nixenvironment 0.0.68 → 0.0.69

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data/bin/nixenvironment CHANGED
@@ -76,23 +76,22 @@ command :build do |c|
76
76
  c.option '--app_version VERSION', String, 'Specify the version of the app (for mac and unity-winphone builds only)'
77
77
  c.action do |_args, options|
78
78
  options.default :config => 'Debug', :ipa => 'device', :icon_tagger => 'full', :unity_path => 'UNITY'
79
-
80
- need_to_build_ios = true
81
- need_to_process_macos_build = false
79
+ unity_platform = options.unity_platform
80
+ is_unity_platform = unity_platform.present?
81
+ need_to_build_ios = true
82
+ need_to_process_macos_build = false
82
83
  need_to_process_winphone_build = false
83
- is_unity_platform = options.unity_platform.present?
84
84
 
85
85
  if is_unity_platform
86
86
  unity_path = ENV[options.unity_path] || options.unity_path
87
- unity_build(options.config, options.unity_platform, unity_path, options.development_build, options.keystore_path, options.keystore_password, options.key_alias_name, options.key_alias_password)
88
- need_to_build_ios = options.unity_platform == 'ios'
89
- need_to_process_macos_build = options.unity_platform == 'macos'
90
- need_to_process_winphone_build = options.unity_platform == 'winphone'
87
+ unity_build(options.config, unity_platform, unity_path, options.development_build, options.keystore_path, options.keystore_password, options.key_alias_name, options.key_alias_password)
88
+ need_to_build_ios = unity_platform == 'ios'
89
+ need_to_process_macos_build = unity_platform == 'macos'
90
+ need_to_process_winphone_build = unity_platform == 'winphone'
91
91
  end
92
92
 
93
93
  if need_to_process_macos_build
94
- build_path = File.join(UNITY_IOS_PROJECT_PATH, 'build.app')
95
- plist_path = File.join(build_path, 'Contents/Info.plist')
94
+ plist_path = File.join(UNITY_MACOS_BUILD_PATH, 'Contents/Info.plist')
96
95
 
97
96
  info_plist = Plist.from_file(plist_path)
98
97
  info_plist['CFBundleVersion'] = monotonic_revision
@@ -100,16 +99,25 @@ command :build do |c|
100
99
  info_plist['CFBundleName'] = $resigned_bundle_name if $resigned_bundle_name.present?
101
100
  info_plist['CFBundleDisplayName'] = $resigned_bundle_name if $resigned_bundle_name.present?
102
101
  info_plist.save(plist_path, Plist::FORMAT_XML)
102
+
103
+ read_config_settings
104
+
105
+ @config_settings[PRODUCT_SETTINGS_PATH_KEY] = plist_path
106
+ @config_settings[BUILT_PRODUCTS_DIR_KEY] = UNITY_MACOS_PROJECT_PATH
107
+ @config_settings[EXECUTABLE_NAME_KEY] = UNITY_MACOS_BUILD_NAME
108
+ @config_settings[CONFIGURATION_KEY] = options.development_build ? 'Debug' : 'Release'
109
+ @config_settings[SDK_NAME_KEY] = 'macosx'
110
+
111
+ save_build_env_vars
112
+
113
+ Archiver.make_macos_zip
103
114
  elsif need_to_process_winphone_build
104
- build_path = File.join(Dir.pwd, 'Builds/WinPhone')
105
- manifest_path = Dir.glob("#{build_path}/**/*.appxmanifest").first
115
+ manifest_path = Dir.glob("#{UNITY_WINPHONE_PROJECT_PATH}/**/*.appxmanifest").first
106
116
 
