motion-game 1.1 → 1.1.1

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Files changed (48) hide show
  1. checksums.yaml +4 -4
  2. data/build/android/armeabi/libmotion-cocos.a +0 -0
  3. data/build/android/motion-cocos.jar +0 -0
  4. data/build/android/x86/libmotion-cocos.a +0 -0
  5. data/build/ios/libmotion-cocos.a +0 -0
  6. data/build/tvos/libchipmunk.a +0 -0
  7. data/build/tvos/libcrypto.a +0 -0
  8. data/build/tvos/libcurl.a +0 -0
  9. data/build/tvos/libfreetype.a +0 -0
  10. data/build/tvos/libjpeg.a +0 -0
  11. data/build/tvos/libmotion-cocos.a +0 -0
  12. data/build/tvos/libpng.a +0 -0
  13. data/build/tvos/libssl.a +0 -0
  14. data/build/tvos/libtiff.a +0 -0
  15. data/build/tvos/libwebp.a +0 -0
  16. data/doc/MG.html +3 -3
  17. data/doc/MG/Application.html +8 -8
  18. data/doc/MG/Audio.html +2 -2
  19. data/doc/MG/Button.html +27 -27
  20. data/doc/MG/Color.html +28 -23
  21. data/doc/MG/Director.html +2 -2
  22. data/doc/MG/Draw.html +6 -6
  23. data/doc/MG/Events.html +2 -2
  24. data/doc/MG/Events/Acceleration.html +2 -2
  25. data/doc/MG/Events/Touch.html +2 -2
  26. data/doc/MG/File.html +216 -0
  27. data/doc/MG/Layout.html +16 -16
  28. data/doc/MG/List.html +22 -22
  29. data/doc/MG/Node.html +58 -57
  30. data/doc/MG/Parallax.html +4 -4
  31. data/doc/MG/Particle.html +48 -48
  32. data/doc/MG/Point.html +18 -16
  33. data/doc/MG/Scene.html +319 -28
  34. data/doc/MG/Scroll.html +16 -16
  35. data/doc/MG/Size.html +22 -20
  36. data/doc/MG/Slider.html +8 -8
  37. data/doc/MG/Sprite.html +60 -60
  38. data/doc/MG/Text.html +32 -32
  39. data/doc/MG/Web.html +16 -16
  40. data/doc/MG/Widget.html +12 -12
  41. data/doc/_index.html +20 -5
  42. data/doc/class_list.html +1 -1
  43. data/doc/file.README.html +63 -16
  44. data/doc/index.html +63 -16
  45. data/doc/method_list.html +104 -80
  46. data/doc/top-level-namespace.html +2 -2
  47. data/template/motion-game/files/config/tvos.rb.erb +1 -1
  48. metadata +55 -44
@@ -63,7 +63,7 @@
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  <div id="content"><div id='filecontents'><h1>motion-game</h1>
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- <p>motion-game is a cross-platform mobile game engine for RubyMotion. It lets you write mobile games in Ruby for iOS and Android.</p>
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+ <p>motion-game is a cross-platform mobile game engine for RubyMotion. It lets you write mobile games in Ruby for iOS, tvOS and Android.</p>
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  <p>motion-game is currently in <strong>beta</strong>. Please give it a try and report problems you find to us.</p>
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@@ -71,43 +71,90 @@
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  <ul>
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  <li><strong>Use Ruby :-)</strong> motion-game exposes a pure Ruby API to write games for mobile devices. You can write a video game all in Ruby.</li>
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- <li><strong>100% cross-platform</strong>: motion-game projects are fully cross-platform for iOS and Android. One codebase runs everywhere.</li>
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+ <li><strong>100% cross-platform</strong>: motion-game projects are fully cross-platform for iOS, tvOS and Android. One codebase runs everywhere.</li>
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  <li><strong>Fully-featured</strong>: motion-game has audio, sprites, animations, particles, device sensors / events, scene graph / director, UI widgets, etc.</li>
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  <li><strong>Solid foundations</strong>: the motion-game API is implemented using popular and stable opensource libraries, such as <a href="http://www.cocos2d-x.org/">cocos2d-x</a>, <a href="http://box2d.org/">box2d</a>, and more. motion-game projects are also based on RubyMotion which offers portable Ruby runtimes for iOS and Android as well as static compilation of Ruby code.</li>
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  <li><strong>Native compilation</strong>: your Ruby code will be compiled into optimized native code for each platform you target. There is no interpreter and the original Ruby code will not be in the app.</li>
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- <li><strong>Platform APIs access</strong>: if you need it, you can call the entire set of public iOS or Android APIs from Ruby code as well.</li>
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+ <li><strong>Platform APIs access</strong>: if you need it, you can call the entire set of public iOS, tvOS or Android APIs from Ruby code as well.</li>
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  </ul>
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  <h2>Getting Started</h2>
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- <ul>
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- <li><a href="http://rubymotion.com">RubyMotion</a> is required. A starter version can be downloaded for free. You also need to set up your computer for mobile development (iOS and/or Android). Follow the <a href="http://rubymotion.com/developers">Getting Started</a> guides after installation.</li>
