libui_paradise 0.3.9 → 0.4.13
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- checksums.yaml +4 -4
- data/README.md +176 -155
- data/bin/libui_message +1 -1
- data/doc/README.gen +175 -85
- data/doc/todo/todo.md +9 -5
- data/lib/libui_paradise/autoinclude.rb +2 -1
- data/lib/libui_paradise/base/base.rb +17 -67
- data/lib/libui_paradise/base_module/base_module.rb +1514 -0
- data/lib/libui_paradise/colours/colours.rb +4 -4
- data/lib/libui_paradise/domain_specific_language/README.md +6 -0
- data/lib/libui_paradise/examples/complex/002_tabs_example.rb +1 -2
- data/lib/libui_paradise/examples/complex/003_open_file_button_example.rb +1 -1
- data/lib/libui_paradise/examples/complex/006_coloured_boxes_example.rb +2 -2
- data/lib/libui_paradise/examples/complex/007_slider_example.rb +10 -4
- data/lib/libui_paradise/examples/complex/008_radio_button_example.rb +2 -2
- data/lib/libui_paradise/examples/complex/009_separator_example.rb +2 -2
- data/lib/libui_paradise/examples/complex/010_table_example.rb +5 -9
- data/lib/libui_paradise/examples/complex/011_two_buttons_showing_how_to_enable_and_disable_them.rb +2 -1
- data/lib/libui_paradise/examples/complex/012_password_entry_example.rb +1 -1
- data/lib/libui_paradise/examples/complex/013_form_example.rb +1 -1
- data/lib/libui_paradise/examples/complex/014_text_example.rb +1 -1
- data/lib/libui_paradise/examples/complex/015_text_view_example.rb +4 -4
- data/lib/libui_paradise/examples/complex/016_grid_example.rb +20 -11
- data/lib/libui_paradise/examples/complex/017_unicode_text_example.rb +2 -2
- data/lib/libui_paradise/examples/complex/018_spinbutton_example.rb +1 -1
- data/lib/libui_paradise/examples/complex/019_combo_box_example.rb +1 -1
- data/lib/libui_paradise/examples/complex/020_checkbox_example.rb +5 -5
- data/lib/libui_paradise/examples/complex/021_font_example.rb +4 -3
- data/lib/libui_paradise/examples/complex/022_simple_notepad_example.rb +3 -3
- data/lib/libui_paradise/examples/complex/023_msg_box_error.rb +5 -5
- data/lib/libui_paradise/examples/complex/024_parse_config_file_example.rb +2 -2
- data/lib/libui_paradise/examples/complex/025_colour_button.rb +1 -1
- data/lib/libui_paradise/examples/complex/026_basic_table_image.rb +5 -8
- data/lib/libui_paradise/examples/complex/027_basic_button_example.rb +3 -3
- data/lib/libui_paradise/examples/complex/028_try_for_automatic_button_press_event_after_a_delay.rb +4 -5
- data/lib/libui_paradise/examples/complex/029_progressbar_example.rb +4 -5
- data/lib/libui_paradise/examples/complex/030_entry_responds_to_comment_as_synonymous_to_the_enter_key_pressed_example.rb +5 -6
- data/lib/libui_paradise/examples/complex/031_notification_functionality_example.rb +3 -2
- data/lib/libui_paradise/examples/complex/032_simple_window_example.rb +2 -1
- data/lib/libui_paradise/examples/complex/033_daemonize_and_exit_after_delay_example.rb +3 -2
- data/lib/libui_paradise/examples/complex/034_bold_text_example.rb +115 -0
- data/lib/libui_paradise/examples/complex/035_parse_into_table_example.rb +109 -0
- data/lib/libui_paradise/examples/simple/001_open_file_example.rb +1 -1
- data/lib/libui_paradise/examples/simple/002_histogram_example.rb +6 -6
- data/lib/libui_paradise/examples/simple/003_fancy_text_example.rb +63 -35
- data/lib/libui_paradise/examples/simple/005_text_drawing_example.rb +3 -3
- data/lib/libui_paradise/examples/simple/007_control_gallery.rb +2 -1
- data/lib/libui_paradise/examples/simple/009_spectrum.rb +7 -1
- data/lib/libui_paradise/examples/simple/012_table_example.rb +5 -5
- data/lib/libui_paradise/examples/simple/013_scrolling_pane_example.rb +28 -0
- data/lib/libui_paradise/examples/simple/014_simple_entry_example.rb +30 -0
- data/lib/libui_paradise/examples/simple/015_slider_example.rb +32 -0
- data/lib/libui_paradise/fiddle/fiddle.rb +771 -636
- data/lib/libui_paradise/libui_classes/button.rb +31 -0
- data/lib/libui_paradise/libui_classes/entry.rb +35 -0
- data/lib/libui_paradise/libui_classes/grid.rb +14 -26
- data/lib/libui_paradise/libui_classes/hbox.rb +39 -0
- data/lib/libui_paradise/libui_classes/libui_classes.rb +9 -1630
- data/lib/libui_paradise/libui_classes/msg_box.rb +121 -0
- data/lib/libui_paradise/libui_classes/msg_box_error.rb +41 -0
- data/lib/libui_paradise/libui_classes/slider.rb +28 -0
- data/lib/libui_paradise/libui_classes/spinbox.rb +48 -0
- data/lib/libui_paradise/libui_classes/vbox.rb +38 -0
- data/lib/libui_paradise/project/project.rb +2 -1
- data/lib/libui_paradise/prototype/prototype.rb +8 -8
- data/lib/libui_paradise/requires/require_the_libui_classes.rb +2 -2
- data/lib/libui_paradise/requires/require_the_libui_paradise_project.rb +4 -2
- data/lib/libui_paradise/toplevel_methods/add_to_the_registered_widgets.rb +70 -0
- data/lib/libui_paradise/toplevel_methods/hash_fiddle_pointer_widgets.rb +37 -0
- data/lib/libui_paradise/{extensions → toplevel_methods}/toplevel_counters.rb +26 -1
- data/lib/libui_paradise/toplevel_methods/toplevel_methods.rb +792 -0
- data/lib/libui_paradise/version/version.rb +2 -2
- data/test/testing_generic_window.rb +2 -0
- metadata +22 -8
- data/doc/SNIPPETS.md +0 -65
- data/lib/libui_paradise/extensions/extensions.rb +0 -979
- data/lib/libui_paradise/libui_classes/box.rb +0 -157
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#!/usr/bin/ruby -w
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# Encoding: UTF-8
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# frozen_string_literal: true
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# =========================================================================== #
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# require 'libui_paradise/toplevel_methods/toplevel_methods.rb'
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# =========================================================================== #
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module LibuiParadise
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# ========================================================================= #
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# === @main_window
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#
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# This variable can be used to keep track of the main window in use.
