leonardo-bridge 0.4.3 → 0.6.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +5 -13
 - data/LICENSE.txt +1 -1
 - data/README.md +10 -7
 - data/bin/leo-console +1 -0
 - data/bin/leo-play +23 -4
 - data/bridge.gemspec +2 -6
 - data/lib/bridge.rb +2 -1
 - data/lib/bridge/auction.rb +0 -1
 - data/lib/bridge/board.rb +0 -1
 - data/lib/bridge/call.rb +0 -1
 - data/lib/bridge/contract.rb +0 -3
 - data/lib/bridge/deal.rb +9 -6
 - data/lib/bridge/deck.rb +13 -2
 - data/lib/bridge/game.rb +55 -7
 - data/lib/bridge/hand.rb +1 -1
 - data/lib/bridge/player.rb +1 -3
 - data/lib/bridge/result.rb +5 -5
 - data/lib/bridge/trick_play.rb +0 -1
 - data/lib/bridge/version.rb +1 -1
 - data/spec/auction_spec.rb +23 -23
 - data/spec/board_spec.rb +8 -8
 - data/spec/bridge_spec.rb +16 -16
 - data/spec/call_spec.rb +19 -19
 - data/spec/card_spec.rb +21 -21
 - data/spec/deck_spec.rb +2 -2
 - data/spec/enum_spec.rb +7 -7
 - data/spec/game_spec.rb +169 -85
 - data/spec/hand_spec.rb +3 -3
 - data/spec/player_spec.rb +3 -3
 - data/spec/result_spec.rb +5 -5
 - data/spec/spec_helper.rb +0 -7
 - data/spec/support/auction_helper.rb +3 -3
 - data/spec/trick_play_spec.rb +44 -45
 - data/spec/trick_spec.rb +4 -4
 - metadata +18 -83
 - data/lib/bridge/db.rb +0 -27
 - data/lib/redis_model.rb +0 -137
 - data/lib/uuid.rb +0 -280
 - data/spec/db_spec.rb +0 -19
 - data/spec/redis_model_spec.rb +0 -50
 - data/spec/support/test_model.rb +0 -3
 
    
        data/spec/board_spec.rb
    CHANGED
    
    | 
         @@ -3,17 +3,17 @@ require 'spec_helper' 
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       3 
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            describe Board do
         
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       4 
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              subject { Board.first }
         
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       6 
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            -
              it { subject.number. 
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       7 
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            -
              it { subject.vulnerability. 
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       8 
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            -
              it { subject.dealer. 
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       9 
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            -
              it { subject.deal.hands.size. 
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       10 
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            -
              it { subject.deal.hands.each { |h| h.size. 
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            +
              it { expect(subject.number).to eq(1) }
         
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            +
              it { expect(subject.vulnerability).to eq(0) }
         
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            +
              it { expect(subject.dealer).to eq(0) }
         
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            +
              it { expect(subject.deal.hands.size).to eq(4) }
         
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            +
              it { subject.deal.hands.each { |h| expect(h.size).to eq(13) } }
         
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       11 
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       12 
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              describe '#next' do
         
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                let(:next_board) { subject.next }
         
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            -
                it { next_board.number. 
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                it { next_board.vulnerability. 
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                it { next_board.dealer. 
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                it { expect(next_board.number).to eq(2) }
         
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            +
                it { expect(next_board.vulnerability).to eq(1) }
         
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            +
                it { expect(next_board.dealer).to eq(1) }
         
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              end
         
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            end
         
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        data/spec/bridge_spec.rb
    CHANGED
    
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         @@ -1,25 +1,25 @@ 
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            require 'spec_helper'
         
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            describe Direction do
         
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              it { Direction.north. 
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              it { Direction.east. 
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              it { Direction.south. 
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            -
              it { Direction.west. 
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              it { expect(Direction.north).to eq(0) }
         
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              it { expect(Direction.east).to  eq(1) }
         
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              it { expect(Direction.south).to eq(2) }
         
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              it { expect(Direction.west).to  eq(3) }
         
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            -
              it { Direction.next(Direction.north). 
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              it { Direction.next(Direction.east). 
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              it { Direction.next(Direction.south). 
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       12 
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              it { Direction.next(Direction.west). 
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              it { expect(Direction.next(Direction.north)).to eq(Direction.east) }
         
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              it { expect(Direction.next(Direction.east)).to  eq(Direction.south) }
         
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              it { expect(Direction.next(Direction.south)).to eq(Direction.west) }
         
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              it { expect(Direction.next(Direction.west)).to  eq(Direction.north) }
         
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            end
         
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            describe Vulnerability do
         
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              it { Vulnerability.none. 
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              it { Vulnerability.north_south. 
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              it { Vulnerability.east_west. 
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              it { Vulnerability.all. 
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              it { expect(Vulnerability.none).to eq(0) }
         
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              it { expect(Vulnerability.north_south).to eq(1) }
         
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              it { expect(Vulnerability.east_west).to eq(2) }
         
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              it { expect(Vulnerability.all).to eq(3) }
         
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              it { Vulnerability.next(Vulnerability.none). 
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              it { Vulnerability.next(Vulnerability.north_south). 
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              it { Vulnerability.next(Vulnerability.east_west). 
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              it { Vulnerability.next(Vulnerability.all). 
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              it { expect(Vulnerability.next(Vulnerability.none)).to eq(Vulnerability.north_south) }
         
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              it { expect(Vulnerability.next(Vulnerability.north_south)).to eq(Vulnerability.east_west) }
         
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              it { expect(Vulnerability.next(Vulnerability.east_west)).to eq(Vulnerability.all) }
         
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              it { expect(Vulnerability.next(Vulnerability.all)).to eq(Vulnerability.none) }
         
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            end
         
     | 
    
        data/spec/call_spec.rb
    CHANGED
    
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         @@ -2,43 +2,43 @@ require 'spec_helper' 
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            describe Call do
         
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              it 'can create a pass from a string' do
         
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                Call.from_string('pass'). 
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                Call.from_string('p'). 
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                Call.from_string('Pass'). 
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                Call.from_string('P'). 
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                expect(Call.from_string('pass')).to be_a(Pass)
         
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                expect(Call.from_string('p')).to be_a(Pass)
         
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                expect(Call.from_string('Pass')).to be_a(Pass)
         
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                expect(Call.from_string('P')).to be_a(Pass)
         
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              end
         
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              it 'can create a double from a string' do
         
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                Call.from_string('double'). 
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                Call.from_string('d'). 
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                expect(Call.from_string('double')).to be_a(Double)
         
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                expect(Call.from_string('d')).to be_a(Double)
         
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       14 
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              end
         
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              it 'can create a redouble from a string' do
         
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                Call.from_string('redouble'). 
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                Call.from_string('r'). 
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                expect(Call.from_string('redouble')).to be_a(Redouble)
         
