libv8-node 16.20.0.0-aarch64-linux-musl → 17.9.1.0-aarch64-linux-musl
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- checksums.yaml +4 -4
- data/ext/libv8-node/location.rb +1 -1
- data/ext/libv8-node/paths.rb +1 -1
- data/lib/libv8/node/version.rb +3 -3
- data/vendor/v8/aarch64-linux-musl/libv8/obj/libv8_monolith.a +0 -0
- data/vendor/v8/include/cppgc/allocation.h +11 -5
- data/vendor/v8/include/cppgc/cross-thread-persistent.h +78 -26
- data/vendor/v8/include/cppgc/internal/caged-heap-local-data.h +2 -2
- data/vendor/v8/include/cppgc/internal/finalizer-trait.h +2 -0
- data/vendor/v8/include/cppgc/internal/gc-info.h +90 -10
- data/vendor/v8/include/cppgc/internal/name-trait.h +11 -0
- data/vendor/v8/include/cppgc/internal/persistent-node.h +44 -12
- data/vendor/v8/include/cppgc/internal/pointer-policies.h +22 -11
- data/vendor/v8/include/cppgc/internal/write-barrier.h +9 -1
- data/vendor/v8/include/cppgc/persistent.h +1 -1
- data/vendor/v8/include/cppgc/prefinalizer.h +1 -1
- data/vendor/v8/include/v8-array-buffer.h +433 -0
- data/vendor/v8/include/v8-callbacks.h +377 -0
- data/vendor/v8/include/v8-container.h +129 -0
- data/vendor/v8/include/v8-context.h +418 -0
- data/vendor/v8/include/v8-cppgc.h +5 -2
- data/vendor/v8/include/v8-data.h +65 -0
- data/vendor/v8/include/v8-date.h +43 -0
- data/vendor/v8/include/v8-debug.h +151 -0
- data/vendor/v8/include/v8-embedder-heap.h +238 -0
- data/vendor/v8/include/v8-exception.h +224 -0
- data/vendor/v8/include/v8-extension.h +62 -0
- data/vendor/v8/include/v8-external.h +37 -0
- data/vendor/v8/include/v8-fast-api-calls.h +63 -11
- data/vendor/v8/include/v8-forward.h +81 -0
- data/vendor/v8/include/v8-function-callback.h +475 -0
- data/vendor/v8/include/v8-function.h +122 -0
- data/vendor/v8/include/v8-initialization.h +282 -0
- data/vendor/v8/include/v8-inspector.h +11 -21
- data/vendor/v8/include/v8-internal.h +85 -22
- data/vendor/v8/include/v8-isolate.h +1662 -0
- data/vendor/v8/include/v8-json.h +47 -0
- data/vendor/v8/include/v8-local-handle.h +459 -0
- data/vendor/v8/include/v8-locker.h +148 -0
- data/vendor/v8/include/v8-maybe.h +137 -0
- data/vendor/v8/include/v8-memory-span.h +43 -0
- data/vendor/v8/include/v8-message.h +241 -0
- data/vendor/v8/include/v8-metrics.h +37 -1
- data/vendor/v8/include/v8-microtask-queue.h +152 -0
- data/vendor/v8/include/v8-microtask.h +28 -0
- data/vendor/v8/include/v8-object.h +770 -0
- data/vendor/v8/include/v8-persistent-handle.h +590 -0
- data/vendor/v8/include/v8-platform.h +41 -17
- data/vendor/v8/include/v8-primitive-object.h +118 -0
- data/vendor/v8/include/v8-primitive.h +858 -0
- data/vendor/v8/include/v8-profiler.h +10 -11
- data/vendor/v8/include/v8-promise.h +174 -0
- data/vendor/v8/include/v8-proxy.h +50 -0
- data/vendor/v8/include/v8-regexp.h +105 -0
- data/vendor/v8/include/v8-script.h +771 -0
- data/vendor/v8/include/v8-snapshot.h +198 -0
- data/vendor/v8/include/v8-statistics.h +215 -0
- data/vendor/v8/include/v8-template.h +1052 -0
- data/vendor/v8/include/v8-traced-handle.h +605 -0
- data/vendor/v8/include/v8-typed-array.h +282 -0
- data/vendor/v8/include/v8-unwinder-state.h +4 -3
- data/vendor/v8/include/v8-unwinder.h +129 -0
- data/vendor/v8/include/v8-util.h +7 -1
- data/vendor/v8/include/v8-value-serializer.h +249 -0
- data/vendor/v8/include/v8-value.h +526 -0
- data/vendor/v8/include/v8-version.h +3 -3
- data/vendor/v8/include/v8-wasm.h +245 -0
- data/vendor/v8/include/v8-weak-callback-info.h +73 -0
- data/vendor/v8/include/v8.h +41 -12604
- metadata +47 -5
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// Copyright 2021 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef INCLUDE_V8_OBJECT_H_
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#define INCLUDE_V8_OBJECT_H_
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#include "v8-local-handle.h" // NOLINT(build/include_directory)
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#include "v8-maybe.h" // NOLINT(build/include_directory)
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#include "v8-persistent-handle.h" // NOLINT(build/include_directory)
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#include "v8-primitive.h" // NOLINT(build/include_directory)
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#include "v8-traced-handle.h" // NOLINT(build/include_directory)
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#include "v8-value.h" // NOLINT(build/include_directory)
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#include "v8config.h" // NOLINT(build/include_directory)
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namespace v8 {
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class Array;
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class Function;
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class FunctionTemplate;
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template <typename T>
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class PropertyCallbackInfo;
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/**
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* A private symbol
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*
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* This is an experimental feature. Use at your own risk.
