onsengame 0.0.1

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checksums.yaml ADDED
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data/.gitignore ADDED
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+ /.bundle/
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+ /Gemfile.lock
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+ /pkg/
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+ /tmp/
data/Gemfile ADDED
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+ source 'https://rubygems.org'
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+
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+ # Specify your gem's dependencies in onsengame.gemspec
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+ gemspec
data/LICENSE.txt ADDED
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+ Copyright (c) 2015 Masafumi Yokoyama <myokoym@gmail.com>
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+
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+ MIT License
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+
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+ Permission is hereby granted, free of charge, to any person obtaining
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+ a copy of this software and associated documentation files (the
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+ "Software"), to deal in the Software without restriction, including
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+ without limitation the rights to use, copy, modify, merge, publish,
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+ distribute, sublicense, and/or sell copies of the Software, and to
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+ permit persons to whom the Software is furnished to do so, subject to
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+ the following conditions:
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+
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+ The above copyright notice and this permission notice shall be
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+ included in all copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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+ NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
data/README.md ADDED
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+ # Onsengame [![Gem Version](https://badge.fury.io/rb/onsengame.svg)](http://badge.fury.io/rb/onsengame)
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+
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+ A 2D game framework using Gosu with Ruby.
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+
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+ ## Dependencies
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+
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+ * [Gosu](https://www.libgosu.org/)
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+
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+ ## Installation
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+
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+ $ gem install onsengame
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+
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+ ## Usage
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+
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+ $ onsengame generate PROJECT_NAME
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+ $ cd PROJECT_NAME
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+ $ bin/PROJECT_NAME
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+
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+ ## License
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+
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+ MIT License. See LICENSE.txt for details.
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+
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+ ## Contributing
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+
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+ 1. Fork it
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+ 2. Create your feature branch (`git checkout -b my-new-feature`)
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+ 3. Commit your changes (`git commit -am 'Add some feature'`)
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+ 4. Push to the branch (`git push origin my-new-feature`)
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+ 5. Create new Pull Request
data/Rakefile ADDED
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+ require "bundler/gem_tasks"
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+
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+ task :test do
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+ ruby("test/run-test.rb")
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+ end
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+
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+ task :default => :test
data/bin/onsengame ADDED
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+ #!/usr/bin/env ruby
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+
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+ base_dir = File.expand_path("../..", __FILE__)
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+ lib_dir = File.join(base_dir, "lib")
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+ $LOAD_PATH.unshift(lib_dir)
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+
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+ require "onsengame/command"
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+
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+ Onsengame::Command.start
Binary file
data/lib/onsengame.rb ADDED
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+ require "onsengame/window"
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+ require "onsengame/object"
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+ require "onsengame/scene"
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+ require "onsengame/version"
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+ require "onsengame/z_order"
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+ require "fileutils"
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+ require "thor"
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+ require "onsengame/version"
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+ require "onsengame/window"
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+
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+ module Onsengame
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+ class Command < Thor
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+ desc "version", "Show version"
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+ def version
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+ puts(VERSION)
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+ end
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+
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+ desc "demo [OPTIONS]", "Run demo"
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+ option :fullscreen, type: :boolean
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+ def demo
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+ @window = Window.new(options.dup)
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+ @window.show
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+ end
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+
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+ desc "generate NAME", "Generate project"
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+ def generate(name)
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+ raise "Error: File exists." if File.exist?(name)
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+
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+ onsengame_dir = File.expand_path("../../..", __FILE__)
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+ paths = Dir.glob("#{onsengame_dir}/*")
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+ paths << File.join(onsengame_dir, ".gitignore")
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+ paths.each do |path_from|
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+ FileUtils.mkdir_p(name)
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+ path_to = File.join(name, File.basename(path_from))
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+ FileUtils.cp_r(path_from, path_to)
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+ end
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+
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+ FileUtils.cd(name) do
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+ system("git", "init")
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+ system("git", "add", ".")
