('GL_ANY_SAMPLES_PASSED_EXT', 0x8C2F) unless defined?(GL_ANY_SAMPLES_PASSED_EXT)
269
+ const_set('GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT', 0x8D6A) unless defined?(GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT)
270
+ const_set('GL_CURRENT_QUERY_EXT', 0x8865) unless defined?(GL_CURRENT_QUERY_EXT)
271
+ const_set('GL_QUERY_RESULT_EXT', 0x8866) unless defined?(GL_QUERY_RESULT_EXT)
272
+ const_set('GL_QUERY_RESULT_AVAILABLE_EXT', 0x8867) unless defined?(GL_QUERY_RESULT_AVAILABLE_EXT)
273
+ end # define_enum_GL_EXT_occlusion_query_boolean
274
+
275
+ def define_enum_GL_EXT_pvrtc_sRGB
276
+ const_set('GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT', 0x8A54) unless defined?(GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT)
277
+ const_set('GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT', 0x8A55) unless defined?(GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT)
278
+ const_set('GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT', 0x8A56) unless defined?(GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT)
279
+ const_set('GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT', 0x8A57) unless defined?(GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT)
280
+ end # define_enum_GL_EXT_pvrtc_sRGB
281
+
282
+ def define_enum_GL_EXT_read_format_bgra
283
+ const_set('GL_BGRA_EXT', 0x80E1) unless defined?(GL_BGRA_EXT)
284
+ const_set('GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT', 0x8365) unless defined?(GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT)
285
+ const_set('GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT', 0x8366) unless defined?(GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT)
286
+ end # define_enum_GL_EXT_read_format_bgra
287
+
288
+ def define_enum_GL_EXT_robustness
289
+ const_set('GL_NO_ERROR', 0) unless defined?(GL_NO_ERROR)
290
+ const_set('GL_GUILTY_CONTEXT_RESET_EXT', 0x8253) unless defined?(GL_GUILTY_CONTEXT_RESET_EXT)
291
+ const_set('GL_INNOCENT_CONTEXT_RESET_EXT', 0x8254) unless defined?(GL_INNOCENT_CONTEXT_RESET_EXT)
292
+ const_set('GL_UNKNOWN_CONTEXT_RESET_EXT', 0x8255) unless defined?(GL_UNKNOWN_CONTEXT_RESET_EXT)
293
+ const_set('GL_CONTEXT_ROBUST_ACCESS_EXT', 0x90F3) unless defined?(GL_CONTEXT_ROBUST_ACCESS_EXT)
294
+ const_set('GL_RESET_NOTIFICATION_STRATEGY_EXT', 0x8256) unless defined?(GL_RESET_NOTIFICATION_STRATEGY_EXT)
295
+ const_set('GL_LOSE_CONTEXT_ON_RESET_EXT', 0x8252) unless defined?(GL_LOSE_CONTEXT_ON_RESET_EXT)
296
+ const_set('GL_NO_RESET_NOTIFICATION_EXT', 0x8261) unless defined?(GL_NO_RESET_NOTIFICATION_EXT)
297
+ end # define_enum_GL_EXT_robustness
298
+
299
+ def define_enum_GL_EXT_sRGB
300
+ const_set('GL_SRGB_EXT', 0x8C40) unless defined?(GL_SRGB_EXT)
301
+ const_set('GL_SRGB_ALPHA_EXT', 0x8C42) unless defined?(GL_SRGB_ALPHA_EXT)
302
+ const_set('GL_SRGB8_ALPHA8_EXT', 0x8C43) unless defined?(GL_SRGB8_ALPHA8_EXT)
303
+ const_set('GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT', 0x8210) unless defined?(GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT)
304
+ end # define_enum_GL_EXT_sRGB
305
+
306
+ def define_enum_GL_EXT_sRGB_write_control
307
+ const_set('GL_FRAMEBUFFER_SRGB_EXT', 0x8DB9) unless defined?(GL_FRAMEBUFFER_SRGB_EXT)
308
+ end # define_enum_GL_EXT_sRGB_write_control
309
+
310
+ def define_enum_GL_EXT_separate_shader_objects
311
+ const_set('GL_ACTIVE_PROGRAM_EXT', 0x8259) unless defined?(GL_ACTIVE_PROGRAM_EXT)
312
+ const_set('GL_VERTEX_SHADER_BIT_EXT', 0x00000001) unless defined?(GL_VERTEX_SHADER_BIT_EXT)
313
+ const_set('GL_FRAGMENT_SHADER_BIT_EXT', 0x00000002) unless defined?(GL_FRAGMENT_SHADER_BIT_EXT)
314
+ const_set('GL_ALL_SHADER_BITS_EXT', 0xFFFFFFFF) unless defined?(GL_ALL_SHADER_BITS_EXT)
315
+ const_set('GL_PROGRAM_SEPARABLE_EXT', 0x8258) unless defined?(GL_PROGRAM_SEPARABLE_EXT)
316
+ const_set('GL_PROGRAM_PIPELINE_BINDING_EXT', 0x825A) unless defined?(GL_PROGRAM_PIPELINE_BINDING_EXT)
317
+ end # define_enum_GL_EXT_separate_shader_objects
318
+
319
+ def define_enum_GL_EXT_shader_framebuffer_fetch
320
+ const_set('GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT', 0x8A52) unless defined?(GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT)
321
+ end # define_enum_GL_EXT_shader_framebuffer_fetch
322
+
323
+ def define_enum_GL_EXT_shader_integer_mix
324
+ end # define_enum_GL_EXT_shader_integer_mix
325
+
326
+ def define_enum_GL_EXT_shader_texture_lod
327
+ end # define_enum_GL_EXT_shader_texture_lod
328
+
329
+ def define_enum_GL_EXT_shadow_samplers
330
+ const_set('GL_TEXTURE_COMPARE_MODE_EXT', 0x884C) unless defined?(GL_TEXTURE_COMPARE_MODE_EXT)
331
+ const_set('GL_TEXTURE_COMPARE_FUNC_EXT', 0x884D) unless defined?(GL_TEXTURE_COMPARE_FUNC_EXT)
332
+ const_set('GL_COMPARE_REF_TO_TEXTURE_EXT', 0x884E) unless defined?(GL_COMPARE_REF_TO_TEXTURE_EXT)
333
+ const_set('GL_SAMPLER_2D_SHADOW_EXT', 0x8B62) unless defined?(GL_SAMPLER_2D_SHADOW_EXT)
334
+ end # define_enum_GL_EXT_shadow_samplers
335
+
336
+ def define_enum_GL_EXT_texture_compression_dxt1
337
+ const_set('GL_COMPRESSED_RGB_S3TC_DXT1_EXT', 0x83F0) unless defined?(GL_COMPRESSED_RGB_S3TC_DXT1_EXT)
338
+ const_set('GL_COMPRESSED_RGBA_S3TC_DXT1_EXT', 0x83F1) unless defined?(GL_COMPRESSED_RGBA_S3TC_DXT1_EXT)
339
+ end # define_enum_GL_EXT_texture_compression_dxt1
340
+
341
+ def define_enum_GL_EXT_texture_compression_s3tc
342
+ const_set('GL_COMPRESSED_RGB_S3TC_DXT1_EXT', 0x83F0) unless defined?(GL_COMPRESSED_RGB_S3TC_DXT1_EXT)
343
+ const_set('GL_COMPRESSED_RGBA_S3TC_DXT1_EXT', 0x83F1) unless defined?(GL_COMPRESSED_RGBA_S3TC_DXT1_EXT)
344
+ const_set('GL_COMPRESSED_RGBA_S3TC_DXT3_EXT', 0x83F2) unless defined?(GL_COMPRESSED_RGBA_S3TC_DXT3_EXT)
345
+ const_set('GL_COMPRESSED_RGBA_S3TC_DXT5_EXT', 0x83F3) unless defined?(GL_COMPRESSED_RGBA_S3TC_DXT5_EXT)
346
+ end # define_enum_GL_EXT_texture_compression_s3tc
347
+
348
+ def define_enum_GL_EXT_texture_filter_anisotropic
349
+ const_set('GL_TEXTURE_MAX_ANISOTROPY_EXT', 0x84FE) unless defined?(GL_TEXTURE_MAX_ANISOTROPY_EXT)
350
+ const_set('GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT', 0x84FF) unless defined?(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT)
351
+ end # define_enum_GL_EXT_texture_filter_anisotropic
352
+
353
+ def define_enum_GL_EXT_texture_format_BGRA8888
354
+ const_set('GL_BGRA_EXT', 0x80E1) unless defined?(GL_BGRA_EXT)
355
+ end # define_enum_GL_EXT_texture_format_BGRA8888
356
+
357
+ def define_enum_GL_EXT_texture_rg
358
+ const_set('GL_RED_EXT', 0x1903) unless defined?(GL_RED_EXT)
359
+ const_set('GL_RG_EXT', 0x8227) unless defined?(GL_RG_EXT)
360
+ const_set('GL_R8_EXT', 0x8229) unless defined?(GL_R8_EXT)
361
+ const_set('GL_RG8_EXT', 0x822B) unless defined?(GL_RG8_EXT)
362
+ end # define_enum_GL_EXT_texture_rg
363
+
364
+ def define_enum_GL_EXT_texture_sRGB_decode
365
+ const_set('GL_TEXTURE_SRGB_DECODE_EXT', 0x8A48) unless defined?(GL_TEXTURE_SRGB_DECODE_EXT)
366
+ const_set('GL_DECODE_EXT', 0x8A49) unless defined?(GL_DECODE_EXT)
367
+ const_set('GL_SKIP_DECODE_EXT', 0x8A4A) unless defined?(GL_SKIP_DECODE_EXT)
368
+ end # define_enum_GL_EXT_texture_sRGB_decode
369
+
370
+ def define_enum_GL_EXT_texture_storage
371
+ const_set('GL_TEXTURE_IMMUTABLE_FORMAT_EXT', 0x912F) unless defined?(GL_TEXTURE_IMMUTABLE_FORMAT_EXT)
372
+ const_set('GL_ALPHA8_EXT', 0x803C) unless defined?(GL_ALPHA8_EXT)
373
+ const_set('GL_LUMINANCE8_EXT', 0x8040) unless defined?(GL_LUMINANCE8_EXT)
374
+ const_set('GL_LUMINANCE8_ALPHA8_EXT', 0x8045) unless defined?(GL_LUMINANCE8_ALPHA8_EXT)
375
+ const_set('GL_RGBA32F_EXT', 0x8814) unless defined?(GL_RGBA32F_EXT)
376
