love_letter_application 0.1.0
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- checksums.yaml +7 -0
- data/.gitignore +11 -0
- data/.rspec +3 -0
- data/.travis.yml +7 -0
- data/Gemfile +5 -0
- data/Gemfile.lock +91 -0
- data/LICENSE.txt +21 -0
- data/README.md +39 -0
- data/Rakefile +6 -0
- data/bin/console +14 -0
- data/bin/setup +8 -0
- data/lib/love_letter_application.rb +7 -0
- data/lib/love_letter_application/action_creator.rb +16 -0
- data/lib/love_letter_application/actions/clown.rb +45 -0
- data/lib/love_letter_application/actions/general.rb +29 -0
- data/lib/love_letter_application/actions/knight.rb +31 -0
- data/lib/love_letter_application/actions/marquess.rb +28 -0
- data/lib/love_letter_application/actions/play_card.rb +33 -0
- data/lib/love_letter_application/actions/priestess.rb +36 -0
- data/lib/love_letter_application/actions/princess.rb +32 -0
- data/lib/love_letter_application/actions/soldier.rb +47 -0
- data/lib/love_letter_application/actions/wizard.rb +31 -0
- data/lib/love_letter_application/execute_action.rb +21 -0
- data/lib/love_letter_application/love_letter_imports.rb +641 -0
- data/lib/love_letter_application/models/card.rb +23 -0
- data/lib/love_letter_application/models/effects/discard_and_draw.rb +51 -0
- data/lib/love_letter_application/models/effects/eliminate_player.rb +43 -0
- data/lib/love_letter_application/models/effects/make_player_not_targetable.rb +44 -0
- data/lib/love_letter_application/models/effects/next_player_draw_card.rb +45 -0
- data/lib/love_letter_application/models/effects/play_card.rb +48 -0
- data/lib/love_letter_application/models/effects/round_complete.rb +29 -0
- data/lib/love_letter_application/models/effects/switch_hands.rb +50 -0
- data/lib/love_letter_application/models/game_board.rb +28 -0
- data/lib/love_letter_application/models/player.rb +36 -0
- data/lib/love_letter_application/results/eliminate_player.rb +43 -0
- data/lib/love_letter_application/results/nodes/card_played_node.rb +15 -0
- data/lib/love_letter_application/results/nodes/card_viewed_node.rb +21 -0
- data/lib/love_letter_application/results/nodes/discard_card_node.rb +20 -0
- data/lib/love_letter_application/results/nodes/drawn_card_node.rb +20 -0
- data/lib/love_letter_application/results/nodes/eliminated_player_node.rb +19 -0
- data/lib/love_letter_application/results/nodes/hands_switched_node.rb +22 -0
- data/lib/love_letter_application/results/nodes/knight_drawn_node.rb +15 -0
- data/lib/love_letter_application/results/nodes/knight_victory_node.rb +20 -0
- data/lib/love_letter_application/results/nodes/log_node.rb +20 -0
- data/lib/love_letter_application/results/nodes/next_player_node.rb +19 -0
- data/lib/love_letter_application/results/nodes/play_card_with_no_args_option_node.rb +19 -0
- data/lib/love_letter_application/results/nodes/play_card_with_player_id_and_card_id_option_node.rb +21 -0
- data/lib/love_letter_application/results/nodes/play_card_with_player_id_option_node.rb +20 -0
- data/lib/love_letter_application/results/nodes/player_not_targetable_node.rb +14 -0
- data/lib/love_letter_application/results/nodes/player_victory_node.rb +20 -0
- data/lib/love_letter_application/results/nodes/players_and_scores_node.rb +44 -0
- data/lib/love_letter_application/results/nodes/princess_discarded_node.rb +19 -0
- data/lib/love_letter_application/results/nodes/result_game_board_node.rb +19 -0
