muby 0.6.6
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- data/LICENSE +339 -0
- data/bin/muby +37 -0
- data/contrib/aardmud.org_4000/README.txt +39 -0
- data/contrib/aardmud.org_4000/aard-config.rb +234 -0
- data/contrib/aardmud.org_4000/aard-helpers.rb +464 -0
- data/contrib/aardmud.org_4000/aliases/aard-aliases.rb +205 -0
- data/contrib/aardmud.org_4000/gags/aard-gags.rb +182 -0
- data/contrib/aardmud.org_4000/misc/aard-affects.rb +252 -0
- data/contrib/aardmud.org_4000/misc/aard-know.rb +147 -0
- data/contrib/aardmud.org_4000/misc/aard-poznai_sebia.rb +191 -0
- data/contrib/aardmud.org_4000/misc/aard-prompts.rb +65 -0
- data/contrib/aardmud.org_4000/misc/aard-status_toggling.rb +156 -0
- data/contrib/aardmud.org_4000/misc/aard_consider_substitutions.rb +319 -0
- data/contrib/aardmud.org_4000/speedwalks/aard-sw-areas-hero.rb +86 -0
- data/contrib/aardmud.org_4000/speedwalks/aard-sw-areas-newbie.rb +98 -0
- data/contrib/aardmud.org_4000/speedwalks/aard-sw-areas-noble.rb +170 -0
- data/contrib/aardmud.org_4000/speedwalks/aard-sw-areas-vidblain.rb +88 -0
- data/contrib/aardmud.org_4000/speedwalks/aard-sw-areas.rb +850 -0
- data/contrib/aardmud.org_4000/speedwalks/aard-sw-clans.rb +43 -0
- data/contrib/aardmud.org_4000/speedwalks/aard-sw-guilds.rb +13 -0
- data/contrib/aardmud.org_4000/speedwalks/aard-sw.rb +45 -0
- data/contrib/aardmud.org_4000/triggers/aard-triggers-items.rb +254 -0
- data/contrib/aardmud.org_4000/triggers/aard-triggers.rb +227 -0
- data/contrib/sy/cce.rb +120 -0
- data/lib/muby.rb +15 -0
- data/lib/muby/application.rb +66 -0
- data/lib/muby/completer.rb +62 -0
- data/lib/muby/configuration.rb +379 -0
- data/lib/muby/connection.rb +332 -0
- data/lib/muby/displayer.rb +60 -0
- data/lib/muby/help.rb +88 -0
- data/lib/muby/helper_methods.rb +46 -0
- data/lib/muby/inputwindow.rb +173 -0
- data/lib/muby/logger.rb +28 -0
- data/lib/muby/outputwindow.rb +189 -0
- data/lib/muby/style.rb +142 -0
- data/lib/muby/user_methods.rb +463 -0
- metadata +90 -0
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# Angband
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# may be interrupted by crystal hatchlings (use pass w/o trace)
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# wolfriders are aggro, orcs assist same.
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# going downstairs requires the key from upstairs in the chest.
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def _angband ; _west ; write "run 2wn2wn4wn8wn14w21ws2nun2un2uwndn" ; $area = "Angband" end
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# Arisian Realm
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#Portal: a dolphin figurine
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def _arisianrealm ; _west ; write "run 2wn2wn4wn8wn14w7w3n" ; $area = "Arisian Realm" end
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def _arisian ; _arisianrealm end
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# Artrificer's Mayhem
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def _artificersmayhem ; _west ; write "run 2wn2wn4wn8wn14w2w20s9wn" ; $area = "Artrificer's Mayhem" end
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def _artificer ; _artificersmayhem end
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def _arti ; _artificersmayhem end
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def _artiin
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_artificersmayhem
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run "nw4ne;open north;run nwd2s"
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end
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# Avian Kingdom
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# Doormobs: stratus
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def _aviankingdom ; _west ; write "run 2wn2wn4wn8wn14w2w16s5ws" ; $area = "Avian Kingdom" end
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def _aviankingdomin
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_aviankingdom
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# en route are aggro mobs? - ok at H/SH
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run "2u3wn;enter portal;run 3un;open north;run n"
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end
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# Black Lagoon
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# Doorway Mobs: bullfrog, merman
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# Portal: Black Pendant
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def _blacklagoon ; _north ; write "run 34n8w13n16w" ; $area = "Black Lagoon" end
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def _blacklagoondown
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_blacklagoon
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invis 1
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run "2n6d;enter crack"
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end
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def _blacklagoonin
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_blacklagoondown
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run "2n4d"
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invis 0
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end
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# Cougarian Queendom
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# north a bit, and enter the opening (not all the way through to the dead end though)
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# roar at the right spot.
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def _cougarianqueendom ; _east ; write "run 9e2s6en15e21s6e3n2e5n2e2n; echo run 2n and enter opening" ; $area = "Cougarian Queendom" end
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def _cougarian ; _cougarianqueendom end
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# Desert Doom
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def _desertdoom ; _east ; write "run 9e2s6en15e9e13nunu" ; $area = "Desert Doom" end
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# Drageran Empire
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# the first two locked doors have keys on the mobs next to them.
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# guards are all standard.. they assist.. one has the key.. sigh
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# TODO: 'The Head of the Stairs' - north, key=?
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# upstairs, east has a portal.. go and then open west, and find the other area.
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# portal location
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def _drageranempire ; _west ; write "run 2wn2wn4wn8wn14w9s17ws2ws3w2s2w" ; $area = "Drageran Empire" end
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def _drageran ; _drageranempire end
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# Dread Tower
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# Bribe the lazy guards for a key to the door to the north. (15000 gold)
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# then enter door n (perm card is key) and say 'i have come to rescue the princess' and you get the key going west
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# Doormobs: milo, others?
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def _dreadtower ; _west ; write "run 8wn6wsw" ; $area = "Dread Tower" end
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# Into the Long Night
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def _intothelongnight ; _west ; write "run 2wn2wn4wn8wn14w2w20s15wd" ; $area = "Into the Long Night" end
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def _itln ; _intothelongnight end
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# The Icy Caldera of Mauldoon
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def _theicycalderaofmauldoon ; _north ; write "run 29nw5n16w2n" ; $area = "The Icy Caldera of Mauldoon" end
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def _mauldoon ; _theicycalderaofmauldoon end
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# The are some stupid aggro mobs en route through the inner rooms..
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def _mauldoonin
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_icycalderaofmauldoon
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run "swuwuwd2des"
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end
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def _mauldoonin2
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_icycalderaofmauldoon
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run "swuwuwd2desdeu"
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end
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# Mossflower Wood
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#Portal: Joseph Bell
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def _mossflowerwood ; _east ; write "run 9e2s6en15e6e19s2e" ; $area = "Mossflower Wood" end
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def _mossflower ; _mossflowerwood end
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# Nottingham
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#Doorway Mobs: NONE
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# I've never been able to find the entrance to the area while already inside the forest.
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# Search for the graffiti, then (with infravision) type "exits" to look for the bridge.
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# Kill the mob to get let in.
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def _nottingham ; _east ; write "run 9e2s6en15e25s3e" ; $area = "Nottingham" end
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# Sanctity of Eternal Damnation
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# Portal: A Bloody Griffin Wing (nosave)
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# TODO: SW through the portal?
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def _sanctityofeternaldamnation ; _north ; write "run 20n9w9nw3ne2ne4n9wn2w2nd" ; $area = "Sanctity of Eternal Damnation" end
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def _sanctity ; _sanctityofeternaldamnation end
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def _soed ; _sanctityofeternaldamnation end
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# The Mountains of Desolation
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def _themountainsofdesolation ; _west ; write "run 2wn2wn4wn8wn14w21ws" ; $area = "The Mountains of Desolation" end
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def _mod ; _themountainsofdesolation end
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# The ghost area which used to be great but got gimped.
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def _modghosts ; _themountainsofdesolation ; run "5nen;enter altar" end
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# Upstairs to the giants
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def _modgiants
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_themountainsofdesolation
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invis 1
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run "2nun2u5w2u2n2unu"
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end
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# All mobs are aggro, see through invis, are tamable.
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# Dwarvish wraith - resist earth, immune fire.
