motion-game 1.1.9 → 1.1.10
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +4 -4
- data/README.md +1 -1
- data/build/android/armeabi/libmotion-cocos.a +0 -0
- data/build/android/motion-cocos.jar +0 -0
- data/build/android/x86/libmotion-cocos.a +0 -0
- data/build/ios/libmotion-cocos.a +0 -0
- data/build/tvos/libmotion-cocos.a +0 -0
- data/doc/API_reference.rb +180 -70
- metadata +3 -3
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
|
|
1
1
|
---
|
2
2
|
SHA1:
|
3
|
-
metadata.gz:
|
4
|
-
data.tar.gz:
|
3
|
+
metadata.gz: 42ae17cc05e2be3ca643a70dfc399164016c8461
|
4
|
+
data.tar.gz: 788f6ef67f7e1cc9e129a0b54e9aa33d7719730c
|
5
5
|
SHA512:
|
6
|
-
metadata.gz:
|
7
|
-
data.tar.gz:
|
6
|
+
metadata.gz: 2873f6e4b51e7a9f801396427495f66d2d3ebfd27777346830f92360882a7ed4462145872f27e1619adea1af4b5a1cfdb151eb8ee2e61f25c29918b21ef056c4
|
7
|
+
data.tar.gz: d25db5f1795c5b78bf702fd7257f7161404c402894689f27cb509553c741531d80c53fb1fc2f5035318833b8265c497359a3805bb7ce7cd64c0ce7eb4abc832c
|
data/README.md
CHANGED
@@ -95,7 +95,7 @@ $ rake android:device
|
|
95
95
|
|
96
96
|
### API reference
|
97
97
|
|
98
|
-
The whole framework API is documented. The [API reference](http://www.rubydoc.info/gems/motion-game/) is available online.
|
98
|
+
The whole framework API is documented. The [API reference](http://www.rubydoc.info/gems/motion-game/1.1.10) is available online.
|
99
99
|
|
100
100
|
You can also build the API reference locally:
