neuro_gammon 0.7.0
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- data/.gitignore +1 -0
- data/.hgignore +7 -0
- data/.loadpath +6 -0
- data/.project +24 -0
- data/README +3 -0
- data/Rakefile +37 -0
- data/VERSION +1 -0
- data/fred.net +34 -0
- data/lib/main.rb +49 -0
- data/lib/main2.rb +73 -0
- data/lib/neuro_gammon.rb +1 -0
- data/lib/neuro_gammon/base_neural_player.rb +62 -0
- data/lib/neuro_gammon/base_player.rb +18 -0
- data/lib/neuro_gammon/best_of_tournament_engine.rb +60 -0
- data/lib/neuro_gammon/board.rb +236 -0
- data/lib/neuro_gammon/board_tools.rb +46 -0
- data/lib/neuro_gammon/dice.rb +60 -0
- data/lib/neuro_gammon/fann_player.rb +116 -0
- data/lib/neuro_gammon/game.rb +44 -0
- data/lib/neuro_gammon/game_engine.rb +75 -0
- data/lib/neuro_gammon/lazy_player.rb +25 -0
- data/lib/neuro_gammon/random_player.rb +38 -0
- data/nbproject/private/rake-t.txt +1 -0
- data/nbproject/project.properties +6 -0
- data/nbproject/project.xml +15 -0
- data/neuro_gammon.gemspec +82 -0
- data/test/test_base_player.rb +32 -0
- data/test/test_board.rb +384 -0
- data/test/test_board_tools.rb +91 -0
- data/test/test_dice.rb +109 -0
- data/test/test_fann_player.rb +50 -0
- data/test/test_game.rb +111 -0
- data/test/test_game_engine.rb +35 -0
- metadata +136 -0
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#
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# To change this template, choose Tools | Templates
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# and open the template in the editor.
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$:.unshift File.join(File.dirname(__FILE__),'..','lib')
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require 'test/unit'
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require 'neuro_gammon/base_player'
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class TestBasePlayer < Test::Unit::TestCase
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include NeuroGammon
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def test_init
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b=BasePlayer.new
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assert_not_nil b.id, "id should not be nil"
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assert_not_nil b.name, "name should not be nil"
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assert_equal "NeuroGammon::BasePlayer",b.name,"unexpected default name"
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end
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def test_name
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b=BasePlayer.new
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b.name="bob"
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assert_equal "bob",b.name,"name should be bob"
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end
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def test_id
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b=BasePlayer.new
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b.id="bob"
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assert_equal "bob",b.id,"id should be bob"
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end
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end
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data/test/test_board.rb
ADDED
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#
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# To change this template, choose Tools | Templates
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# and open the template in the editor.
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$:.unshift File.join(File.dirname(__FILE__),'..','lib')
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require 'test/unit'
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require 'neuro_gammon/board'
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require 'neuro_gammon/dice'
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class Array
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def diff other_array
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result=[]
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self.each do |x|
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result << x if (not other_array.include?(x))
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end
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other_array.each do |x|
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result << x if (not self.include?(x))
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end
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return result.uniq
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end
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def shuffle!
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size.downto(1) { |n| push delete_at(rand(n)) }
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self
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end
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end
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class TestBoard < Test::Unit::TestCase
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include NeuroGammon
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def setup
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@board=Board.new
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class << @board