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def _modstone
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_themountainsofdesolation
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invis 1
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run "2nun2u5w2un2wuw ; enter stone"
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write "echo To exit this place, go north through the mobs, to the end, then -- enter stone"
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end
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# The Scarred Lands
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# Doormob: "steel" (steel dragon)
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# kill dragonsnakes till you get the head, give the head to pete, for the key to the northern door
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# kill persistent miner, give pick to wounded miner past the northern door, for key to south door
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def _thescarredlands ; _west ; write "run 2wn2wn4wn8wn15ws13w3sw2s3ws4w2n2w3s3wse;enter crack" ; $area = "The Scarred Lands" end
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def _scarredlands ; _thescarredlands end
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# Soulblade
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# TODO: Define what goes where..
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def _soulblade ; _west ; write "run 2wn2wn4wn8wn14w9s11w5sw;enter map" ; $area = "Soulblade" end
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# Takeda's Warcamp
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def _takedaswarcamp ; _east ; write "run 9e2s6en15e9e16n4e2n" ; $area = "Takeda's Warcamp" end
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def _takeda ; _takedaswarcamp end
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# The Circus (105-135)
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# You need to buy a ticket to get in.
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# You can walk up the tightrope to go down to the lions.
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# def _circus ; _north ; write "run 15n4wn4sesw2s" ; $area = "Circus" end
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def _thecircus ; _newofcol ; write "run 4sesw2s" ; $area = "Circus" end
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def _circus ; _thecircus end
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# Tir na nOg
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# Portal: a ring of pale mushrooms
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# TODO: locked door down from the magical tapestry -- the key from who?
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def _tirnanog ; _east ; write "run 9e2s6en15e6e26s;sleep" ; $sleep = 0 ; $area = "Tir na nOg" end
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def _tir ; _tirnanog end
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# Unearthly Bonds
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def _unearthlybonds ; _north ; write "run 34n6w14n;op w;w;give 1000 gold receptionist" ; $area = "Unearthly Bonds" end
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def _ub ; _unearthlybonds end
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# Winterfell
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def _winterfell ; _north ; write "run 31n13en" ; $area = "Winterfell" end
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# Yggdrasil
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#Portal: A Small Crystal Tree
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def _yggdrasil ; _south ; write "run 19s8s14wu" ; $area = "Yggdrasil" end
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def _ygg ; _yggdrasil end
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def _yggn ; _yggdrasiltheworldtree ; write "n;enter bridge" end
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def _yggs ; _yggdrasiltheworldtree ; write "s;enter bridge" end
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def _ygge ; _yggdrasiltheworldtree ; write "e;enter bridge" end
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def _yggw ; _yggdrasiltheworldtree ; write "w;enter bridge" end
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def _yggu ; _yggdrasiltheworldtree ; write "u;enter bridge" end
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def _yggd ; _yggdrasiltheworldtree ; write "d;enter bridge" end
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# many vidblain area portals land you in a random room.
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def _vidblain ; recall ; write "run 4ne;open n;run 2nw16n25e;enter hole" end
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# All areas in Vidblain have randomly-placed entrances. Use 'bigmap' (requires MCCP) to see entrances.
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# Doom & Gloom
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def _doomandgloom ; _unknown end
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# The Darklight
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def _darklight ; _unknown end
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# from amulet of the plane;run 12e;enter pool;run 3n2end
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# Dune: the Desert Planet
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# TODO: SWs to the other good spots.
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# FIXME: List the keys..
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def _dune ; _unknown end
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def _dunesietch
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_dune
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# this requires passdoor
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run "nd;enter spacecraft;run 2n;enter shuttle;run 3nd4ne3nenw2n"
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end
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def _dunecompound
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_dune
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run "nd;enter spacecraft;run 2n;enter shuttle;run 3nd4ne5nw2n"
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# this requires passdoor
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end
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# Galaxy
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def _galaxy ; _unknown end
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# Mega-City One
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def _megacityone ; _unknown end
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# Star Wars
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# Portal: dark crystal
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# Doorway Mobs: 'imperial recruit' (38) 'imperial weapons' (42)
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def _starwars ; _unknown end
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def _starwarsin
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_starwars
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invis 1
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run "e;open east;run 4en;open west;run w;open north;run 2n;enter portal"
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end
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# ST:TNG
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def _sttng
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_unknown
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pprint "Warning: This area is norecall noportal! =( _sttngevil and _sttngexit exist"
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end
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def _sttngevil
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_sttng
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run "e2swe2n;open west;run w"
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end
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def _sttngexit
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write "open east;run e2swsne2nw;enter transport"
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end
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def _sttngferengi
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_sttng
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write "enter ferengi"
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end
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def _sttngklingon
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_sttng
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write "enter ferengi;run n;enter klingon"
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end
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# Ultima
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# 5-50 []
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# TODO: Add in some funky intelligence? If I get there and I try the door and don't have the key, then SW to the mob which has it and wait for the player to kill it. After the kill, set a hotkey to SW back. It could work..
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def _ultima ; _unknown end
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def _ultima1 ; _ultima end
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def _ultima_1 ; _ultima end
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# Library
