opengl-bindings 1.2.6 → 1.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/ChangeLog +6 -0
- data/README.md +13 -4
- data/lib/opengl_command.rb +10 -10
- data/lib/opengl_es.rb +7 -0
- data/lib/opengl_es_command.rb +1733 -0
- data/lib/opengl_es_enum.rb +616 -0
- data/lib/opengl_es_ext.rb +4 -0
- data/lib/opengl_es_ext_command.rb +2238 -0
- data/lib/opengl_es_ext_enum.rb +1074 -0
- data/lib/opengl_ext.rb +1 -30
- data/lib/opengl_ext_command.rb +54 -2
- data/lib/opengl_ext_common.rb +29 -0
- data/lib/opengl_ext_enum.rb +17 -0
- data/sample/report_env.rb +2 -1
- data/sample/report_env_es.rb +22 -0
- metadata +12 -4
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# opengl-bindings
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# * http://rubygems.org/gems/opengl-bindings
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# * http://github.com/vaiorabbit/ruby-opengl
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#
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# [NOTICE] This is an automatically generated file.
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module OpenGL
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def define_enum_GL_AMD_compressed_3DC_texture
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const_set('GL_3DC_X_AMD', 0x87F9) unless defined?(GL_3DC_X_AMD)
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const_set('GL_3DC_XY_AMD', 0x87FA) unless defined?(GL_3DC_XY_AMD)
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end # define_enum_GL_AMD_compressed_3DC_texture
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def define_enum_GL_AMD_compressed_ATC_texture
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const_set('GL_ATC_RGB_AMD', 0x8C92) unless defined?(GL_ATC_RGB_AMD)
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const_set('GL_ATC_RGBA_EXPLICIT_ALPHA_AMD', 0x8C93) unless defined?(GL_ATC_RGBA_EXPLICIT_ALPHA_AMD)
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const_set('GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD', 0x87EE) unless defined?(GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD)
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end # define_enum_GL_AMD_compressed_ATC_texture
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def define_enum_GL_AMD_performance_monitor
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const_set('GL_COUNTER_TYPE_AMD', 0x8BC0) unless defined?(GL_COUNTER_TYPE_AMD)
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const_set('GL_COUNTER_RANGE_AMD', 0x8BC1) unless defined?(GL_COUNTER_RANGE_AMD)
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const_set('GL_UNSIGNED_INT64_AMD', 0x8BC2) unless defined?(GL_UNSIGNED_INT64_AMD)
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const_set('GL_PERCENTAGE_AMD', 0x8BC3) unless defined?(GL_PERCENTAGE_AMD)
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const_set('GL_PERFMON_RESULT_AVAILABLE_AMD', 0x8BC4) unless defined?(GL_PERFMON_RESULT_AVAILABLE_AMD)
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const_set('GL_PERFMON_RESULT_SIZE_AMD', 0x8BC5) unless defined?(GL_PERFMON_RESULT_SIZE_AMD)
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const_set('GL_PERFMON_RESULT_AMD', 0x8BC6) unless defined?(GL_PERFMON_RESULT_AMD)
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end # define_enum_GL_AMD_performance_monitor
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def define_enum_GL_AMD_program_binary_Z400
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const_set('GL_Z400_BINARY_AMD', 0x8740) unless defined?(GL_Z400_BINARY_AMD)
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end # define_enum_GL_AMD_program_binary_Z400
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def define_enum_GL_ANGLE_depth_texture
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const_set('GL_DEPTH_COMPONENT', 0x1902) unless defined?(GL_DEPTH_COMPONENT)
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const_set('GL_DEPTH_STENCIL_OES', 0x84F9) unless defined?(GL_DEPTH_STENCIL_OES)
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const_set('GL_UNSIGNED_SHORT', 0x1403) unless defined?(GL_UNSIGNED_SHORT)
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const_set('GL_UNSIGNED_INT', 0x1405) unless defined?(GL_UNSIGNED_INT)
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const_set('GL_UNSIGNED_INT_24_8_OES', 0x84FA) unless defined?(GL_UNSIGNED_INT_24_8_OES)
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const_set('GL_DEPTH_COMPONENT16', 0x81A5) unless defined?(GL_DEPTH_COMPONENT16)
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const_set('GL_DEPTH_COMPONENT32_OES', 0x81A7) unless defined?(GL_DEPTH_COMPONENT32_OES)
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const_set('GL_DEPTH24_STENCIL8_OES', 0x88F0) unless defined?(GL_DEPTH24_STENCIL8_OES)
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end # define_enum_GL_ANGLE_depth_texture
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def define_enum_GL_ANGLE_framebuffer_blit
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const_set('GL_READ_FRAMEBUFFER_ANGLE', 0x8CA8) unless defined?(GL_READ_FRAMEBUFFER_ANGLE)
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const_set('GL_DRAW_FRAMEBUFFER_ANGLE', 0x8CA9) unless defined?(GL_DRAW_FRAMEBUFFER_ANGLE)
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const_set('GL_DRAW_FRAMEBUFFER_BINDING_ANGLE', 0x8CA6) unless defined?(GL_DRAW_FRAMEBUFFER_BINDING_ANGLE)
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const_set('GL_READ_FRAMEBUFFER_BINDING_ANGLE', 0x8CAA) unless defined?(GL_READ_FRAMEBUFFER_BINDING_ANGLE)
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end # define_enum_GL_ANGLE_framebuffer_blit
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def define_enum_GL_ANGLE_framebuffer_multisample
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const_set('GL_RENDERBUFFER_SAMPLES_ANGLE', 0x8CAB) unless defined?(GL_RENDERBUFFER_SAMPLES_ANGLE)
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const_set('GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE', 0x8D56) unless defined?(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE)
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const_set('GL_MAX_SAMPLES_ANGLE', 0x8D57) unless defined?(GL_MAX_SAMPLES_ANGLE)
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end # define_enum_GL_ANGLE_framebuffer_multisample
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def define_enum_GL_ANGLE_instanced_arrays
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const_set('GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE', 0x88FE) unless defined?(GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE)
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end # define_enum_GL_ANGLE_instanced_arrays
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def define_enum_GL_ANGLE_pack_reverse_row_order
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const_set('GL_PACK_REVERSE_ROW_ORDER_ANGLE', 0x93A4) unless defined?(GL_PACK_REVERSE_ROW_ORDER_ANGLE)
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end # define_enum_GL_ANGLE_pack_reverse_row_order
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def define_enum_GL_ANGLE_program_binary
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const_set('GL_PROGRAM_BINARY_ANGLE', 0x93A6) unless defined?(GL_PROGRAM_BINARY_ANGLE)
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end # define_enum_GL_ANGLE_program_binary
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def define_enum_GL_ANGLE_texture_compression_dxt3
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const_set('GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE', 0x83F2) unless defined?(GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE)
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end # define_enum_GL_ANGLE_texture_compression_dxt3
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def define_enum_GL_ANGLE_texture_compression_dxt5
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const_set('GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE', 0x83F3) unless defined?(GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE)
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end # define_enum_GL_ANGLE_texture_compression_dxt5
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def define_enum_GL_ANGLE_texture_usage
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const_set('GL_TEXTURE_USAGE_ANGLE', 0x93A2) unless defined?(GL_TEXTURE_USAGE_ANGLE)
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const_set('GL_FRAMEBUFFER_ATTACHMENT_ANGLE', 0x93A3) unless defined?(GL_FRAMEBUFFER_ATTACHMENT_ANGLE)
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end # define_enum_GL_ANGLE_texture_usage
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def define_enum_GL_ANGLE_translated_shader_source
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const_set('GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE', 0x93A0) unless defined?(GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE)
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end # define_enum_GL_ANGLE_translated_shader_source
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def define_enum_GL_APPLE_copy_texture_levels
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end # define_enum_GL_APPLE_copy_texture_levels
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def define_enum_GL_APPLE_framebuffer_multisample
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const_set('GL_RENDERBUFFER_SAMPLES_APPLE', 0x8CAB) unless defined?(GL_RENDERBUFFER_SAMPLES_APPLE)
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const_set('GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE', 0x8D56) unless defined?(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE)
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const_set('GL_MAX_SAMPLES_APPLE', 0x8D57) unless defined?(GL_MAX_SAMPLES_APPLE)
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const_set('GL_READ_FRAMEBUFFER_APPLE', 0x8CA8) unless defined?(GL_READ_FRAMEBUFFER_APPLE)
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const_set('GL_DRAW_FRAMEBUFFER_APPLE', 0x8CA9) unless defined?(GL_DRAW_FRAMEBUFFER_APPLE)
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const_set('GL_DRAW_FRAMEBUFFER_BINDING_APPLE', 0x8CA6) unless defined?(GL_DRAW_FRAMEBUFFER_BINDING_APPLE)
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const_set('GL_READ_FRAMEBUFFER_BINDING_APPLE', 0x8CAA) unless defined?(GL_READ_FRAMEBUFFER_BINDING_APPLE)
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end # define_enum_GL_APPLE_framebuffer_multisample
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def define_enum_GL_APPLE_rgb_422
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const_set('GL_RGB_422_APPLE', 0x8A1F) unless defined?(GL_RGB_422_APPLE)
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const_set('GL_UNSIGNED_SHORT_8_8_APPLE', 0x85BA) unless defined?(GL_UNSIGNED_SHORT_8_8_APPLE)
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const_set('GL_UNSIGNED_SHORT_8_8_REV_APPLE', 0x85BB) unless defined?(GL_UNSIGNED_SHORT_8_8_REV_APPLE)
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const_set('GL_RGB_RAW_422_APPLE', 0x8A51) unless defined?(GL_RGB_RAW_422_APPLE)
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end # define_enum_GL_APPLE_rgb_422
