lemonade_stand 0.0.1
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- checksums.yaml +7 -0
- data/.gitignore +16 -0
- data/Gemfile +4 -0
- data/LICENSE.txt +22 -0
- data/README.md +31 -0
- data/Rakefile +2 -0
- data/bin/play_ls +48 -0
- data/lemonade_stand.gemspec +25 -0
- data/lib/lemonade_stand.rb +7 -0
- data/lib/lemonade_stand/choice.rb +43 -0
- data/lib/lemonade_stand/day.rb +39 -0
- data/lib/lemonade_stand/display.rb +10 -0
- data/lib/lemonade_stand/event.rb +36 -0
- data/lib/lemonade_stand/events/heat_wave_event.rb +11 -0
- data/lib/lemonade_stand/events/normal_event.rb +11 -0
- data/lib/lemonade_stand/events/rain_event.rb +15 -0
- data/lib/lemonade_stand/events/storm_event.rb +11 -0
- data/lib/lemonade_stand/events/street_work_event.rb +11 -0
- data/lib/lemonade_stand/game.rb +52 -0
- data/lib/lemonade_stand/player.rb +18 -0
- data/lib/lemonade_stand/result.rb +31 -0
- data/lib/lemonade_stand/version.rb +3 -0
- data/lib/lemonade_stand/weather.rb +32 -0
- data/spec/lemonade_stand/choice_spec.rb +116 -0
- data/spec/lemonade_stand/day_spec.rb +241 -0
- data/spec/lemonade_stand/display_spec.rb +18 -0
- data/spec/lemonade_stand/event_spec.rb +306 -0
- data/spec/lemonade_stand/game_spec.rb +215 -0
- data/spec/lemonade_stand/player_spec.rb +27 -0
- data/spec/lemonade_stand/result_spec.rb +84 -0
- data/spec/lemonade_stand/weather_spec.rb +70 -0
- data/spec/spec_helper.rb +4 -0
- metadata +141 -0
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require_relative '../spec_helper'
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describe LemonadeStand::Game do
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describe "creating a game" do
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[
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[4],
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[3],
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].map { |x| Struct.new(:player_count).new *x }.each do |example|
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describe "multiple examples" do
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let(:game) { LemonadeStand::Game.new example.player_count }
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describe "players" do
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it "should require the number of players" do
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game.players.count.must_equal example.player_count
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end
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it "should return player objects for each player" do
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game.players.each { |p| p.is_a?(LemonadeStand::Player).must_equal true }
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end
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it "should return the same player objects each time" do
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results = game.players
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more_results = game.players
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results.each_with_index do |player, index|
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player.must_be_same_as more_results[index]
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end
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end
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it "should set the player index on each as an incrementing index" do
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game.players.each_with_index do |player, index|
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player.index.must_equal index
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end
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end
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it "should set the game on the player" do
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game.players.each do |player|
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player.game.must_be_same_as game
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end
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end
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end
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end
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end
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end
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describe "making a choice" do
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let(:game) { LemonadeStand::Game.new 2 }
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let(:choice) { Object.new }
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before do
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game.start_a_new_day
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game.start_a_new_day
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game.start_a_new_day
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end
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describe "multiple days and players" do
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[0, 1, 2].each do |day_index|
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[0, 1].each do |player_index|
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describe "day #{day_index}" do
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let(:day) { game.days[day_index] }
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let(:player) { game.players[player_index] }
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let(:sales_results) { Struct.new(:profit).new 0 }
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let(:other_day) { game.days.select { |d| d != day }.first }
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let(:other_player) { game.players.select { |p| p != player }.first }
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before do
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other_day.stubs(:sales_for).returns Struct.new(:profit).new(0)
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day.stubs(:sales_for).returns Struct.new(:profit).new(0)
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# other moves have been made
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game.make_choice Object.new, { player: player, day: other_day }
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game.make_choice Object.new, { player: other_player, day: day }
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day.stubs(:sales_for).with(choice).returns sales_results
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end
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it "should calculate the sales results" do
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game.make_choice choice, { player: player, day: day }
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game.sales_results_for(player, day).must_be_same_as sales_results
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end
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describe "changing the players assets after the results are made" do
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[
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[200, 100, 300],
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[100, 221, 321],
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].map { |x| Struct.new(:assets, :profit, :expected).new(*x) }.each do |example|
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describe "multiple examples" do
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before do
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player.assets = example.assets
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sales_results.stubs(:profit).returns example.profit
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day.stubs(:sales_for).with(choice).returns sales_results
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end
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it "should add the profit to the assets" do
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game.make_choice choice, { player: player, day: day }
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player.assets.must_equal example.expected
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end
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end
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end
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end
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describe "sales results for" do
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it "should not return the same results than the one we just checked" do
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game.make_choice Object.new, { player: player, day: day }
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game.sales_results_for(player, other_day).wont_be_same_as sales_results
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game.sales_results_for(other_player, day).wont_be_same_as sales_results
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end