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# FIXME: speedwalk -- bat north and east and up has the key to second
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def _ultima2 ; run "3s;open up;run u" end
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def _ultima_2 ; _ultima_1 ; run "3s;open up;run u" end
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# Tavern
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# FIXME: where? -- giant spider has the key for the third
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def _ultima3 ; run "w3se;open south;run s;open up;run u" end
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def _ultima_3 ; _ultima_2 ; run "w3se;open south;run s;open up;run u" end
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# Courthouse
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# FIXME: not sure who has the key to get to four
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def _ultima4 ; run "sw;open down;run des;open up;run u" end
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def _ultima_4 ; _ultima_3 ; run "sw;open down;run des;open up;run u" end
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# FIXME: not sure who has the key to get to five
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def _ultima5 ; run "2n;echo random, scan for 'The Yew Moongate' - might be 3e" end
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def _ultima_5 ; _ultima_4 ; run "2n;echo random, scan for 'The Yew Moongate' - might be 3e" end
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# FIXME: not sure who has the key to get to six
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def _ultima6 ; run "unene;open up;run u" end
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def _ultima_6 ; _ultima_5 ; write "echo then: unene;open up;run u" end
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# Aarakocran
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def _arakocran ; _north ; write "run 15n9ws7w16nu" ; $area = "Aarakocran" end
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# Aardwolf Isle Estates
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def _aardwolfisleestates ; _south ; write "run 10s31w20s15w" ; $area = "Aardwolf Isle Estates" end
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# Aardwolf Real Estates
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def _aardwolfrealestates ; _west ; write "run 2wn2wn3w4n" ; $area = "Aardwolf Real Estates" end
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# Aardwolf Estates 2000
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def _aardwolfestates2000 ; _east ; write "run 9e2s6e2nw5n7e2s2en" ; $area = "Aardwolf Estates 2000" end
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# Aardwolf Zoological Park
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def _aardwolfzoologicalpark ; _east ; write "run 6en" ; $area = "Aardwolf Zoological Park" end
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+
def _zoo ; _aardwolfzoologicalpark end
|
16
|
+
|
17
|
+
# Ancient Greece
|
18
|
+
# Doorway Mobs: 'Pericles' (26) 'Thusydides' (28) 'Klisthenes' (30) 'spartan' (34)
|
19
|
+
def _ancientgreece ; _south ; write "run 24s10w" ; $area = "Ancient Greece" end
|
20
|
+
def _greece ; _ancientgreece end
|
21
|
+
def _athens
|
22
|
+
_greece
|
23
|
+
run "s2wn"
|
24
|
+
end
|
25
|
+
def _sparta
|
26
|
+
_greece
|
27
|
+
run "4se3s"
|
28
|
+
end
|
29
|
+
def _thebes
|
30
|
+
_greece
|
31
|
+
run "se2nen"
|
32
|
+
end
|
33
|
+
|
34
|
+
# Antharia
|
35
|
+
def _antharia ; _north ; write "run 21n9ed" ; $area = "Antharia" end
|
36
|
+
|
37
|
+
# Anthrox
|
38
|
+
def _anthrox ; _east ; write "run 9e2s6en7e7se7se" ; $area = "Anthrox" end
|
39
|
+
def _anthroxup
|
40
|
+
_anthrox
|
41
|
+
run "2ed;open east;run 3e2nu3n;open up;run u"
|
42
|
+
end
|
43
|
+
|
44
|
+
# Arboria
|
45
|
+
def _arboria ; _west ; write "run 2wn2wn4wn8wn14w12w8n" ; $area = "Arboria" end
|
46
|
+
|
47
|
+
# Astral Travels
|
48
|
+
# Alizarin: nightmare desert swamp falling torment
|
49
|
+
# Cerulean: pleasure garden
|
50
|
+
# Indigo: standing cloud
|
51
|
+
# Silver: midnight stroke
|
52
|
+
# Viridian: hidden palace dream trail
|
53
|
+
def _astraltravels ; _west ; write "run 2wn2wn4wn8wn14w10sw4s3w3su" ; $area = "Astral Travels" end
|
54
|
+
|
55
|
+
# Atlantis
|
56
|
+
def _atlantis ; _south ; write "run 19s4s4e3s" ; $area = "Atlantis" end
|
57
|
+
|
58
|
+
# Black Adder
|
59
|
+
def _blackadder ; _north ; write "run 15n9ws7w16n2wnwnw3ne2n2wn" ; $area = "Black Adder" end
|
60
|
+
def _blackadder1 ; _blackadder end
|
61
|
+
def _blackadder_1 ; _blackadder end
|
62
|
+
def _blackadder2
|
63
|
+
run "3nwn;enter cauldron;open east;run e"
|
64
|
+
end
|
65
|
+
def _blackadder_2
|
66
|
+
_blackadder1
|
67
|
+
run "3nwn;enter cauldron;open east;run e"
|
68
|
+
end
|
69
|
+
def _blackadder3
|
70
|
+
run "e3s2u;enter cannon"
|
71
|
+
end
|
72
|
+
def _blackadder_3
|
73
|
+
_blackadder2
|
74
|
+
run "e3s2u;enter cannon"
|
75
|
+
end
|
76
|
+
def _blackadder4
|
77
|
+
run "dn2wn;open west;run w;open west;run w;enter prie-dieu"
|
78
|
+
end
|
79
|
+
def _blackadder_4
|
80
|
+
_blackadder3
|
81
|
+
run "dn2wn;open west;run w;open west;run w;enter prie-dieu"
|
82
|
+
end
|
83
|
+
def _blackadder5
|
84
|
+
run "swnw;enter dread;echo Find the graffiti - open up -- the key is on one of the snails"
|
85
|
+
end
|
86
|
+
def _blackadder_5
|
87
|
+
_blackadder4
|
88
|
+
run "swnw;enter dread;echo Find the graffiti - open up -- the key is on one of the snails"
|
89
|
+
end
|
90
|
+
|
91
|
+
# Blackrose
|
92
|
+
def _blackrose ; recall ; write "run 33s22ws4w2nw2n;open w;w;vis;buy pass;run e4n3e2nenw;open north;run nd6s2wseu" ; $area = "Blackrose" end
|
93
|
+
|
94
|
+
# Casino
|
95
|
+
# some mobs attack for no real reason
|
96
|
+
def _casino ; recall ; write "run 6s3ws8e" ; $area = "Casino" end
|
97
|
+
|
98
|
+
# Castle Reinhold
|
99
|
+
def _castlereinhold ; recall ; write "run 33s2ws4wn5wnwn" ; $area = "Castle Reinhold" end
|
100
|
+
def _reinhold ; _castlereinhold end
|
101
|
+
|
102
|
+
# Castle Vlad-Shamir
|
103
|
+
# Doorway Mobs: 'mortal slave' (54) 'demon berserker' (62) 'draco' (62) 'DFC' (80) 'Demon Navy' (82) 'DDC' (82)
|
104
|
+
# a guard has the key: misty potion
|
105
|
+
def _castlevladshamir ; _east ; write "run 9e2s6en15e6e16s10e" ; $area = "Castle Vlad-Shamir" end
|
106
|
+
def _vladshamir ; _castlevladshamir end
|
107
|
+
|
108
|
+
# Chessboard
|
109
|
+
def _chessboard ; recall ; write "run 2s5es;watch game" ; $area = "Chessboard" end
|
110
|
+
|
111
|
+
# Christmas Vacation
|
112
|
+
def _christmasvacation ; _north ; write "38n" ; $area = "Christmas Vacation" end
|
113
|
+
def _xmasvacation ; _christmasvacation end
|
114
|
+
def _xmas ; _christmasvacation end
|
115
|
+
|
116
|
+
# Coral Kingdom
|
117
|
+
def _coralkingdom ; _south ; write "run 19s22w3sd" ; $area = "Coral Kingdom" end
|
118
|
+
|
119
|
+
# Courts of Chaos
|
120
|
+
def _courtsofchaos ; _west ; write "run 2wn2wn4wn8wn14w15w3n5w2n4w" ; $area = "Courts of Chaos" end
|
121
|
+
def _coc ; _courtsofchaos end
|
122
|
+
|
123
|
+
# Coven
|
124
|
+
# shovel from armorer (west) is for west door
|
125
|
+
# through the west door, kill the snake for the key to the east door
|
126
|
+
def _coven ; _east ; write "run 17e6s" ; $area = "Coven" end
|
127
|
+
|
128
|
+
# Covenant of Mistridge
|
129
|
+
# have to be let in by the gateguard:: A Gregarious Gateguard says 'You may now enter, <name>.'
|
130
|
+
# key is on each of the two guard mobs.
|
131
|
+
def _covenantofmistridge ; _east ; write "run 9e2s6en15e9e16n8e6n;open n" ; $area = "Covenant of Mistridge" end
|
132
|
+
def _mistridge ; _covenantofmistridge end
|
133
|
+
def _mistridgewhfs
|
134
|
+
_mistridge
|
135
|
+
run "5nu"
|
136
|
+
vis
|
137
|
+
write "say whfs"
|
138
|
+
end
|
139
|
+
|
140
|
+
# Cradlebrook
|
141
|
+
def _cradlebrook ; _east ; write "run 9es15es" ; $area = "Cradlebrook" end
|
142
|
+
|
143
|
+
# Crystalmir Lake
|
144
|
+
def _crystalmirlake ; _west ; write "run 2wn2wn9w3nw" ; $area = "Crystalmir Lake" end
|
145
|
+
def _crystalmir ; _crystalmirlake end
|
146
|
+
|
147
|
+
# Cthos Mishrak
|
148
|
+
def _cthosmishrak ; _east ; write "run 9e2s6en15e8e3n9e" ; $area = "Cthos Mishrak" end
|
149
|
+
def _cthos ; _cthosmishrak end
|
150
|
+
def _cthosdown
|
151
|
+
_cthosmishrak
|
152
|
+
write "give 2000 gold kalvor;run nede;get robes;wear robes;get amulet;wear amulet;run w3n2e"
|
153
|
+
end
|
154
|
+
def _cthosin
|
155
|
+
_cthosdown
|
156
|
+
write "remove robes;drop robes;remove amulet;drop amulet"
|
157
|
+
# NOTE: This is an assumption.
|
158
|
+
write "wear breastplate;wear cloak"
|
159
|
+
end
|
160
|
+
|
161
|
+
# Dangerous Neighborhood
|
162
|
+
def _dangerousneighborhood ; recall ; write "run 6s3ws" ; $area = "Dangerous Neighborhood" end
|
163
|
+
def _dangerousneighbourhood ; _dangerousneighborhood end
|
164
|
+
|
165
|
+
# Dark Elf Stronghold
|
166
|
+
# The gateguard is aggro and sees invis.
|
167
|
+
def _darkelfstronghold ; _north ; write "run 28n8e12neu" ; $area = "Dark Elf Stronghold" end
|
168
|
+
def _darkelf ; _darkelfstronghold end
|
169
|
+
def _darkelfswirling
|
170
|
+
_darkelfstronghold
|
171
|
+
write "run 2nenwn;open up;run use;enter swirling"
|
172
|
+
end
|
173
|
+
def _darkelfpainting
|
174
|
+
_darkelfswirling
|
175
|
+
write "run 3e;open east;run e;enter painting"
|
176
|
+
end
|
177
|
+
|
178
|
+
# Dark Temple of Zyian
|
179
|
+
# First locked door -
|
180
|
+
def _darktempleofzyian ; _west ; write "run 2wn2wn4wn8wn14w9s11w4s3ws3w2n" ; $area = "Dark Temple of Zyian" end