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def define_enum_GL_APPLE_sync
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const_set('GL_SYNC_OBJECT_APPLE', 0x8A53) unless defined?(GL_SYNC_OBJECT_APPLE)
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const_set('GL_MAX_SERVER_WAIT_TIMEOUT_APPLE', 0x9111) unless defined?(GL_MAX_SERVER_WAIT_TIMEOUT_APPLE)
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const_set('GL_OBJECT_TYPE_APPLE', 0x9112) unless defined?(GL_OBJECT_TYPE_APPLE)
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const_set('GL_SYNC_CONDITION_APPLE', 0x9113) unless defined?(GL_SYNC_CONDITION_APPLE)
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const_set('GL_SYNC_STATUS_APPLE', 0x9114) unless defined?(GL_SYNC_STATUS_APPLE)
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const_set('GL_SYNC_FLAGS_APPLE', 0x9115) unless defined?(GL_SYNC_FLAGS_APPLE)
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const_set('GL_SYNC_FENCE_APPLE', 0x9116) unless defined?(GL_SYNC_FENCE_APPLE)
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const_set('GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE', 0x9117) unless defined?(GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE)
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const_set('GL_UNSIGNALED_APPLE', 0x9118) unless defined?(GL_UNSIGNALED_APPLE)
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const_set('GL_SIGNALED_APPLE', 0x9119) unless defined?(GL_SIGNALED_APPLE)
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const_set('GL_ALREADY_SIGNALED_APPLE', 0x911A) unless defined?(GL_ALREADY_SIGNALED_APPLE)
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const_set('GL_TIMEOUT_EXPIRED_APPLE', 0x911B) unless defined?(GL_TIMEOUT_EXPIRED_APPLE)
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const_set('GL_CONDITION_SATISFIED_APPLE', 0x911C) unless defined?(GL_CONDITION_SATISFIED_APPLE)
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const_set('GL_WAIT_FAILED_APPLE', 0x911D) unless defined?(GL_WAIT_FAILED_APPLE)
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const_set('GL_SYNC_FLUSH_COMMANDS_BIT_APPLE', 0x00000001) unless defined?(GL_SYNC_FLUSH_COMMANDS_BIT_APPLE)
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const_set('GL_TIMEOUT_IGNORED_APPLE', 0xFFFFFFFFFFFFFFFF) unless defined?(GL_TIMEOUT_IGNORED_APPLE)
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end # define_enum_GL_APPLE_sync
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def define_enum_GL_APPLE_texture_format_BGRA8888
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const_set('GL_BGRA_EXT', 0x80E1) unless defined?(GL_BGRA_EXT)
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const_set('GL_BGRA8_EXT', 0x93A1) unless defined?(GL_BGRA8_EXT)
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end # define_enum_GL_APPLE_texture_format_BGRA8888
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def define_enum_GL_APPLE_texture_max_level
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const_set('GL_TEXTURE_MAX_LEVEL_APPLE', 0x813D) unless defined?(GL_TEXTURE_MAX_LEVEL_APPLE)
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end # define_enum_GL_APPLE_texture_max_level
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def define_enum_GL_ARM_mali_program_binary
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const_set('GL_MALI_PROGRAM_BINARY_ARM', 0x8F61) unless defined?(GL_MALI_PROGRAM_BINARY_ARM)
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end # define_enum_GL_ARM_mali_program_binary
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def define_enum_GL_ARM_mali_shader_binary
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const_set('GL_MALI_SHADER_BINARY_ARM', 0x8F60) unless defined?(GL_MALI_SHADER_BINARY_ARM)
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end # define_enum_GL_ARM_mali_shader_binary
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def define_enum_GL_ARM_rgba8
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end # define_enum_GL_ARM_rgba8
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def define_enum_GL_DMP_shader_binary
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const_set('GL_SHADER_BINARY_DMP', 0x9250) unless defined?(GL_SHADER_BINARY_DMP)
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end # define_enum_GL_DMP_shader_binary
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def define_enum_GL_EXT_blend_minmax
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const_set('GL_MIN_EXT', 0x8007) unless defined?(GL_MIN_EXT)
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const_set('GL_MAX_EXT', 0x8008) unless defined?(GL_MAX_EXT)
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const_set('GL_FUNC_ADD_EXT', 0x8006) unless defined?(GL_FUNC_ADD_EXT)
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const_set('GL_BLEND_EQUATION_EXT', 0x8009) unless defined?(GL_BLEND_EQUATION_EXT)
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end # define_enum_GL_EXT_blend_minmax
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def define_enum_GL_EXT_color_buffer_half_float
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const_set('GL_RGBA16F_EXT', 0x881A) unless defined?(GL_RGBA16F_EXT)
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const_set('GL_RGB16F_EXT', 0x881B) unless defined?(GL_RGB16F_EXT)
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const_set('GL_RG16F_EXT', 0x822F) unless defined?(GL_RG16F_EXT)
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const_set('GL_R16F_EXT', 0x822D) unless defined?(GL_R16F_EXT)
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const_set('GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT', 0x8211) unless defined?(GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT)
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const_set('GL_UNSIGNED_NORMALIZED_EXT', 0x8C17) unless defined?(GL_UNSIGNED_NORMALIZED_EXT)
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end # define_enum_GL_EXT_color_buffer_half_float
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def define_enum_GL_EXT_debug_label
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const_set('GL_PROGRAM_PIPELINE_OBJECT_EXT', 0x8A4F) unless defined?(GL_PROGRAM_PIPELINE_OBJECT_EXT)
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const_set('GL_PROGRAM_OBJECT_EXT', 0x8B40) unless defined?(GL_PROGRAM_OBJECT_EXT)
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const_set('GL_SHADER_OBJECT_EXT', 0x8B48) unless defined?(GL_SHADER_OBJECT_EXT)
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const_set('GL_BUFFER_OBJECT_EXT', 0x9151) unless defined?(GL_BUFFER_OBJECT_EXT)
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const_set('GL_QUERY_OBJECT_EXT', 0x9153) unless defined?(GL_QUERY_OBJECT_EXT)
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const_set('GL_VERTEX_ARRAY_OBJECT_EXT', 0x9154) unless defined?(GL_VERTEX_ARRAY_OBJECT_EXT)
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const_set('GL_SAMPLER', 0x82E6) unless defined?(GL_SAMPLER)
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const_set('GL_TRANSFORM_FEEDBACK', 0x8E22) unless defined?(GL_TRANSFORM_FEEDBACK)
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end # define_enum_GL_EXT_debug_label
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def define_enum_GL_EXT_debug_marker
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end # define_enum_GL_EXT_debug_marker
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def define_enum_GL_EXT_discard_framebuffer
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const_set('GL_COLOR_EXT', 0x1800) unless defined?(GL_COLOR_EXT)
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const_set('GL_DEPTH_EXT', 0x1801) unless defined?(GL_DEPTH_EXT)
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const_set('GL_STENCIL_EXT', 0x1802) unless defined?(GL_STENCIL_EXT)
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end # define_enum_GL_EXT_discard_framebuffer
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def define_enum_GL_EXT_disjoint_timer_query
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const_set('GL_QUERY_COUNTER_BITS_EXT', 0x8864) unless defined?(GL_QUERY_COUNTER_BITS_EXT)
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const_set('GL_CURRENT_QUERY_EXT', 0x8865) unless defined?(GL_CURRENT_QUERY_EXT)
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const_set('GL_QUERY_RESULT_EXT', 0x8866) unless defined?(GL_QUERY_RESULT_EXT)
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const_set('GL_QUERY_RESULT_AVAILABLE_EXT', 0x8867) unless defined?(GL_QUERY_RESULT_AVAILABLE_EXT)
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const_set('GL_TIME_ELAPSED_EXT', 0x88BF) unless defined?(GL_TIME_ELAPSED_EXT)
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const_set('GL_TIMESTAMP_EXT', 0x8E28) unless defined?(GL_TIMESTAMP_EXT)
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const_set('GL_GPU_DISJOINT_EXT', 0x8FBB) unless defined?(GL_GPU_DISJOINT_EXT)
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end # define_enum_GL_EXT_disjoint_timer_query
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def define_enum_GL_EXT_draw_buffers
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const_set('GL_MAX_COLOR_ATTACHMENTS_EXT', 0x8CDF) unless defined?(GL_MAX_COLOR_ATTACHMENTS_EXT)
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const_set('GL_MAX_DRAW_BUFFERS_EXT', 0x8824) unless defined?(GL_MAX_DRAW_BUFFERS_EXT)
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const_set('GL_DRAW_BUFFER0_EXT', 0x8825) unless defined?(GL_DRAW_BUFFER0_EXT)
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const_set('GL_DRAW_BUFFER1_EXT', 0x8826) unless defined?(GL_DRAW_BUFFER1_EXT)
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const_set('GL_DRAW_BUFFER2_EXT', 0x8827) unless defined?(GL_DRAW_BUFFER2_EXT)
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const_set('GL_DRAW_BUFFER3_EXT', 0x8828) unless defined?(GL_DRAW_BUFFER3_EXT)
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const_set('GL_DRAW_BUFFER4_EXT', 0x8829) unless defined?(GL_DRAW_BUFFER4_EXT)
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const_set('GL_DRAW_BUFFER5_EXT', 0x882A) unless defined?(GL_DRAW_BUFFER5_EXT)
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const_set('GL_DRAW_BUFFER6_EXT', 0x882B) unless defined?(GL_DRAW_BUFFER6_EXT)
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const_set('GL_DRAW_BUFFER7_EXT', 0x882C) unless defined?(GL_DRAW_BUFFER7_EXT)
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const_set('GL_DRAW_BUFFER8_EXT', 0x882D) unless defined?(GL_DRAW_BUFFER8_EXT)
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const_set('GL_DRAW_BUFFER9_EXT', 0x882E) unless defined?(GL_DRAW_BUFFER9_EXT)
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const_set('GL_DRAW_BUFFER10_EXT', 0x882F) unless defined?(GL_DRAW_BUFFER10_EXT)
|
210
|
+
const_set('GL_DRAW_BUFFER11_EXT', 0x8830) unless defined?(GL_DRAW_BUFFER11_EXT)
|
211
|
+
const_set('GL_DRAW_BUFFER12_EXT', 0x8831) unless defined?(GL_DRAW_BUFFER12_EXT)
|
212
|
+
const_set('GL_DRAW_BUFFER13_EXT', 0x8832) unless defined?(GL_DRAW_BUFFER13_EXT)
|
213
|
+
const_set('GL_DRAW_BUFFER14_EXT', 0x8833) unless defined?(GL_DRAW_BUFFER14_EXT)
|
214
|
+
const_set('GL_DRAW_BUFFER15_EXT', 0x8834) unless defined?(GL_DRAW_BUFFER15_EXT)