+ const_set('GL_RGB32F_EXT', 0x8815) unless defined?(GL_RGB32F_EXT)
377
+ const_set('GL_ALPHA32F_EXT', 0x8816) unless defined?(GL_ALPHA32F_EXT)
378
+ const_set('GL_LUMINANCE32F_EXT', 0x8818) unless defined?(GL_LUMINANCE32F_EXT)
379
+ const_set('GL_LUMINANCE_ALPHA32F_EXT', 0x8819) unless defined?(GL_LUMINANCE_ALPHA32F_EXT)
380
+ const_set('GL_RGBA16F_EXT', 0x881A) unless defined?(GL_RGBA16F_EXT)
381
+ const_set('GL_RGB16F_EXT', 0x881B) unless defined?(GL_RGB16F_EXT)
382
+ const_set('GL_ALPHA16F_EXT', 0x881C) unless defined?(GL_ALPHA16F_EXT)
383
+ const_set('GL_LUMINANCE16F_EXT', 0x881E) unless defined?(GL_LUMINANCE16F_EXT)
384
+ const_set('GL_LUMINANCE_ALPHA16F_EXT', 0x881F) unless defined?(GL_LUMINANCE_ALPHA16F_EXT)
385
+ const_set('GL_RGB10_A2_EXT', 0x8059) unless defined?(GL_RGB10_A2_EXT)
386
+ const_set('GL_RGB10_EXT', 0x8052) unless defined?(GL_RGB10_EXT)
387
+ const_set('GL_BGRA8_EXT', 0x93A1) unless defined?(GL_BGRA8_EXT)
388
+ const_set('GL_R8_EXT', 0x8229) unless defined?(GL_R8_EXT)
389
+ const_set('GL_RG8_EXT', 0x822B) unless defined?(GL_RG8_EXT)
390
+ const_set('GL_R32F_EXT', 0x822E) unless defined?(GL_R32F_EXT)
391
+ const_set('GL_RG32F_EXT', 0x8230) unless defined?(GL_RG32F_EXT)
392
+ const_set('GL_R16F_EXT', 0x822D) unless defined?(GL_R16F_EXT)
393
+ const_set('GL_RG16F_EXT', 0x822F) unless defined?(GL_RG16F_EXT)
394
+ end # define_enum_GL_EXT_texture_storage
395
+
396
+ def define_enum_GL_EXT_texture_type_2_10_10_10_REV
397
+ const_set('GL_UNSIGNED_INT_2_10_10_10_REV_EXT', 0x8368) unless defined?(GL_UNSIGNED_INT_2_10_10_10_REV_EXT)
398
+ end # define_enum_GL_EXT_texture_type_2_10_10_10_REV
399
+
400
+ def define_enum_GL_EXT_unpack_subimage
401
+ const_set('GL_UNPACK_ROW_LENGTH_EXT', 0x0CF2) unless defined?(GL_UNPACK_ROW_LENGTH_EXT)
402
+ const_set('GL_UNPACK_SKIP_ROWS_EXT', 0x0CF3) unless defined?(GL_UNPACK_SKIP_ROWS_EXT)
403
+ const_set('GL_UNPACK_SKIP_PIXELS_EXT', 0x0CF4) unless defined?(GL_UNPACK_SKIP_PIXELS_EXT)
404
+ end # define_enum_GL_EXT_unpack_subimage
405
+
406
+ def define_enum_GL_FJ_shader_binary_GCCSO
407
+ const_set('GL_GCCSO_SHADER_BINARY_FJ', 0x9260) unless defined?(GL_GCCSO_SHADER_BINARY_FJ)
408
+ end # define_enum_GL_FJ_shader_binary_GCCSO
409
+
410
+ def define_enum_GL_IMG_multisampled_render_to_texture
411
+ const_set('GL_RENDERBUFFER_SAMPLES_IMG', 0x9133) unless defined?(GL_RENDERBUFFER_SAMPLES_IMG)
412
+ const_set('GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG', 0x9134) unless defined?(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG)
413
+ const_set('GL_MAX_SAMPLES_IMG', 0x9135) unless defined?(GL_MAX_SAMPLES_IMG)
414
+ const_set('GL_TEXTURE_SAMPLES_IMG', 0x9136) unless defined?(GL_TEXTURE_SAMPLES_IMG)
415
+ end # define_enum_GL_IMG_multisampled_render_to_texture
416
+
417
+ def define_enum_GL_IMG_program_binary
418
+ const_set('GL_SGX_PROGRAM_BINARY_IMG', 0x9130) unless defined?(GL_SGX_PROGRAM_BINARY_IMG)
419
+ end # define_enum_GL_IMG_program_binary
420
+
421
+ def define_enum_GL_IMG_read_format
422
+ const_set('GL_BGRA_IMG', 0x80E1) unless defined?(GL_BGRA_IMG)
423
+ const_set('GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG', 0x8365) unless defined?(GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG)
424
+ end # define_enum_GL_IMG_read_format
425
+
426
+ def define_enum_GL_IMG_shader_binary
427
+ const_set('GL_SGX_BINARY_IMG', 0x8C0A) unless defined?(GL_SGX_BINARY_IMG)
428
+ end # define_enum_GL_IMG_shader_binary
429
+
430
+ def define_enum_GL_IMG_texture_compression_pvrtc
431
+ const_set('GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG', 0x8C00) unless defined?(GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG)
432
+ const_set('GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG', 0x8C01) unless defined?(GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG)
433
+ const_set('GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG', 0x8C02) unless defined?(GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG)
434
+ const_set('GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG', 0x8C03) unless defined?(GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG)
435
+ end # define_enum_GL_IMG_texture_compression_pvrtc
436
+
437
+ def define_enum_GL_IMG_texture_compression_pvrtc2
438
+ const_set('GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG', 0x9137) unless defined?(GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG)
439
+ const_set('GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG', 0x9138) unless defined?(GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG)
440
+ end # define_enum_GL_IMG_texture_compression_pvrtc2
441
+
442
+ def define_enum_GL_KHR_debug
443
+ const_set('GL_DEBUG_OUTPUT_SYNCHRONOUS', 0x8242) unless defined?(GL_DEBUG_OUTPUT_SYNCHRONOUS)
444
+ const_set('GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH', 0x8243) unless defined?(GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH)
445
+ const_set('GL_DEBUG_CALLBACK_FUNCTION', 0x8244) unless defined?(GL_DEBUG_CALLBACK_FUNCTION)
446
+ const_set('GL_DEBUG_CALLBACK_USER_PARAM', 0x8245) unless defined?(GL_DEBUG_CALLBACK_USER_PARAM)
447
+ const_set('GL_DEBUG_SOURCE_API', 0x8246) unless defined?(GL_DEBUG_SOURCE_API)
448
+ const_set('GL_DEBUG_SOURCE_WINDOW_SYSTEM', 0x8247) unless defined?(GL_DEBUG_SOURCE_WINDOW_SYSTEM)
449
+ const_set('GL_DEBUG_SOURCE_SHADER_COMPILER', 0x8248) unless defined?(GL_DEBUG_SOURCE_SHADER_COMPILER)
450
+ const_set('GL_DEBUG_SOURCE_THIRD_PARTY', 0x8249) unless defined?(GL_DEBUG_SOURCE_THIRD_PARTY)
451
+ const_set('GL_DEBUG_SOURCE_APPLICATION', 0x824A) unless defined?(GL_DEBUG_SOURCE_APPLICATION)
452
+ const_set('GL_DEBUG_SOURCE_OTHER', 0x824B) unless defined?(GL_DEBUG_SOURCE_OTHER)
453
+ const_set('GL_DEBUG_TYPE_ERROR', 0x824C) unless defined?(GL_DEBUG_TYPE_ERROR)
454
+ const_set('GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR', 0x824D) unless defined?(GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR)
455
+ const_set('GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR', 0x824E) unless defined?(GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR)
456
+ const_set('GL_DEBUG_TYPE_PORTABILITY', 0x824F) unless defined?(GL_DEBUG_TYPE_PORTABILITY)
457
+ const_set('GL_DEBUG_TYPE_PERFORMANCE', 0x8250) unless defined?(GL_DEBUG_TYPE_PERFORMANCE)
458
+ const_set('GL_DEBUG_TYPE_OTHER', 0x8251) unless defined?(GL_DEBUG_TYPE_OTHER)
459
+ const_set('GL_DEBUG_TYPE_MARKER', 0x8268) unless defined?(GL_DEBUG_TYPE_MARKER)
460
+ const_set('GL_DEBUG_TYPE_PUSH_GROUP', 0x8269) unless defined?(GL_DEBUG_TYPE_PUSH_GROUP)
461
+ const_set('GL_DEBUG_TYPE_POP_GROUP', 0x826A) unless defined?(GL_DEBUG_TYPE_POP_GROUP)
462
+ const_set('GL_DEBUG_SEVERITY_NOTIFICATION', 0x826B) unless defined?(GL_DEBUG_SEVERITY_NOTIFICATION)
463
+ const_set('GL_MAX_DEBUG_GROUP_STACK_DEPTH', 0x826C) unless defined?(GL_MAX_DEBUG_GROUP_STACK_DEPTH)
464
+ const_set('GL_DEBUG_GROUP_STACK_DEPTH', 0x826D) unless defined?(GL_DEBUG_GROUP_STACK_DEPTH)
465
+ const_set('GL_BUFFER', 0x82E0) unless defined?(GL_BUFFER)
466
+ const_set('GL_SHADER', 0x82E1) unless defined?(GL_SHADER)
467
+ const_set('GL_PROGRAM', 0x82E2) unless defined?(GL_PROGRAM)
468
+ const_set('GL_VERTEX_ARRAY', 0x8074) unless defined?(GL_VERTEX_ARRAY)
469
+ const_set('GL_QUERY', 0x82E3) unless defined?(GL_QUERY)
470
+ const_set('GL_SAMPLER', 0x82E6) unless defined?(GL_SAMPLER)
471
+ const_set('GL_MAX_LABEL_LENGTH', 0x82E8) unless defined?(GL_MAX_LABEL_LENGTH)
472
+ const_set('GL_MAX_DEBUG_MESSAGE_LENGTH', 0x9143) unless defined?(GL_MAX_DEBUG_MESSAGE_LENGTH)
473
+ const_set('GL_MAX_DEBUG_LOGGED_MESSAGES', 0x9144) unless defined?(GL_MAX_DEBUG_LOGGED_MESSAGES)