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                expect(Call.from_string('r')).to be_a(Redouble)
         
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       19 
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              end
         
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              it 'can create a bid from a string' do
         
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                c = Call.from_string('bid one heart')
         
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            -
                c. 
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                c.strain. 
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       25 
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            -
                c.level. 
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                expect(c).to be_a(Bid)
         
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                expect(c.strain).to eq(Strain.heart)
         
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                expect(c.level).to eq(Level.one)
         
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                c = Call.from_string('b one heart')
         
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       28 
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            -
                c.strain. 
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       29 
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            -
                c.level. 
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                expect(c.strain).to eq(Strain.heart)
         
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                expect(c.level).to eq(Level.one)
         
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       30 
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                c = Call.from_string('b one no trump')
         
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       32 
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                c.strain. 
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       33 
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            -
                c.level. 
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                expect(c.strain).to eq(Strain.no_trump)
         
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                expect(c.level).to eq(Level.one)
         
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       34 
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       35 
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                c = Call.from_string('b one no_trump')
         
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            -
                c.strain. 
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       37 
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            -
                c.level. 
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                expect(c.strain).to eq(Strain.no_trump)
         
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                expect(c.level).to eq(Level.one)
         
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       38 
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              end
         
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              it 'returns all available calls' do
         
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                Call.all. 
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                Call.all.size. 
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                expect(Call.all).to be_a(Array)
         
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                expect(Call.all.size).to eq(38)
         
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              end
         
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            end
         
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        data/spec/card_spec.rb
    CHANGED
    
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         @@ -5,38 +5,38 @@ describe Card do 
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              let(:card){ Card.new('2', 'C') }
         
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              it "sets rank on initialize" do
         
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       8 
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                card.rank. 
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                expect(card.rank).to eq('2')
         
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       9 
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              end
         
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       11 
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              it "sets suit on initialize" do
         
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       12 
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                card.suit. 
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                expect(card.suit).to eq('C')
         
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       13 
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              end
         
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       15 
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              it "returns a string with rank and suit" do
         
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       16 
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                card.to_s. 
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                expect(card.to_s).to eq('2C')
         
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       17 
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              end
         
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       18 
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            -
              it { card.suit_i. 
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              it { expect(card.suit_i).to eq(Suit.club) }
         
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       21 
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              describe "honour" do
         
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                it "has an honour of 4 when rank is A" do
         
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       23 
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                  Card.new('A','H').honour. 
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                  expect(Card.new('A','H').honour).to eq(4)
         
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       24 
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                end
         
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                it "has an honour of 3 when rank is K" do
         
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       27 
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                  Card.new('K','H').honour. 
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                  expect(Card.new('K','H').honour).to eq(3)
         
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       28 
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                end
         
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       29 
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       30 
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                it "has an honour of 2 when rank is Q" do
         
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       31 
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                  Card.new('Q','H').honour. 
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            +
                  expect(Card.new('Q','H').honour).to eq(2)
         
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       32 
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                end
         
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       33 
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       34 
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                it "has an honour of 1 when rank is J" do
         
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       35 
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                  Card.new('J','H').honour. 
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                  expect(Card.new('J','H').honour).to eq(1)
         
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                end
         
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       38 
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                it "has an honour of 0 when rank is a number" do
         
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       39 
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                  Card.new('5','H').honour. 
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                  expect(Card.new('5','H').honour).to eq(0)
         
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       40 
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                end
         
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              end
         
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       42 
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         @@ -46,10 +46,10 @@ describe Card do 
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       46 
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                it { expect { Card.from_string('GT') }.to  raise_error(CardError) }
         
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       47 
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                it { expect { Card.from_string('GC') }.to  raise_error(CardError) }
         
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       48 
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                it { expect { Card.from_string('2F') }.to  raise_error(CardError) }
         
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       49 
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            -
                it { Card.from_string('10C'). 
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       50 
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            -
                it { Card.from_string('2C'). 
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       51 
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            -
                it { Card.from_string('2C').rank. 
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       52 
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            -
                it { Card.from_string('2C').suit. 
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 49 
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            +
                it { expect(Card.from_string('10C')).to eq(Card.new('10','C')) }
         
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            +
                it { expect(Card.from_string('2C')).to eq(card) }
         
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            +
                it { expect(Card.from_string('2C').rank).to eq('2') }
         
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 52 
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                it { expect(Card.from_string('2C').suit).to eq('C') }
         
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       53 
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              end
         
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       54 
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       55 
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              describe "<=>" do
         
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         @@ -76,20 +76,20 @@ describe Card do 
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       76 
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                end
         
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       77 
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       78 
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                it "compares to other cards" do
         
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       79 
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            -
                  (Card.new('2','C') < Card.new('2','D')). 
     | 
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       80 
     | 
    
         
            -
                  (Card.new('2','C') > Card.new('2','D')). 
     | 
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       81 
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            -
                  (Card.new('2','C') == Card.new('2','D')). 
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 79 
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            +
                  expect(Card.new('2','C') < Card.new('2','D')).to eq(true)
         
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 80 
     | 
    
         
            +
                  expect(Card.new('2','C') > Card.new('2','D')).to eq(false)
         
     | 
| 
      
 81 
     | 
    
         
            +
                  expect(Card.new('2','C') == Card.new('2','D')).to eq(false)
         
     | 
| 
       82 
82 
     | 
    
         
             
                end
         
     | 
| 
       83 
83 
     | 
    
         | 
| 
       84 
84 
     | 
    
         
             
                it "compares to other cards of same suit" do
         
     | 
| 
       85 
     | 
    
         
            -
                  (Card.new('2','C') < Card.new('J','C')). 
     | 
| 
       86 
     | 
    
         
            -
                  (Card.new('2','C') > Card.new('J','C')). 
     | 
| 
       87 
     | 
    
         
            -
                  (Card.new('2','C') == Card.new('J','C')). 
     | 
| 
      
 85 
     | 
    
         
            +
                  expect(Card.new('2','C') < Card.new('J','C')).to eq(true)
         
     | 
| 
      
 86 
     | 
    
         
            +
                  expect(Card.new('2','C') > Card.new('J','C')).to eq(false)
         
     | 
| 
      
 87 
     | 
    
         
            +
                  expect(Card.new('2','C') == Card.new('J','C')).to eq(false)
         
     | 
| 
       88 
88 
     | 
    
         
             
                end
         
     | 
| 
       89 
89 
     | 
    
         | 
| 
       90 
90 
     | 
    
         
             
                it "compares as equal to same card" do
         
     | 
| 
       91 
     | 
    
         
            -
                  cards.each { |c| c. 
     | 
| 
       92 
     | 
    
         
            -
                  cards.each_index { |i| cards[i]. 
     | 
| 
      
 91 
     | 
    
         
            +
                  cards.each { |c| expect(c).to eq(c) } # same card
         
     | 
| 
      
 92 
     | 
    
         
            +
                  cards.each_index { |i| expect(cards[i]).to eq(other_cards[i]) } # same card, different object
         