107
117
  File.open(manifest_path,'w') do |f|
108
118
  manifest = Nokogiri::XML(File.open(f))
109
119
  manifest.at('Package/Identity')['Version'] = "#{options.app_version}.#{monotonic_revision}"
110
120
  end
111
-
112
- # TODO: update app_version
113
121
  elsif need_to_build_ios
114
122
  Dir.chdir(UNITY_IOS_PROJECT_PATH) if is_unity_platform
115
123
  read_config_settings
@@ -148,15 +156,35 @@ end
148
156
  command :deploy do |c|
149
157
  c.syntax = 'nixenvironment deploy'
150
158
  c.description = 'Deploy built artifacts to given server'
151
- c.option '--unity_platform TARGET PLATFORM', String, 'Select target platform for unity deploy (ios or android)'
159
+ c.option '--unity_platform TARGET PLATFORM', String, 'Select target platform for unity deploy (ios | macos | android | winphone)'
152
160
  c.option '--deliver_deploy', 'Not only verify but also submit the build on iTunes Connect. (resigned_appstore builds only)'
153
161
  c.action do |_args, options|
154
- need_to_deploy_ios = true
155
- is_unity_platform = options.unity_platform.present?
156
- need_to_deploy_ios = unity_deploy(options.unity_platform) if is_unity_platform
162
+ unity_platform = options.unity_platform
163
+ need_to_deploy_ios = false
164
+ need_to_deploy_macos_build = false
165
+ need_to_deploy_winphone_build = false
166
+
167
+ if unity_platform.present?
168
+ case unity_platform
169
+ when 'ios'
170
+ Dir.chdir(UNITY_IOS_PROJECT_PATH)
171
+ need_to_deploy_ios = true
172
+ when 'macos'
173
+ #Dir.chdir(UNITY_MACOS_PROJECT_PATH)
174
+ need_to_deploy_macos_build = true
175
+ when 'android'
176
+ system(DEPLOY_APK_SCRIPT_PATH) ? success('Unity android deploy complete!') : error('Unity android deploy error!')
177
+ when 'winphone'
178
+ #Dir.chdir(UNITY_WINPHONE_PROJECT_PATH)
179
+ need_to_deploy_winphone_build = true
180
+ else
181
+ error("Error: Unknown unity target platform '#{unity_platform}'!")
182
+ end
183
+ else
184
+ need_to_deploy_ios = true
185
+ end
157
186
 
158
- if need_to_deploy_ios
159
- Dir.chdir(UNITY_IOS_PROJECT_PATH) if is_unity_platform
187
+ if need_to_deploy_ios || need_to_deploy_macos_build
160
188
  read_config_settings
161
189
  deploy(options.deliver_deploy)
162
190
  end
@@ -241,7 +269,7 @@ def init
241
269
  end
242
270
 
243
271
  puts
244
- dest_url = ask('Destination repository url: ')
272
+ dest_url = ask('Destination repository url: ')
245
273
 
246
274
  Git.ls_remote(dest_url)
247
275
  raise "Repository not found: '#{dest_url}'" unless Git.last_cmd_success?
@@ -249,14 +277,15 @@ def init
249
277
  local_directory_to_clone = ask('Directory to clone into: ')
250
278
  raise 'Cloning into an existing directory is not allowed!' if Dir.exist?(local_directory_to_clone)
251
279
 
252
- repo_name = File.basename(dest_url, GIT_EXT)
253
- template_project_name = File.basename(template_project_url, GIT_EXT)
280
+ repo_name = File.basename(dest_url, GIT_EXT)
281
+ template_project_name = File.basename(template_project_url, GIT_EXT)
254
282
 
255
283
  begin
256
- FileUtils.rm_rf(ADJUSTER_WORKING_COPY_PATH)
284
+ adjuster_working_copy_path = File.join(Dir.tmpdir, ADJUSTER_WORKING_COPY_NAME)
285
+ FileUtils.rm_rf(adjuster_working_copy_path)
257
286
 
258
- Dir.mkdir(ADJUSTER_WORKING_COPY_PATH)
259
- Dir.chdir(ADJUSTER_WORKING_COPY_PATH) do
287
+ Dir.mkdir(adjuster_working_copy_path)
288
+ Dir.chdir(adjuster_working_copy_path) do
260
289
  puts
261
290
  puts 'Cloning template project ...'
262
291
  Git.clone(template_project_url, nil, :r => true)
@@ -506,8 +535,7 @@ def unity_build(configuration, unity_platform, unity_path, development_build, ke
506
535
  error('iOS build unity error!') unless unity_success
507
536
  success('IOS project was generated.')
508
537
  when 'macos'
509
- build_path = File.join(UNITY_IOS_PROJECT_PATH, 'build.app')
510
- build_path_arg = "buildPath=#{build_path}"
538
+ build_path_arg = "buildPath=#{UNITY_MACOS_BUILD_PATH}"
511
539
  development_build_arg = development_build ? ';developmentBuild=' : ''
512
540
 
