libui_paradise 0.3.9 → 0.4.13

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Files changed (77) hide show
  1. checksums.yaml +4 -4
  2. data/README.md +176 -155
  3. data/bin/libui_message +1 -1
  4. data/doc/README.gen +175 -85
  5. data/doc/todo/todo.md +9 -5
  6. data/lib/libui_paradise/autoinclude.rb +2 -1
  7. data/lib/libui_paradise/base/base.rb +17 -67
  8. data/lib/libui_paradise/base_module/base_module.rb +1514 -0
  9. data/lib/libui_paradise/colours/colours.rb +4 -4
  10. data/lib/libui_paradise/domain_specific_language/README.md +6 -0
  11. data/lib/libui_paradise/examples/complex/002_tabs_example.rb +1 -2
  12. data/lib/libui_paradise/examples/complex/003_open_file_button_example.rb +1 -1
  13. data/lib/libui_paradise/examples/complex/006_coloured_boxes_example.rb +2 -2
  14. data/lib/libui_paradise/examples/complex/007_slider_example.rb +10 -4
  15. data/lib/libui_paradise/examples/complex/008_radio_button_example.rb +2 -2
  16. data/lib/libui_paradise/examples/complex/009_separator_example.rb +2 -2
  17. data/lib/libui_paradise/examples/complex/010_table_example.rb +5 -9
  18. data/lib/libui_paradise/examples/complex/011_two_buttons_showing_how_to_enable_and_disable_them.rb +2 -1
  19. data/lib/libui_paradise/examples/complex/012_password_entry_example.rb +1 -1
  20. data/lib/libui_paradise/examples/complex/013_form_example.rb +1 -1
  21. data/lib/libui_paradise/examples/complex/014_text_example.rb +1 -1
  22. data/lib/libui_paradise/examples/complex/015_text_view_example.rb +4 -4
  23. data/lib/libui_paradise/examples/complex/016_grid_example.rb +20 -11
  24. data/lib/libui_paradise/examples/complex/017_unicode_text_example.rb +2 -2
  25. data/lib/libui_paradise/examples/complex/018_spinbutton_example.rb +1 -1
  26. data/lib/libui_paradise/examples/complex/019_combo_box_example.rb +1 -1
  27. data/lib/libui_paradise/examples/complex/020_checkbox_example.rb +5 -5
  28. data/lib/libui_paradise/examples/complex/021_font_example.rb +4 -3
  29. data/lib/libui_paradise/examples/complex/022_simple_notepad_example.rb +3 -3
  30. data/lib/libui_paradise/examples/complex/023_msg_box_error.rb +5 -5
  31. data/lib/libui_paradise/examples/complex/024_parse_config_file_example.rb +2 -2
  32. data/lib/libui_paradise/examples/complex/025_colour_button.rb +1 -1
  33. data/lib/libui_paradise/examples/complex/026_basic_table_image.rb +5 -8
  34. data/lib/libui_paradise/examples/complex/027_basic_button_example.rb +3 -3
  35. data/lib/libui_paradise/examples/complex/028_try_for_automatic_button_press_event_after_a_delay.rb +4 -5
  36. data/lib/libui_paradise/examples/complex/029_progressbar_example.rb +4 -5
  37. data/lib/libui_paradise/examples/complex/030_entry_responds_to_comment_as_synonymous_to_the_enter_key_pressed_example.rb +5 -6
  38. data/lib/libui_paradise/examples/complex/031_notification_functionality_example.rb +3 -2
  39. data/lib/libui_paradise/examples/complex/032_simple_window_example.rb +2 -1
  40. data/lib/libui_paradise/examples/complex/033_daemonize_and_exit_after_delay_example.rb +3 -2
  41. data/lib/libui_paradise/examples/complex/034_bold_text_example.rb +115 -0
  42. data/lib/libui_paradise/examples/complex/035_parse_into_table_example.rb +109 -0
  43. data/lib/libui_paradise/examples/simple/001_open_file_example.rb +1 -1
  44. data/lib/libui_paradise/examples/simple/002_histogram_example.rb +6 -6
  45. data/lib/libui_paradise/examples/simple/003_fancy_text_example.rb +63 -35
  46. data/lib/libui_paradise/examples/simple/005_text_drawing_example.rb +3 -3
  47. data/lib/libui_paradise/examples/simple/007_control_gallery.rb +2 -1
  48. data/lib/libui_paradise/examples/simple/009_spectrum.rb +7 -1
  49. data/lib/libui_paradise/examples/simple/012_table_example.rb +5 -5
  50. data/lib/libui_paradise/examples/simple/013_scrolling_pane_example.rb +28 -0
  51. data/lib/libui_paradise/examples/simple/014_simple_entry_example.rb +30 -0
  52. data/lib/libui_paradise/examples/simple/015_slider_example.rb +32 -0
  53. data/lib/libui_paradise/fiddle/fiddle.rb +771 -636
  54. data/lib/libui_paradise/libui_classes/button.rb +31 -0
  55. data/lib/libui_paradise/libui_classes/entry.rb +35 -0
  56. data/lib/libui_paradise/libui_classes/grid.rb +14 -26
  57. data/lib/libui_paradise/libui_classes/hbox.rb +39 -0
  58. data/lib/libui_paradise/libui_classes/libui_classes.rb +9 -1630
  59. data/lib/libui_paradise/libui_classes/msg_box.rb +121 -0
  60. data/lib/libui_paradise/libui_classes/msg_box_error.rb +41 -0
  61. data/lib/libui_paradise/libui_classes/slider.rb +28 -0
  62. data/lib/libui_paradise/libui_classes/spinbox.rb +48 -0
  63. data/lib/libui_paradise/libui_classes/vbox.rb +38 -0
  64. data/lib/libui_paradise/project/project.rb +2 -1
  65. data/lib/libui_paradise/prototype/prototype.rb +8 -8
  66. data/lib/libui_paradise/requires/require_the_libui_classes.rb +2 -2
  67. data/lib/libui_paradise/requires/require_the_libui_paradise_project.rb +4 -2
  68. data/lib/libui_paradise/toplevel_methods/add_to_the_registered_widgets.rb +70 -0
  69. data/lib/libui_paradise/toplevel_methods/hash_fiddle_pointer_widgets.rb +37 -0
  70. data/lib/libui_paradise/{extensions → toplevel_methods}/toplevel_counters.rb +26 -1
  71. data/lib/libui_paradise/toplevel_methods/toplevel_methods.rb +792 -0
  72. data/lib/libui_paradise/version/version.rb +2 -2
  73. data/test/testing_generic_window.rb +2 -0
  74. metadata +22 -8
  75. data/doc/SNIPPETS.md +0 -65
  76. data/lib/libui_paradise/extensions/extensions.rb +0 -979
  77. data/lib/libui_paradise/libui_classes/box.rb +0 -157
data/doc/README.gen CHANGED
@@ -9,12 +9,12 @@ by me via **gimp** and ImageMagick - the rounded borders were
9
9
  done via ImageMagick. You can re-use this image if you would like to,
10
10
  including the colour-pattern, via a **CC BY 3.0** licence. See the following
11
11
  link for that licence: https://creativecommons.org/licenses/by/3.0/. For
12
- **cfdg** itself, have a look at: https://www.contextfreeart.org/gallery/)
12
+ <b>cfdg</b> itself, have a look at: https://www.contextfreeart.org/gallery/)
13
13
 