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def set=s
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@board_state=s[0]
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@bar=s[1]
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raise Exception.new("Invalid state, wrong number of board positions:" << @board_state.size.to_s << ", should be 24") if @board_state.size!=24
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raise Exception.new("Invalid state, wrong number of bar positions:" << @bar.size.to_s << ", should be 2") if @bar.size!=2
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end
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end
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@dice=Dice.new
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class << @dice
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def set=values
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@values=values
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check_state
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end
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end
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end
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def test_init
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assert_equal [[-2,0,0,0,0,5,0,3,0,0,0,-5,5,0,0,0,-3,0,-5,0,0,0,0,2],[0,0]],@board.state
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assert_equal 15,@board.piece_count(Board::BLACK)
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assert_equal 15,@board.piece_count(Board::WHITE)
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assert_equal 0,@board.bar_count(Board::WHITE)
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assert_equal 0,@board.bar_count(Board::BLACK)
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end
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def test_colours
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assert_equal(-1, Board::BLACK)
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assert_equal(1,Board::WHITE)
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end
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def test_move
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@board.move!([23,20],Board::WHITE)
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assert_equal [[-2,0,0,0,0,5,0,3,0,0,0,-5,5,0,0,0,-3,0,-5,0,1,0,0,1],[0,0]],@board.state
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@board.move!([0,1],Board::BLACK)
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assert_equal [[-1,-1,0,0,0,5,0,3,0,0,0,-5,5,0,0,0,-3,0,-5,0,1,0,0,1],[0,0]],@board.state
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end
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def test_invalid_moves
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#test for moving to a row containing 5
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assert_raise(Exception) {@board.move!([7,5],Board::WHITE)}
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assert_equal [[-2,0,0,0,0,5,0,3,0,0,0,-5,5,0,0,0,-3,0,-5,0,0,0,0,2],[0,0]],@board.state
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#test start with no pieces
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assert_raise(Exception) {@board.move!([22,21],Board::WHITE)}
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assert_equal [[-2,0,0,0,0,5,0,3,0,0,0,-5,5,0,0,0,-3,0,-5,0,0,0,0,2],[0,0]],@board.state
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#test opposing colour at start
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assert_raise(Exception) {@board.move!([11,10],Board::WHITE)}
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assert_equal [[-2,0,0,0,0,5,0,3,0,0,0,-5,5,0,0,0,-3,0,-5,0,0,0,0,2],[0,0]],@board.state
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#test wrong direction (black)
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assert_raise(Exception) {@board.move!([11,10],Board::BLACK)}
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assert_equal [[-2,0,0,0,0,5,0,3,0,0,0,-5,5,0,0,0,-3,0,-5,0,0,0,0,2],[0,0]],@board.state
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#test wrong direction (white)
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assert_raise(Exception) {@board.move!([12,13],Board::WHITE)}
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assert_equal [[-2,0,0,0,0,5,0,3,0,0,0,-5,5,0,0,0,-3,0,-5,0,0,0,0,2],[0,0]],@board.state
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#test for destination wrong colour
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assert_raise(Exception) {@board.move!([18,23],Board::BLACK)}
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assert_equal [[-2,0,0,0,0,5,0,3,0,0,0,-5,5,0,0,0,-3,0,-5,0,0,0,0,2],[0,0]],@board.state
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end
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def test_bearing_off
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assert_equal false, @board.bearing_off?(Board::BLACK)
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assert_equal false, @board.bearing_off?(Board::WHITE)
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@board.set=[[1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,-1,-1,-1,-1,-1,-1],[0,0]]
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assert_equal true, @board.bearing_off?(Board::BLACK)