474
+ const_set('GL_DEBUG_LOGGED_MESSAGES', 0x9145) unless defined?(GL_DEBUG_LOGGED_MESSAGES)
475
+ const_set('GL_DEBUG_SEVERITY_HIGH', 0x9146) unless defined?(GL_DEBUG_SEVERITY_HIGH)
476
+ const_set('GL_DEBUG_SEVERITY_MEDIUM', 0x9147) unless defined?(GL_DEBUG_SEVERITY_MEDIUM)
477
+ const_set('GL_DEBUG_SEVERITY_LOW', 0x9148) unless defined?(GL_DEBUG_SEVERITY_LOW)
478
+ const_set('GL_DEBUG_OUTPUT', 0x92E0) unless defined?(GL_DEBUG_OUTPUT)
479
+ const_set('GL_CONTEXT_FLAG_DEBUG_BIT', 0x00000002) unless defined?(GL_CONTEXT_FLAG_DEBUG_BIT)
480
+ const_set('GL_STACK_OVERFLOW', 0x0503) unless defined?(GL_STACK_OVERFLOW)
481
+ const_set('GL_STACK_UNDERFLOW', 0x0504) unless defined?(GL_STACK_UNDERFLOW)
482
+ const_set('GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR', 0x8242) unless defined?(GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR)
483
+ const_set('GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR', 0x8243) unless defined?(GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR)
484
+ const_set('GL_DEBUG_CALLBACK_FUNCTION_KHR', 0x8244) unless defined?(GL_DEBUG_CALLBACK_FUNCTION_KHR)
485
+ const_set('GL_DEBUG_CALLBACK_USER_PARAM_KHR', 0x8245) unless defined?(GL_DEBUG_CALLBACK_USER_PARAM_KHR)
486
+ const_set('GL_DEBUG_SOURCE_API_KHR', 0x8246) unless defined?(GL_DEBUG_SOURCE_API_KHR)
487
+ const_set('GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR', 0x8247) unless defined?(GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR)
488
+ const_set('GL_DEBUG_SOURCE_SHADER_COMPILER_KHR', 0x8248) unless defined?(GL_DEBUG_SOURCE_SHADER_COMPILER_KHR)
489
+ const_set('GL_DEBUG_SOURCE_THIRD_PARTY_KHR', 0x8249) unless defined?(GL_DEBUG_SOURCE_THIRD_PARTY_KHR)
490
+ const_set('GL_DEBUG_SOURCE_APPLICATION_KHR', 0x824A) unless defined?(GL_DEBUG_SOURCE_APPLICATION_KHR)
491
+ const_set('GL_DEBUG_SOURCE_OTHER_KHR', 0x824B) unless defined?(GL_DEBUG_SOURCE_OTHER_KHR)
492
+ const_set('GL_DEBUG_TYPE_ERROR_KHR', 0x824C) unless defined?(GL_DEBUG_TYPE_ERROR_KHR)
493
+ const_set('GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR', 0x824D) unless defined?(GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR)
494
+ const_set('GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR', 0x824E) unless defined?(GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR)
495
+ const_set('GL_DEBUG_TYPE_PORTABILITY_KHR', 0x824F) unless defined?(GL_DEBUG_TYPE_PORTABILITY_KHR)
496
+ const_set('GL_DEBUG_TYPE_PERFORMANCE_KHR', 0x8250) unless defined?(GL_DEBUG_TYPE_PERFORMANCE_KHR)
497
+ const_set('GL_DEBUG_TYPE_OTHER_KHR', 0x8251) unless defined?(GL_DEBUG_TYPE_OTHER_KHR)
498
+ const_set('GL_DEBUG_TYPE_MARKER_KHR', 0x8268) unless defined?(GL_DEBUG_TYPE_MARKER_KHR)
499
+ const_set('GL_DEBUG_TYPE_PUSH_GROUP_KHR', 0x8269) unless defined?(GL_DEBUG_TYPE_PUSH_GROUP_KHR)
500
+ const_set('GL_DEBUG_TYPE_POP_GROUP_KHR', 0x826A) unless defined?(GL_DEBUG_TYPE_POP_GROUP_KHR)
501
+ const_set('GL_DEBUG_SEVERITY_NOTIFICATION_KHR', 0x826B) unless defined?(GL_DEBUG_SEVERITY_NOTIFICATION_KHR)
502
+ const_set('GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR', 0x826C) unless defined?(GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR)
503
+ const_set('GL_DEBUG_GROUP_STACK_DEPTH_KHR', 0x826D) unless defined?(GL_DEBUG_GROUP_STACK_DEPTH_KHR)
504
+ const_set('GL_BUFFER_KHR', 0x82E0) unless defined?(GL_BUFFER_KHR)
505
+ const_set('GL_SHADER_KHR', 0x82E1) unless defined?(GL_SHADER_KHR)
506
+ const_set('GL_PROGRAM_KHR', 0x82E2) unless defined?(GL_PROGRAM_KHR)
507
+ const_set('GL_VERTEX_ARRAY_KHR', 0x8074) unless defined?(GL_VERTEX_ARRAY_KHR)
508
+ const_set('GL_QUERY_KHR', 0x82E3) unless defined?(GL_QUERY_KHR)
509
+ const_set('GL_SAMPLER_KHR', 0x82E6) unless defined?(GL_SAMPLER_KHR)
510
+ const_set('GL_MAX_LABEL_LENGTH_KHR', 0x82E8) unless defined?(GL_MAX_LABEL_LENGTH_KHR)
511
+ const_set('GL_MAX_DEBUG_MESSAGE_LENGTH_KHR', 0x9143) unless defined?(GL_MAX_DEBUG_MESSAGE_LENGTH_KHR)
512
+ const_set('GL_MAX_DEBUG_LOGGED_MESSAGES_KHR', 0x9144) unless defined?(GL_MAX_DEBUG_LOGGED_MESSAGES_KHR)
513
+ const_set('GL_DEBUG_LOGGED_MESSAGES_KHR', 0x9145) unless defined?(GL_DEBUG_LOGGED_MESSAGES_KHR)
514
+ const_set('GL_DEBUG_SEVERITY_HIGH_KHR', 0x9146) unless defined?(GL_DEBUG_SEVERITY_HIGH_KHR)
515
+ const_set('GL_DEBUG_SEVERITY_MEDIUM_KHR', 0x9147) unless defined?(GL_DEBUG_SEVERITY_MEDIUM_KHR)
516
+ const_set('GL_DEBUG_SEVERITY_LOW_KHR', 0x9148) unless defined?(GL_DEBUG_SEVERITY_LOW_KHR)
517
+ const_set('GL_DEBUG_OUTPUT_KHR', 0x92E0) unless defined?(GL_DEBUG_OUTPUT_KHR)
518
+ const_set('GL_CONTEXT_FLAG_DEBUG_BIT_KHR', 0x00000002) unless defined?(GL_CONTEXT_FLAG_DEBUG_BIT_KHR)
519
+ const_set('GL_STACK_OVERFLOW_KHR', 0x0503) unless defined?(GL_STACK_OVERFLOW_KHR)
520
+ const_set('GL_STACK_UNDERFLOW_KHR', 0x0504) unless defined?(GL_STACK_UNDERFLOW_KHR)
521
+ const_set('GL_PROGRAM_PIPELINE', 0x82E4) unless defined?(GL_PROGRAM_PIPELINE)
522
+ const_set('GL_DISPLAY_LIST', 0x82E7) unless defined?(GL_DISPLAY_LIST)
523
+ end # define_enum_GL_KHR_debug
524
+
525
+ def define_enum_GL_KHR_texture_compression_astc_hdr
526
+ const_set('GL_COMPRESSED_RGBA_ASTC_4x4_KHR', 0x93B0) unless defined?(GL_COMPRESSED_RGBA_ASTC_4x4_KHR)
527
+ const_set('GL_COMPRESSED_RGBA_ASTC_5x4_KHR', 0x93B1) unless defined?(GL_COMPRESSED_RGBA_ASTC_5x4_KHR)
528
+ const_set('GL_COMPRESSED_RGBA_ASTC_5x5_KHR', 0x93B2) unless defined?(GL_COMPRESSED_RGBA_ASTC_5x5_KHR)
529
+ const_set('GL_COMPRESSED_RGBA_ASTC_6x5_KHR', 0x93B3) unless defined?(GL_COMPRESSED_RGBA_ASTC_6x5_KHR)
530
+ const_set('GL_COMPRESSED_RGBA_ASTC_6x6_KHR', 0x93B4) unless defined?(GL_COMPRESSED_RGBA_ASTC_6x6_KHR)
531
+ const_set('GL_COMPRESSED_RGBA_ASTC_8x5_KHR', 0x93B5) unless defined?(GL_COMPRESSED_RGBA_ASTC_8x5_KHR)
532
+ const_set('GL_COMPRESSED_RGBA_ASTC_8x6_KHR', 0x93B6) unless defined?(GL_COMPRESSED_RGBA_ASTC_8x6_KHR)
533
+ const_set('GL_COMPRESSED_RGBA_ASTC_8x8_KHR', 0x93B7) unless defined?(GL_COMPRESSED_RGBA_ASTC_8x8_KHR)
534
+ const_set('GL_COMPRESSED_RGBA_ASTC_10x5_KHR', 0x93B8) unless defined?(GL_COMPRESSED_RGBA_ASTC_10x5_KHR)
535
+ const_set('GL_COMPRESSED_RGBA_ASTC_10x6_KHR', 0x93B9) unless defined?(GL_COMPRESSED_RGBA_ASTC_10x6_KHR)
536
+ const_set('GL_COMPRESSED_RGBA_ASTC_10x8_KHR', 0x93BA) unless defined?(GL_COMPRESSED_RGBA_ASTC_10x8_KHR)
537
+ const_set('GL_COMPRESSED_RGBA_ASTC_10x10_KHR', 0x93BB) unless defined?(GL_COMPRESSED_RGBA_ASTC_10x10_KHR)
538
+ const_set('GL_COMPRESSED_RGBA_ASTC_12x10_KHR', 0x93BC) unless defined?(GL_COMPRESSED_RGBA_ASTC_12x10_KHR)
539
+ const_set('GL_COMPRESSED_RGBA_ASTC_12x12_KHR', 0x93BD) unless defined?(GL_COMPRESSED_RGBA_ASTC_12x12_KHR)
540
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR', 0x93D0) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR)
541
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR', 0x93D1) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR)
542
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR', 0x93D2) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR)
543
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR', 0x93D3) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR)
544
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR', 0x93D4) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR)
545
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR', 0x93D5) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR)
546
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR', 0x93D6) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR)
547
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR', 0x93D7) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR)
