joonsrenderer 1.1-java
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +7 -0
- data/.gitignore +53 -0
- data/.mvn/extensions.xml +8 -0
- data/CHANGELOG.md +2 -0
- data/Gemfile +6 -0
- data/LICENSE +674 -0
- data/README.md +2 -0
- data/Rakefile +43 -0
- data/docs/.gitignore +6 -0
- data/docs/_config.yml +20 -0
- data/docs/_includes/footer.html +38 -0
- data/docs/_includes/head.html +15 -0
- data/docs/_includes/header.html +27 -0
- data/docs/_includes/icon-github.html +1 -0
- data/docs/_includes/icon-github.svg +1 -0
- data/docs/_includes/icon-twitter.html +1 -0
- data/docs/_includes/icon-twitter.svg +1 -0
- data/docs/_layouts/default.html +20 -0
- data/docs/_layouts/page.html +14 -0
- data/docs/_layouts/post.html +15 -0
- data/docs/_posts/2017-01-08-animated_ray_tracing.md +72 -0
- data/docs/_posts/2017-01-08-welcome.md +78 -0
- data/docs/_sass/_base.scss +206 -0
- data/docs/_sass/_layout.scss +242 -0
- data/docs/_sass/_syntax-highlighting.scss +71 -0
- data/docs/about.md +12 -0
- data/docs/assets/Animation.ogv +0 -0
- data/docs/assets/Animation.png +0 -0
- data/docs/assets/basic.png +0 -0
- data/docs/assets/basic_traced.png +0 -0
- data/docs/css/main.scss +38 -0
- data/docs/favicon.ico +0 -0
- data/docs/feed.xml +30 -0
- data/docs/index.html +38 -0
- data/joonsrenderer.gemspec +23 -0
- data/lib/joonsrenderer.rb +12 -0
- data/lib/joonsrenderer/version.rb +3 -0
- data/pom.rb +75 -0
- data/pom.xml +163 -0
- data/src/main/java/SunflowGUI.java +1354 -0
- data/src/main/java/joons/JRFiller.java +79 -0
- data/src/main/java/joons/JRImagePanel.java +141 -0
- data/src/main/java/joons/JRRecorder.java +183 -0
- data/src/main/java/joons/JRStatics.java +199 -0
- data/src/main/java/joons/JoonsRenderer.java +837 -0
- data/src/main/java/org/sunflow/AsciiFileSunflowAPI.java +98 -0
- data/src/main/java/org/sunflow/Benchmark.java +313 -0
- data/src/main/java/org/sunflow/BinaryFileSunflowAPI.java +228 -0
- data/src/main/java/org/sunflow/FileSunflowAPI.java +354 -0
- data/src/main/java/org/sunflow/PluginRegistry.java +322 -0
- data/src/main/java/org/sunflow/RealtimeBenchmark.java +125 -0
- data/src/main/java/org/sunflow/RenderObjectMap.java +344 -0
- data/src/main/java/org/sunflow/SunflowAPI.java +762 -0
- data/src/main/java/org/sunflow/SunflowAPIInterface.java +277 -0
- data/src/main/java/org/sunflow/core/AccelerationStructure.java +20 -0
- data/src/main/java/org/sunflow/core/AccelerationStructureFactory.java +36 -0
- data/src/main/java/org/sunflow/core/BucketOrder.java +21 -0
- data/src/main/java/org/sunflow/core/Camera.java +125 -0
- data/src/main/java/org/sunflow/core/CameraLens.java +29 -0
- data/src/main/java/org/sunflow/core/CausticPhotonMapInterface.java +15 -0
- data/src/main/java/org/sunflow/core/Display.java +78 -0
- data/src/main/java/org/sunflow/core/Filter.java +27 -0
- data/src/main/java/org/sunflow/core/GIEngine.java +42 -0
- data/src/main/java/org/sunflow/core/Geometry.java +157 -0
- data/src/main/java/org/sunflow/core/GlobalPhotonMapInterface.java +21 -0
- data/src/main/java/org/sunflow/core/ImageSampler.java +26 -0
- data/src/main/java/org/sunflow/core/Instance.java +224 -0
- data/src/main/java/org/sunflow/core/InstanceList.java +83 -0
- data/src/main/java/org/sunflow/core/IntersectionState.java +120 -0
- data/src/main/java/org/sunflow/core/LightSample.java +104 -0
- data/src/main/java/org/sunflow/core/LightServer.java +382 -0
- data/src/main/java/org/sunflow/core/LightSource.java +67 -0
- data/src/main/java/org/sunflow/core/Modifier.java +16 -0
- data/src/main/java/org/sunflow/core/Options.java +20 -0
- data/src/main/java/org/sunflow/core/ParameterList.java +758 -0
- data/src/main/java/org/sunflow/core/PhotonStore.java +62 -0
- data/src/main/java/org/sunflow/core/PrimitiveList.java +70 -0
- data/src/main/java/org/sunflow/core/Ray.java +219 -0
- data/src/main/java/org/sunflow/core/RenderObject.java +25 -0
- data/src/main/java/org/sunflow/core/Scene.java +377 -0
- data/src/main/java/org/sunflow/core/SceneParser.java +58 -0
- data/src/main/java/org/sunflow/core/Shader.java +30 -0
- data/src/main/java/org/sunflow/core/ShadingCache.java +84 -0
- data/src/main/java/org/sunflow/core/ShadingState.java +939 -0
- data/src/main/java/org/sunflow/core/Statistics.java +85 -0
- data/src/main/java/org/sunflow/core/Tesselatable.java +36 -0
- data/src/main/java/org/sunflow/core/Texture.java +128 -0
- data/src/main/java/org/sunflow/core/TextureCache.java +48 -0
- data/src/main/java/org/sunflow/core/accel/BoundingIntervalHierarchy.java +652 -0
- data/src/main/java/org/sunflow/core/accel/KDTree.java +833 -0
- data/src/main/java/org/sunflow/core/accel/NullAccelerator.java +30 -0
- data/src/main/java/org/sunflow/core/accel/UniformGrid.java +329 -0
- data/src/main/java/org/sunflow/core/bucket/BucketOrderFactory.java +26 -0
- data/src/main/java/org/sunflow/core/bucket/ColumnBucketOrder.java +21 -0
- data/src/main/java/org/sunflow/core/bucket/DiagonalBucketOrder.java +28 -0
- data/src/main/java/org/sunflow/core/bucket/HilbertBucketOrder.java +65 -0
- data/src/main/java/org/sunflow/core/bucket/InvertedBucketOrder.java +28 -0
- data/src/main/java/org/sunflow/core/bucket/RandomBucketOrder.java +49 -0
- data/src/main/java/org/sunflow/core/bucket/RowBucketOrder.java +21 -0
