muby 0.6.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/LICENSE +339 -0
- data/bin/muby +37 -0
- data/contrib/aardmud.org_4000/README.txt +39 -0
- data/contrib/aardmud.org_4000/aard-config.rb +234 -0
- data/contrib/aardmud.org_4000/aard-helpers.rb +464 -0
- data/contrib/aardmud.org_4000/aliases/aard-aliases.rb +205 -0
- data/contrib/aardmud.org_4000/gags/aard-gags.rb +182 -0
- data/contrib/aardmud.org_4000/misc/aard-affects.rb +252 -0
- data/contrib/aardmud.org_4000/misc/aard-know.rb +147 -0
- data/contrib/aardmud.org_4000/misc/aard-poznai_sebia.rb +191 -0
- data/contrib/aardmud.org_4000/misc/aard-prompts.rb +65 -0
- data/contrib/aardmud.org_4000/misc/aard-status_toggling.rb +156 -0
- data/contrib/aardmud.org_4000/misc/aard_consider_substitutions.rb +319 -0
- data/contrib/aardmud.org_4000/speedwalks/aard-sw-areas-hero.rb +86 -0
- data/contrib/aardmud.org_4000/speedwalks/aard-sw-areas-newbie.rb +98 -0
- data/contrib/aardmud.org_4000/speedwalks/aard-sw-areas-noble.rb +170 -0
- data/contrib/aardmud.org_4000/speedwalks/aard-sw-areas-vidblain.rb +88 -0
- data/contrib/aardmud.org_4000/speedwalks/aard-sw-areas.rb +850 -0
- data/contrib/aardmud.org_4000/speedwalks/aard-sw-clans.rb +43 -0
- data/contrib/aardmud.org_4000/speedwalks/aard-sw-guilds.rb +13 -0
- data/contrib/aardmud.org_4000/speedwalks/aard-sw.rb +45 -0
- data/contrib/aardmud.org_4000/triggers/aard-triggers-items.rb +254 -0
- data/contrib/aardmud.org_4000/triggers/aard-triggers.rb +227 -0
- data/contrib/sy/cce.rb +120 -0
- data/lib/muby.rb +15 -0
- data/lib/muby/application.rb +66 -0
- data/lib/muby/completer.rb +62 -0
- data/lib/muby/configuration.rb +379 -0
- data/lib/muby/connection.rb +332 -0
- data/lib/muby/displayer.rb +60 -0
- data/lib/muby/help.rb +88 -0
- data/lib/muby/helper_methods.rb +46 -0
- data/lib/muby/inputwindow.rb +173 -0
- data/lib/muby/logger.rb +28 -0
- data/lib/muby/outputwindow.rb +189 -0
- data/lib/muby/style.rb +142 -0
- data/lib/muby/user_methods.rb +463 -0
- metadata +90 -0
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# Angband
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# may be interrupted by crystal hatchlings (use pass w/o trace)
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# wolfriders are aggro, orcs assist same.
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# going downstairs requires the key from upstairs in the chest.
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def _angband ; _west ; write "run 2wn2wn4wn8wn14w21ws2nun2un2uwndn" ; $area = "Angband" end
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# Arisian Realm
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#Portal: a dolphin figurine
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def _arisianrealm ; _west ; write "run 2wn2wn4wn8wn14w7w3n" ; $area = "Arisian Realm" end
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def _arisian ; _arisianrealm end
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# Artrificer's Mayhem
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def _artificersmayhem ; _west ; write "run 2wn2wn4wn8wn14w2w20s9wn" ; $area = "Artrificer's Mayhem" end
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def _artificer ; _artificersmayhem end
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def _arti ; _artificersmayhem end
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def _artiin
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_artificersmayhem
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run "nw4ne;open north;run nwd2s"
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end
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# Avian Kingdom
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# Doormobs: stratus
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def _aviankingdom ; _west ; write "run 2wn2wn4wn8wn14w2w16s5ws" ; $area = "Avian Kingdom" end
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def _aviankingdomin
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_aviankingdom
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# en route are aggro mobs? - ok at H/SH
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run "2u3wn;enter portal;run 3un;open north;run n"
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end
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# Black Lagoon
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# Doorway Mobs: bullfrog, merman
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# Portal: Black Pendant
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def _blacklagoon ; _north ; write "run 34n8w13n16w" ; $area = "Black Lagoon" end
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def _blacklagoondown
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_blacklagoon
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invis 1
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run "2n6d;enter crack"
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end
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def _blacklagoonin
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_blacklagoondown
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run "2n4d"
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invis 0
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end
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# Cougarian Queendom
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# north a bit, and enter the opening (not all the way through to the dead end though)
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# roar at the right spot.
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def _cougarianqueendom ; _east ; write "run 9e2s6en15e21s6e3n2e5n2e2n; echo run 2n and enter opening" ; $area = "Cougarian Queendom" end
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def _cougarian ; _cougarianqueendom end
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# Desert Doom
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def _desertdoom ; _east ; write "run 9e2s6en15e9e13nunu" ; $area = "Desert Doom" end
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# Drageran Empire
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# the first two locked doors have keys on the mobs next to them.
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# guards are all standard.. they assist.. one has the key.. sigh
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# TODO: 'The Head of the Stairs' - north, key=?
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# upstairs, east has a portal.. go and then open west, and find the other area.
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# portal location
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def _drageranempire ; _west ; write "run 2wn2wn4wn8wn14w9s17ws2ws3w2s2w" ; $area = "Drageran Empire" end
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def _drageran ; _drageranempire end
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# Dread Tower
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# Bribe the lazy guards for a key to the door to the north. (15000 gold)
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# then enter door n (perm card is key) and say 'i have come to rescue the princess' and you get the key going west
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# Doormobs: milo, others?
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def _dreadtower ; _west ; write "run 8wn6wsw" ; $area = "Dread Tower" end
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# Into the Long Night
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def _intothelongnight ; _west ; write "run 2wn2wn4wn8wn14w2w20s15wd" ; $area = "Into the Long Night" end
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def _itln ; _intothelongnight end
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# The Icy Caldera of Mauldoon
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def _theicycalderaofmauldoon ; _north ; write "run 29nw5n16w2n" ; $area = "The Icy Caldera of Mauldoon" end
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def _mauldoon ; _theicycalderaofmauldoon end
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# The are some stupid aggro mobs en route through the inner rooms..
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def _mauldoonin
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_icycalderaofmauldoon
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run "swuwuwd2des"
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end
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def _mauldoonin2
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_icycalderaofmauldoon
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run "swuwuwd2desdeu"
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end
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# Mossflower Wood
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#Portal: Joseph Bell
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def _mossflowerwood ; _east ; write "run 9e2s6en15e6e19s2e" ; $area = "Mossflower Wood" end
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def _mossflower ; _mossflowerwood end
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# Nottingham
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#Doorway Mobs: NONE
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# I've never been able to find the entrance to the area while already inside the forest.
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# Search for the graffiti, then (with infravision) type "exits" to look for the bridge.
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# Kill the mob to get let in.
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def _nottingham ; _east ; write "run 9e2s6en15e25s3e" ; $area = "Nottingham" end
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# Sanctity of Eternal Damnation
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# Portal: A Bloody Griffin Wing (nosave)
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# TODO: SW through the portal?
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def _sanctityofeternaldamnation ; _north ; write "run 20n9w9nw3ne2ne4n9wn2w2nd" ; $area = "Sanctity of Eternal Damnation" end
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def _sanctity ; _sanctityofeternaldamnation end
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def _soed ; _sanctityofeternaldamnation end
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# The Mountains of Desolation
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def _themountainsofdesolation ; _west ; write "run 2wn2wn4wn8wn14w21ws" ; $area = "The Mountains of Desolation" end
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def _mod ; _themountainsofdesolation end
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# The ghost area which used to be great but got gimped.
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def _modghosts ; _themountainsofdesolation ; run "5nen;enter altar" end
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# Upstairs to the giants
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def _modgiants
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_themountainsofdesolation
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invis 1
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run "2nun2u5w2u2n2unu"
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end
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# All mobs are aggro, see through invis, are tamable.
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# Dwarvish wraith - resist earth, immune fire.