548
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR', 0x93D8) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR)
549
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR', 0x93D9) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR)
550
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR', 0x93DA) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR)
551
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR', 0x93DB) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR)
552
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR', 0x93DC) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR)
553
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR', 0x93DD) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR)
554
+ end # define_enum_GL_KHR_texture_compression_astc_hdr
555
+
556
+ def define_enum_GL_KHR_texture_compression_astc_ldr
557
+ const_set('GL_COMPRESSED_RGBA_ASTC_4x4_KHR', 0x93B0) unless defined?(GL_COMPRESSED_RGBA_ASTC_4x4_KHR)
558
+ const_set('GL_COMPRESSED_RGBA_ASTC_5x4_KHR', 0x93B1) unless defined?(GL_COMPRESSED_RGBA_ASTC_5x4_KHR)
559
+ const_set('GL_COMPRESSED_RGBA_ASTC_5x5_KHR', 0x93B2) unless defined?(GL_COMPRESSED_RGBA_ASTC_5x5_KHR)
560
+ const_set('GL_COMPRESSED_RGBA_ASTC_6x5_KHR', 0x93B3) unless defined?(GL_COMPRESSED_RGBA_ASTC_6x5_KHR)
561
+ const_set('GL_COMPRESSED_RGBA_ASTC_6x6_KHR', 0x93B4) unless defined?(GL_COMPRESSED_RGBA_ASTC_6x6_KHR)
562
+ const_set('GL_COMPRESSED_RGBA_ASTC_8x5_KHR', 0x93B5) unless defined?(GL_COMPRESSED_RGBA_ASTC_8x5_KHR)
563
+ const_set('GL_COMPRESSED_RGBA_ASTC_8x6_KHR', 0x93B6) unless defined?(GL_COMPRESSED_RGBA_ASTC_8x6_KHR)
564
+ const_set('GL_COMPRESSED_RGBA_ASTC_8x8_KHR', 0x93B7) unless defined?(GL_COMPRESSED_RGBA_ASTC_8x8_KHR)
565
+ const_set('GL_COMPRESSED_RGBA_ASTC_10x5_KHR', 0x93B8) unless defined?(GL_COMPRESSED_RGBA_ASTC_10x5_KHR)
566
+ const_set('GL_COMPRESSED_RGBA_ASTC_10x6_KHR', 0x93B9) unless defined?(GL_COMPRESSED_RGBA_ASTC_10x6_KHR)
567
+ const_set('GL_COMPRESSED_RGBA_ASTC_10x8_KHR', 0x93BA) unless defined?(GL_COMPRESSED_RGBA_ASTC_10x8_KHR)
568
+ const_set('GL_COMPRESSED_RGBA_ASTC_10x10_KHR', 0x93BB) unless defined?(GL_COMPRESSED_RGBA_ASTC_10x10_KHR)
569
+ const_set('GL_COMPRESSED_RGBA_ASTC_12x10_KHR', 0x93BC) unless defined?(GL_COMPRESSED_RGBA_ASTC_12x10_KHR)
570
+ const_set('GL_COMPRESSED_RGBA_ASTC_12x12_KHR', 0x93BD) unless defined?(GL_COMPRESSED_RGBA_ASTC_12x12_KHR)
571
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR', 0x93D0) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR)
572
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR', 0x93D1) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR)
573
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR', 0x93D2) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR)
574
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR', 0x93D3) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR)
575
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR', 0x93D4) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR)
576
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR', 0x93D5) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR)
577
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR', 0x93D6) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR)
578
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR', 0x93D7) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR)
579
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR', 0x93D8) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR)
580
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR', 0x93D9) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR)
581
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR', 0x93DA) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR)
582
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR', 0x93DB) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR)
583
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR', 0x93DC) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR)
584
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR', 0x93DD) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR)
585
+ end # define_enum_GL_KHR_texture_compression_astc_ldr
586
+
587
+ def define_enum_GL_NV_blend_equation_advanced
588
+ const_set('GL_BLUE_NV', 0x1905) unless defined?(GL_BLUE_NV)
589
+ const_set('GL_GREEN_NV', 0x1904) unless defined?(GL_GREEN_NV)
590
+ const_set('GL_RED_NV', 0x1903) unless defined?(GL_RED_NV)
591
+ const_set('GL_XOR_NV', 0x1506) unless defined?(GL_XOR_NV)
592
+ const_set('GL_BLUE', 0x1905) unless defined?(GL_BLUE)
593
+ const_set('GL_GREEN', 0x1904) unless defined?(GL_GREEN)
594
+ const_set('GL_RED', 0x1903) unless defined?(GL_RED)
595
+ const_set('GL_XOR', 0x1506) unless defined?(GL_XOR)
596
+ const_set('GL_BLEND_OVERLAP_NV', 0x9281) unless defined?(GL_BLEND_OVERLAP_NV)
597
+ const_set('GL_BLEND_PREMULTIPLIED_SRC_NV', 0x9280) unless defined?(GL_BLEND_PREMULTIPLIED_SRC_NV)
598
+ const_set('GL_COLORBURN_NV', 0x929A) unless defined?(GL_COLORBURN_NV)
599
+ const_set('GL_COLORDODGE_NV', 0x9299) unless defined?(GL_COLORDODGE_NV)
600
+ const_set('GL_CONJOINT_NV', 0x9284) unless defined?(GL_CONJOINT_NV)
601
+ const_set('GL_CONTRAST_NV', 0x92A1) unless defined?(GL_CONTRAST_NV)
602
+ const_set('GL_DARKEN_NV', 0x9297) unless defined?(GL_DARKEN_NV)
603
+ const_set('GL_DIFFERENCE_NV', 0x929E) unless defined?(GL_DIFFERENCE_NV)
604
+ const_set('GL_DISJOINT_NV', 0x9283) unless defined?(GL_DISJOINT_NV)
605
+ const_set('GL_DST_ATOP_NV', 0x928F) unless defined?(GL_DST_ATOP_NV)
606
+ const_set('GL_DST_IN_NV', 0x928B) unless defined?(GL_DST_IN_NV)
607
+ const_set('GL_DST_NV', 0x9287) unless defined?(GL_DST_NV)
608
+ const_set('GL_DST_OUT_NV', 0x928D) unless defined?(GL_DST_OUT_NV)
609
+ const_set('GL_DST_OVER_NV', 0x9289) unless defined?(GL_DST_OVER_NV)
610
+ const_set('GL_EXCLUSION_NV', 0x92A0) unless defined?(GL_EXCLUSION_NV)
611
+ const_set('GL_HARDLIGHT_NV', 0x929B) unless defined?(GL_HARDLIGHT_NV)
612
+ const_set('GL_HARDMIX_NV', 0x92A9) unless defined?(GL_HARDMIX_NV)
613
+ const_set('GL_HSL_COLOR_NV', 0x92AF) unless defined?(GL_HSL_COLOR_NV)
614
+ const_set('GL_HSL_HUE_NV', 0x92AD) unless defined?(GL_HSL_HUE_NV)
615
+ const_set('GL_HSL_LUMINOSITY_NV', 0x92B0) unless defined?(GL_HSL_LUMINOSITY_NV)
616
+ const_set('GL_HSL_SATURATION_NV', 0x92AE) unless defined?(GL_HSL_SATURATION_NV)
617
+ const_set('GL_INVERT', 0x150A) unless defined?(GL_INVERT)
618
+ const_set('GL_INVERT_OVG_NV', 0x92B4) unless defined?(GL_INVERT_OVG_NV)
619
+ const_set('GL_INVERT_RGB_NV', 0x92A3) unless defined?(GL_INVERT_RGB_NV)
620
+ const_set('GL_LIGHTEN_NV', 0x9298) unless defined?(GL_LIGHTEN_NV)
621
+ const_set('GL_LINEARBURN_NV', 0x92A5) unless defined?(GL_LINEARBURN_NV)
622
+ const_set('GL_LINEARDODGE_NV', 0x92A4) unless defined?(GL_LINEARDODGE_NV)
623
+ const_set('GL_LINEARLIGHT_NV', 0x92A7) unless defined?(GL_LINEARLIGHT_NV)
624
+ const_set('GL_MINUS_CLAMPED_NV', 0x92B3) unless defined?(GL_MINUS_CLAMPED_NV)
625
+ const_set('GL_MINUS_NV', 0x929F) unless defined?(GL_MINUS_NV)
626
+ const_set('GL_MULTIPLY_NV', 0x9294) unless defined?(GL_MULTIPLY_NV)
627
+ const_set('GL_OVERLAY_NV', 0x9296) unless defined?(GL_OVERLAY_NV)
628
+ const_set('GL_PINLIGHT_NV', 0x92A8) unless defined?(GL_PINLIGHT_NV)
629
+ const_set('GL_PLUS_CLAMPED_ALPHA_NV', 0x92B2) unless defined?(GL_PLUS_CLAMPED_ALPHA_NV)
630
+ const_set('GL_PLUS_CLAMPED_NV', 0x92B1) unless defined?(GL_PLUS_CLAMPED_NV)
631
+ const_set('GL_PLUS_DARKER_NV', 0x9292) unless defined?(GL_PLUS_DARKER_NV)
632
+ const_set('GL_PLUS_NV', 0x9291) unless defined?(GL_PLUS_NV)
633