|
215
|
+
const_set('GL_COLOR_ATTACHMENT0_EXT', 0x8CE0) unless defined?(GL_COLOR_ATTACHMENT0_EXT)
|
216
|
+
const_set('GL_COLOR_ATTACHMENT1_EXT', 0x8CE1) unless defined?(GL_COLOR_ATTACHMENT1_EXT)
|
217
|
+
const_set('GL_COLOR_ATTACHMENT2_EXT', 0x8CE2) unless defined?(GL_COLOR_ATTACHMENT2_EXT)
|
218
|
+
const_set('GL_COLOR_ATTACHMENT3_EXT', 0x8CE3) unless defined?(GL_COLOR_ATTACHMENT3_EXT)
|
219
|
+
const_set('GL_COLOR_ATTACHMENT4_EXT', 0x8CE4) unless defined?(GL_COLOR_ATTACHMENT4_EXT)
|
220
|
+
const_set('GL_COLOR_ATTACHMENT5_EXT', 0x8CE5) unless defined?(GL_COLOR_ATTACHMENT5_EXT)
|
221
|
+
const_set('GL_COLOR_ATTACHMENT6_EXT', 0x8CE6) unless defined?(GL_COLOR_ATTACHMENT6_EXT)
|
222
|
+
const_set('GL_COLOR_ATTACHMENT7_EXT', 0x8CE7) unless defined?(GL_COLOR_ATTACHMENT7_EXT)
|
223
|
+
const_set('GL_COLOR_ATTACHMENT8_EXT', 0x8CE8) unless defined?(GL_COLOR_ATTACHMENT8_EXT)
|
224
|
+
const_set('GL_COLOR_ATTACHMENT9_EXT', 0x8CE9) unless defined?(GL_COLOR_ATTACHMENT9_EXT)
|
225
|
+
const_set('GL_COLOR_ATTACHMENT10_EXT', 0x8CEA) unless defined?(GL_COLOR_ATTACHMENT10_EXT)
|
226
|
+
const_set('GL_COLOR_ATTACHMENT11_EXT', 0x8CEB) unless defined?(GL_COLOR_ATTACHMENT11_EXT)
|
227
|
+
const_set('GL_COLOR_ATTACHMENT12_EXT', 0x8CEC) unless defined?(GL_COLOR_ATTACHMENT12_EXT)
|
228
|
+
const_set('GL_COLOR_ATTACHMENT13_EXT', 0x8CED) unless defined?(GL_COLOR_ATTACHMENT13_EXT)
|
229
|
+
const_set('GL_COLOR_ATTACHMENT14_EXT', 0x8CEE) unless defined?(GL_COLOR_ATTACHMENT14_EXT)
|
230
|
+
const_set('GL_COLOR_ATTACHMENT15_EXT', 0x8CEF) unless defined?(GL_COLOR_ATTACHMENT15_EXT)
|
231
|
+
end # define_enum_GL_EXT_draw_buffers
|
232
|
+
|
233
|
+
def define_enum_GL_EXT_draw_instanced
|
234
|
+
end # define_enum_GL_EXT_draw_instanced
|
235
|
+
|
236
|
+
def define_enum_GL_EXT_instanced_arrays
|
237
|
+
const_set('GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT', 0x88FE) unless defined?(GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT)
|
238
|
+
end # define_enum_GL_EXT_instanced_arrays
|
239
|
+
|
240
|
+
def define_enum_GL_EXT_map_buffer_range
|
241
|
+
const_set('GL_MAP_READ_BIT_EXT', 0x0001) unless defined?(GL_MAP_READ_BIT_EXT)
|
242
|
+
const_set('GL_MAP_WRITE_BIT_EXT', 0x0002) unless defined?(GL_MAP_WRITE_BIT_EXT)
|
243
|
+
const_set('GL_MAP_INVALIDATE_RANGE_BIT_EXT', 0x0004) unless defined?(GL_MAP_INVALIDATE_RANGE_BIT_EXT)
|
244
|
+
const_set('GL_MAP_INVALIDATE_BUFFER_BIT_EXT', 0x0008) unless defined?(GL_MAP_INVALIDATE_BUFFER_BIT_EXT)
|
245
|
+
const_set('GL_MAP_FLUSH_EXPLICIT_BIT_EXT', 0x0010) unless defined?(GL_MAP_FLUSH_EXPLICIT_BIT_EXT)
|
246
|
+
const_set('GL_MAP_UNSYNCHRONIZED_BIT_EXT', 0x0020) unless defined?(GL_MAP_UNSYNCHRONIZED_BIT_EXT)
|
247
|
+
end # define_enum_GL_EXT_map_buffer_range
|
248
|
+
|
249
|
+
def define_enum_GL_EXT_multi_draw_arrays
|
250
|
+
end # define_enum_GL_EXT_multi_draw_arrays
|
251
|
+
|
252
|
+
def define_enum_GL_EXT_multisampled_render_to_texture
|
253
|
+
const_set('GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT', 0x8D6C) unless defined?(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT)
|
254
|
+
const_set('GL_RENDERBUFFER_SAMPLES_EXT', 0x8CAB) unless defined?(GL_RENDERBUFFER_SAMPLES_EXT)
|
255
|
+
const_set('GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT', 0x8D56) unless defined?(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT)
|
256
|
+
const_set('GL_MAX_SAMPLES_EXT', 0x8D57) unless defined?(GL_MAX_SAMPLES_EXT)
|
257
|
+
end # define_enum_GL_EXT_multisampled_render_to_texture
|
258
|
+
|
259
|
+
def define_enum_GL_EXT_multiview_draw_buffers
|
260
|
+
const_set('GL_COLOR_ATTACHMENT_EXT', 0x90F0) unless defined?(GL_COLOR_ATTACHMENT_EXT)
|
261
|
+
const_set('GL_MULTIVIEW_EXT', 0x90F1) unless defined?(GL_MULTIVIEW_EXT)
|
262
|
+
const_set('GL_DRAW_BUFFER_EXT', 0x0C01) unless defined?(GL_DRAW_BUFFER_EXT)
|
263
|
+
const_set('GL_READ_BUFFER_EXT', 0x0C02) unless defined?(GL_READ_BUFFER_EXT)
|
264
|
+
const_set('GL_MAX_MULTIVIEW_BUFFERS_EXT', 0x90F2) unless defined?(GL_MAX_MULTIVIEW_BUFFERS_EXT)
|
265
|
+
end # define_enum_GL_EXT_multiview_draw_buffers
|
266
|
+
|
267
|
+
def define_enum_GL_EXT_occlusion_query_boolean
|
268
|
+
const_set('GL_ANY_SAMPLES_PASSED_EXT', 0x8C2F) unless defined?(GL_ANY_SAMPLES_PASSED_EXT)
|
269
|
+
const_set('GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT', 0x8D6A) unless defined?(GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT)
|
270
|
+
const_set('GL_CURRENT_QUERY_EXT', 0x8865) unless defined?(GL_CURRENT_QUERY_EXT)
|
271
|
+
const_set('GL_QUERY_RESULT_EXT', 0x8866) unless defined?(GL_QUERY_RESULT_EXT)
|
272
|
+
const_set('GL_QUERY_RESULT_AVAILABLE_EXT', 0x8867) unless defined?(GL_QUERY_RESULT_AVAILABLE_EXT)
|
273
|
+
end # define_enum_GL_EXT_occlusion_query_boolean
|
274
|
+
|
275
|
+
def define_enum_GL_EXT_pvrtc_sRGB
|
276
|
+
const_set('GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT', 0x8A54) unless defined?(GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT)
|
277
|
+
const_set('GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT', 0x8A55) unless defined?(GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT)
|
278
|
+
const_set('GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT', 0x8A56) unless defined?(GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT)
|
279
|
+
const_set('GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT', 0x8A57) unless defined?(GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT)
|
280
|
+
end # define_enum_GL_EXT_pvrtc_sRGB
|
281
|
+
|
282
|
+
def define_enum_GL_EXT_read_format_bgra
|
283
|
+
const_set('GL_BGRA_EXT', 0x80E1) unless defined?(GL_BGRA_EXT)
|
284
|
+
const_set('GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT', 0x8365) unless defined?(GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT)
|
285
|
+
const_set('GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT', 0x8366) unless defined?(GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT)
|
286
|
+
end # define_enum_GL_EXT_read_format_bgra
|
287
|
+
|
288
|
+
def define_enum_GL_EXT_robustness
|
289
|
+
const_set('GL_NO_ERROR', 0) unless defined?(GL_NO_ERROR)
|
290
|
+
const_set('GL_GUILTY_CONTEXT_RESET_EXT', 0x8253) unless defined?(GL_GUILTY_CONTEXT_RESET_EXT)
|
291
|
+
const_set('GL_INNOCENT_CONTEXT_RESET_EXT', 0x8254) unless defined?(GL_INNOCENT_CONTEXT_RESET_EXT)
|
292
|
+
const_set('GL_UNKNOWN_CONTEXT_RESET_EXT', 0x8255) unless defined?(GL_UNKNOWN_CONTEXT_RESET_EXT)
|
293
|
+
const_set('GL_CONTEXT_ROBUST_ACCESS_EXT', 0x90F3) unless defined?(GL_CONTEXT_ROBUST_ACCESS_EXT)
|
294
|
+
const_set('GL_RESET_NOTIFICATION_STRATEGY_EXT', 0x8256) unless defined?(GL_RESET_NOTIFICATION_STRATEGY_EXT)
|
295
|
+
const_set('GL_LOSE_CONTEXT_ON_RESET_EXT', 0x8252) unless defined?(GL_LOSE_CONTEXT_ON_RESET_EXT)
|
296
|
+
const_set('GL_NO_RESET_NOTIFICATION_EXT', 0x8261) unless defined?(GL_NO_RESET_NOTIFICATION_EXT)
|
297
|
+
end # define_enum_GL_EXT_robustness
|
298
|
+
|
299
|
+
def define_enum_GL_EXT_sRGB
|
300
|
+
const_set('GL_SRGB_EXT', 0x8C40) unless defined?(GL_SRGB_EXT)
|
301
|
+
const_set('GL_SRGB_ALPHA_EXT', 0x8C42) unless defined?(GL_SRGB_ALPHA_EXT)
|
302
|
+
const_set('GL_SRGB8_ALPHA8_EXT', 0x8C43) unless defined?(GL_SRGB8_ALPHA8_EXT)
|
303
|
+
const_set('GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT', 0x8210) unless defined?(GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT)
|
304
|
+
end # define_enum_GL_EXT_sRGB
|
305
|
+
|
306
|
+
def define_enum_GL_EXT_sRGB_write_control
|
307
|
+
const_set('GL_FRAMEBUFFER_SRGB_EXT', 0x8DB9) unless defined?(GL_FRAMEBUFFER_SRGB_EXT)
|
308
|
+
end # define_enum_GL_EXT_sRGB_write_control
|
309
|
+
|
310
|
+
def define_enum_GL_EXT_separate_shader_objects
|
311
|
+
const_set('GL_ACTIVE_PROGRAM_EXT', 0x8259) unless defined?(GL_ACTIVE_PROGRAM_EXT)
|
312
|
+
const_set('GL_VERTEX_SHADER_BIT_EXT', 0x00000001) unless defined?(GL_VERTEX_SHADER_BIT_EXT)
|
313
|
+
const_set('GL_FRAGMENT_SHADER_BIT_EXT', 0x00000002) unless defined?(GL_FRAGMENT_SHADER_BIT_EXT)
|
314
|
+
const_set('GL_ALL_SHADER_BITS_EXT', 0xFFFFFFFF) unless defined?(GL_ALL_SHADER_BITS_EXT)
|
315
|
+
const_set('GL_PROGRAM_SEPARABLE_EXT', 0x8258) unless defined?(GL_PROGRAM_SEPARABLE_EXT)
|
316
|
+
const_set('GL_PROGRAM_PIPELINE_BINDING_EXT', 0x825A) unless defined?(GL_PROGRAM_PIPELINE_BINDING_EXT)
|
317
|
+
end # define_enum_GL_EXT_separate_shader_objects
|
318
|
+
|
319
|
+
def define_enum_GL_EXT_shader_framebuffer_fetch
|
320
|
+
const_set('GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT', 0x8A52) unless defined?(GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT)
|
321
|
+
end # define_enum_GL_EXT_shader_framebuffer_fetch
|
322
|
+
|
323
|
+
def define_enum_GL_EXT_shader_integer_mix
|
324
|
+
end # define_enum_GL_EXT_shader_integer_mix
|
325
|
+
|
326
|
+
def define_enum_GL_EXT_shader_texture_lod
|
327
|
+
end # define_enum_GL_EXT_shader_texture_lod
|
328
|
+
|
329
|
+
def define_enum_GL_EXT_shadow_samplers
|
330
|
+
const_set('GL_TEXTURE_COMPARE_MODE_EXT', 0x884C) unless defined?(GL_TEXTURE_COMPARE_MODE_EXT)
|
331
|
+
const_set('GL_TEXTURE_COMPARE_FUNC_EXT', 0x884D) unless defined?(GL_TEXTURE_COMPARE_FUNC_EXT)
|
332
|
+
const_set('GL_COMPARE_REF_TO_TEXTURE_EXT', 0x884E) unless defined?(GL_COMPARE_REF_TO_TEXTURE_EXT)
|
333
|
+
const_set('GL_SAMPLER_2D_SHADOW_EXT', 0x8B62) unless defined?(GL_SAMPLER_2D_SHADOW_EXT)
|
334
|
+
end # define_enum_GL_EXT_shadow_samplers
|
335
|
+
|
336
|
+
def define_enum_GL_EXT_texture_compression_dxt1
|
337
|
+
const_set('GL_COMPRESSED_RGB_S3TC_DXT1_EXT', 0x83F0) unless defined?(GL_COMPRESSED_RGB_S3TC_DXT1_EXT)
|
338
|
+
const_set('GL_COMPRESSED_RGBA_S3TC_DXT1_EXT', 0x83F1) unless defined?(GL_COMPRESSED_RGBA_S3TC_DXT1_EXT)
|
339
|
+
end # define_enum_GL_EXT_texture_compression_dxt1
|
340
|
+
|
341
|
+
def define_enum_GL_EXT_texture_compression_s3tc
|
342
|
+
const_set('GL_COMPRESSED_RGB_S3TC_DXT1_EXT', 0x83F0) unless defined?(GL_COMPRESSED_RGB_S3TC_DXT1_EXT)
|
343
|
+
const_set('GL_COMPRESSED_RGBA_S3TC_DXT1_EXT', 0x83F1) unless defined?(GL_COMPRESSED_RGBA_S3TC_DXT1_EXT)
|
344
|
+
const_set('GL_COMPRESSED_RGBA_S3TC_DXT3_EXT', 0x83F2) unless defined?(GL_COMPRESSED_RGBA_S3TC_DXT3_EXT)
|
345
|
+
const_set('GL_COMPRESSED_RGBA_S3TC_DXT5_EXT', 0x83F3) unless defined?(GL_COMPRESSED_RGBA_S3TC_DXT5_EXT)
|
346
|
+
end # define_enum_GL_EXT_texture_compression_s3tc
|
347
|
+
|
348
|
+
def define_enum_GL_EXT_texture_filter_anisotropic
|
349
|
+
const_set('GL_TEXTURE_MAX_ANISOTROPY_EXT', 0x84FE) unless defined?(GL_TEXTURE_MAX_ANISOTROPY_EXT)
|
350
|
+
const_set('GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT', 0x84FF) unless defined?(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT)
|
351
|
+
end # define_enum_GL_EXT_texture_filter_anisotropic
|
352
|
+
|
353
|
+
def define_enum_GL_EXT_texture_format_BGRA8888
|
354
|
+
const_set('GL_BGRA_EXT', 0x80E1) unless defined?(GL_BGRA_EXT)
|
355
|
+
end # define_enum_GL_EXT_texture_format_BGRA8888
|
356
|
+
|
357
|
+
def define_enum_GL_EXT_texture_rg
|
358
|
+
const_set('GL_RED_EXT', 0x1903) unless defined?(GL_RED_EXT)
|
359
|
+
const_set('GL_RG_EXT', 0x8227) unless defined?(GL_RG_EXT)
|
360
|
+
const_set('GL_R8_EXT', 0x8229) unless defined?(GL_R8_EXT)
|
361
|
+
const_set('GL_RG8_EXT', 0x822B) unless defined?(GL_RG8_EXT)
|
362
|
+
end # define_enum_GL_EXT_texture_rg
|
363
|
+
|
364
|
+
def define_enum_GL_EXT_texture_sRGB_decode
|
365
|
+
const_set('GL_TEXTURE_SRGB_DECODE_EXT', 0x8A48) unless defined?(GL_TEXTURE_SRGB_DECODE_EXT)