     | 
| 
       93 
93 
     | 
    
         
             
                end
         
     | 
| 
       94 
94 
     | 
    
         
             
              end
         
     | 
| 
       95 
95 
     | 
    
         
             
            end
         
     | 
    
        data/spec/deck_spec.rb
    CHANGED
    
    | 
         @@ -4,11 +4,11 @@ describe Deck do 
     | 
|
| 
       4 
4 
     | 
    
         | 
| 
       5 
5 
     | 
    
         
             
              subject { Deck.new }
         
     | 
| 
       6 
6 
     | 
    
         | 
| 
       7 
     | 
    
         
            -
              it { subject.size. 
     | 
| 
      
 7 
     | 
    
         
            +
              it { expect(subject.size).to eq(52) }
         
     | 
| 
       8 
8 
     | 
    
         | 
| 
       9 
9 
     | 
    
         
             
              it "should be shuffleable" do
         
     | 
| 
       10 
10 
     | 
    
         
             
                old_deck = subject.clone
         
     | 
| 
       11 
11 
     | 
    
         
             
                subject.shuffle!
         
     | 
| 
       12 
     | 
    
         
            -
                subject. 
     | 
| 
      
 12 
     | 
    
         
            +
                expect(subject).to_not eq(old_deck)
         
     | 
| 
       13 
13 
     | 
    
         
             
              end
         
     | 
| 
       14 
14 
     | 
    
         
             
            end
         
     | 
    
        data/spec/enum_spec.rb
    CHANGED
    
    | 
         @@ -4,11 +4,11 @@ describe Enum do 
     | 
|
| 
       4 
4 
     | 
    
         | 
| 
       5 
5 
     | 
    
         
             
              subject { TestEnum }
         
     | 
| 
       6 
6 
     | 
    
         | 
| 
       7 
     | 
    
         
            -
              it { subject.size. 
     | 
| 
       8 
     | 
    
         
            -
              it { subject.first. 
     | 
| 
       9 
     | 
    
         
            -
              it { subject.next(0). 
     | 
| 
       10 
     | 
    
         
            -
              it { subject[0]. 
     | 
| 
       11 
     | 
    
         
            -
              it { subject.oh. 
     | 
| 
       12 
     | 
    
         
            -
              it { subject.name(0). 
     | 
| 
       13 
     | 
    
         
            -
              it { subject.each. 
     | 
| 
      
 7 
     | 
    
         
            +
              it { expect(subject.size).to eq(4) }
         
     | 
| 
      
 8 
     | 
    
         
            +
              it { expect(subject.first).to eq(0) }
         
     | 
| 
      
 9 
     | 
    
         
            +
              it { expect(subject.next(0)).to eq(1) }
         
     | 
| 
      
 10 
     | 
    
         
            +
              it { expect(subject[0]).to eq(0) }
         
     | 
| 
      
 11 
     | 
    
         
            +
              it { expect(subject.oh).to eq(0) }
         
     | 
| 
      
 12 
     | 
    
         
            +
              it { expect(subject.name(0)).to eq('oh') }
         
     | 
| 
      
 13 
     | 
    
         
            +
              it { expect(subject.each).to be_a(Enumerator) }
         
     | 
| 
       14 
14 
     | 
    
         
             
            end
         
     | 
    
        data/spec/game_spec.rb
    CHANGED
    
    | 
         @@ -11,18 +11,18 @@ describe Game do 
     | 
|
| 
       11 
11 
     | 
    
         
             
                )
         
     | 
| 
       12 
12 
     | 
    
         
             
              }
         
     | 
| 
       13 
13 
     | 
    
         | 
| 
       14 
     | 
    
         
            -
              it { subject.in_progress 
     | 
| 
       15 
     | 
    
         
            -
              it { subject.state. 
     | 
| 
      
 14 
     | 
    
         
            +
              it { expect(subject.in_progress?).to eq(false) }
         
     | 
| 
      
 15 
     | 
    
         
            +
              it { expect(subject.state).to eq(:new) }
         
     | 
| 
       16 
16 
     | 
    
         
             
              it { expect { subject.get_turn }.to raise_error(GameError) }
         
     | 
| 
       17 
17 
     | 
    
         | 
| 
       18 
18 
     | 
    
         
             
              describe 'in #rubber_mode' do
         
     | 
| 
       19 
19 
     | 
    
         
             
                subject { Game.new(:rubber_mode => true) }
         
     | 
| 
       20 
20 
     | 
    
         | 
| 
       21 
21 
     | 
    
         
             
                it 'sets rubber mode' do
         
     | 
| 
       22 
     | 
    
         
            -
                  subject.rubbers. 
     | 
| 
      
 22 
     | 
    
         
            +
                  expect(subject.rubbers).to eq([])
         
     | 
| 
       23 
23 
     | 
    
         
             
                end
         
     | 
| 
       24 
24 
     | 
    
         | 
| 
       25 
     | 
    
         
            -
                it " 
     | 
| 
      
 25 
     | 
    
         
            +
                it ").to set vulnerability" do
         
     | 
| 
       26 
26 
     | 
    
         
             
                  subject.start!(board)
         
     | 
| 
       27 
27 
     | 
    
         
             
                  subject.board.vulnerability = Vulnerability.none
         
     | 
| 
       28 
28 
     | 
    
         
             
                end
         
     | 
| 
         @@ -30,28 +30,28 @@ describe Game do 
     | 
|
| 
       30 
30 
     | 
    
         | 
| 
       31 
31 
     | 
    
         
             
              it 'should start with the first board by default' do
         
     | 
| 
       32 
32 
     | 
    
         
             
                subject.start!
         
     | 
| 
       33 
     | 
    
         
            -
                subject.board.number. 
     | 
| 
      
 33 
     | 
    
         
            +
                expect(subject.board.number).to eq(1)
         
     | 
| 
       34 
34 
     | 
    
         
             
              end
         
     | 
| 
       35 
35 
     | 
    
         | 
| 
       36 
36 
     | 
    
         
             
              it 'should increment boards' do
         
     | 
| 
       37 
37 
     | 
    
         
             
                g = Game.new(:board => Board.first)
         
     | 
| 
       38 
38 
     | 
    
         
             
                g.start!
         