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def _modstone
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_themountainsofdesolation
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invis 1
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run "2nun2u5w2un2wuw ; enter stone"
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write "echo To exit this place, go north through the mobs, to the end, then -- enter stone"
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end
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# The Scarred Lands
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# Doormob: "steel" (steel dragon)
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# kill dragonsnakes till you get the head, give the head to pete, for the key to the northern door
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# kill persistent miner, give pick to wounded miner past the northern door, for key to south door
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def _thescarredlands ; _west ; write "run 2wn2wn4wn8wn15ws13w3sw2s3ws4w2n2w3s3wse;enter crack" ; $area = "The Scarred Lands" end
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def _scarredlands ; _thescarredlands end
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# Soulblade
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# TODO: Define what goes where..
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def _soulblade ; _west ; write "run 2wn2wn4wn8wn14w9s11w5sw;enter map" ; $area = "Soulblade" end
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# Takeda's Warcamp
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def _takedaswarcamp ; _east ; write "run 9e2s6en15e9e16n4e2n" ; $area = "Takeda's Warcamp" end
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def _takeda ; _takedaswarcamp end
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# The Circus (105-135)
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# You need to buy a ticket to get in.
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# You can walk up the tightrope to go down to the lions.
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# def _circus ; _north ; write "run 15n4wn4sesw2s" ; $area = "Circus" end
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def _thecircus ; _newofcol ; write "run 4sesw2s" ; $area = "Circus" end
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def _circus ; _thecircus end
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# Tir na nOg
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# Portal: a ring of pale mushrooms
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# TODO: locked door down from the magical tapestry -- the key from who?
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def _tirnanog ; _east ; write "run 9e2s6en15e6e26s;sleep" ; $sleep = 0 ; $area = "Tir na nOg" end
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def _tir ; _tirnanog end
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# Unearthly Bonds
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def _unearthlybonds ; _north ; write "run 34n6w14n;op w;w;give 1000 gold receptionist" ; $area = "Unearthly Bonds" end
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def _ub ; _unearthlybonds end
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# Winterfell
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def _winterfell ; _north ; write "run 31n13en" ; $area = "Winterfell" end
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# Yggdrasil
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#Portal: A Small Crystal Tree
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def _yggdrasil ; _south ; write "run 19s8s14wu" ; $area = "Yggdrasil" end
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def _ygg ; _yggdrasil end
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def _yggn ; _yggdrasiltheworldtree ; write "n;enter bridge" end
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def _yggs ; _yggdrasiltheworldtree ; write "s;enter bridge" end
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def _ygge ; _yggdrasiltheworldtree ; write "e;enter bridge" end
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def _yggw ; _yggdrasiltheworldtree ; write "w;enter bridge" end
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def _yggu ; _yggdrasiltheworldtree ; write "u;enter bridge" end
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def _yggd ; _yggdrasiltheworldtree ; write "d;enter bridge" end
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# many vidblain area portals land you in a random room.
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def _vidblain ; recall ; write "run 4ne;open n;run 2nw16n25e;enter hole" end
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# All areas in Vidblain have randomly-placed entrances. Use 'bigmap' (requires MCCP) to see entrances.
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# Doom & Gloom
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def _doomandgloom ; _unknown end
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# The Darklight
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def _darklight ; _unknown end
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# from amulet of the plane;run 12e;enter pool;run 3n2end
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# Dune: the Desert Planet
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# TODO: SWs to the other good spots.
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# FIXME: List the keys..
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def _dune ; _unknown end
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def _dunesietch
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_dune
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# this requires passdoor
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run "nd;enter spacecraft;run 2n;enter shuttle;run 3nd4ne3nenw2n"
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end
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def _dunecompound
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_dune
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run "nd;enter spacecraft;run 2n;enter shuttle;run 3nd4ne5nw2n"
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# this requires passdoor
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end
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# Galaxy
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def _galaxy ; _unknown end
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# Mega-City One
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def _megacityone ; _unknown end
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# Star Wars
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# Portal: dark crystal
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# Doorway Mobs: 'imperial recruit' (38) 'imperial weapons' (42)
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def _starwars ; _unknown end
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def _starwarsin
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_starwars
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invis 1
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run "e;open east;run 4en;open west;run w;open north;run 2n;enter portal"
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end
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# ST:TNG
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def _sttng
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_unknown
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pprint "Warning: This area is norecall noportal! =( _sttngevil and _sttngexit exist"
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end
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def _sttngevil
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_sttng
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run "e2swe2n;open west;run w"
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end
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def _sttngexit
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write "open east;run e2swsne2nw;enter transport"
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end
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def _sttngferengi
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_sttng
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write "enter ferengi"
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end
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def _sttngklingon
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_sttng
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write "enter ferengi;run n;enter klingon"
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end
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# Ultima
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# 5-50 []
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# TODO: Add in some funky intelligence? If I get there and I try the door and don't have the key, then SW to the mob which has it and wait for the player to kill it. After the kill, set a hotkey to SW back. It could work..
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def _ultima ; _unknown end
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def _ultima1 ; _ultima end
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def _ultima_1 ; _ultima end
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# Library
