motion-game 1.1.11 → 1.1.12

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data/README.md CHANGED
@@ -95,7 +95,7 @@ $ rake android:device
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  ### API reference
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- The whole framework API is documented. The [API reference](http://www.rubydoc.info/gems/motion-game/1.1.11) is available online.
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+ The whole framework API is documented. The [API reference](http://www.rubydoc.info/gems/motion-game/1.1.12) is available online.
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  You can also build the API reference locally:
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Binary file
Binary file
@@ -1437,14 +1437,17 @@ class Button < Widget
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  # Load normal state texture for button.
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  # @param name [String] A texture name.
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+ # @return [self] the receiver.
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  def load_texture_normal(name); end
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  # Load selected state texture for button.
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  # @param name [String] A texture name.
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+ # @return [self] the receiver.
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  def load_texture_pressed(name); end
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  # Load disabled state texture for button.
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  # @param name [String] A texture name.
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+ # @return [self] the receiver.
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  def load_texture_disabled(name); end
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  end
@@ -3,6 +3,7 @@ require 'motion/project/template/ios'
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  Motion::Project::App.setup do |app|
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  app.build_dir = 'build/ios'
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+ app.archs['iPhoneOS'] = ['armv7', 'arm64']
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  app.deployment_target = '7.0' unless Motion::Project::Config.starter?
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  app.files.concat(Dir.glob(File.join(File.dirname(__FILE__), 'ios/*.rb')))
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  app.frameworks += ['CoreMotion', 'AVFoundation', 'GameController', 'MediaPlayer', 'OpenAL']
metadata CHANGED
@@ -1,14 +1,14 @@
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  --- !ruby/object:Gem::Specification
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  name: motion-game
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  version: !ruby/object:Gem::Version
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- version: 1.1.11
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+ version: 1.1.12
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  platform: ruby
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  authors:
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  - HipByte
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  autorequire:
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  bindir: bin
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  cert_chain: []
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- date: 2016-12-29 00:00:00.000000000 Z
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+ date: 2016-12-31 00:00:00.000000000 Z
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  dependencies: []
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  description: motion-game allows you to write cross-platform native mobile games in
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  Ruby.