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- <li>Install motion-game: <code>$ gem install motion-game</code></li>
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- </ul>
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+ <h3>Installing RubyMotion</h3>
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+
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+ <p><a href="http://rubymotion.com">RubyMotion 4.7+</a> is required. A starter version can be downloaded for free. You also need to set up your computer for mobile development (iOS and/or tvOS and/or Android). Follow the <a href="http://rubymotion.com/developers">Getting Started</a> guides after installation.</p>
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+
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+ <h3>Installing motion-game</h3>
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+
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+ <h4>Binaries</h4>
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+
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+ <p>motion-game is available as a gem:</p>
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+
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+ <pre class="code ruby"><code class="ruby">$ gem install motion-game
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+ </code></pre>
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- <h2>Hello World</h2>
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+ <h4>Source</h4>
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+
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+ <p>You can build your own copy of motion-game:</p>
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+
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+ <pre class="code ruby"><code class="ruby">$ rake build:setup
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+ $ rake build:all
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+ </code></pre>
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+
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+ <h3>Hello World</h3>
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  <pre class="code ruby"><code class="ruby">$ motion create --template=motion-game HelloWorld
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  $ cd HelloWorld
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- $ rake ios:simulator
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+ </code></pre>
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+
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+ <h4>iOS</h4>
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+
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+ <pre class="code ruby"><code class="ruby">$ rake ios:simulator
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  $ rake ios:device
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- $ rake android:emulator
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+ </code></pre>
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+
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+ <h4>tvOS</h4>
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+
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+ <pre class="code ruby"><code class="ruby">$ rake tvos:simulator
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+ $ rake tvos:device
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+ </code></pre>
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+
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+ <h4>Android</h4>
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+
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+ <pre class="code ruby"><code class="ruby">$ rake android:emulator
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  $ rake android:device
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  </code></pre>
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- <h2>Samples</h2>
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+ <h3>API reference</h3>
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+
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+ <p>The whole framework API is documented. The <a href="http://www.rubymotion.com/developers/motion-game/_index.html">API reference</a> is available online.</p>
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+
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+ <p>You can also build the API reference locally:</p>
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+
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+ <pre class="code ruby"><code class="ruby">$ rake doc
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+ $ open doc/index.html
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+ </code></pre>
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+
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+ <h3>Samples</h3>
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+ <p>The <a href="https://github.com/HipByte/motion-game/tree/master/samples">samples</a> directory contains sample projects.</p>
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+
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+ <h2>License</h2>
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+