- data/src/main/java/org/sunflow/core/bucket/SpiralBucketOrder.java +43 -0
- data/src/main/java/org/sunflow/core/camera/FisheyeLens.java +25 -0
- data/src/main/java/org/sunflow/core/camera/PinholeLens.java +43 -0
- data/src/main/java/org/sunflow/core/camera/SphericalLens.java +22 -0
- data/src/main/java/org/sunflow/core/camera/ThinLens.java +107 -0
- data/src/main/java/org/sunflow/core/display/FastDisplay.java +119 -0
- data/src/main/java/org/sunflow/core/display/FileDisplay.java +83 -0
- data/src/main/java/org/sunflow/core/display/FrameDisplay.java +97 -0
- data/src/main/java/org/sunflow/core/display/ImgPipeDisplay.java +109 -0
- data/src/main/java/org/sunflow/core/filter/BlackmanHarrisFilter.java +28 -0
- data/src/main/java/org/sunflow/core/filter/BoxFilter.java +16 -0
- data/src/main/java/org/sunflow/core/filter/CatmullRomFilter.java +29 -0
- data/src/main/java/org/sunflow/core/filter/CubicBSpline.java +32 -0
- data/src/main/java/org/sunflow/core/filter/GaussianFilter.java +24 -0
- data/src/main/java/org/sunflow/core/filter/LanczosFilter.java +30 -0
- data/src/main/java/org/sunflow/core/filter/MitchellFilter.java +28 -0
- data/src/main/java/org/sunflow/core/filter/SincFilter.java +25 -0
- data/src/main/java/org/sunflow/core/filter/TriangleFilter.java +16 -0
- data/src/main/java/org/sunflow/core/gi/AmbientOcclusionGIEngine.java +57 -0
- data/src/main/java/org/sunflow/core/gi/FakeGIEngine.java +48 -0
- data/src/main/java/org/sunflow/core/gi/InstantGI.java +194 -0
- data/src/main/java/org/sunflow/core/gi/IrradianceCacheGIEngine.java +268 -0
- data/src/main/java/org/sunflow/core/gi/PathTracingGIEngine.java +65 -0
- data/src/main/java/org/sunflow/core/light/DirectionalSpotlight.java +103 -0
- data/src/main/java/org/sunflow/core/light/ImageBasedLight.java +303 -0
- data/src/main/java/org/sunflow/core/light/PointLight.java +72 -0
- data/src/main/java/org/sunflow/core/light/SphereLight.java +166 -0
- data/src/main/java/org/sunflow/core/light/SunSkyLight.java +362 -0
- data/src/main/java/org/sunflow/core/light/TriangleMeshLight.java +296 -0
- data/src/main/java/org/sunflow/core/modifiers/BumpMappingModifier.java +37 -0
- data/src/main/java/org/sunflow/core/modifiers/NormalMapModifier.java +34 -0
- data/src/main/java/org/sunflow/core/modifiers/PerlinModifier.java +80 -0
- data/src/main/java/org/sunflow/core/parser/Keyword.java +39 -0
- data/src/main/java/org/sunflow/core/parser/RA2Parser.java +107 -0
- data/src/main/java/org/sunflow/core/parser/RA3Parser.java +68 -0
- data/src/main/java/org/sunflow/core/parser/SCAbstractParser.java +299 -0
- data/src/main/java/org/sunflow/core/parser/SCAsciiParser.java +251 -0
- data/src/main/java/org/sunflow/core/parser/SCBinaryParser.java +156 -0
- data/src/main/java/org/sunflow/core/parser/SCParser.java +1403 -0
- data/src/main/java/org/sunflow/core/parser/ShaveRibParser.java +174 -0
- data/src/main/java/org/sunflow/core/parser/TriParser.java +79 -0
- data/src/main/java/org/sunflow/core/photonmap/CausticPhotonMap.java +429 -0
- data/src/main/java/org/sunflow/core/photonmap/GlobalPhotonMap.java +530 -0
- data/src/main/java/org/sunflow/core/photonmap/GridPhotonMap.java +308 -0
- data/src/main/java/org/sunflow/core/primitive/Background.java +55 -0
- data/src/main/java/org/sunflow/core/primitive/BanchoffSurface.java +100 -0
- data/src/main/java/org/sunflow/core/primitive/Box.java +210 -0
- data/src/main/java/org/sunflow/core/primitive/CornellBox.java +476 -0
- data/src/main/java/org/sunflow/core/primitive/CubeGrid.java +318 -0
- data/src/main/java/org/sunflow/core/primitive/Cylinder.java +104 -0
- data/src/main/java/org/sunflow/core/primitive/Hair.java +275 -0
- data/src/main/java/org/sunflow/core/primitive/JuliaFractal.java +266 -0
- data/src/main/java/org/sunflow/core/primitive/ParticleSurface.java +114 -0
- data/src/main/java/org/sunflow/core/primitive/Plane.java +163 -0
- data/src/main/java/org/sunflow/core/primitive/QuadMesh.java +413 -0
- data/src/main/java/org/sunflow/core/primitive/Sphere.java +101 -0
- data/src/main/java/org/sunflow/core/primitive/SphereFlake.java +234 -0
- data/src/main/java/org/sunflow/core/primitive/Torus.java +145 -0
- data/src/main/java/org/sunflow/core/primitive/TriangleMesh.java +849 -0
- data/src/main/java/org/sunflow/core/renderer/BucketRenderer.java +491 -0
- data/src/main/java/org/sunflow/core/renderer/MultipassRenderer.java +237 -0
- data/src/main/java/org/sunflow/core/renderer/ProgressiveRenderer.java +171 -0
- data/src/main/java/org/sunflow/core/renderer/SimpleRenderer.java +106 -0
- data/src/main/java/org/sunflow/core/shader/AmbientOcclusionShader.java +53 -0
- data/src/main/java/org/sunflow/core/shader/AnisotropicWardShader.java +216 -0
- data/src/main/java/org/sunflow/core/shader/ConstantShader.java +31 -0
- data/src/main/java/org/sunflow/core/shader/DiffuseShader.java +65 -0
- data/src/main/java/org/sunflow/core/shader/GlassShader.java +147 -0
- data/src/main/java/org/sunflow/core/shader/IDShader.java +27 -0
- data/src/main/java/org/sunflow/core/shader/MirrorShader.java +68 -0
- data/src/main/java/org/sunflow/core/shader/NormalShader.java +32 -0
- data/src/main/java/org/sunflow/core/shader/PhongShader.java +89 -0
- data/src/main/java/org/sunflow/core/shader/PrimIDShader.java +30 -0