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# ========================================================================= #
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@main_window = nil
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# ========================================================================= #
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# === LibuiParadise.main_window?
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# ========================================================================= #
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def self.main_window?
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@main_window
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end
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# ========================================================================= #
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# === LibuiParadise.set_main_window
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# ========================================================================= #
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def self.set_main_window(i)
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@main_window = i
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end; self.instance_eval { alias set_window set_main_window } # === LibuiParadise.set_window
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# ========================================================================= #
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# === LibuiParadise.window (window tag)
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#
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# This method will create a new main-window.
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#
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# It will also call UI.simple_exit(). This is done mostly so that we
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# can omit that line whenever we use e. g. ui_main_window().
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# ========================================================================= #
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def self.window(
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the_title = '', # Pick a title for the window here.
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width = WIDTH, # width in n pixels.
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height = HEIGHT, # height in n pixels.
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has_menubar = 1, # hasMenubar or has not.
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&block
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)
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case width
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# ======================================================================= #
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# === :default
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# ======================================================================= #
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when :default
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width = WIDTH
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end
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case the_title
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# ======================================================================= #
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# === :filename
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# ======================================================================= #
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when :filename,
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:file_name
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# ===================================================================== #
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# __FILE__ contains the desired name. We only need the raw name, though.
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# Well, in 2022 it was realized that the real filename is stored in
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# $PROGRAM_NAME, so here we go.
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# ===================================================================== #
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the_title = File.basename($PROGRAM_NAME)
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end
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raw_has_menubar = 0
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if has_menubar.is_a? Numeric
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raw_has_menubar = has_menubar
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end
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# ======================================================================= #
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# Instantiate a new main-window next:
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# ======================================================================= #
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main_window = ::LibUI.new_window(
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the_title,
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width,
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height,
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raw_has_menubar
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)
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set_main_window(main_window) # Keep a reference stored here.
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# ======================================================================= #
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# Since as of 30.08.2021 we will also register the main-window.
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#
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# In the long run we may obsolete and deprecate @main_window, since
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# it is no longer needed - but for now we will retain that variable.
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# ======================================================================= #
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add_to_the_registered_widgets(main_window, __method__)
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if has_menubar and has_menubar.is_a?(Hash)
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if has_menubar.has_key? :margin
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if has_menubar[:margin] == true
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main_window.has_margin
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end
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end
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end
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::LibUI.simple_exit(main_window)
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if block_given?
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yield
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end
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return main_window # Always return it here.
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end; self.instance_eval { alias main_window window } # === LibuiParadise.main_window
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self.instance_eval { alias ui_main_window window } # === LibuiParadise.ui_main_window
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self.instance_eval { alias margined_window window } # === LibuiParadise.margined_window
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self.instance_eval { alias ui_window window } # === LibuiParadise.ui_window
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self.instance_eval { alias window_or_vbox window } # === LibuiParadise.window_or_vbox
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self.instance_eval { alias ui_padded_main_window window } # === LibuiParadise.margined_window
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self.instance_eval { alias padded_window window } # === LibuiParadise.padded_window
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self.instance_eval { alias padded_main_window window } # === LibuiParadise.padded_main_window
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# ========================================================================= #
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# === LibuiParadise.string_length
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#
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# This method is specifically for attributed-Strings.
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# ========================================================================= #
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def self.string_length(i = self)
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return ::LibUI.attributed_string_len(i)
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end
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# ========================================================================= #
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# === LibuiParadise.init
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# ========================================================================= #
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def self.init
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::LibUI.init
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end
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# ========================================================================= #
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# === LibuiParadise.string
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#
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# This is a wrapper over LibUI.new_attributed_string().
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# ========================================================================= #
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def self.string(i = '')
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return ::LibUI.new_attributed_string(i)
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end; self.instance_eval { alias fancy_text string } # === LibuiParadise.fancy_text
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# ========================================================================= #
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# === LibuiParadise.label (text tag, label tag)
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#
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# Add text to the widget at hand. This is actually called a "label".