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# FIXME: speedwalk -- bat north and east and up has the key to second
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def _ultima2 ; run "3s;open up;run u" end
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def _ultima_2 ; _ultima_1 ; run "3s;open up;run u" end
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# Tavern
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# FIXME: where? -- giant spider has the key for the third
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def _ultima3 ; run "w3se;open south;run s;open up;run u" end
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def _ultima_3 ; _ultima_2 ; run "w3se;open south;run s;open up;run u" end
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# Courthouse
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# FIXME: not sure who has the key to get to four
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def _ultima4 ; run "sw;open down;run des;open up;run u" end
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def _ultima_4 ; _ultima_3 ; run "sw;open down;run des;open up;run u" end
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# FIXME: not sure who has the key to get to five
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def _ultima5 ; run "2n;echo random, scan for 'The Yew Moongate' - might be 3e" end
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def _ultima_5 ; _ultima_4 ; run "2n;echo random, scan for 'The Yew Moongate' - might be 3e" end
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# FIXME: not sure who has the key to get to six
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def _ultima6 ; run "unene;open up;run u" end
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def _ultima_6 ; _ultima_5 ; write "echo then: unene;open up;run u" end
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# Aarakocran
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def _arakocran ; _north ; write "run 15n9ws7w16nu" ; $area = "Aarakocran" end
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# Aardwolf Isle Estates
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def _aardwolfisleestates ; _south ; write "run 10s31w20s15w" ; $area = "Aardwolf Isle Estates" end
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# Aardwolf Real Estates
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def _aardwolfrealestates ; _west ; write "run 2wn2wn3w4n" ; $area = "Aardwolf Real Estates" end
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# Aardwolf Estates 2000
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def _aardwolfestates2000 ; _east ; write "run 9e2s6e2nw5n7e2s2en" ; $area = "Aardwolf Estates 2000" end
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# Aardwolf Zoological Park
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def _aardwolfzoologicalpark ; _east ; write "run 6en" ; $area = "Aardwolf Zoological Park" end
|
15
|
+
def _zoo ; _aardwolfzoologicalpark end
|
16
|
+
|
17
|
+
# Ancient Greece
|
18
|
+
# Doorway Mobs: 'Pericles' (26) 'Thusydides' (28) 'Klisthenes' (30) 'spartan' (34)
|
19
|
+
def _ancientgreece ; _south ; write "run 24s10w" ; $area = "Ancient Greece" end
|
20
|
+
def _greece ; _ancientgreece end
|
21
|
+
def _athens
|
22
|
+
_greece
|
23
|
+
run "s2wn"
|
24
|
+
end
|
25
|
+
def _sparta
|
26
|
+
_greece
|
27
|
+
run "4se3s"
|
28
|
+
end
|
29
|
+
def _thebes
|
30
|
+
_greece
|
31
|
+
run "se2nen"
|
32
|
+
end
|
33
|
+
|
34
|
+
# Antharia
|
35
|
+
def _antharia ; _north ; write "run 21n9ed" ; $area = "Antharia" end
|
36
|
+
|
37
|
+
# Anthrox
|
38
|
+
def _anthrox ; _east ; write "run 9e2s6en7e7se7se" ; $area = "Anthrox" end
|
39
|
+
def _anthroxup
|
40
|
+
_anthrox
|
41
|
+
run "2ed;open east;run 3e2nu3n;open up;run u"
|
42
|
+
end
|
43
|
+
|
44
|
+
# Arboria
|
45
|
+
def _arboria ; _west ; write "run 2wn2wn4wn8wn14w12w8n" ; $area = "Arboria" end
|
46
|
+
|
47
|
+
# Astral Travels
|
48
|
+
# Alizarin: nightmare desert swamp falling torment
|
49
|
+
# Cerulean: pleasure garden
|
50
|
+
# Indigo: standing cloud
|
51
|
+
# Silver: midnight stroke
|
52
|
+
# Viridian: hidden palace dream trail
|
53
|
+
def _astraltravels ; _west ; write "run 2wn2wn4wn8wn14w10sw4s3w3su" ; $area = "Astral Travels" end
|
54
|
+
|
55
|
+
# Atlantis
|
56
|
+
def _atlantis ; _south ; write "run 19s4s4e3s" ; $area = "Atlantis" end
|
57
|
+
|
58
|
+
# Black Adder
|
59
|
+
def _blackadder ; _north ; write "run 15n9ws7w16n2wnwnw3ne2n2wn" ; $area = "Black Adder" end
|
60
|
+
def _blackadder1 ; _blackadder end
|
61
|
+
def _blackadder_1 ; _blackadder end
|
62
|
+
def _blackadder2
|
63
|
+
run "3nwn;enter cauldron;open east;run e"
|
64
|
+
end
|
65
|
+
def _blackadder_2
|
66
|
+
_blackadder1
|
67
|
+
run "3nwn;enter cauldron;open east;run e"
|
68
|
+
end
|
69
|
+
def _blackadder3
|
70
|
+
run "e3s2u;enter cannon"
|
71
|
+
end
|
72
|
+
def _blackadder_3
|
73
|
+
_blackadder2
|
74
|
+
run "e3s2u;enter cannon"
|
75
|
+
end
|
76
|
+
def _blackadder4
|
77
|
+
run "dn2wn;open west;run w;open west;run w;enter prie-dieu"
|
78
|
+
end
|
79
|
+
def _blackadder_4
|
80
|
+
_blackadder3
|
81
|
+
run "dn2wn;open west;run w;open west;run w;enter prie-dieu"
|
82
|
+
end
|
83
|
+
def _blackadder5
|
84
|
+
run "swnw;enter dread;echo Find the graffiti - open up -- the key is on one of the snails"
|
85
|
+
end
|
86
|
+
def _blackadder_5
|
87
|
+
_blackadder4
|
88
|
+
run "swnw;enter dread;echo Find the graffiti - open up -- the key is on one of the snails"
|
89
|
+
end
|
90
|
+
|
91
|
+
# Blackrose
|
92
|
+
def _blackrose ; recall ; write "run 33s22ws4w2nw2n;open w;w;vis;buy pass;run e4n3e2nenw;open north;run nd6s2wseu" ; $area = "Blackrose" end
|
93
|
+
|
94
|
+
# Casino
|
95
|
+
# some mobs attack for no real reason
|
96
|
+
def _casino ; recall ; write "run 6s3ws8e" ; $area = "Casino" end
|
97
|
+
|
98
|
+
# Castle Reinhold
|
99
|
+
def _castlereinhold ; recall ; write "run 33s2ws4wn5wnwn" ; $area = "Castle Reinhold" end
|
100
|
+
def _reinhold ; _castlereinhold end
|
101
|
+
|
102
|
+
# Castle Vlad-Shamir
|
103
|
+
# Doorway Mobs: 'mortal slave' (54) 'demon berserker' (62) 'draco' (62) 'DFC' (80) 'Demon Navy' (82) 'DDC' (82)
|
104
|
+
# a guard has the key: misty potion
|
105
|
+
def _castlevladshamir ; _east ; write "run 9e2s6en15e6e16s10e" ; $area = "Castle Vlad-Shamir" end
|
106
|
+
def _vladshamir ; _castlevladshamir end
|
107
|
+
|
108
|
+
# Chessboard
|
109
|
+
def _chessboard ; recall ; write "run 2s5es;watch game" ; $area = "Chessboard" end
|
110
|
+
|
111
|
+
# Christmas Vacation
|
112
|
+
def _christmasvacation ; _north ; write "38n" ; $area = "Christmas Vacation" end
|
113
|
+
def _xmasvacation ; _christmasvacation end
|
114
|
+
def _xmas ; _christmasvacation end
|
115
|
+
|
116
|
+
# Coral Kingdom
|
117
|
+
def _coralkingdom ; _south ; write "run 19s22w3sd" ; $area = "Coral Kingdom" end
|
118
|
+
|
119
|
+
# Courts of Chaos
|
120
|
+
def _courtsofchaos ; _west ; write "run 2wn2wn4wn8wn14w15w3n5w2n4w" ; $area = "Courts of Chaos" end
|
121
|
+
def _coc ; _courtsofchaos end
|
122
|
+
|
123
|
+
# Coven
|
124
|
+
# shovel from armorer (west) is for west door
|
125
|
+
# through the west door, kill the snake for the key to the east door
|
126
|
+
def _coven ; _east ; write "run 17e6s" ; $area = "Coven" end
|
127
|
+
|
128
|
+
# Covenant of Mistridge
|
129
|
+
# have to be let in by the gateguard:: A Gregarious Gateguard says 'You may now enter, <name>.'
|
130
|
+
# key is on each of the two guard mobs.
|
131
|
+
def _covenantofmistridge ; _east ; write "run 9e2s6en15e9e16n8e6n;open n" ; $area = "Covenant of Mistridge" end
|
132
|
+
def _mistridge ; _covenantofmistridge end
|
133
|
+
def _mistridgewhfs
|
134
|
+
_mistridge
|
135
|
+
run "5nu"
|
136
|
+
vis
|
137
|
+
write "say whfs"
|
138
|
+
end
|
139
|
+
|
140
|
+
# Cradlebrook
|
141
|
+
def _cradlebrook ; _east ; write "run 9es15es" ; $area = "Cradlebrook" end
|
142
|
+
|
143
|
+
# Crystalmir Lake
|
144
|
+
def _crystalmirlake ; _west ; write "run 2wn2wn9w3nw" ; $area = "Crystalmir Lake" end
|
145
|
+
def _crystalmir ; _crystalmirlake end
|
146
|
+
|
147
|
+
# Cthos Mishrak
|
148
|
+
def _cthosmishrak ; _east ; write "run 9e2s6en15e8e3n9e" ; $area = "Cthos Mishrak" end
|
149
|
+
def _cthos ; _cthosmishrak end
|
150
|
+
def _cthosdown
|
151
|
+
_cthosmishrak
|
152
|
+
write "give 2000 gold kalvor;run nede;get robes;wear robes;get amulet;wear amulet;run w3n2e"
|
153
|
+
end
|
154
|
+
def _cthosin
|
155
|
+
_cthosdown
|
156
|
+
write "remove robes;drop robes;remove amulet;drop amulet"
|
157
|
+
# NOTE: This is an assumption.
|
158
|
+
write "wear breastplate;wear cloak"
|
159
|
+
end
|
160
|
+
|
161
|
+
# Dangerous Neighborhood
|
162
|
+
def _dangerousneighborhood ; recall ; write "run 6s3ws" ; $area = "Dangerous Neighborhood" end
|
163
|
+
def _dangerousneighbourhood ; _dangerousneighborhood end
|
164
|
+
|
165
|
+
# Dark Elf Stronghold
|
166
|
+
# The gateguard is aggro and sees invis.
|
167
|
+
def _darkelfstronghold ; _north ; write "run 28n8e12neu" ; $area = "Dark Elf Stronghold" end
|
168
|
+
def _darkelf ; _darkelfstronghold end
|
169
|
+
def _darkelfswirling
|
170
|
+
_darkelfstronghold
|
171
|
+
write "run 2nenwn;open up;run use;enter swirling"
|
172
|
+
end
|
173
|
+
def _darkelfpainting
|
174
|
+
_darkelfswirling
|
175
|
+
write "run 3e;open east;run e;enter painting"
|
176
|
+
end
|
177
|
+
|
178
|
+
# Dark Temple of Zyian
|
179
|
+
# First locked door -
|
180
|
+
def _darktempleofzyian ; _west ; write "run 2wn2wn4wn8wn14w9s11w4s3ws3w2n" ; $area = "Dark Temple of Zyian" end