- data/lib/love_letter_application/results/process_correct_guess.rb +22 -0
- data/lib/love_letter_application/results/process_draw_after_discard.rb +26 -0
- data/lib/love_letter_application/results/process_incorrect_guess.rb +20 -0
- data/lib/love_letter_application/results/process_knight_showdown.rb +50 -0
- data/lib/love_letter_application/results/process_next_player_turn.rb +57 -0
- data/lib/love_letter_application/results/process_next_turn_options.rb +53 -0
- data/lib/love_letter_application/results/process_princess_discarded.rb +23 -0
- data/lib/love_letter_application/results/process_resolve_wizard.rb +36 -0
- data/lib/love_letter_application/results/process_round_complete_by_depleted_deck.rb +50 -0
- data/lib/love_letter_application/results/process_round_complete_by_elimination.rb +26 -0
- data/lib/love_letter_application/results/process_switch_hands.rb +51 -0
- data/lib/love_letter_application/results/yield_to_block.rb +12 -0
- data/lib/love_letter_application/types/card.rb +20 -0
- data/lib/love_letter_application/types/game_board.rb +59 -0
- data/lib/love_letter_application/types/player.rb +25 -0
- data/lib/love_letter_application/validator/base.rb +19 -0
- data/lib/love_letter_application/validator/builder.rb +50 -0
- data/lib/love_letter_application/validator/get_legal_card_ids.rb +23 -0
- data/lib/love_letter_application/validator/get_legal_card_ids/marquess.rb +18 -0
- data/lib/love_letter_application/validator/play_card.rb +21 -0
- data/lib/love_letter_application/validator/play_card/builder.rb +23 -0
- data/lib/love_letter_application/validator/play_card/no_options.rb +19 -0
- data/lib/love_letter_application/validator/play_card/select_target_player.rb +30 -0
- data/lib/love_letter_application/validator/play_card/select_target_player/builder.rb +44 -0
- data/lib/love_letter_application/validator/play_card/soldier.rb +39 -0
- data/lib/love_letter_application/validator/play_card/soldier/builder.rb +49 -0
- data/lib/love_letter_application/validator/validate_card_id.rb +23 -0
- data/lib/love_letter_application/version.rb +3 -0
- data/love_letter_application.gemspec +43 -0
- metadata +278 -0
checksums.yaml
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---
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SHA256:
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metadata.gz: 779df85beb66706f7a8a09cd4614ab31c91bad57b378e1817279db005efb0dd6
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data.tar.gz: 54b0d892d5f01521bf08b202f27ea3d4bb66b554d45234dc830ecef112a2c5f4
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SHA512:
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metadata.gz: 6376cc5d1433c3fdd2e8a8855c5b1dd087ca8ca62d23b2de4099c571193098f9bd30f9e13593356f05e58621eafda9482c063e3bea5d2ce1fc57600c42ede16d
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data.tar.gz: 17536eec4d38b8a8ad1754c5159ceafe8662932f905e49e47d54a32b43daf110bdbc809ec26cb932e39e889ae1e4afd26b613c5af198ac50fceeae93f6d025d9
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data/.gitignore
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data/.rspec
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data/.travis.yml
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data/Gemfile
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data/Gemfile.lock
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PATH
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remote: .