14
- The **libui_paradise project** aims to enhance the official (upstream)
14
+ The <b>libui_paradise project</b> aims to enhance the official (upstream)
15
15
  ruby-libui bindings a little bit.
16
16
 
17
- You can find the upstream ruby-libui bindings, maintained by **kojix2**,
17
+ You can find the upstream ruby-libui bindings, maintained by <b>kojix2</b>,
18
18
  here:
19
19
 
20
20
  https://rubygems.org/gems/libui
@@ -150,7 +150,7 @@ around one day, that idea should be retained for other GUIs
150
150
  in the future.
151
151
 
152
152
  It's quite difficult to get GTK and ruby-gtk to work on
153
- **windows** - I tried to compile it some weeks ago but I
153
+ <b>windows</b> - I tried to compile it some weeks ago but I
154
154
  ended up having "missing symbols" error messages afterwards.
155
155
  I managed to get the hello-world.c example working, but the
156
156
  more complicated examples did not work for me.
@@ -168,7 +168,7 @@ no binary bundles for ruby-gtk on windows anymore either. I
168
168
  assume it is possible if you know msys2, and the windows
169
169
  platform, but I am no expert on either, so ...)
170
170
 
171
- **libui** is so much simpler to use on windows than GTK,
171
+ <b>libui</b> is so much simpler to use on windows than GTK,
172
172
  though - just do **gem install libui** and it'll work,
173
173
  as-is. Literally. That's it. I tried it on my windows
174
174
  laptop and it **does** indeed work. That convinced me
@@ -282,7 +282,8 @@ sense in this regard.
282
282
 
283
283
  ## How to add a margin in LibUI
284
284
 
285
- Use something like:
285
+ Use the following API if you wish to have your main window
286
+ use a margin:
286
287
 