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*/
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class V8_EXPORT Private : public Data {
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public:
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/**
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* Returns the print name string of the private symbol, or undefined if none.
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*/
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Local<Value> Name() const;
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/**
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* Create a private symbol. If name is not empty, it will be the description.
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*/
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static Local<Private> New(Isolate* isolate,
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Local<String> name = Local<String>());
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/**
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* Retrieve a global private symbol. If a symbol with this name has not
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* been retrieved in the same isolate before, it is created.
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* Note that private symbols created this way are never collected, so
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* they should only be used for statically fixed properties.
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* Also, there is only one global name space for the names used as keys.
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* To minimize the potential for clashes, use qualified names as keys,
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* e.g., "Class#property".
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*/
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static Local<Private> ForApi(Isolate* isolate, Local<String> name);
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V8_INLINE static Private* Cast(Data* data);
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private:
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Private();
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static void CheckCast(Data* that);
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};
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/**
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* An instance of a Property Descriptor, see Ecma-262 6.2.4.
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*
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* Properties in a descriptor are present or absent. If you do not set
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* `enumerable`, `configurable`, and `writable`, they are absent. If `value`,
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* `get`, or `set` are absent, but you must specify them in the constructor, use
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* empty handles.
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*
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* Accessors `get` and `set` must be callable or undefined if they are present.
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*
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* \note Only query properties if they are present, i.e., call `x()` only if
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* `has_x()` returns true.
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*
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* \code
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* // var desc = {writable: false}
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* v8::PropertyDescriptor d(Local<Value>()), false);
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* d.value(); // error, value not set
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* if (d.has_writable()) {
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* d.writable(); // false
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* }
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*
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* // var desc = {value: undefined}
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* v8::PropertyDescriptor d(v8::Undefined(isolate));
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*
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* // var desc = {get: undefined}
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* v8::PropertyDescriptor d(v8::Undefined(isolate), Local<Value>()));
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* \endcode
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*/
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class V8_EXPORT PropertyDescriptor {
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public:
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// GenericDescriptor
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PropertyDescriptor();
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// DataDescriptor
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explicit PropertyDescriptor(Local<Value> value);
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// DataDescriptor with writable property
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PropertyDescriptor(Local<Value> value, bool writable);
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// AccessorDescriptor
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PropertyDescriptor(Local<Value> get, Local<Value> set);
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~PropertyDescriptor();
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Local<Value> value() const;
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bool has_value() const;
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Local<Value> get() const;
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bool has_get() const;
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Local<Value> set() const;
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bool has_set() const;
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void set_enumerable(bool enumerable);
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bool enumerable() const;
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bool has_enumerable() const;
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void set_configurable(bool configurable);
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bool configurable() const;
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bool has_configurable() const;
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bool writable() const;
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bool has_writable() const;
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struct PrivateData;
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PrivateData* get_private() const { return private_; }
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PropertyDescriptor(const PropertyDescriptor&) = delete;
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void operator=(const PropertyDescriptor&) = delete;
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private:
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PrivateData* private_;
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};
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/**
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* PropertyAttribute.
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*/
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enum PropertyAttribute {
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/** None. **/
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None = 0,
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/** ReadOnly, i.e., not writable. **/
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ReadOnly = 1 << 0,
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/** DontEnum, i.e., not enumerable. **/
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DontEnum = 1 << 1,
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/** DontDelete, i.e., not configurable. **/
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DontDelete = 1 << 2
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};
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/**
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* Accessor[Getter|Setter] are used as callback functions when
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* setting|getting a particular property. See Object and ObjectTemplate's
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* method SetAccessor.
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*/
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using AccessorGetterCallback =
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void (*)(Local<String> property, const PropertyCallbackInfo<Value>& info);
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using AccessorNameGetterCallback =
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void (*)(Local<Name> property, const PropertyCallbackInfo<Value>& info);
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using AccessorSetterCallback = void (*)(Local<String> property,
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Local<Value> value,
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const PropertyCallbackInfo<void>& info);
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using AccessorNameSetterCallback =
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void (*)(Local<Name> property, Local<Value> value,
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const PropertyCallbackInfo<void>& info);
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/**
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* Access control specifications.
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*
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* Some accessors should be accessible across contexts. These
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* accessors have an explicit access control parameter which specifies
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* the kind of cross-context access that should be allowed.
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*
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* TODO(dcarney): Remove PROHIBITS_OVERWRITING as it is now unused.
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*/
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enum AccessControl {
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DEFAULT = 0,
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ALL_CAN_READ = 1,
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ALL_CAN_WRITE = 1 << 1,
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PROHIBITS_OVERWRITING = 1 << 2
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};
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/**
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* Property filter bits. They can be or'ed to build a composite filter.