|
181
|
+
def _zyian ; _darktempleofzyian end
|
182
|
+
def _zyan ; _darktempleofzyian end
|
183
|
+
|
184
|
+
# Deadlights
|
185
|
+
# Portal: Timeless Seal of the Ages
|
186
|
+
# TODO: Integrate exit SWs.
|
187
|
+
def _deadlights ; _west ; write "run 2wn2wn4wn8wn14w21ws2nun2ununwn4u" ; $area = "Deadlights" end
|
188
|
+
|
189
|
+
# Death's Manor
|
190
|
+
def _deathsmanor ; recall ; write "run 29s10w" ; $area = "Death's Manor" end
|
191
|
+
|
192
|
+
# Death Gate
|
193
|
+
def _deathgate ; recall ; write "run 33s19w4n" "echo find Lost Adventurer, then -- run 2n3e2nu3w4s4e4nu4w2sw2ue2s4e4nu2w2s5w2n" ; $area = "Death Gate" end
|
194
|
+
# say 'yes'
|
195
|
+
|
196
|
+
# Deathtrap Dungeon
|
197
|
+
def _deathtrapdungeon ; _north ; write "run 13n7en9e4n2e4d;op w;run 17w3sw5s2w;op w;run 3w2n" ; invis 1 ; $area = "Deathtrap Dungeon" end
|
198
|
+
def _deathtrap ; _deathtrapdungeon end
|
199
|
+
|
200
|
+
# Den of Thieves
|
201
|
+
def _denofthieves ; recall ; write "run 33s21ws" ; $area = "Den of Thieves" end
|
202
|
+
def _denoftheives ; _denofthieves end
|
203
|
+
|
204
|
+
# Descent to Hell
|
205
|
+
# TODO: More SWs
|
206
|
+
def _descenttohell ; _east ; write "run 9e2s6en15e11en8e2sd" ; $area = "Descent to Hell" end
|
207
|
+
def _hell ; _descenttohell end
|
208
|
+
def _descenttohellin
|
209
|
+
_descenttohell
|
210
|
+
run "4w2des2en2es2ene2ds2wnws4wn2wd3es;open east;run 2en;open east;run 2es2en;open east;run e2s"
|
211
|
+
end
|
212
|
+
|
213
|
+
# Desert Prison
|
214
|
+
def _desertprison ; _east ; write "run 9e2s6en15e7e6ne" ; $area = "Desert Prison" end
|
215
|
+
|
216
|
+
# Diamond Soul Revelation
|
217
|
+
def _diamondsoulrevelation ; recall ; write "run 33s25wds;open south" ; $area = "Diamond Soul Revelation" end
|
218
|
+
def _dsr ; _diamondsoulrevelation end
|
219
|
+
def _dsr ; _diamondsoulrevelation end
|
220
|
+
def _dsrin
|
221
|
+
_dsr
|
222
|
+
run "3sd2wd"
|
223
|
+
end
|
224
|
+
def _dsryaks
|
225
|
+
_dsrin
|
226
|
+
run "2e;open e;run e;open n;run n"
|
227
|
+
end
|
228
|
+
|
229
|
+
# Dortmund
|
230
|
+
def _dortmund ; _east ; write "run 19e" ; $area = "Dortmund" end
|
231
|
+
|
232
|
+
# Dragon Cult
|
233
|
+
# receptionist at the entrance has the black key for the entrance
|
234
|
+
def _dragoncult ; recall ; write "run 33s17wn ; open north; echo The receptionist has the key." ; $area = "Dragon Cult" end
|
235
|
+
|
236
|
+
# Dragon Mountain
|
237
|
+
# TODO: Is this still locked by the punk gategard, and accessed through another area?
|
238
|
+
def _dragonmountain ; _west ; write "run 2wn2wn4wn8wn14w9s15w2s;op u;u" ; $area = "Dragon Mountain" end
|
239
|
+
|
240
|
+
# Dungeon of Doom
|
241
|
+
def _dungeonofdoom ; _east ; write "run 9e2s6en15e13s10ed" ; $area = "Dungeon of Doom" end
|
242
|
+
|
243
|
+
# Dwarven Catacombs
|
244
|
+
def _dwarvencatacombs ; recall ; write "run 33s22ws4w2nw2n;open w;w;vis;buy pass;run e4n3e2nenw;op n;run nd" ; $area = "Dwarven Catacombs" end
|
245
|
+
|
246
|
+
# Earth Plane 4
|
247
|
+
def _earthplane4 ; _north ; write "run 13n29e26n" ; $area = "Earth Plane 4" end
|
248
|
+
|
249
|
+
# Entrance to Hades
|
250
|
+
def _entrancetohades ; _west ; write "run 2wn2wn4wn8wn14w8w6s" ; $area = "Entrance to Hades" end
|
251
|
+
def _hades ; _entrancetohades end
|
252
|
+
def _hadesin
|
253
|
+
_entrancetohades;run n
|
254
|
+
write "sit altar;worship hermes"
|
255
|
+
end
|
256
|
+
|
257
|
+
# Faerie Tales II
|
258
|
+
def _faerietalesii ; recall ; write "run 33s13w3sw3sesw5sus2w2s3e" ; $area = "Faerie Tales II" end
|
259
|
+
def _ft2 ; _faerietalesii end
|
260
|
+
def _ft2star
|
261
|
+
_ft2
|
262
|
+
run "e3s10e7nese;write fstar"
|
263
|
+
end
|
264
|
+
|
265
|
+
# Faerie Tales
|
266
|
+
def _faerietales ; recall ; write "run 33s13w3sw3sesw5su" ; $area = "Faerie Tales" end
|
267
|
+
def _ft ; _faerietales end
|
268
|
+
|
269
|
+
# Falcovnia
|
270
|
+
# it's a good idea to sneak / pass without trace. Invis alone won't let you run past the fucking rats / gateguard
|
271
|
+
# fucking gateguard attacks based on align. -- so do other mobs
|
272
|
+
# norecall in at least some areas (road to lekhar)
|
273
|
+
# entrance gate isn't locked
|
274
|
+
def _falcovnia ; _east ; write "run 9e2s6en2es6e5s3eu2nenen4eseu" ; $area = "Falcovnia" end
|
275
|
+
def _falcovniagate
|
276
|
+
_falcovnia
|
277
|
+
pprint "Good luck getting past the rats and gateguard."
|
278
|
+
write "run n9en;open north"
|
279
|
+
end
|
280
|
+
def _falcovniacastle
|
281
|
+
_falcovniagate
|
282
|
+
write "run 11n;open north"
|
283
|
+
end
|
284
|
+
|
285
|
+
# Fantasy Fields
|
286
|
+
def _fantasyfields ; _north ; write "run 3n6e;sleep" ; $area = "Fantasy Fields" end
|
287
|
+
|
288
|
+
# Foolish Promises
|
289
|
+
def _foolishpromises ; _north ; write "run 34n8w7n20wu" ; $area = "Foolish Promises" end
|
290
|
+
def _lidnesh ; _theforestoflidnesh end
|
291
|
+
|
292
|
+
# Fort Terramire
|
293
|
+
def _fortterramire ; _north ; write "run 13n7en9e4n2eu" ; $area = "Fort Terramire" end
|
294
|
+
def _terramire ; _fortterramire end
|
295
|
+
def _teramire ; _fortterramire end
|
296
|
+
|
297
|
+
# Giant's Pet Store
|
298
|
+
def _giantspetstore ; _east ; write "run 6ene3n;open w;w;open w;run wsws" ; $area = "Giant's Pet Store" end
|
299
|
+
|
300
|
+
# Gilda and the Dragon
|
301
|
+
def _gildaandthedragon ; recall ; write "run 27s5w" ; $area = "Gilda and the Dragon" end
|
302
|
+
def _gilda ; _gildaandthedragon end
|
303
|
+
def _gildain
|
304
|
+
_gildaandthedragon
|
305
|
+
# Cave with Sir Lauren.
|
306
|
+
run "4n;open n;run nwnwn2e2swnwdsdndsd"
|
307
|
+
end
|
308
|
+
|
309
|
+
# Gold Rush
|
310
|
+
def _goldrush ; _west ; write "run 2wn2w2n" ; $area = "Gold Rush" end
|
311
|
+
def _goldrushinside
|
312
|
+
invis 1
|
313
|
+
_goldrush
|
314
|
+
run "4n4w;enter mining car"
|
315
|
+
invis 0
|
316
|
+
end
|
317
|
+
|
318
|
+
# Halls of the Damned
|
319
|
+
# kill eight armed skeleton (wimpy, moves) for the belt
|
320
|
+
# give it to the wounded warrior for cat eye
|
321
|
+
# give eye to exorcising for cross
|
322
|
+
# give cross to Darkon Stills at start for star key
|
323
|
+
def _hallsofthedamned ; _west ; write "run 2wn2wn4wn8wn14w27wne" ; $area = "Halls of the Damned" end
|
324
|
+
|
325
|
+
# Island of Lost Time
|
326
|
+
def _islandoflosttime ; recall ; write "run 33s22w2n9wn" ; $area = "Island of Lost Time" end
|
327
|
+
|
328
|
+
# Jenny's Tavern
|
329
|
+
# see also yurgachdomain and adventurerswayhouse
|
330
|
+
# Kali's avatar has a portal (pendant) to yurgach domain
|
331
|
+
# from yurgach, go south and west a bit.. find the sentry. kill for the key. Then east and down.. in the prison area. No key needed down there.
