nixenvironment 0.0.68 → 0.0.69
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- checksums.yaml +4 -4
- data/bin/nixenvironment +63 -47
- data/legacy/DeployIPA.sh +2 -2
- data/legacy/LoadBuildEnvVars.sh +1 -2
- data/legacy/UnityBuildAutomationScripts/NIXBuilder.cs +5 -2
- data/lib/nixenvironment/archiver.rb +13 -11
- data/lib/nixenvironment/config.rb +17 -10
- data/lib/nixenvironment/version.rb +1 -1
- data/nixenvironment.gemspec +1 -0
- metadata +16 -2
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
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1
1
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---
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2
2
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SHA1:
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3
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-
metadata.gz:
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4
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-
data.tar.gz:
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3
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+
metadata.gz: d35cd4aa2d61d3d735e5f5a69600af479dc28cb7
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4
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+
data.tar.gz: 6fca4e5c7717eba21d548bb7543170eea7d0cf56
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5
5
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SHA512:
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6
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-
metadata.gz:
|
7
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-
data.tar.gz:
|
6
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+
metadata.gz: 99fde8218c5802d03af77e6c81b6ec0acbb58afe50f31bf696bc05cf334c6e629eb929578e5077f7efc5c4c8ed29ea71329e32498d4910814b5ec241d1876cf2
|
7
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+
data.tar.gz: adcb08b12b4c491924e0c34945def72488d709a46c136afc67d3bcacb32196a68edbe92616ef7517efbf9008ea1cc9544af5b3b8813b3b36bc18bb85ec8866c8
|
data/bin/nixenvironment
CHANGED
@@ -76,23 +76,22 @@ command :build do |c|
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|
76
76
|
c.option '--app_version VERSION', String, 'Specify the version of the app (for mac and unity-winphone builds only)'
|
77
77
|
c.action do |_args, options|
|
78
78
|
options.default :config => 'Debug', :ipa => 'device', :icon_tagger => 'full', :unity_path => 'UNITY'
|
79
|
-
|
80
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-
|
81
|
-
|
79
|
+
unity_platform = options.unity_platform
|
80
|
+
is_unity_platform = unity_platform.present?
|
81
|
+
need_to_build_ios = true
|
82
|
+
need_to_process_macos_build = false
|
82
83
|
need_to_process_winphone_build = false
|
83
|
-
is_unity_platform = options.unity_platform.present?
|
84
84
|
|
85
85
|
if is_unity_platform
|
86
86
|
unity_path = ENV[options.unity_path] || options.unity_path
|
87
|
-
unity_build(options.config,
|
88
|
-
need_to_build_ios =
|
89
|
-
need_to_process_macos_build =
|
90
|
-
need_to_process_winphone_build =
|
87
|
+
unity_build(options.config, unity_platform, unity_path, options.development_build, options.keystore_path, options.keystore_password, options.key_alias_name, options.key_alias_password)
|
88
|
+
need_to_build_ios = unity_platform == 'ios'
|
89
|
+
need_to_process_macos_build = unity_platform == 'macos'
|
90
|
+
need_to_process_winphone_build = unity_platform == 'winphone'
|
91
91
|
end
|
92
92
|
|
93
93
|
if need_to_process_macos_build
|
94
|
-
|
95
|
-
plist_path = File.join(build_path, 'Contents/Info.plist')
|
94
|
+
plist_path = File.join(UNITY_MACOS_BUILD_PATH, 'Contents/Info.plist')
|
96
95
|
|
97
96
|
info_plist = Plist.from_file(plist_path)
|
98
97
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info_plist['CFBundleVersion'] = monotonic_revision
|
@@ -100,16 +99,25 @@ command :build do |c|
|
|
100
99
|
info_plist['CFBundleName'] = $resigned_bundle_name if $resigned_bundle_name.present?
|
101
100
|
info_plist['CFBundleDisplayName'] = $resigned_bundle_name if $resigned_bundle_name.present?