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*/
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enum PropertyFilter {
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ALL_PROPERTIES = 0,
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ONLY_WRITABLE = 1,
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ONLY_ENUMERABLE = 2,
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ONLY_CONFIGURABLE = 4,
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SKIP_STRINGS = 8,
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SKIP_SYMBOLS = 16
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};
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/**
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* Options for marking whether callbacks may trigger JS-observable side effects.
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* Side-effect-free callbacks are allowlisted during debug evaluation with
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* throwOnSideEffect. It applies when calling a Function, FunctionTemplate,
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* or an Accessor callback. For Interceptors, please see
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* PropertyHandlerFlags's kHasNoSideEffect.
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* Callbacks that only cause side effects to the receiver are allowlisted if
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* invoked on receiver objects that are created within the same debug-evaluate
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* call, as these objects are temporary and the side effect does not escape.
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*/
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enum class SideEffectType {
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kHasSideEffect,
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kHasNoSideEffect,
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kHasSideEffectToReceiver
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};
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/**
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* Keys/Properties filter enums:
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*
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* KeyCollectionMode limits the range of collected properties. kOwnOnly limits
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* the collected properties to the given Object only. kIncludesPrototypes will
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* include all keys of the objects's prototype chain as well.
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*/
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enum class KeyCollectionMode { kOwnOnly, kIncludePrototypes };
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/**
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* kIncludesIndices allows for integer indices to be collected, while
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* kSkipIndices will exclude integer indices from being collected.
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*/
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enum class IndexFilter { kIncludeIndices, kSkipIndices };
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/**
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* kConvertToString will convert integer indices to strings.
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* kKeepNumbers will return numbers for integer indices.
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*/
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enum class KeyConversionMode { kConvertToString, kKeepNumbers, kNoNumbers };
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/**
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* Integrity level for objects.
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*/
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enum class IntegrityLevel { kFrozen, kSealed };
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/**
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* A JavaScript object (ECMA-262, 4.3.3)
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*/
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class V8_EXPORT Object : public Value {
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public:
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/**
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* Set only return Just(true) or Empty(), so if it should never fail, use
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* result.Check().
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*/
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V8_WARN_UNUSED_RESULT Maybe<bool> Set(Local<Context> context,
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Local<Value> key, Local<Value> value);
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V8_WARN_UNUSED_RESULT Maybe<bool> Set(Local<Context> context, uint32_t index,
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Local<Value> value);
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// Implements CreateDataProperty (ECMA-262, 7.3.4).
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//
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// Defines a configurable, writable, enumerable property with the given value
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// on the object unless the property already exists and is not configurable
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// or the object is not extensible.
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//
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// Returns true on success.
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V8_WARN_UNUSED_RESULT Maybe<bool> CreateDataProperty(Local<Context> context,
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Local<Name> key,
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Local<Value> value);
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V8_WARN_UNUSED_RESULT Maybe<bool> CreateDataProperty(Local<Context> context,
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uint32_t index,
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Local<Value> value);
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// Implements DefineOwnProperty.
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//
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// In general, CreateDataProperty will be faster, however, does not allow
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// for specifying attributes.
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//
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// Returns true on success.
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V8_WARN_UNUSED_RESULT Maybe<bool> DefineOwnProperty(
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Local<Context> context, Local<Name> key, Local<Value> value,
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PropertyAttribute attributes = None);
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// Implements Object.DefineProperty(O, P, Attributes), see Ecma-262 19.1.2.4.
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//
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// The defineProperty function is used to add an own property or
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// update the attributes of an existing own property of an object.
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//
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// Both data and accessor descriptors can be used.
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//
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// In general, CreateDataProperty is faster, however, does not allow
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// for specifying attributes or an accessor descriptor.
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//
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// The PropertyDescriptor can change when redefining a property.
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//
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// Returns true on success.
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V8_WARN_UNUSED_RESULT Maybe<bool> DefineProperty(
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Local<Context> context, Local<Name> key, PropertyDescriptor& descriptor);
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V8_WARN_UNUSED_RESULT MaybeLocal<Value> Get(Local<Context> context,
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Local<Value> key);
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V8_WARN_UNUSED_RESULT MaybeLocal<Value> Get(Local<Context> context,
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uint32_t index);
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/**
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* Gets the property attributes of a property which can be None or
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* any combination of ReadOnly, DontEnum and DontDelete. Returns
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* None when the property doesn't exist.
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*/
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V8_WARN_UNUSED_RESULT Maybe<PropertyAttribute> GetPropertyAttributes(
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Local<Context> context, Local<Value> key);
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304
|
+
/**
|
305
|
+
* Returns Object.getOwnPropertyDescriptor as per ES2016 section 19.1.2.6.
|
306
|
+
*/
|
307
|
+
V8_WARN_UNUSED_RESULT MaybeLocal<Value> GetOwnPropertyDescriptor(
|
308
|
+
Local<Context> context, Local<Name> key);
|
309
|
+
|
310
|
+
/**
|
311
|
+
* Object::Has() calls the abstract operation HasProperty(O, P) described
|
312
|
+
* in ECMA-262, 7.3.10. Has() returns
|
313
|
+
* true, if the object has the property, either own or on the prototype chain.