|
366
|
+
const_set('GL_DECODE_EXT', 0x8A49) unless defined?(GL_DECODE_EXT)
|
367
|
+
const_set('GL_SKIP_DECODE_EXT', 0x8A4A) unless defined?(GL_SKIP_DECODE_EXT)
|
368
|
+
end # define_enum_GL_EXT_texture_sRGB_decode
|
369
|
+
|
370
|
+
def define_enum_GL_EXT_texture_storage
|
371
|
+
const_set('GL_TEXTURE_IMMUTABLE_FORMAT_EXT', 0x912F) unless defined?(GL_TEXTURE_IMMUTABLE_FORMAT_EXT)
|
372
|
+
const_set('GL_ALPHA8_EXT', 0x803C) unless defined?(GL_ALPHA8_EXT)
|
373
|
+
const_set('GL_LUMINANCE8_EXT', 0x8040) unless defined?(GL_LUMINANCE8_EXT)
|
374
|
+
const_set('GL_LUMINANCE8_ALPHA8_EXT', 0x8045) unless defined?(GL_LUMINANCE8_ALPHA8_EXT)
|
375
|
+
const_set('GL_RGBA32F_EXT', 0x8814) unless defined?(GL_RGBA32F_EXT)
|
376
|
+
const_set('GL_RGB32F_EXT', 0x8815) unless defined?(GL_RGB32F_EXT)
|
377
|
+
const_set('GL_ALPHA32F_EXT', 0x8816) unless defined?(GL_ALPHA32F_EXT)
|
378
|
+
const_set('GL_LUMINANCE32F_EXT', 0x8818) unless defined?(GL_LUMINANCE32F_EXT)
|
379
|
+
const_set('GL_LUMINANCE_ALPHA32F_EXT', 0x8819) unless defined?(GL_LUMINANCE_ALPHA32F_EXT)
|
380
|
+
const_set('GL_RGBA16F_EXT', 0x881A) unless defined?(GL_RGBA16F_EXT)
|
381
|
+
const_set('GL_RGB16F_EXT', 0x881B) unless defined?(GL_RGB16F_EXT)
|
382
|
+
const_set('GL_ALPHA16F_EXT', 0x881C) unless defined?(GL_ALPHA16F_EXT)
|
383
|
+
const_set('GL_LUMINANCE16F_EXT', 0x881E) unless defined?(GL_LUMINANCE16F_EXT)
|
384
|
+
const_set('GL_LUMINANCE_ALPHA16F_EXT', 0x881F) unless defined?(GL_LUMINANCE_ALPHA16F_EXT)
|
385
|
+
const_set('GL_RGB10_A2_EXT', 0x8059) unless defined?(GL_RGB10_A2_EXT)
|
386
|
+
const_set('GL_RGB10_EXT', 0x8052) unless defined?(GL_RGB10_EXT)
|
387
|
+
const_set('GL_BGRA8_EXT', 0x93A1) unless defined?(GL_BGRA8_EXT)
|
388
|
+
const_set('GL_R8_EXT', 0x8229) unless defined?(GL_R8_EXT)
|
389
|
+
const_set('GL_RG8_EXT', 0x822B) unless defined?(GL_RG8_EXT)
|
390
|
+
const_set('GL_R32F_EXT', 0x822E) unless defined?(GL_R32F_EXT)
|
391
|
+
const_set('GL_RG32F_EXT', 0x8230) unless defined?(GL_RG32F_EXT)
|
392
|
+
const_set('GL_R16F_EXT', 0x822D) unless defined?(GL_R16F_EXT)
|
393
|
+
const_set('GL_RG16F_EXT', 0x822F) unless defined?(GL_RG16F_EXT)
|
394
|
+
end # define_enum_GL_EXT_texture_storage
|
395
|
+
|
396
|
+
def define_enum_GL_EXT_texture_type_2_10_10_10_REV
|
397
|
+
const_set('GL_UNSIGNED_INT_2_10_10_10_REV_EXT', 0x8368) unless defined?(GL_UNSIGNED_INT_2_10_10_10_REV_EXT)
|
398
|
+
end # define_enum_GL_EXT_texture_type_2_10_10_10_REV
|
399
|
+
|
400
|
+
def define_enum_GL_EXT_unpack_subimage
|
401
|
+
const_set('GL_UNPACK_ROW_LENGTH_EXT', 0x0CF2) unless defined?(GL_UNPACK_ROW_LENGTH_EXT)
|
402
|
+
const_set('GL_UNPACK_SKIP_ROWS_EXT', 0x0CF3) unless defined?(GL_UNPACK_SKIP_ROWS_EXT)
|
403
|
+
const_set('GL_UNPACK_SKIP_PIXELS_EXT', 0x0CF4) unless defined?(GL_UNPACK_SKIP_PIXELS_EXT)
|
404
|
+
end # define_enum_GL_EXT_unpack_subimage
|
405
|
+
|
406
|
+
def define_enum_GL_FJ_shader_binary_GCCSO
|
407
|
+
const_set('GL_GCCSO_SHADER_BINARY_FJ', 0x9260) unless defined?(GL_GCCSO_SHADER_BINARY_FJ)
|
408
|
+
end # define_enum_GL_FJ_shader_binary_GCCSO
|
409
|
+
|
410
|
+
def define_enum_GL_IMG_multisampled_render_to_texture
|
411
|
+
const_set('GL_RENDERBUFFER_SAMPLES_IMG', 0x9133) unless defined?(GL_RENDERBUFFER_SAMPLES_IMG)
|
412
|
+
const_set('GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG', 0x9134) unless defined?(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG)
|
413
|
+
const_set('GL_MAX_SAMPLES_IMG', 0x9135) unless defined?(GL_MAX_SAMPLES_IMG)
|
414
|
+
const_set('GL_TEXTURE_SAMPLES_IMG', 0x9136) unless defined?(GL_TEXTURE_SAMPLES_IMG)
|
415
|
+
end # define_enum_GL_IMG_multisampled_render_to_texture
|
416
|
+
|
417
|
+
def define_enum_GL_IMG_program_binary
|
418
|
+
const_set('GL_SGX_PROGRAM_BINARY_IMG', 0x9130) unless defined?(GL_SGX_PROGRAM_BINARY_IMG)
|
419
|
+
end # define_enum_GL_IMG_program_binary
|
420
|
+
|
421
|
+
def define_enum_GL_IMG_read_format
|
422
|
+
const_set('GL_BGRA_IMG', 0x80E1) unless defined?(GL_BGRA_IMG)
|
423
|
+
const_set('GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG', 0x8365) unless defined?(GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG)
|
424
|
+
end # define_enum_GL_IMG_read_format
|
425
|
+
|
426
|
+
def define_enum_GL_IMG_shader_binary
|
427
|
+
const_set('GL_SGX_BINARY_IMG', 0x8C0A) unless defined?(GL_SGX_BINARY_IMG)
|
428
|
+
end # define_enum_GL_IMG_shader_binary
|
429
|
+
|
430
|
+
def define_enum_GL_IMG_texture_compression_pvrtc
|
431
|
+
const_set('GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG', 0x8C00) unless defined?(GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG)
|
432
|
+
const_set('GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG', 0x8C01) unless defined?(GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG)
|
433
|
+
const_set('GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG', 0x8C02) unless defined?(GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG)
|
434
|
+
const_set('GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG', 0x8C03) unless defined?(GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG)
|
435
|
+
end # define_enum_GL_IMG_texture_compression_pvrtc
|
436
|
+
|
437
|
+
def define_enum_GL_IMG_texture_compression_pvrtc2
|
438
|
+
const_set('GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG', 0x9137) unless defined?(GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG)
|
439
|
+
const_set('GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG', 0x9138) unless defined?(GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG)
|
440
|
+
end # define_enum_GL_IMG_texture_compression_pvrtc2
|
441
|
+
|
442
|
+
def define_enum_GL_KHR_debug
|
443
|
+
const_set('GL_DEBUG_OUTPUT_SYNCHRONOUS', 0x8242) unless defined?(GL_DEBUG_OUTPUT_SYNCHRONOUS)
|
444
|
+
const_set('GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH', 0x8243) unless defined?(GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH)
|
445
|
+
const_set('GL_DEBUG_CALLBACK_FUNCTION', 0x8244) unless defined?(GL_DEBUG_CALLBACK_FUNCTION)
|
446
|
+
const_set('GL_DEBUG_CALLBACK_USER_PARAM', 0x8245) unless defined?(GL_DEBUG_CALLBACK_USER_PARAM)
|
447
|
+
const_set('GL_DEBUG_SOURCE_API', 0x8246) unless defined?(GL_DEBUG_SOURCE_API)
|
448
|
+
const_set('GL_DEBUG_SOURCE_WINDOW_SYSTEM', 0x8247) unless defined?(GL_DEBUG_SOURCE_WINDOW_SYSTEM)
|
449
|
+
const_set('GL_DEBUG_SOURCE_SHADER_COMPILER', 0x8248) unless defined?(GL_DEBUG_SOURCE_SHADER_COMPILER)
|
450
|
+
const_set('GL_DEBUG_SOURCE_THIRD_PARTY', 0x8249) unless defined?(GL_DEBUG_SOURCE_THIRD_PARTY)
|
451
|
+
const_set('GL_DEBUG_SOURCE_APPLICATION', 0x824A) unless defined?(GL_DEBUG_SOURCE_APPLICATION)
|
452
|
+
const_set('GL_DEBUG_SOURCE_OTHER', 0x824B) unless defined?(GL_DEBUG_SOURCE_OTHER)
|
453
|
+
const_set('GL_DEBUG_TYPE_ERROR', 0x824C) unless defined?(GL_DEBUG_TYPE_ERROR)
|
454
|
+
const_set('GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR', 0x824D) unless defined?(GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR)
|
455
|
+
const_set('GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR', 0x824E) unless defined?(GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR)
|
456
|
+
const_set('GL_DEBUG_TYPE_PORTABILITY', 0x824F) unless defined?(GL_DEBUG_TYPE_PORTABILITY)
|
457
|
+
const_set('GL_DEBUG_TYPE_PERFORMANCE', 0x8250) unless defined?(GL_DEBUG_TYPE_PERFORMANCE)
|
458
|
+
const_set('GL_DEBUG_TYPE_OTHER', 0x8251) unless defined?(GL_DEBUG_TYPE_OTHER)
|
459
|
+
const_set('GL_DEBUG_TYPE_MARKER', 0x8268) unless defined?(GL_DEBUG_TYPE_MARKER)
|
460
|
+
const_set('GL_DEBUG_TYPE_PUSH_GROUP', 0x8269) unless defined?(GL_DEBUG_TYPE_PUSH_GROUP)
|
461
|
+
const_set('GL_DEBUG_TYPE_POP_GROUP', 0x826A) unless defined?(GL_DEBUG_TYPE_POP_GROUP)
|
462
|
+
const_set('GL_DEBUG_SEVERITY_NOTIFICATION', 0x826B) unless defined?(GL_DEBUG_SEVERITY_NOTIFICATION)
|
463
|
+
const_set('GL_MAX_DEBUG_GROUP_STACK_DEPTH', 0x826C) unless defined?(GL_MAX_DEBUG_GROUP_STACK_DEPTH)
|
464
|
+
const_set('GL_DEBUG_GROUP_STACK_DEPTH', 0x826D) unless defined?(GL_DEBUG_GROUP_STACK_DEPTH)
|
465
|
+
const_set('GL_BUFFER', 0x82E0) unless defined?(GL_BUFFER)
|
466
|
+
const_set('GL_SHADER', 0x82E1) unless defined?(GL_SHADER)
|
467
|
+
const_set('GL_PROGRAM', 0x82E2) unless defined?(GL_PROGRAM)
|
468
|
+
const_set('GL_VERTEX_ARRAY', 0x8074) unless defined?(GL_VERTEX_ARRAY)
|
469
|
+
const_set('GL_QUERY', 0x82E3) unless defined?(GL_QUERY)
|
470
|
+
const_set('GL_SAMPLER', 0x82E6) unless defined?(GL_SAMPLER)
|
471
|
+
const_set('GL_MAX_LABEL_LENGTH', 0x82E8) unless defined?(GL_MAX_LABEL_LENGTH)
|
472
|
+
const_set('GL_MAX_DEBUG_MESSAGE_LENGTH', 0x9143) unless defined?(GL_MAX_DEBUG_MESSAGE_LENGTH)
|
473
|
+
const_set('GL_MAX_DEBUG_LOGGED_MESSAGES', 0x9144) unless defined?(GL_MAX_DEBUG_LOGGED_MESSAGES)
|
474
|
+
const_set('GL_DEBUG_LOGGED_MESSAGES', 0x9145) unless defined?(GL_DEBUG_LOGGED_MESSAGES)
|
475
|
+
const_set('GL_DEBUG_SEVERITY_HIGH', 0x9146) unless defined?(GL_DEBUG_SEVERITY_HIGH)
|
476
|
+
const_set('GL_DEBUG_SEVERITY_MEDIUM', 0x9147) unless defined?(GL_DEBUG_SEVERITY_MEDIUM)
|
477
|
+
const_set('GL_DEBUG_SEVERITY_LOW', 0x9148) unless defined?(GL_DEBUG_SEVERITY_LOW)
|
478
|
+
const_set('GL_DEBUG_OUTPUT', 0x92E0) unless defined?(GL_DEBUG_OUTPUT)
|
479
|
+
const_set('GL_CONTEXT_FLAG_DEBUG_BIT', 0x00000002) unless defined?(GL_CONTEXT_FLAG_DEBUG_BIT)
|
480
|
+
const_set('GL_STACK_OVERFLOW', 0x0503) unless defined?(GL_STACK_OVERFLOW)
|
481
|
+
const_set('GL_STACK_UNDERFLOW', 0x0504) unless defined?(GL_STACK_UNDERFLOW)
|
482
|
+
const_set('GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR', 0x8242) unless defined?(GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR)
|
483
|
+
const_set('GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR', 0x8243) unless defined?(GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR)
|
484
|
+
const_set('GL_DEBUG_CALLBACK_FUNCTION_KHR', 0x8244) unless defined?(GL_DEBUG_CALLBACK_FUNCTION_KHR)
|
485
|
+
const_set('GL_DEBUG_CALLBACK_USER_PARAM_KHR', 0x8245) unless defined?(GL_DEBUG_CALLBACK_USER_PARAM_KHR)
|
486
|
+
const_set('GL_DEBUG_SOURCE_API_KHR', 0x8246) unless defined?(GL_DEBUG_SOURCE_API_KHR)
|
487
|
+
const_set('GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR', 0x8247) unless defined?(GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR)
|
488
|
+
const_set('GL_DEBUG_SOURCE_SHADER_COMPILER_KHR', 0x8248) unless defined?(GL_DEBUG_SOURCE_SHADER_COMPILER_KHR)
|
489
|
+
const_set('GL_DEBUG_SOURCE_THIRD_PARTY_KHR', 0x8249) unless defined?(GL_DEBUG_SOURCE_THIRD_PARTY_KHR)
|
490
|
+
const_set('GL_DEBUG_SOURCE_APPLICATION_KHR', 0x824A) unless defined?(GL_DEBUG_SOURCE_APPLICATION_KHR)
|
491
|
+
const_set('GL_DEBUG_SOURCE_OTHER_KHR', 0x824B) unless defined?(GL_DEBUG_SOURCE_OTHER_KHR)
|
492
|
+
const_set('GL_DEBUG_TYPE_ERROR_KHR', 0x824C) unless defined?(GL_DEBUG_TYPE_ERROR_KHR)
|
493
|
+
const_set('GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR', 0x824D) unless defined?(GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR)
|
494
|
+
const_set('GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR', 0x824E) unless defined?(GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR)
|
495
|
+
const_set('GL_DEBUG_TYPE_PORTABILITY_KHR', 0x824F) unless defined?(GL_DEBUG_TYPE_PORTABILITY_KHR)
|
496
|
+
const_set('GL_DEBUG_TYPE_PERFORMANCE_KHR', 0x8250) unless defined?(GL_DEBUG_TYPE_PERFORMANCE_KHR)
|
497
|
+
const_set('GL_DEBUG_TYPE_OTHER_KHR', 0x8251) unless defined?(GL_DEBUG_TYPE_OTHER_KHR)
|
498
|
