motion-game 1.1 → 1.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (48) hide show
  1. checksums.yaml +4 -4
  2. data/build/android/armeabi/libmotion-cocos.a +0 -0
  3. data/build/android/motion-cocos.jar +0 -0
  4. data/build/android/x86/libmotion-cocos.a +0 -0
  5. data/build/ios/libmotion-cocos.a +0 -0
  6. data/build/tvos/libchipmunk.a +0 -0
  7. data/build/tvos/libcrypto.a +0 -0
  8. data/build/tvos/libcurl.a +0 -0
  9. data/build/tvos/libfreetype.a +0 -0
  10. data/build/tvos/libjpeg.a +0 -0
  11. data/build/tvos/libmotion-cocos.a +0 -0
  12. data/build/tvos/libpng.a +0 -0
  13. data/build/tvos/libssl.a +0 -0
  14. data/build/tvos/libtiff.a +0 -0
  15. data/build/tvos/libwebp.a +0 -0
  16. data/doc/MG.html +3 -3
  17. data/doc/MG/Application.html +8 -8
  18. data/doc/MG/Audio.html +2 -2
  19. data/doc/MG/Button.html +27 -27
  20. data/doc/MG/Color.html +28 -23
  21. data/doc/MG/Director.html +2 -2
  22. data/doc/MG/Draw.html +6 -6
  23. data/doc/MG/Events.html +2 -2
  24. data/doc/MG/Events/Acceleration.html +2 -2
  25. data/doc/MG/Events/Touch.html +2 -2
  26. data/doc/MG/File.html +216 -0
  27. data/doc/MG/Layout.html +16 -16
  28. data/doc/MG/List.html +22 -22
  29. data/doc/MG/Node.html +58 -57
  30. data/doc/MG/Parallax.html +4 -4
  31. data/doc/MG/Particle.html +48 -48
  32. data/doc/MG/Point.html +18 -16
  33. data/doc/MG/Scene.html +319 -28
  34. data/doc/MG/Scroll.html +16 -16
  35. data/doc/MG/Size.html +22 -20
  36. data/doc/MG/Slider.html +8 -8
  37. data/doc/MG/Sprite.html +60 -60
  38. data/doc/MG/Text.html +32 -32
  39. data/doc/MG/Web.html +16 -16
  40. data/doc/MG/Widget.html +12 -12
  41. data/doc/_index.html +20 -5
  42. data/doc/class_list.html +1 -1
  43. data/doc/file.README.html +63 -16
  44. data/doc/index.html +63 -16
  45. data/doc/method_list.html +104 -80
  46. data/doc/top-level-namespace.html +2 -2
  47. data/template/motion-game/files/config/tvos.rb.erb +1 -1
  48. metadata +55 -44
@@ -269,10 +269,10 @@ view.</p>
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  <span class='kw'>def</span> <span class='id identifier rubyid_add'>add</span><span class='lparen'>(</span><span class='id identifier rubyid_node'>node</span><span class='comma'>,</span> <span class='id identifier rubyid_zpos'>zpos</span><span class='comma'>,</span> <span class='id identifier rubyid_parallax_ratio'>parallax_ratio</span><span class='comma'>,</span> <span class='id identifier rubyid_position_offset'>position_offset</span><span class='rparen'>)</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
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@@ -285,9 +285,9 @@ view.</p>
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  </div>
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  <a href="http://yardoc.org" title="Yay! A Ruby Documentation Tool" target="_parent">yard</a>
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  <span class='kw'>def</span> <span class='id identifier rubyid_initialize'>initialize</span><span class='lparen'>(</span><span class='id identifier rubyid_file_name'>file_name</span><span class='op'>=</span><span class='kw'>nil</span><span class='rparen'>)</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
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  <span class='kw'>def</span> <span class='id identifier rubyid_angle'>angle</span>
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  <span class='kw'>def</span> <span class='id identifier rubyid_angle_range'>angle_range</span>
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  <span class='kw'>def</span> <span class='id identifier rubyid_duration'>duration</span>
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  <span class='ivar'>@duration</span>
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  <span class='kw'>def</span> <span class='id identifier rubyid_end_color'>end_color</span>
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  <code>Array</code> can be passed instead, as a convenience shortcut. For
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+ <pre class="code ruby"><code class="ruby"><span class='id identifier rubyid_node'>node</span><span class='period'>.</span><span class='id identifier rubyid_location'>location</span> <span class='op'>=</span> <span class='lbracket'>[</span><span class='int'>10</span><span class='comma'>,</span> <span class='int'>20</span><span class='rbracket'>]</span>
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  <p>is the same as</p>
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  <pre class="code ruby"><code class="ruby"><span class='id identifier rubyid_point'>point</span> <span class='op'>=</span> <span class='const'>MG</span><span class='op'>::</span><span class='const'>Point</span><span class='period'>.</span><span class='id identifier rubyid_new'>new</span>
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+ <pre class="code"><span class="info file"># File 'motion-game', line 275</span>
547
619
 