|
314
|
+
* Interceptors, i.e., PropertyQueryCallbacks, are called if present.
|
315
|
+
*
|
316
|
+
* Has() has the same side effects as JavaScript's `variable in object`.
|
317
|
+
* For example, calling Has() on a revoked proxy will throw an exception.
|
318
|
+
*
|
319
|
+
* \note Has() converts the key to a name, which possibly calls back into
|
320
|
+
* JavaScript.
|
321
|
+
*
|
322
|
+
* See also v8::Object::HasOwnProperty() and
|
323
|
+
* v8::Object::HasRealNamedProperty().
|
324
|
+
*/
|
325
|
+
V8_WARN_UNUSED_RESULT Maybe<bool> Has(Local<Context> context,
|
326
|
+
Local<Value> key);
|
327
|
+
|
328
|
+
V8_WARN_UNUSED_RESULT Maybe<bool> Delete(Local<Context> context,
|
329
|
+
Local<Value> key);
|
330
|
+
|
331
|
+
V8_WARN_UNUSED_RESULT Maybe<bool> Has(Local<Context> context, uint32_t index);
|
332
|
+
|
333
|
+
V8_WARN_UNUSED_RESULT Maybe<bool> Delete(Local<Context> context,
|
334
|
+
uint32_t index);
|
335
|
+
|
336
|
+
/**
|
337
|
+
* Note: SideEffectType affects the getter only, not the setter.
|
338
|
+
*/
|
339
|
+
V8_WARN_UNUSED_RESULT Maybe<bool> SetAccessor(
|
340
|
+
Local<Context> context, Local<Name> name,
|
341
|
+
AccessorNameGetterCallback getter,
|
342
|
+
AccessorNameSetterCallback setter = nullptr,
|
343
|
+
MaybeLocal<Value> data = MaybeLocal<Value>(),
|
344
|
+
AccessControl settings = DEFAULT, PropertyAttribute attribute = None,
|
345
|
+
SideEffectType getter_side_effect_type = SideEffectType::kHasSideEffect,
|
346
|
+
SideEffectType setter_side_effect_type = SideEffectType::kHasSideEffect);
|
347
|
+
|
348
|
+
void SetAccessorProperty(Local<Name> name, Local<Function> getter,
|
349
|
+
Local<Function> setter = Local<Function>(),
|
350
|
+
PropertyAttribute attribute = None,
|
351
|
+
AccessControl settings = DEFAULT);
|
352
|
+
|
353
|
+
/**
|
354
|
+
* Sets a native data property like Template::SetNativeDataProperty, but
|
355
|
+
* this method sets on this object directly.
|
356
|
+
*/
|
357
|
+
V8_WARN_UNUSED_RESULT Maybe<bool> SetNativeDataProperty(
|
358
|
+
Local<Context> context, Local<Name> name,
|
359
|
+
AccessorNameGetterCallback getter,
|
360
|
+
AccessorNameSetterCallback setter = nullptr,
|
361
|
+
Local<Value> data = Local<Value>(), PropertyAttribute attributes = None,
|
362
|
+
SideEffectType getter_side_effect_type = SideEffectType::kHasSideEffect,
|
363
|
+
SideEffectType setter_side_effect_type = SideEffectType::kHasSideEffect);
|
364
|
+
|
365
|
+
/**
|
366
|
+
* Attempts to create a property with the given name which behaves like a data
|
367
|
+
* property, except that the provided getter is invoked (and provided with the
|
368
|
+
* data value) to supply its value the first time it is read. After the
|
369
|
+
* property is accessed once, it is replaced with an ordinary data property.
|
370
|
+
*
|
371
|
+
* Analogous to Template::SetLazyDataProperty.
|
372
|
+
*/
|
373
|
+
V8_WARN_UNUSED_RESULT Maybe<bool> SetLazyDataProperty(
|
374
|
+
Local<Context> context, Local<Name> name,
|
375
|
+
AccessorNameGetterCallback getter, Local<Value> data = Local<Value>(),
|
376
|
+
PropertyAttribute attributes = None,
|
377
|
+
SideEffectType getter_side_effect_type = SideEffectType::kHasSideEffect,
|
378
|
+
SideEffectType setter_side_effect_type = SideEffectType::kHasSideEffect);
|
379
|
+
|
380
|
+
/**
|
381
|
+
* Functionality for private properties.
|
382
|
+
* This is an experimental feature, use at your own risk.
|
383
|
+
* Note: Private properties are not inherited. Do not rely on this, since it
|
384
|
+
* may change.
|
385
|
+
*/
|
386
|
+
Maybe<bool> HasPrivate(Local<Context> context, Local<Private> key);
|
387
|
+
Maybe<bool> SetPrivate(Local<Context> context, Local<Private> key,
|
388
|
+
Local<Value> value);
|
389
|
+
Maybe<bool> DeletePrivate(Local<Context> context, Local<Private> key);
|
390
|
+
MaybeLocal<Value> GetPrivate(Local<Context> context, Local<Private> key);
|
391
|
+
|
392
|
+
/**
|
393
|
+
* Returns an array containing the names of the enumerable properties
|
394
|
+
* of this object, including properties from prototype objects. The
|
395
|
+
* array returned by this method contains the same values as would
|
396
|
+
* be enumerated by a for-in statement over this object.