287
288
  LibUI.window_set_margined(MAIN_WINDOW, 1)
288
289
 
@@ -428,14 +429,19 @@ Or just:
428
429
 
429
430
  Since as of 2022 I prefer the longer variant, e. g. **LibUI**init. The
430
431
  old UI constant ("alias") will be retained, but new code added to the
431
- libui_paradise gem will not use **UI** - instead the slightly longer
432
- **LibUI** is used.
433
-
432
+ libui_paradise gem will not use <b>UI</b> - instead the slightly longer
433
+ <b>LibUI</b> is used.
434
+
435
+ Note that since as of <b>December 2023</b>, whenever the libui_paradise
436
+ gem is required, <b>LibuiParadise.init</b> is automatically called,
437
+ which in turn invokes LibUI.init. The reason as to why this is
438
+ the new default is so that we can omit one line of code.
439
+
434
440
  ## Subclassing
435
441
 
436
442
  Currently subclassing from LibUI elements does not work - I simply
437
- have no idea how to "subclass" from a **Fiddle::Pointer**. Perhaps we
438
- have to build up a data structure that behaves like **Fiddle::Pointer**
443
+ have no idea how to "subclass" from a <b>Fiddle::Pointer</b>. Perhaps we
444
+ have to build up a data structure that behaves like <b>Fiddle::Pointer</b>
439
445
  but also has methods that allow for a more direct 'OOP behaviour'. Has
440
446
  anyone tried this yet? I am scared to try considering I already got
441
447
  segfaults everywhere ...
@@ -452,8 +458,8 @@ The following API can be used to create a new scrolling area:
452
458
 
453
459
  LibUI.new_scrolling_area
454
460
 
455
- Scrolling areas have horziontal and vertical scrollbars. The
456
- amount that can be scrolled is determined by the area's
461
+ <b>Scrolling areas</b> may contain horizontal and vertical scrollbars.
462
+ The amount that can be scrolled is determined by the area's
457
463
  size, which is decided by the programmer (both when creating
458
464
  the Area and by a call to SetSize). Only a portion of the
459
465
  Area is visible at any time; drawing and mouse events are
@@ -461,9 +467,9 @@ automatically adjusted to match what portion is visible,
461
467
  so you do not have to worry about scrolling in your
462
468
  event handlers.
463
469
 
464
- The method LibUI.new_scrolling_area() accepts three arguments.
470
+ The method <b>LibUI.new_scrolling_area()</b> accepts <b>three arguments</b>.
465
471
  The second and third are width and height, respectively
466
- (as **integers**).
472
+ (as <b>integers</b>).
467
473
 
468
474
  The first argument is the area handle. It has the following
469
475
  pointer types (struct):
@@ -493,6 +499,12 @@ The <b>handlerDraw() function</b> in C looks like this:
493
499
  uiFreeFontButtonFont(&defaultFont);
494
500
  }
495
501
 
502
+ This means that you will have to pass three arguments to
503
+ this method - all are mandatory. Failure to do so may yield an
504
+ error message, such as:
505
+
506
+ gems/libui-0.1.2.pre/lib/libui/ffi.rb:20:in `call': wrong number of arguments (given 0, expected 3) (ArgumentError)
507
+
496
508
  The scrollable area may look like this:
497
509
 
498
510
  <img src="https://raw.githubusercontent.com/msink/kotlin-libui/master/samples/hello/hello-windows.png">
@@ -517,6 +529,7 @@ label / ui_text widget.
517
529
  To create a combo-box in vanilla libui, do this in plain ruby-libui:
518
530
 
519
531
  alignment = LibUI.new_combobox # Here we actually create the combobox.
532
+ # Next, we show how to append to a combobox:
520
533
  LibUI.combobox_append(alignment, 'Left')
521
534
  LibUI.combobox_append(alignment, 'Center')
522
535
  LibUI.combobox_append(alignment, 'Right')
@@ -548,11 +561,11 @@ For instance:
548
561
 
549
562
  LibUI.combobox_set_selected(combobox, 0) # The first one will be active too.
550
563
 
551
- To **query the currently selected value**, use:
564
+ To <b>query the currently selected value</b>, use:
552
565
 
553
566
  LibUI.combobox_selected(pointer)
554
567
 
555
- This is usually done via a **proc {}** object. See kojix2' examples.
568
+ This is usually done via a <b>proc {}</b> object. See kojix2' examples.
556
569
 
557
570
  In LibuiParadise a few custom methods were added, such as
558
571
  **.ui_sync_connect()**. This method was added to connect a
@@ -578,11 +591,28 @@ To add content to an editable combobox youc an use:
578
591
 