|
102
101
|
info_plist.save(plist_path, Plist::FORMAT_XML)
|
102
|
+
|
103
|
+
read_config_settings
|
104
|
+
|
105
|
+
@config_settings[PRODUCT_SETTINGS_PATH_KEY] = plist_path
|
106
|
+
@config_settings[BUILT_PRODUCTS_DIR_KEY] = UNITY_MACOS_PROJECT_PATH
|
107
|
+
@config_settings[EXECUTABLE_NAME_KEY] = UNITY_MACOS_BUILD_NAME
|
108
|
+
@config_settings[CONFIGURATION_KEY] = options.development_build ? 'Debug' : 'Release'
|
109
|
+
@config_settings[SDK_NAME_KEY] = 'macosx'
|
110
|
+
|
111
|
+
save_build_env_vars
|
112
|
+
|
113
|
+
Archiver.make_macos_zip
|
103
114
|
elsif need_to_process_winphone_build
|
104
|
-
|
105
|
-
manifest_path = Dir.glob("#{build_path}/**/*.appxmanifest").first
|
115
|
+
manifest_path = Dir.glob("#{UNITY_WINPHONE_PROJECT_PATH}/**/*.appxmanifest").first
|
106
116
|
|
107
117
|
File.open(manifest_path,'w') do |f|
|
108
118
|
manifest = Nokogiri::XML(File.open(f))
|
109
119
|
manifest.at('Package/Identity')['Version'] = "#{options.app_version}.#{monotonic_revision}"
|
110
120
|
end
|
111
|
-
|
112
|
-
# TODO: update app_version
|
113
121
|
elsif need_to_build_ios
|
114
122
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Dir.chdir(UNITY_IOS_PROJECT_PATH) if is_unity_platform
|
115
123
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read_config_settings
|
@@ -148,15 +156,35 @@ end
|
|
148
156
|
command :deploy do |c|
|
149
157
|
c.syntax = 'nixenvironment deploy'
|
150
158
|
c.description = 'Deploy built artifacts to given server'
|
151
|
-
c.option '--unity_platform TARGET PLATFORM', String, 'Select target platform for unity deploy (ios
|
159
|
+
c.option '--unity_platform TARGET PLATFORM', String, 'Select target platform for unity deploy (ios | macos | android | winphone)'
|
152
160
|
c.option '--deliver_deploy', 'Not only verify but also submit the build on iTunes Connect. (resigned_appstore builds only)'
|
153
161
|
c.action do |_args, options|
|
154
|
-
|
155
|
-
|
156
|
-
|
162
|
+
unity_platform = options.unity_platform
|
163
|
+
need_to_deploy_ios = false
|
164
|
+
need_to_deploy_macos_build = false
|
165
|
+
need_to_deploy_winphone_build = false
|
166
|
+
|
167
|
+
if unity_platform.present?
|
168
|
+
case unity_platform
|
169
|
+
when 'ios'
|
170
|
+
Dir.chdir(UNITY_IOS_PROJECT_PATH)
|
171
|
+
need_to_deploy_ios = true
|
172
|
+
when 'macos'
|
173
|
+
#Dir.chdir(UNITY_MACOS_PROJECT_PATH)
|
174
|
+
need_to_deploy_macos_build = true
|
175
|
+
when 'android'
|
176
|
+
system(DEPLOY_APK_SCRIPT_PATH) ? success('Unity android deploy complete!') : error('Unity android deploy error!')
|
177
|
+
when 'winphone'
|
178
|
+
#Dir.chdir(UNITY_WINPHONE_PROJECT_PATH)
|
179
|
+
need_to_deploy_winphone_build = true
|
180
|
+
else
|
181
|
+
error("Error: Unknown unity target platform '#{unity_platform}'!")
|
182
|
+
end
|
183
|
+
else
|
184
|
+
need_to_deploy_ios = true
|
185
|
+
end
|
157
186
|
|
158
|
-
if need_to_deploy_ios
|
159
|
-
Dir.chdir(UNITY_IOS_PROJECT_PATH) if is_unity_platform
|
187
|
+
if need_to_deploy_ios || need_to_deploy_macos_build
|
160
188
|
read_config_settings
|
161
189
|
deploy(options.deliver_deploy)
|
162
190
|
end
|
@@ -241,7 +269,7 @@ def init
|
|
241
269
|
end
|
242
270
|
|
243
271
|
puts
|
244
|
-
dest_url
|
272
|
+
dest_url = ask('Destination repository url: ')
|
245
273
|
|
246
274
|
Git.ls_remote(dest_url)
|
247
275
|
raise "Repository not found: '#{dest_url}'" unless Git.last_cmd_success?