|
101
101
|
|
Binary file
|
Binary file
|
Binary file
|
data/build/ios/libmotion-cocos.a
CHANGED
Binary file
|
Binary file
|
data/doc/API_reference.rb
CHANGED
@@ -10,14 +10,14 @@ module Events; end
|
|
10
10
|
|
11
11
|
class Action < Object
|
12
12
|
# Reverses the action
|
13
|
-
# @return [
|
13
|
+
# @return [self] the receiver.
|
14
14
|
def reverse; end
|
15
15
|
|
16
16
|
end
|
17
17
|
|
18
18
|
class Action < Object
|
19
19
|
# Clones the action
|
20
|
-
# @return [
|
20
|
+
# @return [self] the receiver.
|
21
21
|
def clone; end
|
22
22
|
|
23
23
|
# Whether the action is done.
|
@@ -305,6 +305,9 @@ class Repeat < Action
|
|
305
305
|
# @return [Repeat] the action.
|
306
306
|
def initialize(target_action, times); end
|
307
307
|
|
308
|
+
# This constant is used as a count value indicating an infinite loop.
|
309
|
+
FOREVER = -1
|
310
|
+
|
308
311
|
end
|
309
312
|
|
310
313
|
class RepeatForever < Action
|
@@ -330,8 +333,8 @@ class Animate < Action
|
|
330
333
|
# files in the application's resource directory or the names of sprite
|
331
334
|
# frames loaded from a spritesheet using {Sprite.load}.
|
332
335
|
# @param delay [Float] the delay in seconds between each frame animation.
|
333
|
-
# @param loops [Integer
|
334
|
-
#
|
336
|
+
# @param loops [Integer] the number of times the animation should loop.
|
337
|
+
# If {Repeat::FOREVER} (or negative value directly) was given, the animation will loop forever.
|
335
338
|
# @return [Animate] the action.
|
336
339
|
def initialize(frame_names, delay, loops=1); end
|
337
340
|
|
@@ -357,7 +360,7 @@ class Application < Object
|
|
357
360
|
# This method is called when the application finished launching. This method
|
358
361
|
# is empty by default, and you are responsible to provide a custom
|
359
362
|
# implementation that will create the interface of your game.
|
360
|
-
# @return [
|
363
|
+
# @return [self] the receiver.
|
361
364
|
def start; end
|
362
365
|
|
363
366
|
end
|
@@ -403,15 +406,15 @@ class Audio < Object
|
|
403
406
|
attr_reader :duration
|
404
407
|
|
405
408
|
# Resumes playing the sound file.
|
406
|
-
# @return [
|
409
|
+
# @return [self] the receiver.
|
407
410
|
def resume; end
|
408
411
|
|
409
412
|
# Pauses the sound file.
|
410
|
-
# @return [
|
413
|
+
# @return [self] the receiver.
|
411
414
|
def pause; end
|
412
415
|
|
413
416
|
# Stops the sound file.
|
414
|
-
# @return [
|
417
|
+
# @return [self] the receiver.
|
415
418
|
def stop; end
|
416
419
|
|
417
420
|
# @return [Boolean] whether the sound file is being played.
|
@@ -434,44 +437,44 @@ class Director < Object
|
|
434
437
|
|
435
438
|
# Runs the given scene object.
|
436
439
|
# @param scene [Scene] the scene to run.
|
437
|
-
# @return [
|
440
|
+
# @return [self] the receiver.
|
438
441
|
def run(scene); end
|
439
442
|
|
440
443
|
# Replaces the current scene with a new one. The running scene will be
|
441
444
|
# terminated.
|
442
445
|
# @param scene [Scene] the scene to replace the current one with.
|
443
|
-
# @return [
|
446
|
+
# @return [self] the receiver.
|
444
447
|
def replace(scene); end
|
445
448
|
|
446
449
|
# Suspends the execution of the running scene, and starts running the given
|
447
450
|
# scene instead.
|
448
451
|
# @param scene [Scene] the new scene to run.
|
449
|
-
# @return [
|
452
|
+
# @return [self] the receiver.
|
450
453
|
def push(scene); end
|
451
454
|
|
452
455
|
# Pops the running scene from the stack, and starts running the previous
|
453
456
|
# scene. If there are no more scenes to run, the execution will be stopped.
|
454
|
-
# @return [
|
457
|
+
# @return [self] the receiver.
|
455
458
|
def pop; end
|
456
459
|
|
457
460
|
# Ends the execution of the running scene.
|
458
|
-
# @return [
|
461
|
+
# @return [self] the receiver.
|
459
462
|
def end; end
|
460
463
|
|
461
464
|
# Pauses the execution of the running scene.
|
462
|
-
# @return [
|
465
|
+
# @return [self] the receiver.
|
463
466
|
def pause; end
|
464
467
|
|
465
468
|
# Resumes the execution of the current paused scene.
|
466
|
-
# @return [
|
469
|
+