|
332
|
+
def _jennystavern ; _north ; write "run 13n7en10enes2e2n7en;open u;u" ; $area = "Jenny's Tavern" end
|
333
|
+
|
334
|
+
# Jungles of Verume
|
335
|
+
def _junglesofverume ; _east ; write "run 9e2s6en15e21s2e" ; $area = "Jungles of Verume" end
|
336
|
+
def _verume ; _junglesofverume end
|
337
|
+
|
338
|
+
# Kerofk
|
339
|
+
# TODO: There is another entrance, I think.
|
340
|
+
def _kerofk ; _north ; write "run 13n7en10e" ; $area = "Kerofk" end
|
341
|
+
|
342
|
+
# Kingdom of Ahner
|
343
|
+
def _kingdomofahner ; recall ; write "run 28s7w" ; $area = "Kingdom of Ahner" end
|
344
|
+
def _ahner ; _kingdomofahner end
|
345
|
+
|
346
|
+
# Kul Tiras
|
347
|
+
def _kultiras ; _west ; write "run 2wn2wn4wn8wn14w9s11w4s3ws4w2s3w" ; $area = "Kul Tiras" end
|
348
|
+
|
349
|
+
# Magical Hodgepodge
|
350
|
+
def _magicalhodgepodge ; _north ; write "run 4ne4n2ese2w4n" ; $area = "Magical Hodgepodge" end
|
351
|
+
|
352
|
+
# Market Road
|
353
|
+
def _marketroad ; recall ; write "run 33s2es4e" ; $area = "Market Road" end
|
354
|
+
|
355
|
+
# Mount Olympus
|
356
|
+
# Portal: Amulet of the Planes (pool 9)
|
357
|
+
def _mountolympus ; _east ; write "run 18e3n" ; $area = "Mount Olympus" end
|
358
|
+
|
359
|
+
# Myst
|
360
|
+
#Portal: a White Page (lvl 1)
|
361
|
+
def _myst ; _west ; write "run 2wn2wn4wn8wn15ws13w3sw2s3ws4w2n2w7s4w" ; $area = "Myst" end
|
362
|
+
|
363
|
+
# Nanjiki Ruins
|
364
|
+
#Portal: A Magic Banana
|
365
|
+
def _nanjikiruins ; _east ; write "run 9e2s6en2es6en7e6e21s6es4eses" ; $area = "Nanjiki Ruins" end
|
366
|
+
def _nanjiki ; _nanjikiruins end
|
367
|
+
|
368
|
+
# Necromancer's Guild
|
369
|
+
def _necromancersguild ; _east ; write "run 9e2s8es2e5ses;open s;run 3s" ; $area = "Necromancer's Guild" end
|
370
|
+
|
371
|
+
# New Ofcol
|
372
|
+
def _newofcol ; _north ; write "run 15n4wn" ; $area = "New Ofcol" end
|
373
|
+
|
374
|
+
# New Thalos
|
375
|
+
def _newthalos ; recall ; write "run 33s2wsw5s" ; $area = "New Thalos" end
|
376
|
+
|
377
|
+
# Northstar
|
378
|
+
def _northstar ; _north ; write "run 15n4w6nu;open n;n;ent iloveivar;open w;w" ; $area = "Northstar" end
|
379
|
+
|
380
|
+
# Old Thalos
|
381
|
+
def _oldthalos ; recall ; write "run 33s2wsw5sw" ; $area = "Old Thalos" end
|
382
|
+
|
383
|
+
# Olde World Carnivale
|
384
|
+
def _oldeworldcarnivale ; recall ; write "run 24se" ; $area = "Olde World Carnivale" end
|
385
|
+
def _carnivale ; _oldeworldcarnivale end
|
386
|
+
def _carnival ; _oldeworldcarnivale end
|
387
|
+
|
388
|
+
# Paradise Lost
|
389
|
+
def _paradiselost ; _north ; write "run 29n4ed" ; $area = "Paradise Lost" end
|
390
|
+
|
391
|
+
# A Peaceful Giant Village
|
392
|
+
def _apeacefulgiantvillage ; _west ; write "run 2wn2wn4wn8wn14w21ws4n" ; $area = "A Peaceful Giant Village" end
|
393
|
+
def _pgv ; _apeacefulgiantvillage end
|
394
|
+
|
395
|
+
# Pompeii
|
396
|
+
# TODO: Verify: scroll is the key to north. the mob in the north room has an 'invite' (rots) that is key to palaestra
|
397
|
+
def _pompeii ; _south ; write "run 19s5s2e" ; $area = "Pompeii" end
|
398
|
+
|
399
|
+
# Raganatittu
|
400
|
+
def _raganatittu ; _east ; write "run 9e2s6en15e4e18s" ; $area = "Raganatittu" end
|
401
|
+
def _raga ; _raganatittu end
|
402
|
+
|
403
|
+
# Ranger Heaven (was: Smurf Heaven)
|
404
|
+
# In really bad taste..
|
405
|
+
def _rangerheaven ; recall ; invis 1 ; write "run 2s17e2s6en15e4e7su" ; $area = "Ranger Heaven" end
|
406
|
+
|
407
|
+
# Rokugan, the Shadowlands
|
408
|
+
# naga warlord is near the entrance
|
409
|
+
def _rokugantheshadowlands ; _east ; write "run 9e2s6en15e6e8s6e" ; $area = "Rokugan, the Shadowlands" end
|
410
|
+
def _rokugan ; _rokugantheshadowlands end
|
411
|
+
|
412
|
+
# Seven Wonders
|
413
|
+
def _sevenwonders ; _south ; write "run 19s5s10w6swn" ; $area = "Seven Wonders" end
|
414
|
+
def _bermuda
|
415
|
+
_sevenwonders
|
416
|
+
run "2e2ne;enter lighthouse;open south;s;enter bermuda"
|
417
|
+
end
|
418
|
+
|
419
|
+
# Shadar Logoth
|
420
|
+
# [70]
|
421
|
+
# lv 192 Portal: "crown of swords" is mostly _shadarin
|
422
|
+
def _shadarlogoth ; _north ; write "run 17n16wswsws2w3s2eu" ; $area = "Shadar Logoth" end
|
423
|
+
def _shadarlogothrats
|
424
|
+
_shadarlogoth
|
425
|
+
run "4ne3s3e2n2esesd2w;open down;run d"
|
426
|
+
end
|
427
|
+
def _shadarin
|
428
|
+
_shadarlogoth
|
429
|
+
run "6ne2n;open north;run 3n"
|
430
|
+
vis
|
431
|
+
# NOTE: 50k
|
432
|
+
write "buy mashadar"
|
433
|
+
run "2s2wd2n;run w;open north;run ne;open north;run nwn2uswdn;enter device"
|
434
|
+
vis
|
435
|
+
write "drop mashadar;run n"
|
436
|
+
end
|
437
|
+
|
438
|
+
# Shayol Ghul
|
439
|
+
# the dirty key can be stolen, so it lasts longer
|
440
|
+
# Portal: Valere
|
441
|
+
def _shayolghul ; _west ; write "run 2wn2wn4wn8wn14w9s11w4s3w4sw2u2n;open d" ; $area = "Shayol Ghul" end
|
442
|
+
def _shayolin
|
443
|
+
_shayolghul
|
444
|
+
run "3dse2swnw;open d;run d3e2sw;open d;run d2nw2d"
|
445
|
+
end
|
446
|
+
def _shayolp ; portal "valere" end
|
447
|
+
|
448
|
+
# Silver Volcano
|
449
|
+
def _silvervolcano ; _west ; write "run 2wn2wn4wn8wn14w18w2s" ; $area = "Silver Volcano" end
|
450
|
+
|
451
|
+
# Slaughterhouse
|
452
|
+
def _slaughterhouse ; _west ; write "run 2wn2wn4wn8wn14w15w3n5w6n" ; $area = "Slaughterhouse" end
|
453
|
+
|
454
|
+
# Snuckles Village
|
455
|
+
def _snucklesvillage ; recall ; write "run 32s13e" ; $area = "Snuckles Village" end
|
456
|
+
|
457
|
+
# Solace
|
458
|
+
def _solace ; _west ; write "run 2wn2wn5w" ; $area = "Solace" end
|
459
|
+
|
460
|
+
# Stonekeep
|
461
|
+
def _stonekeep ; _west ; write "run 2wn2wn4wn8wn14w4s24w;jump shaft" ; $area = "Stonekeep" end