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end
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end
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end
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end
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describe "making a choice without defining the day" do
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let(:game) { LemonadeStand::Game.new 1 }
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let(:choice) { Object.new }
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let(:player) { game.players.first }
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let(:expected_results) { Struct.new(:profit).new 0 }
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let(:day) do
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d = Object.new
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d.stubs(:sales_for).returns expected_results
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d
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end
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before do
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game.stubs(:days).returns Struct.new(:last).new(day)
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end
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it "should default to using the last day" do
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game.make_choice choice, { player: player }
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game.sales_results_for(player, day).must_be_same_as expected_results
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end
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end
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end
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end
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describe "days" do
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let(:game) { LemonadeStand::Game.new 1 }
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it "should start with no days" do
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game.days.count.must_equal 0
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end
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describe "start a new day" do
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it "should create a new day" do
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game.start_a_new_day
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game.days.count.must_equal 1
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game.days.first.is_a?(LemonadeStand::Day).must_equal true
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end
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it "should return the day" do
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result = game.start_a_new_day
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result.must_be_same_as game.days.first
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end
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it "should set the day number to 1" do
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game.start_a_new_day
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game.days.first.number.must_equal 1
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end
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describe "starting a new day" do
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it "should create two new days" do
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game.start_a_new_day
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game.start_a_new_day
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game.days.count.must_equal 2
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game.days.first.is_a?(LemonadeStand::Day).must_equal true
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game.days.last.is_a?(LemonadeStand::Day).must_equal true
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end
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it "should return the latest day" do
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game.start_a_new_day
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result = game.start_a_new_day
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result.must_be_same_as game.days.last
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end
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it "should set the day numbers" do
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game.start_a_new_day
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game.start_a_new_day
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game.days.first.number.must_equal 1
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game.days.last.number.must_equal 2
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end
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end
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end
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end
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end
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require_relative '../spec_helper'
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describe LemonadeStand::Player do
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let(:player) { LemonadeStand::Player.new }
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it "should default the assets to 200 pennies" do
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player.assets.must_equal 200
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end
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describe "making a choice" do
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let(:game) { Object.new }
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let(:choice) { Object.new }
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before do
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player.game = game
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end
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it "should pass the choice up to the game" do
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game.expects(:make_choice).with choice, { player: player }
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player.choose choice
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end
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end
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end
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require_relative '../spec_helper'
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describe LemonadeStand::Result do
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let(:result) { LemonadeStand::Result.new( { glasses_sold: glasses_sold,
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choice: choice,
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day: day } ) }
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let(:choice) { LemonadeStand::Choice.new }
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let(:day) { LemonadeStand::Day.new }
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let(:glasses_sold) { nil }
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describe "expenses" do
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[
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[1, 2, 0, 2],
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[1, 2, 2, 32],
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[2, 2, 0, 4],
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[3, 4, 0, 12],
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[3, 4, 1, 27],
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[50, 15, 9, 885],
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[1.001, 2, 0, 2],
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].map { |x| Struct.new(:cost_per_glass, :glasses_made, :signs, :expected).new(*x) }.each do |example|
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describe "multiple examples" do
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before do
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choice.signs = example.signs
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choice.glasses_made = example.glasses_made
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day.stubs(:cost_per_glass).returns example.cost_per_glass
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end
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it "should be the cost per glass times the number of glasses made" do
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result.expenses.must_equal example.expected
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end
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end
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end
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end
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describe "income" do
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[
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[1, 2, 2],