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assert_equal true, @board.bearing_off?(Board::WHITE)
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@board.set=[[1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,-1,0,0,0,-1,-1,-1],[0,0]]
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assert_equal false, @board.bearing_off?(Board::BLACK)
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assert_equal false, @board.bearing_off?(Board::WHITE)
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@board.set=[[1,1,1,1,1,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,-1,-1],[0,0]]
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assert_equal false, @board.bearing_off?(Board::BLACK)
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assert_equal true, @board.bearing_off?(Board::WHITE)
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@board.set=[[1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,-1,-1],[0,0]]
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assert_equal true, @board.bearing_off?(Board::BLACK)
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assert_equal false, @board.bearing_off?(Board::WHITE)
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@board.set=[[1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,-1,-1],[1,0]]
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assert_equal false, @board.bearing_off?(Board::BLACK)
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assert_equal true, @board.bearing_off?(Board::WHITE)
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@board.set=[[1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,-1,-1],[0,1]]
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assert_equal true, @board.bearing_off?(Board::BLACK)
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assert_equal false, @board.bearing_off?(Board::WHITE)
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@board.set=[[-5,5,5,4,1,0,0,-1,0,0,0,0,0,0,0,0,-1,0,0,0,-2,-1,-1,-4],[0,0]]
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assert_equal true, @board.bearing_off?(Board::WHITE)
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end
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def test_bar_count
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@board.set=[[0,0,0,0,0,0,0,0,0,0,0,0,1,-1,0,0,0,0,0,0,0,0,0,0],[2,3]]
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assert_equal 2,@board.bar_count(Board::BLACK)
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assert_equal 3,@board.bar_count(Board::WHITE)
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end
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def test_piece_count
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assert_equal 15,@board.piece_count(Board::BLACK)
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assert_equal 15,@board.piece_count(Board::WHITE)
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@board.set=@board.set=[[0,0,0,0,-3,5,5,0,0,0,0,0,1,-1,0,0,0,0,0,0,0,0,0,0],[2,3]]
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assert_equal 6,@board.piece_count(Board::BLACK)
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assert_equal 14,@board.piece_count(Board::WHITE)
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end
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def test_move_bear_off
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@board.set=[[-1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,-1],[0,0]]
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@board.move!([5,-1],Board::WHITE)
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assert_equal([[-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,-1],[0,0]],@board.state)
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@board.set=[[1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,-1],[0,0]]
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@board.move!([23,-1],Board::BLACK)
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assert_equal([[1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0],[0,0]],@board.state)
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@board.move!([22,-1],Board::BLACK)
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assert_equal([[1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],[0,0]],@board.state)
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@board.set=[[-5,5,5,4,1,0,0,-1,0,0,0,0,0,0,0,0,-1,0,0,0,-2,-1,-1,-4],[0,0]]
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@board.move!([4,-1],Board::WHITE)
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assert_equal([[-5,5,5,4,0,0,0,-1,0,0,0,0,0,0,0,0,-1,0,0,0,-2,-1,-1,-4],[0,0]],@board.state)
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end
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def test_move_off_bar
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@board.set=[[-1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,1],[1,1]]
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@board.move!([-1,1],Board::BLACK)
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assert_equal([[-1,-1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,1],[0,1]],@board.state)
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@board.set=[[-1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,1],[1,1]]
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@board.move!([-1,21],Board::WHITE)