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specs:
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love_letter_application (0.1.0)
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GEM
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remote: https://rubygems.org/
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specs:
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change_orders (0.1.0)
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concurrent-ruby (1.1.8)
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diff-lcs (1.4.4)
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dry-auto_inject (0.7.0)
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dry-container (>= 0.3.4)
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dry-configurable (0.12.1)
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concurrent-ruby (~> 1.0)
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dry-core (~> 0.5, >= 0.5.0)
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dry-container (0.7.2)
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concurrent-ruby (~> 1.0)
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dry-configurable (~> 0.1, >= 0.1.3)
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dry-core (0.5.0)
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concurrent-ruby (~> 1.0)
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dry-equalizer (0.3.0)
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dry-inflector (0.2.0)
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dry-initializer (3.0.4)
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dry-logic (1.1.0)
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concurrent-ruby (~> 1.0)
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dry-core (~> 0.5, >= 0.5)
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dry-monads (1.3.5)
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concurrent-ruby (~> 1.0)
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dry-core (~> 0.4, >= 0.4.4)
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dry-equalizer
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dry-schema (1.6.1)
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concurrent-ruby (~> 1.0)
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dry-configurable (~> 0.8, >= 0.8.3)
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dry-core (~> 0.5, >= 0.5)
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dry-initializer (~> 3.0)
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dry-logic (~> 1.0)
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dry-types (~> 1.5)
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dry-struct (1.4.0)
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dry-core (~> 0.5, >= 0.5)
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dry-types (~> 1.5)
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ice_nine (~> 0.11)
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dry-types (1.5.1)
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concurrent-ruby (~> 1.0)
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dry-container (~> 0.3)
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dry-core (~> 0.5, >= 0.5)
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dry-inflector (~> 0.1, >= 0.1.2)
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dry-logic (~> 1.0, >= 1.0.2)
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dry-validation (1.6.0)
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concurrent-ruby (~> 1.0)
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dry-container (~> 0.7, >= 0.7.1)
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dry-core (~> 0.4)
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dry-equalizer (~> 0.2)
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dry-initializer (~> 3.0)
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dry-schema (~> 1.5, >= 1.5.2)
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game_validator (0.6.0)
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ice_nine (0.11.2)
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rake (10.5.0)
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rspec (3.10.0)
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rspec-core (~> 3.10.0)
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rspec-expectations (~> 3.10.0)
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rspec-mocks (~> 3.10.0)
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rspec-core (3.10.1)
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rspec-support (~> 3.10.0)
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rspec-expectations (3.10.1)
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diff-lcs (>= 1.2.0, < 2.0)
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rspec-support (~> 3.10.0)
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rspec-mocks (3.10.2)
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diff-lcs (>= 1.2.0, < 2.0)
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rspec-support (~> 3.10.0)
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rspec-support (3.10.2)
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PLATFORMS
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ruby
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DEPENDENCIES
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bundler (~> 2.0)
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change_orders
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dry-auto_inject
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dry-initializer
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dry-monads
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dry-struct
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dry-types
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dry-validation
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game_validator (~> 0.6.0)
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love_letter_application!
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rake (~> 10.0)
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rspec (~> 3.0)
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BUNDLED WITH
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2.0.2
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data/LICENSE.txt
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The MIT License (MIT)
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Copyright (c) 2020 Colin Horner
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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data/README.md
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# LoveLetterApplication
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Welcome to your new gem! In this directory, you'll find the files you need to be able to package up your Ruby library into a gem. Put your Ruby code in the file `lib/love_letter_application`. To experiment with that code, run `bin/console` for an interactive prompt.
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TODO: Delete this and the text above, and describe your gem
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## Installation
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Add this line to your application's Gemfile:
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```ruby
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gem 'love_letter_application'
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```
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And then execute:
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$ bundle
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Or install it yourself as:
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$ gem install love_letter_application
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## Usage
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TODO: Write usage instructions here
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## Development
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After checking out the repo, run `bin/setup` to install dependencies. Then, run `rake spec` to run the tests. You can also run `bin/console` for an interactive prompt that will allow you to experiment.
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To install this gem onto your local machine, run `bundle exec rake install`. To release a new version, update the version number in `version.rb`, and then run `bundle exec rake release`, which will create a git tag for the version, push git commits and tags, and push the `.gem` file to [rubygems.org](https://rubygems.org).
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## Contributing
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Bug reports and pull requests are welcome on GitHub at https://github.com/[USERNAME]/love_letter_application.
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## License
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The gem is available as open source under the terms of the [MIT License](https://opensource.org/licenses/MIT).
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data/Rakefile
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data/bin/console
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#!/usr/bin/env ruby
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require "bundler/setup"
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require "love_letter_application"
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# You can add fixtures and/or initialization code here to make experimenting
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# with your gem easier. You can also use a different console, if you like.
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# (If you use this, don't forget to add pry to your Gemfile!)