+ const_set('GL_SCREEN_NV', 0x9295) unless defined?(GL_SCREEN_NV)
634
+ const_set('GL_SOFTLIGHT_NV', 0x929C) unless defined?(GL_SOFTLIGHT_NV)
635
+ const_set('GL_SRC_ATOP_NV', 0x928E) unless defined?(GL_SRC_ATOP_NV)
636
+ const_set('GL_SRC_IN_NV', 0x928A) unless defined?(GL_SRC_IN_NV)
637
+ const_set('GL_SRC_NV', 0x9286) unless defined?(GL_SRC_NV)
638
+ const_set('GL_SRC_OUT_NV', 0x928C) unless defined?(GL_SRC_OUT_NV)
639
+ const_set('GL_SRC_OVER_NV', 0x9288) unless defined?(GL_SRC_OVER_NV)
640
+ const_set('GL_UNCORRELATED_NV', 0x9282) unless defined?(GL_UNCORRELATED_NV)
641
+ const_set('GL_VIVIDLIGHT_NV', 0x92A6) unless defined?(GL_VIVIDLIGHT_NV)
642
+ const_set('GL_ZERO', 0) unless defined?(GL_ZERO)
643
+ end # define_enum_GL_NV_blend_equation_advanced
644
+
645
+ def define_enum_GL_NV_blend_equation_advanced_coherent
646
+ const_set('GL_BLEND_ADVANCED_COHERENT_NV', 0x9285) unless defined?(GL_BLEND_ADVANCED_COHERENT_NV)
647
+ end # define_enum_GL_NV_blend_equation_advanced_coherent
648
+
649
+ def define_enum_GL_NV_copy_buffer
650
+ const_set('GL_COPY_READ_BUFFER_NV', 0x8F36) unless defined?(GL_COPY_READ_BUFFER_NV)
651
+ const_set('GL_COPY_WRITE_BUFFER_NV', 0x8F37) unless defined?(GL_COPY_WRITE_BUFFER_NV)
652
+ end # define_enum_GL_NV_copy_buffer
653
+
654
+ def define_enum_GL_NV_coverage_sample
655
+ const_set('GL_COVERAGE_COMPONENT_NV', 0x8ED0) unless defined?(GL_COVERAGE_COMPONENT_NV)
656
+ const_set('GL_COVERAGE_COMPONENT4_NV', 0x8ED1) unless defined?(GL_COVERAGE_COMPONENT4_NV)
657
+ const_set('GL_COVERAGE_ATTACHMENT_NV', 0x8ED2) unless defined?(GL_COVERAGE_ATTACHMENT_NV)
658
+ const_set('GL_COVERAGE_BUFFERS_NV', 0x8ED3) unless defined?(GL_COVERAGE_BUFFERS_NV)
659
+ const_set('GL_COVERAGE_SAMPLES_NV', 0x8ED4) unless defined?(GL_COVERAGE_SAMPLES_NV)
660
+ const_set('GL_COVERAGE_ALL_FRAGMENTS_NV', 0x8ED5) unless defined?(GL_COVERAGE_ALL_FRAGMENTS_NV)
661
+ const_set('GL_COVERAGE_EDGE_FRAGMENTS_NV', 0x8ED6) unless defined?(GL_COVERAGE_EDGE_FRAGMENTS_NV)
662
+ const_set('GL_COVERAGE_AUTOMATIC_NV', 0x8ED7) unless defined?(GL_COVERAGE_AUTOMATIC_NV)
663
+ const_set('GL_COVERAGE_BUFFER_BIT_NV', 0x00008000) unless defined?(GL_COVERAGE_BUFFER_BIT_NV)
664
+ end # define_enum_GL_NV_coverage_sample
665
+
666
+ def define_enum_GL_NV_depth_nonlinear
667
+ const_set('GL_DEPTH_COMPONENT16_NONLINEAR_NV', 0x8E2C) unless defined?(GL_DEPTH_COMPONENT16_NONLINEAR_NV)
668
+ end # define_enum_GL_NV_depth_nonlinear
669
+
670
+ def define_enum_GL_NV_draw_buffers
671
+ const_set('GL_MAX_DRAW_BUFFERS_NV', 0x8824) unless defined?(GL_MAX_DRAW_BUFFERS_NV)
672
+ const_set('GL_DRAW_BUFFER0_NV', 0x8825) unless defined?(GL_DRAW_BUFFER0_NV)
673
+ const_set('GL_DRAW_BUFFER1_NV', 0x8826) unless defined?(GL_DRAW_BUFFER1_NV)
674
+ const_set('GL_DRAW_BUFFER2_NV', 0x8827) unless defined?(GL_DRAW_BUFFER2_NV)
675
+ const_set('GL_DRAW_BUFFER3_NV', 0x8828) unless defined?(GL_DRAW_BUFFER3_NV)
676
+ const_set('GL_DRAW_BUFFER4_NV', 0x8829) unless defined?(GL_DRAW_BUFFER4_NV)
677
+ const_set('GL_DRAW_BUFFER5_NV', 0x882A) unless defined?(GL_DRAW_BUFFER5_NV)
678
+ const_set('GL_DRAW_BUFFER6_NV', 0x882B) unless defined?(GL_DRAW_BUFFER6_NV)
679
+ const_set('GL_DRAW_BUFFER7_NV', 0x882C) unless defined?(GL_DRAW_BUFFER7_NV)
680
+ const_set('GL_DRAW_BUFFER8_NV', 0x882D) unless defined?(GL_DRAW_BUFFER8_NV)
681
+ const_set('GL_DRAW_BUFFER9_NV', 0x882E) unless defined?(GL_DRAW_BUFFER9_NV)
682
+ const_set('GL_DRAW_BUFFER10_NV', 0x882F) unless defined?(GL_DRAW_BUFFER10_NV)
683
+ const_set('GL_DRAW_BUFFER11_NV', 0x8830) unless defined?(GL_DRAW_BUFFER11_NV)
684
+ const_set('GL_DRAW_BUFFER12_NV', 0x8831) unless defined?(GL_DRAW_BUFFER12_NV)
685
+ const_set('GL_DRAW_BUFFER13_NV', 0x8832) unless defined?(GL_DRAW_BUFFER13_NV)
686
+ const_set('GL_DRAW_BUFFER14_NV', 0x8833) unless defined?(GL_DRAW_BUFFER14_NV)
687
+ const_set('GL_DRAW_BUFFER15_NV', 0x8834) unless defined?(GL_DRAW_BUFFER15_NV)
688
+ const_set('GL_COLOR_ATTACHMENT0_NV', 0x8CE0) unless defined?(GL_COLOR_ATTACHMENT0_NV)
689
+ const_set('GL_COLOR_ATTACHMENT1_NV', 0x8CE1) unless defined?(GL_COLOR_ATTACHMENT1_NV)
690
+ const_set('GL_COLOR_ATTACHMENT2_NV', 0x8CE2) unless defined?(GL_COLOR_ATTACHMENT2_NV)
691
+ const_set('GL_COLOR_ATTACHMENT3_NV', 0x8CE3) unless defined?(GL_COLOR_ATTACHMENT3_NV)
692
+ const_set('GL_COLOR_ATTACHMENT4_NV', 0x8CE4) unless defined?(GL_COLOR_ATTACHMENT4_NV)
693
+ const_set('GL_COLOR_ATTACHMENT5_NV', 0x8CE5) unless defined?(GL_COLOR_ATTACHMENT5_NV)
694
+ const_set('GL_COLOR_ATTACHMENT6_NV', 0x8CE6) unless defined?(GL_COLOR_ATTACHMENT6_NV)
695
+ const_set('GL_COLOR_ATTACHMENT7_NV', 0x8CE7) unless defined?(GL_COLOR_ATTACHMENT7_NV)
696
+ const_set('GL_COLOR_ATTACHMENT8_NV', 0x8CE8) unless defined?(GL_COLOR_ATTACHMENT8_NV)
697
+ const_set('GL_COLOR_ATTACHMENT9_NV', 0x8CE9) unless defined?(GL_COLOR_ATTACHMENT9_NV)
698
+ const_set('GL_COLOR_ATTACHMENT10_NV', 0x8CEA) unless defined?(GL_COLOR_ATTACHMENT10_NV)
699
+ const_set('GL_COLOR_ATTACHMENT11_NV', 0x8CEB) unless defined?(GL_COLOR_ATTACHMENT11_NV)
700
+ const_set('GL_COLOR_ATTACHMENT12_NV', 0x8CEC) unless defined?(GL_COLOR_ATTACHMENT12_NV)
701
+ const_set('GL_COLOR_ATTACHMENT13_NV', 0x8CED) unless defined?(GL_COLOR_ATTACHMENT13_NV)
702
+ const_set('GL_COLOR_ATTACHMENT14_NV', 0x8CEE) unless defined?(GL_COLOR_ATTACHMENT14_NV)
703
+ const_set('GL_COLOR_ATTACHMENT15_NV', 0x8CEF) unless defined?(GL_COLOR_ATTACHMENT15_NV)
704
+ end # define_enum_GL_NV_draw_buffers
705
+
706
+ def define_enum_GL_NV_draw_instanced
707
+ end # define_enum_GL_NV_draw_instanced
708
+
709
+ def define_enum_GL_NV_explicit_attrib_location
710
+ end # define_enum_GL_NV_explicit_attrib_location
711
+
712
+ def define_enum_GL_NV_fbo_color_attachments
713
+ const_set('GL_MAX_COLOR_ATTACHMENTS_NV', 0x8CDF) unless defined?(GL_MAX_COLOR_ATTACHMENTS_NV)
714
+ const_set('GL_COLOR_ATTACHMENT0_NV', 0x8CE0) unless defined?(GL_COLOR_ATTACHMENT0_NV)
715
+ const_set('GL_COLOR_ATTACHMENT1_NV', 0x8CE1) unless defined?(GL_COLOR_ATTACHMENT1_NV)
716
+ const_set('GL_COLOR_ATTACHMENT2_NV', 0x8CE2) unless defined?(GL_COLOR_ATTACHMENT2_NV)
717
+ const_set('GL_COLOR_ATTACHMENT3_NV', 0x8CE3) unless defined?(GL_COLOR_ATTACHMENT3_NV)
718
+ const_set('GL_COLOR_ATTACHMENT4_NV', 0x8CE4) unless defined?(GL_COLOR_ATTACHMENT4_NV)
719
+ const_set('GL_COLOR_ATTACHMENT5_NV', 0x8CE5) unless defined?(GL_COLOR_ATTACHMENT5_NV)
720
+ const_set('GL_COLOR_ATTACHMENT6_NV', 0x8CE6) unless defined?(GL_COLOR_ATTACHMENT6_NV)
721
+ const_set('GL_COLOR_ATTACHMENT7_NV', 0x8CE7) unless defined?(GL_COLOR_ATTACHMENT7_NV)
722
+ const_set('GL_COLOR_ATTACHMENT8_NV', 0x8CE8) unless defined?(GL_COLOR_ATTACHMENT8_NV)
723
+ const_set('GL_COLOR_ATTACHMENT9_NV', 0x8CE9) unless defined?(GL_COLOR_ATTACHMENT9_NV)
724
+ const_set('GL_COLOR_ATTACHMENT10_NV', 0x8CEA) unless defined?(GL_COLOR_ATTACHMENT10_NV)
725
+ const_set('GL_COLOR_ATTACHMENT11_NV', 0x8CEB) unless defined?(GL_COLOR_ATTACHMENT11_NV)
726
+ const_set('GL_COLOR_ATTACHMENT12_NV', 0x8CEC) unless defined?(GL_COLOR_ATTACHMENT12_NV)
727
+ const_set('GL_COLOR_ATTACHMENT13_NV', 0x8CED) unless defined?(GL_COLOR_ATTACHMENT13_NV)
728
+ const_set('GL_COLOR_ATTACHMENT14_NV', 0x8CEE) unless defined?(GL_COLOR_ATTACHMENT14_NV)
729
+ const_set('GL_COLOR_ATTACHMENT15_NV', 0x8CEF) unless defined?(GL_COLOR_ATTACHMENT15_NV)
730
+ end # define_enum_GL_NV_fbo_color_attachments
731
+
732
+ def define_enum_GL_NV_fence
733
+ const_set('GL_ALL_COMPLETED_NV', 0x84F2) unless defined?(GL_ALL_COMPLETED_NV)
734
+ const_set('GL_FENCE_STATUS_NV', 0x84F3) unless defined?(GL_FENCE_STATUS_NV)
735
+ const_set('GL_FENCE_CONDITION_NV', 0x84F4) unless defined?(GL_FENCE_CONDITION_NV)
736