513
541
  unity_success = system("#{unity_path} -projectPath '#{Dir.pwd}' -batchmode -logFile -quit -executeMethod NIXBuilder.MakeMacOSBuild -customArgs:'#{build_path_arg}#{development_build_arg}'")
@@ -523,8 +551,7 @@ def unity_build(configuration, unity_platform, unity_path, development_build, ke
523
551
  #{development_build_arg} #{keystore_path_arg} #{keystore_password_arg} #{key_alias_name_arg} #{key_alias_password_arg}")
524
552
  error('Android build unity error!') unless build_success
525
553
  when 'winphone'
526
- build_path = File.join(Dir.pwd, 'Builds/WinPhone')
527
- build_path_arg = "buildPath=#{build_path}"
554
+ build_path_arg = "buildPath=#{UNITY_WINPHONE_PROJECT_PATH}"
528
555
  development_build_arg = development_build ? ';developmentBuild=' : ''
529
556
 
530
557
  puts 'Generating WinPhone project from UNITY project ...'
@@ -652,11 +679,12 @@ def deploy(deliver_deploy)
652
679
  FileUtils.mkdir(configuration_full_path)
653
680
  FileUtils.cp(ipa_product, File.join(configuration_full_path, executable_name) + ZIP_EXT)
654
681
 
655
- if File.exist?(app_dsym)
656
- Dir.chdir(built_products_dir)
657
- destination = File.join(configuration_full_path, "#{executable_name + APP_EXT + DSYM_EXT + ZIP_EXT}")
658
- system("zip -r \"#{destination}\" \"#{executable_name + APP_EXT + DSYM_EXT}\"")
659
- end
682
+ # TODO: mds currently doesn't support dsym for mac projects. Will be implemented later.
683
+ # if File.exist?(app_dsym)
684
+ # Dir.chdir(built_products_dir)
685
+ # destination = File.join(configuration_full_path, "#{executable_name + APP_EXT + DSYM_EXT + ZIP_EXT}")
686
+ # system("zip -r '#{destination}' '#{executable_name + APP_EXT + DSYM_EXT}'")
687
+ # end
660
688
 
661
689
  deploy_path = @config_settings[DEPLOY_PATH_KEY].blank? ? MACOS_PROJECTS_DEPLOY_PATH : @config_settings[DEPLOY_PATH_KEY]
662
690
  deploy_success = system("#{DEPLOY_SCRIPT_PATH} #{deploy_host} #{deploy_path} #{deploy_username} #{deploy_password} #{local_path_to_app}")
@@ -668,18 +696,6 @@ def deploy(deliver_deploy)
668
696
  deploy_success ? success('Deploy complete!') : error('Deploy error!')
669
697
  end
670
698
 
671
- def unity_deploy(unity_platform)
672
- need_to_deploy_ios = false
673
-
674
- case unity_platform
675
- when 'ios' then need_to_deploy_ios = true
676
- when 'android' then system(DEPLOY_APK_SCRIPT_PATH) ? success('Unity android deploy complete!') : error('Unity android deploy error!')
677
- else error("Error: Unknown unity target platform '#{unity_platform}'!")
678
- end
679
-
680
- need_to_deploy_ios
681
- end
682
-
683
699
  def clean
684
700
  FileUtils.rm_f(Dir.glob('*.pyc'))
685
701
  FileUtils.rm_f('last_revision.sh')
data/legacy/DeployIPA.sh CHANGED
@@ -56,9 +56,9 @@ if [[ -f "${IPA_PRODUCT_RESIGNED_APPSTORE}" ]]; then
56
56
  echo "DEPLOY_ITUNESCONNECT_USER isn't specified, skipping deliver..."
57
57
  else
58
58
  if [ "${DELIVER_DEPLOY}" == 1 ]; then
59
- + pilot upload -i "${IPA_PRODUCT_RESIGNED_APPSTORE}" -u "${DEPLOY_ITUNESCONNECT_USER}"
59
+ pilot upload -i "${IPA_PRODUCT_RESIGNED_APPSTORE}" -u "${DEPLOY_ITUNESCONNECT_USER}"
60
60
  else
61
- + pilot upload -i "${IPA_PRODUCT_RESIGNED_APPSTORE}" -u "${DEPLOY_ITUNESCONNECT_USER}" --skip_submission
61
+ pilot upload -i "${IPA_PRODUCT_RESIGNED_APPSTORE}" -u "${DEPLOY_ITUNESCONNECT_USER}" --skip_submission
62
62
  fi
63
63
  fi
64
64
 