|
462
|
+
|
463
|
+
# Storm Mountain
|
464
|
+
def _stormmountain ; _north ; write "run 28n9e8n" ; $area = "Storm Mountain" end
|
465
|
+
|
466
|
+
# Tai'rha Laym
|
467
|
+
def _tairhalayme ; _west ; write "run 2wn2wn4wn8wn14w13w3s" ; $area = "Tai'rha Laym" end
|
468
|
+
def _taralame ; _tairhalayme end
|
469
|
+
|
470
|
+
#
|
471
|
+
# The
|
472
|
+
#
|
473
|
+
|
474
|
+
# The Adventurers Wayhouse
|
475
|
+
def _theadventurerswayhouse ; _west ; write "run 2wn2wn4wn8wn14w15w3n3ws" ; $area = "The Adventurers Wayhouse" end
|
476
|
+
def _wayhouse ; _theadventurerswayhouse end
|
477
|
+
|
478
|
+
# The Amazon Nation
|
479
|
+
# 120-201 [100]
|
480
|
+
def _theamazonnation ; _east ; write "run 9e2s6en2es6en7e6e21s5e" ; $area = "The Amazon Nation" end
|
481
|
+
def _amazonnation ; _theamazonnation end
|
482
|
+
def _amazon ; _theamazonnation end
|
483
|
+
def _amazoncastle
|
484
|
+
_amazonnation
|
485
|
+
run "es3e;open north;run 8n;open north"
|
486
|
+
end
|
487
|
+
def _amazonyaks
|
488
|
+
_amazoncastle
|
489
|
+
run "2n2ese;open east;run e"
|
490
|
+
end
|
491
|
+
|
492
|
+
# The City of Amador
|
493
|
+
def _thecityofamador ; _west ; write "run 2wn2wn4wn8wn14w9s13wn" ; $area = "The City of Amador" end
|
494
|
+
def _amador ; _thecityofamador end
|
495
|
+
def _amadorin
|
496
|
+
_amador
|
497
|
+
run "10n2eue2se;open north;run n;enter sunburst"
|
498
|
+
end
|
499
|
+
def _amadordome
|
500
|
+
invis 1
|
501
|
+
_amador
|
502
|
+
write "run 9n5e"
|
503
|
+
end
|
504
|
+
|
505
|
+
# The Dragon Tower
|
506
|
+
def _thedragontower ; _west ; write "run 2wn2wn4wn8wn3w7s;open north;echo The dragon has the key." ; $area = "The Dragon Tower" end
|
507
|
+
def _dragontower ; _thedragontower end
|
508
|
+
|
509
|
+
# The Dwarven Kingdom
|
510
|
+
def _thedwarvenkingdom
|
511
|
+
recall
|
512
|
+
write "run 33s22ws4w"
|
513
|
+
write "get 'paper general passport' #{$bag} ; run n ; put 'paper general passport' #{$bag}"
|
514
|
+
$area = "The Dwarven Kingdom"
|
515
|
+
end
|
516
|
+
|
517
|
+
# The Eighteenth Dynasty
|
518
|
+
def _theeighteenthdynasty ; _north ; write "run 13n7en4en3n;open d;run 4dws" ; $area = "The Eighteenth Dynasty" end
|
519
|
+
def _18thdynasty ; _theeighteenthdynasty end
|
520
|
+
def _18th ; _theeighteenthdynasty end
|
521
|
+
|
522
|
+
# The Elemental Canyon
|
523
|
+
# I wouldn't call this a newbie area, since it has a tough set of mobs in some places, and some assisters.
|
524
|
+
def _theelementalcanyon ; _north ; write "run 13n7en5e3neu" ; $area = "The Elemental Canyon" end
|
525
|
+
def _elementalcanyon ; _theelementalcanyon end
|
526
|
+
def _elemental ; _theelementalcanyon end
|
527
|
+
|
528
|
+
# The Empire of Talsa
|
529
|
+
def _theempireoftalsa ; _north ; write "run 34n3e12n;enter ladder" ; $area = "The Empire of Talsa" end
|
530
|
+
def _talsa ; _theempireoftalsa end
|
531
|
+
# evil-aligned mob area
|
532
|
+
def _moricand
|
533
|
+
_talsa
|
534
|
+
run "2us;say moricand"
|
535
|
+
end
|
536
|
+
# good-aligned mob area
|
537
|
+
# The palace: _conadrain, kill farmer for clothes, wear conadrain clothes, give vegetable sarah.
|
538
|
+
def _conadrain
|
539
|
+
_talsa
|
540
|
+
run "2us;say conadrain"
|
541
|
+
end
|
542
|
+
|
543
|
+
# The Empire of the Tsuranuanni
|
544
|
+
def _theempireofthetsuranuanni ; recall ; write "run 33s31w10s23w14s31wsu" ; $area = "The Empire of the Tsuranuanni" end
|
545
|
+
# who in the hell can spell that?
|
546
|
+
def _tsur ; _theempireofthetsuranuanni end
|
547
|
+
|
548
|
+
# The Realm of Evil Heroes
|
549
|
+
def _therealmofevilheroes ; _east ; write "run 18en14e2s3e;open d;run dw3n3e4s3w" ; $area = "The Realm of Evil Heroes" end
|
550
|
+
def _evilheroes ; _therealmofevilheroes end
|
551
|
+
def _evilheros ; _therealmofevilheroes end
|
552
|
+
|
553
|
+
# The Fabled City of Stone
|
554
|
+
def _thefabledcityofstone ; _east ; write "run 9e2s6en18e5sws2w2ses2e4swsw5s4e4sd" ; $area = "The Fabled City of Stone" end
|
555
|
+
def _fabledcity ; _thefabledcityofstone end
|
556
|
+
def _cityofstone ; _thefabledcityofstone end
|
557
|
+
def _fabledcityofstonein
|
558
|
+
_thefabledcityofstone
|
559
|
+
# locked door gateguard..
|
560
|
+
write "open down;run dnse;enter bush;run ew2n;enter opening;run en;open north;run 5n;open north;run n"
|
561
|
+
end
|
562
|
+
|
563
|
+
# The Flying Citadel
|
564
|
+
def _theflyingcitadel
|
565
|
+
recall
|
566
|
+
write "run 2s17e2s6en15e5end;echo say join the light;echo say join the dark"
|
567
|
+
$area = "The Flying Citadel"
|
568
|
+
end
|
569
|
+
def _citadel ; _theflyingcitadel end
|
570
|
+
|
571
|
+
# The Gauntlet
|
572
|
+
def _thegauntlet ; _north ; write "run 13n7en4en" ; $area = "The Gauntlet" end
|
573
|
+
def _gauntlet ; _thegauntlet end
|
574
|
+
|
575
|
+
# The Goblin Fortress
|
576
|
+
def _thegoblinfortress ; _west ; write "run 2wn2wn4wn8wn21w11sd" ; $area = "The Goblin Fortress" end
|
577
|
+
def _goblinfortress ; _thegoblinfortress end
|
578
|
+
|
579
|
+
# The Graveyard
|
580
|
+
def _thegraveyard ; _east ; write "run 9e2s7e" ; $area = "The Graveyard" end
|
581
|
+
def _graveyard ; _thegraveyard end
|
582
|
+
|
583
|
+
# The Great City of Knossos
|
584
|
+
# Doorway Mobs: senator
|
585
|
+
# Portal: Passport to Knossos
|
586
|
+
def _thegreatcityofknossos ; _south ; write "run 19s5s10w6se3nenwnd" ; $area = "The Great City of Knossos" end
|
587
|
+
def _knossos ; _thegreatcityofknossos end
|
588
|
+
def _knossosin
|
589
|
+
_knossos
|
590
|
+
write "run nes;buy steak;run n2ws2n;buy silver;run 2swn;enter shack;give steak hobo;run esen2en2w;enter crack;give silver sayra"