|
397
|
+
*/
|
398
|
+
V8_WARN_UNUSED_RESULT MaybeLocal<Array> GetPropertyNames(
|
399
|
+
Local<Context> context);
|
400
|
+
V8_WARN_UNUSED_RESULT MaybeLocal<Array> GetPropertyNames(
|
401
|
+
Local<Context> context, KeyCollectionMode mode,
|
402
|
+
PropertyFilter property_filter, IndexFilter index_filter,
|
403
|
+
KeyConversionMode key_conversion = KeyConversionMode::kKeepNumbers);
|
404
|
+
|
405
|
+
/**
|
406
|
+
* This function has the same functionality as GetPropertyNames but
|
407
|
+
* the returned array doesn't contain the names of properties from
|
408
|
+
* prototype objects.
|
409
|
+
*/
|
410
|
+
V8_WARN_UNUSED_RESULT MaybeLocal<Array> GetOwnPropertyNames(
|
411
|
+
Local<Context> context);
|
412
|
+
|
413
|
+
/**
|
414
|
+
* Returns an array containing the names of the filtered properties
|
415
|
+
* of this object, including properties from prototype objects. The
|
416
|
+
* array returned by this method contains the same values as would
|
417
|
+
* be enumerated by a for-in statement over this object.
|
418
|
+
*/
|
419
|
+
V8_WARN_UNUSED_RESULT MaybeLocal<Array> GetOwnPropertyNames(
|
420
|
+
Local<Context> context, PropertyFilter filter,
|
421
|
+
KeyConversionMode key_conversion = KeyConversionMode::kKeepNumbers);
|
422
|
+
|
423
|
+
/**
|
424
|
+
* Get the prototype object. This does not skip objects marked to
|
425
|
+
* be skipped by __proto__ and it does not consult the security
|
426
|
+
* handler.
|
427
|
+
*/
|
428
|
+
Local<Value> GetPrototype();
|
429
|
+
|
430
|
+
/**
|
431
|
+
* Set the prototype object. This does not skip objects marked to
|
432
|
+
* be skipped by __proto__ and it does not consult the security
|
433
|
+
* handler.
|
434
|
+
*/
|
435
|
+
V8_WARN_UNUSED_RESULT Maybe<bool> SetPrototype(Local<Context> context,
|
436
|
+
Local<Value> prototype);
|
437
|
+
|
438
|
+
/**
|
439
|
+
* Finds an instance of the given function template in the prototype
|
440
|
+
* chain.
|
441
|
+
*/
|
442
|
+
Local<Object> FindInstanceInPrototypeChain(Local<FunctionTemplate> tmpl);
|
443
|
+
|
444
|
+
/**
|
445
|
+
* Call builtin Object.prototype.toString on this object.
|
446
|
+
* This is different from Value::ToString() that may call
|
447
|
+
* user-defined toString function. This one does not.
|
448
|
+
*/
|
449
|
+
V8_WARN_UNUSED_RESULT MaybeLocal<String> ObjectProtoToString(
|
450
|
+
Local<Context> context);
|
451
|
+
|
452
|
+
/**
|
453
|
+
* Returns the name of the function invoked as a constructor for this object.
|
454
|
+
*/
|
455
|
+
Local<String> GetConstructorName();
|
456
|
+
|
457
|
+
/**
|
458
|
+
* Sets the integrity level of the object.
|
459
|
+
*/
|
460
|
+
Maybe<bool> SetIntegrityLevel(Local<Context> context, IntegrityLevel level);
|
461
|
+
|
462
|
+
/** Gets the number of internal fields for this Object. */
|
463
|
+
int InternalFieldCount() const;
|
464
|
+
|
465
|
+
/** Same as above, but works for PersistentBase. */
|
466
|
+
V8_INLINE static int InternalFieldCount(
|
467
|
+
const PersistentBase<Object>& object) {
|
468
|
+
return object.val_->InternalFieldCount();
|
469
|
+
}
|
470
|
+
|
471
|
+
/** Same as above, but works for BasicTracedReference. */
|
472
|
+
V8_INLINE static int InternalFieldCount(
|
473
|
+
const BasicTracedReference<Object>& object) {
|
474
|
+
return object->InternalFieldCount();
|
475
|
+
}
|
476
|
+
|
477
|
+
/** Gets the value from an internal field. */
|
478
|
+
V8_INLINE Local<Value> GetInternalField(int index);
|
479
|
+
|
480
|
+
/** Sets the value in an internal field. */
|
481
|
+
void SetInternalField(int index, Local<Value> value);
|
482
|
+
|
483
|
+
/**
|
484
|
+
* Gets a 2-byte-aligned native pointer from an internal field. This field
|
485
|
+
* must have been set by SetAlignedPointerInInternalField, everything else
|
486
|
+
* leads to undefined behavior.