|
@@ -249,14 +277,15 @@ def init
|
|
249
277
|
local_directory_to_clone = ask('Directory to clone into: ')
|
250
278
|
raise 'Cloning into an existing directory is not allowed!' if Dir.exist?(local_directory_to_clone)
|
251
279
|
|
252
|
-
repo_name
|
253
|
-
template_project_name
|
280
|
+
repo_name = File.basename(dest_url, GIT_EXT)
|
281
|
+
template_project_name = File.basename(template_project_url, GIT_EXT)
|
254
282
|
|
255
283
|
begin
|
256
|
-
|
284
|
+
adjuster_working_copy_path = File.join(Dir.tmpdir, ADJUSTER_WORKING_COPY_NAME)
|
285
|
+
FileUtils.rm_rf(adjuster_working_copy_path)
|
257
286
|
|
258
|
-
Dir.mkdir(
|
259
|
-
Dir.chdir(
|
287
|
+
Dir.mkdir(adjuster_working_copy_path)
|
288
|
+
Dir.chdir(adjuster_working_copy_path) do
|
260
289
|
puts
|
261
290
|
puts 'Cloning template project ...'
|
262
291
|
Git.clone(template_project_url, nil, :r => true)
|
@@ -506,8 +535,7 @@ def unity_build(configuration, unity_platform, unity_path, development_build, ke
|
|
506
535
|
error('iOS build unity error!') unless unity_success
|
507
536
|
success('IOS project was generated.')
|
508
537
|
when 'macos'
|
509
|
-
|
510
|
-
build_path_arg = "buildPath=#{build_path}"
|
538
|
+
build_path_arg = "buildPath=#{UNITY_MACOS_BUILD_PATH}"
|
511
539
|
development_build_arg = development_build ? ';developmentBuild=' : ''
|
512
540
|
|
513
541
|
unity_success = system("#{unity_path} -projectPath '#{Dir.pwd}' -batchmode -logFile -quit -executeMethod NIXBuilder.MakeMacOSBuild -customArgs:'#{build_path_arg}#{development_build_arg}'")
|
@@ -523,8 +551,7 @@ def unity_build(configuration, unity_platform, unity_path, development_build, ke
|
|
523
551
|
#{development_build_arg} #{keystore_path_arg} #{keystore_password_arg} #{key_alias_name_arg} #{key_alias_password_arg}")
|
524
552
|
error('Android build unity error!') unless build_success
|
525
553
|
when 'winphone'
|
526
|
-
|
527
|
-
build_path_arg = "buildPath=#{build_path}"
|
554
|
+
build_path_arg = "buildPath=#{UNITY_WINPHONE_PROJECT_PATH}"
|
528
555
|
development_build_arg = development_build ? ';developmentBuild=' : ''
|
529
556
|
|
530
557
|
puts 'Generating WinPhone project from UNITY project ...'
|
@@ -652,11 +679,12 @@ def deploy(deliver_deploy)
|
|
652
679
|
FileUtils.mkdir(configuration_full_path)
|
653
680
|
FileUtils.cp(ipa_product, File.join(configuration_full_path, executable_name) + ZIP_EXT)
|
654
681
|
|
655
|
-
|
656
|
-
|
657
|
-
|
658
|
-
|
659
|
-
|
682
|
+
# TODO: mds currently doesn't support dsym for mac projects. Will be implemented later.
|
683
|
+
# if File.exist?(app_dsym)
|
684
|
+
# Dir.chdir(built_products_dir)
|
685
|
+
# destination = File.join(configuration_full_path, "#{executable_name + APP_EXT + DSYM_EXT + ZIP_EXT}")
|
686
|
+
# system("zip -r '#{destination}' '#{executable_name + APP_EXT + DSYM_EXT}'")
|
687
|
+
# end
|
660
688
|
|
661
689
|
deploy_path = @config_settings[DEPLOY_PATH_KEY].blank? ? MACOS_PROJECTS_DEPLOY_PATH : @config_settings[DEPLOY_PATH_KEY]
|
662
690
|
deploy_success = system("#{DEPLOY_SCRIPT_PATH} #{deploy_host} #{deploy_path} #{deploy_username} #{deploy_password} #{local_path_to_app}")
|
@@ -668,18 +696,6 @@ def deploy(deliver_deploy)
|
|
668
696
|
deploy_success ? success('Deploy complete!') : error('Deploy error!')
|
669
697
|
end
|
670
698
|
|
671
|
-
def unity_deploy(unity_platform)
|
672
|
-
need_to_deploy_ios = false
|
673
|
-
|
674
|
-
case unity_platform
|
675
|
-
when 'ios' then need_to_deploy_ios = true
|
676
|
-
when 'android' then system(DEPLOY_APK_SCRIPT_PATH) ? success('Unity android deploy complete!') : error('Unity android deploy error!')