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assert_equal([[-1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,-1,1],[1,0]],@board.state)
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@board.set=[[-1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,1],[2,1]]
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@board.move!([-1,2],Board::BLACK)
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assert_equal([[-1,0,-1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,1],[1,1]],@board.state)
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@board.set=[[-1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,1],[1,3]]
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@board.move!([-1,20],Board::WHITE)
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assert_equal([[-1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,-1,1],[1,2]],@board.state)
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end
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def test_invalid_moves_bearing_off
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@board.set=[[-1,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,1],[0,0]]
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assert_raises(Exception) {@board.move!([22,-1],Board::BLACK)}
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assert_equal [[-1,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,1],[0,0]],@board.state
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@board.set=[[1,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,-1],[1,0]]
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assert_raises(Exception) {@board.move!([1,-1],Board::WHITE)}
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assert_raises(Exception) {@board.move!([5,-1],Board::WHITE)}
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assert_equal [[1,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,-1],[1,0]],@board.state
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end
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def test_invalid_moves_bar
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@board.set=[[-1,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,1],[1,1]]
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#test trying to move a piece
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assert_raises(Exception) {@board.move!([23,20],Board::WHITE)}
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assert_equal [[-1,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,1],[1,1]],@board.state
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#test landing on oposing peice square
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assert_raises(Exception) {@board.move!([-1,4],Board::BLACK)}
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assert_equal [[-1,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,1],[1,1]],@board.state
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#test out of range
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assert_raises(Exception) {@board.move!([-1,17],Board::WHITE)}
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assert_equal [[-1,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,1],[1,1]],@board.state
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#test wrong end
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assert_raises(Exception) {@board.move!([-1,2],Board::WHITE)}
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assert_equal [[-1,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,1],[1,1]],@board.state
|
226
|
+
|
227
|
+
end
|
228
|
+
|
229
|
+
def test_move_knockoff
|
230
|
+
|
231
|
+
@board.set=[[-1,-1,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,-1,1],[0,0]]
|
232
|
+
@board.move!([0,4],Board::BLACK)
|
233
|
+
assert_equal([[0,-1,0,0,-1,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,-1,1],[0,1]],@board.state)
|
234
|
+
|
235
|
+
@board.set=[[-1,-1,0,0,1,-1,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,-1,1],[0,0]]
|
236
|
+
@board.move!([7,5],Board::WHITE)
|
237
|
+
assert_equal([[-1,-1,0,0,1,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,-1,1],[1,0]],@board.state)
|
238
|
+
|
239
|
+
@board.set=[[-1,-1,0,0,1,-1,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,-1,1],[1,0]]
|
240
|
+
@board.move!([7,5],Board::WHITE)
|
241
|
+
assert_equal([[-1,-1,0,0,1,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,-1,1],[2,0]],@board.state)
|
242
|
+
|
243
|
+
@board.set=[[-1,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,1],[1,1]]
|
244
|
+
@board.move!([-1,22],Board::WHITE)
|
245
|
+
assert_equal([[-1,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1],[2,0]],@board.state)
|
246
|
+
|
247
|
+
@board.set=[[-1,1,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,1],[1,1]]
|
248
|
+
@board.move!([-1,1],Board::BLACK)
|
249
|
+
assert_equal([[-1,-1,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,1],[0,2]],@board.state)
|
250
|
+
end
|
251
|
+
|
252
|
+
#Array.diff added method, added for tests
|
253
|
+
def test_array_diff
|
254
|
+
a=[1,2,3]
|
255
|
+
assert_equal [1],a.diff([2,3])
|
256
|
+
assert_equal [1],[2,3].diff(a)
|
257
|
+
assert_equal [1,2,3,4],a.diff([4])
|
258
|
+
assert_equal [4,1,2,3],[4].diff(a)
|
259
|
+
assert_equal [[1,2][3,4]], [[1,2][3,4],[5,6]].diff([[5,6]])
|
260
|
+
|
261
|
+