- data/src/main/java/org/sunflow/core/shader/QuickGrayShader.java +63 -0
- data/src/main/java/org/sunflow/core/shader/ShinyDiffuseShader.java +98 -0
- data/src/main/java/org/sunflow/core/shader/SimpleShader.java +24 -0
- data/src/main/java/org/sunflow/core/shader/TexturedAmbientOcclusionShader.java +31 -0
- data/src/main/java/org/sunflow/core/shader/TexturedDiffuseShader.java +31 -0
- data/src/main/java/org/sunflow/core/shader/TexturedPhongShader.java +31 -0
- data/src/main/java/org/sunflow/core/shader/TexturedShinyDiffuseShader.java +31 -0
- data/src/main/java/org/sunflow/core/shader/TexturedWardShader.java +31 -0
- data/src/main/java/org/sunflow/core/shader/UVShader.java +27 -0
- data/src/main/java/org/sunflow/core/shader/UberShader.java +149 -0
- data/src/main/java/org/sunflow/core/shader/ViewCausticsShader.java +33 -0
- data/src/main/java/org/sunflow/core/shader/ViewGlobalPhotonsShader.java +25 -0
- data/src/main/java/org/sunflow/core/shader/ViewIrradianceShader.java +25 -0
- data/src/main/java/org/sunflow/core/shader/WireframeShader.java +83 -0
- data/src/main/java/org/sunflow/core/tesselatable/BezierMesh.java +254 -0
- data/src/main/java/org/sunflow/core/tesselatable/FileMesh.java +251 -0
- data/src/main/java/org/sunflow/core/tesselatable/Gumbo.java +1147 -0
- data/src/main/java/org/sunflow/core/tesselatable/Teapot.java +237 -0
- data/src/main/java/org/sunflow/image/Bitmap.java +15 -0
- data/src/main/java/org/sunflow/image/BitmapReader.java +39 -0
- data/src/main/java/org/sunflow/image/BitmapWriter.java +79 -0
- data/src/main/java/org/sunflow/image/BlackbodySpectrum.java +16 -0
- data/src/main/java/org/sunflow/image/ChromaticitySpectrum.java +55 -0
- data/src/main/java/org/sunflow/image/Color.java +374 -0
- data/src/main/java/org/sunflow/image/ColorEncoder.java +94 -0
- data/src/main/java/org/sunflow/image/ColorFactory.java +122 -0
- data/src/main/java/org/sunflow/image/ConstantSpectralCurve.java +21 -0
- data/src/main/java/org/sunflow/image/IrregularSpectralCurve.java +57 -0
- data/src/main/java/org/sunflow/image/RGBSpace.java +207 -0
- data/src/main/java/org/sunflow/image/RegularSpectralCurve.java +30 -0
- data/src/main/java/org/sunflow/image/SpectralCurve.java +118 -0
- data/src/main/java/org/sunflow/image/XYZColor.java +50 -0
- data/src/main/java/org/sunflow/image/formats/BitmapBlack.java +27 -0
- data/src/main/java/org/sunflow/image/formats/BitmapG8.java +36 -0
- data/src/main/java/org/sunflow/image/formats/BitmapGA8.java +30 -0
- data/src/main/java/org/sunflow/image/formats/BitmapRGB8.java +40 -0
- data/src/main/java/org/sunflow/image/formats/BitmapRGBA8.java +40 -0
- data/src/main/java/org/sunflow/image/formats/BitmapRGBE.java +60 -0
- data/src/main/java/org/sunflow/image/formats/BitmapXYZ.java +38 -0
- data/src/main/java/org/sunflow/image/formats/GenericBitmap.java +73 -0
- data/src/main/java/org/sunflow/image/readers/BMPBitmapReader.java +39 -0
- data/src/main/java/org/sunflow/image/readers/HDRBitmapReader.java +155 -0
- data/src/main/java/org/sunflow/image/readers/IGIBitmapReader.java +104 -0
- data/src/main/java/org/sunflow/image/readers/JPGBitmapReader.java +39 -0
- data/src/main/java/org/sunflow/image/readers/PNGBitmapReader.java +40 -0
- data/src/main/java/org/sunflow/image/readers/TGABitmapReader.java +141 -0
- data/src/main/java/org/sunflow/image/writers/EXRBitmapWriter.java +395 -0
- data/src/main/java/org/sunflow/image/writers/HDRBitmapWriter.java +54 -0
- data/src/main/java/org/sunflow/image/writers/IGIBitmapWriter.java +75 -0
- data/src/main/java/org/sunflow/image/writers/PNGBitmapWriter.java +39 -0
- data/src/main/java/org/sunflow/image/writers/TGABitmapWriter.java +63 -0
- data/src/main/java/org/sunflow/math/BoundingBox.java +340 -0
- data/src/main/java/org/sunflow/math/MathUtils.java +159 -0
- data/src/main/java/org/sunflow/math/Matrix4.java +573 -0
- data/src/main/java/org/sunflow/math/MovingMatrix4.java +119 -0
- data/src/main/java/org/sunflow/math/OrthoNormalBasis.java +110 -0
- data/src/main/java/org/sunflow/math/PerlinScalar.java +331 -0
- data/src/main/java/org/sunflow/math/PerlinVector.java +132 -0
- data/src/main/java/org/sunflow/math/Point2.java +36 -0
- data/src/main/java/org/sunflow/math/Point3.java +133 -0
- data/src/main/java/org/sunflow/math/QMC.java +209 -0
- data/src/main/java/org/sunflow/math/Solvers.java +142 -0
- data/src/main/java/org/sunflow/math/Vector3.java +197 -0
- data/src/main/java/org/sunflow/system/BenchmarkFramework.java +73 -0
- data/src/main/java/org/sunflow/system/BenchmarkTest.java +17 -0
- data/src/main/java/org/sunflow/system/ByteUtil.java +119 -0
- data/src/main/java/org/sunflow/system/FileUtils.java +27 -0
- data/src/main/java/org/sunflow/system/ImagePanel.java +282 -0
- data/src/main/java/org/sunflow/system/Memory.java +18 -0
- data/src/main/java/org/sunflow/system/Parser.java +162 -0
- data/src/main/java/org/sunflow/system/Plugins.java +142 -0
- data/src/main/java/org/sunflow/system/RenderGlobalsPanel.java +209 -0
- data/src/main/java/org/sunflow/system/SearchPath.java +67 -0
- data/src/main/java/org/sunflow/system/Timer.java +53 -0
- data/src/main/java/org/sunflow/system/UI.java +112 -0
- data/src/main/java/org/sunflow/system/UserInterface.java +46 -0