+
const_set('GL_DEBUG_TYPE_MARKER_KHR', 0x8268) unless defined?(GL_DEBUG_TYPE_MARKER_KHR)
|
499
|
+
const_set('GL_DEBUG_TYPE_PUSH_GROUP_KHR', 0x8269) unless defined?(GL_DEBUG_TYPE_PUSH_GROUP_KHR)
|
500
|
+
const_set('GL_DEBUG_TYPE_POP_GROUP_KHR', 0x826A) unless defined?(GL_DEBUG_TYPE_POP_GROUP_KHR)
|
501
|
+
const_set('GL_DEBUG_SEVERITY_NOTIFICATION_KHR', 0x826B) unless defined?(GL_DEBUG_SEVERITY_NOTIFICATION_KHR)
|
502
|
+
const_set('GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR', 0x826C) unless defined?(GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR)
|
503
|
+
const_set('GL_DEBUG_GROUP_STACK_DEPTH_KHR', 0x826D) unless defined?(GL_DEBUG_GROUP_STACK_DEPTH_KHR)
|
504
|
+
const_set('GL_BUFFER_KHR', 0x82E0) unless defined?(GL_BUFFER_KHR)
|
505
|
+
const_set('GL_SHADER_KHR', 0x82E1) unless defined?(GL_SHADER_KHR)
|
506
|
+
const_set('GL_PROGRAM_KHR', 0x82E2) unless defined?(GL_PROGRAM_KHR)
|
507
|
+
const_set('GL_VERTEX_ARRAY_KHR', 0x8074) unless defined?(GL_VERTEX_ARRAY_KHR)
|
508
|
+
const_set('GL_QUERY_KHR', 0x82E3) unless defined?(GL_QUERY_KHR)
|
509
|
+
const_set('GL_SAMPLER_KHR', 0x82E6) unless defined?(GL_SAMPLER_KHR)
|
510
|
+
const_set('GL_MAX_LABEL_LENGTH_KHR', 0x82E8) unless defined?(GL_MAX_LABEL_LENGTH_KHR)
|
511
|
+
const_set('GL_MAX_DEBUG_MESSAGE_LENGTH_KHR', 0x9143) unless defined?(GL_MAX_DEBUG_MESSAGE_LENGTH_KHR)
|
512
|
+
const_set('GL_MAX_DEBUG_LOGGED_MESSAGES_KHR', 0x9144) unless defined?(GL_MAX_DEBUG_LOGGED_MESSAGES_KHR)
|
513
|
+
const_set('GL_DEBUG_LOGGED_MESSAGES_KHR', 0x9145) unless defined?(GL_DEBUG_LOGGED_MESSAGES_KHR)
|
514
|
+
const_set('GL_DEBUG_SEVERITY_HIGH_KHR', 0x9146) unless defined?(GL_DEBUG_SEVERITY_HIGH_KHR)
|
515
|
+
const_set('GL_DEBUG_SEVERITY_MEDIUM_KHR', 0x9147) unless defined?(GL_DEBUG_SEVERITY_MEDIUM_KHR)
|
516
|
+
const_set('GL_DEBUG_SEVERITY_LOW_KHR', 0x9148) unless defined?(GL_DEBUG_SEVERITY_LOW_KHR)
|
517
|
+
const_set('GL_DEBUG_OUTPUT_KHR', 0x92E0) unless defined?(GL_DEBUG_OUTPUT_KHR)
|
518
|
+
const_set('GL_CONTEXT_FLAG_DEBUG_BIT_KHR', 0x00000002) unless defined?(GL_CONTEXT_FLAG_DEBUG_BIT_KHR)
|
519
|
+
const_set('GL_STACK_OVERFLOW_KHR', 0x0503) unless defined?(GL_STACK_OVERFLOW_KHR)
|
520
|
+
const_set('GL_STACK_UNDERFLOW_KHR', 0x0504) unless defined?(GL_STACK_UNDERFLOW_KHR)
|
521
|
+
const_set('GL_PROGRAM_PIPELINE', 0x82E4) unless defined?(GL_PROGRAM_PIPELINE)
|
522
|
+
const_set('GL_DISPLAY_LIST', 0x82E7) unless defined?(GL_DISPLAY_LIST)
|
523
|
+
end # define_enum_GL_KHR_debug
|
524
|
+
|
525
|
+
def define_enum_GL_KHR_texture_compression_astc_hdr
|
526
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_4x4_KHR', 0x93B0) unless defined?(GL_COMPRESSED_RGBA_ASTC_4x4_KHR)
|
527
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_5x4_KHR', 0x93B1) unless defined?(GL_COMPRESSED_RGBA_ASTC_5x4_KHR)
|
528
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_5x5_KHR', 0x93B2) unless defined?(GL_COMPRESSED_RGBA_ASTC_5x5_KHR)
|
529
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_6x5_KHR', 0x93B3) unless defined?(GL_COMPRESSED_RGBA_ASTC_6x5_KHR)
|
530
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_6x6_KHR', 0x93B4) unless defined?(GL_COMPRESSED_RGBA_ASTC_6x6_KHR)
|
531
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_8x5_KHR', 0x93B5) unless defined?(GL_COMPRESSED_RGBA_ASTC_8x5_KHR)
|
532
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_8x6_KHR', 0x93B6) unless defined?(GL_COMPRESSED_RGBA_ASTC_8x6_KHR)
|
533
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_8x8_KHR', 0x93B7) unless defined?(GL_COMPRESSED_RGBA_ASTC_8x8_KHR)
|
534
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_10x5_KHR', 0x93B8) unless defined?(GL_COMPRESSED_RGBA_ASTC_10x5_KHR)
|
535
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_10x6_KHR', 0x93B9) unless defined?(GL_COMPRESSED_RGBA_ASTC_10x6_KHR)
|
536
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_10x8_KHR', 0x93BA) unless defined?(GL_COMPRESSED_RGBA_ASTC_10x8_KHR)
|
537
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_10x10_KHR', 0x93BB) unless defined?(GL_COMPRESSED_RGBA_ASTC_10x10_KHR)
|
538
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_12x10_KHR', 0x93BC) unless defined?(GL_COMPRESSED_RGBA_ASTC_12x10_KHR)
|
539
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_12x12_KHR', 0x93BD) unless defined?(GL_COMPRESSED_RGBA_ASTC_12x12_KHR)
|
540
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR', 0x93D0) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR)
|
541
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR', 0x93D1) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR)
|
542
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR', 0x93D2) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR)
|
543
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR', 0x93D3) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR)
|
544
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR', 0x93D4) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR)
|
545
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR', 0x93D5) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR)
|
546
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR', 0x93D6) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR)
|
547
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR', 0x93D7) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR)
|
548
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR', 0x93D8) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR)
|
549
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR', 0x93D9) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR)
|
550
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR', 0x93DA) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR)
|
551
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR', 0x93DB) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR)
|
552
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR', 0x93DC) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR)
|
553
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR', 0x93DD) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR)
|
554
|
+
end # define_enum_GL_KHR_texture_compression_astc_hdr
|
555
|
+
|
556
|
+
def define_enum_GL_KHR_texture_compression_astc_ldr
|
557
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_4x4_KHR', 0x93B0) unless defined?(GL_COMPRESSED_RGBA_ASTC_4x4_KHR)
|
558
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_5x4_KHR', 0x93B1) unless defined?(GL_COMPRESSED_RGBA_ASTC_5x4_KHR)
|
559
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_5x5_KHR', 0x93B2) unless defined?(GL_COMPRESSED_RGBA_ASTC_5x5_KHR)
|
560
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_6x5_KHR', 0x93B3) unless defined?(GL_COMPRESSED_RGBA_ASTC_6x5_KHR)
|
561
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_6x6_KHR', 0x93B4) unless defined?(GL_COMPRESSED_RGBA_ASTC_6x6_KHR)
|
562
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_8x5_KHR', 0x93B5) unless defined?(GL_COMPRESSED_RGBA_ASTC_8x5_KHR)
|
563
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_8x6_KHR', 0x93B6) unless defined?(GL_COMPRESSED_RGBA_ASTC_8x6_KHR)
|
564
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_8x8_KHR', 0x93B7) unless defined?(GL_COMPRESSED_RGBA_ASTC_8x8_KHR)
|
565
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_10x5_KHR', 0x93B8) unless defined?(GL_COMPRESSED_RGBA_ASTC_10x5_KHR)
|
566
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_10x6_KHR', 0x93B9) unless defined?(GL_COMPRESSED_RGBA_ASTC_10x6_KHR)
|
567
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_10x8_KHR', 0x93BA) unless defined?(GL_COMPRESSED_RGBA_ASTC_10x8_KHR)
|
568
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_10x10_KHR', 0x93BB) unless defined?(GL_COMPRESSED_RGBA_ASTC_10x10_KHR)
|
569
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_12x10_KHR', 0x93BC) unless defined?(GL_COMPRESSED_RGBA_ASTC_12x10_KHR)
|
570
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_12x12_KHR', 0x93BD) unless defined?(GL_COMPRESSED_RGBA_ASTC_12x12_KHR)
|
571
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR', 0x93D0) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR)
|
572
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR', 0x93D1) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR)
|
573
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR', 0x93D2) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR)
|
574
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR', 0x93D3) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR)
|
575
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR', 0x93D4) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR)
|
576
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR', 0x93D5) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR)
|
577
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR', 0x93D6) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR)
|
578
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR', 0x93D7) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR)
|
579
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR', 0x93D8) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR)
|
580
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR', 0x93D9) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR)
|
581
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR', 0x93DA) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR)
|
582
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR', 0x93DB) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR)
|
583
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR', 0x93DC) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR)
|
584
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR', 0x93DD) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR)
|
585
|
+
end # define_enum_GL_KHR_texture_compression_astc_ldr
|
586
|
+
|
587
|
+
def define_enum_GL_NV_blend_equation_advanced
|
588
|
+
const_set('GL_BLUE_NV', 0x1905) unless defined?(GL_BLUE_NV)
|
589
|
+
const_set('GL_GREEN_NV', 0x1904) unless defined?(GL_GREEN_NV)
|
590
|
+
const_set('GL_RED_NV', 0x1903) unless defined?(GL_RED_NV)
|
591
|
+
const_set('GL_XOR_NV', 0x1506) unless defined?(GL_XOR_NV)
|
592
|
+
const_set('GL_BLUE', 0x1905) unless defined?(GL_BLUE)
|
593
|
+
const_set('GL_GREEN', 0x1904) unless defined?(GL_GREEN)
|
594
|
+
const_set('GL_RED', 0x1903) unless defined?(GL_RED)
|
595
|
+
const_set('GL_XOR', 0x1506) unless defined?(GL_XOR)
|
596
|
+
const_set('GL_BLEND_OVERLAP_NV', 0x9281) unless defined?(GL_BLEND_OVERLAP_NV)
|
597
|
+
const_set('GL_BLEND_PREMULTIPLIED_SRC_NV', 0x9280) unless defined?(GL_BLEND_PREMULTIPLIED_SRC_NV)
|
598
|
+
const_set('GL_COLORBURN_NV', 0x929A) unless defined?(GL_COLORBURN_NV)
|
599
|
+
const_set('GL_COLORDODGE_NV', 0x9299) unless defined?(GL_COLORDODGE_NV)
|
600
|
+
const_set('GL_CONJOINT_NV', 0x9284) unless defined?(GL_CONJOINT_NV)
|
601
|
+
const_set('GL_CONTRAST_NV', 0x92A1) unless defined?(GL_CONTRAST_NV)
|
602
|
+
const_set('GL_DARKEN_NV', 0x9297) unless defined?(GL_DARKEN_NV)
|
603
|
+
const_set('GL_DIFFERENCE_NV', 0x929E) unless defined?(GL_DIFFERENCE_NV)
|
604
|
+
const_set('GL_DISJOINT_NV', 0x9283) unless defined?(GL_DISJOINT_NV)
|
605
|
+
const_set('GL_DST_ATOP_NV', 0x928F) unless defined?(GL_DST_ATOP_NV)
|
606
|
+
const_set('GL_DST_IN_NV', 0x928B) unless defined?(GL_DST_IN_NV)
|
607
|
+
const_set('GL_DST_NV', 0x9287) unless defined?(GL_DST_NV)
|
608
|
+