|
487
|
+
*/
|
488
|
+
V8_INLINE void* GetAlignedPointerFromInternalField(int index);
|
489
|
+
|
490
|
+
/** Same as above, but works for PersistentBase. */
|
491
|
+
V8_INLINE static void* GetAlignedPointerFromInternalField(
|
492
|
+
const PersistentBase<Object>& object, int index) {
|
493
|
+
return object.val_->GetAlignedPointerFromInternalField(index);
|
494
|
+
}
|
495
|
+
|
496
|
+
/** Same as above, but works for TracedGlobal. */
|
497
|
+
V8_INLINE static void* GetAlignedPointerFromInternalField(
|
498
|
+
const BasicTracedReference<Object>& object, int index) {
|
499
|
+
return object->GetAlignedPointerFromInternalField(index);
|
500
|
+
}
|
501
|
+
|
502
|
+
/**
|
503
|
+
* Sets a 2-byte-aligned native pointer in an internal field. To retrieve such
|
504
|
+
* a field, GetAlignedPointerFromInternalField must be used, everything else
|
505
|
+
* leads to undefined behavior.
|
506
|
+
*/
|
507
|
+
void SetAlignedPointerInInternalField(int index, void* value);
|
508
|
+
void SetAlignedPointerInInternalFields(int argc, int indices[],
|
509
|
+
void* values[]);
|
510
|
+
|
511
|
+
/**
|
512
|
+
* HasOwnProperty() is like JavaScript's Object.prototype.hasOwnProperty().
|
513
|
+
*
|
514
|
+
* See also v8::Object::Has() and v8::Object::HasRealNamedProperty().
|
515
|
+
*/
|
516
|
+
V8_WARN_UNUSED_RESULT Maybe<bool> HasOwnProperty(Local<Context> context,
|
517
|
+
Local<Name> key);
|
518
|
+
V8_WARN_UNUSED_RESULT Maybe<bool> HasOwnProperty(Local<Context> context,
|
519
|
+
uint32_t index);
|
520
|
+
/**
|
521
|
+
* Use HasRealNamedProperty() if you want to check if an object has an own
|
522
|
+
* property without causing side effects, i.e., without calling interceptors.
|
523
|
+
*
|
524
|
+
* This function is similar to v8::Object::HasOwnProperty(), but it does not
|
525
|
+
* call interceptors.
|
526
|
+
*
|
527
|
+
* \note Consider using non-masking interceptors, i.e., the interceptors are
|
528
|
+
* not called if the receiver has the real named property. See
|
529
|
+
* `v8::PropertyHandlerFlags::kNonMasking`.
|
530
|
+
*
|
531
|
+
* See also v8::Object::Has().
|
532
|
+
*/
|
533
|
+
V8_WARN_UNUSED_RESULT Maybe<bool> HasRealNamedProperty(Local<Context> context,
|
534
|
+
Local<Name> key);
|
535
|
+
V8_WARN_UNUSED_RESULT Maybe<bool> HasRealIndexedProperty(
|
536
|
+
Local<Context> context, uint32_t index);
|
537
|
+
V8_WARN_UNUSED_RESULT Maybe<bool> HasRealNamedCallbackProperty(
|
538
|
+
Local<Context> context, Local<Name> key);
|
539
|
+
|
540
|
+
/**
|
541
|
+
* If result.IsEmpty() no real property was located in the prototype chain.
|
542
|
+
* This means interceptors in the prototype chain are not called.
|
543
|
+
*/
|
544
|
+
V8_WARN_UNUSED_RESULT MaybeLocal<Value> GetRealNamedPropertyInPrototypeChain(
|
545
|
+
Local<Context> context, Local<Name> key);
|
546
|
+
|
547
|
+
/**
|
548
|
+
* Gets the property attributes of a real property in the prototype chain,
|
549
|
+
* which can be None or any combination of ReadOnly, DontEnum and DontDelete.
|
550
|
+
* Interceptors in the prototype chain are not called.
|
551
|
+
*/
|
552
|
+
V8_WARN_UNUSED_RESULT Maybe<PropertyAttribute>
|
553
|
+
GetRealNamedPropertyAttributesInPrototypeChain(Local<Context> context,
|
554
|
+
Local<Name> key);
|
555
|
+
|
556
|
+
/**
|
557
|
+
* If result.IsEmpty() no real property was located on the object or
|
558
|
+
* in the prototype chain.
|
559
|
+
* This means interceptors in the prototype chain are not called.
|
560
|
+
*/
|
561
|
+
V8_WARN_UNUSED_RESULT MaybeLocal<Value> GetRealNamedProperty(
|
562
|
+
Local<Context> context, Local<Name> key);
|
563
|
+
|
564
|
+
/**
|
565
|
+
* Gets the property attributes of a real property which can be
|
566
|
+
* None or any combination of ReadOnly, DontEnum and DontDelete.
|
567
|
+
* Interceptors in the prototype chain are not called.
|
568
|
+
*/
|
569
|
+
V8_WARN_UNUSED_RESULT Maybe<PropertyAttribute> GetRealNamedPropertyAttributes(
|
570
|
+
Local<Context> context, Local<Name> key);
|
571
|
+
|
572
|
+
/** Tests for a named lookup interceptor.*/
|
573
|
+
bool HasNamedLookupInterceptor() const;
|
574
|
+
|
575
|
+
/** Tests for an index lookup interceptor.*/
|
576
|
+
bool HasIndexedLookupInterceptor() const;
|
577
|
+
|
578
|
+
/**
|
579
|
+
* Returns the identity hash for this object. The current implementation
|
580
|
+
* uses a hidden property on the object to store the identity hash.