|
677
|
-
else error("Error: Unknown unity target platform '#{unity_platform}'!")
|
678
|
-
end
|
679
|
-
|
680
|
-
need_to_deploy_ios
|
681
|
-
end
|
682
|
-
|
683
699
|
def clean
|
684
700
|
FileUtils.rm_f(Dir.glob('*.pyc'))
|
685
701
|
FileUtils.rm_f('last_revision.sh')
|
data/legacy/DeployIPA.sh
CHANGED
@@ -56,9 +56,9 @@ if [[ -f "${IPA_PRODUCT_RESIGNED_APPSTORE}" ]]; then
|
|
56
56
|
echo "DEPLOY_ITUNESCONNECT_USER isn't specified, skipping deliver..."
|
57
57
|
else
|
58
58
|
if [ "${DELIVER_DEPLOY}" == 1 ]; then
|
59
|
-
|
59
|
+
pilot upload -i "${IPA_PRODUCT_RESIGNED_APPSTORE}" -u "${DEPLOY_ITUNESCONNECT_USER}"
|
60
60
|
else
|
61
|
-
|
61
|
+
pilot upload -i "${IPA_PRODUCT_RESIGNED_APPSTORE}" -u "${DEPLOY_ITUNESCONNECT_USER}" --skip_submission
|
62
62
|
fi
|
63
63
|
fi
|
64
64
|
|
data/legacy/LoadBuildEnvVars.sh
CHANGED
@@ -116,8 +116,7 @@ fi
|
|
116
116
|
|
117
117
|
echo "EMBEDDED_PROFILE_NAME = ${EMBEDDED_PROFILE_NAME}"
|
118
118
|
|
119
|
-
CURRENT_APP_VERSION="`/usr/libexec/PlistBuddy -c 'Print CFBundleShortVersionString'
|
120
|
-
"${APP_INFOPLIST_FILE}"`"
|
119
|
+
CURRENT_APP_VERSION="`/usr/libexec/PlistBuddy -c 'Print CFBundleShortVersionString' "${APP_INFOPLIST_FILE}"`"
|
121
120
|
CURRENT_BUILD_VERSION=${MONOTONIC_REVISION}
|
122
121
|
|
123
122
|
echo "CURRENT_APP_VERSION = ${CURRENT_APP_VERSION}"
|
@@ -89,10 +89,13 @@ public static class NIXBuilder
|
|
89
89
|
{
|
90
90
|
string projectPath = CommandLineReader.GetCustomArgument(BuildPathArgument);
|
91
91
|
CreateFolder(projectPath);
|
92
|
-
|
92
|
+
#if UNITY_4_6
|
93
|
+
BuildTarget buildTarget = BuildTarget.MetroPlayer;
|
94
|
+
EditorUserBuildSettings.metroSDK = MetroSDK.PhoneSDK81;
|
95
|
+
#else
|
93
96
|
BuildTarget buildTarget = BuildTarget.WSAPlayer;
|
94
|
-
|
95
97
|
EditorUserBuildSettings.wsaSDK = WSASDK.PhoneSDK81;
|
98
|
+
#endif
|
96
99
|
EditorUserBuildSettings.SwitchActiveBuildTarget(buildTarget);
|
97
100
|
|
98
101
|
BuildPipeline.BuildPlayer(GetScenePaths(), projectPath, buildTarget, GetBuildOptions());
|
@@ -291,7 +291,7 @@ NAME_FOR_DEPLOYMENT='#{configuration}'
|
|
291
291
|
end
|
292
292
|
|
293
293
|
is_widget_provision_replaced = nil
|
294
|
-
|
294
|
+
is_widget_bundle_id_changed = nil
|
295
295
|
|
296
296
|
dest_widget_product_path = nil
|
297
297
|
|
@@ -299,7 +299,7 @@ NAME_FOR_DEPLOYMENT='#{configuration}'
|
|
299
299
|
if widget_relative_product_path.present?