548
620
  def debug_physics?
549
621
  @debug_physics?
@@ -599,12 +671,12 @@ end</pre>
599
671
  <pre class="lines">
600
672
 
601
673
 
602
- 247
603
- 248
604
- 249</pre>
674
+ 272
675
+ 273
676
+ 274</pre>
605
677
  </td>
606
678
  <td>
607
- <pre class="code"><span class="info file"># File 'motion-game', line 247</span>
679
+ <pre class="code"><span class="info file"># File 'motion-game', line 272</span>
608
680
 
609
681
  <span class='kw'>def</span> <span class='id identifier rubyid_gravity'>gravity</span>
610
682
  <span class='ivar'>@gravity</span>
@@ -684,10 +756,10 @@ the device.</p>
684
756
  <pre class="lines">
685
757
 
686
758
 
687
- 235</pre>
759
+ 260</pre>
688
760
  </td>
689
761
  <td>
690
- <pre class="code"><span class="info file"># File 'motion-game', line 235</span>
762
+ <pre class="code"><span class="info file"># File 'motion-game', line 260</span>
691
763
 
692
764
  <span class='kw'>def</span> <span class='id identifier rubyid_on_accelerate'>on_accelerate</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
693
765
  </td>
@@ -758,10 +830,10 @@ physics engine.</p>
758
830
  <pre class="lines">
759
831
 
760
832
 
761
- 241</pre>
833
+ 266</pre>
762
834
  </td>
763
835
  <td>
764
- <pre class="code"><span class="info file"># File 'motion-game', line 241</span>
836
+ <pre class="code"><span class="info file"># File 'motion-game', line 266</span>
765
837
 
766
838
  <span class='kw'>def</span> <span class='id identifier rubyid_on_contact_begin'>on_contact_begin</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
767
839
  </td>
@@ -831,15 +903,234 @@ physics engine.</p>
831
903
  <pre class="lines">
832
904
 
833
905
 
834
- 229</pre>
906
+ 236</pre>
835
907
  </td>
836
908
  <td>
837
- <pre class="code"><span class="info file"># File 'motion-game', line 229</span>
909
+ <pre class="code"><span class="info file"># File 'motion-game', line 236</span>
838
910
 
839
911
  <span class='kw'>def</span> <span class='id identifier rubyid_on_touch_begin'>on_touch_begin</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
840
912
  </td>
841
913
  </tr>
842
914
  </table>
915
+ </div>
916
+
917
+ <div class="method_details ">
918
+ <h3 class="signature " id="on_touch_cancel-instance_method">
919
+
920
+ - (<tt><span class='object_link'><a href="" title="MG::Scene (class)">Scene</a></span></tt>) <strong>on_touch_cancel</strong> {|Events::Touch| ... }
921
+
922
+
923
+
924
+
925
+
926
+ </h3><div class="docstring">
927
+ <div class="discussion">
928
+
929
+ <p>Starts listening for touch cancel events on the receiver.</p>
930
+
931
+
932
+ </div>
933
+ </div>
934
+ <div class="tags">
935
+
936
+ <p class="tag_title">Yields:</p>
937
+ <ul class="yield">
938
+
939
+ <li>
940
+
941
+
942
+ <span class='type'>(<tt><span class='object_link'><a href="Events/Touch.html" title="MG::Events::Touch (class)">Events::Touch</a></span></tt>)</span>
943
+
944
+
945
+
946
+ &mdash;
947
+ <div class='inline'>
948
+ <p>the given block will be yield when a touch cancel event is received.</p>
949
+ </div>
950
+
951
+ </li>
952
+
953
+ </ul>
954
+ <p class="tag_title">Returns:</p>
955
+ <ul class="return">
956
+
957
+ <li>
958
+
959
+
960
+ <span class='type'>(<tt><span class='object_link'><a href="" title="MG::Scene (class)">Scene</a></span></tt>)</span>
961
+
962
+
963
+
964
+ &mdash;
965
+ <div class='inline'>
966
+ <p>the receiver.</p>
967
+ </div>
968
+
969
+ </li>
970
+
971
+ </ul>
972
+
973
+ </div><table class="source_code">
974
+ <tr>
975
+ <td>
976
+ <pre class="lines">
977
+
978
+
979
+ 254</pre>
980
+ </td>
981
+ <td>
982
+ <pre class="code"><span class="info file"># File 'motion-game', line 254</span>
983
+
984
+ <span class='kw'>def</span> <span class='id identifier rubyid_on_touch_cancel'>on_touch_cancel</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
985
+ </td>
986
+ </tr>
987
+ </table>
988
+ </div>
989
+
990
+ <div class="method_details ">
991
+ <h3 class="signature " id="on_touch_end-instance_method">
992
+
993
+ - (<tt><span class='object_link'><a href="" title="MG::Scene (class)">Scene</a></span></tt>) <strong>on_touch_end</strong> {|Events::Touch| ... }
994
+
995
+
996
+
997
+
998
+
999
+ </h3><div class="docstring">
1000
+ <div class="discussion">
1001
+
1002
+ <p>Starts listening for touch end events on the receiver.</p>
1003
+
1004
+
1005
+ </div>
1006
+ </div>
1007
+ <div class="tags">
1008
+
1009
+ <p class="tag_title">Yields:</p>
1010
+ <ul class="yield">
1011
+
1012
+ <li>
1013
+
1014
+
1015
+ <span class='type'>(<tt><span class='object_link'><a href="Events/Touch.html" title="MG::Events::Touch (class)">Events::Touch</a></span></tt>)</span>
1016
+
1017
+
1018
+
1019
+ &mdash;
1020
+ <div class='inline'>
1021
+ <p>the given block will be yield when a touch end event is received.</p>
1022
+ </div>
1023
+
1024
+ </li>
1025
+
1026
+ </ul>
1027
+ <p class="tag_title">Returns:</p>
1028
+ <ul class="return">
1029
+
1030
+ <li>
1031
+
1032
+
1033
+ <span class='type'>(<tt><span class='object_link'><a href="" title="MG::Scene (class)">Scene</a></span></tt>)</span>
1034
+
1035
+
1036
+
1037
+ &mdash;
1038
+ <div class='inline'>
1039
+ <p>the receiver.</p>
1040
+ </div>
1041
+
1042
+ </li>
1043
+
1044
+ </ul>
1045
+
1046
+ </div><table class="source_code">
1047
+ <tr>
1048
+ <td>
1049
+ <pre class="lines">
1050
+
1051
+
1052
+ 242</pre>
1053
+ </td>
1054
+ <td>
1055
+ <pre class="code"><span class="info file"># File 'motion-game', line 242</span>
1056
+
1057
+ <span class='kw'>def</span> <span class='id identifier rubyid_on_touch_end'>on_touch_end</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
1058
+ </td>
1059
+ </tr>
1060
+ </table>
1061
+ </div>
1062
+
1063
+ <div class="method_details ">
1064
+ <h3 class="signature " id="on_touch_move-instance_method">
1065
+
1066
+ - (<tt><span class='object_link'><a href="" title="MG::Scene (class)">Scene</a></span></tt>) <strong>on_touch_move</strong> {|Events::Touch| ... }
1067
+
1068
+
1069
+
1070
+
1071
+
1072
+ </h3><div class="docstring">
1073
+ <div class="discussion">
1074
+
1075
+ <p>Starts listening for touch move events on the receiver.</p>
1076
+
1077
+
1078
+ </div>
1079
+ </div>
1080
+ <div class="tags">
1081
+
1082
+ <p class="tag_title">Yields:</p>
1083
+ <ul class="yield">
1084
+
1085
+ <li>
1086
+
1087
+
1088
+ <span class='type'>(<tt><span class='object_link'><a href="Events/Touch.html" title="MG::Events::Touch (class)">Events::Touch</a></span></tt>)</span>
1089
+
1090
+
1091
+
1092
+ &mdash;
1093
+ <div class='inline'>
1094
+ <p>the given block will be yield when a touch move event is received.</p>
1095
+ </div>
1096
+
1097
+ </li>
1098
+
1099
+ </ul>
1100
+ <p class="tag_title">Returns:</p>
1101
+ <ul class="return">
1102
+
1103
+ <li>
1104
+
1105
+
1106
+ <span class='type'>(<tt><span class='object_link'><a href="" title="MG::Scene (class)">Scene</a></span></tt>)</span>
1107
+
1108
+
1109
+
1110
+ &mdash;
1111
+ <div class='inline'>
1112
+ <p>the receiver.</p>
1113
+ </div>
1114
+
1115
+ </li>
1116
+
1117
+ </ul>
1118
+
1119
+ </div><table class="source_code">
1120
+ <tr>
1121
+ <td>
1122
+ <pre class="lines">
1123
+
1124
+
1125
+ 248</pre>
1126
+ </td>
1127
+ <td>
1128
+ <pre class="code"><span class="info file"># File 'motion-game', line 248</span>
1129
+
1130
+ <span class='kw'>def</span> <span class='id identifier rubyid_on_touch_move'>on_touch_move</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
1131
+ </td>
1132
+ </tr>
1133
+ </table>
843
1134
  </div>
844
1135
 