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+ <p>Copyright (c) 2015, HipByte (<a href="mailto:info@hipbyte.com">info@hipbyte.com</a>) and contributors. All rights reserved.</p>
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- <p>Check out the <a href="https://github.com/HipByte/RubyMotionSamples/tree/master/game">HipByte/RubyMotionSamples/game</a> GitHub repository for samples.</p>
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+ <p>Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:</p>
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- <h2>About</h2>
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+ <p>Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
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+ Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.</p>
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- <p>motion-game is developed by HipByte, the company that makes RubyMotion. It is currently available free of charge.</p>
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+ <p>THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS &quot;AS IS&quot; AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.</p>
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  </div></div>
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  <div id="footer">
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- Generated on Mon Sep 7 14:28:54 2015 by
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+ Generated on Sun Feb 28 09:23:30 2016 by
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  <a href="http://yardoc.org" title="Yay! A Ruby Documentation Tool" target="_parent">yard</a>
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- 0.8.7.6 (ruby-2.0.0).
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+ 0.8.7.6 (ruby-2.2.3).
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  </div>
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  </body>
@@ -58,14 +58,14 @@
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  <li class="r2 ">
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- <span class='object_link'><a href="MG/Size.html#%2B-instance_method" title="MG::Size#+ (method)">#+</a></span>
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- <small>MG::Size</small>
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+ <span class='object_link'><a href="MG/Point.html#%2B-instance_method" title="MG::Point#+ (method)">#+</a></span>
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+ <small>MG::Point</small>
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- <span class='object_link'><a href="MG/Point.html#%2B-instance_method" title="MG::Point#+ (method)">#+</a></span>
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- <small>MG::Point</small>
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+ <span class='object_link'><a href="MG/Size.html#%2B-instance_method" title="MG::Size#+ (method)">#+</a></span>
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+ <small>MG::Size</small>
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- <span class='object_link'><a href="MG/Parallax.html#add-instance_method" title="MG::Parallax#add (method)">#add</a></span>
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- <small>MG::Parallax</small>
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+ <span class='object_link'><a href="MG/Node.html#add-instance_method" title="MG::Node#add (method)">#add</a></span>
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+ <small>MG::Node</small>
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- <span class='object_link'><a href="MG/Node.html#add-instance_method" title="MG::Node#add (method)">#add</a></span>
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- <small>MG::Node</small>
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+ <span class='object_link'><a href="MG/Parallax.html#add-instance_method" title="MG::Parallax#add (method)">#add</a></span>
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+ <small>MG::Parallax</small>
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- <span class='object_link'><a href="MG/Color.html#alpha-instance_method" title="MG::Color#alpha (method)">#alpha</a></span>
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- <small>MG::Color</small>
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+ <span class='object_link'><a href="MG/Node.html#alpha-instance_method" title="MG::Node#alpha (method)">#alpha</a></span>
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+ <small>MG::Node</small>
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- <span class='object_link'><a href="MG/Node.html#alpha-instance_method" title="MG::Node#alpha (method)">#alpha</a></span>
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- <small>MG::Node</small>
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+ <span class='object_link'><a href="MG/Color.html#alpha-instance_method" title="MG::Color#alpha (method)">#alpha</a></span>
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+ <small>MG::Color</small>
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- <span class='object_link'><a href="MG/Audio.html#duration-instance_method" title="MG::Audio#duration (method)">#duration</a></span>
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- <small>MG::Audio</small>