|
181
|
+
def _zyian ; _darktempleofzyian end
|
182
|
+
def _zyan ; _darktempleofzyian end
|
183
|
+
|
184
|
+
# Deadlights
|
185
|
+
# Portal: Timeless Seal of the Ages
|
186
|
+
# TODO: Integrate exit SWs.
|
187
|
+
def _deadlights ; _west ; write "run 2wn2wn4wn8wn14w21ws2nun2ununwn4u" ; $area = "Deadlights" end
|
188
|
+
|
189
|
+
# Death's Manor
|
190
|
+
def _deathsmanor ; recall ; write "run 29s10w" ; $area = "Death's Manor" end
|
191
|
+
|
192
|
+
# Death Gate
|
193
|
+
def _deathgate ; recall ; write "run 33s19w4n" "echo find Lost Adventurer, then -- run 2n3e2nu3w4s4e4nu4w2sw2ue2s4e4nu2w2s5w2n" ; $area = "Death Gate" end
|
194
|
+
# say 'yes'
|
195
|
+
|
196
|
+
# Deathtrap Dungeon
|
197
|
+
def _deathtrapdungeon ; _north ; write "run 13n7en9e4n2e4d;op w;run 17w3sw5s2w;op w;run 3w2n" ; invis 1 ; $area = "Deathtrap Dungeon" end
|
198
|
+
def _deathtrap ; _deathtrapdungeon end
|
199
|
+
|
200
|
+
# Den of Thieves
|
201
|
+
def _denofthieves ; recall ; write "run 33s21ws" ; $area = "Den of Thieves" end
|
202
|
+
def _denoftheives ; _denofthieves end
|
203
|
+
|
204
|
+
# Descent to Hell
|
205
|
+
# TODO: More SWs
|
206
|
+
def _descenttohell ; _east ; write "run 9e2s6en15e11en8e2sd" ; $area = "Descent to Hell" end
|
207
|
+
def _hell ; _descenttohell end
|
208
|
+
def _descenttohellin
|
209
|
+
_descenttohell
|
210
|
+
run "4w2des2en2es2ene2ds2wnws4wn2wd3es;open east;run 2en;open east;run 2es2en;open east;run e2s"
|
211
|
+
end
|
212
|
+
|
213
|
+
# Desert Prison
|
214
|
+
def _desertprison ; _east ; write "run 9e2s6en15e7e6ne" ; $area = "Desert Prison" end
|
215
|
+
|
216
|
+
# Diamond Soul Revelation
|
217
|
+
def _diamondsoulrevelation ; recall ; write "run 33s25wds;open south" ; $area = "Diamond Soul Revelation" end
|
218
|
+
def _dsr ; _diamondsoulrevelation end
|
219
|
+
def _dsr ; _diamondsoulrevelation end
|
220
|
+
def _dsrin
|
221
|
+
_dsr
|
222
|
+
run "3sd2wd"
|
223
|
+
end
|
224
|
+
def _dsryaks
|
225
|
+
_dsrin
|
226
|
+
run "2e;open e;run e;open n;run n"
|
227
|
+
end
|
228
|
+
|
229
|
+
# Dortmund
|
230
|
+
def _dortmund ; _east ; write "run 19e" ; $area = "Dortmund" end
|
231
|
+
|
232
|
+
# Dragon Cult
|
233
|
+
# receptionist at the entrance has the black key for the entrance
|
234
|
+
def _dragoncult ; recall ; write "run 33s17wn ; open north; echo The receptionist has the key." ; $area = "Dragon Cult" end
|
235
|
+
|
236
|
+
# Dragon Mountain
|
237
|
+
# TODO: Is this still locked by the punk gategard, and accessed through another area?
|
238
|
+
def _dragonmountain ; _west ; write "run 2wn2wn4wn8wn14w9s15w2s;op u;u" ; $area = "Dragon Mountain" end
|
239
|
+
|
240
|
+
# Dungeon of Doom
|
241
|
+
def _dungeonofdoom ; _east ; write "run 9e2s6en15e13s10ed" ; $area = "Dungeon of Doom" end
|
242
|
+
|
243
|
+
# Dwarven Catacombs
|
244
|
+
def _dwarvencatacombs ; recall ; write "run 33s22ws4w2nw2n;open w;w;vis;buy pass;run e4n3e2nenw;op n;run nd" ; $area = "Dwarven Catacombs" end
|
245
|
+
|
246
|
+
# Earth Plane 4
|
247
|
+
def _earthplane4 ; _north ; write "run 13n29e26n" ; $area = "Earth Plane 4" end
|
248
|
+
|
249
|
+
# Entrance to Hades
|
250
|
+
def _entrancetohades ; _west ; write "run 2wn2wn4wn8wn14w8w6s" ; $area = "Entrance to Hades" end
|
251
|
+
def _hades ; _entrancetohades end
|
252
|
+
def _hadesin
|
253
|
+
_entrancetohades;run n
|
254
|
+
write "sit altar;worship hermes"
|
255
|
+
end
|
256
|
+
|
257
|
+
# Faerie Tales II
|
258
|
+
def _faerietalesii ; recall ; write "run 33s13w3sw3sesw5sus2w2s3e" ; $area = "Faerie Tales II" end
|
259
|
+
def _ft2 ; _faerietalesii end
|
260
|
+
def _ft2star
|
261
|
+
_ft2
|
262
|
+
run "e3s10e7nese;write fstar"
|
263
|
+
end
|
264
|
+
|
265
|
+
# Faerie Tales
|
266
|
+
def _faerietales ; recall ; write "run 33s13w3sw3sesw5su" ; $area = "Faerie Tales" end
|
267
|
+
def _ft ; _faerietales end
|
268
|
+
|
269
|
+
# Falcovnia
|
270
|
+
# it's a good idea to sneak / pass without trace. Invis alone won't let you run past the fucking rats / gateguard
|
271
|
+
# fucking gateguard attacks based on align. -- so do other mobs
|
272
|
+
# norecall in at least some areas (road to lekhar)
|
273
|
+
# entrance gate isn't locked
|
274
|
+
def _falcovnia ; _east ; write "run 9e2s6en2es6e5s3eu2nenen4eseu" ; $area = "Falcovnia" end
|
275
|
+
def _falcovniagate
|
276
|
+
_falcovnia
|
277
|
+
pprint "Good luck getting past the rats and gateguard."
|
278
|
+
write "run n9en;open north"
|
279
|
+
end
|
280
|
+
def _falcovniacastle
|
281
|
+
_falcovniagate
|
282
|
+
write "run 11n;open north"
|
283
|
+
end
|
284
|
+
|
285
|
+
# Fantasy Fields
|
286
|
+
def _fantasyfields ; _north ; write "run 3n6e;sleep" ; $area = "Fantasy Fields" end
|
287
|
+
|
288
|
+
# Foolish Promises
|
289
|
+
def _foolishpromises ; _north ; write "run 34n8w7n20wu" ; $area = "Foolish Promises" end
|
290
|
+
def _lidnesh ; _theforestoflidnesh end
|
291
|
+
|
292
|
+
# Fort Terramire
|
293
|
+
def _fortterramire ; _north ; write "run 13n7en9e4n2eu" ; $area = "Fort Terramire" end
|
294
|
+
def _terramire ; _fortterramire end
|
295
|
+
def _teramire ; _fortterramire end
|
296
|
+
|
297
|
+
# Giant's Pet Store
|
298
|
+
def _giantspetstore ; _east ; write "run 6ene3n;open w;w;open w;run wsws" ; $area = "Giant's Pet Store" end
|
299
|
+
|
300
|
+
# Gilda and the Dragon
|
301
|
+
def _gildaandthedragon ; recall ; write "run 27s5w" ; $area = "Gilda and the Dragon" end
|
302
|
+
def _gilda ; _gildaandthedragon end
|
303
|
+
def _gildain
|
304
|
+
_gildaandthedragon
|
305
|
+
# Cave with Sir Lauren.
|
306
|
+
run "4n;open n;run nwnwn2e2swnwdsdndsd"
|
307
|
+
end
|
308
|
+
|
309
|
+
# Gold Rush
|
310
|
+
def _goldrush ; _west ; write "run 2wn2w2n" ; $area = "Gold Rush" end
|
311
|
+
def _goldrushinside
|
312
|
+
invis 1
|
313
|
+
_goldrush
|
314
|
+
run "4n4w;enter mining car"
|
315
|
+
invis 0
|
316
|
+
end
|
317
|
+
|
318
|
+
# Halls of the Damned
|
319
|
+
# kill eight armed skeleton (wimpy, moves) for the belt
|
320
|
+
# give it to the wounded warrior for cat eye
|
321
|
+
# give eye to exorcising for cross
|
322
|
+
# give cross to Darkon Stills at start for star key
|
323
|
+
def _hallsofthedamned ; _west ; write "run 2wn2wn4wn8wn14w27wne" ; $area = "Halls of the Damned" end
|
324
|
+
|
325
|
+
# Island of Lost Time
|
326
|
+
def _islandoflosttime ; recall ; write "run 33s22w2n9wn" ; $area = "Island of Lost Time" end
|
327
|
+
|
328
|
+
# Jenny's Tavern
|
329
|
+
# see also yurgachdomain and adventurerswayhouse
|
330
|
+
# Kali's avatar has a portal (pendant) to yurgach domain
|
331
|
+
# from yurgach, go south and west a bit.. find the sentry. kill for the key. Then east and down.. in the prison area. No key needed down there.