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# ========================================================================= #
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def self.label(
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i = ''
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)
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if i.include? '</'
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# ===================================================================== #
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# For now we must remove "HTML tags" from the given input. Perhaps
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# at some later point in time we can retain them.
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# ===================================================================== #
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i = i.dup if i.frozen?
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i.gsub!(%r{<[^>]+>}, '')
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end
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_ = ::LibUI.new_label(i.to_s)
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add_to_the_registered_widgets(_, __method__)
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return _
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end; self.instance_eval { alias text label } # === LibuiParadise.text
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self.instance_eval { alias ui_text label } # === LibuiParadise.ui_text
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self.instance_eval { alias ui_label label } # === LibuiParadise.ui_label
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# ========================================================================= #
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# === LibuiParadise.radio_buttons
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#
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# This method will create some radio buttons.
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#
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# You can pass an Array into this method, which should be an Array of
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# Strings. This is optional. If such an Array is given, though, then
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# these entries will become radio-buttons, with the associated label
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# (the text they display) becoming the label right next to the radio
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# button element (that round circle that the user can select via
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# the mouse cursor).
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# ========================================================================= #
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def self.radio_buttons(
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optional_array = []
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)
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_ = ::LibUI.new_radio_buttons
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if optional_array and optional_array.is_a?(Array) and !optional_array.empty?
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optional_array.each {|this_element|
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::LibUI.radio_buttons_append(_, this_element)
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}
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end
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add_to_the_registered_widgets(_, __method__)
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return _
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end; self.instance_eval { alias ui_radio_buttons radio_buttons } # === LibuiParadise.ui_radio_buttons
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# ========================================================================= #
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# === LibuiParadise.text_layout
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# ========================================================================= #
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def self.text_layout(
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i = ''
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)
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_ = ::LibUI.draw_new_text_layout(i.to_s)
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add_to_the_registered_widgets(_, __method__)
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return _
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end
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# ========================================================================= #
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# === LibuiParadise.menu (menu tag)
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# ========================================================================= #
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def self.menu(
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title = ''
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)
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_ = ::LibUI.new_menu(title)
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add_to_the_registered_widgets(_, __method__)
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return _
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end; self.instance_eval { alias ui_menu menu } # === ui_menu
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# ========================================================================= #
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# === LibuiParadise.table
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#
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# The argument to this method should be of type table_params.
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#
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# Example for this:
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#
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# table_params = LibUI::FFI::TableParams.malloc
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# table_params.Model = model
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# table_params.RowBackgroundColorModelColumn = -1
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#
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# ========================================================================= #
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def self.table(i)
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_ = ::LibUI.new_table(i)
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register_this_fiddle_pointer_widget(_, __method__)
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return _
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end; self.instance_eval { alias ui_table table } # === LibuiParadise.ui_table
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# ========================================================================= #
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# === LibuiParadise.vertical_separator
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#
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# This method will add a new vertical separator.
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# ========================================================================= #
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def self.vertical_separator
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::LibUI.new_vertical_separator
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end; self.instance_eval { alias ui_vseparator vertical_separator } # === LibuiParadise.ui_verticalseparator
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self.instance_eval { alias ui_vsep vertical_separator } # === LibuiParadise.ui_vsep
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self.instance_eval { alias vspacer vertical_separator } # === LibuiParadise.vspacer
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self.instance_eval { alias vertical_spacer vertical_separator } # === LibuiParadise.vertical_spacer
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self.instance_eval { alias vsep vertical_separator } # === LibuiParadise.vsep
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# ========================================================================= #
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# === Libuiparadise.image
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#
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# This is currently limited to .png files only, due to ChunkyPng.
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#
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# At some later point in the future this limitation may be lifted. For
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# now it has to remain in place.
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# ========================================================================= #
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def self.image(
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this_file,
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width = :try_to_infer_automatically,
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height = :infer_automatically
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)
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if (width == :infer_automatically) or
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(height == :infer_automatically)
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unless Object.const_defined? :ChunkyPNG
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begin
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require 'chunky_png'
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rescue LoadError; end
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end
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canvas = ChunkyPNG::Canvas.from_file(this_file)
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data = canvas.to_rgba_stream
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width = canvas.width
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height = canvas.height
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_ = ::LibUI.new_image(width, height) # Create the image here.
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add_to_the_registered_widgets(_, __method__)
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::LibUI.image_append(
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_,
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data,
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width,
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height,
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width
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)