const_set('GL_DST_OUT_NV', 0x928D) unless defined?(GL_DST_OUT_NV)
|
609
|
+
const_set('GL_DST_OVER_NV', 0x9289) unless defined?(GL_DST_OVER_NV)
|
610
|
+
const_set('GL_EXCLUSION_NV', 0x92A0) unless defined?(GL_EXCLUSION_NV)
|
611
|
+
const_set('GL_HARDLIGHT_NV', 0x929B) unless defined?(GL_HARDLIGHT_NV)
|
612
|
+
const_set('GL_HARDMIX_NV', 0x92A9) unless defined?(GL_HARDMIX_NV)
|
613
|
+
const_set('GL_HSL_COLOR_NV', 0x92AF) unless defined?(GL_HSL_COLOR_NV)
|
614
|
+
const_set('GL_HSL_HUE_NV', 0x92AD) unless defined?(GL_HSL_HUE_NV)
|
615
|
+
const_set('GL_HSL_LUMINOSITY_NV', 0x92B0) unless defined?(GL_HSL_LUMINOSITY_NV)
|
616
|
+
const_set('GL_HSL_SATURATION_NV', 0x92AE) unless defined?(GL_HSL_SATURATION_NV)
|
617
|
+
const_set('GL_INVERT', 0x150A) unless defined?(GL_INVERT)
|
618
|
+
const_set('GL_INVERT_OVG_NV', 0x92B4) unless defined?(GL_INVERT_OVG_NV)
|
619
|
+
const_set('GL_INVERT_RGB_NV', 0x92A3) unless defined?(GL_INVERT_RGB_NV)
|
620
|
+
const_set('GL_LIGHTEN_NV', 0x9298) unless defined?(GL_LIGHTEN_NV)
|
621
|
+
const_set('GL_LINEARBURN_NV', 0x92A5) unless defined?(GL_LINEARBURN_NV)
|
622
|
+
const_set('GL_LINEARDODGE_NV', 0x92A4) unless defined?(GL_LINEARDODGE_NV)
|
623
|
+
const_set('GL_LINEARLIGHT_NV', 0x92A7) unless defined?(GL_LINEARLIGHT_NV)
|
624
|
+
const_set('GL_MINUS_CLAMPED_NV', 0x92B3) unless defined?(GL_MINUS_CLAMPED_NV)
|
625
|
+
const_set('GL_MINUS_NV', 0x929F) unless defined?(GL_MINUS_NV)
|
626
|
+
const_set('GL_MULTIPLY_NV', 0x9294) unless defined?(GL_MULTIPLY_NV)
|
627
|
+
const_set('GL_OVERLAY_NV', 0x9296) unless defined?(GL_OVERLAY_NV)
|
628
|
+
const_set('GL_PINLIGHT_NV', 0x92A8) unless defined?(GL_PINLIGHT_NV)
|
629
|
+
const_set('GL_PLUS_CLAMPED_ALPHA_NV', 0x92B2) unless defined?(GL_PLUS_CLAMPED_ALPHA_NV)
|
630
|
+
const_set('GL_PLUS_CLAMPED_NV', 0x92B1) unless defined?(GL_PLUS_CLAMPED_NV)
|
631
|
+
const_set('GL_PLUS_DARKER_NV', 0x9292) unless defined?(GL_PLUS_DARKER_NV)
|
632
|
+
const_set('GL_PLUS_NV', 0x9291) unless defined?(GL_PLUS_NV)
|
633
|
+
const_set('GL_SCREEN_NV', 0x9295) unless defined?(GL_SCREEN_NV)
|
634
|
+
const_set('GL_SOFTLIGHT_NV', 0x929C) unless defined?(GL_SOFTLIGHT_NV)
|
635
|
+
const_set('GL_SRC_ATOP_NV', 0x928E) unless defined?(GL_SRC_ATOP_NV)
|
636
|
+
const_set('GL_SRC_IN_NV', 0x928A) unless defined?(GL_SRC_IN_NV)
|
637
|
+
const_set('GL_SRC_NV', 0x9286) unless defined?(GL_SRC_NV)
|
638
|
+
const_set('GL_SRC_OUT_NV', 0x928C) unless defined?(GL_SRC_OUT_NV)
|
639
|
+
const_set('GL_SRC_OVER_NV', 0x9288) unless defined?(GL_SRC_OVER_NV)
|
640
|
+
const_set('GL_UNCORRELATED_NV', 0x9282) unless defined?(GL_UNCORRELATED_NV)
|
641
|
+
const_set('GL_VIVIDLIGHT_NV', 0x92A6) unless defined?(GL_VIVIDLIGHT_NV)
|
642
|
+
const_set('GL_ZERO', 0) unless defined?(GL_ZERO)
|
643
|
+
end # define_enum_GL_NV_blend_equation_advanced
|
644
|
+
|
645
|
+
def define_enum_GL_NV_blend_equation_advanced_coherent
|
646
|
+
const_set('GL_BLEND_ADVANCED_COHERENT_NV', 0x9285) unless defined?(GL_BLEND_ADVANCED_COHERENT_NV)
|
647
|
+
end # define_enum_GL_NV_blend_equation_advanced_coherent
|
648
|
+
|
649
|
+
def define_enum_GL_NV_copy_buffer
|
650
|
+
const_set('GL_COPY_READ_BUFFER_NV', 0x8F36) unless defined?(GL_COPY_READ_BUFFER_NV)
|
651
|
+
const_set('GL_COPY_WRITE_BUFFER_NV', 0x8F37) unless defined?(GL_COPY_WRITE_BUFFER_NV)
|
652
|
+
end # define_enum_GL_NV_copy_buffer
|
653
|
+
|
654
|
+
def define_enum_GL_NV_coverage_sample
|
655
|
+
const_set('GL_COVERAGE_COMPONENT_NV', 0x8ED0) unless defined?(GL_COVERAGE_COMPONENT_NV)
|
656
|
+
const_set('GL_COVERAGE_COMPONENT4_NV', 0x8ED1) unless defined?(GL_COVERAGE_COMPONENT4_NV)
|
657
|
+
const_set('GL_COVERAGE_ATTACHMENT_NV', 0x8ED2) unless defined?(GL_COVERAGE_ATTACHMENT_NV)
|
658
|
+
const_set('GL_COVERAGE_BUFFERS_NV', 0x8ED3) unless defined?(GL_COVERAGE_BUFFERS_NV)
|
659
|
+
const_set('GL_COVERAGE_SAMPLES_NV', 0x8ED4) unless defined?(GL_COVERAGE_SAMPLES_NV)
|
660
|
+
const_set('GL_COVERAGE_ALL_FRAGMENTS_NV', 0x8ED5) unless defined?(GL_COVERAGE_ALL_FRAGMENTS_NV)
|
661
|
+
const_set('GL_COVERAGE_EDGE_FRAGMENTS_NV', 0x8ED6) unless defined?(GL_COVERAGE_EDGE_FRAGMENTS_NV)
|
662
|
+
const_set('GL_COVERAGE_AUTOMATIC_NV', 0x8ED7) unless defined?(GL_COVERAGE_AUTOMATIC_NV)
|
663
|
+
const_set('GL_COVERAGE_BUFFER_BIT_NV', 0x00008000) unless defined?(GL_COVERAGE_BUFFER_BIT_NV)
|
664
|
+
end # define_enum_GL_NV_coverage_sample
|
665
|
+
|
666
|
+
def define_enum_GL_NV_depth_nonlinear
|
667
|
+
const_set('GL_DEPTH_COMPONENT16_NONLINEAR_NV', 0x8E2C) unless defined?(GL_DEPTH_COMPONENT16_NONLINEAR_NV)
|
668
|
+
end # define_enum_GL_NV_depth_nonlinear
|
669
|
+
|
670
|
+
def define_enum_GL_NV_draw_buffers
|
671
|
+
const_set('GL_MAX_DRAW_BUFFERS_NV', 0x8824) unless defined?(GL_MAX_DRAW_BUFFERS_NV)
|
672
|
+
const_set('GL_DRAW_BUFFER0_NV', 0x8825) unless defined?(GL_DRAW_BUFFER0_NV)
|
673
|
+
const_set('GL_DRAW_BUFFER1_NV', 0x8826) unless defined?(GL_DRAW_BUFFER1_NV)
|
674
|
+
const_set('GL_DRAW_BUFFER2_NV', 0x8827) unless defined?(GL_DRAW_BUFFER2_NV)
|
675
|
+
const_set('GL_DRAW_BUFFER3_NV', 0x8828) unless defined?(GL_DRAW_BUFFER3_NV)
|
676
|
+
const_set('GL_DRAW_BUFFER4_NV', 0x8829) unless defined?(GL_DRAW_BUFFER4_NV)
|
677
|
+
const_set('GL_DRAW_BUFFER5_NV', 0x882A) unless defined?(GL_DRAW_BUFFER5_NV)
|
678
|
+
const_set('GL_DRAW_BUFFER6_NV', 0x882B) unless defined?(GL_DRAW_BUFFER6_NV)
|
679
|
+
const_set('GL_DRAW_BUFFER7_NV', 0x882C) unless defined?(GL_DRAW_BUFFER7_NV)
|
680
|
+
const_set('GL_DRAW_BUFFER8_NV', 0x882D) unless defined?(GL_DRAW_BUFFER8_NV)
|
681
|
+
const_set('GL_DRAW_BUFFER9_NV', 0x882E) unless defined?(GL_DRAW_BUFFER9_NV)
|
682
|
+
const_set('GL_DRAW_BUFFER10_NV', 0x882F) unless defined?(GL_DRAW_BUFFER10_NV)
|
683
|
+
const_set('GL_DRAW_BUFFER11_NV', 0x8830) unless defined?(GL_DRAW_BUFFER11_NV)
|
684
|
+
const_set('GL_DRAW_BUFFER12_NV', 0x8831) unless defined?(GL_DRAW_BUFFER12_NV)
|
685
|
+
const_set('GL_DRAW_BUFFER13_NV', 0x8832) unless defined?(GL_DRAW_BUFFER13_NV)
|
686
|
+
const_set('GL_DRAW_BUFFER14_NV', 0x8833) unless defined?(GL_DRAW_BUFFER14_NV)
|
687
|
+
const_set('GL_DRAW_BUFFER15_NV', 0x8834) unless defined?(GL_DRAW_BUFFER15_NV)
|
688
|
+
const_set('GL_COLOR_ATTACHMENT0_NV', 0x8CE0) unless defined?(GL_COLOR_ATTACHMENT0_NV)
|
689
|
+
const_set('GL_COLOR_ATTACHMENT1_NV', 0x8CE1) unless defined?(GL_COLOR_ATTACHMENT1_NV)
|
690
|
+
const_set('GL_COLOR_ATTACHMENT2_NV', 0x8CE2) unless defined?(GL_COLOR_ATTACHMENT2_NV)
|
691
|
+
const_set('GL_COLOR_ATTACHMENT3_NV', 0x8CE3) unless defined?(GL_COLOR_ATTACHMENT3_NV)
|
692
|
+
const_set('GL_COLOR_ATTACHMENT4_NV', 0x8CE4) unless defined?(GL_COLOR_ATTACHMENT4_NV)
|
693
|
+
const_set('GL_COLOR_ATTACHMENT5_NV', 0x8CE5) unless defined?(GL_COLOR_ATTACHMENT5_NV)
|
694
|
+
const_set('GL_COLOR_ATTACHMENT6_NV', 0x8CE6) unless defined?(GL_COLOR_ATTACHMENT6_NV)
|
695
|
+
const_set('GL_COLOR_ATTACHMENT7_NV', 0x8CE7) unless defined?(GL_COLOR_ATTACHMENT7_NV)
|
696
|
+
const_set('GL_COLOR_ATTACHMENT8_NV', 0x8CE8) unless defined?(GL_COLOR_ATTACHMENT8_NV)
|
697
|
+
const_set('GL_COLOR_ATTACHMENT9_NV', 0x8CE9) unless defined?(GL_COLOR_ATTACHMENT9_NV)
|
698
|
+
const_set('GL_COLOR_ATTACHMENT10_NV', 0x8CEA) unless defined?(GL_COLOR_ATTACHMENT10_NV)
|
699
|
+
const_set('GL_COLOR_ATTACHMENT11_NV', 0x8CEB) unless defined?(GL_COLOR_ATTACHMENT11_NV)
|
700
|
+
const_set('GL_COLOR_ATTACHMENT12_NV', 0x8CEC) unless defined?(GL_COLOR_ATTACHMENT12_NV)
|
701
|
+
const_set('GL_COLOR_ATTACHMENT13_NV', 0x8CED) unless defined?(GL_COLOR_ATTACHMENT13_NV)
|
702
|
+
const_set('GL_COLOR_ATTACHMENT14_NV', 0x8CEE) unless defined?(GL_COLOR_ATTACHMENT14_NV)
|
703
|
+
const_set('GL_COLOR_ATTACHMENT15_NV', 0x8CEF) unless defined?(GL_COLOR_ATTACHMENT15_NV)
|
704
|
+
end # define_enum_GL_NV_draw_buffers
|
705
|
+
|
706
|
+
def define_enum_GL_NV_draw_instanced
|
707
|
+
end # define_enum_GL_NV_draw_instanced
|
708
|
+
|
709
|
+
def define_enum_GL_NV_explicit_attrib_location
|
710
|
+
end # define_enum_GL_NV_explicit_attrib_location
|
711
|
+
|
712
|
+
def define_enum_GL_NV_fbo_color_attachments
|
713
|
+
const_set('GL_MAX_COLOR_ATTACHMENTS_NV', 0x8CDF) unless defined?(GL_MAX_COLOR_ATTACHMENTS_NV)
|
714
|
+
const_set('GL_COLOR_ATTACHMENT0_NV', 0x8CE0) unless defined?(GL_COLOR_ATTACHMENT0_NV)
|
715
|
+
const_set('GL_COLOR_ATTACHMENT1_NV', 0x8CE1) unless defined?(GL_COLOR_ATTACHMENT1_NV)
|
716
|
+
const_set('GL_COLOR_ATTACHMENT2_NV', 0x8CE2) unless defined?(GL_COLOR_ATTACHMENT2_NV)
|
717
|
+
const_set('GL_COLOR_ATTACHMENT3_NV', 0x8CE3) unless defined?(GL_COLOR_ATTACHMENT3_NV)
|
718
|
+
const_set('GL_COLOR_ATTACHMENT4_NV', 0x8CE4) unless defined?(GL_COLOR_ATTACHMENT4_NV)
|
719
|
+
const_set('GL_COLOR_ATTACHMENT5_NV', 0x8CE5) unless defined?(GL_COLOR_ATTACHMENT5_NV)
|
720
|
+
const_set('GL_COLOR_ATTACHMENT6_NV', 0x8CE6) unless defined?(GL_COLOR_ATTACHMENT6_NV)
|
721
|
+
const_set('GL_COLOR_ATTACHMENT7_NV', 0x8CE7) unless defined?(GL_COLOR_ATTACHMENT7_NV)
|
722
|
+
const_set('GL_COLOR_ATTACHMENT8_NV', 0x8CE8) unless defined?(GL_COLOR_ATTACHMENT8_NV)
|
723
|
+
const_set('GL_COLOR_ATTACHMENT9_NV', 0x8CE9) unless defined?(GL_COLOR_ATTACHMENT9_NV)
|
724
|
+
const_set('GL_COLOR_ATTACHMENT10_NV', 0x8CEA) unless defined?(GL_COLOR_ATTACHMENT10_NV)
|
725
|
+
const_set('GL_COLOR_ATTACHMENT11_NV', 0x8CEB) unless defined?(GL_COLOR_ATTACHMENT11_NV)
|
726
|
+
const_set('GL_COLOR_ATTACHMENT12_NV', 0x8CEC) unless defined?(GL_COLOR_ATTACHMENT12_NV)
|
727
|
+
const_set('GL_COLOR_ATTACHMENT13_NV', 0x8CED) unless defined?(GL_COLOR_ATTACHMENT13_NV)
|
728
|
+
const_set('GL_COLOR_ATTACHMENT14_NV', 0x8CEE) unless defined?(GL_COLOR_ATTACHMENT14_NV)
|
729
|
+
const_set('GL_COLOR_ATTACHMENT15_NV', 0x8CEF) unless defined?(GL_COLOR_ATTACHMENT15_NV)
|
730
|
+
end # define_enum_GL_NV_fbo_color_attachments
|
731
|
+
|
732
|
+
def define_enum_GL_NV_fence
|
733
|
+
const_set('GL_ALL_COMPLETED_NV', 0x84F2) unless defined?(GL_ALL_COMPLETED_NV)
|
734
|
+
const_set('GL_FENCE_STATUS_NV', 0x84F3) unless defined?(GL_FENCE_STATUS_NV)
|
735
|
+
const_set('GL_FENCE_CONDITION_NV', 0x84F4) unless defined?(GL_FENCE_CONDITION_NV)
|
736
|
+
end # define_enum_GL_NV_fence
|
737
|
+
|
738
|
+
def define_enum_GL_NV_framebuffer_blit
|
739
|
+
const_set('GL_READ_FRAMEBUFFER_NV', 0x8CA8) unless defined?(GL_READ_FRAMEBUFFER_NV)
|
740
|
+
const_set('GL_DRAW_FRAMEBUFFER_NV', 0x8CA9) unless defined?(GL_DRAW_FRAMEBUFFER_NV)
|
741
|
+
const_set('GL_DRAW_FRAMEBUFFER_BINDING_NV', 0x8CA6) unless defined?(GL_DRAW_FRAMEBUFFER_BINDING_NV)
|
742
|
+
const_set('GL_READ_FRAMEBUFFER_BINDING_NV', 0x8CAA) unless defined?(GL_READ_FRAMEBUFFER_BINDING_NV)
|
743
|
+
end # define_enum_GL_NV_framebuffer_blit
|
744
|
+
|
745
|
+
def define_enum_GL_NV_framebuffer_multisample
|
746
|
+
const_set('GL_RENDERBUFFER_SAMPLES_NV', 0x8CAB) unless defined?(GL_RENDERBUFFER_SAMPLES_NV)
|
747
|
+
const_set('GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV', 0x8D56) unless defined?(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV)
|
748
|
+
const_set('GL_MAX_SAMPLES_NV', 0x8D57) unless defined?(GL_MAX_SAMPLES_NV)
|
749
|
+
end # define_enum_GL_NV_framebuffer_multisample
|
750
|
+
|
751
|
+
def define_enum_GL_NV_generate_mipmap_sRGB
|
752
|
+
end # define_enum_GL_NV_generate_mipmap_sRGB
|
753
|
+
|
754
|
+
def define_enum_GL_NV_instanced_arrays
|
755
|
+
const_set('GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV', 0x88FE) unless defined?(GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV)
|
756
|
+
end # define_enum_GL_NV_instanced_arrays
|
757
|
+
|
758
|
+