@@ -116,8 +116,7 @@ fi
116
116
 
117
117
  echo "EMBEDDED_PROFILE_NAME = ${EMBEDDED_PROFILE_NAME}"
118
118
 
119
- CURRENT_APP_VERSION="`/usr/libexec/PlistBuddy -c 'Print CFBundleShortVersionString' \
120
- "${APP_INFOPLIST_FILE}"`"
119
+ CURRENT_APP_VERSION="`/usr/libexec/PlistBuddy -c 'Print CFBundleShortVersionString' "${APP_INFOPLIST_FILE}"`"
121
120
  CURRENT_BUILD_VERSION=${MONOTONIC_REVISION}
122
121
 
123
122
  echo "CURRENT_APP_VERSION = ${CURRENT_APP_VERSION}"
@@ -89,10 +89,13 @@ public static class NIXBuilder
89
89
  {
90
90
  string projectPath = CommandLineReader.GetCustomArgument(BuildPathArgument);
91
91
  CreateFolder(projectPath);
92
-
92
+ #if UNITY_4_6
93
+ BuildTarget buildTarget = BuildTarget.MetroPlayer;
94
+ EditorUserBuildSettings.metroSDK = MetroSDK.PhoneSDK81;
95
+ #else
93
96
  BuildTarget buildTarget = BuildTarget.WSAPlayer;
94
-
95
97
  EditorUserBuildSettings.wsaSDK = WSASDK.PhoneSDK81;
98
+ #endif
96
99
  EditorUserBuildSettings.SwitchActiveBuildTarget(buildTarget);
97
100
 
98
101
  BuildPipeline.BuildPlayer(GetScenePaths(), projectPath, buildTarget, GetBuildOptions());
@@ -291,7 +291,7 @@ NAME_FOR_DEPLOYMENT='#{configuration}'
291
291
  end
292
292
 
293
293
  is_widget_provision_replaced = nil
294
- is_widget_bundle_idchanged = nil
294
+ is_widget_bundle_id_changed = nil
295
295
 
296
296
  dest_widget_product_path = nil
297
297
 
@@ -299,7 +299,7 @@ NAME_FOR_DEPLOYMENT='#{configuration}'
299
299
  if widget_relative_product_path.present?
300
300
  dest_widget_product_path = File.join(dest_app_product_path, widget_relative_product_path)
301
301
  is_widget_provision_replaced = replace_provision(dest_widget_product_path, widget_profile_path)
302
- is_widget_bundle_idchanged = rename_bundle_id(dest_widget_product_path, new_widget_bundle_id)
302
+ is_widget_bundle_id_changed = rename_bundle_id(dest_widget_product_path, new_widget_bundle_id)
303
303
  end
304
304
 
305
305
  # TODO: codesign watchkit app!
@@ -312,7 +312,7 @@ NAME_FOR_DEPLOYMENT='#{configuration}'
312
312
 
313
313
  # codesign widget
314
314
  if widget_relative_product_path.present?
315
- codesign(widget_identity_name, new_widget_entitlements_path, is_widget_provision_replaced, is_widget_bundle_idchanged,
315
+ codesign(widget_identity_name, new_widget_entitlements_path, is_widget_provision_replaced, is_widget_bundle_id_changed,
316
316
  dest_widget_product_path, widget_profile_path, new_widget_bundle_id)
317
317
  end
318
318
 
@@ -397,39 +397,41 @@ NAME_FOR_DEPLOYMENT='#{configuration}'
397
397
  end
398
398
 