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return _
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end
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nil
|
269
|
+
end; self.instance_eval { alias ui_image image } # === LibuiParadise.ui_image
|
270
|
+
|
271
|
+
# ========================================================================= #
|
272
|
+
# === LibuiParadise.font_button
|
273
|
+
#
|
274
|
+
# Create a new font button via this method.
|
275
|
+
# ========================================================================= #
|
276
|
+
def self.font_button
|
277
|
+
_ = ::LibUI.new_font_button
|
278
|
+
add_to_the_registered_widgets(_, __method__)
|
279
|
+
return _
|
280
|
+
end; self.instance_eval { alias ui_font_button font_button } # === LibuiParadise.ui_font_button
|
281
|
+
|
282
|
+
# ========================================================================= #
|
283
|
+
# === LibuiParadise.multiline_entry (multiline_entry tag)
|
284
|
+
#
|
285
|
+
# The upstream code for the linux-variant for a multiline-entry can
|
286
|
+
# be found here:
|
287
|
+
#
|
288
|
+
# https://raw.githubusercontent.com/andlabs/libui/master/unix/multilineentry.c
|
289
|
+
#
|
290
|
+
# A multiline-entry, also known more traditionally as a "textview",
|
291
|
+
# is a widget that allows the user to input text and modify that
|
292
|
+
# text as well.
|
293
|
+
# ========================================================================= #
|
294
|
+
def self.multiline_entry(
|
295
|
+
optional_content = nil
|
296
|
+
)
|
297
|
+
_ = ::LibUI.new_multiline_entry
|
298
|
+
add_to_the_registered_widgets(_, __method__)
|
299
|
+
if optional_content and optional_content.is_a?(String) and !optional_content.empty?
|
300
|
+
_.set_text(optional_content) # Set the text here, if the user provided a non-empty String.
|
301
|
+
end
|
302
|
+
return _
|
303
|
+
end; self.instance_eval { alias ui_multiline_entry multiline_entry } # === LibuiParadise.ui_multiline_entry
|
304
|
+
self.instance_eval { alias textview multiline_entry } # === LibuiParadise.textview
|
305
|
+
self.instance_eval { alias text_view multiline_entry } # === LibuiParadise.text_view
|
306
|
+
self.instance_eval { alias ui_text_view multiline_entry } # === LibuiParadise.ui_text_view
|
307
|
+
self.instance_eval { alias ui_textview multiline_entry } # === LibuiParadise.ui_textview
|
308
|
+
self.instance_eval { alias ui_text_buffer multiline_entry } # === LibuiParadise.ui_text_buffer
|
309
|
+
self.instance_eval { alias input_field multiline_entry } # === LibuiParadise.input_field
|
310
|
+
self.instance_eval { alias input multiline_entry } # === LibuiParadise.input
|
311
|
+
self.instance_eval { alias create_text_view multiline_entry } # === LibuiParadise.create_text_view
|
312
|
+
|
313
|
+
# ========================================================================= #
|
314
|
+
# === LibuiParadise.checkbox (checkbox tag)
|
315
|
+
# ========================================================================= #
|
316
|
+
def self.checkbox(i = '')
|
317
|
+
_ = ::LibUI.new_checkbox(i)
|
318
|
+
add_to_the_registered_widgets(_, __method__)
|
319
|
+
return _
|
320
|
+
end; self.instance_eval { alias create_checkbox checkbox } # === LibuiParadise.create_checkbox
|
321
|
+
|
322
|
+
# ========================================================================= #
|
323
|
+
# === LibuiParadise.password_entry
|
324
|
+
#
|
325
|
+
# This method will create and returns a new password entry widget. This
|
326
|
+
# means that input will be "disguised" via the '*' character.
|
327
|
+
#
|
328
|
+
# Usage example:
|
329
|
+
#
|
330
|
+
# entry = LibuiParadise.password_entry
|
331
|
+
#
|
332
|
+
# ========================================================================= #
|
333
|
+
def self.password_entry
|
334
|
+
entry = ::LibUI.new_password_entry
|
335
|
+
add_to_the_registered_widgets(entry, __method__)
|
336
|
+
return entry
|
337
|
+
end; self.instance_eval { alias ui_password_entry password_entry } # === LibuiParadise.ui_password_entry
|
338
|
+
|
339
|
+
# ========================================================================= #
|
340
|
+
# === LibuiParadise.wrapper_new_progress_bar
|
341
|
+
#
|
342
|
+
# The name of this method contains "wrapper_" because there already
|
343
|
+
# exists a method called LibUI.new_progress_bar().
|
344
|
+
#
|
345
|
+
# The upstream C API for the libui-progressbar can be found here:
|
346
|
+
#
|
347
|
+
# https://github.com/andlabs/libui/blob/master/unix/progressbar.c
|
348
|
+
#
|
349
|
+
# ========================================================================= #
|
350
|
+
def self.wrapper_new_progress_bar
|
351
|
+
_ = ::LibUI.new_progress_bar
|
352
|
+
add_to_the_registered_widgets(_, :new_progress_bar)
|
353
|
+
return _
|
354
|
+
end; self.instance_eval { alias new_progress_bar wrapper_new_progress_bar } # === LibuiParadise.new_progress_bar
|
355
|
+
|
356
|
+
# ========================================================================= #
|
357
|
+
# === LibuiParadise.tab
|
358
|
+
#
|
359
|
+
# This could be also called "notebook_tab" - see the alias on the
|
360
|
+
# bottom.
|
361
|
+
# ========================================================================= #
|
362
|
+
def self.tab
|
363
|
+
_ = ::LibUI.new_tab # Create a new notebook-tab here.