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+ <span class='object_link'><a href="MG/Particle.html#duration-instance_method" title="MG::Particle#duration (method)">#duration</a></span>
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+ <small>MG::Particle</small>
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- <span class='object_link'><a href="MG/Particle.html#duration-instance_method" title="MG::Particle#duration (method)">#duration</a></span>
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- <small>MG::Particle</small>
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+ <span class='object_link'><a href="MG/Audio.html#duration-instance_method" title="MG::Audio#duration (method)">#duration</a></span>
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+ <small>MG::Audio</small>
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- <span class='object_link'><a href="MG/Button.html#font_size-instance_method" title="MG::Button#font_size (method)">#font_size</a></span>
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- <small>MG::Button</small>
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+ <span class='object_link'><a href="MG/Text.html#font_size-instance_method" title="MG::Text#font_size (method)">#font_size</a></span>
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+ <small>MG::Text</small>
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- <small>MG::Text</small>
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+ <span class='object_link'><a href="MG/Button.html#font_size-instance_method" title="MG::Button#font_size (method)">#font_size</a></span>
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+ <small>MG::Button</small>
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- <span class='object_link'><a href="MG/Particle.html#initialize-instance_method" title="MG::Particle#initialize (method)">#initialize</a></span>
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+ <span class='object_link'><a href="MG/List.html#initialize-instance_method" title="MG::List#initialize (method)">#initialize</a></span>
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+ <small>MG::List</small>
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+ <span class='object_link'><a href="MG/Button.html#initialize-instance_method" title="MG::Button#initialize (method)">#initialize</a></span>
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+ <span class='object_link'><a href="MG/Scene.html#initialize-instance_method" title="MG::Scene#initialize (method)">#initialize</a></span>
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+ <span class='object_link'><a href="MG/Scroll.html#initialize-instance_method" title="MG::Scroll#initialize (method)">#initialize</a></span>
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+ <small>MG::Scroll</small>
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+ <span class='object_link'><a href="MG/Web.html#initialize-instance_method" title="MG::Web#initialize (method)">#initialize</a></span>
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- <span class='object_link'><a href="MG/List.html#initialize-instance_method" title="MG::List#initialize (method)">#initialize</a></span>
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+ <span class='object_link'><a href="MG/Slider.html#initialize-instance_method" title="MG::Slider#initialize (method)">#initialize</a></span>
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+ <small>MG::Slider</small>
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+ <span class='object_link'><a href="MG/Particle.html#initialize-instance_method" title="MG::Particle#initialize (method)">#initialize</a></span>
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+ <span class='object_link'><a href="MG/Sprite.html#initialize-instance_method" title="MG::Sprite#initialize (method)">#initialize</a></span>
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+ <span class='object_link'><a href="MG/Layout.html#initialize-instance_method" title="MG::Layout#initialize (method)">#initialize</a></span>
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- <span class='object_link'><a href="MG/Director.html#origin-instance_method" title="MG::Director#origin (method)">#origin</a></span>
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+ <span class='object_link'><a href="MG/Scene.html#on_touch_cancel-instance_method" title="MG::Scene#on_touch_cancel (method)">#on_touch_cancel</a></span>
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+ <span class='object_link'><a href="MG/Scene.html#on_touch_end-instance_method" title="MG::Scene#on_touch_end (method)">#on_touch_end</a></span>
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+ <span class='object_link'><a href="MG/Scene.html#on_touch_move-instance_method" title="MG::Scene#on_touch_move (method)">#on_touch_move</a></span>
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+ <span class='object_link'><a href="MG/Director.html#origin-instance_method" title="MG::Director#origin (method)">#origin</a></span>
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+ <span class='object_link'><a href="MG/Particle.html#particle_count-instance_method" title="MG::Particle#particle_count (method)">#particle_count</a></span>
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+ </li>
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647
 