579
592
  LibUI.append() # .append() adds the named item to the end of the EditableCombobox.
580
593
 
581
- The **source code** to the combo-box in libui, at the least
594
+ A more concise example for populating a combobox may be
595
+ this one here:
596
+
597
+ combo_box = LibUI.combobox {
598
+ ['combobox Item 1', 'combobox Item 2', 'combobox Item 3']
599
+ }
600
+
601
+ The <b>source code</b> to the combo-box in libui, at the least
582
602
  for UNIX/Linux, can be seen here:
583
603
 
584
604
  https://github.com/andlabs/libui/blob/master/unix/combobox.c
585
605
 
606
+ ## How to add a libui-widget to the main window - how to designate a child widget:
607
+
608
+ LibUI.window_set_child(main_window, button) # Both these widgets have to be created first, of course.
609
+
610
+ ## LibUI.control_show
611
+
612
+ No clue what this does so far.
613
+
614
+ LibUI.control_show(main_window)
615
+
586
616
  ## Error messages and ui_error_message
587
617
 
588
618
  In LibUI respectively ruby-libui you can display error messages
@@ -608,7 +638,7 @@ just a stub though - we may have to research this with better examples.
608
638
 
609
639
  ## Checkboxes in Libui-ng
610
640
 
611
- A simple checkbox example in **plain** ruby-libui follows:
641
+ A simple checkbox example in <b>plain</b> ruby-libui follows:
612
642
 
613
643
  checkbox = LibUI.checkbox('Checkbox')
614
644
  checkbox_toggle_callback = proc { |pointer|
@@ -625,8 +655,8 @@ This may look like so on Linux:
625
655
 
626
656
  <img src="https://i.imgur.com/d7qWalZ.png" style="margin-left: 2em; padding: 4px; border: 1px solid black;">
627
657
 
628
- To set such a checkbox to the checked-state (that is, as if the
629
- user clicked on it), use the following method, if you use the
658
+ To set such a checkbox to the <b>checked-state</b> (that is, as if
659
+ the user clicked on it), use the following method, if you use the
630
660
  libui_paradise gem:
631
661
 
632
662
  checkbox.set_checked(1)
@@ -635,8 +665,8 @@ To query its state use:
635
665
 
636
666
  checked = LibUI.checkbox_checked(pointer) == 1
637
667
 
638
- To <b>query</b> whether a checkbox is **active**, use code such as the
639
- following:
668
+ To <b>query</b> whether a checkbox is <b>active</b>, use code such as
669
+ the following:
640
670
 
641
671
  checkbox.is_active?
642
672
  checkbox.active?
@@ -645,7 +675,7 @@ This depends on the modifications to Fiddler::Pointer, so
645
675
  be wary when you use this - there be dragons (perhaps). Most
646
676
  of these modifications are based on **.object_id**, which is
647
677
  registered in a main, toplevel Hash in the
648
- **libui_paradise project**. Not very elegant, but simple, and
678
+ <b>libui_paradise project</b>. Not very elegant, but simple, and
649
679
  it works (for the most part).
650
680
 
651
681
  The toggle-event for a checkbox can be triggered via:
@@ -657,23 +687,23 @@ The toggle-event for a checkbox can be triggered via:
657
687
  0
658
688
  }
659
689
 
660
- To respond to on-toggled events, do:
690
+ To respond to <b>on-toggled events</b>, do use:
661
691
 
662
692
  LibUI.checkbox_on_toggled(checkbox, checkbox_toggle_callback, nil)
663
693
 
664
694
  ## Adding a widget into another widget
665
695
 
666
- I chose the following **API** for this:
696
+ I chose the following <b>API</b> for this:
667
697
 
668
698
  box1.add(box2, 1)
669
699
 
670
- Note that this is "cheating" a bit because the method **.add()** is defined
671
- on **Fiddle::Pointer**. That's scary! Segfaults coming your way. But it
672
- also seems to work to some extent. Which is amazing ... :-)
700
+ Note that this is "cheating" a bit because the method <b>.add()</b> is
701
+ defined on <b>Fiddle::Pointer</b>. That's scary! Segfaults coming your
702
+ way. But it also seems to work to some extent. Which is amazing ... :-)
673
703
 
674
704
  In ruby-gtk it is quite common to use **.add()**. While **.pack_start()**
675
705
  and **.pack_end()** are available in ruby-gtk as well, I think .add() is
676
- the simpler name. We just **add a widget to another widget** - job done.
706
+ the simpler name. We just <b>add a widget to another widget</b> - job done.
677
707
 