|
364
|
+
add_to_the_registered_widgets(_, __method__)
|
365
|
+
return _
|
366
|
+
end; self.instance_eval { alias ui_tab tab } # === LibuiParadise.ui_tab
|
367
|
+
self.instance_eval { alias ui_tabs tab } # === LibuiParadise.ui_tabs
|
368
|
+
self.instance_eval { alias notebook tab } # === LibuiParadise.notebook
|
369
|
+
self.instance_eval { alias ui_notebook tab } # === LibuiParadise.ui_notebook
|
370
|
+
self.instance_eval { alias notebook_tab tab } # === LibuiParadise.notebook_tab
|
371
|
+
self.instance_eval { alias create_tab tab } # === LibuiParadise.create_tab
|
372
|
+
|
373
|
+
# ========================================================================= #
|
374
|
+
# === LibuiParadise.area
|
375
|
+
#
|
376
|
+
# AreaHandler defines the functionality needed for handling events from
|
377
|
+
# an Area.
|
378
|
+
#
|
379
|
+
# Upstream documentation, at the least for Go, can be found here:
|
380
|
+
#
|
381
|
+
# https://github.com/andlabs/ui/blob/master/areahandler.go
|
382
|
+
#
|
383
|
+
# ========================================================================= #
|
384
|
+
def self.area(
|
385
|
+
i = :use_new_area_handler
|
386
|
+
)
|
387
|
+
case i
|
388
|
+
# ======================================================================= #
|
389
|
+
# === :use_new_area_handler
|
390
|
+
# ======================================================================= #
|
391
|
+
when :use_new_area_handler,
|
392
|
+
:default
|
393
|
+
# ===================================================================== #
|
394
|
+
# malloc a new area-handled next:
|
395
|
+
# ===================================================================== #
|
396
|
+
i = ::LibUI::FFI::AreaHandler.malloc
|
397
|
+
i.to_ptr.free = Fiddle::RUBY_FREE # This one is done in upstream LibUI as well.
|
398
|
+
end
|
399
|
+
_ = ::LibUI.new_area(i) # Our new area, with the given handler.
|
400
|
+
add_to_the_registered_widgets(_, __method__)
|
401
|
+
return _
|
402
|
+
end; self.instance_eval { alias area_handler area } # === LibuiParadise.area_handler
|
403
|
+
|
404
|
+
# ========================================================================= #
|
405
|
+
# === LibuiParadise.font (font tag, fonts tag)
|
406
|
+
# ========================================================================= #
|
407
|
+
def self.font(&block)
|
408
|
+
use_this_font = ::LibUI::FFI::FontDescriptor.malloc
|
409
|
+
# ======================================================================= #
|
410
|
+
# === Handle blocks next
|
411
|
+
# ======================================================================= #
|
412
|
+
if block_given?
|
413
|
+
yielded = yield
|
414
|
+
if yielded.is_a? Hash
|
415
|
+
# =================================================================== #
|
416
|
+
# === :font_size
|
417
|
+
# =================================================================== #
|
418
|
+
if yielded.has_key? :font_size
|
419
|
+
use_this_font.Size = yielded.delete(:font_size)
|
420
|
+
end
|
421
|
+
# =================================================================== #
|
422
|
+
# === :font_family
|
423
|
+
# =================================================================== #
|
424
|
+
if yielded.has_key? :font_family
|
425
|
+
use_this_font.Family = yielded.delete(:font_family)
|
426
|
+
end
|
427
|
+
# =================================================================== #
|
428
|
+
# === :stretch
|
429
|
+
# =================================================================== #
|
430
|
+
if yielded.has_key? :stretch
|
431
|
+
use_this_font.Stretch = yielded.delete(:stretch)
|
432
|
+
end
|
433
|
+
# =================================================================== #
|
434
|
+
# === :weight
|
435
|
+
# =================================================================== #
|
436
|
+
if yielded.has_key? :weight
|
437
|
+
use_this_font.Weight = yielded.delete(:weight)
|
438
|
+
end
|
439
|
+
# =================================================================== #
|
440
|
+
# === :italic
|
441
|
+
# =================================================================== #
|
442
|
+
if yielded.has_key? :italic
|
443
|
+
_ = yielded.delete(:italic_family)
|
444
|
+
if _ == true
|
445
|
+
_ = 1
|
446
|
+
elsif _ == false
|
447
|
+
_ = 0
|
448
|
+
end
|
449
|
+
use_this_font.Italic = _
|
450
|
+
end
|
451
|
+
end
|
452
|
+
end
|
453
|
+
return use_this_font
|
454
|
+
end; self.instance_eval { alias ui_font font } # === LibuiParadise::Extensions.ui_font
|
455
|
+
self.instance_eval { alias font_descriptor font } # === LibuiParadise::Extensions.font_descriptor
|
456
|
+
|
457
|
+
# ========================================================================= #
|
458
|
+
# === LibuiParadise.hello_world
|
459
|
+
#
|
460
|
+
# This is merely an ad-hoc test.
|
461
|
+
# ========================================================================= #
|
462
|
+
def self.hello_world
|
463
|
+
e 'Hello world!'
|
464
|
+
end
|
465
|
+
|
466
|
+
# ========================================================================= #
|
467
|
+
# === LibuiParadise.register_sigint
|
468
|
+
# ========================================================================= #
|
469
|
+
def self.register_sigint
|
470
|
+
Signal.trap('SIGINT') { exit }
|
471
|
+
end
|
472
|
+
|
473
|
+
# ========================================================================= #
|
474
|
+
# === LibuiParadise.run_in_the_background
|
475
|
+
# ========================================================================= #
|
476
|
+
def self.run_in_the_background
|
477
|
+
Process.daemon
|
478
|
+
end
|
479
|
+
|
480
|
+
# ========================================================================= #
|
481
|
+
# === LibuiParadise.open_file
|
482
|
+
#
|
483
|
+
# This method can be used to open a local file, via a button, the
|
484
|
+
# "open-file" button. Furthermore a begin/rescue clause is used to
|
485
|
+
# avoid "NULL pointer given" errors. At a later time we may
|
486
|
+
# have to fine-tune this, but for now this shall suffice.
|
487
|
+
# ========================================================================= #
|
488
|
+
def self.open_file(
|
489
|
+
main_window = main_window?