     | 
| 
       39 
     | 
    
         
            -
                g.board.number. 
     | 
| 
      
 39 
     | 
    
         
            +
                expect(g.board.number).to eq(2)
         
     | 
| 
       40 
40 
     | 
    
         
             
              end
         
     | 
| 
       41 
41 
     | 
    
         | 
| 
       42 
42 
     | 
    
         
             
              describe '#start!' do
         
     | 
| 
       43 
43 
     | 
    
         
             
                before { subject.start! }
         
     | 
| 
       44 
44 
     | 
    
         | 
| 
       45 
     | 
    
         
            -
                it { subject.state. 
     | 
| 
       46 
     | 
    
         
            -
                it { subject.in_progress 
     | 
| 
       47 
     | 
    
         
            -
                it { subject.get_turn. 
     | 
| 
      
 45 
     | 
    
         
            +
                it { expect(subject.state).to eq(:auction) }
         
     | 
| 
      
 46 
     | 
    
         
            +
                it { expect(subject.in_progress?).to eq(true) }
         
     | 
| 
      
 47 
     | 
    
         
            +
                it { expect(subject.get_turn).to eq(subject.board.dealer) }
         
     | 
| 
       48 
48 
     | 
    
         
             
              end
         
     | 
| 
       49 
49 
     | 
    
         | 
| 
       50 
50 
     | 
    
         
             
              describe '#start with board' do
         
     | 
| 
       51 
51 
     | 
    
         
             
                before { subject.start!(board) }
         
     | 
| 
       52 
52 
     | 
    
         | 
| 
       53 
     | 
    
         
            -
                it { subject.board. 
     | 
| 
       54 
     | 
    
         
            -
                it { subject.get_turn. 
     | 
| 
      
 53 
     | 
    
         
            +
                it { expect(subject.board).to eq(board) }
         
     | 
| 
      
 54 
     | 
    
         
            +
                it { expect(subject.get_turn).to eq(board.dealer) }
         
     | 
| 
       55 
55 
     | 
    
         
             
              end
         
     | 
| 
       56 
56 
     | 
    
         | 
| 
       57 
57 
     | 
    
         
             
              describe 'player methods' do
         
     | 
| 
         @@ -61,15 +61,15 @@ describe Game do 
     | 
|
| 
       61 
61 
     | 
    
         
             
                    players[position] = subject.add_player(position)
         
     | 
| 
       62 
62 
     | 
    
         
             
                  end
         
     | 
| 
       63 
63 
     | 
    
         
             
                }
         
     | 
| 
       64 
     | 
    
         
            -
                it { subject.players.size. 
     | 
| 
       65 
     | 
    
         
            -
                it { expect { subject.add_player(Direction.north) }.to raise_error }
         
     | 
| 
      
 64 
     | 
    
         
            +
                it { expect(subject.players.size).to eq(4) }
         
     | 
| 
      
 65 
     | 
    
         
            +
                it { expect { subject.add_player(Direction.north) }.to raise_error(GameError) }
         
     | 
| 
       66 
66 
     | 
    
         | 
| 
       67 
67 
     | 
    
         
             
                it 'should be able to remove all players' do
         
     | 
| 
       68 
68 
     | 
    
         
             
                  Direction.each do |position|
         
     | 
| 
       69 
69 
     | 
    
         
             
                    expect { subject.remove_player(position) }.to_not raise_error
         
     | 
| 
       70 
70 
     | 
    
         
             
                  end
         
     | 
| 
       71 
71 
     | 
    
         | 
| 
       72 
     | 
    
         
            -
                  expect { subject.remove_player(Direction.north) }.to raise_error
         
     | 
| 
      
 72 
     | 
    
         
            +
                  expect { subject.remove_player(Direction.north) }.to raise_error(GameError)
         
     | 
| 
       73 
73 
     | 
    
         
             
                end
         
     | 
| 
       74 
74 
     | 
    
         
             
              end
         
     | 
| 
       75 
75 
     | 
    
         | 
| 
         @@ -97,15 +97,15 @@ describe Game do 
     | 
|
| 
       97 
97 
     | 
    
         
             
                      subject.start!(board)
         
     | 
| 
       98 
98 
     | 
    
         
             
                    }
         
     | 
| 
       99 
99 
     | 
    
         | 
| 
       100 
     | 
    
         
            -
                    it ' 
     | 
| 
       101 
     | 
    
         
            -
                      subject.get_state[:calls].size. 
     | 
| 
       102 
     | 
    
         
            -
                      subject.get_state[:available_calls].size. 
     | 
| 
      
 100 
     | 
    
         
            +
                    it 'to return all available calls at start' do
         
     | 
| 
      
 101 
     | 
    
         
            +
                      expect(subject.get_state[:calls].size).to eq(38)
         
     | 
| 
      
 102 
     | 
    
         
            +
                      expect(subject.get_state[:available_calls].size).to eq(36)
         
     | 
| 
       103 
103 
     | 
    
         
             
                    end
         
     | 
| 
       104 
104 
     | 
    
         | 
| 
       105 
105 
     | 
    
         
             
                    it 'should return available calls' do
         
     | 
| 
       106 
106 
     | 
    
         
             
                      @players[subject.get_turn].make_call(Call.from_string('b two heart'))
         
     | 
| 
       107 
     | 
    
         
            -
                      subject.get_state[:calls].size. 
     | 
| 
       108 
     | 
    
         
            -
                      subject.get_state[:available_calls].size. 
     | 
| 
      
 107 
     | 
    
         
            +
                      expect(subject.get_state[:calls].size).to eq(38)
         
     | 
| 
      
 108 
     | 
    
         
            +
                      expect(subject.get_state[:available_calls].size).to eq(29)
         
     | 
| 
       109 
109 
     | 
    
         
             
                    end
         
     | 
| 
       110 
110 
     | 
    
         
             
                  end
         
     | 
| 
       111 
111 
     | 
    
         | 
| 
         @@ -121,12 +121,98 @@ describe Game do 
     | 
|
| 
       121 
121 
     | 
    
         | 
| 
       122 
122 
     | 
    
         
             
                    it 'should return game state' do
         
     | 
| 
       123 
123 
     | 
    
         
             
                      state = subject.get_state
         
     | 
| 
       124 
     | 
    
         
            -
                      state. 
     | 
| 
       125 
     | 
    
         
            -
                      state[:state]. 
     | 
| 
       126 
     | 
    
         
            -
                      state[:available_calls]. 
     | 
| 
       127 
     | 
    
         
            -
                      state[:auction].size. 
     | 
| 
       128 
     | 
    
         
            -
                      state[:turn]. 
     | 
| 
       129 
     | 
    
         
            -
                      state[:play]. 
     | 
| 
      
 124 
     | 
    
         
            +
                      expect(state).to be_a(Hash)
         
     | 
| 
      
 125 
     | 
    
         
            +
                      expect(state[:state]).to eq(:finished)
         
     | 
| 
      
 126 
     | 
    
         
            +
                      expect(state[:available_calls]).to eq([])
         
     | 
| 
      
 127 
     | 
    
         
            +
                      expect(state[:auction].size).to eq(4)
         
     | 
| 
      
 128 
     | 
    
         
            +
                      expect(state[:turn]).to eq(nil)
         
     | 
| 
      
 129 
     | 
    
         
            +
                      expect(state[:play]).to eq(nil)
         
     | 
| 
      
 130 
     | 
    
         
            +
                    end
         
     | 
| 
      
 131 
     | 
    
         
            +
                  end
         
     | 
| 
      
 132 
     | 
    
         
            +
                  
         
     | 
| 
      
 133 
     | 
    
         
            +
                  context '#undo' do
         
     | 
| 
      
 134 
     | 
    
         
            +
                    before { subject.start!(board) }
         
     | 
| 
      
 135 
     | 
    
         
            +
                    
         
     | 
| 
      
 136 
     | 
    
         
            +
                    it 'should work during auction' do
         
     | 
| 
      
 137 
     | 
    
         
            +
                      turn = board.dealer
         
     | 
| 
      
 138 
     | 
    
         
            +
                      calls.first(3).each do |c|
         
     | 
| 
      
 139 
     | 
    
         
            +
                        players[turn].make_call(c) # Each player passes.
         