- data/src/main/java/org/sunflow/system/ui/ConsoleInterface.java +48 -0
- data/src/main/java/org/sunflow/system/ui/SilentInterface.java +28 -0
- data/src/main/java/org/sunflow/util/FastHashMap.java +220 -0
- data/src/main/java/org/sunflow/util/FloatArray.java +77 -0
- data/src/main/java/org/sunflow/util/IntArray.java +77 -0
- data/src/test/java/a_maintest.java +129 -0
- metadata +300 -0
@@ -0,0 +1,159 @@
|
|
1
|
+
package org.sunflow.math;
|
2
|
+
|
3
|
+
public final class MathUtils {
|
4
|
+
|
5
|
+
private MathUtils() {
|
6
|
+
}
|
7
|
+
|
8
|
+
public static final int clamp(int x, int min, int max) {
|
9
|
+
if (x > max) {
|
10
|
+
return max;
|
11
|
+
}
|
12
|
+
if (x > min) {
|
13
|
+
return x;
|
14
|
+
}
|
15
|
+
return min;
|
16
|
+
}
|
17
|
+
|
18
|
+
public static final float clamp(float x, float min, float max) {
|
19
|
+
if (x > max) {
|
20
|
+
return max;
|
21
|
+
}
|
22
|
+
if (x > min) {
|
23
|
+
return x;
|
24
|
+
}
|
25
|
+
return min;
|
26
|
+
}
|
27
|
+
|
28
|
+
public static final double clamp(double x, double min, double max) {
|
29
|
+
if (x > max) {
|
30
|
+
return max;
|
31
|
+
}
|
32
|
+
if (x > min) {
|
33
|
+
return x;
|
34
|
+
}
|
35
|
+
return min;
|
36
|
+
}
|
37
|
+
|
38
|
+
public static final int min(int a, int b, int c) {
|
39
|
+
if (a > b) {
|
40
|
+
a = b;
|
41
|
+
}
|
42
|
+
if (a > c) {
|
43
|
+
a = c;
|
44
|
+
}
|
45
|
+
return a;
|
46
|
+
}
|
47
|
+
|
48
|
+
public static final float min(float a, float b, float c) {
|
49
|
+
if (a > b) {
|
50
|
+
a = b;
|
51
|
+
}
|
52
|
+
if (a > c) {
|
53
|
+
a = c;
|
54
|
+
}
|
55
|
+
return a;
|
56
|
+
}
|
57
|
+
|
58
|
+
public static final double min(double a, double b, double c) {
|
59
|
+
if (a > b) {
|
60
|
+
a = b;
|
61
|
+
}
|
62
|
+
if (a > c) {
|
63
|
+
a = c;
|
64
|
+
}
|
65
|
+
return a;
|
66
|
+
}
|
67
|
+
|
68
|
+
public static final float min(float a, float b, float c, float d) {
|
69
|
+
if (a > b) {
|
70
|
+
a = b;
|
71
|
+
}
|
72
|
+
if (a > c) {
|
73
|
+
a = c;
|
74
|
+
}
|
75
|
+
if (a > d) {
|
76
|
+
a = d;
|
77
|
+
}
|
78
|
+
return a;
|
79
|
+
}
|
80
|
+
|
81
|
+
public static final int max(int a, int b, int c) {
|
82
|
+
if (a < b) {
|
83
|
+
a = b;
|
84
|
+
}
|
85
|
+
if (a < c) {
|
86
|
+
a = c;
|
87
|
+
}
|
88
|
+
return a;
|
89
|
+
}
|
90
|
+
|
91
|
+
public static final float max(float a, float b, float c) {
|
92
|
+
if (a < b) {
|
93
|
+
a = b;
|
94
|
+
}
|
95
|
+
if (a < c) {
|
96
|
+
a = c;
|
97
|
+
}
|
98
|
+
return a;
|
99
|
+
}
|
100
|
+
|
101
|
+
public static final double max(double a, double b, double c) {
|
102
|
+
if (a < b) {
|
103
|
+
a = b;
|
104
|
+
}
|
105
|
+
if (a < c) {
|
106
|
+
a = c;
|
107
|
+
}
|
108
|
+
return a;
|
109
|
+
}
|
110
|
+
|
111
|
+
public static final float max(float a, float b, float c, float d) {
|
112
|
+
if (a < b) {
|
113
|
+
a = b;
|
114
|
+
}
|
115
|
+
if (a < c) {
|
116
|
+
a = c;
|
117
|
+
}
|
118
|
+
if (a < d) {
|
119
|
+
a = d;
|
120
|
+
}
|
121
|
+
return a;
|
122
|
+
}
|
123
|
+
|
124
|
+
public static final float smoothStep(float a, float b, float x) {
|
125
|
+
if (x <= a) {
|
126
|
+
return 0;
|
127
|
+
}
|
128
|
+
if (x >= b) {
|
129
|
+
return 1;
|
130
|
+
}
|
131
|
+
float t = clamp((x - a) / (b - a), 0.0f, 1.0f);
|
132
|
+
return t * t * (3 - 2 * t);
|
133
|
+
}
|
134
|
+
|
135
|
+
public static final float frac(float x) {
|
136
|
+
return x < 0 ? x - (int) x + 1 : x - (int) x;
|
137
|
+
}
|
138
|
+
|
139
|
+
/**
|
140
|
+
* Computes a fast approximation to
|
141
|
+
* <code>Math.pow(a, b)</code>. Adapted from
|
142
|
+
* <url>http://www.dctsystems.co.uk/Software/power.html</url>.
|
143
|
+
*
|
144
|
+
* @param a a positive number
|
145
|
+
* @param b a number
|
146
|
+
* @return a^b
|
147
|
+
*/
|
148
|
+
public static final float fastPow(float a, float b) {
|
149
|
+
// adapted from: http://www.dctsystems.co.uk/Software/power.html
|
150
|
+
float x = Float.floatToRawIntBits(a);
|
151
|
+
x *= 1.0f / (1 << 23);
|
152
|
+
x = x - 127;
|
153
|
+
float y = x - (int) Math.floor(x);
|
154
|
+
b *= x + (y - y * y) * 0.346607f;
|
155
|
+
y = b - (int) Math.floor(b);
|
156
|
+
y = (y - y * y) * 0.33971f;
|
157
|
+
return Float.intBitsToFloat((int) ((b + 127 - y) * (1 << 23)));
|
158
|
+
}
|
159
|
+
}
|
@@ -0,0 +1,573 @@
|
|
1
|
+
package org.sunflow.math;
|
2
|
+
|
3
|
+
/**
|
4
|
+
* This class is used to represent general affine transformations in 3D. The
|
5
|
+
* bottom row of the matrix is assumed to be [0,0,0,1]. Note that the rotation
|
6
|
+
* matrices assume a right-handed convention.
|
7
|
+
*/
|
8
|
+
public final class Matrix4 {
|
9
|
+
// matrix elements, m(row,col)
|
10
|
+
|
11
|
+
private float m00;
|
12
|
+
private float m01;
|
13
|
+
private float m02;
|
14
|
+
private float m03;
|
15
|
+
private float m10;
|
16
|
+
private float m11;
|
17
|
+
private float m12;
|
18
|
+
private float m13;
|
19
|
+
private float m20;
|
20
|
+
private float m21;
|
21
|
+
private float m22;
|
22
|
+
private float m23;
|
23
|
+
// usefull constant matrices
|
24
|
+
public static final Matrix4 ZERO = new Matrix4();
|
25
|
+
public static final Matrix4 IDENTITY = Matrix4.scale(1);
|
26
|
+
|
27
|
+
/**
|
28
|
+
* Creates an empty matrix. All elements are 0.