# @return [self] the receiver.
|
467
470
|
def resume; end
|
468
471
|
|
469
472
|
# The main loop is triggered again.
|
470
|
-
# @return [
|
473
|
+
# @return [self] the receiver.
|
471
474
|
def start_animation; end
|
472
475
|
|
473
476
|
# Stops the animation.
|
474
|
-
# @return [
|
477
|
+
# @return [self] the receiver.
|
475
478
|
def stop_animation; end
|
476
479
|
|
477
480
|
|
@@ -545,24 +548,25 @@ class Scene < Node
|
|
545
548
|
|
546
549
|
# Starts the update loop. The +#update+ method will be called on this object
|
547
550
|
# for every frame.
|
548
|
-
# @return [
|
551
|
+
# @return [self] the receiver.
|
549
552
|
def start_update; end
|
550
553
|
|
551
554
|
# Stops the update loop. The +#update+ method will no longer be called on
|
552
555
|
# this object.
|
553
|
-
# @return [
|
556
|
+
# @return [self] the receiver.
|
554
557
|
def stop_update; end
|
555
558
|
|
556
559
|
# The update loop method. Subclasses can provide a custom implementation of
|
557
560
|
# this method. The default implementation is empty.
|
558
561
|
# @param delta [Float] a value representing the amount of time, in seconds,
|
559
562
|
# since the last time this method was called.
|
560
|
-
# @return [
|
563
|
+
# @return [self] the receiver.
|
561
564
|
def update(delta); end
|
562
565
|
|
563
566
|
# Schedules a given block for execution.
|
564
567
|
# @param delay [Float] the duration of the block, in seconds.
|
565
568
|
# @param repeat [Integer] the number of times the block should be repeated.
|
569
|
+
# If {Repeat::FOREVER} (or negative value directly) was given, the animation will loop forever.
|
566
570
|
# @param interval [Float] the interval between repetitions, in seconds.
|
567
571
|
# @yield [Float] the given block will be yield with the delta value,
|
568
572
|
# in seconds.
|
@@ -573,7 +577,7 @@ class Scene < Node
|
|
573
577
|
# Unschedules a task that's currently running.
|
574
578
|
# @param key [String] a token representing the task to unschedule,
|
575
579
|
# returned by {#schedule}.
|
576
|
-
# @return [
|
580
|
+
# @return [self] the receiver.
|
577
581
|
def unschedule(key); end
|
578
582
|
|
579
583
|
|
@@ -582,37 +586,37 @@ class Scene < Node
|
|
582
586
|
# Starts listening for touch begin events on the receiver.
|
583
587
|
# @yield [Events::Touch] the given block will be yield when a touch begin
|
584
588
|
# event is received.
|
585
|
-
# @return [
|
589
|
+
# @return [self] the receiver.
|
586
590
|
def on_touch_begin; end
|
587
591
|
|
588
592
|
# Starts listening for touch end events on the receiver.
|
589
593
|
# @yield [Events::Touch] the given block will be yield when a touch end
|
590
594
|
# event is received.
|
591
|
-
# @return [
|
595
|
+
# @return [self] the receiver.
|
592
596
|
def on_touch_end; end
|
593
597
|
|
594
598
|
# Starts listening for touch move events on the receiver.
|
595
599
|
# @yield [Events::Touch] the given block will be yield when a touch move
|
596
600
|
# event is received.
|
597
|
-
# @return [
|
601
|
+
# @return [self] the receiver.
|
598
602
|
def on_touch_move; end
|
599
603
|
|
600
604
|
# Starts listening for touch cancel events on the receiver.
|
601
605
|
# @yield [Events::Touch] the given block will be yield when a touch cancel
|
602
606
|
# event is received.
|
603
|
-
# @return [
|
607
|
+
# @return [self] the receiver.
|
604
608
|
def on_touch_cancel; end
|
605
609
|
|
606
610
|
# Starts listening for accelerometer events on the receiver.
|
607
611
|
# @yield [Events::Acceleration] the given block will be yield when an
|
608
612
|
# accelerometer event is received from the device.
|
609
|
-
# @return [
|
613
|
+
# @return [self] the receiver.
|
610
614
|
def on_accelerate; end
|
611
615
|
|
612
616
|
# Starts listening for contact begin events from the physics engine.
|
613
617
|
# @yield [Events::PhysicsContact] the given block will be yield when a
|
614
618
|
# contact event is received from the physics engine.
|
615
|
-
# @return [
|
619
|
+
# @return [self] the receiver.
|
616
620
|
def on_contact_begin; end
|
617
621
|
|
618
622
|
|
@@ -640,13 +644,13 @@ class Menu < Object