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# require "pry"
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# Pry.start
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require "irb"
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IRB.start(__FILE__)
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data/bin/setup
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# frozen_string_literal: true
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require 'dry-initializer'
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module LoveLetterApplication
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class ActionCreator
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extend Dry::Initializer
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option :actions, type: Types::Array.of(Types.Interface(:call))
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def call(validation_result)
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actions[validation_result.card_to_play]
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end
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end
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end
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# frozen_string_literal: true
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require 'dry-initializer'
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module LoveLetterApplication
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module Actions
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class Clown
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include Dry::Initializer.define -> do
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option :play_card, type: ::Types::Callable
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option :get_card_played_node, type: ::Types::Callable
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option :get_card_viewed_node, type: ::Types::Callable
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option :process_next_player_turn, type: ::Types::Callable
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end
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def call(target_player_id:, game_board:, change_orders:)
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game_board = play_card.(
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game_board: game_board,
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card_id: Clown::id)
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change_orders = change_orders.push(get_card_played_node.(
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player_id: game_board.current_player_id.to_i,
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card_id: Clown::id))
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process_next_player_turn.(
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game_board: game_board,
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change_orders: change_orders.push(get_card_viewed_node.(
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player_id: game_board.current_player_id.to_i,
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target_player_id: target_player_id.to_i,
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card_id: get_card_id(game_board, target_player_id.to_i))))
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end
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def self.id;2;end
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private
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def get_card_id(game_board, target_player_id)
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game_board.players
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.find{|player| player.id.to_i.eql?(target_player_id)}
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.hand
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.first
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.id
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.to_i
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end
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end
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end
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end
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# frozen_string_literal: true
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require 'dry-initializer'
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module LoveLetterApplication
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module Actions
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class General
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include Dry::Initializer.define -> do
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option :play_card, type: ::Types::Callable
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option :get_card_played_node, type: ::Types::Callable
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option :process_switch_hands, type: ::Types::Callable
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end
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def call(target_player_id:, game_board:, change_orders:)