|
29
|
+
*/
|
30
|
+
private Matrix4() {
|
31
|
+
}
|
32
|
+
|
33
|
+
/**
|
34
|
+
* Creates a matrix with the specified elements
|
35
|
+
*
|
36
|
+
* @param m00 value at row 0, col 0
|
37
|
+
* @param m01 value at row 0, col 1
|
38
|
+
* @param m02 value at row 0, col 2
|
39
|
+
* @param m03 value at row 0, col 3
|
40
|
+
* @param m10 value at row 1, col 0
|
41
|
+
* @param m11 value at row 1, col 1
|
42
|
+
* @param m12 value at row 1, col 2
|
43
|
+
* @param m13 value at row 1, col 3
|
44
|
+
* @param m20 value at row 2, col 0
|
45
|
+
* @param m21 value at row 2, col 1
|
46
|
+
* @param m22 value at row 2, col 2
|
47
|
+
* @param m23 value at row 2, col 3
|
48
|
+
*/
|
49
|
+
public Matrix4(float m00, float m01, float m02, float m03, float m10, float m11, float m12, float m13, float m20, float m21, float m22, float m23) {
|
50
|
+
this.m00 = m00;
|
51
|
+
this.m01 = m01;
|
52
|
+
this.m02 = m02;
|
53
|
+
this.m03 = m03;
|
54
|
+
this.m10 = m10;
|
55
|
+
this.m11 = m11;
|
56
|
+
this.m12 = m12;
|
57
|
+
this.m13 = m13;
|
58
|
+
this.m20 = m20;
|
59
|
+
this.m21 = m21;
|
60
|
+
this.m22 = m22;
|
61
|
+
this.m23 = m23;
|
62
|
+
}
|
63
|
+
|
64
|
+
/**
|
65
|
+
* Initialize a matrix from the specified 16 element array. The matrix may
|
66
|
+
* be given in row or column major form.
|
67
|
+
*
|
68
|
+
* @param m a 16 element array in row or column major form
|
69
|
+
* @param rowMajor <code>true</code> if the array is in row major form,
|
70
|
+
* <code>false</code>if it is in column major form
|
71
|
+
*/
|
72
|
+
public Matrix4(float[] m, boolean rowMajor) {
|
73
|
+
if (rowMajor) {
|
74
|
+
m00 = m[0];
|
75
|
+
m01 = m[1];
|
76
|
+
m02 = m[2];
|
77
|
+
m03 = m[3];
|
78
|
+
m10 = m[4];
|
79
|
+
m11 = m[5];
|
80
|
+
m12 = m[6];
|
81
|
+
m13 = m[7];
|
82
|
+
m20 = m[8];
|
83
|
+
m21 = m[9];
|
84
|
+
m22 = m[10];
|
85
|
+
m23 = m[11];
|
86
|
+
if (m[12] != 0 || m[13] != 0 || m[14] != 0 || m[15] != 1) {
|
87
|
+
throw new RuntimeException(String.format("Matrix is not affine! Bottom row is: [%.3f, %.3f, %.3f, %.3f]", m[12], m[13], m[14], m[15]));
|
88
|
+
}
|
89
|
+
} else {
|
90
|
+
m00 = m[0];
|
91
|
+
m01 = m[4];
|
92
|
+
m02 = m[8];
|
93
|
+
m03 = m[12];
|
94
|
+
m10 = m[1];
|
95
|
+
m11 = m[5];
|
96
|
+
m12 = m[9];
|
97
|
+
m13 = m[13];
|
98
|
+
m20 = m[2];
|
99
|
+
m21 = m[6];
|
100
|
+
m22 = m[10];
|
101
|
+
m23 = m[14];
|
102
|
+
if (m[3] != 0 || m[7] != 0 || m[11] != 0 || m[15] != 1) {
|
103
|
+
throw new RuntimeException(String.format("Matrix is not affine! Bottom row is: [%.3f, %.3f, %.3f, %.3f]", m[12], m[13], m[14], m[15]));
|
104
|
+
}
|
105
|
+
}
|
106
|
+
}
|
107
|
+
|
108
|
+
public final boolean isIndentity() {
|
109
|
+
return equals(IDENTITY);
|
110
|
+
}
|
111
|
+
|
112
|
+
public final boolean equals(Matrix4 m) {
|
113
|
+
if (m == null) {
|
114
|
+
return false;
|
115
|
+
}
|
116
|
+
if (this == m) {
|
117
|
+
return true;
|
118
|
+
}
|
119
|
+
return m00 == m.m00 && m01 == m.m01 && m02 == m.m02 && m03 == m.m03 && m10 == m.m10 && m11 == m.m11 && m12 == m.m12 && m13 == m.m13 && m20 == m.m20 && m21 == m.m21 && m22 == m.m22 && m23 == m.m23;
|
120
|
+
}
|
121
|
+
|
122
|
+
public final float[] asRowMajor() {
|
123
|
+
return new float[]{m00, m01, m02, m03, m10, m11, m12, m13, m20, m21,
|
124
|
+
m22, m23, 0, 0, 0, 1};
|
125
|
+
}
|
126
|
+
|
127
|
+
public final float[] asColMajor() {
|
128
|
+
return new float[]{m00, m10, m20, 0, m01, m11, m21, 0, m02, m12, m22,
|
129
|
+
0, m03, m13, m23, 1};
|
130
|
+
}
|
131
|
+
|
132
|
+
/**
|
133
|
+
* Compute the matrix determinant.
|
134
|
+
*
|
135
|
+
* @return determinant of this matrix
|
136
|
+
*/
|
137
|
+
public final float determinant() {
|
138
|
+
float A0 = m00 * m11 - m01 * m10;
|
139
|
+
float A1 = m00 * m12 - m02 * m10;
|
140
|
+
float A3 = m01 * m12 - m02 * m11;
|
141
|
+
|
142
|
+
return A0 * m22 - A1 * m21 + A3 * m20;
|
143
|
+
}
|
144
|
+
|
145
|
+
/**
|
146
|
+
* Compute the inverse of this matrix and return it as a new object. If the
|
147
|
+
* matrix is not invertible,
|
148
|
+
* <code>null</code> is returned.