|
581
|
+
*
|
582
|
+
* The return value will never be 0. Also, it is not guaranteed to be
|
583
|
+
* unique.
|
584
|
+
*/
|
585
|
+
int GetIdentityHash();
|
586
|
+
|
587
|
+
/**
|
588
|
+
* Clone this object with a fast but shallow copy. Values will point
|
589
|
+
* to the same values as the original object.
|
590
|
+
*/
|
591
|
+
// TODO(dcarney): take an isolate and optionally bail out?
|
592
|
+
Local<Object> Clone();
|
593
|
+
|
594
|
+
/**
|
595
|
+
* Returns the context in which the object was created.
|
596
|
+
*/
|
597
|
+
V8_DEPRECATE_SOON("Use MaybeLocal<Context> GetCreationContext()")
|
598
|
+
Local<Context> CreationContext();
|
599
|
+
MaybeLocal<Context> GetCreationContext();
|
600
|
+
|
601
|
+
/** Same as above, but works for Persistents */
|
602
|
+
V8_DEPRECATE_SOON(
|
603
|
+
"Use MaybeLocal<Context> GetCreationContext(const "
|
604
|
+
"PersistentBase<Object>& object)")
|
605
|
+
static Local<Context> CreationContext(const PersistentBase<Object>& object);
|
606
|
+
V8_INLINE static MaybeLocal<Context> GetCreationContext(
|
607
|
+
const PersistentBase<Object>& object) {
|
608
|
+
return object.val_->GetCreationContext();
|
609
|
+
}
|
610
|
+
|
611
|
+
/**
|
612
|
+
* Checks whether a callback is set by the
|
613
|
+
* ObjectTemplate::SetCallAsFunctionHandler method.
|
614
|
+
* When an Object is callable this method returns true.
|
615
|
+
*/
|
616
|
+
bool IsCallable() const;
|
617
|
+
|
618
|
+
/**
|
619
|
+
* True if this object is a constructor.
|
620
|
+
*/
|
621
|
+
bool IsConstructor() const;
|
622
|
+
|
623
|
+
/**
|
624
|
+
* True if this object can carry information relevant to the embedder in its
|
625
|
+
* embedder fields, false otherwise. This is generally true for objects
|
626
|
+
* constructed through function templates but also holds for other types where
|
627
|
+
* V8 automatically adds internal fields at compile time, such as e.g.
|
628
|
+
* v8::ArrayBuffer.
|
629
|
+
*/
|
630
|
+
bool IsApiWrapper() const;
|
631
|
+
|
632
|
+
/**
|
633
|
+
* True if this object was created from an object template which was marked
|
634
|
+
* as undetectable. See v8::ObjectTemplate::MarkAsUndetectable for more
|
635
|
+
* information.
|
636
|
+
*/
|
637
|
+
bool IsUndetectable() const;
|
638
|
+
|
639
|
+
/**
|
640
|
+
* Call an Object as a function if a callback is set by the
|
641
|
+
* ObjectTemplate::SetCallAsFunctionHandler method.
|
642
|
+
*/
|
643
|
+
V8_WARN_UNUSED_RESULT MaybeLocal<Value> CallAsFunction(Local<Context> context,
|
644
|
+
Local<Value> recv,
|
645
|
+
int argc,
|
646
|
+
Local<Value> argv[]);
|
647
|
+
|
648
|
+
/**
|
649
|
+
* Call an Object as a constructor if a callback is set by the
|
650
|
+
* ObjectTemplate::SetCallAsFunctionHandler method.
|
651
|
+
* Note: This method behaves like the Function::NewInstance method.
|
652
|
+
*/
|
653
|
+
V8_WARN_UNUSED_RESULT MaybeLocal<Value> CallAsConstructor(
|
654
|
+
Local<Context> context, int argc, Local<Value> argv[]);
|
655
|
+
|
656
|
+
/**
|
657
|
+
* Return the isolate to which the Object belongs to.
|
658
|
+
*/
|
659
|
+
Isolate* GetIsolate();
|
660
|
+
|
661
|
+
/**
|
662
|
+
* If this object is a Set, Map, WeakSet or WeakMap, this returns a
|
663
|
+
* representation of the elements of this object as an array.
|
664
|
+
* If this object is a SetIterator or MapIterator, this returns all
|
665
|
+
* elements of the underlying collection, starting at the iterator's current
|
666
|
+
* position.
|
667
|
+
* For other types, this will return an empty MaybeLocal<Array> (without
|
668
|
+
* scheduling an exception).
|
669
|
+
*/
|
670
|
+
MaybeLocal<Array> PreviewEntries(bool* is_key_value);
|
671
|
+
|
672
|
+
static Local<Object> New(Isolate* isolate);
|
673
|
+
|
674
|
+
/**
|
675
|
+
* Creates a JavaScript object with the given properties, and
|
676
|
+
* a the given prototype_or_null (which can be any JavaScript
|
677
|
+
* value, and if it's null, the newly created object won't have
|
678
|
+
* a prototype at all). This is similar to Object.create().