|
591
|
+
# Some aggro mobs detect invisibility.
|
592
|
+
write "trace"
|
593
|
+
write "run 2e4nwn"
|
594
|
+
vis
|
595
|
+
write "give identification guard;give passport guard"
|
596
|
+
end
|
597
|
+
|
598
|
+
# The Great Salt Flats
|
599
|
+
def _thegreatsaltflats ; _east ; write "run 9e2s6en15e9e13nu" ; $area = "The Great Salt Flats" end
|
600
|
+
def _greatsaltflats ; _thegreatsaltflats end
|
601
|
+
|
602
|
+
# The High Tower of Sorcery
|
603
|
+
def _thehightowerofsorcery ; recall ; write "run 33s19w4n" ; $area = "The High Tower of Sorcery" end
|
604
|
+
def _hightower ; _thehightowerofsorcery end
|
605
|
+
|
606
|
+
# The Highlands
|
607
|
+
def _thehighlands ; _north ; write "run 15n9ws7w3n" ; $area = "The Highlands" end
|
608
|
+
def _highlands ; _thehighlands end
|
609
|
+
|
610
|
+
# The Imperial City of Reme
|
611
|
+
def _theimperialcityofreme ; _east ; write "run 18en8e" ; $area = "The Imperial City of Reme" end
|
612
|
+
def _reme ; _theimperialcityofreme end
|
613
|
+
|
614
|
+
# The Island of Stardock
|
615
|
+
def _theislandofstardock ; _south ; write "run 19s12s11en" ; $area = "The Island of Stardock" end
|
616
|
+
def _stardock ; _theislandofstardock end
|
617
|
+
|
618
|
+
# The Isle of Quake
|
619
|
+
# TODO: figure out a SW to get to the beach past the maze
|
620
|
+
# possibly make speedwalks which go further inside.
|
621
|
+
def _theisleofquake ; _north ; write "run 13n28e5n" ; $area = "The Isle of Quake" end
|
622
|
+
def _quake ; _theisleofquake end
|
623
|
+
|
624
|
+
# The Keep of Mahn-Tor
|
625
|
+
def _thekeepofmahntor ; _east ; write "run 9e2s6en2es6e5s3e" ; $area = "The Keep of Mahn-Tor" end
|
626
|
+
def _mahntor ; _thekeepofmahntor end
|
627
|
+
|
628
|
+
# The Killing Fields
|
629
|
+
# Doorway Mobs: 'zombie nomad', 'vaida'
|
630
|
+
# Portal: a trip to the killing fields
|
631
|
+
def _thekillingfields ; _east ; write "run 9e2s6en15e12e" ; $area = "The Killing Fields" end
|
632
|
+
def _killingfields ; _thekillingfields end
|
633
|
+
|
634
|
+
# The Labyrinth
|
635
|
+
def _thelabyrinth ; _north ; write "run 11n14e" ; $area = "The Labyrinth" end
|
636
|
+
def _labyrinth ; _thelabyrinth end
|
637
|
+
|
638
|
+
# The Land of Dominia
|
639
|
+
# FIXME: I don't know if the invisibility is necessary these days.. since continents are in.
|
640
|
+
def _thelandofdominia ; _north ; invis 1 ; write "run 6n8es2n" ; invis 0 ; $area = "The Land of Dominia" end
|
641
|
+
def _dominia ; _thelandofdominia end
|
642
|
+
def _darksideofdominia
|
643
|
+
_dominia
|
644
|
+
write "enter jet;run n"
|
645
|
+
end
|
646
|
+
|
647
|
+
# The Land of Oz
|
648
|
+
def _thelandofoz ; recall ; write "run 33s22w3n4w" ; $area = "The Land of Oz" end
|
649
|
+
def _oz ; _thelandofoz end
|
650
|
+
def _ozup
|
651
|
+
_oz
|
652
|
+
# to the yellow brick road:
|
653
|
+
run "4ne2unwu2n2e2u"
|
654
|
+
end
|
655
|
+
def _ozupin
|
656
|
+
_ozup
|
657
|
+
# just past the witch, to the castle:
|
658
|
+
run "4nene2nw4n3en2e5n;open north;run n"
|
659
|
+
end
|
660
|
+
|
661
|
+
# The Marshlands of Agroth
|
662
|
+
def _themarshlandsofagroth ; _east ; write "run 9e2s6es6e9se" ; $area = "The Marshlands of Agroth" end
|
663
|
+
def _agroth ; _themarshlandsofagroth end
|
664
|
+
|
665
|
+
# The Mirror Realm
|
666
|
+
def _themirrorrealm ; _north ; write "run 6n8es2ne" ; $area = "The Mirror Realm" end
|
667
|
+
def _mirrorrealm ; _themirrorrealm end
|
668
|
+
def _mirror ; _themirrorrealm end
|
669
|
+
|
670
|
+
# The Misty Shores of Yarr
|
671
|
+
def _themistyshoresofyarr ; _south ; write "run 19s4s18e" ; $area = "The Misty Shores of Yarr" end
|
672
|
+
def _yarr ; _themistyshoresofyarr end
|
673
|
+
|
674
|
+
# The Monastary
|
675
|
+
# kill the hidden sentry to the east for the key (passdoorable)
|
676
|
+
def _themonastery ; _east ; write "run 19e8wne" ; $area = "The Monastary" end
|
677
|
+
def _monasteryinside
|
678
|
+
_monastery
|
679
|
+
run "se2sw;open south;run s;close north;lock north"
|
680
|
+
# blue key is on a martial master (evil), east from here
|
681
|
+
end
|
682
|
+
|
683
|
+
# The Nine Hells
|
684
|
+
# $area = "The Nine Hells"
|
685
|
+
def _theninehells ; _unknown end
|
686
|
+
def _ninehells ; _theninehells end
|
687
|
+
|
688
|
+
# The Old Cathedral
|
689
|
+
def _theoldcathedral ; _east ; write "run 19e10w" ; $area = "The Old Cathedral" end
|
690
|
+
def _oldcathedral ; _theoldcathedral end
|
691
|
+
def _oldcathedralin
|
692
|
+
_oldcathedral
|
693
|
+
run "n;open north;run 4n;open west;run wd;open south"
|
694
|
+
end
|
695
|
+
|
696
|
+
# The Onslaught of Chaos
|
697
|
+
# Pyaray - up in the ship, has the ring
|
698
|
+
def _theonslaughtofchaos ; _east ; write "run 9e2s6en2es6e7se5se3s3en2ws" ; $area = "The Onslaught of Chaos" end
|
699
|
+
def _onslaught ; _theonslaughtofchaos end
|
700
|
+
def _onslaughtin
|
701
|
+
write "run e;enter hope"
|
702
|
+
end
|
703
|
+
|
704
|
+
# The Pirate Ship
|
705
|
+
def _thepirateship ; _north ; write "run 15n9w4n" ; $area = "The Pirate Ship" end
|
706
|
+
def _pirateship ; _thepirateship end
|
707
|
+
def _pirateshipin
|
708
|
+
_pirateship
|
709
|
+
run "4neu"
|
710
|
+
end
|
711
|
+
|
712
|
+
# The Port
|
713
|
+
def _theport ; _east ; write "run 9e2s6en2es6e7se5se3s2e" ; $area = "The Port" end
|
714
|
+
def _port ; _theport end
|
715
|
+
|
716
|
+
# The Prison
|
717
|
+
# the gatekeeper has the key
|
718
|
+
def _theprison ; _west ; write "run 2wn2wn4wn8wn14w11sw7s11ws14w2n;open north" ; $area = "The Prison" end
|
719
|
+
def _prison ; _theprison end
|
720
|
+
|
721
|
+
# The Reman Conspiracy
|
722
|
+
def _theremanconspiracy ; _east ; write "run 18en14e2s3e;open d;run dw" ; $area = "The Reman Conspiracy" end
|
723
|
+
def _reman ; _theremanconspiracy end
|
724
|
+
# TODO: Add other SWs:
|
725
|
+
# run "6en2en2e2s6e2s3e;open down;run dw"
|
726
|
+
# run "6en2en2e2s6e2s5e3s;give 1000 gold armsmaster"
|
727
|
+
|
728
|
+
# The River of Despair
|
729
|
+
def _theriverofdespair ; _east ; write "run 9e5se" ; $area = "The River of Despair" end
|
730
|
+
def _riverofdespair ; _theriverofdespair end
|
731
|
+
|
732
|
+
# The Ruins of Diamond Reach
|
733
|
+
def _theruinsofdiamondreach ; _north ; write "run 27n6w" ; $area = "The Ruins of Diamond Reach" end
|
734
|
+
def _ruinsofdiamondreach ; _theruinsofdiamondreach end
|
735
|
+
def _diamondreach ; _theruinsofdiamondreach end
|
736
|
+
|
737
|
+
# The School of Horror (120-175, 125-201)
|
738
|
+
# The guard at entrance has the key
|
739
|
+
def _theschoolofhorror ; _west ; write "run 2wn2wn4wn8wn14w15w3n5w5n3e5n" ; $area = "The School of Horror" end