|
149
|
+
*
|
150
|
+
* @return the inverse of this matrix, or <code>null</code> if not
|
151
|
+
* invertible
|
152
|
+
*/
|
153
|
+
public final Matrix4 inverse() {
|
154
|
+
float A0 = m00 * m11 - m01 * m10;
|
155
|
+
float A1 = m00 * m12 - m02 * m10;
|
156
|
+
float A3 = m01 * m12 - m02 * m11;
|
157
|
+
float det = A0 * m22 - A1 * m21 + A3 * m20;
|
158
|
+
if (Math.abs(det) < 1e-12f) {
|
159
|
+
return null; // matrix is not invertible
|
160
|
+
}
|
161
|
+
float invDet = 1 / det;
|
162
|
+
float A2 = m00 * m13 - m03 * m10;
|
163
|
+
float A4 = m01 * m13 - m03 * m11;
|
164
|
+
float A5 = m02 * m13 - m03 * m12;
|
165
|
+
Matrix4 inv = new Matrix4();
|
166
|
+
inv.m00 = (+m11 * m22 - m12 * m21) * invDet;
|
167
|
+
inv.m10 = (-m10 * m22 + m12 * m20) * invDet;
|
168
|
+
inv.m20 = (+m10 * m21 - m11 * m20) * invDet;
|
169
|
+
inv.m01 = (-m01 * m22 + m02 * m21) * invDet;
|
170
|
+
inv.m11 = (+m00 * m22 - m02 * m20) * invDet;
|
171
|
+
inv.m21 = (-m00 * m21 + m01 * m20) * invDet;
|
172
|
+
inv.m02 = +A3 * invDet;
|
173
|
+
inv.m12 = -A1 * invDet;
|
174
|
+
inv.m22 = +A0 * invDet;
|
175
|
+
inv.m03 = (-m21 * A5 + m22 * A4 - m23 * A3) * invDet;
|
176
|
+
inv.m13 = (+m20 * A5 - m22 * A2 + m23 * A1) * invDet;
|
177
|
+
inv.m23 = (-m20 * A4 + m21 * A2 - m23 * A0) * invDet;
|
178
|
+
return inv;
|
179
|
+
}
|
180
|
+
|
181
|
+
/**
|
182
|
+
* Computes this*m and return the result as a new Matrix4
|
183
|
+
*
|
184
|
+
* @param m right hand side of the multiplication
|
185
|
+
* @return a new Matrix4 object equal to <code>this*m</code>
|
186
|
+
*/
|
187
|
+
public final Matrix4 multiply(Matrix4 m) {
|
188
|
+
// matrix multiplication is m[r][c] = (row[r]).(col[c])
|
189
|
+
float rm00 = m00 * m.m00 + m01 * m.m10 + m02 * m.m20;
|
190
|
+
float rm01 = m00 * m.m01 + m01 * m.m11 + m02 * m.m21;
|
191
|
+
float rm02 = m00 * m.m02 + m01 * m.m12 + m02 * m.m22;
|
192
|
+
float rm03 = m00 * m.m03 + m01 * m.m13 + m02 * m.m23 + m03;
|
193
|
+
|
194
|
+
float rm10 = m10 * m.m00 + m11 * m.m10 + m12 * m.m20;
|
195
|
+
float rm11 = m10 * m.m01 + m11 * m.m11 + m12 * m.m21;
|
196
|
+
float rm12 = m10 * m.m02 + m11 * m.m12 + m12 * m.m22;
|
197
|
+
float rm13 = m10 * m.m03 + m11 * m.m13 + m12 * m.m23 + m13;
|
198
|
+
|
199
|
+
float rm20 = m20 * m.m00 + m21 * m.m10 + m22 * m.m20;
|
200
|
+
float rm21 = m20 * m.m01 + m21 * m.m11 + m22 * m.m21;
|
201
|
+
float rm22 = m20 * m.m02 + m21 * m.m12 + m22 * m.m22;
|
202
|
+
float rm23 = m20 * m.m03 + m21 * m.m13 + m22 * m.m23 + m23;
|
203
|
+
|
204
|
+
return new Matrix4(rm00, rm01, rm02, rm03, rm10, rm11, rm12, rm13, rm20, rm21, rm22, rm23);
|
205
|
+
}
|
206
|
+
|
207
|
+
/**
|
208
|
+
* Transforms each corner of the specified axis-aligned bounding box and
|
209
|
+
* returns a new bounding box which incloses the transformed corners.
|
210
|
+
*
|
211
|
+
* @param b original bounding box
|
212
|
+
* @return a new BoundingBox object which encloses the transform version of
|
213
|
+
* b
|
214
|
+
*/
|
215
|
+
public final BoundingBox transform(BoundingBox b) {
|
216
|
+
if (b.isEmpty()) {
|
217
|
+
return new BoundingBox();
|
218
|
+
}
|
219
|
+
// special case extreme corners
|
220
|
+
BoundingBox rb = new BoundingBox(transformP(b.getMinimum()));
|
221
|
+
rb.include(transformP(b.getMaximum()));
|
222
|
+
// do internal corners
|
223
|
+
for (int i = 1; i < 7; i++) {
|
224
|
+
rb.include(transformP(b.getCorner(i)));
|
225
|
+
}
|
226
|
+
return rb;
|
227
|
+
}
|
228
|
+
|
229
|
+
/**
|
230
|
+
* Computes this*v and returns the result as a new Vector3 object. This
|
231
|
+
* method assumes the bottom row of the matrix is
|
232
|
+
* <code>[0,0,0,1]</code>.
|
233
|
+
*
|
234
|
+
* @param v vector to multiply
|
235
|
+
* @return a new Vector3 object equal to <code>this*v</code>
|
236
|
+
*/
|
237
|
+
public final Vector3 transformV(Vector3 v) {
|
238
|
+
Vector3 rv = new Vector3();
|
239
|
+
rv.x = m00 * v.x + m01 * v.y + m02 * v.z;
|
240
|
+
rv.y = m10 * v.x + m11 * v.y + m12 * v.z;
|
241
|
+
rv.z = m20 * v.x + m21 * v.y + m22 * v.z;
|
242
|
+
return rv;
|
243
|
+
}
|
244
|
+
|
245
|
+
/**
|
246
|
+
* Computes (this^T)*v and returns the result as a new Vector3 object. This
|
247
|
+
* method assumes the bottom row of the matrix is
|
248
|
+
* <code>[0,0,0,1]</code>.
|
249
|
+
*
|
250
|
+
* @param v vector to multiply
|
251
|
+
* @return a new Vector3 object equal to <code>(this^T)*v</code>
|
252
|
+
*/
|
253
|
+
public final Vector3 transformTransposeV(Vector3 v) {
|
254
|
+
Vector3 rv = new Vector3();
|
255
|
+
rv.x = m00 * v.x + m10 * v.y + m20 * v.z;
|
256
|
+
rv.y = m01 * v.x + m11 * v.y + m21 * v.z;
|
257
|
+
rv.z = m02 * v.x + m12 * v.y + m22 * v.z;
|
258
|
+
return rv;
|
259
|
+
}
|
260
|
+
|
261
|
+
/**
|
262
|
+
* Computes this*p and returns the result as a new Point3 object. This
|
263
|
+
* method assumes the bottom row of the matrix is
|
264
|
+
* <code>[0,0,0,1]</code>.
|
265
|
+
*
|
266
|
+
* @param p point to multiply
|
267
|
+
* @return a new Point3 object equal to <code>this*v</code>
|
268
|
+
*/
|
269
|
+
public final Point3 transformP(Point3 p) {
|
270
|
+
Point3 rp = new Point3();
|
271
|
+
rp.x = m00 * p.x + m01 * p.y + m02 * p.z + m03;
|
272
|
+
rp.y = m10 * p.x + m11 * p.y + m12 * p.z + m13;
|
273
|
+
rp.z = m20 * p.x + m21 * p.y + m22 * p.z + m23;
|
274
|
+
return rp;
|
275
|
+
}
|
276
|
+
|
277
|
+
/**
|
278
|
+
* Computes the x component of this*(x,y,z,0).
|
279
|
+
*
|
280
|
+
* @param x x coordinate of the vector to multiply
|
281
|
+
* @param y y coordinate of the vector to multiply
|
282
|
+
* @param z z coordinate of the vector to multiply
|
283
|
+
* @return x coordinate transformation result
|
284
|
+
*/
|
285
|
+
public final float transformVX(float x, float y, float z) {
|
286
|
+
return m00 * x + m01 * y + m02 * z;
|
287
|
+
}
|
288
|
+
|
289
|
+
/**
|
290
|
+
* Computes the y component of this*(x,y,z,0).