|
332
|
+
def _jennystavern ; _north ; write "run 13n7en10enes2e2n7en;open u;u" ; $area = "Jenny's Tavern" end
|
333
|
+
|
334
|
+
# Jungles of Verume
|
335
|
+
def _junglesofverume ; _east ; write "run 9e2s6en15e21s2e" ; $area = "Jungles of Verume" end
|
336
|
+
def _verume ; _junglesofverume end
|
337
|
+
|
338
|
+
# Kerofk
|
339
|
+
# TODO: There is another entrance, I think.
|
340
|
+
def _kerofk ; _north ; write "run 13n7en10e" ; $area = "Kerofk" end
|
341
|
+
|
342
|
+
# Kingdom of Ahner
|
343
|
+
def _kingdomofahner ; recall ; write "run 28s7w" ; $area = "Kingdom of Ahner" end
|
344
|
+
def _ahner ; _kingdomofahner end
|
345
|
+
|
346
|
+
# Kul Tiras
|
347
|
+
def _kultiras ; _west ; write "run 2wn2wn4wn8wn14w9s11w4s3ws4w2s3w" ; $area = "Kul Tiras" end
|
348
|
+
|
349
|
+
# Magical Hodgepodge
|
350
|
+
def _magicalhodgepodge ; _north ; write "run 4ne4n2ese2w4n" ; $area = "Magical Hodgepodge" end
|
351
|
+
|
352
|
+
# Market Road
|
353
|
+
def _marketroad ; recall ; write "run 33s2es4e" ; $area = "Market Road" end
|
354
|
+
|
355
|
+
# Mount Olympus
|
356
|
+
# Portal: Amulet of the Planes (pool 9)
|
357
|
+
def _mountolympus ; _east ; write "run 18e3n" ; $area = "Mount Olympus" end
|
358
|
+
|
359
|
+
# Myst
|
360
|
+
#Portal: a White Page (lvl 1)
|
361
|
+
def _myst ; _west ; write "run 2wn2wn4wn8wn15ws13w3sw2s3ws4w2n2w7s4w" ; $area = "Myst" end
|
362
|
+
|
363
|
+
# Nanjiki Ruins
|
364
|
+
#Portal: A Magic Banana
|
365
|
+
def _nanjikiruins ; _east ; write "run 9e2s6en2es6en7e6e21s6es4eses" ; $area = "Nanjiki Ruins" end
|
366
|
+
def _nanjiki ; _nanjikiruins end
|
367
|
+
|
368
|
+
# Necromancer's Guild
|
369
|
+
def _necromancersguild ; _east ; write "run 9e2s8es2e5ses;open s;run 3s" ; $area = "Necromancer's Guild" end
|
370
|
+
|
371
|
+
# New Ofcol
|
372
|
+
def _newofcol ; _north ; write "run 15n4wn" ; $area = "New Ofcol" end
|
373
|
+
|
374
|
+
# New Thalos
|
375
|
+
def _newthalos ; recall ; write "run 33s2wsw5s" ; $area = "New Thalos" end
|
376
|
+
|
377
|
+
# Northstar
|
378
|
+
def _northstar ; _north ; write "run 15n4w6nu;open n;n;ent iloveivar;open w;w" ; $area = "Northstar" end
|
379
|
+
|
380
|
+
# Old Thalos
|
381
|
+
def _oldthalos ; recall ; write "run 33s2wsw5sw" ; $area = "Old Thalos" end
|
382
|
+
|
383
|
+
# Olde World Carnivale
|
384
|
+
def _oldeworldcarnivale ; recall ; write "run 24se" ; $area = "Olde World Carnivale" end
|
385
|
+
def _carnivale ; _oldeworldcarnivale end
|
386
|
+
def _carnival ; _oldeworldcarnivale end
|
387
|
+
|
388
|
+
# Paradise Lost
|
389
|
+
def _paradiselost ; _north ; write "run 29n4ed" ; $area = "Paradise Lost" end
|
390
|
+
|
391
|
+
# A Peaceful Giant Village
|
392
|
+
def _apeacefulgiantvillage ; _west ; write "run 2wn2wn4wn8wn14w21ws4n" ; $area = "A Peaceful Giant Village" end
|
393
|
+
def _pgv ; _apeacefulgiantvillage end
|
394
|
+
|
395
|
+
# Pompeii
|
396
|
+
# TODO: Verify: scroll is the key to north. the mob in the north room has an 'invite' (rots) that is key to palaestra
|
397
|
+
def _pompeii ; _south ; write "run 19s5s2e" ; $area = "Pompeii" end
|
398
|
+
|
399
|
+
# Raganatittu
|
400
|
+
def _raganatittu ; _east ; write "run 9e2s6en15e4e18s" ; $area = "Raganatittu" end
|
401
|
+
def _raga ; _raganatittu end
|
402
|
+
|
403
|
+
# Ranger Heaven (was: Smurf Heaven)
|
404
|
+
# In really bad taste..
|
405
|
+
def _rangerheaven ; recall ; invis 1 ; write "run 2s17e2s6en15e4e7su" ; $area = "Ranger Heaven" end
|
406
|
+
|
407
|
+
# Rokugan, the Shadowlands
|
408
|
+
# naga warlord is near the entrance
|
409
|
+
def _rokugantheshadowlands ; _east ; write "run 9e2s6en15e6e8s6e" ; $area = "Rokugan, the Shadowlands" end
|
410
|
+
def _rokugan ; _rokugantheshadowlands end
|
411
|
+
|
412
|
+
# Seven Wonders
|
413
|
+
def _sevenwonders ; _south ; write "run 19s5s10w6swn" ; $area = "Seven Wonders" end
|
414
|
+
def _bermuda
|
415
|
+
_sevenwonders
|
416
|
+
run "2e2ne;enter lighthouse;open south;s;enter bermuda"
|
417
|
+
end
|
418
|
+
|
419
|
+
# Shadar Logoth
|
420
|
+
# [70]
|
421
|
+
# lv 192 Portal: "crown of swords" is mostly _shadarin
|
422
|
+
def _shadarlogoth ; _north ; write "run 17n16wswsws2w3s2eu" ; $area = "Shadar Logoth" end
|
423
|
+
def _shadarlogothrats
|
424
|
+
_shadarlogoth
|
425
|
+
run "4ne3s3e2n2esesd2w;open down;run d"
|
426
|
+
end
|
427
|
+
def _shadarin
|
428
|
+
_shadarlogoth
|
429
|
+
run "6ne2n;open north;run 3n"
|
430
|
+
vis
|
431
|
+
# NOTE: 50k
|
432
|
+
write "buy mashadar"
|
433
|
+
run "2s2wd2n;run w;open north;run ne;open north;run nwn2uswdn;enter device"
|
434
|
+
vis
|
435
|
+
write "drop mashadar;run n"
|
436
|
+
end
|
437
|
+
|
438
|
+
# Shayol Ghul
|
439
|
+
# the dirty key can be stolen, so it lasts longer
|
440
|
+
# Portal: Valere
|
441
|
+
def _shayolghul ; _west ; write "run 2wn2wn4wn8wn14w9s11w4s3w4sw2u2n;open d" ; $area = "Shayol Ghul" end
|
442
|
+
def _shayolin
|
443
|
+
_shayolghul
|
444
|
+
run "3dse2swnw;open d;run d3e2sw;open d;run d2nw2d"
|
445
|
+
end
|
446
|
+
def _shayolp ; portal "valere" end
|
447
|
+
|
448
|
+
# Silver Volcano
|
449
|
+
def _silvervolcano ; _west ; write "run 2wn2wn4wn8wn14w18w2s" ; $area = "Silver Volcano" end
|
450
|
+
|
451
|
+
# Slaughterhouse
|
452
|
+
def _slaughterhouse ; _west ; write "run 2wn2wn4wn8wn14w15w3n5w6n" ; $area = "Slaughterhouse" end
|
453
|
+
|
454
|
+
# Snuckles Village
|
455
|
+
def _snucklesvillage ; recall ; write "run 32s13e" ; $area = "Snuckles Village" end
|
456
|
+
|
457
|
+
# Solace
|
458
|
+
def _solace ; _west ; write "run 2wn2wn5w" ; $area = "Solace" end
|
459
|
+
|
460
|
+
# Stonekeep
|
461
|
+
def _stonekeep ; _west ; write "run 2wn2wn4wn8wn14w4s24w;jump shaft" ; $area = "Stonekeep" end