|
|
640
644
|
# aligns menu items vertically with padding
|
641
645
|
# (call after adding items via image_item)
|
642
646
|
# @param padding [Float] the amount of padding between the items.
|
643
|
-
# @return [
|
647
|
+
# @return [self] the receiver.
|
644
648
|
def align_items_vertically(padding=null); end
|
645
649
|
|
646
650
|
# aligns menu items horizontally with padding
|
647
651
|
# (call after adding items via image_item)
|
648
652
|
# @param padding [Float] the amount of padding between the items.
|
649
|
-
# @return [
|
653
|
+
# @return [self] the receiver.
|
650
654
|
def align_items_horizontally(padding=null); end
|
651
655
|
|
652
656
|
# Whether the menu is enabled. When enabled, a menu can be
|
@@ -662,6 +666,7 @@ class Menu < Object
|
|
662
666
|
# @param normal_image [String] normal image name.
|
663
667
|
# @param selected_image [String] selected image name.
|
664
668
|
# @yield The methods to call when tapped menu.
|
669
|
+
# @return [self] the receiver.
|
665
670
|
def image_item(normal_image, selected_image); end
|
666
671
|
|
667
672
|
end
|
@@ -718,17 +723,17 @@ class Node < Object
|
|
718
723
|
attr_accessor :name
|
719
724
|
|
720
725
|
# Run the provided action on the receiver node.
|
721
|
-
# @return [
|
726
|
+
# @return [self] the receiver.
|
722
727
|
# @yield if passed a block, the block will be called for the action.
|
723
728
|
def run_action(action); end
|
724
729
|
|
725
730
|
# Stop all actions running on the node
|
726
|
-
# @return [
|
731
|
+
# @return [self] the receiver.
|
727
732
|
def stop_all_actions(); end
|
728
733
|
|
729
734
|
# Stop the provided action
|
730
735
|
# @param action [Action] the action to stop.
|
731
|
-
# @return [
|
736
|
+
# @return [self] the receiver.
|
732
737
|
def stop_action(action); end
|
733
738
|
|
734
739
|
# @param node [Node] a given Node object.
|
@@ -742,19 +747,19 @@ class Node < Object
|
|
742
747
|
# Adds a child node to the receiver with a local z-order.
|
743
748
|
# @param node [Node] the child to add.
|
744
749
|
# @param zpos [Integer] the local z-order.
|
745
|
-
# @return [
|
750
|
+
# @return [self] the receiver.
|
746
751
|
def add(node, zpos=0); end
|
747
752
|
|
748
753
|
# Removes all children nodes from the receiver.
|
749
754
|
# @param cleanup [Boolean] cleans all running actions on children before
|
750
755
|
# removing them.
|
751
|
-
# @return [
|
756
|
+
# @return [self] the receiver.
|
752
757
|
def clear(cleanup=true); end
|
753
758
|
|
754
759
|
# Removes the given child node from the receiver.
|
755
760
|
# @param cleanup [Boolean] cleans all running actions on child before
|
756
761
|
# removing it.
|
757
|
-
# @return [
|
762
|
+
# @return [self] the receiver.
|
758
763
|
def delete(node, cleanup=true); end
|
759
764
|
|
760
765
|
# @return [Node] the parent node, or +nil+ if there isn't one.
|
@@ -769,7 +774,7 @@ class Node < Object
|
|
769
774
|
# node.parent.delete(node, cleanup)
|
770
775
|
# @param cleanup [Boolean] cleans all running actions on the receiver before
|
771
776
|
# removing it from the parent.
|
772
|
-
# @return [
|
777
|
+
# @return [self] the receiver.
|
773
778
|
def delete_from_parent(cleanup=true); end
|
774
779
|
|
775
780
|
end
|
@@ -791,14 +796,14 @@ class Draw < Node
|
|
791
796
|
# @group Draw Operations
|
792
797
|
|
793
798
|
# Clears drew shapes.
|
794
|
-
# @return [
|
799
|
+
# @return [self] the receiver.
|
795
800
|
def clear; end
|
796
801
|
|
797
802
|
# Draws a filled circle at the given position with the given radius and color.
|
798
803
|
# @param pos [Point] the position where to draw.
|
799
804
|
# @param radius [Float] the radius of the circle to draw.
|
800
805
|
# @param color [Color] the color to use to fill the circle.
|
801
|
-
# @return [
|
806
|
+
# @return [self] the receiver.
|
802
807
|
def dot(pos, radius, color); end
|
803
808
|
|
804
809
|
# Draws a rectangle at the given position with the given color.
|
@@ -806,7 +811,7 @@ class Draw < Node
|
|
806
811
|
# @param destination [Point] the position where to end drawing (higher-right).
|
807
812
|