399
399
  def rename_bundle_id_and_name(app_product_path, new_bundle_id, new_bundle_name)
400
- rename_bundle_id(app_product_path, new_bundle_id) && rename_bundle_name(app_product_path, new_bundle_name)
400
+ is_bundle_id_changed = rename_bundle_id(app_product_path, new_bundle_id)
401
+ is_bundle_name_changed = rename_bundle_name(app_product_path, new_bundle_name)
402
+ is_bundle_id_changed || is_bundle_name_changed
401
403
  end
402
404
 
403
405
  def rename_bundle_id(app_product_path, new_bundle_id)
404
- original_bundle_id = get_bundle_id(app_product_path)
405
- is_bundle_id_the_same = false
406
+ original_bundle_id = get_bundle_id(app_product_path)
407
+ is_bundle_id_changed = false
406
408
 
407
409
  if new_bundle_id == original_bundle_id
408
410
  puts_header "--> Bundle id '#{new_bundle_id}' will not be modified"
409
- is_bundle_id_the_same = true
410
411
  else
411
412
  puts_header "--> Rename bundle id from '#{original_bundle_id}' into '#{new_bundle_id} in '#{app_product_path}' Info.plist ..."
412
413
  set_plist_values_in_app_path(app_product_path, 'CFBundleIdentifier' => new_bundle_id)
414
+ is_bundle_id_changed = true
413
415
  end
414
416
 
415
- is_bundle_id_the_same
417
+ is_bundle_id_changed
416
418
  end
417
419
 
418
420
  def rename_bundle_name(app_product_path, new_bundle_name)
419
421
  original_bundle_name = get_bundle_name(app_product_path)
420
422
  original_bundle_display_name = get_bundle_display_name(app_product_path)
421
423
 
422
- is_bundle_name_the_same = false
424
+ is_bundle_name_changed = false
423
425
 
424
426
  if new_bundle_name == original_bundle_name && new_bundle_name == original_bundle_display_name
425
427
  puts_header "--> Bundle name '#{new_bundle_name}' will not be modified"
426
- is_bundle_name_the_same = true
427
428
  else
428
429
  puts_header "--> Rename bundle name/bundle display name from '#{original_bundle_name}'/'#{original_bundle_display_name}' into '#{new_bundle_name}' in '#{app_product_path}' Info.plist ..."
429
430
  set_plist_values_in_app_path(app_product_path, { 'CFBundleName' => new_bundle_name, 'CFBundleDisplayName' => new_bundle_name } )
431
+ is_bundle_name_changed = true
430
432
  end
431
433
 
432
- is_bundle_name_the_same
434
+ is_bundle_name_changed
433
435
  end
434
436
 
435
437
  def get_bundle_id(app_product_path)
@@ -60,18 +60,25 @@ module Nixenvironment
60
60
  IOS_PLUGINS_FOLDER_NAME = 'PlugIns'
61
61
 