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game_board = play_card.(game_board: game_board, card_id: General::id)
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change_orders = change_orders.push(get_card_played_node.(
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player_id: game_board.current_player_id.to_i,
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card_id: General::id))
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process_switch_hands.(
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target_player_id: target_player_id,
|
21
|
+
game_board: game_board,
|
22
|
+
change_orders: change_orders)
|
23
|
+
end
|
24
|
+
|
25
|
+
def self.id;6;end
|
26
|
+
end
|
27
|
+
end
|
28
|
+
end
|
29
|
+
|
@@ -0,0 +1,31 @@
|
|
1
|
+
# frozen_string_literal: true
|
2
|
+
|
3
|
+
require 'dry-initializer'
|
4
|
+
|
5
|
+
module LoveLetterApplication
|
6
|
+
module Actions
|
7
|
+
class Knight
|
8
|
+
include Dry::Initializer.define -> do
|
9
|
+
option :play_card, type: ::Types::Callable
|
10
|
+
option :get_card_played_node, type: ::Types::Callable
|
11
|
+
option :process_knight_showdown, type: ::Types::Callable
|
12
|
+
end
|
13
|
+
|
14
|
+
def call(target_player_id:, game_board:, change_orders:)
|
15
|
+
game_board = play_card.(
|
16
|
+
game_board: game_board,
|
17
|
+
card_id: Knight::id)
|
18
|
+
change_orders = change_orders.push(get_card_played_node.(
|
19
|
+
player_id: game_board.current_player_id.to_i,
|
20
|
+
card_id: Knight::id))
|
21
|
+
process_knight_showdown.(
|
22
|
+
target_player_id: target_player_id.to_i,
|
23
|
+
game_board: game_board,
|
24
|
+
change_orders: change_orders)
|
25
|
+
end
|
26
|
+
|
27
|
+
def self.id;3;end
|
28
|
+
end
|
29
|
+
end
|
30
|
+
end
|
31
|
+
|
@@ -0,0 +1,28 @@
|
|
1
|
+
# frozen_string_literal: true
|
2
|
+
|
3
|
+
require 'dry-initializer'
|
4
|
+
|
5
|
+
module LoveLetterApplication
|
6
|
+
module Actions
|
7
|
+
class Marquess
|
8
|
+
include Dry::Initializer.define -> do
|
9
|
+
option :play_card, type: ::Types::Callable
|
10
|
+
option :get_card_played_node, type: ::Types::Callable
|
11
|
+
option :process_next_player_turn, type: ::Types::Callable
|
12
|
+
end
|
13
|
+
|
14
|
+
def call(game_board:, change_orders:)
|
15
|
+
game_board = play_card.(game_board: game_board, card_id: Marquess::id)
|
16
|
+
change_orders = change_orders.push(get_card_played_node.(
|
17
|
+
player_id: game_board.current_player_id.to_i,
|
18
|
+
card_id: Marquess::id))
|
19
|
+
process_next_player_turn.(
|
20
|
+
game_board: game_board,
|
21
|
+
change_orders: change_orders)
|
22
|
+
end
|
23
|
+
|
24
|
+
def self.id;7;end
|
25
|
+
end
|
26
|
+
end
|
27
|
+
end
|
28
|
+
|
@@ -0,0 +1,33 @@
|
|
1
|
+
# frozen_string_literal: true
|
2
|
+
|
3
|
+
require 'dry-initializer'
|
4
|
+
|
5
|
+
module LoveLetterApplication
|
6
|
+
module Actions
|
7
|
+
class PlayCard
|
8
|
+
extend Dry::Initializer
|
9
|
+
option :get_played_card_node, type: ::Types.Interface(:call)
|
10
|
+
oprion :get_game_board_with_played_card, type: ::Types.Interface(:call)
|
11
|
+
option :resolve_card_action_for, type: ::Types::Array::of(::Types.Interface(:call))
|
12
|
+
def call(**args)
|
13
|
+
card_id = args[:card_id].to_i
|
14
|
+
change_orders = args[:change_orders]
|
15
|
+
game_board = args[:game_board]
|
16
|
+
player_id = game_board.current_player_id.to_i
|
17
|
+
change_orders = change_orders.push(
|
18
|
+
get_played_card_node.(
|
19
|
+
player_id: player_id,
|
20
|
+
card_id: card_id))
|
21
|
+
game_board = get_game_board_with_played_card.(
|
22
|
+
game_board: game_board,
|
23
|
+
player_id: player_id,
|
24
|
+
card_id: card_id)
|
25
|
+
new_args = args.reject{|k, v| [:change_orders, :game_board].include?(k)}
|
26
|
+
new_args[:change_orders] = change_orders
|
27
|
+
new_args[:game_board] = game_board
|
28
|
+
resolve_card_action_for[card_id].(new_args)
|
29
|
+
end
|
30
|
+
end
|
31
|
+
end
|
32
|
+
end
|
33
|
+
|
@@ -0,0 +1,36 @@
|
|
1
|
+
# frozen_string_literal: true
|
2
|
+
|
3
|
+
require 'dry-initializer'
|
4
|
+
|
5
|
+
module LoveLetterApplication
|
6
|
+
module Actions
|
7
|
+
class Priestess
|
8
|
+
include Dry::Initializer.define -> do
|
9
|
+
option :play_card, type: ::Types::Callable
|
10
|
+
option :get_card_played_node, type: ::Types::Callable
|
11
|
+
option :make_player_not_targetable, ::Types::Callable
|
12
|
+
option :get_player_not_targetable_node, type: ::Types::Callable
|
13
|
+
option :process_next_player_turn, type: ::Types::Callable
|
14
|
+
end
|
15
|
+
|
16
|
+
def call(game_board:, change_orders:)
|
17
|
+
game_board = play_card.(
|
18
|
+
game_board: game_board,
|
19
|
+
card_id: Priestess::id)
|
20
|
+
game_board = make_player_not_targetable.(
|
21
|
+
game_board: game_board,
|
22
|
+
player_id: game_board.current_player_id.to_i)
|
23
|
+
change_orders = change_orders.push(get_card_played_node.(
|
24
|
+
player_id: game_board.current_player_id.to_i,
|
25
|
+
card_id: Priestess::id))
|
26
|
+
process_next_player_turn.(
|
27
|
+
game_board: game_board,
|
28
|
+
change_orders: change_orders.push(get_player_not_targetable_node.(
|
29
|
+
player_id: game_board.current_player_id.to_i)))
|
30
|
+
end
|
31
|
+
|
32
|
+
def self.id;4;end
|
33
|
+
end
|
34
|
+
end
|
35
|
+
end
|
36
|
+
|