|
300
300
|
dest_widget_product_path = File.join(dest_app_product_path, widget_relative_product_path)
|
301
301
|
is_widget_provision_replaced = replace_provision(dest_widget_product_path, widget_profile_path)
|
302
|
-
|
302
|
+
is_widget_bundle_id_changed = rename_bundle_id(dest_widget_product_path, new_widget_bundle_id)
|
303
303
|
end
|
304
304
|
|
305
305
|
# TODO: codesign watchkit app!
|
@@ -312,7 +312,7 @@ NAME_FOR_DEPLOYMENT='#{configuration}'
|
|
312
312
|
|
313
313
|
# codesign widget
|
314
314
|
if widget_relative_product_path.present?
|
315
|
-
codesign(widget_identity_name, new_widget_entitlements_path, is_widget_provision_replaced,
|
315
|
+
codesign(widget_identity_name, new_widget_entitlements_path, is_widget_provision_replaced, is_widget_bundle_id_changed,
|
316
316
|
dest_widget_product_path, widget_profile_path, new_widget_bundle_id)
|
317
317
|
end
|
318
318
|
|
@@ -397,39 +397,41 @@ NAME_FOR_DEPLOYMENT='#{configuration}'
|
|
397
397
|
end
|
398
398
|
|
399
399
|
def rename_bundle_id_and_name(app_product_path, new_bundle_id, new_bundle_name)
|
400
|
-
rename_bundle_id(app_product_path, new_bundle_id)
|
400
|
+
is_bundle_id_changed = rename_bundle_id(app_product_path, new_bundle_id)
|
401
|
+
is_bundle_name_changed = rename_bundle_name(app_product_path, new_bundle_name)
|
402
|
+
is_bundle_id_changed || is_bundle_name_changed
|
401
403
|
end
|
402
404
|
|
403
405
|
def rename_bundle_id(app_product_path, new_bundle_id)
|
404
|
-
original_bundle_id
|
405
|
-
|
406
|
+
original_bundle_id = get_bundle_id(app_product_path)
|
407
|
+
is_bundle_id_changed = false
|
406
408
|
|
407
409
|
if new_bundle_id == original_bundle_id
|
408
410
|
puts_header "--> Bundle id '#{new_bundle_id}' will not be modified"
|
409
|
-
is_bundle_id_the_same = true
|
410
411
|
else
|
411
412
|
puts_header "--> Rename bundle id from '#{original_bundle_id}' into '#{new_bundle_id} in '#{app_product_path}' Info.plist ..."
|
412
413
|
set_plist_values_in_app_path(app_product_path, 'CFBundleIdentifier' => new_bundle_id)
|
414
|
+
is_bundle_id_changed = true
|
413
415
|
end
|
414
416
|
|
415
|
-
|
417
|
+
is_bundle_id_changed
|
416
418
|
end
|
417
419
|
|
418
420
|
def rename_bundle_name(app_product_path, new_bundle_name)
|
419
421
|
original_bundle_name = get_bundle_name(app_product_path)
|
420
422
|
original_bundle_display_name = get_bundle_display_name(app_product_path)
|
421
423
|
|
422
|
-
|
424
|
+
is_bundle_name_changed = false
|
423
425
|
|
424
426
|
if new_bundle_name == original_bundle_name && new_bundle_name == original_bundle_display_name
|
425
427
|
puts_header "--> Bundle name '#{new_bundle_name}' will not be modified"
|
426
|
-
is_bundle_name_the_same = true
|
427
428
|
else
|
428
429
|
puts_header "--> Rename bundle name/bundle display name from '#{original_bundle_name}'/'#{original_bundle_display_name}' into '#{new_bundle_name}' in '#{app_product_path}' Info.plist ..."