+ end # define_enum_GL_NV_fence
737
+
738
+ def define_enum_GL_NV_framebuffer_blit
739
+ const_set('GL_READ_FRAMEBUFFER_NV', 0x8CA8) unless defined?(GL_READ_FRAMEBUFFER_NV)
740
+ const_set('GL_DRAW_FRAMEBUFFER_NV', 0x8CA9) unless defined?(GL_DRAW_FRAMEBUFFER_NV)
741
+ const_set('GL_DRAW_FRAMEBUFFER_BINDING_NV', 0x8CA6) unless defined?(GL_DRAW_FRAMEBUFFER_BINDING_NV)
742
+ const_set('GL_READ_FRAMEBUFFER_BINDING_NV', 0x8CAA) unless defined?(GL_READ_FRAMEBUFFER_BINDING_NV)
743
+ end # define_enum_GL_NV_framebuffer_blit
744
+
745
+ def define_enum_GL_NV_framebuffer_multisample
746
+ const_set('GL_RENDERBUFFER_SAMPLES_NV', 0x8CAB) unless defined?(GL_RENDERBUFFER_SAMPLES_NV)
747
+ const_set('GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV', 0x8D56) unless defined?(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV)
748
+ const_set('GL_MAX_SAMPLES_NV', 0x8D57) unless defined?(GL_MAX_SAMPLES_NV)
749
+ end # define_enum_GL_NV_framebuffer_multisample
750
+
751
+ def define_enum_GL_NV_generate_mipmap_sRGB
752
+ end # define_enum_GL_NV_generate_mipmap_sRGB
753
+
754
+ def define_enum_GL_NV_instanced_arrays
755
+ const_set('GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV', 0x88FE) unless defined?(GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV)
756
+ end # define_enum_GL_NV_instanced_arrays
757
+
758
+ def define_enum_GL_NV_non_square_matrices
759
+ const_set('GL_FLOAT_MAT2x3_NV', 0x8B65) unless defined?(GL_FLOAT_MAT2x3_NV)
760
+ const_set('GL_FLOAT_MAT2x4_NV', 0x8B66) unless defined?(GL_FLOAT_MAT2x4_NV)
761
+ const_set('GL_FLOAT_MAT3x2_NV', 0x8B67) unless defined?(GL_FLOAT_MAT3x2_NV)
762
+ const_set('GL_FLOAT_MAT3x4_NV', 0x8B68) unless defined?(GL_FLOAT_MAT3x4_NV)
763
+ const_set('GL_FLOAT_MAT4x2_NV', 0x8B69) unless defined?(GL_FLOAT_MAT4x2_NV)
764
+ const_set('GL_FLOAT_MAT4x3_NV', 0x8B6A) unless defined?(GL_FLOAT_MAT4x3_NV)
765
+ end # define_enum_GL_NV_non_square_matrices
766
+
767
+ def define_enum_GL_NV_read_buffer
768
+ const_set('GL_READ_BUFFER_NV', 0x0C02) unless defined?(GL_READ_BUFFER_NV)
769
+ end # define_enum_GL_NV_read_buffer
770
+
771
+ def define_enum_GL_NV_read_buffer_front
772
+ end # define_enum_GL_NV_read_buffer_front
773
+
774
+ def define_enum_GL_NV_read_depth
775
+ end # define_enum_GL_NV_read_depth
776
+
777
+ def define_enum_GL_NV_read_depth_stencil
778
+ end # define_enum_GL_NV_read_depth_stencil
779
+
780
+ def define_enum_GL_NV_read_stencil
781
+ end # define_enum_GL_NV_read_stencil
782
+
783
+ def define_enum_GL_NV_sRGB_formats
784
+ const_set('GL_SLUMINANCE_NV', 0x8C46) unless defined?(GL_SLUMINANCE_NV)
785
+ const_set('GL_SLUMINANCE_ALPHA_NV', 0x8C44) unless defined?(GL_SLUMINANCE_ALPHA_NV)
786
+ const_set('GL_SRGB8_NV', 0x8C41) unless defined?(GL_SRGB8_NV)
787
+ const_set('GL_SLUMINANCE8_NV', 0x8C47) unless defined?(GL_SLUMINANCE8_NV)
788
+ const_set('GL_SLUMINANCE8_ALPHA8_NV', 0x8C45) unless defined?(GL_SLUMINANCE8_ALPHA8_NV)
789
+ const_set('GL_COMPRESSED_SRGB_S3TC_DXT1_NV', 0x8C4C) unless defined?(GL_COMPRESSED_SRGB_S3TC_DXT1_NV)
790
+ const_set('GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV', 0x8C4D) unless defined?(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV)
791
+ const_set('GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV', 0x8C4E) unless defined?(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV)
792
+ const_set('GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV', 0x8C4F) unless defined?(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV)
793
+ const_set('GL_ETC1_SRGB8_NV', 0x88EE) unless defined?(GL_ETC1_SRGB8_NV)
794
+ end # define_enum_GL_NV_sRGB_formats
795
+
796
+ def define_enum_GL_NV_shadow_samplers_array
797
+ const_set('GL_SAMPLER_2D_ARRAY_SHADOW_NV', 0x8DC4) unless defined?(GL_SAMPLER_2D_ARRAY_SHADOW_NV)
798
+ end # define_enum_GL_NV_shadow_samplers_array
799
+
800
+ def define_enum_GL_NV_shadow_samplers_cube
801
+ const_set('GL_SAMPLER_CUBE_SHADOW_NV', 0x8DC5) unless defined?(GL_SAMPLER_CUBE_SHADOW_NV)
802
+ end # define_enum_GL_NV_shadow_samplers_cube
803
+
804
+ def define_enum_GL_NV_texture_border_clamp
805
+ const_set('GL_TEXTURE_BORDER_COLOR_NV', 0x1004) unless defined?(GL_TEXTURE_BORDER_COLOR_NV)
806
+ const_set('GL_CLAMP_TO_BORDER_NV', 0x812D) unless defined?(GL_CLAMP_TO_BORDER_NV)
807
+ end # define_enum_GL_NV_texture_border_clamp
808
+
809
+ def define_enum_GL_NV_texture_compression_s3tc_update
810
+ end # define_enum_GL_NV_texture_compression_s3tc_update
811
+
812
+ def define_enum_GL_NV_texture_npot_2D_mipmap
813
+ end # define_enum_GL_NV_texture_npot_2D_mipmap
814
+
815
+ def define_enum_GL_OES_EGL_image
816
+ end # define_enum_GL_OES_EGL_image
817
+
818
+ def define_enum_GL_OES_EGL_image_external
819
+ const_set('GL_TEXTURE_EXTERNAL_OES', 0x8D65) unless defined?(GL_TEXTURE_EXTERNAL_OES)
820
+ const_set('GL_TEXTURE_BINDING_EXTERNAL_OES', 0x8D67) unless defined?(GL_TEXTURE_BINDING_EXTERNAL_OES)
821
+ const_set('GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES', 0x8D68) unless defined?(GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES)
822
+ const_set('GL_SAMPLER_EXTERNAL_OES', 0x8D66) unless defined?(GL_SAMPLER_EXTERNAL_OES)
823
+ end # define_enum_GL_OES_EGL_image_external
824
+
825
+ def define_enum_GL_OES_compressed_ETC1_RGB8_texture
826
+ const_set('GL_ETC1_RGB8_OES', 0x8D64) unless defined?(GL_ETC1_RGB8_OES)
827
+ end # define_enum_GL_OES_compressed_ETC1_RGB8_texture
828
+
829
+ def define_enum_GL_OES_compressed_paletted_texture
830
+ const_set('GL_PALETTE4_RGB8_OES', 0x8B90) unless defined?(GL_PALETTE4_RGB8_OES)
831
+ const_set('GL_PALETTE4_RGBA8_OES', 0x8B91) unless defined?(GL_PALETTE4_RGBA8_OES)
832
+ const_set('GL_PALETTE4_R5_G6_B5_OES', 0x8B92) unless defined?(GL_PALETTE4_R5_G6_B5_OES)
833
+ const_set('GL_PALETTE4_RGBA4_OES', 0x8B93) unless defined?(GL_PALETTE4_RGBA4_OES)
834
+ const_set('GL_PALETTE4_RGB5_A1_OES', 0x8B94) unless defined?(GL_PALETTE4_RGB5_A1_OES)
835
+ const_set('GL_PALETTE8_RGB8_OES', 0x8B95) unless defined?(GL_PALETTE8_RGB8_OES)
836
+ const_set('GL_PALETTE8_RGBA8_OES', 0x8B96) unless defined?(GL_PALETTE8_RGBA8_OES)
837
+ const_set('GL_PALETTE8_R5_G6_B5_OES', 0x8B97) unless defined?(GL_PALETTE8_R5_G6_B5_OES)
838
+ const_set('GL_PALETTE8_RGBA4_OES', 0x8B98) unless defined?(GL_PALETTE8_RGBA4_OES)
839
+ const_set('GL_PALETTE8_RGB5_A1_OES', 0x8B99) unless defined?(GL_PALETTE8_RGB5_A1_OES)
840
+ end # define_enum_GL_OES_compressed_paletted_texture
841
+
842
+ def define_enum_GL_OES_depth24
843
+ const_set('GL_DEPTH_COMPONENT24_OES', 0x81A6) unless defined?(GL_DEPTH_COMPONENT24_OES)
844
+ end # define_enum_GL_OES_depth24
845
+
846
+ def define_enum_GL_OES_depth32
847
+ const_set('GL_DEPTH_COMPONENT32_OES', 0x81A7) unless defined?(GL_DEPTH_COMPONENT32_OES)
848
+ end # define_enum_GL_OES_depth32
849
+
850
+ def define_enum_GL_OES_depth_texture
851
+ const_set('GL_DEPTH_COMPONENT', 0x1902) unless defined?(GL_DEPTH_COMPONENT)
852
+ const_set('GL_UNSIGNED_SHORT', 0x1403) unless defined?(GL_UNSIGNED_SHORT)
853
+ const_set('GL_UNSIGNED_INT', 0x1405) unless defined?(GL_UNSIGNED_INT)
854
+ end # define_enum_GL_OES_depth_texture
855
+
856
+ def define_enum_GL_OES_element_index_uint
857
+ const_set('GL_UNSIGNED_INT', 0x1405) unless defined?(GL_UNSIGNED_INT)
858
+ end # define_enum_GL_OES_element_index_uint
859
+
860
+ def define_enum_GL_OES_fbo_render_mipmap
861
+ end # define_enum_GL_OES_fbo_render_mipmap
862
+
863
+ def define_enum_GL_OES_fragment_precision_high
864
+ end # define_enum_GL_OES_fragment_precision_high
865
+
866
+ def define_enum_GL_OES_get_program_binary
867
+ const_set('GL_PROGRAM_BINARY_LENGTH_OES', 0x8741) unless defined?(GL_PROGRAM_BINARY_LENGTH_OES)