     | 
| 
      
 140 
     | 
    
         
            +
                        turn = Direction[(turn+1) % Direction.size]
         
     | 
| 
      
 141 
     | 
    
         
            +
                      end
         
     | 
| 
      
 142 
     | 
    
         
            +
                      call_size = subject.auction.calls.size
         
     | 
| 
      
 143 
     | 
    
         
            +
                      
         
     | 
| 
      
 144 
     | 
    
         
            +
                      expect(subject.undo!).to eq(true)
         
     | 
| 
      
 145 
     | 
    
         
            +
                      expect(subject.auction.calls.size).to eq(call_size-1)
         
     | 
| 
      
 146 
     | 
    
         
            +
                      expect(subject.get_turn).to eq(turn-1)
         
     | 
| 
      
 147 
     | 
    
         
            +
                    end
         
     | 
| 
      
 148 
     | 
    
         
            +
                    
         
     | 
| 
      
 149 
     | 
    
         
            +
                    it 'should not work with a completed auction and no cards' do
         
     | 
| 
      
 150 
     | 
    
         
            +
                      turn = board.dealer
         
     | 
| 
      
 151 
     | 
    
         
            +
                      calls.each do |c|
         
     | 
| 
      
 152 
     | 
    
         
            +
                        players[turn].make_call(c) # Each player passes.
         
     | 
| 
      
 153 
     | 
    
         
            +
                        turn = Direction[(turn+1) % Direction.size]
         
     | 
| 
      
 154 
     | 
    
         
            +
                      end
         
     | 
| 
      
 155 
     | 
    
         
            +
                      call_size = subject.auction.calls.size
         
     | 
| 
      
 156 
     | 
    
         
            +
                      turn = subject.get_turn
         
     | 
| 
      
 157 
     | 
    
         
            +
                      expect(subject.undo!).to eq(false)
         
     | 
| 
      
 158 
     | 
    
         
            +
                      expect(subject.auction.calls.size).to eq(call_size)
         
     | 
| 
      
 159 
     | 
    
         
            +
                      expect(subject.get_turn).to eq(turn)
         
     | 
| 
      
 160 
     | 
    
         
            +
                    end
         
     | 
| 
      
 161 
     | 
    
         
            +
                    
         
     | 
| 
      
 162 
     | 
    
         
            +
                    context 'with complete auction' do
         
     | 
| 
      
 163 
     | 
    
         
            +
                      before {
         
     | 
| 
      
 164 
     | 
    
         
            +
                        turn = board.dealer
         
     | 
| 
      
 165 
     | 
    
         
            +
                        calls.each do |c|
         
     | 
| 
      
 166 
     | 
    
         
            +
                          players[turn].make_call(c) # Each player passes.
         
     | 
| 
      
 167 
     | 
    
         
            +
                          turn = Direction[(turn+1) % Direction.size]
         
     | 
| 
      
 168 
     | 
    
         
            +
                        end
         
     | 
| 
      
 169 
     | 
    
         
            +
                      }
         
     | 
| 
      
 170 
     | 
    
         
            +
                      
         
     | 
| 
      
 171 
     | 
    
         
            +
                      it 'should work while in play' do
         
     | 
| 
      
 172 
     | 
    
         
            +
                        5.times do # play 3 cards
         
     | 
| 
      
 173 
     | 
    
         
            +
                          turn = subject.get_turn
         
     | 
| 
      
 174 
     | 
    
         
            +
                          # Find a valid card.
         
     | 
| 
      
 175 
     | 
    
         
            +
                          board.deal[turn].each do |card|
         
     | 
| 
      
 176 
     | 
    
         
            +
                            if subject.play.valid_play?(card, turn, board.deal[turn])
         
     | 
| 
      
 177 
     | 
    
         
            +
                              if turn == subject.play.dummy
         
     | 
| 
      
 178 
     | 
    
         
            +
                                self.players[subject.play.declarer].play_card(card)
         
     | 
| 
      
 179 
     | 
    
         
            +
                              else
         
     | 
| 
      
 180 
     | 
    
         
            +
                                self.players[turn].play_card(card)
         
     | 
| 
      
 181 
     | 
    
         
            +
                              end
         
     | 
| 
      
 182 
     | 
    
         
            +
                              break
         
     | 
| 
      
 183 
     | 
    
         
            +
                            end
         
     | 
| 
      
 184 
     | 
    
         
            +
                          end
         
     | 
| 
      
 185 
     | 
    
         
            +
                        end
         
     | 
| 
      
 186 
     | 
    
         
            +
                        
         
     | 
| 
      
 187 
     | 
    
         
            +
                        turn = subject.get_turn
         
     | 
| 
      
 188 
     | 
    
         
            +
                        
         
     | 
| 
      
 189 
     | 
    
         
            +
                        # We can undo all the way to the bank baby
         
     | 
| 
      
 190 
     | 
    
         
            +
                        expect(subject.undo!).to eq(true)
         
     | 
| 
      
 191 
     | 
    
         
            +
                        expect(subject.play.get_current_trick.cards.compact.size).to eq(4)
         
     | 
| 
      
 192 
     | 
    
         
            +
                        expect(subject.get_turn).to eq(turn-1 % 4)
         
     | 
| 
      
 193 
     | 
    
         
            +
                        
         
     | 
| 
      
 194 
     | 
    
         
            +
                        p1 = subject.play.whose_turn
         
     | 
| 
      
 195 
     | 
    
         
            +
                        expect(subject.undo!).to eq(true)
         
     | 
| 
      
 196 
     | 
    
         
            +
                        p2 = subject.play.whose_turn
         
     | 
| 
      
 197 
     | 
    
         
            +
                        
         
     | 
| 
      
 198 
     | 
    
         
            +
                        expect(p1).to_not eq(p2)
         