def define_enum_GL_NV_non_square_matrices
|
759
|
+
const_set('GL_FLOAT_MAT2x3_NV', 0x8B65) unless defined?(GL_FLOAT_MAT2x3_NV)
|
760
|
+
const_set('GL_FLOAT_MAT2x4_NV', 0x8B66) unless defined?(GL_FLOAT_MAT2x4_NV)
|
761
|
+
const_set('GL_FLOAT_MAT3x2_NV', 0x8B67) unless defined?(GL_FLOAT_MAT3x2_NV)
|
762
|
+
const_set('GL_FLOAT_MAT3x4_NV', 0x8B68) unless defined?(GL_FLOAT_MAT3x4_NV)
|
763
|
+
const_set('GL_FLOAT_MAT4x2_NV', 0x8B69) unless defined?(GL_FLOAT_MAT4x2_NV)
|
764
|
+
const_set('GL_FLOAT_MAT4x3_NV', 0x8B6A) unless defined?(GL_FLOAT_MAT4x3_NV)
|
765
|
+
end # define_enum_GL_NV_non_square_matrices
|
766
|
+
|
767
|
+
def define_enum_GL_NV_read_buffer
|
768
|
+
const_set('GL_READ_BUFFER_NV', 0x0C02) unless defined?(GL_READ_BUFFER_NV)
|
769
|
+
end # define_enum_GL_NV_read_buffer
|
770
|
+
|
771
|
+
def define_enum_GL_NV_read_buffer_front
|
772
|
+
end # define_enum_GL_NV_read_buffer_front
|
773
|
+
|
774
|
+
def define_enum_GL_NV_read_depth
|
775
|
+
end # define_enum_GL_NV_read_depth
|
776
|
+
|
777
|
+
def define_enum_GL_NV_read_depth_stencil
|
778
|
+
end # define_enum_GL_NV_read_depth_stencil
|
779
|
+
|
780
|
+
def define_enum_GL_NV_read_stencil
|
781
|
+
end # define_enum_GL_NV_read_stencil
|
782
|
+
|
783
|
+
def define_enum_GL_NV_sRGB_formats
|
784
|
+
const_set('GL_SLUMINANCE_NV', 0x8C46) unless defined?(GL_SLUMINANCE_NV)
|
785
|
+
const_set('GL_SLUMINANCE_ALPHA_NV', 0x8C44) unless defined?(GL_SLUMINANCE_ALPHA_NV)
|
786
|
+
const_set('GL_SRGB8_NV', 0x8C41) unless defined?(GL_SRGB8_NV)
|
787
|
+
const_set('GL_SLUMINANCE8_NV', 0x8C47) unless defined?(GL_SLUMINANCE8_NV)
|
788
|
+
const_set('GL_SLUMINANCE8_ALPHA8_NV', 0x8C45) unless defined?(GL_SLUMINANCE8_ALPHA8_NV)
|
789
|
+
const_set('GL_COMPRESSED_SRGB_S3TC_DXT1_NV', 0x8C4C) unless defined?(GL_COMPRESSED_SRGB_S3TC_DXT1_NV)
|
790
|
+
const_set('GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV', 0x8C4D) unless defined?(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV)
|
791
|
+
const_set('GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV', 0x8C4E) unless defined?(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV)
|
792
|
+
const_set('GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV', 0x8C4F) unless defined?(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV)
|
793
|
+
const_set('GL_ETC1_SRGB8_NV', 0x88EE) unless defined?(GL_ETC1_SRGB8_NV)
|
794
|
+
end # define_enum_GL_NV_sRGB_formats
|
795
|
+
|
796
|
+
def define_enum_GL_NV_shadow_samplers_array
|
797
|
+
const_set('GL_SAMPLER_2D_ARRAY_SHADOW_NV', 0x8DC4) unless defined?(GL_SAMPLER_2D_ARRAY_SHADOW_NV)
|
798
|
+
end # define_enum_GL_NV_shadow_samplers_array
|
799
|
+
|
800
|
+
def define_enum_GL_NV_shadow_samplers_cube
|
801
|
+
const_set('GL_SAMPLER_CUBE_SHADOW_NV', 0x8DC5) unless defined?(GL_SAMPLER_CUBE_SHADOW_NV)
|
802
|
+
end # define_enum_GL_NV_shadow_samplers_cube
|
803
|
+
|
804
|
+
def define_enum_GL_NV_texture_border_clamp
|
805
|
+
const_set('GL_TEXTURE_BORDER_COLOR_NV', 0x1004) unless defined?(GL_TEXTURE_BORDER_COLOR_NV)
|
806
|
+
const_set('GL_CLAMP_TO_BORDER_NV', 0x812D) unless defined?(GL_CLAMP_TO_BORDER_NV)
|
807
|
+
end # define_enum_GL_NV_texture_border_clamp
|
808
|
+
|
809
|
+
def define_enum_GL_NV_texture_compression_s3tc_update
|
810
|
+
end # define_enum_GL_NV_texture_compression_s3tc_update
|
811
|
+
|
812
|
+
def define_enum_GL_NV_texture_npot_2D_mipmap
|
813
|
+
end # define_enum_GL_NV_texture_npot_2D_mipmap
|
814
|
+
|
815
|
+
def define_enum_GL_OES_EGL_image
|
816
|
+
end # define_enum_GL_OES_EGL_image
|
817
|
+
|
818
|
+
def define_enum_GL_OES_EGL_image_external
|
819
|
+
const_set('GL_TEXTURE_EXTERNAL_OES', 0x8D65) unless defined?(GL_TEXTURE_EXTERNAL_OES)
|
820
|
+
const_set('GL_TEXTURE_BINDING_EXTERNAL_OES', 0x8D67) unless defined?(GL_TEXTURE_BINDING_EXTERNAL_OES)
|
821
|
+
const_set('GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES', 0x8D68) unless defined?(GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES)
|
822
|
+
const_set('GL_SAMPLER_EXTERNAL_OES', 0x8D66) unless defined?(GL_SAMPLER_EXTERNAL_OES)
|
823
|
+
end # define_enum_GL_OES_EGL_image_external
|
824
|
+
|
825
|
+
def define_enum_GL_OES_compressed_ETC1_RGB8_texture
|
826
|
+
const_set('GL_ETC1_RGB8_OES', 0x8D64) unless defined?(GL_ETC1_RGB8_OES)
|
827
|
+
end # define_enum_GL_OES_compressed_ETC1_RGB8_texture
|
828
|
+
|
829
|
+
def define_enum_GL_OES_compressed_paletted_texture
|
830
|
+
const_set('GL_PALETTE4_RGB8_OES', 0x8B90) unless defined?(GL_PALETTE4_RGB8_OES)
|
831
|
+
const_set('GL_PALETTE4_RGBA8_OES', 0x8B91) unless defined?(GL_PALETTE4_RGBA8_OES)
|
832
|
+
const_set('GL_PALETTE4_R5_G6_B5_OES', 0x8B92) unless defined?(GL_PALETTE4_R5_G6_B5_OES)
|
833
|
+
const_set('GL_PALETTE4_RGBA4_OES', 0x8B93) unless defined?(GL_PALETTE4_RGBA4_OES)
|
834
|
+
const_set('GL_PALETTE4_RGB5_A1_OES', 0x8B94) unless defined?(GL_PALETTE4_RGB5_A1_OES)
|
835
|
+
const_set('GL_PALETTE8_RGB8_OES', 0x8B95) unless defined?(GL_PALETTE8_RGB8_OES)
|
836
|
+
const_set('GL_PALETTE8_RGBA8_OES', 0x8B96) unless defined?(GL_PALETTE8_RGBA8_OES)
|
837
|
+
const_set('GL_PALETTE8_R5_G6_B5_OES', 0x8B97) unless defined?(GL_PALETTE8_R5_G6_B5_OES)
|
838
|
+
const_set('GL_PALETTE8_RGBA4_OES', 0x8B98) unless defined?(GL_PALETTE8_RGBA4_OES)
|
839
|
+
const_set('GL_PALETTE8_RGB5_A1_OES', 0x8B99) unless defined?(GL_PALETTE8_RGB5_A1_OES)
|
840
|
+
end # define_enum_GL_OES_compressed_paletted_texture
|
841
|
+
|
842
|
+
def define_enum_GL_OES_depth24
|
843
|
+
const_set('GL_DEPTH_COMPONENT24_OES', 0x81A6) unless defined?(GL_DEPTH_COMPONENT24_OES)
|
844
|
+
end # define_enum_GL_OES_depth24
|
845
|
+
|
846
|
+
def define_enum_GL_OES_depth32
|
847
|
+
const_set('GL_DEPTH_COMPONENT32_OES', 0x81A7) unless defined?(GL_DEPTH_COMPONENT32_OES)
|
848
|
+
end # define_enum_GL_OES_depth32
|
849
|
+
|
850
|
+
def define_enum_GL_OES_depth_texture
|
851
|
+
const_set('GL_DEPTH_COMPONENT', 0x1902) unless defined?(GL_DEPTH_COMPONENT)
|
852
|
+
const_set('GL_UNSIGNED_SHORT', 0x1403) unless defined?(GL_UNSIGNED_SHORT)
|
853
|
+
const_set('GL_UNSIGNED_INT', 0x1405) unless defined?(GL_UNSIGNED_INT)
|
854
|
+
end # define_enum_GL_OES_depth_texture
|
855
|
+
|
856
|
+
def define_enum_GL_OES_element_index_uint
|
857
|
+
const_set('GL_UNSIGNED_INT', 0x1405) unless defined?(GL_UNSIGNED_INT)
|
858
|
+
end # define_enum_GL_OES_element_index_uint
|
859
|
+
|
860
|
+
def define_enum_GL_OES_fbo_render_mipmap
|
861
|
+
end # define_enum_GL_OES_fbo_render_mipmap
|
862
|
+
|
863
|
+
def define_enum_GL_OES_fragment_precision_high
|
864
|
+
end # define_enum_GL_OES_fragment_precision_high
|
865
|
+
|
866
|
+
def define_enum_GL_OES_get_program_binary
|
867
|
+
const_set('GL_PROGRAM_BINARY_LENGTH_OES', 0x8741) unless defined?(GL_PROGRAM_BINARY_LENGTH_OES)
|
868
|
+
const_set('GL_NUM_PROGRAM_BINARY_FORMATS_OES', 0x87FE) unless defined?(GL_NUM_PROGRAM_BINARY_FORMATS_OES)
|
869
|
+
const_set('GL_PROGRAM_BINARY_FORMATS_OES', 0x87FF) unless defined?(GL_PROGRAM_BINARY_FORMATS_OES)
|
870
|
+
end # define_enum_GL_OES_get_program_binary
|
871
|
+
|
872
|
+
def define_enum_GL_OES_mapbuffer
|
873
|
+
const_set('GL_WRITE_ONLY_OES', 0x88B9) unless defined?(GL_WRITE_ONLY_OES)
|
874
|
+
const_set('GL_BUFFER_ACCESS_OES', 0x88BB) unless defined?(GL_BUFFER_ACCESS_OES)
|
875
|
+
const_set('GL_BUFFER_MAPPED_OES', 0x88BC) unless defined?(GL_BUFFER_MAPPED_OES)
|
876
|
+
const_set('GL_BUFFER_MAP_POINTER_OES', 0x88BD) unless defined?(GL_BUFFER_MAP_POINTER_OES)
|
877
|
+
end # define_enum_GL_OES_mapbuffer
|
878
|
+
|
879
|
+
def define_enum_GL_OES_packed_depth_stencil
|
880
|
+
const_set('GL_DEPTH_STENCIL_OES', 0x84F9) unless defined?(GL_DEPTH_STENCIL_OES)
|
881
|
+
const_set('GL_UNSIGNED_INT_24_8_OES', 0x84FA) unless defined?(GL_UNSIGNED_INT_24_8_OES)
|
882
|
+
const_set('GL_DEPTH24_STENCIL8_OES', 0x88F0) unless defined?(GL_DEPTH24_STENCIL8_OES)
|
883
|
+
end # define_enum_GL_OES_packed_depth_stencil
|
884
|
+
|
885
|
+
def define_enum_GL_OES_required_internalformat
|
886
|
+
const_set('GL_ALPHA8_OES', 0x803C) unless defined?(GL_ALPHA8_OES)
|
887
|
+
const_set('GL_DEPTH_COMPONENT16_OES', 0x81A5) unless defined?(GL_DEPTH_COMPONENT16_OES)
|
888
|
+
const_set('GL_DEPTH_COMPONENT24_OES', 0x81A6) unless defined?(GL_DEPTH_COMPONENT24_OES)
|
889
|
+
const_set('GL_DEPTH24_STENCIL8_OES', 0x88F0) unless defined?(GL_DEPTH24_STENCIL8_OES)
|
890
|
+
const_set('GL_DEPTH_COMPONENT32_OES', 0x81A7) unless defined?(GL_DEPTH_COMPONENT32_OES)
|
891
|
+
const_set('GL_LUMINANCE4_ALPHA4_OES', 0x8043) unless defined?(GL_LUMINANCE4_ALPHA4_OES)
|
892
|
+
const_set('GL_LUMINANCE8_ALPHA8_OES', 0x8045) unless defined?(GL_LUMINANCE8_ALPHA8_OES)
|
893
|
+
const_set('GL_LUMINANCE8_OES', 0x8040) unless defined?(GL_LUMINANCE8_OES)
|
894
|
+
const_set('GL_RGBA4_OES', 0x8056) unless defined?(GL_RGBA4_OES)
|
895
|
+
const_set('GL_RGB5_A1_OES', 0x8057) unless defined?(GL_RGB5_A1_OES)
|
896
|
+
const_set('GL_RGB565_OES', 0x8D62) unless defined?(GL_RGB565_OES)
|
897
|
+
const_set('GL_RGB8_OES', 0x8051) unless defined?(GL_RGB8_OES)
|
898
|
+
const_set('GL_RGBA8_OES', 0x8058) unless defined?(GL_RGBA8_OES)
|
899
|
+
const_set('GL_RGB10_EXT', 0x8052) unless defined?(GL_RGB10_EXT)
|
900
|
+
const_set('GL_RGB10_A2_EXT', 0x8059) unless defined?(GL_RGB10_A2_EXT)
|
901
|
+
end # define_enum_GL_OES_required_internalformat
|
902
|
+
|
903
|
+
def define_enum_GL_OES_rgb8_rgba8
|
904
|
+
const_set('GL_RGB8_OES', 0x8051) unless defined?(GL_RGB8_OES)
|
905
|
+
const_set('GL_RGBA8_OES', 0x8058) unless defined?(GL_RGBA8_OES)
|
906
|
+
end # define_enum_GL_OES_rgb8_rgba8
|
907
|
+
|
908
|
+
def define_enum_GL_OES_standard_derivatives
|
909
|
+
const_set('GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES', 0x8B8B) unless defined?(GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES)
|
910
|
+
end # define_enum_GL_OES_standard_derivatives
|
911
|
+
|
912
|
+
def define_enum_GL_OES_stencil1
|
913
|
+
const_set('GL_STENCIL_INDEX1_OES', 0x8D46) unless defined?(GL_STENCIL_INDEX1_OES)
|
914
|
+
end # define_enum_GL_OES_stencil1
|
915
|
+
|
916
|
+
def define_enum_GL_OES_stencil4
|
917
|
+
const_set('GL_STENCIL_INDEX4_OES', 0x8D47) unless defined?(GL_STENCIL_INDEX4_OES)
|
918
|
+
end # define_enum_GL_OES_stencil4
|
919
|
+
|
920
|
+
def define_enum_GL_OES_surfaceless_context
|
921
|
+
const_set('GL_FRAMEBUFFER_UNDEFINED_OES', 0x8219) unless defined?(GL_FRAMEBUFFER_UNDEFINED_OES)
|
922
|
+
end # define_enum_GL_OES_surfaceless_context
|
923
|
+
|
924
|
+
def define_enum_GL_OES_texture_3D
|
925
|
+
const_set('GL_TEXTURE_WRAP_R_OES', 0x8072) unless defined?(GL_TEXTURE_WRAP_R_OES)
|
926
|
+
const_set('GL_TEXTURE_3D_OES', 0x806F) unless defined?(GL_TEXTURE_3D_OES)
|
927
|
+
const_set('GL_TEXTURE_BINDING_3D_OES', 0x806A) unless defined?(GL_TEXTURE_BINDING_3D_OES)
|
928
|
+
const_set('GL_MAX_3D_TEXTURE_SIZE_OES', 0x8073) unless defined?(GL_MAX_3D_TEXTURE_SIZE_OES)
|
929
|
+
const_set('GL_SAMPLER_3D_OES', 0x8B5F) unless defined?(GL_SAMPLER_3D_OES)
|
930
|
+
const_set('GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES', 0x8CD4) unless defined?(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES)
|
931
|
+
end # define_enum_GL_OES_texture_3D
|
932
|
+
|
933
|
+
def define_enum_GL_OES_texture_compression_astc
|
934
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_4x4_KHR', 0x93B0) unless defined?(GL_COMPRESSED_RGBA_ASTC_4x4_KHR)
|
935
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_5x4_KHR', 0x93B1) unless defined?(GL_COMPRESSED_RGBA_ASTC_5x4_KHR)
|
936
