motion-game 1.1.11 → 1.1.12

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
checksums.yaml CHANGED
@@ -1,7 +1,7 @@
1
1
  ---
2
2
  SHA1:
3
- metadata.gz: a8400f4a5dd667cdd93f3d15a5936bcbe50fbe78
4
- data.tar.gz: ccbc62694d3cb4ef5dce97b0b29ce09bc654c107
3
+ metadata.gz: 3369fe8e3655e3ce26151581634000136987dd1a
4
+ data.tar.gz: 24c2861bf5c3fd6d4e33127aefcce69aa8d968fe
5
5
  SHA512:
6
- metadata.gz: 92398d18704422d45ced3d9ded5fbe7aba87ca35eea8f43d136fd7ed2e718017b3ee0e63fd3f81fa901797098c58c83bc151105ad340914343c04b2658dcffad
7
- data.tar.gz: fd40ffca93ee206159f08ad0953b3cf87f370d2f7d313ba260eb1b2f8959baef5ebfaae37ae263b259bd1f8d8ec80a48f0c17e063b0fa1645047c03d7855a937
6
+ metadata.gz: 9e6cb41f0ed6ca0c81999095de6b302121503e89761f5fd828933ffe7837a1ebdfa44f9d1b582682798b6a32a7987ab3f0c71774ec4c43efd93d9ef451e590a9
7
+ data.tar.gz: dc713bb0d0415343afa0236d27e681ec4500d35d081f1556ed2e5ca54213bea8698661c336bf5296bd113d3d8e8c899032656054fc730fdafde1a09ffb8fa4d7
data/README.md CHANGED
@@ -95,7 +95,7 @@ $ rake android:device
95
95
 
96
96
  ### API reference
97
97
 
98
- The whole framework API is documented. The [API reference](http://www.rubydoc.info/gems/motion-game/1.1.11) is available online.
98
+ The whole framework API is documented. The [API reference](http://www.rubydoc.info/gems/motion-game/1.1.12) is available online.
99
99
 
100
100
  You can also build the API reference locally:
101
101
 
Binary file
Binary file
@@ -1437,14 +1437,17 @@ class Button < Widget
1437
1437
 
1438
1438
  # Load normal state texture for button.
1439
1439
  # @param name [String] A texture name.
1440
+ # @return [self] the receiver.
1440
1441
  def load_texture_normal(name); end
1441
1442
 
1442
1443
  # Load selected state texture for button.
1443
1444
  # @param name [String] A texture name.
1445
+ # @return [self] the receiver.
1444
1446
  def load_texture_pressed(name); end
1445
1447
 
1446
1448
  # Load disabled state texture for button.
1447
1449
  # @param name [String] A texture name.
1450
+ # @return [self] the receiver.
1448
1451
  def load_texture_disabled(name); end
1449
1452
 
1450
1453
  end
@@ -3,6 +3,7 @@ require 'motion/project/template/ios'
3
3
 
4
4
  Motion::Project::App.setup do |app|
5
5
  app.build_dir = 'build/ios'
6
+ app.archs['iPhoneOS'] = ['armv7', 'arm64']
6
7
  app.deployment_target = '7.0' unless Motion::Project::Config.starter?
7
8
  app.files.concat(Dir.glob(File.join(File.dirname(__FILE__), 'ios/*.rb')))
8
9
  app.frameworks += ['CoreMotion', 'AVFoundation', 'GameController', 'MediaPlayer', 'OpenAL']
metadata CHANGED
@@ -1,14 +1,14 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: motion-game
3
3
  version: !ruby/object:Gem::Version
4
- version: 1.1.11
4
+ version: 1.1.12
5
5
  platform: ruby
6
6
  authors:
7
7
  - HipByte
8
8
  autorequire:
9
9
  bindir: bin
10
10
  cert_chain: []
11
- date: 2016-12-29 00:00:00.000000000 Z
11
+ date: 2016-12-31 00:00:00.000000000 Z
12
12
  dependencies: []
13
13
  description: motion-game allows you to write cross-platform native mobile games in
14
14
  Ruby.