     | 
| 
      
 199 
     | 
    
         
            +
                        count = subject.board.deal.hands[p2].size
         
     | 
| 
      
 200 
     | 
    
         
            +
                        
         
     | 
| 
      
 201 
     | 
    
         
            +
                        expect(subject.play.get_current_trick.cards.compact.size).to eq(3)
         
     | 
| 
      
 202 
     | 
    
         
            +
                        expect(subject.board.deal.hands[p2].size).to eq(count+1)
         
     | 
| 
      
 203 
     | 
    
         
            +
                        
         
     | 
| 
      
 204 
     | 
    
         
            +
                        expect(subject.undo!).to eq(true)
         
     | 
| 
      
 205 
     | 
    
         
            +
                        expect(subject.play.get_current_trick.cards.compact.size).to eq(2)
         
     | 
| 
      
 206 
     | 
    
         
            +
                        
         
     | 
| 
      
 207 
     | 
    
         
            +
                        expect(subject.undo!).to eq(true)
         
     | 
| 
      
 208 
     | 
    
         
            +
                        expect(subject.play.get_current_trick.cards.compact.size).to eq(1)
         
     | 
| 
      
 209 
     | 
    
         
            +
                        
         
     | 
| 
      
 210 
     | 
    
         
            +
                        expect(subject.undo!).to eq(true)
         
     | 
| 
      
 211 
     | 
    
         
            +
                        expect(subject.play.get_current_trick.cards.compact.size).to eq(0)
         
     | 
| 
      
 212 
     | 
    
         
            +
                        
         
     | 
| 
      
 213 
     | 
    
         
            +
                        expect(subject.undo!).to eq(false)
         
     | 
| 
      
 214 
     | 
    
         
            +
                        expect(subject.play.get_current_trick.cards.compact.size).to eq(0)
         
     | 
| 
      
 215 
     | 
    
         
            +
                      end
         
     | 
| 
       130 
216 
     | 
    
         
             
                    end
         
     | 
| 
       131 
217 
     | 
    
         
             
                  end
         
     | 
| 
       132 
218 
     | 
    
         | 
| 
         @@ -142,27 +228,27 @@ describe Game do 
     | 
|
| 
       142 
228 
     | 
    
         | 
| 
       143 
229 
     | 
    
         
             
                    it 'should return game state' do
         
     | 
| 
       144 
230 
     | 
    
         
             
                      state = subject.get_state
         
     | 
| 
       145 
     | 
    
         
            -
                      state. 
     | 
| 
       146 
     | 
    
         
            -
                      state[:auction].size. 
     | 
| 
       147 
     | 
    
         
            -
                      state[:available_calls]. 
     | 
| 
       148 
     | 
    
         
            -
                      state[:play]. 
     | 
| 
       149 
     | 
    
         
            -
                      state[:state]. 
     | 
| 
       150 
     | 
    
         
            -
                      state[:turn]. 
     | 
| 
       151 
     | 
    
         
            -
                      Strain.name(state[:play][:trumps]). 
     | 
| 
       152 
     | 
    
         
            -
                      state[:contract][:bid].to_s. 
     | 
| 
       153 
     | 
    
         
            -
                      Direction.name(state[:play][:declarer]). 
     | 
| 
       154 
     | 
    
         
            -
                      Direction.name(state[:play][:dummy]). 
     | 
| 
       155 
     | 
    
         
            -
                      state[:play][:declarer_trick_count]. 
     | 
| 
       156 
     | 
    
         
            -
                      state[:play][:defender_trick_count]. 
     | 
| 
       157 
     | 
    
         
            -
                      state[:play][:tricks]. 
     | 
| 
       158 
     | 
    
         
            -
                      state[:play][:tricks].size. 
     | 
| 
      
 231 
     | 
    
         
            +
                      expect(state).to be_a(Hash)
         
     | 
| 
      
 232 
     | 
    
         
            +
                      expect(state[:auction].size).to eq(13)
         
     | 
| 
      
 233 
     | 
    
         
            +
                      expect(state[:available_calls]).to eq([])
         
     | 
| 
      
 234 
     | 
    
         
            +
                      expect(state[:play]).to be_a(Hash)
         
     | 
| 
      
 235 
     | 
    
         
            +
                      expect(state[:state]).to eq(:playing)
         
     | 
| 
      
 236 
     | 
    
         
            +
                      expect(state[:turn]).to eq(2) # this is now game turn
         
     | 
| 
      
 237 
     | 
    
         
            +
                      expect(Strain.name(state[:play][:trumps])).to eq('heart')
         
     | 
| 
      
 238 
     | 
    
         
            +
                      expect(state[:contract][:bid].to_s).to eq('two heart')
         
     | 
| 
      
 239 
     | 
    
         
            +
                      expect(Direction.name(state[:play][:declarer])).to eq('east')
         
     | 
| 
      
 240 
     | 
    
         
            +
                      expect(Direction.name(state[:play][:dummy])).to eq('west')
         
     | 
| 
      
 241 
     | 
    
         
            +
                      expect(state[:play][:declarer_trick_count]).to eq(0)
         
     | 
| 
      
 242 
     | 
    
         
            +
                      expect(state[:play][:defender_trick_count]).to eq(0)
         
     | 
| 
      
 243 
     | 
    
         
            +
                      expect(state[:play][:tricks]).to be_a(Array)
         
     | 
| 
      
 244 
     | 
    
         
            +
                      expect(state[:play][:tricks].size).to eq(0)
         
     | 
| 
       159 
245 
     | 
    
         
             
                    end
         
     | 
| 
       160 
246 
     | 
    
         | 
| 
       161 
247 
     | 
    
         
             
                    it 'should return well-formed json state' do
         
     | 
| 
       162 
248 
     | 
    
         
             
                      state = JSON.parse(subject.get_state.to_json)
         
     | 
| 
       163 
     | 
    
         
            -
                      state['state']. 
     | 
| 
       164 
     | 
    
         
            -
                      state['auction'].size. 
     | 
| 
       165 
     | 
    
         
            -
                      state['auction'].first. 
     | 
| 
      
 249 
     | 
    
         
            +
                      expect(state['state']).to eq('playing')
         
     | 
| 
      
 250 
     | 
    
         
            +
                      expect(state['auction'].size).to eq(13)
         
     | 
| 
      
 251 
     | 
    
         
            +
                      expect(state['auction'].first).to eq('pass')
         
     | 
| 
       166 
252 
     | 
    
         
             
                    end
         
     | 
| 
       167 
253 
     | 
    
         | 
| 
       168 
254 
     | 
    
         
             
                    context 'in play' do
         
     | 
| 
         @@ -178,61 +264,59 @@ describe Game do 
     | 
|
| 
       178 
264 
     | 
    
         
             
                        # go to json and test that for sanity
         
     | 
| 
       179 
265 
     | 
    
         
             
                        state = JSON.parse(state.to_json)
         
     | 
| 
       180 
266 
     | 
    
         
             