|
490
|
+
)
|
491
|
+
begin
|
492
|
+
_ = ::LibUI.open_file(main_window)
|
493
|
+
add_to_the_registered_widgets(_, __method__)
|
494
|
+
return _
|
495
|
+
rescue ArgumentError => _error # Rescue #<ArgumentError: NULL pointer given> here.
|
496
|
+
# pp _error
|
497
|
+
return nil
|
498
|
+
end
|
499
|
+
end; self.instance_eval { alias ui_open_file open_file } # === LibuiParadise.ui_open_file
|
500
|
+
|
501
|
+
# ========================================================================= #
|
502
|
+
# === LibuiParadise.search_entry
|
503
|
+
# ========================================================================= #
|
504
|
+
def self.search_entry
|
505
|
+
_ = ::LibUI.new_search_entry
|
506
|
+
add_to_the_registered_widgets(_, __method__)
|
507
|
+
return _
|
508
|
+
end; self.instance_eval { alias ui_search_entry search_entry } # === LibuiParadise.ui_search_entry
|
509
|
+
|
510
|
+
# ========================================================================= #
|
511
|
+
# === LibuiParadise.non_wrapping_multiline_entry
|
512
|
+
#
|
513
|
+
# The upstream C API for the non-wrapping multiline edit can be found here:
|
514
|
+
#
|
515
|
+
# https://raw.githubusercontent.com/andlabs/libui/master/unix/multilineentry.c
|
516
|
+
#
|
517
|
+
# ========================================================================= #
|
518
|
+
def self.non_wrapping_multiline_entry
|
519
|
+
_ = ::LibUI.new_non_wrapping_multiline_entry
|
520
|
+
add_to_the_registered_widgets(_, __method__)
|
521
|
+
return _
|
522
|
+
end
|
523
|
+
|
524
|
+
# ========================================================================= #
|
525
|
+
# === LibuiParadise.draw_rectangle
|
526
|
+
#
|
527
|
+
# This method can be used to draw a rectangle.
|
528
|
+
#
|
529
|
+
# The third argument to this method should be a HTML colour, as a Symbol.
|
530
|
+
# ========================================================================= #
|
531
|
+
def self.draw_rectangle(
|
532
|
+
width = :default,
|
533
|
+
height = :default,
|
534
|
+
colour = :orange
|
535
|
+
)
|
536
|
+
unless ::LibuiParadise.respond_to?(:padded_vbox)
|
537
|
+
require 'libui_paradise/libui_classes/vbox.rb'
|
538
|
+
end
|
539
|
+
unless Object.const_defined? :Colours
|
540
|
+
begin
|
541
|
+
require 'colours'
|
542
|
+
rescue LoadError; end
|
543
|
+
end
|
544
|
+
case width
|
545
|
+
# ======================================================================= #
|
546
|
+
# === :default
|
547
|
+
# ======================================================================= #
|
548
|
+
when :default
|
549
|
+
width = 25
|
550
|
+
end
|
551
|
+
case height
|
552
|
+
# ======================================================================= #
|
553
|
+
# === :default
|
554
|
+
# ======================================================================= #
|
555
|
+
when :default
|
556
|
+
height = 25
|
557
|
+
end
|
558
|
+
handler = LibUI::FFI::AreaHandler.malloc
|
559
|
+
handler.to_ptr.free = Fiddle::RUBY_FREE
|
560
|
+
area = LibUI.new_area(handler)
|
561
|
+
brush = LibUI::FFI::DrawBrush.malloc
|
562
|
+
brush.to_ptr.free = Fiddle::RUBY_FREE
|
563
|
+
|
564
|
+
handler_draw_event = Fiddle::Closure::BlockCaller.new(0, [1, 1, 1]) { |_, _, area_draw_params|
|
565
|
+
path = LibUI.draw_new_path(0)
|
566
|
+
LibUI.draw_path_add_rectangle(path, 0, 0, width, height)
|
567
|
+
LibUI.draw_path_end(path)
|
568
|
+
brush.Type = 0
|
569
|
+
# ===================================================================== #
|
570
|
+
# Need to find out the true RGB values. For now we divide by 255.
|
571
|
+
#
|
572
|
+
# See here:
|
573
|
+
#
|
574
|
+
# https://stackoverflow.com/questions/10848990/rgb-values-to-0-to-1-scale
|
575
|
+
#
|
576
|
+
# ===================================================================== #
|
577
|
+
array = Colours.colour_to_rgb(colour)
|
578
|
+
brush.R = array[0] / 255.0 # 0.4
|
579
|
+
brush.G = array[1] / 255.0 # 0.4
|
580
|
+
brush.B = array[2] / 255.0 # 0.8
|
581
|
+
brush.A = 1.0 # Hardcoded for now.