868
+ const_set('GL_NUM_PROGRAM_BINARY_FORMATS_OES', 0x87FE) unless defined?(GL_NUM_PROGRAM_BINARY_FORMATS_OES)
869
+ const_set('GL_PROGRAM_BINARY_FORMATS_OES', 0x87FF) unless defined?(GL_PROGRAM_BINARY_FORMATS_OES)
870
+ end # define_enum_GL_OES_get_program_binary
871
+
872
+ def define_enum_GL_OES_mapbuffer
873
+ const_set('GL_WRITE_ONLY_OES', 0x88B9) unless defined?(GL_WRITE_ONLY_OES)
874
+ const_set('GL_BUFFER_ACCESS_OES', 0x88BB) unless defined?(GL_BUFFER_ACCESS_OES)
875
+ const_set('GL_BUFFER_MAPPED_OES', 0x88BC) unless defined?(GL_BUFFER_MAPPED_OES)
876
+ const_set('GL_BUFFER_MAP_POINTER_OES', 0x88BD) unless defined?(GL_BUFFER_MAP_POINTER_OES)
877
+ end # define_enum_GL_OES_mapbuffer
878
+
879
+ def define_enum_GL_OES_packed_depth_stencil
880
+ const_set('GL_DEPTH_STENCIL_OES', 0x84F9) unless defined?(GL_DEPTH_STENCIL_OES)
881
+ const_set('GL_UNSIGNED_INT_24_8_OES', 0x84FA) unless defined?(GL_UNSIGNED_INT_24_8_OES)
882
+ const_set('GL_DEPTH24_STENCIL8_OES', 0x88F0) unless defined?(GL_DEPTH24_STENCIL8_OES)
883
+ end # define_enum_GL_OES_packed_depth_stencil
884
+
885
+ def define_enum_GL_OES_required_internalformat
886
+ const_set('GL_ALPHA8_OES', 0x803C) unless defined?(GL_ALPHA8_OES)
887
+ const_set('GL_DEPTH_COMPONENT16_OES', 0x81A5) unless defined?(GL_DEPTH_COMPONENT16_OES)
888
+ const_set('GL_DEPTH_COMPONENT24_OES', 0x81A6) unless defined?(GL_DEPTH_COMPONENT24_OES)
889
+ const_set('GL_DEPTH24_STENCIL8_OES', 0x88F0) unless defined?(GL_DEPTH24_STENCIL8_OES)
890
+ const_set('GL_DEPTH_COMPONENT32_OES', 0x81A7) unless defined?(GL_DEPTH_COMPONENT32_OES)
891
+ const_set('GL_LUMINANCE4_ALPHA4_OES', 0x8043) unless defined?(GL_LUMINANCE4_ALPHA4_OES)
892
+ const_set('GL_LUMINANCE8_ALPHA8_OES', 0x8045) unless defined?(GL_LUMINANCE8_ALPHA8_OES)
893
+ const_set('GL_LUMINANCE8_OES', 0x8040) unless defined?(GL_LUMINANCE8_OES)
894
+ const_set('GL_RGBA4_OES', 0x8056) unless defined?(GL_RGBA4_OES)
895
+ const_set('GL_RGB5_A1_OES', 0x8057) unless defined?(GL_RGB5_A1_OES)
896
+ const_set('GL_RGB565_OES', 0x8D62) unless defined?(GL_RGB565_OES)
897
+ const_set('GL_RGB8_OES', 0x8051) unless defined?(GL_RGB8_OES)
898
+ const_set('GL_RGBA8_OES', 0x8058) unless defined?(GL_RGBA8_OES)
899
+ const_set('GL_RGB10_EXT', 0x8052) unless defined?(GL_RGB10_EXT)
900
+ const_set('GL_RGB10_A2_EXT', 0x8059) unless defined?(GL_RGB10_A2_EXT)
901
+ end # define_enum_GL_OES_required_internalformat
902
+
903
+ def define_enum_GL_OES_rgb8_rgba8
904
+ const_set('GL_RGB8_OES', 0x8051) unless defined?(GL_RGB8_OES)
905
+ const_set('GL_RGBA8_OES', 0x8058) unless defined?(GL_RGBA8_OES)
906
+ end # define_enum_GL_OES_rgb8_rgba8
907
+
908
+ def define_enum_GL_OES_standard_derivatives
909
+ const_set('GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES', 0x8B8B) unless defined?(GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES)
910
+ end # define_enum_GL_OES_standard_derivatives
911
+
912
+ def define_enum_GL_OES_stencil1
913
+ const_set('GL_STENCIL_INDEX1_OES', 0x8D46) unless defined?(GL_STENCIL_INDEX1_OES)
914
+ end # define_enum_GL_OES_stencil1
915
+
916
+ def define_enum_GL_OES_stencil4
917
+ const_set('GL_STENCIL_INDEX4_OES', 0x8D47) unless defined?(GL_STENCIL_INDEX4_OES)
918
+ end # define_enum_GL_OES_stencil4
919
+
920
+ def define_enum_GL_OES_surfaceless_context
921
+ const_set('GL_FRAMEBUFFER_UNDEFINED_OES', 0x8219) unless defined?(GL_FRAMEBUFFER_UNDEFINED_OES)
922
+ end # define_enum_GL_OES_surfaceless_context
923
+
924
+ def define_enum_GL_OES_texture_3D
925
+ const_set('GL_TEXTURE_WRAP_R_OES', 0x8072) unless defined?(GL_TEXTURE_WRAP_R_OES)
926
+ const_set('GL_TEXTURE_3D_OES', 0x806F) unless defined?(GL_TEXTURE_3D_OES)
927
+ const_set('GL_TEXTURE_BINDING_3D_OES', 0x806A) unless defined?(GL_TEXTURE_BINDING_3D_OES)
928
+ const_set('GL_MAX_3D_TEXTURE_SIZE_OES', 0x8073) unless defined?(GL_MAX_3D_TEXTURE_SIZE_OES)
929
+ const_set('GL_SAMPLER_3D_OES', 0x8B5F) unless defined?(GL_SAMPLER_3D_OES)
930
+ const_set('GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES', 0x8CD4) unless defined?(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES)
931
+ end # define_enum_GL_OES_texture_3D
932
+
933
+ def define_enum_GL_OES_texture_compression_astc
934
+ const_set('GL_COMPRESSED_RGBA_ASTC_4x4_KHR', 0x93B0) unless defined?(GL_COMPRESSED_RGBA_ASTC_4x4_KHR)
935
+ const_set('GL_COMPRESSED_RGBA_ASTC_5x4_KHR', 0x93B1) unless defined?(GL_COMPRESSED_RGBA_ASTC_5x4_KHR)
936
+ const_set('GL_COMPRESSED_RGBA_ASTC_5x5_KHR', 0x93B2) unless defined?(GL_COMPRESSED_RGBA_ASTC_5x5_KHR)
937
+ const_set('GL_COMPRESSED_RGBA_ASTC_6x5_KHR', 0x93B3) unless defined?(GL_COMPRESSED_RGBA_ASTC_6x5_KHR)
938
+ const_set('GL_COMPRESSED_RGBA_ASTC_6x6_KHR', 0x93B4) unless defined?(GL_COMPRESSED_RGBA_ASTC_6x6_KHR)
939
+ const_set('GL_COMPRESSED_RGBA_ASTC_8x5_KHR', 0x93B5) unless defined?(GL_COMPRESSED_RGBA_ASTC_8x5_KHR)
940
+ const_set('GL_COMPRESSED_RGBA_ASTC_8x6_KHR', 0x93B6) unless defined?(GL_COMPRESSED_RGBA_ASTC_8x6_KHR)
941
+ const_set('GL_COMPRESSED_RGBA_ASTC_8x8_KHR', 0x93B7) unless defined?(GL_COMPRESSED_RGBA_ASTC_8x8_KHR)
942
+ const_set('GL_COMPRESSED_RGBA_ASTC_10x5_KHR', 0x93B8) unless defined?(GL_COMPRESSED_RGBA_ASTC_10x5_KHR)
943
+ const_set('GL_COMPRESSED_RGBA_ASTC_10x6_KHR', 0x93B9) unless defined?(GL_COMPRESSED_RGBA_ASTC_10x6_KHR)
944
+ const_set('GL_COMPRESSED_RGBA_ASTC_10x8_KHR', 0x93BA) unless defined?(GL_COMPRESSED_RGBA_ASTC_10x8_KHR)
945
+ const_set('GL_COMPRESSED_RGBA_ASTC_10x10_KHR', 0x93BB) unless defined?(GL_COMPRESSED_RGBA_ASTC_10x10_KHR)
946
+ const_set('GL_COMPRESSED_RGBA_ASTC_12x10_KHR', 0x93BC) unless defined?(GL_COMPRESSED_RGBA_ASTC_12x10_KHR)
947
+ const_set('GL_COMPRESSED_RGBA_ASTC_12x12_KHR', 0x93BD) unless defined?(GL_COMPRESSED_RGBA_ASTC_12x12_KHR)
948
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR', 0x93D0) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR)
949
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR', 0x93D1) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR)
950
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR', 0x93D2) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR)
951
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR', 0x93D3) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR)
952
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR', 0x93D4) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR)
953
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR', 0x93D5) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR)
954
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR', 0x93D6) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR)
955
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR', 0x93D7) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR)
956
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR', 0x93D8) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR)
957
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR', 0x93D9) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR)
958
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR', 0x93DA) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR)
959
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR', 0x93DB) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR)
960
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR', 0x93DC) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR)
961
+ const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR', 0x93DD) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR)
962
+ end # define_enum_GL_OES_texture_compression_astc
963
+
964
+ def define_enum_GL_OES_texture_float