assert_equal [1,2],[1,1,2,2,3,3,2,1].diff([3])
|
262
|
+
|
263
|
+
assert_equal [[23,17],[23,25],[23,26]],[[23,17]].diff([[23,25],[23,26]])
|
264
|
+
|
265
|
+
end
|
266
|
+
|
267
|
+
def test_legal_moves
|
268
|
+
#very simple to start
|
269
|
+
|
270
|
+
@board.set=[[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1],[0,0]]
|
271
|
+
|
272
|
+
@dice.set=[6,6]
|
273
|
+
valid=@board.valid_moves(Board::WHITE, @dice)
|
274
|
+
assert_equal [],valid.diff([[23,17]])
|
275
|
+
|
276
|
+
@board.set=[[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1],[0,0]]
|
277
|
+
@dice.set=[6,5]
|
278
|
+
valid=@board.valid_moves(Board::WHITE, @dice)
|
279
|
+
assert_equal [],valid.diff([[23,17],[23,18]])
|
280
|
+
|
281
|
+
@board.set=[[0,0,0,0,0,-2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1],[0,0]]
|
282
|
+
@dice.set=[1,2]
|
283
|
+
valid=@board.valid_moves(Board::BLACK, @dice)
|
284
|
+
assert_equal [],valid.diff([[5,6],[5,7]])
|
285
|
+
|
286
|
+
@board.set=[[0,0,0,0,0,-2,-5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1],[0,0]]
|
287
|
+
@dice.set=[1,2]
|
288
|
+
valid=@board.valid_moves(Board::BLACK, @dice)
|
289
|
+
assert_equal [],valid.diff([[5,7],[6,7],[6,8]])
|
290
|
+
|
291
|
+
#now for a piece on the bar
|
292
|
+
@board.set=[[0,0,0,0,0,-2,-5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1],[1,0]]
|
293
|
+
@dice.set=[1,2]
|
294
|
+
valid=@board.valid_moves(Board::BLACK, @dice)
|
295
|
+
assert_equal [],valid.diff([[-1,0],[-1,1]])
|
296
|
+
|
297
|
+
@board.set=[[0,0,0,0,0,-2,-5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1],[1,2]]
|
298
|
+
@dice.set=[1,5]
|
299
|
+
valid=@board.valid_moves(Board::WHITE, @dice)
|
300
|
+
assert_equal [],valid.diff([[-1,23],[-1,19]])
|
301
|
+
|
302
|
+
#test moving out of range
|
303
|
+
@board.set=[[1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1],[0,0]]
|
304
|
+
@dice.set=[1,5]
|
305
|
+
valid=@board.valid_moves(Board::WHITE, @dice)
|
306
|
+
assert_equal [],valid.diff([[0,-1]])
|
307
|
+
valid=@board.valid_moves(Board::BLACK, @dice)
|
308
|
+
assert_equal [],valid.diff([[23,-1]])
|
309
|
+
|
310
|
+
@board.set=[[1,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,-1],[0,0]]
|
311
|
+
@dice.set=[1,5]
|
312
|
+
valid=@board.valid_moves(Board::WHITE, @dice)
|
313
|
+
assert_equal [],valid.diff([[21,16],[21,20]])
|
314
|
+
valid=@board.valid_moves(Board::BLACK, @dice)
|
315
|
+
assert_equal [],valid.diff([[3,4],[3,8]])
|
316
|
+
end
|
317
|
+
|
318
|
+
def test_valid_moves_bearing_off
|
319
|
+
|
320
|
+
@board.set=[[1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,-1],[0,0]]
|
321
|
+
assert_equal true,@board.bearing_off?(Board::WHITE)
|
322
|
+
assert_equal true,@board.bearing_off?(Board::BLACK)
|
323
|
+
@dice.set=[1,2]
|
324
|
+
valid=@board.valid_moves(Board::WHITE, @dice)
|
325
|
+
assert_equal [],valid.diff([[0,-1]])
|
326
|
+
|
327
|
+
@dice.set=[3,2]
|
328
|
+
valid=@board.valid_moves(Board::BLACK, @dice)
|
329
|
+
assert_equal [],valid.diff([[22,-1]])
|
330
|
+
|
331
|
+
#test can't bear off with higher slot taken
|
332
|
+
@board.set=[[1,1,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,-1],[0,0]]
|
333
|
+
@dice.set=[3,3]
|
334
|
+
valid=@board.valid_moves(Board::WHITE, @dice)
|
335
|
+
assert_equal [],valid.diff([[4,1]])
|
336
|
+
|
337
|
+
#test bear off with dice higher than highest slot
|
338
|
+
@dice.set=[6,6]
|
339
|
+
valid=@board.valid_moves(Board::WHITE, @dice)
|
340
|
+
assert_equal [],valid.diff([[4,-1]])
|
341
|
+
|
342
|
+
@board.set=[[1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,-1],[0,0]]
|
343
|
+
@dice.set=[6,6]
|
344
|
+
valid=@board.valid_moves(Board::WHITE, @dice)
|
345
|
+
assert_equal [],valid.diff([[1,-1]])
|
346
|
+
valid=@board.valid_moves(Board::BLACK, @dice)
|
347
|
+
assert_equal [],valid.diff([[22,-1]])
|
348
|
+
end
|
349
|
+
|
350
|
+
def test_random_sample_moves
|
351
|
+
r=rand(1000)
|
352
|
+
srand r
|
353
|
+
|
354
|
+
@board.state.shuffle!
|
355
|
+
c=rand(10)>5 ? Board::WHITE : Board::BLACK
|
356
|
+
valid=@board.valid_moves c,@dice
|
357
|
+
valid.each do |move|
|
358
|
+
begin
|
359
|
+
@board.validate_move(move,c)
|
360
|
+
rescue Exception => e
|
361
|
+
add_failure("Invalid move found. rand seed=" << r.to_s << ", error was " << e.message)
|
362
|
+
end
|
363
|
+
end
|
364
|
+
end
|
365
|
+
|
366
|
+
|
367
|
+
def test_winner
|
368
|
+
|
369
|
+
assert_nil @board.winner
|
370
|
+
@board.set=[[1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],[0,0]]
|
371
|
+
assert_equal Board::BLACK,@board.winner
|
372
|
+
@board.set=[[-1,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],[0,0]]
|
373
|
+
assert_equal Board::WHITE,@board.winner
|
374
|
+
end
|
375
|
+
|
376
|
+
def test_move
|
377
|
+
|
378
|
+
b2=Board.new
|
379
|
+
assert_equal([[-2, 0, 0, 0, 0, 5, 0, 3, 0, 0, 0, -5, 5, 0, 0, 0, -3, 0, -5, 0, 0, 0, 1, 1],
|
380
|
+
[0, 0]],@board.move([23,22],Board::WHITE))
|
381
|
+
assert_equal b2.state,@board.state
|
382
|
+
end
|
383
|
+
|
384
|
+
end
|
@@ -0,0 +1,91 @@
|
|
1
|
+
#
|
2
|
+
# To change this template, choose Tools | Templates
|
3
|
+
# and open the template in the editor.
|
4
|
+
|
5
|
+
|
6
|
+
$:.unshift File.join(File.dirname(__FILE__),'..','lib')
|
7
|
+
|
8
|
+
require 'test/unit'
|
9
|
+
require 'neuro_gammon/board_tools'
|
10
|
+
require 'neuro_gammon/board' #FIXME: cyclic dependency on board, caused by Board::<colour> - this constant needs moving.