|
462
|
+
|
463
|
+
# Storm Mountain
|
464
|
+
def _stormmountain ; _north ; write "run 28n9e8n" ; $area = "Storm Mountain" end
|
465
|
+
|
466
|
+
# Tai'rha Laym
|
467
|
+
def _tairhalayme ; _west ; write "run 2wn2wn4wn8wn14w13w3s" ; $area = "Tai'rha Laym" end
|
468
|
+
def _taralame ; _tairhalayme end
|
469
|
+
|
470
|
+
#
|
471
|
+
# The
|
472
|
+
#
|
473
|
+
|
474
|
+
# The Adventurers Wayhouse
|
475
|
+
def _theadventurerswayhouse ; _west ; write "run 2wn2wn4wn8wn14w15w3n3ws" ; $area = "The Adventurers Wayhouse" end
|
476
|
+
def _wayhouse ; _theadventurerswayhouse end
|
477
|
+
|
478
|
+
# The Amazon Nation
|
479
|
+
# 120-201 [100]
|
480
|
+
def _theamazonnation ; _east ; write "run 9e2s6en2es6en7e6e21s5e" ; $area = "The Amazon Nation" end
|
481
|
+
def _amazonnation ; _theamazonnation end
|
482
|
+
def _amazon ; _theamazonnation end
|
483
|
+
def _amazoncastle
|
484
|
+
_amazonnation
|
485
|
+
run "es3e;open north;run 8n;open north"
|
486
|
+
end
|
487
|
+
def _amazonyaks
|
488
|
+
_amazoncastle
|
489
|
+
run "2n2ese;open east;run e"
|
490
|
+
end
|
491
|
+
|
492
|
+
# The City of Amador
|
493
|
+
def _thecityofamador ; _west ; write "run 2wn2wn4wn8wn14w9s13wn" ; $area = "The City of Amador" end
|
494
|
+
def _amador ; _thecityofamador end
|
495
|
+
def _amadorin
|
496
|
+
_amador
|
497
|
+
run "10n2eue2se;open north;run n;enter sunburst"
|
498
|
+
end
|
499
|
+
def _amadordome
|
500
|
+
invis 1
|
501
|
+
_amador
|
502
|
+
write "run 9n5e"
|
503
|
+
end
|
504
|
+
|
505
|
+
# The Dragon Tower
|
506
|
+
def _thedragontower ; _west ; write "run 2wn2wn4wn8wn3w7s;open north;echo The dragon has the key." ; $area = "The Dragon Tower" end
|
507
|
+
def _dragontower ; _thedragontower end
|
508
|
+
|
509
|
+
# The Dwarven Kingdom
|
510
|
+
def _thedwarvenkingdom
|
511
|
+
recall
|
512
|
+
write "run 33s22ws4w"
|
513
|
+
write "get 'paper general passport' #{$bag} ; run n ; put 'paper general passport' #{$bag}"
|
514
|
+
$area = "The Dwarven Kingdom"
|
515
|
+
end
|
516
|
+
|
517
|
+
# The Eighteenth Dynasty
|
518
|
+
def _theeighteenthdynasty ; _north ; write "run 13n7en4en3n;open d;run 4dws" ; $area = "The Eighteenth Dynasty" end
|
519
|
+
def _18thdynasty ; _theeighteenthdynasty end
|
520
|
+
def _18th ; _theeighteenthdynasty end
|
521
|
+
|
522
|
+
# The Elemental Canyon
|
523
|
+
# I wouldn't call this a newbie area, since it has a tough set of mobs in some places, and some assisters.
|
524
|
+
def _theelementalcanyon ; _north ; write "run 13n7en5e3neu" ; $area = "The Elemental Canyon" end
|
525
|
+
def _elementalcanyon ; _theelementalcanyon end
|
526
|
+
def _elemental ; _theelementalcanyon end
|
527
|
+
|
528
|
+
# The Empire of Talsa
|
529
|
+
def _theempireoftalsa ; _north ; write "run 34n3e12n;enter ladder" ; $area = "The Empire of Talsa" end
|
530
|
+
def _talsa ; _theempireoftalsa end
|
531
|
+
# evil-aligned mob area
|
532
|
+
def _moricand
|
533
|
+
_talsa
|
534
|
+
run "2us;say moricand"
|
535
|
+
end
|
536
|
+
# good-aligned mob area
|
537
|
+
# The palace: _conadrain, kill farmer for clothes, wear conadrain clothes, give vegetable sarah.
|
538
|
+
def _conadrain
|
539
|
+
_talsa
|
540
|
+
run "2us;say conadrain"
|
541
|
+
end
|
542
|
+
|
543
|
+
# The Empire of the Tsuranuanni
|
544
|
+
def _theempireofthetsuranuanni ; recall ; write "run 33s31w10s23w14s31wsu" ; $area = "The Empire of the Tsuranuanni" end
|
545
|
+
# who in the hell can spell that?
|
546
|
+
def _tsur ; _theempireofthetsuranuanni end
|
547
|
+
|
548
|
+
# The Realm of Evil Heroes
|
549
|
+
def _therealmofevilheroes ; _east ; write "run 18en14e2s3e;open d;run dw3n3e4s3w" ; $area = "The Realm of Evil Heroes" end
|
550
|
+
def _evilheroes ; _therealmofevilheroes end
|
551
|
+
def _evilheros ; _therealmofevilheroes end
|
552
|
+
|
553
|
+
# The Fabled City of Stone
|
554
|
+
def _thefabledcityofstone ; _east ; write "run 9e2s6en18e5sws2w2ses2e4swsw5s4e4sd" ; $area = "The Fabled City of Stone" end
|
555
|
+
def _fabledcity ; _thefabledcityofstone end
|
556
|
+
def _cityofstone ; _thefabledcityofstone end
|
557
|
+
def _fabledcityofstonein
|
558
|
+
_thefabledcityofstone
|
559
|
+
# locked door gateguard..
|
560
|
+
write "open down;run dnse;enter bush;run ew2n;enter opening;run en;open north;run 5n;open north;run n"
|
561
|
+
end
|
562
|
+
|
563
|
+
# The Flying Citadel
|
564
|
+
def _theflyingcitadel
|
565
|
+
recall
|
566
|
+
write "run 2s17e2s6en15e5end;echo say join the light;echo say join the dark"
|
567
|
+
$area = "The Flying Citadel"
|
568
|
+
end
|
569
|
+
def _citadel ; _theflyingcitadel end
|
570
|
+
|
571
|
+
# The Gauntlet
|
572
|
+
def _thegauntlet ; _north ; write "run 13n7en4en" ; $area = "The Gauntlet" end
|
573
|
+
def _gauntlet ; _thegauntlet end
|
574
|
+
|
575
|
+
# The Goblin Fortress
|
576
|
+
def _thegoblinfortress ; _west ; write "run 2wn2wn4wn8wn21w11sd" ; $area = "The Goblin Fortress" end
|
577
|
+
def _goblinfortress ; _thegoblinfortress end
|
578
|
+
|
579
|
+
# The Graveyard
|
580
|
+
def _thegraveyard ; _east ; write "run 9e2s7e" ; $area = "The Graveyard" end
|
581
|
+
def _graveyard ; _thegraveyard end
|
582
|
+
|
583
|
+
# The Great City of Knossos
|
584
|
+
# Doorway Mobs: senator
|
585
|
+
# Portal: Passport to Knossos
|
586
|
+
def _thegreatcityofknossos ; _south ; write "run 19s5s10w6se3nenwnd" ; $area = "The Great City of Knossos" end
|
587
|
+
def _knossos ; _thegreatcityofknossos end
|
588
|
+
def _knossosin
|
589
|
+
_knossos
|
590
|
+
write "run nes;buy steak;run n2ws2n;buy silver;run 2swn;enter shack;give steak hobo;run esen2en2w;enter crack;give silver sayra"