965
+ const_set('GL_FLOAT', 0x1406) unless defined?(GL_FLOAT)
966
+ end # define_enum_GL_OES_texture_float
967
+
968
+ def define_enum_GL_OES_texture_float_linear
969
+ end # define_enum_GL_OES_texture_float_linear
970
+
971
+ def define_enum_GL_OES_texture_half_float
972
+ const_set('GL_HALF_FLOAT_OES', 0x8D61) unless defined?(GL_HALF_FLOAT_OES)
973
+ end # define_enum_GL_OES_texture_half_float
974
+
975
+ def define_enum_GL_OES_texture_half_float_linear
976
+ end # define_enum_GL_OES_texture_half_float_linear
977
+
978
+ def define_enum_GL_OES_texture_npot
979
+ end # define_enum_GL_OES_texture_npot
980
+
981
+ def define_enum_GL_OES_vertex_array_object
982
+ const_set('GL_VERTEX_ARRAY_BINDING_OES', 0x85B5) unless defined?(GL_VERTEX_ARRAY_BINDING_OES)
983
+ end # define_enum_GL_OES_vertex_array_object
984
+
985
+ def define_enum_GL_OES_vertex_half_float
986
+ const_set('GL_HALF_FLOAT_OES', 0x8D61) unless defined?(GL_HALF_FLOAT_OES)
987
+ end # define_enum_GL_OES_vertex_half_float
988
+
989
+ def define_enum_GL_OES_vertex_type_10_10_10_2
990
+ const_set('GL_UNSIGNED_INT_10_10_10_2_OES', 0x8DF6) unless defined?(GL_UNSIGNED_INT_10_10_10_2_OES)
991
+ const_set('GL_INT_10_10_10_2_OES', 0x8DF7) unless defined?(GL_INT_10_10_10_2_OES)
992
+ end # define_enum_GL_OES_vertex_type_10_10_10_2
993
+
994
+ def define_enum_GL_QCOM_alpha_test
995
+ const_set('GL_ALPHA_TEST_QCOM', 0x0BC0) unless defined?(GL_ALPHA_TEST_QCOM)
996
+ const_set('GL_ALPHA_TEST_FUNC_QCOM', 0x0BC1) unless defined?(GL_ALPHA_TEST_FUNC_QCOM)
997
+ const_set('GL_ALPHA_TEST_REF_QCOM', 0x0BC2) unless defined?(GL_ALPHA_TEST_REF_QCOM)
998
+ end # define_enum_GL_QCOM_alpha_test
999
+
1000
+ def define_enum_GL_QCOM_binning_control
1001
+ const_set('GL_BINNING_CONTROL_HINT_QCOM', 0x8FB0) unless defined?(GL_BINNING_CONTROL_HINT_QCOM)
1002
+ const_set('GL_CPU_OPTIMIZED_QCOM', 0x8FB1) unless defined?(GL_CPU_OPTIMIZED_QCOM)
1003
+ const_set('GL_GPU_OPTIMIZED_QCOM', 0x8FB2) unless defined?(GL_GPU_OPTIMIZED_QCOM)
1004
+ const_set('GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM', 0x8FB3) unless defined?(GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM)
1005
+ end # define_enum_GL_QCOM_binning_control
1006
+
1007
+ def define_enum_GL_QCOM_driver_control
1008
+ end # define_enum_GL_QCOM_driver_control
1009
+
1010
+ def define_enum_GL_QCOM_extended_get
1011
+ const_set('GL_TEXTURE_WIDTH_QCOM', 0x8BD2) unless defined?(GL_TEXTURE_WIDTH_QCOM)
1012
+ const_set('GL_TEXTURE_HEIGHT_QCOM', 0x8BD3) unless defined?(GL_TEXTURE_HEIGHT_QCOM)
1013
+ const_set('GL_TEXTURE_DEPTH_QCOM', 0x8BD4) unless defined?(GL_TEXTURE_DEPTH_QCOM)
1014
+ const_set('GL_TEXTURE_INTERNAL_FORMAT_QCOM', 0x8BD5) unless defined?(GL_TEXTURE_INTERNAL_FORMAT_QCOM)
1015
+ const_set('GL_TEXTURE_FORMAT_QCOM', 0x8BD6) unless defined?(GL_TEXTURE_FORMAT_QCOM)
1016
+ const_set('GL_TEXTURE_TYPE_QCOM', 0x8BD7) unless defined?(GL_TEXTURE_TYPE_QCOM)
1017
+ const_set('GL_TEXTURE_IMAGE_VALID_QCOM', 0x8BD8) unless defined?(GL_TEXTURE_IMAGE_VALID_QCOM)
1018
+ const_set('GL_TEXTURE_NUM_LEVELS_QCOM', 0x8BD9) unless defined?(GL_TEXTURE_NUM_LEVELS_QCOM)
1019
+ const_set('GL_TEXTURE_TARGET_QCOM', 0x8BDA) unless defined?(GL_TEXTURE_TARGET_QCOM)
1020
+ const_set('GL_TEXTURE_OBJECT_VALID_QCOM', 0x8BDB) unless defined?(GL_TEXTURE_OBJECT_VALID_QCOM)
1021
+ const_set('GL_STATE_RESTORE', 0x8BDC) unless defined?(GL_STATE_RESTORE)
1022
+ end # define_enum_GL_QCOM_extended_get
1023
+
1024
+ def define_enum_GL_QCOM_extended_get2
1025
+ end # define_enum_GL_QCOM_extended_get2
1026
+
1027
+ def define_enum_GL_QCOM_perfmon_global_mode
1028
+ const_set('GL_PERFMON_GLOBAL_MODE_QCOM', 0x8FA0) unless defined?(GL_PERFMON_GLOBAL_MODE_QCOM)
1029
+ end # define_enum_GL_QCOM_perfmon_global_mode
1030
+
1031
+ def define_enum_GL_QCOM_tiled_rendering
1032
+ const_set('GL_COLOR_BUFFER_BIT0_QCOM', 0x00000001) unless defined?(GL_COLOR_BUFFER_BIT0_QCOM)
1033
+ const_set('GL_COLOR_BUFFER_BIT1_QCOM', 0x00000002) unless defined?(GL_COLOR_BUFFER_BIT1_QCOM)
1034
+ const_set('GL_COLOR_BUFFER_BIT2_QCOM', 0x00000004) unless defined?(GL_COLOR_BUFFER_BIT2_QCOM)
1035
+ const_set('GL_COLOR_BUFFER_BIT3_QCOM', 0x00000008) unless defined?(GL_COLOR_BUFFER_BIT3_QCOM)
1036
+ const_set('GL_COLOR_BUFFER_BIT4_QCOM', 0x00000010) unless defined?(GL_COLOR_BUFFER_BIT4_QCOM)
1037
+ const_set('GL_COLOR_BUFFER_BIT5_QCOM', 0x00000020) unless defined?(GL_COLOR_BUFFER_BIT5_QCOM)
1038
+ const_set('GL_COLOR_BUFFER_BIT6_QCOM', 0x00000040) unless defined?(GL_COLOR_BUFFER_BIT6_QCOM)
1039
+ const_set('GL_COLOR_BUFFER_BIT7_QCOM', 0x00000080) unless defined?(GL_COLOR_BUFFER_BIT7_QCOM)
1040
+ const_set('GL_DEPTH_BUFFER_BIT0_QCOM', 0x00000100) unless defined?(GL_DEPTH_BUFFER_BIT0_QCOM)
1041
+ const_set('GL_DEPTH_BUFFER_BIT1_QCOM', 0x00000200) unless defined?(GL_DEPTH_BUFFER_BIT1_QCOM)
1042
+ const_set('GL_DEPTH_BUFFER_BIT2_QCOM', 0x00000400) unless defined?(GL_DEPTH_BUFFER_BIT2_QCOM)
1043
+ const_set('GL_DEPTH_BUFFER_BIT3_QCOM', 0x00000800) unless defined?(GL_DEPTH_BUFFER_BIT3_QCOM)
1044
+ const_set('GL_DEPTH_BUFFER_BIT4_QCOM', 0x00001000) unless defined?(GL_DEPTH_BUFFER_BIT4_QCOM)
1045
+ const_set('GL_DEPTH_BUFFER_BIT5_QCOM', 0x00002000) unless defined?(GL_DEPTH_BUFFER_BIT5_QCOM)
1046
+ const_set('GL_DEPTH_BUFFER_BIT6_QCOM', 0x00004000) unless defined?(GL_DEPTH_BUFFER_BIT6_QCOM)
1047
+ const_set('GL_DEPTH_BUFFER_BIT7_QCOM', 0x00008000) unless defined?(GL_DEPTH_BUFFER_BIT7_QCOM)
1048
+ const_set('GL_STENCIL_BUFFER_BIT0_QCOM', 0x00010000) unless defined?(GL_STENCIL_BUFFER_BIT0_QCOM)
1049
+ const_set('GL_STENCIL_BUFFER_BIT1_QCOM', 0x00020000) unless defined?(GL_STENCIL_BUFFER_BIT1_QCOM)
1050
+ const_set('GL_STENCIL_BUFFER_BIT2_QCOM', 0x00040000) unless defined?(GL_STENCIL_BUFFER_BIT2_QCOM)
1051
+ const_set('GL_STENCIL_BUFFER_BIT3_QCOM', 0x00080000) unless defined?(GL_STENCIL_BUFFER_BIT3_QCOM)
1052
+ const_set('GL_STENCIL_BUFFER_BIT4_QCOM', 0x00100000) unless defined?(GL_STENCIL_BUFFER_BIT4_QCOM)
1053
+ const_set('GL_STENCIL_BUFFER_BIT5_QCOM', 0x00200000) unless defined?(GL_STENCIL_BUFFER_BIT5_QCOM)
1054
+ const_set('GL_STENCIL_BUFFER_BIT6_QCOM', 0x00400000) unless defined?(GL_STENCIL_BUFFER_BIT6_QCOM)
1055
+ const_set('GL_STENCIL_BUFFER_BIT7_QCOM', 0x00800000) unless defined?(GL_STENCIL_BUFFER_BIT7_QCOM)
1056
+ const_set('GL_MULTISAMPLE_BUFFER_BIT0_QCOM', 0x01000000) unless defined?(GL_MULTISAMPLE_BUFFER_BIT0_QCOM)
1057
+ const_set('GL_MULTISAMPLE_BUFFER_BIT1_QCOM', 0x02000000) unless defined?(GL_MULTISAMPLE_BUFFER_BIT1_QCOM)
1058
+ const_set('GL_MULTISAMPLE_BUFFER_BIT2_QCOM', 0x04000000) unless defined?(GL_MULTISAMPLE_BUFFER_BIT2_QCOM)
1059
+ const_set('GL_MULTISAMPLE_BUFFER_BIT3_QCOM', 0x08000000) unless defined?(GL_MULTISAMPLE_BUFFER_BIT3_QCOM)
1060
+ const_set('GL_MULTISAMPLE_BUFFER_BIT4_QCOM', 0x10000000) unless defined?(GL_MULTISAMPLE_BUFFER_BIT4_QCOM)
1061
+ const_set('GL_MULTISAMPLE_BUFFER_BIT5_QCOM', 0x20000000) unless defined?(GL_MULTISAMPLE_BUFFER_BIT5_QCOM)
1062
+ const_set('GL_MULTISAMPLE_BUFFER_BIT6_QCOM', 0x40000000) unless defined?(GL_MULTISAMPLE_BUFFER_BIT6_QCOM)
1063
+ const_set('GL_MULTISAMPLE_BUFFER_BIT7_QCOM', 0x80000000) unless defined?(GL_MULTISAMPLE_BUFFER_BIT7_QCOM)
1064
+ end # define_enum_GL_QCOM_tiled_rendering
1065
+
1066
+ def define_enum_GL_QCOM_writeonly_rendering
1067
+ const_set('GL_WRITEONLY_RENDERING_QCOM', 0x8823) unless defined?(GL_WRITEONLY_RENDERING_QCOM)
1068
+ end # define_enum_GL_QCOM_writeonly_rendering
1069
+
1070
+ def define_enum_GL_VIV_shader_binary
1071
+ const_set('GL_SHADER_BINARY_VIV', 0x8FC4) unless defined?(GL_SHADER_BINARY_VIV)
1072
+ end # define_enum_GL_VIV_shader_binary
1073
+
1074
+ end