|
429
430
|
set_plist_values_in_app_path(app_product_path, { 'CFBundleName' => new_bundle_name, 'CFBundleDisplayName' => new_bundle_name } )
|
431
|
+
is_bundle_name_changed = true
|
430
432
|
end
|
431
433
|
|
432
|
-
|
434
|
+
is_bundle_name_changed
|
433
435
|
end
|
434
436
|
|
435
437
|
def get_bundle_id(app_product_path)
|
@@ -60,18 +60,25 @@ module Nixenvironment
|
|
60
60
|
IOS_PLUGINS_FOLDER_NAME = 'PlugIns'
|
61
61
|
|
62
62
|
# unity
|
63
|
-
UNITY_BUILDS_IOS_PATH
|
64
|
-
|
65
|
-
|
66
|
-
|
67
|
-
|
68
|
-
|
69
|
-
|
70
|
-
|
71
|
-
|
63
|
+
UNITY_BUILDS_IOS_PATH = 'Builds/iOS'
|
64
|
+
UNITY_BUILDS_MACOS_PATH = 'Builds/MacOS'
|
65
|
+
UNITY_BUILDS_WINPHONE_PATH = 'Builds/WinPhone'
|
66
|
+
UNITY_BUILDS_IOS_PROJECT = 'Unity-iPhone.xcodeproj'
|
67
|
+
UNITY_BUILDS_IOS_SCHEME = 'Unity-iPhone'
|
68
|
+
UNITY_BUILDS_ICONS_PATH = 'Unity-iPhone/Images.xcassets'
|
69
|
+
UNITY_BUILD_SCRIPTS_PATH = 'UnityBuildAutomationScripts'
|
70
|
+
UNITY_ASSETS_EDITOR_PATH = 'Assets/Editor'
|
71
|
+
UNITY_BUILD_SCRIPTS_DIR = File.join(BUILD_SCRIPTS_PATH, UNITY_BUILD_SCRIPTS_PATH)
|
72
|
+
UNITY_EDITOR_DIR = File.join(Dir.pwd, UNITY_ASSETS_EDITOR_PATH)
|
73
|
+
UNITY_IOS_PROJECT_PATH = File.join(Dir.pwd, UNITY_BUILDS_IOS_PATH)
|
74
|
+
UNITY_MACOS_PROJECT_PATH = File.join(Dir.pwd, UNITY_BUILDS_MACOS_PATH)
|
75
|
+
UNITY_WINPHONE_PROJECT_PATH = File.join(Dir.pwd, UNITY_BUILDS_WINPHONE_PATH)
|
76
|
+
|
77
|
+
UNITY_MACOS_BUILD_NAME = 'Build'
|
78
|
+
UNITY_MACOS_BUILD_PATH = File.join(UNITY_MACOS_PROJECT_PATH, "#{UNITY_MACOS_BUILD_NAME}#{APP_EXT}")
|
72
79
|
|
73
80
|
# project adjuster
|
74
|
-
|
81
|
+
ADJUSTER_WORKING_COPY_NAME = 'NIXProjectAdjuster'
|
75
82
|
ADJUSTER_TEMP_PROJECT_NAME = 'newProj'
|
76
83
|
|
77
84
|
# tests
|
data/nixenvironment.gemspec
CHANGED
@@ -26,6 +26,7 @@ Gem::Specification.new do |spec|
|
|
26
26
|
spec.add_dependency 'colorize'
|
27
27
|
spec.add_dependency 'CFPropertyList', '= 2.2.8'
|
28
28
|
spec.add_dependency 'pilot', '~> 1.0.0'
|
29
|
+
spec.add_dependency 'nokogiri', '= 1.6.7.rc2'
|
29
30
|
|
30
31
|
# Development only
|
31
32
|
spec.add_development_dependency 'bundler'
|
metadata
CHANGED
@@ -1,7 +1,7 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: nixenvironment
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 0.0.
|
4
|
+
version: 0.0.69
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- Karen
|
@@ -9,7 +9,7 @@ authors:
|
|
9
9
|
autorequire:
|
10
10
|
bindir: bin
|
11
11
|
cert_chain: []
|
12
|
-
date: 2015-11-
|
12
|
+
date: 2015-11-10 00:00:00.000000000 Z
|
13
13
|
dependencies:
|
14
14
|
- !ruby/object:Gem::Dependency
|
15
15
|
name: cocoapods
|
@@ -109,6 +109,20 @@ dependencies:
|
|
109
109
|
- - ~>
|
110
110
|
- !ruby/object:Gem::Version
|
111
111
|
version: 1.0.0
|
112
|
+
- !ruby/object:Gem::Dependency
|
113
|
+
name: nokogiri
|
114
|
+
requirement: !ruby/object:Gem::Requirement
|
115
|
+
requirements:
|
116
|
+
- - '='
|
117
|
+
- !ruby/object:Gem::Version
|
118
|
+
version: 1.6.7.rc2
|
119
|
+
type: :runtime
|
120
|
+
prerelease: false
|
121
|
+
version_requirements: !ruby/object:Gem::Requirement
|
122
|
+
requirements:
|
123
|
+
- - '='
|
124
|
+
- !ruby/object:Gem::Version
|
125
|
+
version: 1.6.7.rc2
|
112
126
|
- !ruby/object:Gem::Dependency
|
113
127
|
name: bundler
|
114
128
|
requirement: !ruby/object:Gem::Requirement
|