|
582
|
+
area_draw_params = LibUI::FFI::AreaDrawParams.new(area_draw_params)
|
583
|
+
LibUI.draw_fill(area_draw_params.Context, path, brush.to_ptr)
|
584
|
+
LibUI.draw_free_path(path)
|
585
|
+
}
|
586
|
+
|
587
|
+
do_nothing = Fiddle::Closure::BlockCaller.new(0, [0]) {}
|
588
|
+
key_event = Fiddle::Closure::BlockCaller.new(1, [0]) { 0 }
|
589
|
+
|
590
|
+
handler.Draw = handler_draw_event
|
591
|
+
handler.MouseEvent = do_nothing
|
592
|
+
handler.MouseCrossed = do_nothing
|
593
|
+
handler.DragBroken = do_nothing
|
594
|
+
handler.KeyEvent = key_event
|
595
|
+
|
596
|
+
vbox = ::LibuiParadise.padded_vbox # Create our vbox here.
|
597
|
+
vbox.maximal(area)
|
598
|
+
return vbox
|
599
|
+
end
|
600
|
+
|
601
|
+
# ========================================================================= #
|
602
|
+
# === LibuiParadise.scrolling_area
|
603
|
+
#
|
604
|
+
# It seems as if scrolling is not yet easily available in libui.
|
605
|
+
#
|
606
|
+
# The upstream API is like this:
|
607
|
+
#
|
608
|
+
# uiArea *area = uiNewScrollingArea(&handler, 400, 400);
|
609
|
+
#
|
610
|
+
# The two numbers are width and height, as integers, respectively.
|
611
|
+
# In total three arguments are required. The first argument is
|
612
|
+
# a so-called "AreaHandler".
|
613
|
+
#
|
614
|
+
# The code may be found here:
|
615
|
+
#
|
616
|
+
# https://github.com/andlabs/libui/blob/master/windows/areascroll.cpp
|
617
|
+
#
|
618
|
+
# ========================================================================= #
|
619
|
+
def self.scrolling_area(
|
620
|
+
widget,
|
621
|
+
width = :default,
|
622
|
+
height = :default
|
623
|
+
)
|
624
|
+
case width
|
625
|
+
# ======================================================================= #
|
626
|
+
# === :default
|
627
|
+
# ======================================================================= #
|
628
|
+
when :default, nil
|
629
|
+
width = 400
|
630
|
+
end
|
631
|
+
case height
|
632
|
+
# ======================================================================= #
|
633
|
+
# === :default
|
634
|
+
# ======================================================================= #
|
635
|
+
when :default, nil
|
636
|
+
height = 400
|
637
|
+
end
|
638
|
+
_ = ::LibUI.new_scrolling_area(widget, width, height)
|
639
|
+
# ======================================================================= #
|
640
|
+
# The next part does not yet work - is it even possible to add widgets
|
641
|
+
# to a scrolling area in libui?
|
642
|
+
# if optional_widget
|
643
|
+
# _.add(optional_widget)
|
644
|
+
# end
|
645
|
+
# ======================================================================= #
|
646
|
+
add_to_the_registered_widgets(_, __method__)
|
647
|
+
return _
|
648
|
+
end; self.instance_eval { alias ui_scrolling_area scrolling_area } # === LibuiParadise::Extensions.ui_scrolling_area
|
649
|
+
self.instance_eval { alias ui_scrolled_window scrolling_area } # === LibuiParadise::Extensions.ui_scrolling_window
|
650
|
+
|
651
|
+
# ========================================================================= #
|
652
|
+
# === LibuiParadise.colour_button
|
653
|
+
#
|
654
|
+
# The upstream API for a colour-button (in C) can be found here:
|
655
|
+
#
|
656
|
+
# https://github.com/andlabs/libui/blob/master/unix/colorbutton.c
|
657
|
+
#
|
658
|
+
# ========================================================================= #
|
659
|
+
def self.colour_button
|
660
|
+
_ = ::LibUI.new_color_button
|
661
|
+
::LibuiParadise.register_this_fiddle_pointer_widget(_, __method__)
|
662
|
+
return _
|
663
|
+
end; self.instance_eval { alias color_button colour_button } # === LibuiParadise.color_button
|
664
|
+
self.instance_eval { alias new_color_button colour_button } # === LibuiParadise.new_color_button
|
665
|
+
self.instance_eval { alias new_colour_button colour_button } # === LibuiParadise.new_colour_button
|
666
|
+
self.instance_eval { alias ui_colour_button colour_button } # === LibuiParadise.ui_colour_button
|
667
|
+
|
668
|
+
# ========================================================================= #
|
669
|
+
# === LibuiParadise.generic_window
|
670
|
+
#
|
671
|
+
# Usage example:
|
672
|
+
#
|
673
|
+
# x = LibuiParadise.generic_window(LibuiParadise.button('1'), LibuiParadise.button('2'))
|
674
|
+
# x = LibuiParadise.generic_window(LibuiParadise.button('1'), LibuiParadise.button('2')) {{ height: 50 }}
|
675
|
+
# x = LibuiParadise.generic_window(LibuiParadise.button('1'), LibuiParadise.button('2')) {{ height: 50, width: 120 }}
|
676
|
+
#
|
677
|
+
# ========================================================================= #
|
678
|
+
def self.generic_window(
|
679
|
+
*use_these_widgets,
|
680
|
+
&block
|
681
|
+
)
|
682
|
+
unless LibuiParadise.respond_to?(:GenericWindow)
|
683
|
+
require 'libui_paradise/generic_window/generic_window.rb'
|
684
|
+
end
|
685
|
+
generic_window = LibuiParadise::GenericWindow.new { :do_not_run_yet }
|
686
|
+
# ======================================================================= #
|
687
|
+
# === Handle blocks next
|
688
|
+
# ======================================================================= #
|
689
|
+
if block_given?