678
708
  (I may also use << as alias to .add() and while << is great, remember
679
709
  that it can not easily be used all the time, e. g. box1 << box2 <<
@@ -741,8 +771,8 @@ If you use the libui_paradise gem, you can use this:
741
771
 
742
772
  ## Adding a horizontal separator or a vertical separator
743
773
 
744
- The method **UI.new_horizontal_separator** can be used to add (or rather
745
- first create) a horizontal separator.
774
+ The method <b>LibUI.new_horizontal_separator</b> can be used to add (or
775
+ rather first create) <b>a horizontal separator</b>.
746
776
 
747
777
  You can then add it via .add() or << if you use the libui_paradise
748
778
  project. Alternatively you can use the toplevel method provided by
@@ -791,6 +821,10 @@ not necessarily recommending this be done, but **if** you ever have
791
821
  such a use case then you can use it - which is another reason why
792
822
  I added this screenshot, so that I don't forget. :)
793
823
 
824
+ The toplevel method <b>LibuiParadise.horizontal_separator()</b>
825
+ has also been added; it is simply a wrapper towards
826
+ <b>LibUI.new_horizontal_separator()</b>.
827
+
794
828
  ## Padding elements in LibUI
795
829
 
796
830
  The general API for setting padding to a container in LibUI
@@ -874,24 +908,38 @@ hand. Only the raw filename will be used, so if you
874
908
  have a file at **/tmp/foo/bar.rb** then the title
875
909
  of the window will be **bar.rb**.
876
910
 
877
- ## Entry in libui
911
+ ## Entries in libui (libui-entry)
878
912
 
879
- An entry in libui may look like this:
913
+ Let's first show how an <b>entry</b> in libui may look like:
880
914
 
881
915
  <img src="https://raw.githubusercontent.com/parro-it/libui-node/master/docs/media/UiEntry.png" style="margin-left:1em">
882
916
 
883
- Such an entry can be set to be **read only** (readOnly: Boolean, aka true or false).
917
+ Such an entry can be set to be <b>read only</b> (readOnly: Boolean, aka true or false).
918
+ This means that it can not be changed by the user; it is then only used to
919
+ display some content.
884
920
 
885
- The upstream C code for libui-entry, for **unix/**, can be seen here:
921
+ The upstream C code for libui-entry, for <b>unix/</b>, can be seen here:
886
922
 
887
923
  https://github.com/andlabs/libui/blob/master/unix/entry.c
888
924
 
925
+ To create a new libui-entry, in raw libui-code, use this method:
926
+
927
+ LibUI.new_entry
928
+ entry = LibUI.new_entry # or better, this variant
929
+
889
930
  In ruby, for the LibUI namespace, you can set text on an entry
890
931
  by calling <b>LibUI.entry_set_text()</b>, such as shown in
891
932
  the following example:
892
933
 
893
934
  LibUI.entry_set_text(entry, 'Please enter your feelings')
894
935
 
936
+ If you use the libui_paradise gem, a modification in Fiddle
937
+ is to allow the method calls called .is_read_only and its
938
+ alias name, .readonly. This can be called on the entry,
939
+ such as:
940
+
941
+ entry.readonly
942
+
895
943
  ## Borderless windows and fullscreen windows
896
944
 
897
945
  A window that is **borderless: true** will not show any title or
@@ -901,6 +949,14 @@ To set the main window to full screen (occupy the whole monitor) do:
901
949
 
902
950
  LibUI.window_set_fullscreen(main_window, 1)
903
951
 
952
+ ## How to add a new main window:
953
+ # width, height, hasMenubar
954
+ main_window = LibUI.new_window('hello world', 300, 200, 1)
955
+
956
+ The source code for this method can be seen here:
957
+
958
+ https://raw.githubusercontent.com/libui-ng/libui-ng/master/unix/window.c
959
+
904
960
  ## Spinbutton / Spinbox
905
961
 
906
962
  You can use the following API for a spinbox:
@@ -955,29 +1011,30 @@ In libui the general API for this is:
955
1011
 
956
1012
  ## Control Gallery
957
1013
 
958
- Here is an image, from kotlin-libui, how this may look on windows:
1014
+ Here is an image, from <b>kotlin-libui</b>, how this may look on windows:
959
1015
 
960
1016
  <img src="https://raw.githubusercontent.com/msink/kotlin-libui/master/samples/controlgallery/controlgallery-windows7.png" style="margin-left: 2em">
961
1017
 
962
1018
  ## LibUI.new_button() - how to work with buttons in LibUI in general
963
1019
 
964
- <b>LibUI.new_button</b> allows us to create a new button via
965
- LibUI.
1020
+ <b>LibUI.new_button</b> allows us to create a new button, via
1021
+ the LibUI gem maintained by kojix2.
966
1022
 