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+ system("git", "commit -m 'Initial commit'")
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+ system("rename_project", "onsengame", name)
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+ end
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+ end
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+ end
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+ end
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+ require "onsengame/object/base"
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+ require "gosu"
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+ require "onsengame/z_order"
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+
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+ module Onsengame
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+ module Object
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+ module Base
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+ attr_reader :x, :y
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+ def initialize(window, x, y, options={})
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+ @window = window
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+ @x = x
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+ @y = y
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+ @color = options[:color] || Gosu::Color::WHITE
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+ @z_order = options[:z_order] || ZOrder::OBJECT
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+ @font_name = options[:font_name] || "PressStart2P"
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+ @font_path = File.join(@window.options[:font_dir],
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+ "#{@font_name}.ttf")
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+ @font_size = options[:font_size] || 24
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+ @font = Gosu::Font.new(@window,
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+ @font_path,
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+ @font_size)
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+ end
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+
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+ def update
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+ end
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+
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+ def draw
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+ end
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+
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+ def draw_rectangle(x1, y1, x2, y2, color, z_order)
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+ @window.draw_quad(x1, y1, color,
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+ x2, y1, color,
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+ x2, y2, color,
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+ x1, y2, color,
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+ z_order)
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+ end
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+ end
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+ end
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+ end
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+ require "onsengame/scene/base"
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+ require "onsengame/scene/title"
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+ require "onsengame/scene/main"
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+ module Onsengame
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+ module Scene
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+ module Base
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+ def initialize(window)
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+ @window = window
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+ @font_path = File.join(@window.options[:font_dir],
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+ "PressStart2P.ttf")
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+ @objects = []
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+ @figures = []
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+ end
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+
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+ def update
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+ @objects.each {|object| object.update }
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+ end
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+
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+ def draw
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+ @objects.each {|object| object.draw }
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+ end
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+
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+ def button_down(id)
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+ end
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+ end
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+ end
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+ end
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+ require "gosu"
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+ require "onsengame/object"
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+ require "onsengame/z_order"
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+ require "onsengame/scene/base"
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+
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+ module Onsengame
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+ module Scene
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+ class Main
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+ include Base
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+
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+ def initialize(window)
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+ super
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+ end
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+
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+ def update
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+ super
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+ end
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+
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+ def draw
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+ super
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+ end
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+
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+ def button_down(id)
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+ case id
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+ when Gosu::KbQ
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+ @window.scenes.shift
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+ end
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+ end
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+ end
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+ end
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+ end
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+ require "gosu"
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+ require "onsengame/z_order"
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+ require "onsengame/scene/base"
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+ require "onsengame/scene/main"
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+
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+ module Onsengame
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+ module Scene
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+ class Title
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+ include Base
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+
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+ def initialize(window)
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+ super
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+ @title = Gosu::Image.from_text(@window,
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+ @window.caption,
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+ @font_path,
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+ 64,
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+ 4,
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+ @window.width,
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+ :center)
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+ @guide = Gosu::Image.from_text(@window,
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+ "press enter",
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+ @font_path,
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+ 36,
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+ 4,
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+ @window.width,
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+ :center)
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+ @guide_color = Gosu::Color::WHITE
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+ end
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+
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+ def update
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+ super
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+ if Time.now.sec % 2 == 0
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+ @guide_color = Gosu::Color::WHITE
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+ else
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+ @guide_color = Gosu::Color::GRAY
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+ end
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+ end
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+
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+ def draw
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+ super
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+ @title.draw(0, @window.height * 0.2, ZOrder::TEXT)
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+ @guide.draw(0, @window.height * 0.6, ZOrder::TEXT,
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+ 1, 1, @guide_color)
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+ end
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+
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+ def button_down(id)
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+ case id
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+ when Gosu::KbReturn
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+ @window.scenes.unshift(Main.new(@window))
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+ end
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+ end
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+ end
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+ end
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+ end
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+ module Onsengame
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+ VERSION = "0.0.1"
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+ end
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+ require "gosu"
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+ require "gosu/swig_patches"
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+ require "gosu/patches"
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+ require "onsengame/scene"
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+
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+ module Onsengame
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+ class Window < Gosu::Window
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+ attr_reader :options, :scenes
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+ def initialize(options={})
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+ width = options[:width] || 640
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+ height = options[:height] || 480
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+ fullscreen = options[:fullscreen] || false
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+ super(width, height, fullscreen)
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+ self.caption = "Onsengame"
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+ @options = options
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+ @options[:font_dir] ||= File.expand_path("../../../data/fonts", __FILE__)
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+ @scenes = []
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+ @scenes << Scene::Title.new(self)
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+ end
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+
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+ def update
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+ current_scene.update
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+ end
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+
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+ def draw
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+ current_scene.draw
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+ end
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+
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+ def button_down(id)
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+ case id
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+ when Gosu::KbEscape
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+ close
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+ else
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+ current_scene.button_down(id)