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_5x5_KHR', 0x93B2) unless defined?(GL_COMPRESSED_RGBA_ASTC_5x5_KHR)
|
937
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_6x5_KHR', 0x93B3) unless defined?(GL_COMPRESSED_RGBA_ASTC_6x5_KHR)
|
938
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_6x6_KHR', 0x93B4) unless defined?(GL_COMPRESSED_RGBA_ASTC_6x6_KHR)
|
939
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_8x5_KHR', 0x93B5) unless defined?(GL_COMPRESSED_RGBA_ASTC_8x5_KHR)
|
940
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_8x6_KHR', 0x93B6) unless defined?(GL_COMPRESSED_RGBA_ASTC_8x6_KHR)
|
941
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_8x8_KHR', 0x93B7) unless defined?(GL_COMPRESSED_RGBA_ASTC_8x8_KHR)
|
942
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_10x5_KHR', 0x93B8) unless defined?(GL_COMPRESSED_RGBA_ASTC_10x5_KHR)
|
943
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_10x6_KHR', 0x93B9) unless defined?(GL_COMPRESSED_RGBA_ASTC_10x6_KHR)
|
944
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_10x8_KHR', 0x93BA) unless defined?(GL_COMPRESSED_RGBA_ASTC_10x8_KHR)
|
945
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_10x10_KHR', 0x93BB) unless defined?(GL_COMPRESSED_RGBA_ASTC_10x10_KHR)
|
946
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_12x10_KHR', 0x93BC) unless defined?(GL_COMPRESSED_RGBA_ASTC_12x10_KHR)
|
947
|
+
const_set('GL_COMPRESSED_RGBA_ASTC_12x12_KHR', 0x93BD) unless defined?(GL_COMPRESSED_RGBA_ASTC_12x12_KHR)
|
948
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR', 0x93D0) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR)
|
949
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR', 0x93D1) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR)
|
950
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR', 0x93D2) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR)
|
951
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR', 0x93D3) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR)
|
952
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR', 0x93D4) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR)
|
953
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR', 0x93D5) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR)
|
954
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR', 0x93D6) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR)
|
955
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR', 0x93D7) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR)
|
956
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR', 0x93D8) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR)
|
957
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR', 0x93D9) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR)
|
958
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR', 0x93DA) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR)
|
959
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR', 0x93DB) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR)
|
960
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR', 0x93DC) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR)
|
961
|
+
const_set('GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR', 0x93DD) unless defined?(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR)
|
962
|
+
end # define_enum_GL_OES_texture_compression_astc
|
963
|
+
|
964
|
+
def define_enum_GL_OES_texture_float
|
965
|
+
const_set('GL_FLOAT', 0x1406) unless defined?(GL_FLOAT)
|
966
|
+
end # define_enum_GL_OES_texture_float
|
967
|
+
|
968
|
+
def define_enum_GL_OES_texture_float_linear
|
969
|
+
end # define_enum_GL_OES_texture_float_linear
|
970
|
+
|
971
|
+
def define_enum_GL_OES_texture_half_float
|
972
|
+
const_set('GL_HALF_FLOAT_OES', 0x8D61) unless defined?(GL_HALF_FLOAT_OES)
|
973
|
+
end # define_enum_GL_OES_texture_half_float
|
974
|
+
|
975
|
+
def define_enum_GL_OES_texture_half_float_linear
|
976
|
+
end # define_enum_GL_OES_texture_half_float_linear
|
977
|
+
|
978
|
+
def define_enum_GL_OES_texture_npot
|
979
|
+
end # define_enum_GL_OES_texture_npot
|
980
|
+
|
981
|
+
def define_enum_GL_OES_vertex_array_object
|
982
|
+
const_set('GL_VERTEX_ARRAY_BINDING_OES', 0x85B5) unless defined?(GL_VERTEX_ARRAY_BINDING_OES)
|
983
|
+
end # define_enum_GL_OES_vertex_array_object
|
984
|
+
|
985
|
+
def define_enum_GL_OES_vertex_half_float
|
986
|
+
const_set('GL_HALF_FLOAT_OES', 0x8D61) unless defined?(GL_HALF_FLOAT_OES)
|
987
|
+
end # define_enum_GL_OES_vertex_half_float
|
988
|
+
|
989
|
+
def define_enum_GL_OES_vertex_type_10_10_10_2
|
990
|
+
const_set('GL_UNSIGNED_INT_10_10_10_2_OES', 0x8DF6) unless defined?(GL_UNSIGNED_INT_10_10_10_2_OES)
|
991
|
+
const_set('GL_INT_10_10_10_2_OES', 0x8DF7) unless defined?(GL_INT_10_10_10_2_OES)
|
992
|
+
end # define_enum_GL_OES_vertex_type_10_10_10_2
|
993
|
+
|
994
|
+
def define_enum_GL_QCOM_alpha_test
|
995
|
+
const_set('GL_ALPHA_TEST_QCOM', 0x0BC0) unless defined?(GL_ALPHA_TEST_QCOM)
|
996
|
+
const_set('GL_ALPHA_TEST_FUNC_QCOM', 0x0BC1) unless defined?(GL_ALPHA_TEST_FUNC_QCOM)
|
997
|
+
const_set('GL_ALPHA_TEST_REF_QCOM', 0x0BC2) unless defined?(GL_ALPHA_TEST_REF_QCOM)
|
998
|
+
end # define_enum_GL_QCOM_alpha_test
|
999
|
+
|
1000
|
+
def define_enum_GL_QCOM_binning_control
|
1001
|
+
const_set('GL_BINNING_CONTROL_HINT_QCOM', 0x8FB0) unless defined?(GL_BINNING_CONTROL_HINT_QCOM)
|
1002
|
+
const_set('GL_CPU_OPTIMIZED_QCOM', 0x8FB1) unless defined?(GL_CPU_OPTIMIZED_QCOM)
|
1003
|
+
const_set('GL_GPU_OPTIMIZED_QCOM', 0x8FB2) unless defined?(GL_GPU_OPTIMIZED_QCOM)
|
1004
|
+
const_set('GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM', 0x8FB3) unless defined?(GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM)
|
1005
|
+
end # define_enum_GL_QCOM_binning_control
|
1006
|
+
|
1007
|
+
def define_enum_GL_QCOM_driver_control
|
1008
|
+
end # define_enum_GL_QCOM_driver_control
|
1009
|
+
|
1010
|
+
def define_enum_GL_QCOM_extended_get
|
1011
|
+
const_set('GL_TEXTURE_WIDTH_QCOM', 0x8BD2) unless defined?(GL_TEXTURE_WIDTH_QCOM)
|
1012
|
+
const_set('GL_TEXTURE_HEIGHT_QCOM', 0x8BD3) unless defined?(GL_TEXTURE_HEIGHT_QCOM)
|
1013
|
+
const_set('GL_TEXTURE_DEPTH_QCOM', 0x8BD4) unless defined?(GL_TEXTURE_DEPTH_QCOM)
|
1014
|
+
const_set('GL_TEXTURE_INTERNAL_FORMAT_QCOM', 0x8BD5) unless defined?(GL_TEXTURE_INTERNAL_FORMAT_QCOM)
|
1015
|
+
const_set('GL_TEXTURE_FORMAT_QCOM', 0x8BD6) unless defined?(GL_TEXTURE_FORMAT_QCOM)
|
1016
|
+
const_set('GL_TEXTURE_TYPE_QCOM', 0x8BD7) unless defined?(GL_TEXTURE_TYPE_QCOM)
|
1017
|
+
const_set('GL_TEXTURE_IMAGE_VALID_QCOM', 0x8BD8) unless defined?(GL_TEXTURE_IMAGE_VALID_QCOM)
|
1018
|
+
const_set('GL_TEXTURE_NUM_LEVELS_QCOM', 0x8BD9) unless defined?(GL_TEXTURE_NUM_LEVELS_QCOM)
|
1019
|
+
const_set('GL_TEXTURE_TARGET_QCOM', 0x8BDA) unless defined?(GL_TEXTURE_TARGET_QCOM)
|
1020
|
+
const_set('GL_TEXTURE_OBJECT_VALID_QCOM', 0x8BDB) unless defined?(GL_TEXTURE_OBJECT_VALID_QCOM)
|
1021
|
+
const_set('GL_STATE_RESTORE', 0x8BDC) unless defined?(GL_STATE_RESTORE)
|
1022
|
+
end # define_enum_GL_QCOM_extended_get
|
1023
|
+
|
1024
|
+
def define_enum_GL_QCOM_extended_get2
|
1025
|
+
end # define_enum_GL_QCOM_extended_get2
|
1026
|
+
|
1027
|
+
def define_enum_GL_QCOM_perfmon_global_mode
|
1028
|
+
const_set('GL_PERFMON_GLOBAL_MODE_QCOM', 0x8FA0) unless defined?(GL_PERFMON_GLOBAL_MODE_QCOM)
|
1029
|
+
end # define_enum_GL_QCOM_perfmon_global_mode
|
1030
|
+
|
1031
|
+
def define_enum_GL_QCOM_tiled_rendering
|
1032
|
+
const_set('GL_COLOR_BUFFER_BIT0_QCOM', 0x00000001) unless defined?(GL_COLOR_BUFFER_BIT0_QCOM)
|
1033
|
+
const_set('GL_COLOR_BUFFER_BIT1_QCOM', 0x00000002) unless defined?(GL_COLOR_BUFFER_BIT1_QCOM)
|
1034
|
+
const_set('GL_COLOR_BUFFER_BIT2_QCOM', 0x00000004) unless defined?(GL_COLOR_BUFFER_BIT2_QCOM)
|
1035
|
+
const_set('GL_COLOR_BUFFER_BIT3_QCOM', 0x00000008) unless defined?(GL_COLOR_BUFFER_BIT3_QCOM)
|
1036
|
+
const_set('GL_COLOR_BUFFER_BIT4_QCOM', 0x00000010) unless defined?(GL_COLOR_BUFFER_BIT4_QCOM)
|
1037
|
+
const_set('GL_COLOR_BUFFER_BIT5_QCOM', 0x00000020) unless defined?(GL_COLOR_BUFFER_BIT5_QCOM)
|
1038
|
+
const_set('GL_COLOR_BUFFER_BIT6_QCOM', 0x00000040) unless defined?(GL_COLOR_BUFFER_BIT6_QCOM)
|
1039
|
+
const_set('GL_COLOR_BUFFER_BIT7_QCOM', 0x00000080) unless defined?(GL_COLOR_BUFFER_BIT7_QCOM)
|
1040
|
+
const_set('GL_DEPTH_BUFFER_BIT0_QCOM', 0x00000100) unless defined?(GL_DEPTH_BUFFER_BIT0_QCOM)
|
1041
|
+
const_set('GL_DEPTH_BUFFER_BIT1_QCOM', 0x00000200) unless defined?(GL_DEPTH_BUFFER_BIT1_QCOM)
|
1042
|
+
const_set('GL_DEPTH_BUFFER_BIT2_QCOM', 0x00000400) unless defined?(GL_DEPTH_BUFFER_BIT2_QCOM)
|
1043
|
+
const_set('GL_DEPTH_BUFFER_BIT3_QCOM', 0x00000800) unless defined?(GL_DEPTH_BUFFER_BIT3_QCOM)
|
1044
|
+
const_set('GL_DEPTH_BUFFER_BIT4_QCOM', 0x00001000) unless defined?(GL_DEPTH_BUFFER_BIT4_QCOM)
|
1045
|
+
const_set('GL_DEPTH_BUFFER_BIT5_QCOM', 0x00002000) unless defined?(GL_DEPTH_BUFFER_BIT5_QCOM)
|
1046
|
+
const_set('GL_DEPTH_BUFFER_BIT6_QCOM', 0x00004000) unless defined?(GL_DEPTH_BUFFER_BIT6_QCOM)
|
1047
|
+
const_set('GL_DEPTH_BUFFER_BIT7_QCOM', 0x00008000) unless defined?(GL_DEPTH_BUFFER_BIT7_QCOM)
|
1048
|
+
const_set('GL_STENCIL_BUFFER_BIT0_QCOM', 0x00010000) unless defined?(GL_STENCIL_BUFFER_BIT0_QCOM)
|
1049
|
+
const_set('GL_STENCIL_BUFFER_BIT1_QCOM', 0x00020000) unless defined?(GL_STENCIL_BUFFER_BIT1_QCOM)
|
1050
|
+
const_set('GL_STENCIL_BUFFER_BIT2_QCOM', 0x00040000) unless defined?(GL_STENCIL_BUFFER_BIT2_QCOM)
|
1051
|
+
const_set('GL_STENCIL_BUFFER_BIT3_QCOM', 0x00080000) unless defined?(GL_STENCIL_BUFFER_BIT3_QCOM)
|
1052
|
+
const_set('GL_STENCIL_BUFFER_BIT4_QCOM', 0x00100000) unless defined?(GL_STENCIL_BUFFER_BIT4_QCOM)
|
1053
|
+
const_set('GL_STENCIL_BUFFER_BIT5_QCOM', 0x00200000) unless defined?(GL_STENCIL_BUFFER_BIT5_QCOM)
|
1054
|
+
const_set('GL_STENCIL_BUFFER_BIT6_QCOM', 0x00400000) unless defined?(GL_STENCIL_BUFFER_BIT6_QCOM)
|
1055
|
+
const_set('GL_STENCIL_BUFFER_BIT7_QCOM', 0x00800000) unless defined?(GL_STENCIL_BUFFER_BIT7_QCOM)
|
1056
|
+
const_set('GL_MULTISAMPLE_BUFFER_BIT0_QCOM', 0x01000000) unless defined?(GL_MULTISAMPLE_BUFFER_BIT0_QCOM)
|
1057
|
+
const_set('GL_MULTISAMPLE_BUFFER_BIT1_QCOM', 0x02000000) unless defined?(GL_MULTISAMPLE_BUFFER_BIT1_QCOM)
|
1058
|
+
const_set('GL_MULTISAMPLE_BUFFER_BIT2_QCOM', 0x04000000) unless defined?(GL_MULTISAMPLE_BUFFER_BIT2_QCOM)
|
1059
|
+
const_set('GL_MULTISAMPLE_BUFFER_BIT3_QCOM', 0x08000000) unless defined?(GL_MULTISAMPLE_BUFFER_BIT3_QCOM)
|
1060
|
+
const_set('GL_MULTISAMPLE_BUFFER_BIT4_QCOM', 0x10000000) unless defined?(GL_MULTISAMPLE_BUFFER_BIT4_QCOM)
|
1061
|
+
const_set('GL_MULTISAMPLE_BUFFER_BIT5_QCOM', 0x20000000) unless defined?(GL_MULTISAMPLE_BUFFER_BIT5_QCOM)
|
1062
|
+
const_set('GL_MULTISAMPLE_BUFFER_BIT6_QCOM', 0x40000000) unless defined?(GL_MULTISAMPLE_BUFFER_BIT6_QCOM)
|
1063
|
+
const_set('GL_MULTISAMPLE_BUFFER_BIT7_QCOM', 0x80000000) unless defined?(GL_MULTISAMPLE_BUFFER_BIT7_QCOM)
|
1064
|
+
end # define_enum_GL_QCOM_tiled_rendering
|
1065
|
+
|
1066
|
+
def define_enum_GL_QCOM_writeonly_rendering
|
1067
|
+
const_set('GL_WRITEONLY_RENDERING_QCOM', 0x8823) unless defined?(GL_WRITEONLY_RENDERING_QCOM)
|
1068
|
+
end # define_enum_GL_QCOM_writeonly_rendering
|
1069
|
+
|
1070
|
+
def define_enum_GL_VIV_shader_binary
|
1071
|
+
const_set('GL_SHADER_BINARY_VIV', 0x8FC4) unless defined?(GL_SHADER_BINARY_VIV)
|
1072
|
+
end # define_enum_GL_VIV_shader_binary
|
1073
|
+
|
1074
|
+
end
|