|
291
|
+
*
|
292
|
+
* @param x x coordinate of the vector to multiply
|
293
|
+
* @param y y coordinate of the vector to multiply
|
294
|
+
* @param z z coordinate of the vector to multiply
|
295
|
+
* @return y coordinate transformation result
|
296
|
+
*/
|
297
|
+
public final float transformVY(float x, float y, float z) {
|
298
|
+
return m10 * x + m11 * y + m12 * z;
|
299
|
+
}
|
300
|
+
|
301
|
+
/**
|
302
|
+
* Computes the z component of this*(x,y,z,0).
|
303
|
+
*
|
304
|
+
* @param x x coordinate of the vector to multiply
|
305
|
+
* @param y y coordinate of the vector to multiply
|
306
|
+
* @param z z coordinate of the vector to multiply
|
307
|
+
* @return z coordinate transformation result
|
308
|
+
*/
|
309
|
+
public final float transformVZ(float x, float y, float z) {
|
310
|
+
return m20 * x + m21 * y + m22 * z;
|
311
|
+
}
|
312
|
+
|
313
|
+
/**
|
314
|
+
* Computes the x component of (this^T)*(x,y,z,0).
|
315
|
+
*
|
316
|
+
* @param x x coordinate of the vector to multiply
|
317
|
+
* @param y y coordinate of the vector to multiply
|
318
|
+
* @param z z coordinate of the vector to multiply
|
319
|
+
* @return x coordinate transformation result
|
320
|
+
*/
|
321
|
+
public final float transformTransposeVX(float x, float y, float z) {
|
322
|
+
return m00 * x + m10 * y + m20 * z;
|
323
|
+
}
|
324
|
+
|
325
|
+
/**
|
326
|
+
* Computes the y component of (this^T)*(x,y,z,0).
|
327
|
+
*
|
328
|
+
* @param x x coordinate of the vector to multiply
|
329
|
+
* @param y y coordinate of the vector to multiply
|
330
|
+
* @param z z coordinate of the vector to multiply
|
331
|
+
* @return y coordinate transformation result
|
332
|
+
*/
|
333
|
+
public final float transformTransposeVY(float x, float y, float z) {
|
334
|
+
return m01 * x + m11 * y + m21 * z;
|
335
|
+
}
|
336
|
+
|
337
|
+
/**
|
338
|
+
* Computes the z component of (this^T)*(x,y,z,0).
|
339
|
+
*
|
340
|
+
* @param x x coordinate of the vector to multiply
|
341
|
+
* @param y y coordinate of the vector to multiply
|
342
|
+
* @param z z coordinate of the vector to multiply
|
343
|
+
* @return zcoordinate transformation result
|
344
|
+
*/
|
345
|
+
public final float transformTransposeVZ(float x, float y, float z) {
|
346
|
+
return m02 * x + m12 * y + m22 * z;
|
347
|
+
}
|
348
|
+
|
349
|
+
/**
|
350
|
+
* Computes the x component of this*(x,y,z,1).
|
351
|
+
*
|
352
|
+
* @param x x coordinate of the vector to multiply
|
353
|
+
* @param y y coordinate of the vector to multiply
|
354
|
+
* @param z z coordinate of the vector to multiply
|
355
|
+
* @return x coordinate transformation result
|
356
|
+
*/
|
357
|
+
public final float transformPX(float x, float y, float z) {
|
358
|
+
return m00 * x + m01 * y + m02 * z + m03;
|
359
|
+
}
|
360
|
+
|
361
|
+
/**
|
362
|
+
* Computes the y component of this*(x,y,z,1).
|
363
|
+
*
|
364
|
+
* @param x x coordinate of the vector to multiply
|
365
|
+
* @param y y coordinate of the vector to multiply
|
366
|
+
* @param z z coordinate of the vector to multiply
|
367
|
+
* @return y coordinate transformation result
|
368
|
+
*/
|
369
|
+
public final float transformPY(float x, float y, float z) {
|
370
|
+
return m10 * x + m11 * y + m12 * z + m13;
|
371
|
+
}
|
372
|
+
|
373
|
+
/**
|
374
|
+
* Computes the z component of this*(x,y,z,1).
|
375
|
+
*
|
376
|
+
* @param x x coordinate of the vector to multiply
|
377
|
+
* @param y y coordinate of the vector to multiply
|
378
|
+
* @param z z coordinate of the vector to multiply
|
379
|
+
* @return z coordinate transformation result
|
380
|
+
*/
|
381
|
+
public final float transformPZ(float x, float y, float z) {
|
382
|
+
return m20 * x + m21 * y + m22 * z + m23;
|
383
|
+
}
|
384
|
+
|
385
|
+
/**
|
386
|
+
* Create a translation matrix for the specified vector.
|
387
|
+
*
|
388
|
+
* @param x x component of translation
|
389
|
+
* @param y y component of translation
|
390
|
+
* @param z z component of translation
|
391
|
+
* @return a new Matrix4 object representing the translation
|
392
|
+
*/
|
393
|
+
public final static Matrix4 translation(float x, float y, float z) {
|
394
|
+
Matrix4 m = new Matrix4();
|
395
|
+
m.m00 = m.m11 = m.m22 = 1;
|
396
|
+
m.m03 = x;
|
397
|
+
m.m13 = y;
|
398
|
+
m.m23 = z;
|
399
|
+
return m;
|
400
|
+
}
|
401
|
+
|
402
|
+
/**
|
403
|
+
* Creates a rotation matrix about the X axis.
|
404
|
+
*
|
405
|
+
* @param theta angle to rotate about the X axis in radians
|
406
|
+
* @return a new Matrix4 object representing the rotation
|
407
|
+
*/
|
408
|
+
public final static Matrix4 rotateX(float theta) {
|
409
|
+
Matrix4 m = new Matrix4();
|
410
|
+
float s = (float) Math.sin(theta);
|
411
|
+
float c = (float) Math.cos(theta);
|
412
|
+
m.m00 = 1;
|
413
|
+
m.m11 = m.m22 = c;
|
414
|
+
m.m12 = -s;
|
415
|
+
m.m21 = +s;
|
416
|
+
return m;
|
417
|
+
}
|
418
|
+
|
419
|
+
/**
|
420
|
+
* Creates a rotation matrix about the Y axis.
|
421
|
+
*
|
422
|
+
* @param theta angle to rotate about the Y axis in radians
|
423
|
+
* @return a new Matrix4 object representing the rotation
|
424
|
+
*/
|
425
|
+
public final static Matrix4 rotateY(float theta) {
|
426
|
+
Matrix4 m = new Matrix4();
|
427
|
+
float s = (float) Math.sin(theta);
|
428
|
+
float c = (float) Math.cos(theta);
|
429
|
+
m.m11 = 1;
|
430
|
+
m.m00 = m.m22 = c;
|
431
|
+
m.m02 = +s;
|
432
|
+
m.m20 = -s;
|
433
|
+
return m;
|
434
|
+
}
|
435
|
+
|
436
|
+
/**
|
437
|
+
* Creates a rotation matrix about the Z axis.