967
- Examples for this:
1023
+ Examples for this, syntax-wise, follow:
968
1024
 
969
1025
  button1 = LibUI.new_button('Text')
970
1026
  button2 = LibUI.new_button('▶')
971
1027
  button3 = LibUI.new_button('■') # You can use Unicode / Emojis here just fine.
1028
+ button3 = LibUI.new_button('♥') # This also gives you a way to do simple GUI elements, thanks to Unicode / Emoji.
972
1029
 
973
- Now, we need to "tell" this button what to do when it is clicked.
974
- This is done via Libui.button_on_clicked().
1030
+ Now, we need to "<i>tell</i>" this button what to do when it is clicked
1031
+ by the user. This is done via the method <b>LibUI.button_on_clicked()</b>.
975
1032
 
976
- Example:
1033
+ Usage example:
977
1034
 
978
- LibUI.button_on_clicked(button) do
979
- LibUI.msg_box(MAIN_WINDOW, 'Information', 'You clicked the button')
980
- end
1035
+ LibUI.button_on_clicked(button) {
1036
+ LibUI.msg_box(MAIN_WINDOW, 'Information', 'You clicked the button') # Show a message-box upon clicking this button.
1037
+ }
981
1038
 
982
1039
  ## Enabling / Disabling buttons in libui
983
1040
 
@@ -1123,17 +1180,6 @@ to be simpler for the time being. I may plan to change a lot more one day,
1123
1180
  if I ever manage to find out how to simulate proper subclasses via
1124
1181
  Fiddle::Pointer ... :)
1125
1182
 
1126
- --------------------------------------------------------------------------------
1127
- ## SNIPPETS.md
1128
-
1129
- Next, the content of the file called **SNIPPETS.md** will be shown. Note
1130
- that this file will eventually be integreated into this file, and then
1131
- subsequently removed one day.
1132
-
1133
- EMBED_THIS_FILE /home/x/programming/ruby/src/libui_paradise/doc/SNIPPETS.md
1134
-
1135
- --------------------------------------------------------------------------------
1136
-
1137
1183
  ## Advantages and Disadvantages of the libui project
1138
1184
 
1139
1185
  It would be unfair to only selectively name advantages but not talk about
@@ -1141,29 +1187,31 @@ disadvantages, so this subsection will show some limitations, trade-offs,
1141
1187
  constraints and opportunities. This is not complete, but it may become
1142
1188
  somewhat more complete over time. Stay tuned.
1143
1189
 
1144
- (a) Advantages:
1190
+ (a) Advantages of LibUI:
1145
1191
 
1146
- - Works on windows out-of-the-box after you installed the libui-gem.
1192
+ - Works on the windows platform, out-of-the-box, after the libui-gem has been installed.
1147
1193
  - Is super-simple to use compared to other toolkits, including ruby-gtk.
1148
- - Super-simple to build up a prototype for a GUI, buttons that work,
1149
- spin-boxes, text-views and so forth. Faster than any other toolkit
1150
- IMO.
1194
+ - Super-simple to build up a prototype for a GUI, buttons that work, spin-boxes, text-views
1195
+ and so forth. Faster than any other toolkit, IMO.
1151
1196
  - Works cross-platform.
1152
1197
 
1153
- (b) Disadvantage:
1198
+ (b) Disadvantage of LibUI:
1154
1199
 
1155
1200
  - Limited ability to control the layout and size of widgets.
1156
- - May look like utter crap ... :-)
1157
- - Some functionality is missing, such as a scrolled-window for every widget.
1201
+ - May look like utter crap on some platforms ... :-)
1202
+ - Some functionality is flat-out missing, such as a scrolled-window for every widget
1203
+ or tooltips for every widget.
1158
1204
  - No way to use different fonts in the same application and choosing a font
1159
1205
  is needlessly complicated. (This may not be completely correct, though -
1160
- the glimmer-dsl-libui has example that seem to work. But if you ask me
1206
+ the glimmer-dsl-libui has examples that seem to work. But if you ask me
1161
1207
  right now in 2021 how this works via a standalone example then I can
1162
1208
  happily tell you I have absolutely no idea. Which brings me to the
1163
- next problem...)
1164
- - Lack of documentation. This part is REALLY annoying ...
1209
+ next problem ...)
1210
+ - Lack of documentation overall. This part is REALLY annoying, because there
1211
+ are only few users, so asking others about documentation when there is nobody
1212
+ else using it, plan sucks ...
1165
1213
 