# @param color [Color] the color to use to draw.
|
808
813
|
# @param fill [Boolean] whether the rectangle should be filled up.
|
809
|
-
# @return [
|
814
|
+
# @return [self] the receiver.
|
810
815
|
def rect(origin, destination, color, fill=false); end
|
811
816
|
|
812
817
|
# Draws a line at the given position with the given color.
|
@@ -814,7 +819,7 @@ class Draw < Node
|
|
814
819
|
# @param destination [Point] the position where to end drawing (higher-right).
|
815
820
|
# @param thickness [Float] the line thickness.
|
816
821
|
# @param color [Color] the color to use to draw.
|
817
|
-
# @return [
|
822
|
+
# @return [self] the receiver.
|
818
823
|
def line(origin, destination, thickness, color); end
|
819
824
|
|
820
825
|
# Draws a triangle at the given positions with the given color.
|
@@ -822,7 +827,7 @@ class Draw < Node
|
|
822
827
|
# @param position2 [Point] The triangle vertex point.
|
823
828
|
# @param position3 [Point] The triangle vertex point.
|
824
829
|
# @param color [Color] the color to use to draw.
|
825
|
-
# @return [
|
830
|
+
# @return [self] the receiver.
|
826
831
|
def triangle(position1, position2, position3, color); end
|
827
832
|
|
828
833
|
end
|
@@ -905,14 +910,14 @@ class Sprite < Node
|
|
905
910
|
# @param delta_location [Point] a point that will be added to the receiver's
|
906
911
|
# current location.
|
907
912
|
# @param interval [Float] the animation interval.
|
908
|
-
# @return [
|
913
|
+
# @return [self] the receiver.
|
909
914
|
# @yield if passed a block, the block will be called for the action.
|
910
915
|
def move_by(delta_location, interval); end
|
911
916
|
|
912
917
|
# Moves the position of the receiver to a new given location.
|
913
918
|
# @param location [Point] where the receiver should be moved to.
|
914
919
|
# @param interval [Float] the animation interval.
|
915
|
-
# @return [
|
920
|
+
# @return [self] the receiver.
|
916
921
|
# @yield if passed a block, the block will be called for the action.
|
917
922
|
def move_to(location, interval); end
|
918
923
|
|
@@ -920,7 +925,7 @@ class Sprite < Node
|
|
920
925
|
# sum of the current rotation and the given +delta_angle+ object.
|
921
926
|
# @param delta_angle [Float] the angle to add to the current rotation
|
922
927
|
# @param interval [Float] the animation interval.
|
923
|
-
# @return [
|
928
|
+
# @return [self] the receiver.
|
924
929
|
# @yield if passed a block, the block will be called for the action.
|
925
930
|
def rotate_by(delta_angle, interval); end
|
926
931
|
|
@@ -928,7 +933,7 @@ class Sprite < Node
|
|
928
933
|
# by modifying it's rotation attribute.
|
929
934
|
# @param angle [Float] the receiver should be rotated to.
|
930
935
|
# @param interval [Float] the animation interval.
|
931
|
-
# @return [
|
936
|
+
# @return [self] the receiver.
|
932
937
|
# @yield if passed a block, the block will be called for the action.
|
933
938
|
def rotate_to(angle, interval); end
|
934
939
|
|
@@ -936,7 +941,7 @@ class Sprite < Node
|
|
936
941
|
# @param number_of_blinks [Integer] the number of times the receiver should
|
937
942
|
# blink.
|
938
943
|
# @param interval [Float] the animation interval.
|
939
|
-
# @return [
|
944
|
+
# @return [self] the receiver.
|
940
945
|
# @yield if passed a block, the block will be called for the action.
|
941
946
|
def blink(number_of_blinks, interval); end
|
942
947
|
|
@@ -948,9 +953,9 @@ class Sprite < Node
|
|
948
953
|
# files in the application's resource directory or the names of sprite
|
949
954
|
# frames loaded from a spritesheet using {load}.
|
950
955
|
# @param delay [Float] the delay in seconds between each frame animation.
|
951
|
-
# @param loops [Integer
|
952
|
-
#
|
953
|
-
# @return [
|
956
|
+
# @param loops [Integer] the number of times the animation should loop.
|
957
|
+
# If {Repeat::FOREVER} (or negative value directly) was given, the animation will loop forever.
|
958
|
+
# @return [self] the receiver.
|
954
959
|
# @yield if passed a block, the block will be called for the action.
|
955
960
|
def animate(frame_names, delay, loops=1); end
|
956