|
11
|
+
|
12
|
+
class TestBoardTools < Test::Unit::TestCase
|
13
|
+
include NeuroGammon
|
14
|
+
include NeuroGammon::BoardTools
|
15
|
+
|
16
|
+
def test_reverse_state
|
17
|
+
state=[[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1],[1,0]]
|
18
|
+
new_state=reverse_state state
|
19
|
+
assert_equal [[1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],[0,1]],new_state
|
20
|
+
assert_equal [[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1],[1,0]],state
|
21
|
+
new_state = reverse_state [[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-4,5],[3,2]]
|
22
|
+
assert_equal [[-5,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],[2,3]],new_state
|
23
|
+
new_state = reverse_state [[-2,0,0,0,0,5,0,3,0,0,0,-5,5,0,0,0,-3,0,-5,0,0,0,0,2],[0,0]]
|
24
|
+
assert_equal [[-2,0,0,0,0,5,0,3,0,0,0,-5,5,0,0,0,-3,0,-5,0,0,0,0,2],[0,0]],new_state
|
25
|
+
end
|
26
|
+
|
27
|
+
def test_test_for_gammon
|
28
|
+
state=[[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1],[0,0]]
|
29
|
+
assert_equal false,test_for_gammon(state,Board::WHITE)
|
30
|
+
assert_equal false,test_for_gammon(state,Board::BLACK)
|
31
|
+
|
32
|
+
state=[[-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],[0,0]]
|
33
|
+
assert_equal true,test_for_gammon(state,Board::WHITE)
|
34
|
+
assert_equal false,test_for_gammon(state,Board::BLACK)
|
35
|
+
|
36
|
+
state=[[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1],[0,0]]
|
37
|
+
assert_equal false,test_for_gammon(state,Board::WHITE)
|
38
|
+
assert_equal true,test_for_gammon(state,Board::BLACK)
|
39
|
+
|
40
|
+
state=[[1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],[0,0]]
|
41
|
+
assert_equal false,test_for_gammon(state,Board::WHITE)
|
42
|
+
assert_equal false,test_for_gammon(state,Board::BLACK)
|
43
|
+
|
44
|
+
state=[[0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1],[0,0]]
|
45
|
+
assert_equal false,test_for_gammon(state,Board::WHITE)
|
46
|
+
assert_equal false,test_for_gammon(state,Board::BLACK)
|
47
|
+
|
48
|
+
state=[[-2,0,0,-2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],[0,0]]
|
49
|
+
assert_equal true,test_for_gammon(state,Board::WHITE)
|
50
|
+
assert_equal false,test_for_gammon(state,Board::BLACK)
|
51
|
+
|
52
|
+
state=[[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,0,0,5],[0,0]]
|
53
|
+
assert_equal false,test_for_gammon(state,Board::WHITE)
|
54
|
+
assert_equal true,test_for_gammon(state,Board::BLACK)
|
55
|
+
|
56
|
+
state=[[4,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4],[0,0]]
|
57
|
+
assert_equal false,test_for_gammon(state,Board::WHITE)
|
58
|
+
assert_equal false,test_for_gammon(state,Board::BLACK)
|
59
|
+
|
60
|
+
state=[[-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],[0,1]]
|
61
|
+
assert_equal true,test_for_gammon(state,Board::WHITE)
|
62
|
+
assert_equal false,test_for_gammon(state,Board::BLACK)
|
63
|
+
|
64
|
+
state=[[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1],[0,1]]
|
65
|
+
assert_equal false,test_for_gammon(state,Board::WHITE)
|
66
|
+
assert_equal false,test_for_gammon(state,Board::BLACK)
|
67
|
+
|
68
|
+
state=[[-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],[1,0]]
|
69
|
+
assert_equal false,test_for_gammon(state,Board::WHITE)
|
70
|
+
assert_equal false,test_for_gammon(state,Board::BLACK)
|
71
|
+
|
72
|
+
state=[[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1],[1,0]]
|
73
|
+
assert_equal false,test_for_gammon(state,Board::WHITE)
|
74
|
+
assert_equal true,test_for_gammon(state,Board::BLACK)
|
75
|
+
|
76
|
+
state=[[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],[0,0]]
|
77
|
+
assert_equal false,test_for_gammon(state,Board::WHITE)
|
78
|
+
assert_equal false,test_for_gammon(state,Board::BLACK)
|
79
|
+
|
80
|
+
state=[[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],[0,1]]
|
81
|
+
assert_equal true,test_for_gammon(state,Board::WHITE)
|
82
|
+
assert_equal false,test_for_gammon(state,Board::BLACK)
|
83
|
+
|
84
|
+
state=[[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],[1,0]]
|
85
|
+
assert_equal false,test_for_gammon(state,Board::WHITE)
|
86
|
+
assert_equal true,test_for_gammon(state,Board::BLACK)
|
87
|
+
|
88
|
+
|
89
|
+
|
90
|
+
end
|
91
|
+
end
|