|
591
|
+
# Some aggro mobs detect invisibility.
|
592
|
+
write "trace"
|
593
|
+
write "run 2e4nwn"
|
594
|
+
vis
|
595
|
+
write "give identification guard;give passport guard"
|
596
|
+
end
|
597
|
+
|
598
|
+
# The Great Salt Flats
|
599
|
+
def _thegreatsaltflats ; _east ; write "run 9e2s6en15e9e13nu" ; $area = "The Great Salt Flats" end
|
600
|
+
def _greatsaltflats ; _thegreatsaltflats end
|
601
|
+
|
602
|
+
# The High Tower of Sorcery
|
603
|
+
def _thehightowerofsorcery ; recall ; write "run 33s19w4n" ; $area = "The High Tower of Sorcery" end
|
604
|
+
def _hightower ; _thehightowerofsorcery end
|
605
|
+
|
606
|
+
# The Highlands
|
607
|
+
def _thehighlands ; _north ; write "run 15n9ws7w3n" ; $area = "The Highlands" end
|
608
|
+
def _highlands ; _thehighlands end
|
609
|
+
|
610
|
+
# The Imperial City of Reme
|
611
|
+
def _theimperialcityofreme ; _east ; write "run 18en8e" ; $area = "The Imperial City of Reme" end
|
612
|
+
def _reme ; _theimperialcityofreme end
|
613
|
+
|
614
|
+
# The Island of Stardock
|
615
|
+
def _theislandofstardock ; _south ; write "run 19s12s11en" ; $area = "The Island of Stardock" end
|
616
|
+
def _stardock ; _theislandofstardock end
|
617
|
+
|
618
|
+
# The Isle of Quake
|
619
|
+
# TODO: figure out a SW to get to the beach past the maze
|
620
|
+
# possibly make speedwalks which go further inside.
|
621
|
+
def _theisleofquake ; _north ; write "run 13n28e5n" ; $area = "The Isle of Quake" end
|
622
|
+
def _quake ; _theisleofquake end
|
623
|
+
|
624
|
+
# The Keep of Mahn-Tor
|
625
|
+
def _thekeepofmahntor ; _east ; write "run 9e2s6en2es6e5s3e" ; $area = "The Keep of Mahn-Tor" end
|
626
|
+
def _mahntor ; _thekeepofmahntor end
|
627
|
+
|
628
|
+
# The Killing Fields
|
629
|
+
# Doorway Mobs: 'zombie nomad', 'vaida'
|
630
|
+
# Portal: a trip to the killing fields
|
631
|
+
def _thekillingfields ; _east ; write "run 9e2s6en15e12e" ; $area = "The Killing Fields" end
|
632
|
+
def _killingfields ; _thekillingfields end
|
633
|
+
|
634
|
+
# The Labyrinth
|
635
|
+
def _thelabyrinth ; _north ; write "run 11n14e" ; $area = "The Labyrinth" end
|
636
|
+
def _labyrinth ; _thelabyrinth end
|
637
|
+
|
638
|
+
# The Land of Dominia
|
639
|
+
# FIXME: I don't know if the invisibility is necessary these days.. since continents are in.
|
640
|
+
def _thelandofdominia ; _north ; invis 1 ; write "run 6n8es2n" ; invis 0 ; $area = "The Land of Dominia" end
|
641
|
+
def _dominia ; _thelandofdominia end
|
642
|
+
def _darksideofdominia
|
643
|
+
_dominia
|
644
|
+
write "enter jet;run n"
|
645
|
+
end
|
646
|
+
|
647
|
+
# The Land of Oz
|
648
|
+
def _thelandofoz ; recall ; write "run 33s22w3n4w" ; $area = "The Land of Oz" end
|
649
|
+
def _oz ; _thelandofoz end
|
650
|
+
def _ozup
|
651
|
+
_oz
|
652
|
+
# to the yellow brick road:
|
653
|
+
run "4ne2unwu2n2e2u"
|
654
|
+
end
|
655
|
+
def _ozupin
|
656
|
+
_ozup
|
657
|
+
# just past the witch, to the castle:
|
658
|
+
run "4nene2nw4n3en2e5n;open north;run n"
|
659
|
+
end
|
660
|
+
|
661
|
+
# The Marshlands of Agroth
|
662
|
+
def _themarshlandsofagroth ; _east ; write "run 9e2s6es6e9se" ; $area = "The Marshlands of Agroth" end
|
663
|
+
def _agroth ; _themarshlandsofagroth end
|
664
|
+
|
665
|
+
# The Mirror Realm
|
666
|
+
def _themirrorrealm ; _north ; write "run 6n8es2ne" ; $area = "The Mirror Realm" end
|
667
|
+
def _mirrorrealm ; _themirrorrealm end
|
668
|
+
def _mirror ; _themirrorrealm end
|
669
|
+
|
670
|
+
# The Misty Shores of Yarr
|
671
|
+
def _themistyshoresofyarr ; _south ; write "run 19s4s18e" ; $area = "The Misty Shores of Yarr" end
|
672
|
+
def _yarr ; _themistyshoresofyarr end
|
673
|
+
|
674
|
+
# The Monastary
|
675
|
+
# kill the hidden sentry to the east for the key (passdoorable)
|
676
|
+
def _themonastery ; _east ; write "run 19e8wne" ; $area = "The Monastary" end
|
677
|
+
def _monasteryinside
|
678
|
+
_monastery
|
679
|
+
run "se2sw;open south;run s;close north;lock north"
|
680
|
+
# blue key is on a martial master (evil), east from here
|
681
|
+
end
|
682
|
+
|
683
|
+
# The Nine Hells
|
684
|
+
# $area = "The Nine Hells"
|
685
|
+
def _theninehells ; _unknown end
|
686
|
+
def _ninehells ; _theninehells end
|
687
|
+
|
688
|
+
# The Old Cathedral
|
689
|
+
def _theoldcathedral ; _east ; write "run 19e10w" ; $area = "The Old Cathedral" end
|
690
|
+
def _oldcathedral ; _theoldcathedral end
|
691
|
+
def _oldcathedralin
|
692
|
+
_oldcathedral
|
693
|
+
run "n;open north;run 4n;open west;run wd;open south"
|
694
|
+
end
|
695
|
+
|
696
|
+
# The Onslaught of Chaos
|
697
|
+
# Pyaray - up in the ship, has the ring
|
698
|
+
def _theonslaughtofchaos ; _east ; write "run 9e2s6en2es6e7se5se3s3en2ws" ; $area = "The Onslaught of Chaos" end
|
699
|
+
def _onslaught ; _theonslaughtofchaos end
|
700
|
+
def _onslaughtin
|
701
|
+
write "run e;enter hope"
|
702
|
+
end
|
703
|
+
|
704
|
+
# The Pirate Ship
|
705
|
+
def _thepirateship ; _north ; write "run 15n9w4n" ; $area = "The Pirate Ship" end
|
706
|
+
def _pirateship ; _thepirateship end
|
707
|
+
def _pirateshipin
|
708
|
+
_pirateship
|
709
|
+
run "4neu"
|
710
|
+
end
|
711
|
+
|
712
|
+
# The Port
|
713
|
+
def _theport ; _east ; write "run 9e2s6en2es6e7se5se3s2e" ; $area = "The Port" end
|
714
|
+
def _port ; _theport end
|
715
|
+
|
716
|
+
# The Prison
|
717
|
+
# the gatekeeper has the key
|
718
|
+
def _theprison ; _west ; write "run 2wn2wn4wn8wn14w11sw7s11ws14w2n;open north" ; $area = "The Prison" end
|
719
|
+
def _prison ; _theprison end
|
720
|
+
|
721
|
+
# The Reman Conspiracy
|
722
|
+
def _theremanconspiracy ; _east ; write "run 18en14e2s3e;open d;run dw" ; $area = "The Reman Conspiracy" end
|
723
|
+
def _reman ; _theremanconspiracy end
|
724
|
+
# TODO: Add other SWs:
|
725
|
+
# run "6en2en2e2s6e2s3e;open down;run dw"
|
726
|
+
# run "6en2en2e2s6e2s5e3s;give 1000 gold armsmaster"
|
727
|
+
|
728
|
+
# The River of Despair
|
729
|
+
def _theriverofdespair ; _east ; write "run 9e5se" ; $area = "The River of Despair" end
|
730
|
+
def _riverofdespair ; _theriverofdespair end
|
731
|
+
|
732
|
+
# The Ruins of Diamond Reach
|
733
|
+
def _theruinsofdiamondreach ; _north ; write "run 27n6w" ; $area = "The Ruins of Diamond Reach" end
|
734
|
+
def _ruinsofdiamondreach ; _theruinsofdiamondreach end
|
735
|
+
def _diamondreach ; _theruinsofdiamondreach end
|
736
|
+
|
737
|
+
# The School of Horror (120-175, 125-201)
|
738
|
+
# The guard at entrance has the key
|
739
|
+
def _theschoolofhorror ; _west ; write "run 2wn2wn4wn8wn14w15w3n5w5n3e5n" ; $area = "The School of Horror" end