|
740
|
+
def _schoolofhorror ; _theschoolofhorror end
|
741
|
+
def _soh ; _theschoolofhorror end
|
742
|
+
|
743
|
+
# The Temple of Shal'indrael
|
744
|
+
# to get to barrack:: door 'essence fire';s
|
745
|
+
# Barrack's Yin-Yang Chakram -- savable key, can then SW in.
|
746
|
+
# The run to Barrack is: from start with chakram in hand: run 2s;open south;open south;s;enter portal;run sd;enter silver;run ewe2s
|
747
|
+
# with barrack's pendant, the Test of Darkness is:: enter;run 2sd;enter silver;run ewe
|
748
|
+
def _thetempleofshalindrael ; _west ; write "run 2wn8ws" ; $area = "The Temple of Shal'indrael" end
|
749
|
+
def _templeofshalindrael ; _thetempleofshalindrael end
|
750
|
+
def _shalindrael ; _thetempleofshalindrael end
|
751
|
+
def _shalindrel ; _thetempleofshalindrael end
|
752
|
+
def _shal ; _thetempleofshalindrael end
|
753
|
+
# def _shalp ;
|
754
|
+
|
755
|
+
# The Temple of Shouggoth
|
756
|
+
def _thetempleofshouggoth ; _east ; write "run 9e2s6en15e6e6s10e;echo scan for camel, its west from it" ; $area = "The Temple of Shouggoth" end
|
757
|
+
def _templeofshouggoth ; _thetempleofshouggoth end
|
758
|
+
def _shouggoth ; _thetempleofshouggoth end
|
759
|
+
|
760
|
+
# The Temple of the White Lotus
|
761
|
+
# Has supernewbie quests.
|
762
|
+
def _thetempleofthewhitelotus ; _north ; write "run 13n7en8e2n;open south;run 5s;open south" ; $area = "The Temple of the White Lotus" end
|
763
|
+
def _templeofthewhitelotus ; _thetempleofthewhitelotus end
|
764
|
+
def _totwl ; _thetempleofthewhitelotus end
|
765
|
+
|
766
|
+
# The Three Pillars of Diatz
|
767
|
+
def _thethreepillarsofdiatz
|
768
|
+
recall
|
769
|
+
write "run 2s10wn2wn4wn8wn5we8nwu;echo say stone, glass or marble"
|
770
|
+
$area = "The Three Pillars of Diatz"
|
771
|
+
end
|
772
|
+
def _threepillarsofdiatz ; _thethreepillarsofdiatz end
|
773
|
+
def _diatz ; _thethreepillarsofdiatz end
|
774
|
+
|
775
|
+
# The Tournament of Illoria
|
776
|
+
def _thetournamentofilloria ; _west ; write "run 2wn2wn4wn8wn14w15w3n5w5n3e4n9es" ; $area = "The Tournament of Illoria" end
|
777
|
+
def _tournamentofilloria ; _thetournamentofilloria end
|
778
|
+
def _illoria ; _thetournamentofilloria end
|
779
|
+
|
780
|
+
# The Tree of Life
|
781
|
+
def _thetreeoflife ; _west ; write "run 6w8nu" ; $area = "The Tree of Life" end
|
782
|
+
def _treeoflife ; _thetreeoflife end
|
783
|
+
def _tol ; _thetreeoflife end
|
784
|
+
|
785
|
+
# The Underdark
|
786
|
+
def _theunderdark ; _north ; write "run 13n7en9e4n2e" ; $area = "The Underdark" end
|
787
|
+
def _underdark ; _theunderdark end
|
788
|
+
|
789
|
+
# The Valley of the Elves
|
790
|
+
def _thevalleyoftheelves ; recall ; write "run 33s13w3s" ; $area = "The Valley of the Elves" end
|
791
|
+
def _valleyoftheelves ; _thevalleyoftheelves end
|
792
|
+
|
793
|
+
# The Wood Elves of Nalondir
|
794
|
+
def _thewoodelvesofnalondir ; _east ; write "run 18e3s3e" ; $area = "The Wood Elves of Nalondir" end
|
795
|
+
def _nalondir ; _thewoodelvesofnalondir end
|
796
|
+
|
797
|
+
# The Yurgach Domain
|
798
|
+
# see also Jenny's Tavern
|
799
|
+
# Kali's avatar in jennystavern has a portal (pendant) to yurgach domain
|
800
|
+
# weeds are aggo
|
801
|
+
def _theyurgachdomain ; recall ; invis 1 ; write "run 2s10wn2wn4wn8wn14w11sw7s11ws14wse" ; $area = "The Yurgach Domain" end
|
802
|
+
def _yurgach ; _theyurgachdomain end
|
803
|
+
def _yurgachgates
|
804
|
+
_yurgachdomain
|
805
|
+
run "4sw5s3e2s2e3s2e3se;open south"
|
806
|
+
end
|
807
|
+
def _yurgachin
|
808
|
+
_yurgachdomain
|
809
|
+
run "4sw5s3e2s2e3s2e3se;open south;run s4e2de2s2wd2n2u;open north;run n"
|
810
|
+
end
|
811
|
+
|
812
|
+
#
|
813
|
+
#
|
814
|
+
#
|
815
|
+
|
816
|
+
# Verdure Estate
|
817
|
+
def _verdureestate ; recall ; write "run 33s2wsw5sw2s4w3s2wnen" ; $area = "Verdure Estate" end
|
818
|
+
def _verdure ; _verdureestate end
|
819
|
+
def _verdue ; _verdureestate end
|
820
|
+
def _verdurein
|
821
|
+
_verdureestate
|
822
|
+
write "run w;open w;run 4we2n;drop 'verdure token'"
|
823
|
+
end
|
824
|
+
|
825
|
+
# War of the Wizards
|
826
|
+
def _warofthewizards ; _west ; write "run 3w2s" ; $area = "War of the Wizards" end
|
827
|
+
|
828
|
+
# Wedded Bliss
|
829
|
+
def _weddedbliss ; recall ; write "run 33s6wn" ; $area = "Wedded Bliss" end
|
830
|
+
|
831
|
+
|
832
|
+
# The Lower Planes
|
833
|
+
# 70-100 [50]
|
834
|
+
# first pool -- go south as far as possible, 2en and give 3000 coins mallic'
|
835
|
+
def _thelowerplanes ; _unknown ; write "echo use an amulet of the planes (min. level 25)" ; $area = "The Lower Planes" end
|
836
|
+
def _lowerplanes ; _thelowerplanes end
|
837
|
+
|
838
|
+
|
839
|
+
# The Gladiator's Arena
|
840
|
+
# 80-100, Atreidess
|
841
|
+
def _thegladiatorsarena
|
842
|
+
pprint "u27enu from hotel"
|
843
|
+
$area = "The Gladiator's Arena"
|
844
|
+
end
|
845
|
+
def _gladiator ; _thegladiatorsarena end
|
846
|
+
|
847
|
+
# Siren's Oasis Resort
|
848
|
+
# 5-15, Nikkei & Nasdaq
|
849
|
+
def _sirensoasisresort ; _west ; write "2wn2wne5n" ; $area = "Siren's Oasis Resort" end
|
850
|
+
def _siren ; _sirensoasisresort end
|