1166
- Some more disadvantages relate to Fiddle::Pointer. You kind of need to
1214
+ Some more disadvantages relate to <b>Fiddle::Pointer</b>. You kind of need to
1167
1215
  know C fairly well as well as the GC in ruby, in order to understand
1168
1216
  what is going on. Since I don't, I hit a dead end, kind of.
1169
1217
 
@@ -1171,6 +1219,10 @@ This is so far in September 2021. Let's see what the future brings.
1171
1219
  Perhaps other toolkits will learn from libui and implement the good
1172
1220
  parts for **their own** widget set.
1173
1221
 
1222
+ Update in December 2023: things improved a bit, so the above is not
1223
+ 100% correct anymore. In particular libui-ng may receive some more
1224
+ usability-centric updates in the next months.
1225
+
1174
1226
  ## LibuiParadise.parse_this_config_file()
1175
1227
 
1176
1228
  This method can be used to parse a .config file. This file should
@@ -1220,17 +1272,21 @@ You can also use something like '95%' as input. In that case the
1220
1272
  desired value will be calculated depending on the max-resolution
1221
1273
  of the current display. This presently only works on **linux**; if
1222
1274
  someone knows how to make this work on windows and Mac OSX let
1223
- me know. (On these systems it will instead default to a hardcoded
1224
- value of 1024 for width and 800 for height).
1275
+ me know. (On these two systems the method will instead default
1276
+ to a hardcoded value of 1024 for width and 800 for height; these
1277
+ values, I think, are probably fairly safe, to also support older
1278
+ laptops. Evidently for smartphone devices this won't work, so
1279
+ if anyone has an idea how to handle this differently let me
1280
+ know).
1225
1281
 
1226
1282
  The following example shows how to use a percentage value:
1227
1283
 
1228
- set_height('80%')
1284
+ set_height('80%') # 80% of the max-height.
1229
1285
 
1230
1286
  ## Coloured Text
1231
1287
 
1232
1288
  At this point I only show how this may look on Win7, re-using
1233
- the picture the **kotlin-libui developers** made available:
1289
+ the picture the <b>kotlin-libui developers</b> made available:
1234
1290
 
1235
1291
  <img src="https://raw.githubusercontent.com/msink/kotlin-libui/master/samples/drawtext/drawtext-windows7.png" style="margin-left: 2em">
1236
1292
 
@@ -1537,8 +1593,8 @@ Available "**new**"-widgets in LibUI:
1537
1593
  LibUI.new_weight_attribute
1538
1594
  LibUI.new_form # this is a form
1539
1595
  LibUI.new_size_attribute
1540
- LibUI.new_window
1541
- LibUI.new_slider # this is a slider
1596
+ LibUI.new_window # this will create a new window, such as a gtk-window on linux
1597
+ LibUI.new_slider # this is a slider, allowing the user to set a value via a small GUI-handle
1542
1598
 
1543
1599
  ## A search entry in LibUI
1544
1600
 
@@ -1567,9 +1623,18 @@ Example for this:
1567
1623
 
1568
1624
  ## How to to build a menu-interface (menu tag):
1569
1625
 
1626
+ Building a menu in libui is possible by using the method
1627
+ <b>LibUI.new_menu()</b>.
1628
+
1629
+ A more complete example follows:
1630
+
1570
1631
  help_menu = LibUI.new_menu('Help')
1571
1632
  version_item = LibUI.menu_append_item(help_menu, 'Version')
1572
1633
 
1634
+ On IceWM this may look like this:
1635
+
1636
+ <img src="https://i.imgur.com/1rWYcZM.png" style="margin: 1em">
1637
+
1573
1638
  ## Creating a new drawing area in LibUI
1574
1639
 
1575
1640
  The following code should suffice:
@@ -1611,6 +1676,19 @@ This may look like so on Linux:
1611
1676
 
1612
1677
  <img src="https://i.imgur.com/GVKPMS7.png" style="margin-left: 3em">
1613
1678
 
1679
+ In raw-libui you instantiate a new slider in this way:
1680
+
1681
+ slider = LibUI.new_slider(0, 10)
1682
+
1683
+ The two values here, 0 and 10, specify start and end position.
1684
+
1685
+ Note that you can also use the block-form rather than use
1686
+ a proc-callback. Example for this:
1687
+
1688
+ LibUI.slider_on_changed(slider1) {|widget|
1689
+ puts 'The value of the slider was changed.'
1690
+ }
1691
+
1614
1692
  ## Create a new tabbed notebook:
1615
1693
 
1616
1694
  ui_tabs
@@ -1805,6 +1883,7 @@ may be helpful.
1805
1883
  The API for creating a new grid in libui is quite complex and
1806
1884
  hard to remember:
1807
1885
 