961
|
|
@@ -978,17 +983,17 @@ class Sprite < Node
|
|
978
983
|
# Attaches a physics body with a box shape to the sprite.
|
979
984
|
# @param size [Size] the size of the box. If +nil+ is given, the size of the
|
980
985
|
# sprite, retrieved with {#size}, will be used instead.
|
981
|
-
# @return [
|
986
|
+
# @return [self] the receiver.
|
982
987
|
def attach_physics_box(size=nil); end
|
983
988
|
|
984
989
|
# Applies a continuous force to the sprite body.
|
985
990
|
# @param force [Point] the force to apply.
|
986
|
-
# @return [
|
991
|
+
# @return [self] the receiver.
|
987
992
|
def apply_impulse(force); end
|
988
993
|
|
989
994
|
# Applies an immediate force to the sprite body.
|
990
995
|
# @param force [Point] the force to apply.
|
991
|
-
# @return [
|
996
|
+
# @return [self] the receiver.
|
992
997
|
def apply_force(force); end
|
993
998
|
|
994
999
|
|
@@ -1050,7 +1055,29 @@ end
|
|
1050
1055
|
# point.x = 10
|
1051
1056
|
# point.y = 20
|
1052
1057
|
# node.location = point
|
1058
|
+
# or
|
1059
|
+
# node.location = MG::Point.new(10, 20)
|
1053
1060
|
class Point < Object
|
1061
|
+
|
1062
|
+
# @group Constructors
|
1063
|
+
|
1064
|
+
# @overload initialize
|
1065
|
+
# Creates a new object.
|
1066
|
+
# @return [Point] a Point object.
|
1067
|
+
# @overload initialize(ary)
|
1068
|
+
# Creates a new object with 2-element +Array+.
|
1069
|
+
# @param ary [Array] 2-element +Array+.
|
1070
|
+
# @return [Point] a Point object.
|
1071
|
+
# @overload initialize(x, y)
|
1072
|
+
# Creates a new object.
|
1073
|
+
# @param x [Float] the x coordinate of the point.
|
1074
|
+
# @param y [Float] the y coordinate of the point.
|
1075
|
+
# @return [Point] a Point object.
|
1076
|
+
def initialize(*args); end
|
1077
|
+
|
1078
|
+
|
1079
|
+
# @endgroup
|
1080
|
+
|
1054
1081
|
# @return [Float] the x coordinate of the point.
|
1055
1082
|
attr_accessor :x
|
1056
1083
|
|
@@ -1062,16 +1089,21 @@ class Point < Object
|
|
1062
1089
|
|
1063
1090
|
# Adds the coordinates of the receiver with the coordinates of the given
|
1064
1091
|
# point object.
|
1065
|
-
# @param point [Point]
|
1092
|
+
# @param point [Point] A coordinate.
|
1066
1093
|
# @return [Point] A new Point object.
|
1067
1094
|
def +(point); end
|
1068
1095
|
|
1069
1096
|
# Substracts the coordinates of the receiver with the coordinates of the given
|
1070
1097
|
# point object.
|
1071
|
-
# @param point [Point]
|
1098
|
+
# @param point [Point] A coordinate.
|
1072
1099
|
# @return [Point] A new Point object.
|
1073
1100
|
def -(point); end
|
1074
1101
|
|
1102
|
+
# Calculates the distance between two points.
|
1103
|
+
# @param point [Point] A point to calculate the distance.
|
1104
|
+
# @return [Float] the distance.
|
1105
|
+
def distance(point); end
|
1106
|
+
|
1075
1107
|
end
|
1076
1108
|
# A size represents the dimensions of width and height of an object.
|
1077
1109
|
# When calling a method that expects a +Size+ object, a 2-element +Array+
|
@@ -1079,10 +1111,32 @@ end
|
|
1079
1111
|
# node.size = [200, 400]
|
1080
1112
|
# is the same as
|
1081
1113
|
# size = MG::Size.new
|
1082
|
-
# size.
|
1083
|
-
# size.
|
1114
|
+
# size.width = 200
|
1115
|
+
# size.height = 400
|
1084
1116
|
# node.size = size
|
1117
|
+
# or
|
1118
|
+
# node.size = MG::Size.new(200, 400)
|
1085
1119
|
class Size < Object
|
1120
|
+
|
1121
|
+
# @group Constructors
|
1122
|
+
|
1123
|
+
# @overload initialize
|
1124
|
+
# Creates a new object.
|
1125
|
+
# @return [Size] a Size object.
|
1126
|
+
# @overload initialize(ary)
|
1127
|
+
# Creates a new object with 2-element +Array+.
|
1128
|
+
# @param ary [Array] 2-element +Array+.
|
1129
|
+
# @return [Size] a Size object.
|
1130
|
+
# @overload initialize(width, height)
|
1131
|
+
# Creates a new object.
|
1132
|
+
# @param width [Float] a size width.
|
1133
|
+
# @param height [Float] a size height.
|
1134
|
+
# @return [Size] a Size object.
|
1135
|
+
def initialize(*args); end
|
1136
|
+
|
1137
|
+
|
1138
|
+
# @endgroup
|
1139
|
+
|
1086
1140
|
# @return [Float] the size width.
|
1087
1141
|
attr_accessor :width