|
690
|
+
yielded = yield
|
691
|
+
if yielded.is_a? Hash
|
692
|
+
# =================================================================== #
|
693
|
+
# === :height
|
694
|
+
# =================================================================== #
|
695
|
+
if yielded.has_key?(:height)
|
696
|
+
generic_window.set_height(
|
697
|
+
yielded[:height]
|
698
|
+
)
|
699
|
+
generic_window.update_the_main_window
|
700
|
+
end
|
701
|
+
# =================================================================== #
|
702
|
+
# === :width
|
703
|
+
# =================================================================== #
|
704
|
+
if yielded.has_key?(:width)
|
705
|
+
generic_window.set_width(
|
706
|
+
yielded[:width]
|
707
|
+
)
|
708
|
+
generic_window.update_the_main_window
|
709
|
+
end
|
710
|
+
# =================================================================== #
|
711
|
+
# === :title
|
712
|
+
# =================================================================== #
|
713
|
+
if yielded.has_key?(:title)
|
714
|
+
generic_window.set_title(
|
715
|
+
yielded[:title]
|
716
|
+
)
|
717
|
+
generic_window.update_the_main_window
|
718
|
+
end
|
719
|
+
end
|
720
|
+
end
|
721
|
+
# ======================================================================= #
|
722
|
+
# Next prepare adding more widgets to this generic window:
|
723
|
+
# ======================================================================= #
|
724
|
+
use_these_widgets.flatten!
|
725
|
+
use_these_widgets.compact!
|
726
|
+
if use_these_widgets.is_a?(Array) and !use_these_widgets.empty?
|
727
|
+
generic_window.add_these_widgets(use_these_widgets)
|
728
|
+
end
|
729
|
+
return generic_window
|
730
|
+
end
|
731
|
+
|
732
|
+
# ========================================================================= #
|
733
|
+
# === LibuiParadise.combobox
|
734
|
+
# ========================================================================= #
|
735
|
+
def self.combobox(
|
736
|
+
optional_array = nil, &block
|
737
|
+
)
|
738
|
+
combobox = ::LibUI.new_combobox
|
739
|
+
# ======================================================================= #
|
740
|
+
# Register it at once:
|
741
|
+
# ======================================================================= #
|
742
|
+
add_to_the_registered_widgets(combobox, __method__)
|
743
|
+
if block_given?
|
744
|
+
optional_array = yield
|
745
|
+
end
|
746
|
+
if optional_array and optional_array.is_a?(Array)
|
747
|
+
# append_this_array_to_that_combobox(optional_array, combobox)
|
748
|
+
combobox.append_this_array(optional_array)
|
749
|
+
end
|
750
|
+
return combobox
|
751
|
+
end; self.instance_eval { alias combo_box combobox } # === LibuiParadise.combo_box
|
752
|
+
self.instance_eval { alias ui_combo_box combobox } # === LibuiParadise.ui_combo_box
|
753
|
+
self.instance_eval { alias ui_combobox combobox } # === LibuiParadise.ui_combobox
|
754
|
+
|
755
|
+
# ========================================================================= #
|
756
|
+
# === LibuiParadise.editable_combobox
|
757
|
+
#
|
758
|
+
# This is a combo-box that the user can modify.
|
759
|
+
# ========================================================================= #
|
760
|
+
def self.editable_combobox(
|
761
|
+
optional_array = nil,
|
762
|
+
&block
|
763
|
+
)
|
764
|
+
_ = ::LibUI.new_editable_combobox
|
765
|
+
if block_given?
|
766
|
+
optional_array = yield
|
767
|
+
end
|
768
|
+
if optional_array and optional_array.is_a?(Array)
|
769
|
+
append_this_array_to_that_combobox(optional_array, _)
|
770
|
+
end
|
771
|
+
add_to_the_registered_widgets(_, __method__)
|
772
|
+
return _
|
773
|
+
end; self.instance_eval { alias editable_combo_box editable_combobox } # === LibuiParadise.editable_combo_box
|
774
|
+
self.instance_eval { alias ui_editable_combo_box editable_combobox } # === LibuiParadise.ui_editable_combo_box
|
775
|
+
|
776
|
+
# ========================================================================= #
|
777
|
+
# === LibuiParadise.set_title
|
778
|
+
#
|
779
|
+
# Simpler window-set-title functionality.
|
780
|
+
# ========================================================================= #
|
781
|
+
def self.set_title(
|
782
|
+
this_title,
|
783
|
+
main_window = main_window?
|
784
|
+
)
|
785
|
+
::LibUI.window_set_title(main_window, this_title)
|
786
|
+
end
|
787
|
+
|
788
|
+
end
|
789
|
+
|
790
|
+
if __FILE__ == $PROGRAM_NAME
|
791
|
+
LibuiParadise.hello_world
|
792
|
+
end
|