630
- <li class="r1 ">
648
+ <li class="r2 ">
631
649
  <span class='object_link'><a href="MG/Audio.html#playing%3F-instance_method" title="MG::Audio#playing? (method)">#playing?</a></span>
632
650
  <small>MG::Audio</small>
633
651
  </li>
634
652
 
635
653
 
636
- <li class="r2 ">
654
+ <li class="r1 ">
637
655
  <span class='object_link'><a href="MG/Director.html#pop-instance_method" title="MG::Director#pop (method)">#pop</a></span>
638
656
  <small>MG::Director</small>
639
657
  </li>
640
658
 
641
659
 
642
- <li class="r1 ">
660
+ <li class="r2 ">
643
661
  <span class='object_link'><a href="MG/Node.html#position-instance_method" title="MG::Node#position (method)">#position</a></span>
644
662
  <small>MG::Node</small>
645
663
  </li>
646
664
 
647
665
 
648
- <li class="r2 ">
666
+ <li class="r1 ">
649
667
  <span class='object_link'><a href="MG/Particle.html#position_range-instance_method" title="MG::Particle#position_range (method)">#position_range</a></span>
650
668
  <small>MG::Particle</small>
651
669
  </li>
652
670
 
653
671
 
654
- <li class="r1 ">
672
+ <li class="r2 ">
655
673
  <span class='object_link'><a href="MG/Slider.html#progress-instance_method" title="MG::Slider#progress (method)">#progress</a></span>
656
674
  <small>MG::Slider</small>
657
675
  </li>
658
676
 
659
677
 
660
- <li class="r2 ">
678
+ <li class="r1 ">
661
679
  <span class='object_link'><a href="MG/Director.html#push-instance_method" title="MG::Director#push (method)">#push</a></span>
662
680
  <small>MG::Director</small>
663
681
  </li>
664
682
 
665
683
 
684
+ <li class="r2 ">
685
+ <span class='object_link'><a href="MG/File.html#read-class_method" title="MG::File.read (method)">read</a></span>
686
+ <small>MG::File</small>
687
+ </li>
688
+
689
+
666
690
  <li class="r1 ">
667
691
  <span class='object_link'><a href="MG/Draw.html#rect-instance_method" title="MG::Draw#rect (method)">#rect</a></span>
668
692
  <small>MG::Draw</small>
@@ -694,14 +718,14 @@
694
718
 
695
719
 
696
720
  <li class="r2 ">
697
- <span class='object_link'><a href="MG/Audio.html#resume-instance_method" title="MG::Audio#resume (method)">#resume</a></span>
698
- <small>MG::Audio</small>
721
+ <span class='object_link'><a href="MG/Director.html#resume-instance_method" title="MG::Director#resume (method)">#resume</a></span>
722
+ <small>MG::Director</small>
699
723
  </li>
700
724
 
701
725
 
702
726
  <li class="r1 ">
703
- <span class='object_link'><a href="MG/Director.html#resume-instance_method" title="MG::Director#resume (method)">#resume</a></span>
704
- <small>MG::Director</small>
727
+ <span class='object_link'><a href="MG/Audio.html#resume-instance_method" title="MG::Audio#resume (method)">#resume</a></span>
728
+ <small>MG::Audio</small>
705
729
  </li>
706
730
 
707
731
 
@@ -736,14 +760,14 @@
736
760
 
737
761
 
738
762
  <li class="r1 ">
739
- <span class='object_link'><a href="MG/Application.html#shared-class_method" title="MG::Application.shared (method)">shared</a></span>
740
- <small>MG::Application</small>
763
+ <span class='object_link'><a href="MG/Director.html#shared-class_method" title="MG::Director.shared (method)">shared</a></span>
764
+ <small>MG::Director</small>
741
765
  </li>
742
766
 
743
767
 
744
768
  <li class="r2 ">
745
- <span class='object_link'><a href="MG/Director.html#shared-class_method" title="MG::Director.shared (method)">shared</a></span>
746
- <small>MG::Director</small>
769
+ <span class='object_link'><a href="MG/Application.html#shared-class_method" title="MG::Application.shared (method)">shared</a></span>
770
+ <small>MG::Application</small>
747
771
  </li>
748
772
 
749
773
 
@@ -754,14 +778,14 @@
754
778
 
755
779
 
756
780
  <li class="r2 ">
757
- <span class='object_link'><a href="MG/Director.html#size-instance_method" title="MG::Director#size (method)">#size</a></span>
758
- <small>MG::Director</small>
781
+ <span class='object_link'><a href="MG/Node.html#size-instance_method" title="MG::Node#size (method)">#size</a></span>
782
+ <small>MG::Node</small>
759
783
  </li>
760
784
 
761
785
 
762
786
  <li class="r1 ">
763
- <span class='object_link'><a href="MG/Node.html#size-instance_method" title="MG::Node#size (method)">#size</a></span>
764
- <small>MG::Node</small>
787
+ <span class='object_link'><a href="MG/Director.html#size-instance_method" title="MG::Director#size (method)">#size</a></span>
788
+ <small>MG::Director</small>
765
789
  </li>
766
790
 