|
740
|
+
def _schoolofhorror ; _theschoolofhorror end
|
741
|
+
def _soh ; _theschoolofhorror end
|
742
|
+
|
743
|
+
# The Temple of Shal'indrael
|
744
|
+
# to get to barrack:: door 'essence fire';s
|
745
|
+
# Barrack's Yin-Yang Chakram -- savable key, can then SW in.
|
746
|
+
# The run to Barrack is: from start with chakram in hand: run 2s;open south;open south;s;enter portal;run sd;enter silver;run ewe2s
|
747
|
+
# with barrack's pendant, the Test of Darkness is:: enter;run 2sd;enter silver;run ewe
|
748
|
+
def _thetempleofshalindrael ; _west ; write "run 2wn8ws" ; $area = "The Temple of Shal'indrael" end
|
749
|
+
def _templeofshalindrael ; _thetempleofshalindrael end
|
750
|
+
def _shalindrael ; _thetempleofshalindrael end
|
751
|
+
def _shalindrel ; _thetempleofshalindrael end
|
752
|
+
def _shal ; _thetempleofshalindrael end
|
753
|
+
# def _shalp ;
|
754
|
+
|
755
|
+
# The Temple of Shouggoth
|
756
|
+
def _thetempleofshouggoth ; _east ; write "run 9e2s6en15e6e6s10e;echo scan for camel, its west from it" ; $area = "The Temple of Shouggoth" end
|
757
|
+
def _templeofshouggoth ; _thetempleofshouggoth end
|
758
|
+
def _shouggoth ; _thetempleofshouggoth end
|
759
|
+
|
760
|
+
# The Temple of the White Lotus
|
761
|
+
# Has supernewbie quests.
|
762
|
+
def _thetempleofthewhitelotus ; _north ; write "run 13n7en8e2n;open south;run 5s;open south" ; $area = "The Temple of the White Lotus" end
|
763
|
+
def _templeofthewhitelotus ; _thetempleofthewhitelotus end
|
764
|
+
def _totwl ; _thetempleofthewhitelotus end
|
765
|
+
|
766
|
+
# The Three Pillars of Diatz
|
767
|
+
def _thethreepillarsofdiatz
|
768
|
+
recall
|
769
|
+
write "run 2s10wn2wn4wn8wn5we8nwu;echo say stone, glass or marble"
|
770
|
+
$area = "The Three Pillars of Diatz"
|
771
|
+
end
|
772
|
+
def _threepillarsofdiatz ; _thethreepillarsofdiatz end
|
773
|
+
def _diatz ; _thethreepillarsofdiatz end
|
774
|
+
|
775
|
+
# The Tournament of Illoria
|
776
|
+
def _thetournamentofilloria ; _west ; write "run 2wn2wn4wn8wn14w15w3n5w5n3e4n9es" ; $area = "The Tournament of Illoria" end
|
777
|
+
def _tournamentofilloria ; _thetournamentofilloria end
|
778
|
+
def _illoria ; _thetournamentofilloria end
|
779
|
+
|
780
|
+
# The Tree of Life
|
781
|
+
def _thetreeoflife ; _west ; write "run 6w8nu" ; $area = "The Tree of Life" end
|
782
|
+
def _treeoflife ; _thetreeoflife end
|
783
|
+
def _tol ; _thetreeoflife end
|
784
|
+
|
785
|
+
# The Underdark
|
786
|
+
def _theunderdark ; _north ; write "run 13n7en9e4n2e" ; $area = "The Underdark" end
|
787
|
+
def _underdark ; _theunderdark end
|
788
|
+
|
789
|
+
# The Valley of the Elves
|
790
|
+
def _thevalleyoftheelves ; recall ; write "run 33s13w3s" ; $area = "The Valley of the Elves" end
|
791
|
+
def _valleyoftheelves ; _thevalleyoftheelves end
|
792
|
+
|
793
|
+
# The Wood Elves of Nalondir
|
794
|
+
def _thewoodelvesofnalondir ; _east ; write "run 18e3s3e" ; $area = "The Wood Elves of Nalondir" end
|
795
|
+
def _nalondir ; _thewoodelvesofnalondir end
|
796
|
+
|
797
|
+
# The Yurgach Domain
|
798
|
+
# see also Jenny's Tavern
|
799
|
+
# Kali's avatar in jennystavern has a portal (pendant) to yurgach domain
|
800
|
+
# weeds are aggo
|
801
|
+
def _theyurgachdomain ; recall ; invis 1 ; write "run 2s10wn2wn4wn8wn14w11sw7s11ws14wse" ; $area = "The Yurgach Domain" end
|
802
|
+
def _yurgach ; _theyurgachdomain end
|
803
|
+
def _yurgachgates
|
804
|
+
_yurgachdomain
|
805
|
+
run "4sw5s3e2s2e3s2e3se;open south"
|
806
|
+
end
|
807
|
+
def _yurgachin
|
808
|
+
_yurgachdomain
|
809
|
+
run "4sw5s3e2s2e3s2e3se;open south;run s4e2de2s2wd2n2u;open north;run n"
|
810
|
+
end
|
811
|
+
|
812
|
+
#
|
813
|
+
#
|
814
|
+
#
|
815
|
+
|
816
|
+
# Verdure Estate
|
817
|
+
def _verdureestate ; recall ; write "run 33s2wsw5sw2s4w3s2wnen" ; $area = "Verdure Estate" end
|
818
|
+
def _verdure ; _verdureestate end
|
819
|
+
def _verdue ; _verdureestate end
|
820
|
+
def _verdurein
|
821
|
+
_verdureestate
|
822
|
+
write "run w;open w;run 4we2n;drop 'verdure token'"
|
823
|
+
end
|
824
|
+
|
825
|
+
# War of the Wizards
|
826
|
+
def _warofthewizards ; _west ; write "run 3w2s" ; $area = "War of the Wizards" end
|
827
|
+
|
828
|
+
# Wedded Bliss
|
829
|
+
def _weddedbliss ; recall ; write "run 33s6wn" ; $area = "Wedded Bliss" end
|
830
|
+
|
831
|
+
|
832
|
+
# The Lower Planes
|
833
|
+
# 70-100 [50]
|
834
|
+
# first pool -- go south as far as possible, 2en and give 3000 coins mallic'
|
835
|
+
def _thelowerplanes ; _unknown ; write "echo use an amulet of the planes (min. level 25)" ; $area = "The Lower Planes" end
|
836
|
+
def _lowerplanes ; _thelowerplanes end
|
837
|
+
|
838
|
+
|
839
|
+
# The Gladiator's Arena
|
840
|
+
# 80-100, Atreidess
|
841
|
+
def _thegladiatorsarena
|
842
|
+
pprint "u27enu from hotel"
|
843
|
+
$area = "The Gladiator's Arena"
|
844
|
+
end
|
845
|
+
def _gladiator ; _thegladiatorsarena end
|
846
|
+
|
847
|
+
# Siren's Oasis Resort
|
848
|
+
# 5-15, Nikkei & Nasdaq
|
849
|
+
def _sirensoasisresort ; _west ; write "2wn2wne5n" ; $area = "Siren's Oasis Resort" end
|
850
|
+
def _siren ; _sirensoasisresort end
|