|
438
|
+
*
|
439
|
+
* @param theta angle to rotate about the Z axis in radians
|
440
|
+
* @return a new Matrix4 object representing the rotation
|
441
|
+
*/
|
442
|
+
public final static Matrix4 rotateZ(float theta) {
|
443
|
+
Matrix4 m = new Matrix4();
|
444
|
+
float s = (float) Math.sin(theta);
|
445
|
+
float c = (float) Math.cos(theta);
|
446
|
+
m.m22 = 1;
|
447
|
+
m.m00 = m.m11 = c;
|
448
|
+
m.m01 = -s;
|
449
|
+
m.m10 = +s;
|
450
|
+
return m;
|
451
|
+
}
|
452
|
+
|
453
|
+
/**
|
454
|
+
* Creates a rotation matrix about the specified axis. The axis vector need
|
455
|
+
* not be normalized.
|
456
|
+
*
|
457
|
+
* @param x x component of the axis vector
|
458
|
+
* @param y y component of the axis vector
|
459
|
+
* @param z z component of the axis vector
|
460
|
+
* @param theta angle to rotate about the axis in radians
|
461
|
+
* @return a new Matrix4 object representing the rotation
|
462
|
+
*/
|
463
|
+
public final static Matrix4 rotate(float x, float y, float z, float theta) {
|
464
|
+
Matrix4 m = new Matrix4();
|
465
|
+
float invLen = 1 / (float) Math.sqrt(x * x + y * y + z * z);
|
466
|
+
x *= invLen;
|
467
|
+
y *= invLen;
|
468
|
+
z *= invLen;
|
469
|
+
float s = (float) Math.sin(theta);
|
470
|
+
float c = (float) Math.cos(theta);
|
471
|
+
float t = 1 - c;
|
472
|
+
m.m00 = t * x * x + c;
|
473
|
+
m.m11 = t * y * y + c;
|
474
|
+
m.m22 = t * z * z + c;
|
475
|
+
float txy = t * x * y;
|
476
|
+
float sz = s * z;
|
477
|
+
m.m01 = txy - sz;
|
478
|
+
m.m10 = txy + sz;
|
479
|
+
float txz = t * x * z;
|
480
|
+
float sy = s * y;
|
481
|
+
m.m02 = txz + sy;
|
482
|
+
m.m20 = txz - sy;
|
483
|
+
float tyz = t * y * z;
|
484
|
+
float sx = s * x;
|
485
|
+
m.m12 = tyz - sx;
|
486
|
+
m.m21 = tyz + sx;
|
487
|
+
return m;
|
488
|
+
}
|
489
|
+
|
490
|
+
/**
|
491
|
+
* Create a uniform scaling matrix.
|
492
|
+
*
|
493
|
+
* @param s scale factor for all three axes
|
494
|
+
* @return a new Matrix4 object representing the uniform scale
|
495
|
+
*/
|
496
|
+
public final static Matrix4 scale(float s) {
|
497
|
+
Matrix4 m = new Matrix4();
|
498
|
+
m.m00 = m.m11 = m.m22 = s;
|
499
|
+
return m;
|
500
|
+
}
|
501
|
+
|
502
|
+
/**
|
503
|
+
* Creates a non-uniform scaling matrix.
|
504
|
+
*
|
505
|
+
* @param sx scale factor in the x dimension
|
506
|
+
* @param sy scale factor in the y dimension
|
507
|
+
* @param sz scale factor in the z dimension
|
508
|
+
* @return a new Matrix4 object representing the non-uniform scale
|
509
|
+
*/
|
510
|
+
public final static Matrix4 scale(float sx, float sy, float sz) {
|
511
|
+
Matrix4 m = new Matrix4();
|
512
|
+
m.m00 = sx;
|
513
|
+
m.m11 = sy;
|
514
|
+
m.m22 = sz;
|
515
|
+
return m;
|
516
|
+
}
|
517
|
+
|
518
|
+
/**
|
519
|
+
* Creates a rotation matrix from an OrthonormalBasis.
|
520
|
+
*
|
521
|
+
* @param basis
|
522
|
+
* @return Matrix4
|
523
|
+
*/
|
524
|
+
public final static Matrix4 fromBasis(OrthoNormalBasis basis) {
|
525
|
+
Matrix4 m = new Matrix4();
|
526
|
+
Vector3 u = basis.transform(new Vector3(1, 0, 0));
|
527
|
+
Vector3 v = basis.transform(new Vector3(0, 1, 0));
|
528
|
+
Vector3 w = basis.transform(new Vector3(0, 0, 1));
|
529
|
+
m.m00 = u.x;
|
530
|
+
m.m01 = v.x;
|
531
|
+
m.m02 = w.x;
|
532
|
+
m.m10 = u.y;
|
533
|
+
m.m11 = v.y;
|
534
|
+
m.m12 = w.y;
|
535
|
+
m.m20 = u.z;
|
536
|
+
m.m21 = v.z;
|
537
|
+
m.m22 = w.z;
|
538
|
+
return m;
|
539
|
+
}
|
540
|
+
|
541
|
+
/**
|
542
|
+
* Creates a camera positioning matrix from the given eye and target points
|
543
|
+
* and up vector.
|
544
|
+
*
|
545
|
+
* @param eye location of the eye
|
546
|
+
* @param target location of the target
|
547
|
+
* @param up vector pointing upwards
|
548
|
+
* @return
|
549
|
+
*/
|
550
|
+
public final static Matrix4 lookAt(Point3 eye, Point3 target, Vector3 up) {
|
551
|
+
Matrix4 m = Matrix4.fromBasis(OrthoNormalBasis.makeFromWV(Point3.sub(eye, target, new Vector3()), up));
|
552
|
+
return Matrix4.translation(eye.x, eye.y, eye.z).multiply(m);
|
553
|
+
}
|
554
|
+
|
555
|
+
public final static Matrix4 blend(Matrix4 m0, Matrix4 m1, float t) {
|
556
|
+
Matrix4 m = new Matrix4();
|
557
|
+
m.m00 = (1 - t) * m0.m00 + t * m1.m00;
|
558
|
+
m.m01 = (1 - t) * m0.m01 + t * m1.m01;
|
559
|
+
m.m02 = (1 - t) * m0.m02 + t * m1.m02;
|
560
|
+
m.m03 = (1 - t) * m0.m03 + t * m1.m03;
|
561
|
+
|
562
|
+
m.m10 = (1 - t) * m0.m10 + t * m1.m10;
|
563
|
+
m.m11 = (1 - t) * m0.m11 + t * m1.m11;
|
564
|
+
m.m12 = (1 - t) * m0.m12 + t * m1.m12;
|
565
|
+
m.m13 = (1 - t) * m0.m13 + t * m1.m13;
|
566
|
+
|
567
|
+
m.m20 = (1 - t) * m0.m20 + t * m1.m20;
|
568
|
+
m.m21 = (1 - t) * m0.m21 + t * m1.m21;
|
569
|
+
m.m22 = (1 - t) * m0.m22 + t * m1.m22;
|
570
|
+
m.m23 = (1 - t) * m0.m23 + t * m1.m23;
|
571
|
+
return m;
|
572
|
+
}
|
573
|
+
}
|