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[2, 2, 4],
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[3, 8, 24],
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[3, 8.0001, 24],
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].map { |x| Struct.new(:price_per_glass, :glasses_sold, :expected).new(*x) }.each do |example|
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describe "multiple examples" do
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let(:glasses_sold) { example.glasses_sold }
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before do
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choice.price_per_glass = example.price_per_glass
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end
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it "should be the price of the glass " do
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result.income.must_equal example.expected
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end
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end
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end
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end
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describe "profit" do
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[
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[200, 100, 100],
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[401, 500, -99],
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[400.001, 500, -100],
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].map { |x| Struct.new(:income, :expenses, :expected).new *x }.each do |example|
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describe "so many tests" do
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before do
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result.stubs(:income).returns example.income
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result.stubs(:expenses).returns example.expenses
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end
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it "should be the income minus expenses" do
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result.profit.must_equal example.expected
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end
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end
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end
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end
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end
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require_relative '../spec_helper'
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describe LemonadeStand::Weather do
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describe "weather for a day" do
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let(:day) { Object.new }
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(1..2).to_a.each do |day_number|
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describe "and the day is #{day_number}" do
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before { day.stubs(:number).returns day_number }
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it "should return that the day is sunny" do
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result = LemonadeStand::Weather.weather_for day
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result.sunny?.must_equal true
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result.cloudy?.must_equal false
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result.hot_and_dry?.must_equal false
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end
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end
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end
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(3..10).to_a.each do |day_number|
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describe "and the day is #{day_number}" do
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before { day.stubs(:number).returns day_number }
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(1..5).each do |random_value|
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describe "random 0-9 is #{random_value}" do
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before { LemonadeStand::Weather.stubs(:rand).returns random_value }
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it "should be sunny" do
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result = LemonadeStand::Weather.weather_for day
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result.cloudy?.must_equal false
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result.sunny?.must_equal true
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result.hot_and_dry?.must_equal false
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end
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end
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end
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(6..7).each do |random_value|
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describe "random 0-9 is #{random_value}" do
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before { LemonadeStand::Weather.stubs(:rand).returns random_value }
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it "should be cloudy" do
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result = LemonadeStand::Weather.weather_for day
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result.cloudy?.must_equal true
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result.sunny?.must_equal false
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result.hot_and_dry?.must_equal false
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end
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end
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end
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(8..9).each do |random_value|
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|
+
describe "random 0-9 is #{random_value}" do
|
48
|
+
before { LemonadeStand::Weather.stubs(:rand).returns random_value }
|
49
|
+
it "should be cloudy" do
|
50
|
+
result = LemonadeStand::Weather.weather_for day
|
51
|
+
result.cloudy?.must_equal false
|
52
|
+
result.sunny?.must_equal false
|
53
|
+
result.hot_and_dry?.must_equal true
|
54
|
+
end
|
55
|
+
end
|
56
|
+
end
|
57
|
+
end
|
58
|
+
end
|
59
|
+
end
|
60
|
+
|
61
|
+
describe "to string" do
|
62
|
+
it "should return the type as a capitalized string" do
|
63
|
+
LemonadeStand::Weather.new(:sunny).to_s.must_equal "Sunny"
|
64
|
+
LemonadeStand::Weather.new(:rainy).to_s.must_equal "Rainy"
|
65
|
+
LemonadeStand::Weather.new('stormy').to_s.must_equal "Stormy"
|
66
|
+
LemonadeStand::Weather.new(:hot_and_dry).to_s.must_equal "Hot and Dry"
|
67
|
+
end
|
68
|
+
end
|
69
|
+
|
70
|
+
end
|
data/spec/spec_helper.rb
ADDED
metadata
ADDED
@@ -0,0 +1,141 @@
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
2
|
+
name: lemonade_stand
|
3
|
+
version: !ruby/object:Gem::Version
|
4
|
+
version: 0.0.1
|
5
|
+
platform: ruby
|
6
|
+
authors:
|
7
|
+
- Darren Cauthon
|
8
|
+
autorequire:
|
9
|
+
bindir: bin
|
10
|
+
cert_chain: []
|
11
|
+
date: 2015-03-03 00:00:00.000000000 Z
|
12
|
+
dependencies:
|
13
|
+
- !ruby/object:Gem::Dependency
|
14
|
+
name: money
|
15
|
+
requirement: !ruby/object:Gem::Requirement
|
16
|
+
requirements:
|
17
|
+
- - '>='
|
18
|
+
- !ruby/object:Gem::Version
|
19
|
+
version: '0'
|
20
|
+
type: :runtime
|
21
|
+
prerelease: false
|
22
|
+
version_requirements: !ruby/object:Gem::Requirement
|
23
|
+
requirements:
|
24
|
+
- - '>='
|
25
|
+
- !ruby/object:Gem::Version
|
26
|
+
version: '0'
|
27
|
+
- !ruby/object:Gem::Dependency
|
28
|
+
name: bundler
|
29
|
+
requirement: !ruby/object:Gem::Requirement
|
30
|
+
requirements:
|
31
|
+
- - ~>
|
32
|
+
- !ruby/object:Gem::Version
|
33
|
+
version: '1.7'
|
34
|
+
type: :development
|
35
|
+
prerelease: false
|
36
|
+
version_requirements: !ruby/object:Gem::Requirement
|
37
|
+
requirements:
|
38
|
+
- - ~>
|
39
|
+
- !ruby/object:Gem::Version
|
40
|
+
version: '1.7'
|
41
|
+
- !ruby/object:Gem::Dependency
|
42
|
+
name: rake
|
43
|
+
requirement: !ruby/object:Gem::Requirement
|
44
|
+
requirements:
|
45
|
+
- - ~>
|
46
|
+
- !ruby/object:Gem::Version
|
47
|
+
version: '10.0'
|
48
|
+
type: :development
|
49
|
+
prerelease: false
|
50
|
+
version_requirements: !ruby/object:Gem::Requirement
|
51
|
+
requirements:
|
52
|
+
- - ~>
|
53
|
+
- !ruby/object:Gem::Version
|
54
|
+
version: '10.0'
|
55
|
+
- !ruby/object:Gem::Dependency
|
56
|
+
name: mocha
|
57
|
+
requirement: !ruby/object:Gem::Requirement
|
58
|
+
requirements:
|
59
|
+
- - '>='
|
60
|
+
- !ruby/object:Gem::Version
|
61
|
+
version: '0'
|
62
|
+
type: :development
|
63
|
+
prerelease: false
|
64
|
+
version_requirements: !ruby/object:Gem::Requirement
|
65
|
+
requirements:
|
66
|
+
- - '>='
|
67
|
+
- !ruby/object:Gem::Version
|
68
|
+
version: '0'
|
69
|
+
description: This is a ruby implementation of the old Lemonade Stand game.