|
1088
1142
|
|
@@ -1094,13 +1148,13 @@ class Size < Object
|
|
1094
1148
|
|
1095
1149
|
# Adds the dimensions of the receiver with the dimensions of the given
|
1096
1150
|
# size object.
|
1097
|
-
# @param size [Size]
|
1151
|
+
# @param size [Size] A dimension.
|
1098
1152
|
# @return [Size] a new Size object.
|
1099
1153
|
def +(size); end
|
1100
1154
|
|
1101
1155
|
# Substracts the dimensions of the receiver with the dimensions of the given
|
1102
1156
|
# size object.
|
1103
|
-
# @param size [Size]
|
1157
|
+
# @param size [Size] A dimension.
|
1104
1158
|
# @return [Size] a new Size object.
|
1105
1159
|
def -(size); end
|
1106
1160
|
|
@@ -1126,6 +1180,8 @@ end
|
|
1126
1180
|
# color.green = 0.3
|
1127
1181
|
# color.blue = 0.4
|
1128
1182
|
# node.color = color
|
1183
|
+
# or
|
1184
|
+
# node.color = MG::Color.new(0.2, 0.3, 0.4)
|
1129
1185
|
# Alternatively, a +Symbol+ corresponding to a basic color name can be
|
1130
1186
|
# provided. For example,
|
1131
1187
|
# node.color = :red
|
@@ -1138,6 +1194,28 @@ end
|
|
1138
1194
|
# +:green+ and +:blue+.
|
1139
1195
|
# The +MG::Color.new+ constructor will return the black color.
|
1140
1196
|
class Color < Object
|
1197
|
+
|
1198
|
+
# @group Constructors
|
1199
|
+
|
1200
|
+
# @overload initialize
|
1201
|
+
# Creates a new object with default color set.
|
1202
|
+
# @return [Color] a Color object.
|
1203
|
+
# @overload initialize(ary)
|
1204
|
+
# Creates a new object with 3-element or 4-element +Array+.
|
1205
|
+
# @param ary [Array] 3-element or 4-element +Array+.
|
1206
|
+
# @return [Color] a Color object.
|
1207
|
+
# @overload initialize(red, green, blue, alpha=1.0)
|
1208
|
+
# Creates a new object.
|
1209
|
+
# @param red [Float] the red portion of the color, from +0.0+ to +1.0+.
|
1210
|
+
# @param green [Float] the green portion of the color, from +0.0+ to +1.0+.
|
1211
|
+
# @param blue [Float] the blue portion of the color, from +0.0+ to +1.0+.
|
1212
|
+
# @param alpha [Float] the alpha portion of the color, from +0.0+ to +1.0+.
|
1213
|
+
# @return [Color] a Color object.
|
1214
|
+
def initialize(*args); end
|
1215
|
+
|
1216
|
+
|
1217
|
+
# @endgroup
|
1218
|
+
|
1141
1219
|
# @return [Float] the red portion of the color, from +0.0+ to +1.0+.
|
1142
1220
|
attr_accessor :red
|
1143
1221
|
|
@@ -1193,7 +1271,7 @@ class Widget < Node
|
|
1193
1271
|
# @yield [Symbol] the given block will be called when the event
|
1194
1272
|
# is received with a +Symbol+ that describes the type of event, which can
|
1195
1273
|
# be +:begin+, +:move+, +:end+ or +:cancel+.
|
1196
|
-
# @return [
|
1274
|
+
# @return [self] the receiver.
|
1197
1275
|
def on_touch; end
|
1198
1276
|
|
1199
1277
|
end
|
@@ -1348,6 +1426,38 @@ class Scroll < Layout
|
|
1348
1426
|
# @return [Layout] the inner container of the scroll view.
|
1349
1427
|
attr_reader :inner_container
|
1350
1428
|
|
1429
|
+
# Move inner container to bottom boundary of scrollview.
|
1430
|
+
# @return [self] the receiver.
|
1431
|
+
def jump_to_bottom; end
|
1432
|
+
|
1433
|
+
# Move inner container to bottom and left boundary of scrollview.
|
1434
|
+
# @return [self] the receiver.
|
1435
|
+
def jump_to_bottom_left; end
|
1436
|
+
|
1437
|
+
# Move inner container to bottom and right boundary of scrollview.
|
1438
|
+
# @return [self] the receiver.
|
1439
|
+
def jump_to_bottom_right; end
|
1440
|
+
|
1441
|
+
# Move inner container to left boundary of scrollview.
|
1442
|
+
# @return [self] the receiver.
|
1443
|
+
def jump_to_left; end
|
1444
|
+
|
1445
|
+
# Move inner container to right boundary of scrollview.
|
1446
|
+
# @return [self] the receiver.
|
1447
|
+
def jump_to_right; end
|
1448
|
+
|
1449
|
+
# Move inner container to top boundary of scrollview.
|
1450
|
+
# @return [self] the receiver.
|
1451
|
+
def jump_to_top; end
|
1452
|
+
|
1453
|
+
# Move inner container to top and left boundary of scrollview.
|
1454
|
+
# @return [self] the receiver.
|
1455
|
+
def jump_to_top_left; end
|
1456
|
+
|
1457
|
+
# Move inner container to top and right boundary of scrollview.
|
1458
|
+