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+ end
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+ end
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+
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+ private
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+ def current_scene
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+ @scenes[0]
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+ end
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+ end
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+ end
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+ module Onsengame
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+ module ZOrder
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+ [
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+ :BACK,
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+ :OBJECT,
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+ :TEXT,
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+ ].each_with_index do |type, i|
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+ const_set(type, i)
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+ end
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+ end
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+ end
data/onsengame.gemspec ADDED
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+ # coding: utf-8
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+ lib = File.expand_path('../lib', __FILE__)
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+ $LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
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+ require 'onsengame/version'
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+
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+ Gem::Specification.new do |spec|
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+ spec.name = "onsengame"
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+ spec.version = Onsengame::VERSION
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+ spec.authors = ["Masafumi Yokoyama"]
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+ spec.email = ["myokoym@gmail.com"]
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+ spec.description = %q{A 2D game framework using Gosu with Ruby.}
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+ spec.summary = spec.description
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+ spec.homepage = "https://github.com/myokoym/onsengame"
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+ spec.license = "MIT"
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+
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+ spec.files = `git ls-files`.split($/)
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+ spec.executables = spec.files.grep(%r{^bin/}) {|f| File.basename(f) }
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+ spec.test_files = spec.files.grep(%r{^(test|spec|features)/})
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+ spec.require_paths = ["lib"]
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+
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+ spec.add_runtime_dependency("gosu")
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+ spec.add_runtime_dependency("thor")
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+ spec.add_runtime_dependency("inplace")
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+
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+ spec.add_development_dependency("test-unit")
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+ spec.add_development_dependency("bundler")
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+ spec.add_development_dependency("rake")
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+ end
data/test/run-test.rb ADDED
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+ #!/usr/bin/env ruby
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+
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+ base_dir = File.expand_path("..", File.dirname(__FILE__))
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+ lib_dir = File.join(base_dir, "lib")
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+ test_dir = File.join(base_dir, "test")
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+ $LOAD_PATH.unshift(lib_dir)
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+ $LOAD_PATH.unshift(test_dir)
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+
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+ require 'test-unit'
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+ require 'test/unit/notify'
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+
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+ exit Test::Unit::AutoRunner.run(true, test_dir)
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+ require "onsengame"
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+
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+ class TestScene < Test::Unit::TestCase
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+ def setup
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+ options = {
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+ width: 1,
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+ height: 1,
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+ }
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+ @window = Onsengame::Window.new(options)
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+ end
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+
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+ class TitleTest < self
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+ def test_new
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+ assert_not_nil(Onsengame::Scene::Title.new(@window))
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+ end
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+ end
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+
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+ class MainTest < self
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+ def test_main
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+ assert_not_nil(Onsengame::Scene::Main.new(@window))
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+ end
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+ end
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+ end
metadata ADDED
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+ --- !ruby/object:Gem::Specification
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+ name: onsengame
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+ version: !ruby/object:Gem::Version
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+ version: 0.0.1
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+ platform: ruby
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+ authors:
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+ - Masafumi Yokoyama
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+ autorequire:
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+ bindir: bin
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+ cert_chain: []
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+ date: 2015-05-06 00:00:00.000000000 Z
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+ dependencies:
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+ - !ruby/object:Gem::Dependency
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+ name: gosu
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+ requirement: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ type: :runtime
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+ prerelease: false
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+ version_requirements: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ - !ruby/object:Gem::Dependency
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+ name: thor
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+ requirement: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ type: :runtime
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+ prerelease: false
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+ version_requirements: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ - !ruby/object:Gem::Dependency
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+ name: inplace
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+ requirement: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ type: :runtime
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+ prerelease: false
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+ version_requirements: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ - !ruby/object:Gem::Dependency
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+ name: test-unit
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+ requirement: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ type: :development
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+ prerelease: false
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+ version_requirements: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ - !ruby/object:Gem::Dependency
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+ name: bundler
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+ requirement: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ type: :development
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+ prerelease: false
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+ version_requirements: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ - !ruby/object:Gem::Dependency
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+ name: rake
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+ requirement: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ type: :development
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+ prerelease: false
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+ version_requirements: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ description: A 2D game framework using Gosu with Ruby.
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+ email:
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+ - myokoym@gmail.com
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+ executables:
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+ - onsengame
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+ extensions: []
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+ extra_rdoc_files: []
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+ files:
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+ - ".gitignore"
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+ - Gemfile
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+ - LICENSE.txt
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+ - README.md
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+ - Rakefile
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+ - bin/onsengame
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+ - data/fonts/PressStart2P.ttf
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+ - lib/onsengame.rb
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+ - lib/onsengame/command.rb
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+ - lib/onsengame/object.rb
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+ - lib/onsengame/object/base.rb
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+ - lib/onsengame/scene.rb
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+ - lib/onsengame/scene/base.rb
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+ - lib/onsengame/scene/main.rb
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+ - lib/onsengame/scene/title.rb
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+ - lib/onsengame/version.rb
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+ - lib/onsengame/window.rb
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+ - lib/onsengame/z_order.rb
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+ - onsengame.gemspec
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+ - test/run-test.rb
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+ - test/test-scene.rb
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+ homepage: https://github.com/myokoym/onsengame
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+ licenses:
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+ - MIT
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+ metadata: {}
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+ post_install_message:
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+ rdoc_options: []
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+ require_paths:
133
+ - lib
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+ required_ruby_version: !ruby/object:Gem::Requirement
135
+ requirements:
136
+ - - ">="
137
+ - !ruby/object:Gem::Version
138
+ version: '0'
139
+ required_rubygems_version: !ruby/object:Gem::Requirement
140
+ requirements:
141
+ - - ">="
142
+ - !ruby/object:Gem::Version
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+ version: '0'
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+ requirements: []
145
+ rubyforge_project:
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+ rubygems_version: 2.4.5
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+ signing_key:
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+ specification_version: 4
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+ summary: A 2D game framework using Gosu with Ruby.
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+ test_files:
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+ - test/run-test.rb
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+ - test/test-scene.rb
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+ has_rdoc: