libv8-node 16.20.0.0-aarch64-linux-musl → 17.9.1.0-aarch64-linux-musl
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- checksums.yaml +4 -4
- data/ext/libv8-node/location.rb +1 -1
- data/ext/libv8-node/paths.rb +1 -1
- data/lib/libv8/node/version.rb +3 -3
- data/vendor/v8/aarch64-linux-musl/libv8/obj/libv8_monolith.a +0 -0
- data/vendor/v8/include/cppgc/allocation.h +11 -5
- data/vendor/v8/include/cppgc/cross-thread-persistent.h +78 -26
- data/vendor/v8/include/cppgc/internal/caged-heap-local-data.h +2 -2
- data/vendor/v8/include/cppgc/internal/finalizer-trait.h +2 -0
- data/vendor/v8/include/cppgc/internal/gc-info.h +90 -10
- data/vendor/v8/include/cppgc/internal/name-trait.h +11 -0
- data/vendor/v8/include/cppgc/internal/persistent-node.h +44 -12
- data/vendor/v8/include/cppgc/internal/pointer-policies.h +22 -11
- data/vendor/v8/include/cppgc/internal/write-barrier.h +9 -1
- data/vendor/v8/include/cppgc/persistent.h +1 -1
- data/vendor/v8/include/cppgc/prefinalizer.h +1 -1
- data/vendor/v8/include/v8-array-buffer.h +433 -0
- data/vendor/v8/include/v8-callbacks.h +377 -0
- data/vendor/v8/include/v8-container.h +129 -0
- data/vendor/v8/include/v8-context.h +418 -0
- data/vendor/v8/include/v8-cppgc.h +5 -2
- data/vendor/v8/include/v8-data.h +65 -0
- data/vendor/v8/include/v8-date.h +43 -0
- data/vendor/v8/include/v8-debug.h +151 -0
- data/vendor/v8/include/v8-embedder-heap.h +238 -0
- data/vendor/v8/include/v8-exception.h +224 -0
- data/vendor/v8/include/v8-extension.h +62 -0
- data/vendor/v8/include/v8-external.h +37 -0
- data/vendor/v8/include/v8-fast-api-calls.h +63 -11
- data/vendor/v8/include/v8-forward.h +81 -0
- data/vendor/v8/include/v8-function-callback.h +475 -0
- data/vendor/v8/include/v8-function.h +122 -0
- data/vendor/v8/include/v8-initialization.h +282 -0
- data/vendor/v8/include/v8-inspector.h +11 -21
- data/vendor/v8/include/v8-internal.h +85 -22
- data/vendor/v8/include/v8-isolate.h +1662 -0
- data/vendor/v8/include/v8-json.h +47 -0
- data/vendor/v8/include/v8-local-handle.h +459 -0
- data/vendor/v8/include/v8-locker.h +148 -0
- data/vendor/v8/include/v8-maybe.h +137 -0
- data/vendor/v8/include/v8-memory-span.h +43 -0
- data/vendor/v8/include/v8-message.h +241 -0
- data/vendor/v8/include/v8-metrics.h +37 -1
- data/vendor/v8/include/v8-microtask-queue.h +152 -0
- data/vendor/v8/include/v8-microtask.h +28 -0
- data/vendor/v8/include/v8-object.h +770 -0
- data/vendor/v8/include/v8-persistent-handle.h +590 -0
- data/vendor/v8/include/v8-platform.h +41 -17
- data/vendor/v8/include/v8-primitive-object.h +118 -0
- data/vendor/v8/include/v8-primitive.h +858 -0
- data/vendor/v8/include/v8-profiler.h +10 -11
- data/vendor/v8/include/v8-promise.h +174 -0
- data/vendor/v8/include/v8-proxy.h +50 -0
- data/vendor/v8/include/v8-regexp.h +105 -0
- data/vendor/v8/include/v8-script.h +771 -0
- data/vendor/v8/include/v8-snapshot.h +198 -0
- data/vendor/v8/include/v8-statistics.h +215 -0
- data/vendor/v8/include/v8-template.h +1052 -0
- data/vendor/v8/include/v8-traced-handle.h +605 -0
- data/vendor/v8/include/v8-typed-array.h +282 -0
- data/vendor/v8/include/v8-unwinder-state.h +4 -3
- data/vendor/v8/include/v8-unwinder.h +129 -0
- data/vendor/v8/include/v8-util.h +7 -1
- data/vendor/v8/include/v8-value-serializer.h +249 -0
- data/vendor/v8/include/v8-value.h +526 -0
- data/vendor/v8/include/v8-version.h +3 -3
- data/vendor/v8/include/v8-wasm.h +245 -0
- data/vendor/v8/include/v8-weak-callback-info.h +73 -0
- data/vendor/v8/include/v8.h +41 -12604
- metadata +47 -5
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// Copyright 2021 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef INCLUDE_V8_TYPED_ARRAY_H_
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#define INCLUDE_V8_TYPED_ARRAY_H_
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#include "v8-array-buffer.h" // NOLINT(build/include_directory)
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#include "v8-local-handle.h" // NOLINT(build/include_directory)
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#include "v8config.h" // NOLINT(build/include_directory)
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namespace v8 {
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class SharedArrayBuffer;
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/**
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* A base class for an instance of TypedArray series of constructors
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* (ES6 draft 15.13.6).
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*/
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class V8_EXPORT TypedArray : public ArrayBufferView {
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public:
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/*
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* The largest typed array size that can be constructed using New.
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*/
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static constexpr size_t kMaxLength =
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internal::kApiSystemPointerSize == 4
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? internal::kSmiMaxValue
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: static_cast<size_t>(uint64_t{1} << 32);
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/**
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* Number of elements in this typed array
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* (e.g. for Int16Array, |ByteLength|/2).
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*/
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size_t Length();
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V8_INLINE static TypedArray* Cast(Value* value) {
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#ifdef V8_ENABLE_CHECKS
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CheckCast(value);
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#endif
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return static_cast<TypedArray*>(value);
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}
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private:
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TypedArray();
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static void CheckCast(Value* obj);
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};
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/**
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* An instance of Uint8Array constructor (ES6 draft 15.13.6).
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*/
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class V8_EXPORT Uint8Array : public TypedArray {
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public:
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static Local<Uint8Array> New(Local<ArrayBuffer> array_buffer,
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size_t byte_offset, size_t length);
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static Local<Uint8Array> New(Local<SharedArrayBuffer> shared_array_buffer,
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size_t byte_offset, size_t length);
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V8_INLINE static Uint8Array* Cast(Value* value) {
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#ifdef V8_ENABLE_CHECKS
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CheckCast(value);
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#endif
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return static_cast<Uint8Array*>(value);
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}
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private:
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Uint8Array();
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static void CheckCast(Value* obj);
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};
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/**
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* An instance of Uint8ClampedArray constructor (ES6 draft 15.13.6).
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*/
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class V8_EXPORT Uint8ClampedArray : public TypedArray {
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public:
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static Local<Uint8ClampedArray> New(Local<ArrayBuffer> array_buffer,
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size_t byte_offset, size_t length);
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static Local<Uint8ClampedArray> New(
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Local<SharedArrayBuffer> shared_array_buffer, size_t byte_offset,
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size_t length);
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V8_INLINE static Uint8ClampedArray* Cast(Value* value) {
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#ifdef V8_ENABLE_CHECKS
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CheckCast(value);
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#endif
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return static_cast<Uint8ClampedArray*>(value);
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}
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private:
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Uint8ClampedArray();
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static void CheckCast(Value* obj);
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};
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/**
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* An instance of Int8Array constructor (ES6 draft 15.13.6).
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*/
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class V8_EXPORT Int8Array : public TypedArray {
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public:
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static Local<Int8Array> New(Local<ArrayBuffer> array_buffer,
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size_t byte_offset, size_t length);
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static Local<Int8Array> New(Local<SharedArrayBuffer> shared_array_buffer,
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size_t byte_offset, size_t length);
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V8_INLINE static Int8Array* Cast(Value* value) {
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#ifdef V8_ENABLE_CHECKS
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CheckCast(value);
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#endif
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return static_cast<Int8Array*>(value);
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}
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private:
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Int8Array();
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static void CheckCast(Value* obj);
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};
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/**
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* An instance of Uint16Array constructor (ES6 draft 15.13.6).
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*/
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class V8_EXPORT Uint16Array : public TypedArray {
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public:
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static Local<Uint16Array> New(Local<ArrayBuffer> array_buffer,
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size_t byte_offset, size_t length);
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static Local<Uint16Array> New(Local<SharedArrayBuffer> shared_array_buffer,
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size_t byte_offset, size_t length);
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V8_INLINE static Uint16Array* Cast(Value* value) {
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#ifdef V8_ENABLE_CHECKS
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CheckCast(value);
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#endif
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return static_cast<Uint16Array*>(value);
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}
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private:
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Uint16Array();
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static void CheckCast(Value* obj);
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};
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/**
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* An instance of Int16Array constructor (ES6 draft 15.13.6).
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*/
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class V8_EXPORT Int16Array : public TypedArray {
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public:
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static Local<Int16Array> New(Local<ArrayBuffer> array_buffer,
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size_t byte_offset, size_t length);
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static Local<Int16Array> New(Local<SharedArrayBuffer> shared_array_buffer,
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size_t byte_offset, size_t length);
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V8_INLINE static Int16Array* Cast(Value* value) {
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#ifdef V8_ENABLE_CHECKS
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CheckCast(value);
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#endif
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return static_cast<Int16Array*>(value);
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}
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private:
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Int16Array();
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static void CheckCast(Value* obj);
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};
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/**
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* An instance of Uint32Array constructor (ES6 draft 15.13.6).
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*/
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class V8_EXPORT Uint32Array : public TypedArray {
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public:
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static Local<Uint32Array> New(Local<ArrayBuffer> array_buffer,
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size_t byte_offset, size_t length);
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static Local<Uint32Array> New(Local<SharedArrayBuffer> shared_array_buffer,
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size_t byte_offset, size_t length);
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V8_INLINE static Uint32Array* Cast(Value* value) {
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#ifdef V8_ENABLE_CHECKS
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CheckCast(value);
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#endif
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return static_cast<Uint32Array*>(value);
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}
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private:
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Uint32Array();
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static void CheckCast(Value* obj);
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};
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/**
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* An instance of Int32Array constructor (ES6 draft 15.13.6).
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*/
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class V8_EXPORT Int32Array : public TypedArray {
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public:
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static Local<Int32Array> New(Local<ArrayBuffer> array_buffer,
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size_t byte_offset, size_t length);
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static Local<Int32Array> New(Local<SharedArrayBuffer> shared_array_buffer,
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size_t byte_offset, size_t length);
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V8_INLINE static Int32Array* Cast(Value* value) {
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#ifdef V8_ENABLE_CHECKS
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CheckCast(value);
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#endif
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return static_cast<Int32Array*>(value);
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}
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private:
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Int32Array();
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static void CheckCast(Value* obj);
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};
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/**
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* An instance of Float32Array constructor (ES6 draft 15.13.6).
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*/
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class V8_EXPORT Float32Array : public TypedArray {
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public:
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static Local<Float32Array> New(Local<ArrayBuffer> array_buffer,
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size_t byte_offset, size_t length);
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static Local<Float32Array> New(Local<SharedArrayBuffer> shared_array_buffer,
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size_t byte_offset, size_t length);
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V8_INLINE static Float32Array* Cast(Value* value) {
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#ifdef V8_ENABLE_CHECKS
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CheckCast(value);
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return static_cast<Float32Array*>(value);
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}
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Float32Array();
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static void CheckCast(Value* obj);
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};
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/**
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* An instance of Float64Array constructor (ES6 draft 15.13.6).
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*/
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class V8_EXPORT Float64Array : public TypedArray {
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public:
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static Local<Float64Array> New(Local<ArrayBuffer> array_buffer,
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size_t byte_offset, size_t length);
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static Local<Float64Array> New(Local<SharedArrayBuffer> shared_array_buffer,
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size_t byte_offset, size_t length);
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V8_INLINE static Float64Array* Cast(Value* value) {
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#ifdef V8_ENABLE_CHECKS
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CheckCast(value);
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#endif
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return static_cast<Float64Array*>(value);
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}
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private:
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Float64Array();
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static void CheckCast(Value* obj);
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};
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/**
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* An instance of BigInt64Array constructor.
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*/
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class V8_EXPORT BigInt64Array : public TypedArray {
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public:
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static Local<BigInt64Array> New(Local<ArrayBuffer> array_buffer,
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size_t byte_offset, size_t length);
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static Local<BigInt64Array> New(Local<SharedArrayBuffer> shared_array_buffer,
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size_t byte_offset, size_t length);
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V8_INLINE static BigInt64Array* Cast(Value* value) {
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#ifdef V8_ENABLE_CHECKS
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CheckCast(value);
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#endif
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return static_cast<BigInt64Array*>(value);
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}
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private:
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BigInt64Array();
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static void CheckCast(Value* obj);
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};
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/**
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* An instance of BigUint64Array constructor.
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*/
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class V8_EXPORT BigUint64Array : public TypedArray {
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public:
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static Local<BigUint64Array> New(Local<ArrayBuffer> array_buffer,
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size_t byte_offset, size_t length);
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static Local<BigUint64Array> New(Local<SharedArrayBuffer> shared_array_buffer,
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size_t byte_offset, size_t length);
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V8_INLINE static BigUint64Array* Cast(Value* value) {
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#ifdef V8_ENABLE_CHECKS
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CheckCast(value);
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#endif
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return static_cast<BigUint64Array*>(value);
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}
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private:
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BigUint64Array();
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static void CheckCast(Value* obj);
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};
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} // namespace v8
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#endif // INCLUDE_V8_TYPED_ARRAY_H_
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@@ -17,9 +17,10 @@ struct CalleeSavedRegisters {
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void* arm_r9;
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void* arm_r10;
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};
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#elif V8_TARGET_ARCH_X64 || V8_TARGET_ARCH_IA32 || V8_TARGET_ARCH_ARM64 ||
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V8_TARGET_ARCH_MIPS || V8_TARGET_ARCH_MIPS64 || V8_TARGET_ARCH_PPC ||
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V8_TARGET_ARCH_PPC64 || V8_TARGET_ARCH_RISCV64 || V8_TARGET_ARCH_S390
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#elif V8_TARGET_ARCH_X64 || V8_TARGET_ARCH_IA32 || V8_TARGET_ARCH_ARM64 || \
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V8_TARGET_ARCH_MIPS || V8_TARGET_ARCH_MIPS64 || V8_TARGET_ARCH_PPC || \
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V8_TARGET_ARCH_PPC64 || V8_TARGET_ARCH_RISCV64 || V8_TARGET_ARCH_S390 || \
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V8_TARGET_ARCH_LOONG64
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struct CalleeSavedRegisters {};
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#else
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#error Target architecture was not detected as supported by v8
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// Copyright 2021 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef INCLUDE_V8_UNWINDER_H_
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#define INCLUDE_V8_UNWINDER_H_
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#include <memory>
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#include "v8config.h" // NOLINT(build/include_directory)
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namespace v8 {
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// Holds the callee saved registers needed for the stack unwinder. It is the
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// empty struct if no registers are required. Implemented in
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// include/v8-unwinder-state.h.
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struct CalleeSavedRegisters;
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// A RegisterState represents the current state of registers used
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// by the sampling profiler API.
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struct V8_EXPORT RegisterState {
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RegisterState();
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~RegisterState();
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RegisterState(const RegisterState& other);
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RegisterState& operator=(const RegisterState& other);
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void* pc; // Instruction pointer.
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void* sp; // Stack pointer.
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void* fp; // Frame pointer.
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void* lr; // Link register (or nullptr on platforms without a link register).
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// Callee saved registers (or null if no callee saved registers were stored)
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std::unique_ptr<CalleeSavedRegisters> callee_saved;
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};
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// A StateTag represents a possible state of the VM.
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enum StateTag {
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JS,
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GC,
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PARSER,
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BYTECODE_COMPILER,
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COMPILER,
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OTHER,
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EXTERNAL,
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ATOMICS_WAIT,
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IDLE
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};
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// The output structure filled up by GetStackSample API function.
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struct SampleInfo {
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size_t frames_count; // Number of frames collected.
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StateTag vm_state; // Current VM state.
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void* external_callback_entry; // External callback address if VM is
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// executing an external callback.
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void* context; // Incumbent native context address.
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};
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struct MemoryRange {
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const void* start = nullptr;
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size_t length_in_bytes = 0;
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};
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struct JSEntryStub {
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MemoryRange code;
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};
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struct JSEntryStubs {
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JSEntryStub js_entry_stub;
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JSEntryStub js_construct_entry_stub;
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JSEntryStub js_run_microtasks_entry_stub;
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};
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/**
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* Various helpers for skipping over V8 frames in a given stack.
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*
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* The unwinder API is only supported on the x64, ARM64 and ARM32 architectures.
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*/
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class V8_EXPORT Unwinder {
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public:
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/**
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* Attempt to unwind the stack to the most recent C++ frame. This function is
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* signal-safe and does not access any V8 state and thus doesn't require an
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* Isolate.
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*
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* The unwinder needs to know the location of the JS Entry Stub (a piece of
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* code that is run when C++ code calls into generated JS code). This is used
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* for edge cases where the current frame is being constructed or torn down
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* when the stack sample occurs.
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*
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* The unwinder also needs the virtual memory range of all possible V8 code
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* objects. There are two ranges required - the heap code range and the range
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* for code embedded in the binary.
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*
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* Available on x64, ARM64 and ARM32.
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*
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* \param code_pages A list of all of the ranges in which V8 has allocated
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* executable code. The caller should obtain this list by calling
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* Isolate::CopyCodePages() during the same interrupt/thread suspension that
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* captures the stack.
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* \param register_state The current registers. This is an in-out param that
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* will be overwritten with the register values after unwinding, on success.
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* \param stack_base The resulting stack pointer and frame pointer values are
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* bounds-checked against the stack_base and the original stack pointer value
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* to ensure that they are valid locations in the given stack. If these values
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* or any intermediate frame pointer values used during unwinding are ever out
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* of these bounds, unwinding will fail.
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*
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* \return True on success.
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*/
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static bool TryUnwindV8Frames(const JSEntryStubs& entry_stubs,
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size_t code_pages_length,
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const MemoryRange* code_pages,
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RegisterState* register_state,
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const void* stack_base);
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/**
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* Whether the PC is within the V8 code range represented by code_pages.
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*
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* If this returns false, then calling UnwindV8Frames() with the same PC
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* and unwind_state will always fail. If it returns true, then unwinding may
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* (but not necessarily) be successful.
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*
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* Available on x64, ARM64 and ARM32
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*/
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static bool PCIsInV8(size_t code_pages_length, const MemoryRange* code_pages,
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void* pc);
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};
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} // namespace v8
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#endif // INCLUDE_V8_UNWINDER_H_
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data/vendor/v8/include/v8-util.h
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#ifndef V8_UTIL_H_
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#define V8_UTIL_H_
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-
#include "v8.h" // NOLINT(build/include_directory)
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#include <assert.h>
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#include <map>
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#include <vector>
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#include "v8-function-callback.h" // NOLINT(build/include_directory)
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#include "v8-persistent-handle.h" // NOLINT(build/include_directory)
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/**
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* Support for Persistent containers.
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*
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*/
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namespace v8 {
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template <typename K, typename V, typename Traits>
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class GlobalValueMap;
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typedef uintptr_t PersistentContainerValue;
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static const uintptr_t kPersistentContainerNotFound = 0;
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enum PersistentContainerCallbackType {
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// Copyright 2021 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef INCLUDE_V8_VALUE_SERIALIZER_H_
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#define INCLUDE_V8_VALUE_SERIALIZER_H_
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#include <stddef.h>
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#include <stdint.h>
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#include <utility>
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#include "v8-local-handle.h" // NOLINT(build/include_directory)
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#include "v8-maybe.h" // NOLINT(build/include_directory)
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#include "v8config.h" // NOLINT(build/include_directory)
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namespace v8 {
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class ArrayBuffer;
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class Isolate;
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class Object;
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class SharedArrayBuffer;
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class String;
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class WasmModuleObject;
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class Value;
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namespace internal {
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struct ScriptStreamingData;
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} // namespace internal
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/**
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* Value serialization compatible with the HTML structured clone algorithm.
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* The format is backward-compatible (i.e. safe to store to disk).
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*/
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class V8_EXPORT ValueSerializer {
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public:
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class V8_EXPORT Delegate {
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public:
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virtual ~Delegate() = default;
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/**
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* Handles the case where a DataCloneError would be thrown in the structured
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* clone spec. Other V8 embedders may throw some other appropriate exception
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* type.
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*/
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virtual void ThrowDataCloneError(Local<String> message) = 0;
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/**
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* The embedder overrides this method to write some kind of host object, if
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* possible. If not, a suitable exception should be thrown and
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* Nothing<bool>() returned.
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*/
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virtual Maybe<bool> WriteHostObject(Isolate* isolate, Local<Object> object);
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/**
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* Called when the ValueSerializer is going to serialize a
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* SharedArrayBuffer object. The embedder must return an ID for the
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* object, using the same ID if this SharedArrayBuffer has already been
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* serialized in this buffer. When deserializing, this ID will be passed to
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* ValueDeserializer::GetSharedArrayBufferFromId as |clone_id|.
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*
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* If the object cannot be serialized, an
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* exception should be thrown and Nothing<uint32_t>() returned.
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*/
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virtual Maybe<uint32_t> GetSharedArrayBufferId(
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Isolate* isolate, Local<SharedArrayBuffer> shared_array_buffer);
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virtual Maybe<uint32_t> GetWasmModuleTransferId(
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Isolate* isolate, Local<WasmModuleObject> module);
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/**
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* Allocates memory for the buffer of at least the size provided. The actual
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* size (which may be greater or equal) is written to |actual_size|. If no
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* buffer has been allocated yet, nullptr will be provided.
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*
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* If the memory cannot be allocated, nullptr should be returned.
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* |actual_size| will be ignored. It is assumed that |old_buffer| is still
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* valid in this case and has not been modified.
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*
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* The default implementation uses the stdlib's `realloc()` function.
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*/
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virtual void* ReallocateBufferMemory(void* old_buffer, size_t size,
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size_t* actual_size);
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/**
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* Frees a buffer allocated with |ReallocateBufferMemory|.
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*
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* The default implementation uses the stdlib's `free()` function.
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*/
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virtual void FreeBufferMemory(void* buffer);
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};
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explicit ValueSerializer(Isolate* isolate);
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ValueSerializer(Isolate* isolate, Delegate* delegate);
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~ValueSerializer();
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/**
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* Writes out a header, which includes the format version.
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*/
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void WriteHeader();
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/**
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* Serializes a JavaScript value into the buffer.
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*/
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V8_WARN_UNUSED_RESULT Maybe<bool> WriteValue(Local<Context> context,
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Local<Value> value);
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/**
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* Returns the stored data (allocated using the delegate's
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* ReallocateBufferMemory) and its size. This serializer should not be used
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* once the buffer is released. The contents are undefined if a previous write
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* has failed. Ownership of the buffer is transferred to the caller.
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*/
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V8_WARN_UNUSED_RESULT std::pair<uint8_t*, size_t> Release();
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/**
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* Marks an ArrayBuffer as havings its contents transferred out of band.
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* Pass the corresponding ArrayBuffer in the deserializing context to
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* ValueDeserializer::TransferArrayBuffer.
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*/
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void TransferArrayBuffer(uint32_t transfer_id,
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Local<ArrayBuffer> array_buffer);
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/**
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* Indicate whether to treat ArrayBufferView objects as host objects,
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* i.e. pass them to Delegate::WriteHostObject. This should not be
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* called when no Delegate was passed.
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*
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* The default is not to treat ArrayBufferViews as host objects.
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*/
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void SetTreatArrayBufferViewsAsHostObjects(bool mode);
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/**
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* Write raw data in various common formats to the buffer.
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* Note that integer types are written in base-128 varint format, not with a
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* binary copy. For use during an override of Delegate::WriteHostObject.
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*/
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void WriteUint32(uint32_t value);
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void WriteUint64(uint64_t value);
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void WriteDouble(double value);
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void WriteRawBytes(const void* source, size_t length);
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ValueSerializer(const ValueSerializer&) = delete;
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void operator=(const ValueSerializer&) = delete;
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private:
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struct PrivateData;
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PrivateData* private_;
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};
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/**
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* Deserializes values from data written with ValueSerializer, or a compatible
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* implementation.
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*/
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class V8_EXPORT ValueDeserializer {
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public:
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class V8_EXPORT Delegate {
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public:
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virtual ~Delegate() = default;
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+
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/**
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* The embedder overrides this method to read some kind of host object, if
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* possible. If not, a suitable exception should be thrown and
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* MaybeLocal<Object>() returned.
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*/
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virtual MaybeLocal<Object> ReadHostObject(Isolate* isolate);
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/**
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* Get a WasmModuleObject given a transfer_id previously provided
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* by ValueSerializer::GetWasmModuleTransferId
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*/
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virtual MaybeLocal<WasmModuleObject> GetWasmModuleFromId(
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Isolate* isolate, uint32_t transfer_id);
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/**
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* Get a SharedArrayBuffer given a clone_id previously provided
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* by ValueSerializer::GetSharedArrayBufferId
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*/
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virtual MaybeLocal<SharedArrayBuffer> GetSharedArrayBufferFromId(
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Isolate* isolate, uint32_t clone_id);
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};
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+
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ValueDeserializer(Isolate* isolate, const uint8_t* data, size_t size);
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ValueDeserializer(Isolate* isolate, const uint8_t* data, size_t size,
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Delegate* delegate);
|
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~ValueDeserializer();
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+
|
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/**
|
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* Reads and validates a header (including the format version).
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* May, for example, reject an invalid or unsupported wire format.
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*/
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V8_WARN_UNUSED_RESULT Maybe<bool> ReadHeader(Local<Context> context);
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+
|
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/**
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* Deserializes a JavaScript value from the buffer.
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*/
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V8_WARN_UNUSED_RESULT MaybeLocal<Value> ReadValue(Local<Context> context);
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|
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/**
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* Accepts the array buffer corresponding to the one passed previously to
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* ValueSerializer::TransferArrayBuffer.
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*/
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void TransferArrayBuffer(uint32_t transfer_id,
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Local<ArrayBuffer> array_buffer);
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+
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/**
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* Similar to TransferArrayBuffer, but for SharedArrayBuffer.
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* The id is not necessarily in the same namespace as unshared ArrayBuffer
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* objects.
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*/
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void TransferSharedArrayBuffer(uint32_t id,
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Local<SharedArrayBuffer> shared_array_buffer);
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/**
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* Must be called before ReadHeader to enable support for reading the legacy
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* wire format (i.e., which predates this being shipped).
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*
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* Don't use this unless you need to read data written by previous versions of
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* blink::ScriptValueSerializer.
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*/
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void SetSupportsLegacyWireFormat(bool supports_legacy_wire_format);
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+
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/**
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* Reads the underlying wire format version. Likely mostly to be useful to
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|
+
* legacy code reading old wire format versions. Must be called after
|
225
|
+
* ReadHeader.
|
226
|
+
*/
|
227
|
+
uint32_t GetWireFormatVersion() const;
|
228
|
+
|
229
|
+
/**
|
230
|
+
* Reads raw data in various common formats to the buffer.
|
231
|
+
* Note that integer types are read in base-128 varint format, not with a
|
232
|
+
* binary copy. For use during an override of Delegate::ReadHostObject.
|
233
|
+
*/
|
234
|
+
V8_WARN_UNUSED_RESULT bool ReadUint32(uint32_t* value);
|
235
|
+
V8_WARN_UNUSED_RESULT bool ReadUint64(uint64_t* value);
|
236
|
+
V8_WARN_UNUSED_RESULT bool ReadDouble(double* value);
|
237
|
+
V8_WARN_UNUSED_RESULT bool ReadRawBytes(size_t length, const void** data);
|
238
|
+
|
239
|
+
ValueDeserializer(const ValueDeserializer&) = delete;
|
240
|
+
void operator=(const ValueDeserializer&) = delete;
|
241
|
+
|
242
|
+
private:
|
243
|
+
struct PrivateData;
|
244
|
+
PrivateData* private_;
|
245
|
+
};
|
246
|
+
|
247
|
+
} // namespace v8
|
248
|
+
|
249
|
+
#endif // INCLUDE_V8_VALUE_SERIALIZER_H_
|