# @return [self] the receiver.
|
1459
|
+
def jump_to_top_right; end
|
1460
|
+
|
1351
1461
|
end
|
1352
1462
|
|
1353
1463
|
class List < Scroll
|
@@ -1362,13 +1472,13 @@ class List < Scroll
|
|
1362
1472
|
|
1363
1473
|
# Adds a new item to the end of the list.
|
1364
1474
|
# @param widget [Widget] the item to add.
|
1365
|
-
# @return [
|
1475
|
+
# @return [self] the receiver.
|
1366
1476
|
def add_item(widget); end
|
1367
1477
|
|
1368
1478
|
# Inserts a new item at the given index in the list.
|
1369
1479
|
# @param index [Integer] the index where to add the item.
|
1370
1480
|
# @param widget [Widget] the item to add.
|
1371
|
-
# @return [
|
1481
|
+
# @return [self] the receiver.
|
1372
1482
|
def insert_item(index, widget); end
|
1373
1483
|
|
1374
1484
|
# Retrieves the item at the given index.
|
@@ -1378,11 +1488,11 @@ class List < Scroll
|
|
1378
1488
|
|
1379
1489
|
# Deletes the item at the given index.
|
1380
1490
|
# @param index [Integer] the index to look up.
|
1381
|
-
# @return [
|
1491
|
+
# @return [self] the receiver.
|
1382
1492
|
def delete_item(index); end
|
1383
1493
|
|
1384
1494
|
# Removes all items in the list.
|
1385
|
-
# @return [
|
1495
|
+
# @return [self] the receiver.
|
1386
1496
|
def clear_items; end
|
1387
1497
|
|
1388
1498
|
|
@@ -1391,7 +1501,7 @@ class List < Scroll
|
|
1391
1501
|
# Configures a block to be called when an item is selected in the list view.
|
1392
1502
|
# @yield [Integer] the given block will be called when an item is selected,
|
1393
1503
|
# passing the index of the selection as the argument.
|
1394
|
-
# @return [
|
1504
|
+
# @return [self] the receiver.
|
1395
1505
|
def on_selection; end
|
1396
1506
|
|
1397
1507
|
# @return [Integer] the index of the currently selected item.
|
@@ -1418,25 +1528,25 @@ class Web < Widget
|
|
1418
1528
|
# Loads a given HTML data into the widget.
|
1419
1529
|
# @param str [String] the HTML string to load.
|
1420
1530
|
# @param baseurl [String] the base URL for the content.
|
1421
|
-
# @return [
|
1531
|
+
# @return [self] the receiver.
|
1422
1532
|
def load_html(str, baseurl); end
|
1423
1533
|
|
1424
1534
|
# Loads a given URL into the widget.
|
1425
1535
|
# @param url [String] the URL to load.
|
1426
|
-
# @return [
|
1536
|
+
# @return [self] the receiver.
|
1427
1537
|
def load_url(url); end
|
1428
1538
|
|
1429
1539
|
# Loads a given file into the widget.
|
1430
1540
|
# @param path [String] the file to load.
|
1431
|
-
# @return [
|
1541
|
+
# @return [self] the receiver.
|
1432
1542
|
def load_file(path); end
|
1433
1543
|
|
1434
1544
|
# Stops the current loading.
|
1435
|
-
# @return [
|
1545
|
+
# @return [self] the receiver.
|
1436
1546
|
def stop; end
|
1437
1547
|
|
1438
1548
|
# Reloads the current context.
|
1439
|
-
# @return [
|
1549
|
+
# @return [self] the receiver.
|
1440
1550
|
def reload; end
|
1441
1551
|
|
1442
1552
|
|
@@ -1444,7 +1554,7 @@ class Web < Widget
|
|
1444
1554
|
|
1445
1555
|
# Evaluates the given JavaScript expression.
|
1446
1556
|
# @param expr [String] a JavaScript expression to evaluate.
|
1447
|
-
# @return [
|
1557
|
+
# @return [self] the receiver.
|
1448
1558
|
def evaluate(expr); end
|
1449
1559
|
|
1450
1560
|
end
|
metadata
CHANGED
@@ -1,14 +1,14 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: motion-game
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 1.1.
|
4
|
+
version: 1.1.10
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- HipByte
|
8
8
|
autorequire:
|
9
9
|
bindir: bin
|
10
10
|
cert_chain: []
|
11
|
-
date: 2016-12-
|
11
|
+
date: 2016-12-22 00:00:00.000000000 Z
|
12
12
|
dependencies: []
|
13
13
|
description: motion-game allows you to write cross-platform native mobile games in
|
14
14
|
Ruby.
|
@@ -105,7 +105,7 @@ required_rubygems_version: !ruby/object:Gem::Requirement
|
|
105
105
|
version: '0'
|
106
106
|
requirements: []
|
107
107
|
rubyforge_project:
|
108
|
-
rubygems_version: 2.
|
108
|
+
rubygems_version: 2.5.2
|
109
109
|
signing_key:
|
110
110
|
specification_version: 4
|
111
111
|
summary: Cross-platform mobile game engine for RubyMotion
|