|
679
|
+
* All properties will be created as enumerable, configurable
|
680
|
+
* and writable properties.
|
681
|
+
*/
|
682
|
+
static Local<Object> New(Isolate* isolate, Local<Value> prototype_or_null,
|
683
|
+
Local<Name>* names, Local<Value>* values,
|
684
|
+
size_t length);
|
685
|
+
|
686
|
+
V8_INLINE static Object* Cast(Value* obj);
|
687
|
+
|
688
|
+
/**
|
689
|
+
* Support for TC39 "dynamic code brand checks" proposal.
|
690
|
+
*
|
691
|
+
* This API allows to query whether an object was constructed from a
|
692
|
+
* "code like" ObjectTemplate.
|
693
|
+
*
|
694
|
+
* See also: v8::ObjectTemplate::SetCodeLike
|
695
|
+
*/
|
696
|
+
bool IsCodeLike(Isolate* isolate) const;
|
697
|
+
|
698
|
+
private:
|
699
|
+
Object();
|
700
|
+
static void CheckCast(Value* obj);
|
701
|
+
Local<Value> SlowGetInternalField(int index);
|
702
|
+
void* SlowGetAlignedPointerFromInternalField(int index);
|
703
|
+
};
|
704
|
+
|
705
|
+
// --- Implementation ---
|
706
|
+
|
707
|
+
Local<Value> Object::GetInternalField(int index) {
|
708
|
+
#ifndef V8_ENABLE_CHECKS
|
709
|
+
using A = internal::Address;
|
710
|
+
using I = internal::Internals;
|
711
|
+
A obj = *reinterpret_cast<A*>(this);
|
712
|
+
// Fast path: If the object is a plain JSObject, which is the common case, we
|
713
|
+
// know where to find the internal fields and can return the value directly.
|
714
|
+
int instance_type = I::GetInstanceType(obj);
|
715
|
+
if (v8::internal::CanHaveInternalField(instance_type)) {
|
716
|
+
int offset = I::kJSObjectHeaderSize + (I::kEmbedderDataSlotSize * index);
|
717
|
+
A value = I::ReadRawField<A>(obj, offset);
|
718
|
+
#ifdef V8_COMPRESS_POINTERS
|
719
|
+
// We read the full pointer value and then decompress it in order to avoid
|
720
|
+
// dealing with potential endiannes issues.
|
721
|
+
value = I::DecompressTaggedAnyField(obj, static_cast<uint32_t>(value));
|
722
|
+
#endif
|
723
|
+
internal::Isolate* isolate =
|
724
|
+
internal::IsolateFromNeverReadOnlySpaceObject(obj);
|
725
|
+
A* result = HandleScope::CreateHandle(isolate, value);
|
726
|
+
return Local<Value>(reinterpret_cast<Value*>(result));
|
727
|
+
}
|
728
|
+
#endif
|
729
|
+
return SlowGetInternalField(index);
|
730
|
+
}
|
731
|
+
|
732
|
+
void* Object::GetAlignedPointerFromInternalField(int index) {
|
733
|
+
#ifndef V8_ENABLE_CHECKS
|
734
|
+
using A = internal::Address;
|
735
|
+
using I = internal::Internals;
|
736
|
+
A obj = *reinterpret_cast<A*>(this);
|
737
|
+
// Fast path: If the object is a plain JSObject, which is the common case, we
|
738
|
+
// know where to find the internal fields and can return the value directly.
|
739
|
+
auto instance_type = I::GetInstanceType(obj);
|
740
|
+
if (v8::internal::CanHaveInternalField(instance_type)) {
|
741
|
+
int offset = I::kJSObjectHeaderSize + (I::kEmbedderDataSlotSize * index);
|
742
|
+
#ifdef V8_HEAP_SANDBOX
|
743
|
+
offset += I::kEmbedderDataSlotRawPayloadOffset;
|
744
|
+
#endif
|
745
|
+
internal::Isolate* isolate = I::GetIsolateForHeapSandbox(obj);
|
746
|
+
A value = I::ReadExternalPointerField(
|
747
|
+
isolate, obj, offset, internal::kEmbedderDataSlotPayloadTag);
|
748
|
+
return reinterpret_cast<void*>(value);
|
749
|
+
}
|
750
|
+
#endif
|
751
|
+
return SlowGetAlignedPointerFromInternalField(index);
|
752
|
+
}
|
753
|
+
|
754
|
+
Private* Private::Cast(Data* data) {
|
755
|
+
#ifdef V8_ENABLE_CHECKS
|
756
|
+
CheckCast(data);
|
757
|
+
#endif
|
758
|
+
return reinterpret_cast<Private*>(data);
|
759
|
+
}
|
760
|
+
|
761
|
+
Object* Object::Cast(v8::Value* value) {
|
762
|
+
#ifdef V8_ENABLE_CHECKS
|
763
|
+
CheckCast(value);
|
764
|
+
#endif
|
765
|
+
return static_cast<Object*>(value);
|
766
|
+
}
|
767
|
+
|
768
|
+
} // namespace v8
|
769
|
+
|
770
|
+
#endif // INCLUDE_V8_OBJECT_H_
|