|
70
|
+
email:
|
71
|
+
- darren@cauthon.com
|
72
|
+
executables:
|
73
|
+
- play_ls
|
74
|
+
extensions: []
|
75
|
+
extra_rdoc_files: []
|
76
|
+
files:
|
77
|
+
- .gitignore
|
78
|
+
- Gemfile
|
79
|
+
- LICENSE.txt
|
80
|
+
- README.md
|
81
|
+
- Rakefile
|
82
|
+
- bin/play_ls
|
83
|
+
- lemonade_stand.gemspec
|
84
|
+
- lib/lemonade_stand.rb
|
85
|
+
- lib/lemonade_stand/choice.rb
|
86
|
+
- lib/lemonade_stand/day.rb
|
87
|
+
- lib/lemonade_stand/display.rb
|
88
|
+
- lib/lemonade_stand/event.rb
|
89
|
+
- lib/lemonade_stand/events/heat_wave_event.rb
|
90
|
+
- lib/lemonade_stand/events/normal_event.rb
|
91
|
+
- lib/lemonade_stand/events/rain_event.rb
|
92
|
+
- lib/lemonade_stand/events/storm_event.rb
|
93
|
+
- lib/lemonade_stand/events/street_work_event.rb
|
94
|
+
- lib/lemonade_stand/game.rb
|
95
|
+
- lib/lemonade_stand/player.rb
|
96
|
+
- lib/lemonade_stand/result.rb
|
97
|
+
- lib/lemonade_stand/version.rb
|
98
|
+
- lib/lemonade_stand/weather.rb
|
99
|
+
- spec/lemonade_stand/choice_spec.rb
|
100
|
+
- spec/lemonade_stand/day_spec.rb
|
101
|
+
- spec/lemonade_stand/display_spec.rb
|
102
|
+
- spec/lemonade_stand/event_spec.rb
|
103
|
+
- spec/lemonade_stand/game_spec.rb
|
104
|
+
- spec/lemonade_stand/player_spec.rb
|
105
|
+
- spec/lemonade_stand/result_spec.rb
|
106
|
+
- spec/lemonade_stand/weather_spec.rb
|
107
|
+
- spec/spec_helper.rb
|
108
|
+
homepage: ''
|
109
|
+
licenses:
|
110
|
+
- MIT
|
111
|
+
metadata: {}
|
112
|
+
post_install_message:
|
113
|
+
rdoc_options: []
|
114
|
+
require_paths:
|
115
|
+
- lib
|
116
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
117
|
+
requirements:
|
118
|
+
- - '>='
|
119
|
+
- !ruby/object:Gem::Version
|
120
|
+
version: '0'
|
121
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
122
|
+
requirements:
|
123
|
+
- - '>='
|
124
|
+
- !ruby/object:Gem::Version
|
125
|
+
version: '0'
|
126
|
+
requirements: []
|
127
|
+
rubyforge_project:
|
128
|
+
rubygems_version: 2.4.5
|
129
|
+
signing_key:
|
130
|
+
specification_version: 4
|
131
|
+
summary: The Lemonade Stand game.
|
132
|
+
test_files:
|
133
|
+
- spec/lemonade_stand/choice_spec.rb
|
134
|
+
- spec/lemonade_stand/day_spec.rb
|
135
|
+
- spec/lemonade_stand/display_spec.rb
|
136
|
+
- spec/lemonade_stand/event_spec.rb
|
137
|
+
- spec/lemonade_stand/game_spec.rb
|
138
|
+
- spec/lemonade_stand/player_spec.rb
|
139
|
+
- spec/lemonade_stand/result_spec.rb
|
140
|
+
- spec/lemonade_stand/weather_spec.rb
|
141
|
+
- spec/spec_helper.rb
|