                        dummy = state['play']['dummy']
         
     | 
| 
       181 
     | 
    
         
            -
                        dummy. 
     | 
| 
       182 
     | 
    
         
            -
                        state['play']['played'][@turn.to_s].first. 
     | 
| 
       183 
     | 
    
         
            -
                        state['board']['deal'][dummy.to_s]. 
     | 
| 
      
 267 
     | 
    
         
            +
                        expect(dummy).to eq(3)
         
     | 
| 
      
 268 
     | 
    
         
            +
                        expect(state['play']['played'][@turn.to_s].first).to eq(@card.to_s)
         
     | 
| 
      
 269 
     | 
    
         
            +
                        expect(state['board']['deal'][dummy.to_s]).to eq(subject.get_hand(dummy).map { |c| c.to_s })
         
     | 
| 
       184 
270 
     | 
    
         
             
                      end
         
     | 
| 
       185 
271 
     | 
    
         | 
| 
       186 
272 
     | 
    
         
             
                      it 'can perform a claim issued by a defender' do
         
     | 
| 
       187 
273 
     | 
    
         
             
                        subject.claim(Direction.north, 9)
         
     | 
| 
       188 
     | 
    
         
            -
                        subject.results.size. 
     | 
| 
       189 
     | 
    
         
            -
                        subject.state. 
     | 
| 
      
 274 
     | 
    
         
            +
                        expect(subject.results.size).to eq(1)
         
     | 
| 
      
 275 
     | 
    
         
            +
                        expect(subject.state).to eq(:finished)
         
     | 
| 
       190 
276 
     | 
    
         
             
                        result = subject.results.first
         
     | 
| 
       191 
     | 
    
         
            -
                        result.claimed_by. 
     | 
| 
       192 
     | 
    
         
            -
                        result.claimed. 
     | 
| 
       193 
     | 
    
         
            -
                        result.tricks_made. 
     | 
| 
       194 
     | 
    
         
            -
                        result.score. 
     | 
| 
      
 277 
     | 
    
         
            +
                        expect(result.claimed_by).to eq(Direction.north)
         
     | 
| 
      
 278 
     | 
    
         
            +
                        expect(result.claimed).to eq(9)
         
     | 
| 
      
 279 
     | 
    
         
            +
                        expect(result.tricks_made).to eq(4)
         
     | 
| 
      
 280 
     | 
    
         
            +
                        expect(result.score).to eq(-400)
         
     | 
| 
       195 
281 
     | 
    
         
             
                      end
         
     | 
| 
       196 
282 
     | 
    
         | 
| 
       197 
283 
     | 
    
         
             
                      it 'can perform a zero claim issued by a defender' do
         
     | 
| 
       198 
284 
     | 
    
         
             
                        subject.claim(Direction.north, 0)
         
     | 
| 
       199 
     | 
    
         
            -
                        subject.results.size. 
     | 
| 
       200 
     | 
    
         
            -
                        subject.state. 
     | 
| 
      
 285 
     | 
    
         
            +
                        expect(subject.results.size).to eq(1)
         
     | 
| 
      
 286 
     | 
    
         
            +
                        expect(subject.state).to eq(:finished)
         
     | 
| 
       201 
287 
     | 
    
         
             
                        result = subject.results.first
         
     | 
| 
       202 
     | 
    
         
            -
                        result.claimed_by. 
     | 
| 
       203 
     | 
    
         
            -
                        result.claimed. 
     | 
| 
       204 
     | 
    
         
            -
                        result.tricks_made. 
     | 
| 
       205 
     | 
    
         
            -
                        result.score. 
     | 
| 
      
 288 
     | 
    
         
            +
                        expect(result.claimed_by).to eq(Direction.north)
         
     | 
| 
      
 289 
     | 
    
         
            +
                        expect(result.claimed).to eq(0)
         
     | 
| 
      
 290 
     | 
    
         
            +
                        expect(result.tricks_made).to eq(13)
         
     | 
| 
      
 291 
     | 
    
         
            +
                        expect(result.score).to eq(260)
         
     | 
| 
       206 
292 
     | 
    
         
             
                      end
         
     | 
| 
       207 
293 
     | 
    
         | 
| 
       208 
294 
     | 
    
         
             
                      it 'can perform a claim issued by a declarer' do
         
     | 
| 
       209 
295 
     | 
    
         
             
                        subject.claim(Direction.east, 9)
         
     | 
| 
       210 
     | 
    
         
            -
                        subject.results.size. 
     | 
| 
       211 
     | 
    
         
            -
                        subject.state. 
     | 
| 
       212 
     | 
    
         
            -
                        state = subject.get_state
         
     | 
| 
      
 296 
     | 
    
         
            +
                        expect(subject.results.size).to eq(1)
         
     | 
| 
      
 297 
     | 
    
         
            +
                        expect(subject.state).to eq(:finished)
         
     | 
| 
       213 
298 
     | 
    
         
             
                        result = subject.results.first
         
     | 
| 
       214 
     | 
    
         
            -
                        result.claimed_by. 
     | 
| 
       215 
     | 
    
         
            -
                        result.claimed. 
     | 
| 
       216 
     | 
    
         
            -
                        result.tricks_made. 
     | 
| 
       217 
     | 
    
         
            -
                        result.score. 
     | 
| 
      
 299 
     | 
    
         
            +
                        expect(result.claimed_by).to eq(Direction.east)
         
     | 
| 
      
 300 
     | 
    
         
            +
                        expect(result.claimed).to eq(9)
         
     | 
| 
      
 301 
     | 
    
         
            +
                        expect(result.tricks_made).to eq(9)
         
     | 
| 
      
 302 
     | 
    
         
            +
                        expect(result.score).to eq(140)
         
     | 
| 
       218 
303 
     | 
    
         
             
                      end
         
     | 
| 
       219 
304 
     | 
    
         | 
| 
       220 
305 
     | 
    
         
             
                      it 'can perform a zero claim issued by a declarer' do
         
     | 
| 
       221 
306 
     | 
    
         
             
                        subject.claim(Direction.east, 0)
         
     | 
| 
       222 
     | 
    
         
            -
                        subject.results.size. 
     | 
| 
       223 
     | 
    
         
            -
                        subject.state. 
     | 
| 
       224 
     | 
    
         
            -
                        state = subject.get_state
         
     | 
| 
      
 307 
     | 
    
         
            +
                        expect(subject.results.size).to eq(1)
         
     | 
| 
      
 308 
     | 
    
         
            +
                        expect(subject.state).to eq(:finished)
         
     | 
| 
       225 
309 
     | 
    
         
             