845
1136
  <div class="method_details ">
@@ -961,10 +1252,10 @@ needed.</p>
961
1252
  <pre class="lines">
962
1253
 
963
1254
 
964
- 214</pre>
1255
+ 221</pre>
965
1256
  </td>
966
1257
  <td>
967
- <pre class="code"><span class="info file"># File 'motion-game', line 214</span>
1258
+ <pre class="code"><span class="info file"># File 'motion-game', line 221</span>
968
1259
 
969
1260
  <span class='kw'>def</span> <span class='id identifier rubyid_schedule'>schedule</span><span class='lparen'>(</span><span class='id identifier rubyid_delay'>delay</span><span class='comma'>,</span> <span class='id identifier rubyid_repeat'>repeat</span><span class='op'>=</span><span class='int'>0</span><span class='comma'>,</span> <span class='id identifier rubyid_interval'>interval</span><span class='op'>=</span><span class='int'>0</span><span class='rparen'>)</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
970
1261
  </td>
@@ -1017,10 +1308,10 @@ this object for every frame.</p>
1017
1308
  <pre class="lines">
1018
1309
 
1019
1310
 
1020
- 192</pre>
1311
+ 199</pre>
1021
1312
  </td>
1022
1313
  <td>
1023
- <pre class="code"><span class="info file"># File 'motion-game', line 192</span>
1314
+ <pre class="code"><span class="info file"># File 'motion-game', line 199</span>
1024
1315
 
1025
1316
  <span class='kw'>def</span> <span class='id identifier rubyid_start_update'>start_update</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
1026
1317
  </td>
@@ -1073,10 +1364,10 @@ called on this object.</p>
1073
1364
  <pre class="lines">
1074
1365
 
1075
1366
 
1076
- 197</pre>
1367
+ 204</pre>
1077
1368
  </td>
1078
1369
  <td>
1079
- <pre class="code"><span class="info file"># File 'motion-game', line 197</span>
1370
+ <pre class="code"><span class="info file"># File 'motion-game', line 204</span>
1080
1371
 
1081
1372
  <span class='kw'>def</span> <span class='id identifier rubyid_stop_update'>stop_update</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
1082
1373
  </td>
@@ -1148,10 +1439,10 @@ called on this object.</p>
1148
1439
  <pre class="lines">
1149
1440
 
1150
1441
 
1151
- 220</pre>
1442
+ 227</pre>
1152
1443
  </td>
1153
1444
  <td>
1154
- <pre class="code"><span class="info file"># File 'motion-game', line 220</span>
1445
+ <pre class="code"><span class="info file"># File 'motion-game', line 227</span>
1155
1446
 
1156
1447
  <span class='kw'>def</span> <span class='id identifier rubyid_unschedule'>unschedule</span><span class='lparen'>(</span><span class='id identifier rubyid_key'>key</span><span class='rparen'>)</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
1157
1448
  </td>
@@ -1225,10 +1516,10 @@ this method was called.</p>
1225
1516
  <pre class="lines">
1226
1517
 
1227
1518
 
1228
- 204</pre>
1519
+ 211</pre>
1229
1520
  </td>
1230
1521
  <td>
1231
- <pre class="code"><span class="info file"># File 'motion-game', line 204</span>
1522
+ <pre class="code"><span class="info file"># File 'motion-game', line 211</span>
1232
1523
 
1233
1524
  <span class='kw'>def</span> <span class='id identifier rubyid_update'>update</span><span class='lparen'>(</span><span class='id identifier rubyid_delta'>delta</span><span class='rparen'>)</span><span class='semicolon'>;</span> <span class='kw'>end</span></pre>
1234
1525
  </td>
@@ -1241,9 +1532,9 @@ this method was called.</p>
1241
1532
  </div>
1242
1533
 
1243
1534
  <div id="footer">
1244
- Generated on Mon Sep 7 14:28:54 2015 by
1535
+ Generated on Sun Feb 28 09:23:30 2016 by
1245
1536
  <a href="http://yardoc.org" title="Yay! A Ruby Documentation Tool" target="_parent">yard</a>
1246
- 0.8.7.6 (ruby-2.0.0).
1537
+ 0.8.7.6 (ruby-2.2.3).
1247
1538
  </div>
1248
1539
 
1249
1540
  </body>