767
791
 
@@ -790,14 +814,14 @@
790
814
 
791
815
 
792
816
  <li class="r2 ">
793
- <span class='object_link'><a href="MG/Audio.html#stop-instance_method" title="MG::Audio#stop (method)">#stop</a></span>
794
- <small>MG::Audio</small>
817
+ <span class='object_link'><a href="MG/Web.html#stop-instance_method" title="MG::Web#stop (method)">#stop</a></span>
818
+ <small>MG::Web</small>
795
819
  </li>
796
820
 
797
821
 
798
822
  <li class="r1 ">
799
- <span class='object_link'><a href="MG/Web.html#stop-instance_method" title="MG::Web#stop (method)">#stop</a></span>
800
- <small>MG::Web</small>
823
+ <span class='object_link'><a href="MG/Audio.html#stop-instance_method" title="MG::Audio#stop (method)">#stop</a></span>
824
+ <small>MG::Audio</small>
801
825
  </li>
802
826
 
803
827
 
@@ -808,26 +832,26 @@
808
832
 
809
833
 
810
834
  <li class="r1 ">
811
- <span class='object_link'><a href="MG/Text.html#text-instance_method" title="MG::Text#text (method)">#text</a></span>
812
- <small>MG::Text</small>
835
+ <span class='object_link'><a href="MG/Button.html#text-instance_method" title="MG::Button#text (method)">#text</a></span>
836
+ <small>MG::Button</small>
813
837
  </li>
814
838
 
815
839
 
816
840
  <li class="r2 ">
817
- <span class='object_link'><a href="MG/Button.html#text-instance_method" title="MG::Button#text (method)">#text</a></span>
818
- <small>MG::Button</small>
841
+ <span class='object_link'><a href="MG/Text.html#text-instance_method" title="MG::Text#text (method)">#text</a></span>
842
+ <small>MG::Text</small>
819
843
  </li>
820
844
 
821
845
 
822
846
  <li class="r1 ">
823
- <span class='object_link'><a href="MG/Text.html#text_color-instance_method" title="MG::Text#text_color (method)">#text_color</a></span>
824
- <small>MG::Text</small>
847
+ <span class='object_link'><a href="MG/Button.html#text_color-instance_method" title="MG::Button#text_color (method)">#text_color</a></span>
848
+ <small>MG::Button</small>
825
849
  </li>
826
850
 
827
851
 
828
852
  <li class="r2 ">
829
- <span class='object_link'><a href="MG/Button.html#text_color-instance_method" title="MG::Button#text_color (method)">#text_color</a></span>
830
- <small>MG::Button</small>
853
+ <span class='object_link'><a href="MG/Text.html#text_color-instance_method" title="MG::Text#text_color (method)">#text_color</a></span>
854
+ <small>MG::Text</small>
831
855
  </li>
832
856
 
833
857
 
@@ -898,14 +922,14 @@
898
922
 
899
923
 
900
924
  <li class="r2 ">
901
- <span class='object_link'><a href="MG/Events/Acceleration.html#y-instance_method" title="MG::Events::Acceleration#y (method)">#y</a></span>
902
- <small>MG::Events::Acceleration</small>
925
+ <span class='object_link'><a href="MG/Point.html#y-instance_method" title="MG::Point#y (method)">#y</a></span>
926
+ <small>MG::Point</small>
903
927
  </li>
904
928
 
905
929
 
906
930
  <li class="r1 ">
907
- <span class='object_link'><a href="MG/Point.html#y-instance_method" title="MG::Point#y (method)">#y</a></span>
908
- <small>MG::Point</small>
931
+ <span class='object_link'><a href="MG/Events/Acceleration.html#y-instance_method" title="MG::Events::Acceleration#y (method)">#y</a></span>
932
+ <small>MG::Events::Acceleration</small>
909
933
  </li>
910
934
 
911
935