1886
+ # gtk-widget, left, top, xspan, yspan, hexpand, halign, vexpand, valign
1808
1887
  LibUI.grid_append(grid, entry1, 0, 0, 2, 1, 0, 0, 1, 0)
1809
1888
  LibUI.grid_append(grid, text('Yo2'), 1, 0, 1, 1, 0, 0, 1, 0) # text() can be used if you use the libui_paradise gem
1810
1889
 
@@ -1835,10 +1914,12 @@ The documentation for Go has this signature:
1835
1914
 
1836
1915
  Append adds the given control to the Grid, at the given coordinate.
1837
1916
 
1838
- I assume that **uiControl c** refers to the widget that is to be embedded
1839
- into the grid, so the numbers that follow afterwards are the ones
1840
- that are important. Let's have a look at them, based on the above API
1841
- call, and only list these again, without the **()**:
1917
+ The element called <b>uiControl c</b> refers to the widget that is to be embedded
1918
+ into the grid-widget, so the numbers that follow afterwards are the ones
1919
+ that are important.
1920
+
1921
+ Let's have a look at these numbers, based on the above API call, and only
1922
+ list these again, without the <b>()</b> this time, to simplify reading:
1842
1923
 
1843
1924
  # left, top, xspan, yspan, hexpand, halign, vexpand, valign
1844
1925
  # 0, 0, 2, 1, 0, 0, 1, 0
@@ -1907,12 +1988,13 @@ Usage example for the new API:
1907
1988
  { left: 2, top: 3, xspan: 3, yspan: 3, hexpand: 0, halign: 0, vexpand: 0, valign: 0 }
1908
1989
  )
1909
1990
 
1910
- In the closing days of <b>August 2022</b> I went on
1911
- to improve the above. Three new methods were "added"
1912
- to grid (actually Fiddle::Pointer, but hopefully one
1913
- day I can find out how to work on a grid directly
1914
- in libui; right now I seem to only have to work with
1915
- raw pointers, which confuses me).
1991
+ This again requires more argument, but on the plus side it allows you complete
1992
+ control over each positional argument.
1993
+
1994
+ In the closing days of <b>August 2022</b> I went on to improve the above. Three
1995
+ new methods were "added" to grid (actually Fiddle::Pointer, but hopefully one
1996
+ day I can find out how to work on a grid directly in libui; right now I seem
1997
+ to only have to work with raw pointers, which confuses me).
1916
1998
 
1917
1999
  These three methods are:
1918
2000
 
@@ -2045,6 +2127,14 @@ following simplified method call instead:
2045
2127
  "https://github.com/kojix2/libui\n Version #{VERSION}"
2046
2128
  )
2047
2129
 
2130
+ ## LibUI.attributed_string_len()
2131
+
2132
+ The method LibUI.attributed_string_len() will return an Integer value.
2133
+
2134
+ A usage example follows:
2135
+
2136
+ start_position = LibUI.attributed_string_len(self)
2137
+
2048
2138
  ## How to create an .exe file on Windows via libui
2049
2139
 
2050
2140
  First check: https://github.com/larsch/ocra/
data/doc/todo/todo.md CHANGED
@@ -1,3 +1,12 @@
1
+ ------------------------------------------------------------------------------------
2
+ - Make sure that each component has a screenshot. It's ok to
3
+ re-use existing screenshots from other projects.
4
+ Perhaps also look at the examples again to show how this
5
+ can be used.
6
+
7
+ What is missing still?
8
+
9
+
1
10
  ------------------------------------------------------------------------------------
2
11
  - Rewrite the project from the get-go. Also integrate
3
12
  @main_window into the main hash, rather than have it
@@ -6,11 +15,6 @@
6
15
  now we'll keep it as-is.
7
16
  As we rewrite it, improve the documentation.
8
17
  ------------------------------------------------------------------------------------
9
- - Make sure that each component has a screenshot. It's ok to
10
- re-use existing screenshots from other projects.
11
- Perhaps also look at the examples again to show how this
12
- can be used.
13
- ------------------------------------------------------------------------------------
14
18
  - Make sure the project is API compatible to glimmer-libui.
15
19
  ------------------------------------------------------------------------------------
16
20
  - Re-organize the examples, perhaps starting with another
@@ -6,4 +6,5 @@
6
6
  # =========================================================================== #
7
7
  require 'libui_paradise/requires/require_the_libui_paradise_project.rb'
8
8
 
9
- include LibuiParadise::Extensions
9
+ include LibuiParadise::BaseModule
10
+ ::LibUI.init