                        result = subject.results.first
         
     | 
| 
       226 
     | 
    
         
            -
                        result.claimed_by. 
     | 
| 
       227 
     | 
    
         
            -
                        result.claimed. 
     | 
| 
       228 
     | 
    
         
            -
                        result.tricks_made. 
     | 
| 
       229 
     | 
    
         
            -
                        result.score. 
     | 
| 
      
 310 
     | 
    
         
            +
                        expect(result.claimed_by).to eq(Direction.east)
         
     | 
| 
      
 311 
     | 
    
         
            +
                        expect(result.claimed).to eq(0)
         
     | 
| 
      
 312 
     | 
    
         
            +
                        expect(result.tricks_made).to eq(0)
         
     | 
| 
      
 313 
     | 
    
         
            +
                        expect(result.score).to eq(-800)
         
     | 
| 
       230 
314 
     | 
    
         
             
                      end
         
     | 
| 
       231 
315 
     | 
    
         
             
                    end
         
     | 
| 
       232 
316 
     | 
    
         
             
                  end
         
     | 
| 
       233 
317 
     | 
    
         
             
                end  
         
     | 
| 
       234 
318 
     | 
    
         | 
| 
       235 
     | 
    
         
            -
                # All players pass, game  
     | 
| 
      
 319 
     | 
    
         
            +
                # All players pass, game ).to finish without reaching play
         
     | 
| 
       236 
320 
     | 
    
         
             
                it 'should finish without reaching play if passed out' do
         
     | 
| 
       237 
321 
     | 
    
         
             
                  subject.start!(board)
         
     | 
| 
       238 
322 
     | 
    
         
             
                  turn = board.dealer  # Avoid calling getTurn.
         
     | 
| 
         @@ -240,13 +324,13 @@ describe Game do 
     | 
|
| 
       240 
324 
     | 
    
         
             
                    players[i].make_call(Pass.new) # Each player passes.
         
     | 
| 
       241 
325 
     | 
    
         
             
                    turn = Direction[(turn+1) % Direction.size]
         
     | 
| 
       242 
326 
     | 
    
         
             
                  end
         
     | 
| 
       243 
     | 
    
         
            -
                  turn. 
     | 
| 
      
 327 
     | 
    
         
            +
                  expect(turn).to eq(board.dealer) # Sanity check.
         
     | 
| 
       244 
328 
     | 
    
         | 
| 
       245 
329 
     | 
    
         
             
                  # Bidding is passed out - game is over.
         
     | 
| 
       246 
     | 
    
         
            -
                  subject.in_progress 
     | 
| 
       247 
     | 
    
         
            -
                  subject.state. 
     | 
| 
       248 
     | 
    
         
            -
                  expect { players[turn].make_call(Bid.new(Level.one, Strain.club)) }.to raise_error
         
     | 
| 
       249 
     | 
    
         
            -
                  expect { players[turn].play_card(board.deal.hands[turn].first) }.to raise_error
         
     | 
| 
      
 330 
     | 
    
         
            +
                  expect(subject.in_progress?).to eq(false)
         
     | 
| 
      
 331 
     | 
    
         
            +
                  expect(subject.state).to eq(:finished)
         
     | 
| 
      
 332 
     | 
    
         
            +
                  expect { players[turn].make_call(Bid.new(Level.one, Strain.club)) }.to raise_error(Bridge::GameError)
         
     | 
| 
      
 333 
     | 
    
         
            +
                  expect { players[turn].play_card(board.deal.hands[turn].first) }.to raise_error(Bridge::GameError)
         
     | 
| 
       250 
334 
     | 
    
         
             
                end
         
     | 
| 
       251 
335 
     | 
    
         | 
| 
       252 
336 
     | 
    
         
             
                # Play through a sample game.
         
     | 
| 
         @@ -265,27 +349,27 @@ describe Game do 
     | 
|
| 
       265 
349 
     | 
    
         
             
                    players[turn].make_call(call)
         
     | 
| 
       266 
350 
     | 
    
         
             
                  end
         
     | 
| 
       267 
351 
     | 
    
         | 
| 
       268 
     | 
    
         
            -
                  subject.state. 
     | 
| 
       269 
     | 
    
         
            -
                  subject.auction.complete 
     | 
| 
       270 
     | 
    
         
            -
                  subject.play. 
     | 
| 
      
 352 
     | 
    
         
            +
                  expect(subject.state).to eq(:playing)
         
     | 
| 
      
 353 
     | 
    
         
            +
                  expect(subject.auction.complete?).to eq(true)
         
     | 
| 
      
 354 
     | 
    
         
            +
                  expect(subject.play).to_not eq(nil)
         
     | 
| 
       271 
355 
     | 
    
         | 
| 
       272 
356 
     | 
    
         
             
                  while not subject.play.complete?
         
     | 
| 
       273 
     | 
    
         
            -
                    subject.state. 
     | 
| 
      
 357 
     | 
    
         
            +
                    expect(subject.state).to eq(:playing)
         
     | 
| 
       274 
358 
     | 
    
         
             
                    turn = subject.get_turn
         
     | 
| 
       275 
359 
     | 
    
         
             
                    # Find a valid card.
         
     | 
| 
       276 
360 
     | 
    
         
             
                    board.deal[turn].each do |card|
         
     | 
| 
       277 
361 
     | 
    
         
             
                      if subject.play.valid_play?(card, turn, board.deal[turn])
         
     | 
| 
       278 
362 
     | 
    
         
             
                        if turn == subject.play.dummy
         
     | 
| 
       279 
     | 
    
         
            -
                          self.players[subject.play.declarer].play_card(card). 
     | 
| 
      
 363 
     | 
    
         
            +
                          expect(self.players[subject.play.declarer].play_card(card)).to eq(true)
         
     | 
| 
       280 
364 
     | 
    
         
             
                        else
         
     | 
| 
       281 
     | 
    
         
            -
                          self.players[turn].play_card(card). 
     | 
| 
      
 365 
     | 
    
         
            +
                          expect(self.players[turn].play_card(card)).to eq(true)
         
     | 
| 
       282 
366 
     | 
    
         
             
                        end
         
     | 
| 
       283 
367 
     | 
    
         
             
                        break
         
     | 
| 
       284 
368 
     | 
    
         
             
                      end
         
     | 
| 
       285 
369 
     | 
    
         
             
                    end
         
     | 
| 
       286 
370 
     | 
    
         
             
                  end
         
     | 
| 
       287 
     | 
    
         
            -
                  subject.state. 
     | 
| 
       288 
     | 
    
         
            -
                  subject.in_progress 
     | 
| 
      
 371 
     | 
    
         
            +
                  expect(subject.state).to eq(:finished)
         
     | 
| 
      
 372 
     | 
    
         
            +
                  expect(subject.in_progress?).to eq(false) # Game complete.
         
     | 
| 
       289 
373 
     | 
    
         
             
                end
         
     | 
| 
       290 
374 
     | 
    
         
             
              end
         
     | 
| 
       291 
375 
     | 
    
         
             
            end
         
     |