62
62
  # unity
63
- UNITY_BUILDS_IOS_PATH = 'Builds/iOS'
64
- UNITY_BUILDS_IOS_PROJECT = 'Unity-iPhone.xcodeproj'
65
- UNITY_BUILDS_IOS_SCHEME = 'Unity-iPhone'
66
- UNITY_BUILDS_ICONS_PATH = 'Unity-iPhone/Images.xcassets'
67
- UNITY_BUILD_SCRIPTS_PATH = 'UnityBuildAutomationScripts'
68
- UNITY_ASSETS_EDITOR_PATH = 'Assets/Editor'
69
- UNITY_BUILD_SCRIPTS_DIR = File.join(BUILD_SCRIPTS_PATH, UNITY_BUILD_SCRIPTS_PATH)
70
- UNITY_EDITOR_DIR = File.join(Dir.pwd, UNITY_ASSETS_EDITOR_PATH)
71
- UNITY_IOS_PROJECT_PATH = File.join(Dir.pwd, UNITY_BUILDS_IOS_PATH)
63
+ UNITY_BUILDS_IOS_PATH = 'Builds/iOS'
64
+ UNITY_BUILDS_MACOS_PATH = 'Builds/MacOS'
65
+ UNITY_BUILDS_WINPHONE_PATH = 'Builds/WinPhone'
66
+ UNITY_BUILDS_IOS_PROJECT = 'Unity-iPhone.xcodeproj'
67
+ UNITY_BUILDS_IOS_SCHEME = 'Unity-iPhone'
68
+ UNITY_BUILDS_ICONS_PATH = 'Unity-iPhone/Images.xcassets'
69
+ UNITY_BUILD_SCRIPTS_PATH = 'UnityBuildAutomationScripts'
70
+ UNITY_ASSETS_EDITOR_PATH = 'Assets/Editor'
71
+ UNITY_BUILD_SCRIPTS_DIR = File.join(BUILD_SCRIPTS_PATH, UNITY_BUILD_SCRIPTS_PATH)
72
+ UNITY_EDITOR_DIR = File.join(Dir.pwd, UNITY_ASSETS_EDITOR_PATH)
73
+ UNITY_IOS_PROJECT_PATH = File.join(Dir.pwd, UNITY_BUILDS_IOS_PATH)
74
+ UNITY_MACOS_PROJECT_PATH = File.join(Dir.pwd, UNITY_BUILDS_MACOS_PATH)
75
+ UNITY_WINPHONE_PROJECT_PATH = File.join(Dir.pwd, UNITY_BUILDS_WINPHONE_PATH)
76
+
77
+ UNITY_MACOS_BUILD_NAME = 'Build'
78
+ UNITY_MACOS_BUILD_PATH = File.join(UNITY_MACOS_PROJECT_PATH, "#{UNITY_MACOS_BUILD_NAME}#{APP_EXT}")
72
79
 
73
80
  # project adjuster
74
- ADJUSTER_WORKING_COPY_PATH = '/tmp/NIXProjectAdjuster'
81
+ ADJUSTER_WORKING_COPY_NAME = 'NIXProjectAdjuster'
75
82
  ADJUSTER_TEMP_PROJECT_NAME = 'newProj'
76
83
 
77
84
  # tests
@@ -1,3 +1,3 @@
1
1
  module Nixenvironment
2
- VERSION = '0.0.68'
2
+ VERSION = '0.0.69'
3
3
  end
@@ -26,6 +26,7 @@ Gem::Specification.new do |spec|
26
26
  spec.add_dependency 'colorize'
27
27
  spec.add_dependency 'CFPropertyList', '= 2.2.8'
28
28
  spec.add_dependency 'pilot', '~> 1.0.0'
29
+ spec.add_dependency 'nokogiri', '= 1.6.7.rc2'
29
30
 
30
31
  # Development only
31
32
  spec.add_development_dependency 'bundler'
metadata CHANGED
@@ -1,7 +1,7 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: nixenvironment
3
3
  version: !ruby/object:Gem::Version
4
- version: 0.0.68
4
+ version: 0.0.69
5
5
  platform: ruby
6
6
  authors:
7
7
  - Karen
@@ -9,7 +9,7 @@ authors:
9
9
  autorequire:
10
10
  bindir: bin
11
11
  cert_chain: []
12
- date: 2015-11-04 00:00:00.000000000 Z
12
+ date: 2015-11-10 00:00:00.000000000 Z
13
13
  dependencies:
14
14
  - !ruby/object:Gem::Dependency
15
15
  name: cocoapods
@@ -109,6 +109,20 @@ dependencies:
109
109
  - - ~>
110
110
  - !ruby/object:Gem::Version
111
111
  version: 1.0.0
112
+ - !ruby/object:Gem::Dependency
113
+ name: nokogiri
114
+ requirement: !ruby/object:Gem::Requirement
115
+ requirements:
116
+ - - '='
117
+ - !ruby/object:Gem::Version
118
+ version: 1.6.7.rc2
119
+ type: :runtime
120
+ prerelease: false
121
+ version_requirements: !ruby/object:Gem::Requirement
122
+ requirements:
123
+ - - '='
124
+ - !ruby/object:Gem::Version
125
+ version: 1.6.7.rc2
112
126
  - !ruby/object:Gem::Dependency
113
127
  name: bundler
114
128
  requirement: !ruby/object:Gem::Requirement